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File: 1360729099002.jpg (197.95 KB, 1024x1024, roll dem bones.jpg)


Simply put the number of dice you would like to roll followed by a "d" and then add how many sides you want each die to have. Post rolling requires this in 'quotes' or [Square brackets], and nothing is needed for email rolls.

Email Field Rolling:
You can roll one set of dice from the email field
2d20 in the email field will roll 2 20 sided dice

In Post Rolling:
You can roll up to 5 sets of dice from the post field, each set of dice can contain a different number of dice and a different number of sides.
Rolls can be placed anywhere in the post, they must be put in single 'quotes' or [Square brackets]. You can roll up to 6 sets of dice total
'3d30' will roll 3 30 sided dice.
[5d10] will roll 5 10 sided dice.

Post too long. Click here to view the full text.

File: 1644373484623.webm (2.08 MB, 712x712, Super_Cutlass_World.webm)

 No.759115[Reply][Last 50 Posts]

Sir Pent slithers off of your arm and crawls over to Sparkler, and bumps his head against her arm until she relents and gives him a pat. Sir Pent soon bites off an old scale, one already on its way to falling off, and holds it out to her. Curious, Sparkler takes it, and after some deliberation, starts to mash it in a pestle while her healing takes its effect.

*Click click* the beetle continues, patiently awaiting your questions with its forelegs folded up together in a professional posture.

Your shark senses tell you there's something worth taking in this room… but it might be a nap.

Juniper flings herself into the pool outside the room, and Cycle follows suit. Juniper then climbs out and steps through the doorway with no issue.

"Looks like the Mechpriests would have had to purify themselves with a ritual bath before entering here," Juniper says. "But for our purposes, just stepping into the pool is enough to enter one of these kinds of chambers, I suppose."

"Yeah…" Chiu mutters, but she does not sound very sure.
506 posts and 2 image replies omitted. Click reply to view.


A brawl fit for one of those new inventions – hand-drawn moving picture films, or 'cartoon shows' as they are colloquially called by the kids – breaks out in the arena. Elbows drop and dust clouds, captioned sound effects and colorfully-censored expletives fly about. Combatants are flung out of the violence, only to be dragged back in, either by an ally or by an enemy. Through the magic of friendship and exhaustion, damage is spread about democratically.

>Everyone loses 3 Hits

The cloud of violence (not to be confused with the Cloud of batponies) breaks, and the Metal Men are flung into the air. Kukulcan sweeps his hands at you again, and a circuit of lightning runs across your bodies, linking the lot of you in a continuous strand!

"Alternating Current! Finish them off!" Kukulcan commands.

>Elect a leader among you. This turn, those who aren't the leader cannot act, but the leader's actions this round have an extra +1 bonus for everyone else connected to them by Alternating Current. The leader's actions cannot critfail this turn; this bonus does not count against the TBP limit.


Cloud finds himself tossed and jostled about by the ensuing brawl, left exhausted once the dust clears. When Kukulcan links them all with lightning, Cloud slumps back, letter his energy on the current flow down to fuel Cerulean to land the finishing blow.
>Electing Cerulean as leader


Willow and Two Tons follow Clouds lead as they both grabbed the lightning

>Both vote Cerulean






Cerulean braces herself for the electric current, especially with her aura flowing all around like water. Though she begins to feel more amped up by it than hurt, which really got her tail ready to give it its all.

With everyone behind her, she makes sure to get herself nice and sped up along her aura water before unleashing a devastating slam of her tail once again!

>Slam, crit 8+, take better, +a lot at this point


Roll #1 2 + 11 = 13 / Roll #2 1 + 11 = 12

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File: 1658027746264.jpg (397.93 KB, 1200x600, 1552703808896.jpg)

 No.761208[Reply][Last 50 Posts]

Did you get registered for all the classes you need? I sure hope you did! Anno Classroom is up next, only on mlpg.
472 posts and 6 image replies omitted. Click reply to view.


Zamrud, thinking now is as best an opportunity as any to see if this expert has any more insight into Kirk's journal.

"If you don't mind looking at something, Professor…" he says as he pulls out Kirk's journal in its brevity. "Another student was working on some advanced material from your course. I was wondering if you can take a look at it and tell me what exactly he was working on specifically?"


Qhapaq is very wholly confused, but he nods. He'll have to think over this more.


