I realised I forgot to set the tone for Anon's Knightly adventures when I mentioned them. To put it bluntly, I see them as 2nd person narrative - as in Weaver, who knows how to actually write quests, gets to do some self-depricating humour because they arn't actually "quest" quests, but more of a "Weaver gets to go full Tales of Monkey Island and poke fun at everything in a mock-quest style" sort of quest. Think the "quest" that involved only slamming the door in Rainbow dash's face, but more story-progressing.
And just in case he gets bored of that, I also made sure there are (overarching story) quests that might actually be dangerous, because Weaver's definition of fun seems to involve terror or eternal torment of some kind so maybe that's why he's been so bored of the series untill recently: Monstro Village was TOO NICE of a setting and didn't allow him to go full FnaF or Elderitch abominations.
Oh yeah, I realise you might yell at me for involving Alcadox, but please remember I'm trying to balance the "poke fun" with "occasional tragedy". I was thinking of "Alcadox gives Anon a reason to go to /tg/" because hey, they have a reputation for being dragon fuckers so guess where she was when she was younger. But for the tragedy angle, I wanted her to give you the start of a sort of resident evil puzzle, where you have to play a song to open the treasure room. http://picosong.com/vrAh/
is the sort of song I had in mind. It just really kicks you while your down when you know whos castle it is your currently in and that he's DEAD. AGAIN.