[1d10+1] Perception

Roll #1 7 + 1 = 8


La Senorita is sketching a landscape of a magnificent capital city – built into a mountain, fed by a wondrous waterfall, full of brilliant, gleaming domes, high spires and magical towers… something out of a fairy tale. A strange sphere, with a crescent within, hovers behind the grand capital.

Herb and Ride's crew look just as perplexed… perhaps a group study session may yield clarity.


Truth looks over the notebook… and Zamrud can see the faintest of disturbances. A moment of surprise, intrigue– deftly caught with the reflex of one used to concealing their true emotions. But not so swift as to escape the notice of an all-seeing observer.

"This looks like the theory behind cryptographic RNG – salts as they're called," Truth says. "Was he taking an interest in cybersecurity, maybe?"
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Deadweight thought Truth's entrance was a little extra, but she's been enjoying the seminar so far. Pretty interesting stuff. And she's glad the speaker didn't go on that polytheism tangent.

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File: 1659658239173.jpg (Spoiler Image, 175.26 KB, 1024x1024, Moon.jpg)

 No.761609[Reply][Last 50 Posts]

>Iron King Ischyros, the Far Seeker, sets down the fourth and final Report of the Agatecastle Investigation, and sips the coffee Sister Root had set before him. They are the only ones to occupy the conference room on this Cycle.

>Mabin, High Director of the Lux Deorum, is uncharacteristically absent.

>"Sister," Ischyros says, keen to take his mind off anything other than his confidant's absence. "Make a note about this Concord program. It desperately needs some security updates. I mean, have you read this Report? Seems just about everyone's exploiting it one way or another."

>"Yes, sire," the Sister says. She casts another glance at the conference room's sealed and enchanted door. "…Th-this Report was late in coming, I note. Do you think Mabin's absence may be–"

>Before she can finish that sentence, the door flies open. With quick and long strides, a lanky white Diamond Dog, his clothing ruffled and stained by dried blood, enters the room. Sister Root gasps, fishing for the medical supplies she always carries in her saddlebag.

>"You must forgive my tardiness, your Majesty," High Director Mabin says as he takes a seat, taking care to not let the dried blood flake off as he fishes his cigarettes from his coat pocket. "I had an unexpected rendezvous with a certain Noble and spent the past hours in a most gripping discussion."

>Iron King Ischyros scoffs. "Surely we have known each other long enough that you do not need to hide your personal affairs behind euphemisms!" he says. "Truly, it seems the missus was–"

>"No, no," Mabin interrupts. "I speak plainly, but allow me to be even clearer. The Noble who accosted me was none other than Lady Offbeaten Path, of House Titanite."
644 posts and 4 image replies omitted. Click reply to view.


Deadweight looks down at her Magicomp.

>Deadweight is typing…
Me too.
>Deadweight is typing…
I love you.

Wasting no more time, her head shoots up to the portal, and she immediately leaps into it.


I will start walking towards the tear.


She looked down at her own, freezing as her visor darkened to hide her blush. she took a long moment before reaching to type a response.

Lost_hope is typing…
I love you too

She moved to step through the portal as well.


File: 1679374871351.png (1.49 MB, 1331x1040, L-8 F-4 v4.png)

"You've got some strange priorities given the situation we're in…" Mogao complains, but sends you an invite to a private voice chat.

The portal deposits you in a small public ampitheatre atop a hill. The clattering of bones to the north clues you in that you've been dropped behind enemy lines. To the northwest, surrounded by legions of skeletons, the Necromancer stands tall. Further north, the angels' eyes alight with an icy flame. Knight-Brother Mountain's expression sinks, and he raises his hoof, his order building as he inhales a deep breath…

All at once, the angels under Mogao's command press the attack, bombing and shooting at the Necromancer's forces. Mountain bellows directions to the Ironcastle forces, who break the bluff of their offensive formations to secure the injured and get to better ground.

As for the Necromancer, he stands upon a singular leg.

"So, you have chosen to fight me as a puppetmaster… very well. I shall only hope that your marionettes can keep to the rhythm."

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I join the chat.
"I used to experiment with magical artifacts. Turns out that can be as bad for the mind as for the body. Go figure."

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File: 1669073838950.png (733.19 KB, 1410x555, Buiwong Cut-In Final.png)

 No.762858[Reply][Last 50 Posts]

"Are we supposing there's a little teapot somewhere in this valley we gotta find?" Hurricanrana says, tilting his head. "Is it perhaps short and stout?"

"No more singing, please," Desert sighs.

"Actually…" Mudi says. "In Tartarus, the will is supreme… It's even true at an Anchor. You saw how people suffered when they used techniques to move great distances without being seen, like the Ecclesian flash step. Oh! And we all had to agree on what we saw before we could even enter the anchor!"

"Oh no…" Desert groans.

"The singing probably helped us get this far!" Mudi extrapolates.

"No, no, no–!" Vizsla complains.

"We gotta sing to find the tea ingredient!!!" Mudi declares.

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99 posts omitted. Click reply to view.


"I guess that's true, but after that stunt Rooster just pulled I REALLY want to do something with juggling beetles. Or elephants…." she says with a hint of soreness in her tone.

As they see the last of the Somnists in line, Shorthorns snorts in frustration. "Uh oh, it looks like they're almost finished. I don't know if they'll just let us stand in line again and even if we did they wouldn't like us telling everyone about Tartarus out in the open."

She looks at the castle, smirking as she says, "I think we should wait for them inside the castle itself! Lot more private that way, right?"



Amy stares at the words for a moment. Then, she shrugs and moves on. She enters the Abyss, hoping to find a friend.

[1d10] for friend finding!

Roll #1 9 = 9


"A good shooter bowled violently now will always be better than a perfect shot planned for weeks. Marbles is all about the moment to moment, not a grand strategy." Leather remarks.


"I offer a fair warning. I am exceedingly socially inept. I'm sure that's no mystery to anyone here. In that spirit, I also nominate Shorthorns as group captain and general spokesperson. Congratulations Shorthorns."

>"I REALLY want to do something with juggling beetles"
Shei chastises Shorthorns "You will turn my organs inside out and you will like it."

"We have no guarantee they will allow us an audience once the time to petition are finished. And the use of force is not an option. We may end up causing wide spread panick or outrage with our allegations. But our message being received is at least more certain than seeking audience afterward."


Following Shei's nomination of Shorthorned, the others look to her with interest as to what she may propose for the plan of (rhetorical) attack.

As the Witches of Gehenna venture forth into the Abyss, a small storm of marbles brews, within the space of an Abyssal flower.

…Some time later, following a rigorous discussion of marble theory, history and strategy, the Ecclesians freeze and fall silent, directing their eyes to the Abyss. Figures appear in the distance, regaining shape, color and form…

"Well well well," Fox says, once the figures step between the outermost petals of the great, white flower. "Are you the genuine articles, I wonder?"

Mudi waits until the flower's petals fold back in around them, shutting off the gateway to the Abyss, before she nods. "As real as you lot are."

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File: 1638067597243.jpg (98.89 KB, 631x631, 5f386b24-636d9529.jpg)

 No.757843[Reply][Last 50 Posts]

At last, the final sight of the Tartarian Descent Team is engulfed by the interminable darkness.

The Great Seal rends the earth with a deafening quake, as it slides nearly shut, open only by a hairsbreadth. The Loyal Kerberos, ten thousand Umbral Hounds strong, holds one end of Shei's Black Thread in one of his mouths. He leers at it contemptuously, but holds it nonetheless as agreed.

Most of the others accompanying Sir Pryce cannot look anymore at the Great Seal, ready to direct their thoughts to anything other than the fates of their friends… and foes. Sir Estuary is the only one who seems composed. He looks to Pryce, and with a slight bow of his head, says, "Perhaps we should make for the surface, milord. We have no further business here."
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Attribute: Almighty or Weapon Attribute
Tags: Passive; Free
Effect: If this character scores a Critical Hit on an Attack in Combat, all other Savior-aligned allies can make a single Basic Attack as a bonus Free Action. Failures on this Attack do not result in retaliatory damage. Critical Hits scored on this attack do not proc further activations of STW, and STW can only Activate once per turn.
Duration: N/A
Recharge: N/A


>River's STW attack (Almighty)


Roll #1 10 + 3 = 13


You tank much of the initial hit on your cloak, and it greedily drinks up the excess damage.

>3 hits stored, Pryce 7/6, HCTS activated, 3 Sparks

Between you and River, you pummel the Dracoknight, leaping in and backing out whenever he tries to jab you or her with either end of the spear.

>Pick a single 1-point Cleric or Paladin Skill

River cracks the Dracoknight in the jaw with the pommel of her shortspear, and he goes down into the dirt.

"Alloy!" she shouts, but you can see that he's occupied with other combatants.

The Dracoknight's trying to rise…
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>Homing Magic: 1 [Flare]
>SSC: 3 hits
>Sparks: 3
>Hymn of the Cedar-Tree Shrine: 2 turns

Pryce keeps his sword at the ready after they quickly down the first knight, seeing a flash of his abilities through his sword.
>Choosing Word of Power

With Alloy occupied, Pryce looks down at the Dracoknight. He takes the living chain out of his cloak, and sets it out to bind the knight.
"We'll work our way over to him."
>Chain [1d10]

Attribute: Debuff
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The Dracoknight swings at the chain with an axe, but River knocks the weapon from his grip, and you bind him up.

No time for catching your breath, however– a pair of griffon Dracoknights have seen you capture the first knight, and rush in, shields and spears readied!

[1d10+4] Smite vs. River

[1d10+4] Spellbreaker vs. Pryce (targeting SSC)

River retaliates with a beam of light from her spear-tip!

[1d10+4] Wrath, Light Attribute

Roll #1 3 + 4 = 7 / Roll #2 4 + 4 = 8 / Roll #3 4 + 4 = 8

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File: 1635909906550.png (680.14 KB, 640x640, The highschool arc.png)

 No.757445[Reply][Last 50 Posts]

Last time on HolyQuest Autumn had arrived from his leave of absence only to beset us with another hiatus. The HQ crew strung out of their crack ships have taken their last resort to defeat a monday without a game. FEMTO Presents Holy Kyusetsu!! Uchikeshi no Rapyuchitsu ga Koko ni!

This quest is intended to burn the time away while we wait for the current hiatus to be over and we can move on with the main plot of the 3rd act of HolyQuest. Players will be allowed to remake their character sheets and replay old characters or multiple characters at the DM's discretion. Please make your character appropriate to a highschool setting.

912 posts and 17 image replies omitted. Click reply to view.



"I WILL have to wait, you're right!" Punish continues to taunt.


"Well… hmm," Pryce ponders on the thought a moment. "I think having passion is good. Really caring about something," Pryce starts, though further elaboration is cut as he hears his name shouted from behind.
He turns back, looking to see Summer Snow prone and about to be trampled. Pryce quickly turns back, going to Summer's aid to help her up, and to shield her from trampling or being further knocked down.


As Amy is nearly bowled over by Summer Snow, Gabriele calls out, "There, SEE?! *THAT'S* the one you have to keep an eye out for stealing Pryce, I swear you should have seen her glomping onto him during our play!"

Gabriele huffs as she throws off her unwelcomed hitch-hikers, watching them fall with glee into the chaotic run below as she smiles contently. "Quite so. Though…"

She flies down close enough to hover around Punish, still holding Mocha aloft. "Having fun down there, Punish? You know, you could always come up here if you wanted…"


Flaming looks around the library as she stumbles out of the trap-door, looking behind her as she giggles in a drunken manor. "Pfff, now it's a floor-door. Shilly thing can't decide…"

She looks around the library, head still swimming as she looks around. "Hrrm… why did I come here again…?" She says to herself, completely forgetting her objective in finding the book Shei needed to translate the witches' ritual.

As Shei comes up from behind and starts pelting her, she looks behind at him and starts snickering, "Oh, heeeeey Sheeiiiii. You got awaaaaay!" She starts laughing uncontrollably, "Yeah, I shaw, but come on, you were preeetty cuuuute, you gotta admit. *HICCUP*."


Through your efforts combined you form a bulwark around Summer Snow causing the stampede of young colts to disperse around you. Summer Snow clinches tightly to Pryce as the hooves rumble around them on the track.

The boys Pryce were talking to earlier turn their heads briefly to see Pryce huddle together with Amy and Summer Snow. Though you are unsure what make of their opinion on that.

"I was not glomping!" Summer Snow cries out in bitter protest

Shei-Sher strokes his curls in one hoof in a rather feminine way as he mutters "You really think I'm cute huh.." He visibly blushes, a mess of emotion muddying his expression into a meek frown.

Shei stands up and offers Flaming a hoof up as well "I need to sober you up after we're done. I did promise you a protein shake." Shei tugs on Flaming's hoof to follow him "I remember where the book is, they keep it in the same area as the thesauruses."


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File: 1638223244379.png (4.82 MB, 2577x3350, HolyQuest - The Spiders.png)

 No.757873[Reply][Last 50 Posts]

At last, the final sight of all those staying upon the surface of your World is engulfed by the interminable darkness.

The Great Seal rends the earth with a deafening quake, as it slides nearly shut, open only by a hairsbreadth. The Loyal Kerberos, ten thousand Umbral Hounds strong, holds one end of Shei's Black Thread in one of his mouths. It is for that reason that the Great Seal has not been shut entirely.

Members of each faction procure a variety of small light sources to aid in grasping the shifting, unpredictable stuff that became darkness upon your perceiving it. The presence of the light, conceptually implying a "darkness that must be lit," renders more of the chaotic stuff into darkness, that is then lit. Fortunately, all that seems to be around you now is a cavern tunnel, as long as it is broad and tall.

The other factions are silent as they walk, tensely keeping weapons at the ready. As you go with them, a nauseating vertigo wells up from within. It feels like gravity's shifting to be before you, as if you were walking down a vertical surface. Although you do not fall, your bodies scream warnings at you that every step could send you hurtling into the chaos ahead, or perhaps, "below" you.
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"It isn't my name," the Witch says. "But it was once a paladin order to which I belonged. We played at being successors to the Sons of God, after the disappearance of their Founder, and the order's subsequent dissolution. But, just as the Sons did, our order fell apart as well, and our membership scattered in disgrace. I am one of a few who, unwilling to remain on the surface world, struck out – for Tartarus."

She shrugs. "Of course, I only made it as far as Limbo, the First Layer. I couldn't hold a candle to Wineberry or to Vinland. So, I screw around up here."

"Are we supposing there's a little teapot somewhere in this valley we gotta find?" Hurricanrana says, tilting his head. "Is it perhaps short and stout?"

"No more singing, please," Desert sighs.

"Actually…" Mudi says. "In Tartarus, the will is supreme… It's even true at an Anchor. You saw how people suffered when they used techniques to move great distances without being seen, like the Ecclesian flash step. Oh! And we all had to agree on what we saw before we could even enter the anchor!"

"Oh no…" Desert groans.

Post too long. Click here to view the full text.


"Oooh" Shei is disappointed "You were just the off shoot, of the sons of God. I really was going to ask for an autography."

"Did you meet the Arm of God?" Shei asks "He's surprisingly polite for being one of the limbs of God.. and -uh when he made you a bargain -did you take it?"


Shorthorn's eyes light up with surprise, and she turns to face Shei. "D-does that mean… is she…?"

As she clarifies she was only successors to the Sons of God, Shorthorns deflates visibly, though still very much intrigued.

"I see. I'm sorry for your order, it sounded like a noble one. We're trying to follow in the Sons of Gods' footsteps too, in our own way. And, I can't express how exciting it is to find someone else from the mortal world down here! I wasn't sure if we'd be alone or not."

Trying to get back on topic, Shorthorns asks, "So, you *are* the witch who cursed the princess here, right?"


Leather takes a middle position, ready to either defend or provide support fire depending on what the journey ahead leads to.


"Take it from someone who has spent more time down here than you–" the Witch says. "Anything you hear claim to belong to or be from 'God' is not to be believed. Best not to overuse that word. An Anchor may be safe enough, but in the Abyss – tantamount to suicide. What you encountered was most likely an Umbral who became overmuch obsessed with that thing, and began to hallucinate a theosis."

As a unit, with paces in sync despite the disparities in height and length, the Ecclesians move out, following behind the Paper Trail.

"Cursed?" the Witch repeats. "Is that what they're saying?"

She scoffs, then full-on laughs, like it's the only funny thing she's heard all day. She shakes a ratchet at you. "My Craft is in the mechanical arts. I put no curse on any one of them.


"People like them… don't need any curse from anyone. They are curses unto themselves. Curses unto one another… you get me?"
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File: 1618452033498.jpg (599.23 KB, 1920x1997, 1547170014862.jpg)

 No.755391[Reply][Last 50 Posts]


Last time, in the Castle of Silence…

After whipping up a quick meal offering, the expedition team ventured out from the warehouse to approach the Necromancer, who floated languidly through the northern streets. Upon confronting him, they found him willing to engage in dialogue, whereupon he divulged that he indeed had been to the Pillars… in fact, he entered Agatecastle through the Pillars, indicating the existence of a clandestine gateway between the Pillars and the Castle itself. It was as this came up that Lost Hope accidentally divulged the existence of the Ironcastle Expedition Team, a fact which the Necromancer found quite interesting. Huitlapan panicked and tried to walk back Lost's revelation, only to be frozen solid with a blast of winter air.
942 posts omitted. Click reply to view.


The others keep silent as they help the soldiers get to the safety of the arcade, following Firmgold's direction for an indirect, winding route. However, they exchange glances of doubt, conveying they caught it too – this hope the battle has engendered is nothing but deceit.


Deadweight tries to figure out why the scrummage would've been a ruse.



Roll #1 6 = 6


Lost for her part begins to comb the area for anything suspicious or useful.


Roll #1 10 = 10


A post-script…





It's incredible…

Everything is here.

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File: 1618707103826.jpg (722.56 KB, 1280x1717, 1546161690358.jpg)

 No.755503[Reply][Last 50 Posts]

Last time, on Anno Castra…

A long discussion unfolded between our explorers and "Mendicant Rudolph," assuming that was his true name. The dissident priest who unleashed a startling manifesto about the bleak future facing Ironcastle was, after all the panic and unrest he caused, a rather unassuming figure, not particularly unusual, nor even memorable. He maintained that everything in his manifesto came to him in a startling vision, which also included the zero-day virus that he used to forcibly download the manifesto to every Magicomp in Ironcastle.

This was an impossible feat, according to the Lux Deorum, as Rudolph had no background in technology whatsoever. They completely discredited his story about receiving it all in a vision, divine or otherwise, and maintained that he had to be working with a group of fellow terrorists and malcontents who wished only to stir up chaos in Ironcastle. However, Rudolph proved that he had information he could not have possibly accessed otherwise: He knew that the party had spoken with Godspeed. Just as this seemed to lend credence to his story about visions, he uttered a still stranger thing… that events that had unfolded in Ironcastle were also unfolding in other Castles as well, from ancient historical events such as the rise of the Brotherhood of Flagellants, to the schism of the Charismatics from the Abbey, to the development of mutually intelligible languages across Castles, despite there being no methods of communication between them, and the massive distances that separated them.

Before they could question him further, the DLs furiously dismissed the party, and took them away, back to the baggage claim area of the Ramparts. Many more hours than they had perceived finally caught up with them, and they had to get a ride from Rockfall back to House Titanite.
1005 posts omitted. Click reply to view.


"Maybe we can go up the tree? Bound to have some safe place." Billy offers up.


Zamrud looks at the nine different Rides and Grutars also appear to constrain the Herbs, shaking his head as the distant howling of the coming Dreaded Ones put everyone on high alert.

He looks at Good and nods, "Agreed, the buildings are our only cover. Everyone head into the nearest one, we'll hold up there. The question is what to do with 'them'." He says, looking at all the Rides, Grutars, and Herbs.

"We can't just leave them out here, they'll be eaten alive. I think the effect only works on direct contact, can any one use magic to move them with us remotely? I believe affecting ONE of them should affect all of them."


Grutar stumbles about as his legs get shaky, holding his helmet in one hand he tries to keep himself steady as best he can. "Whoa whoa whoa! Thank goodness I didn't have any booze before this! What didja say about a prom, lad? Did someone dump ya?!" Grutar says as he looks for possible dread sources.

>Search for dreads & stay stable.


Roll #1 4 = 4


"Perhaps the time dilation will keep them safe? I cannot imagine this was a thing that occurred suddenly, just now. Perhaps the time effect will keep them safe… but, I do not feel good about leaving them be. Is there a way we could seal them away safely?"


As you try to discern what to do next, a vertigo, then a sudden crashing, waves up over you, as if you had suddenly been dropped on your side onto a Castle ocean's cruel and uncaring waves. Discombobulation follows, and light and shadow play before you, as you stumble, reeling… dark figures of flesh and insatiable hunger tower before and around you, and your muscles, weak, instinctually reach for weapons – either to slay them, or yourself, and spare yourself a most incomprehensible fate…

But some providence of the gods, a divine boon… columns rain from the dark heavens. Not light, nor even darkness, but distortion, and energy, fall like raindrops, upon the monstrous figures… and in an instant of grotesque horror, you witness them shredded, twisted, ground and slain… until, weakened by the impact of hitting the waves, you succumb to weakness, and fall into sleep…

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