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File: 1360729099002.jpg (197.95 KB, 1024x1024, roll dem bones.jpg)


Simply put the number of dice you would like to roll followed by a "d" and then add how many sides you want each die to have. Post rolling requires this in 'quotes' or [Square brackets], and nothing is needed for email rolls.

Email Field Rolling:
You can roll one set of dice from the email field
2d20 in the email field will roll 2 20 sided dice

In Post Rolling:
You can roll up to 5 sets of dice from the post field, each set of dice can contain a different number of dice and a different number of sides.
Rolls can be placed anywhere in the post, they must be put in single 'quotes' or [Square brackets]. You can roll up to 6 sets of dice total
'3d30' will roll 3 30 sided dice.
[5d10] will roll 5 10 sided dice.

Post too long. Click here to view the full text.

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 No.701904[Reply][Last 50 Posts]

Compared to your recent adventures, the voyage back home to the Hollow has been uneventful.

As you arrived back into the Hollow you were surrounded by curious breezies wondering not just about the strange and wonderful treasures you carry but also the shrunken zebra Oomar, who so far has been delighted to visit the breezie city. A different case entirely has been the breezie witch who has refused to speak during the travel and her stay in the hollow heavily guarded by the breezemancers.

Because of the hard-earned rewards you've been given by Tumbleweed, the wealthy breezie, you've been able to fund the development of the radan style aiship. With help from volunteers from the Guild, Pattern has started the long anticipated project.

As the project nears completion we find our heroes in a tent next to the airship warf.
The breezemancers have found that an expert in exotic and cursed artefacts is currently residing within Breezie Valley.

You're both standing around a table with airship blueprints while Marrow Fargale, as you might recall you saved from the forest just some weeks ago, finishes reading the letter.

She looks up. "It's the best we found. I'm sorry, there's simply not many breezies who seek to delve into these kinds of items. And those who do, usually aren't very willing to divulge their secrets. Like our guest."
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"I put my Breezie doll in it. And then I pretend a big mean owl attacks it!" He shows his owl doll. "Roo roo" he giggles.

"I see you've never been here before. The Valley is different from the outside world. The Auran, the river, just goes on and on. It's said that at the source of the river, the Grand Duchess has her Palace but I have never known a breezie that made it that far. One of my friends once tried for days, to where there are no more mushroom houses and still no Palace in sight. The Mushroom houses just pop up and if you see one that's not glowing it means its unoccupied and you're welcome to use it. You can find the sweetest nectar in any of the flowers around here. And it never gets cold or rains here so I don't know if your war kitten needs one of the mansions or prefer to sleep in the flowers." He looks at Ribbon. "It just occurs to me that I don't know if cats eat nectar…"


I laugh softly too, "Oh my, what a scary owl."


"Some Duchess, if no one ever sees her."


He puffs his chest. "When I grow up, I also want to see the outside world and big ships and Big Ponies! And Owls!"

"Whether she exists or not, we seem to be doing fine without her. As I said, place and food aplenty. There's no reason here for any quabbles or suffering like there is on the outside."



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 No.699170[Reply][Last 50 Posts]

Post sheets
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"I was thinking it might be a better fate than letting Buiwong keep them for his experiments." Shei-Sher says stony, resolute in that what he did was for the best "regardless, Buiwong only had pieces of their souls, so he says. The rest of Gabby and Punishment is floating in Y'dryth's mane and carried to Sabuul to dream forever. Hopefully, they might also be damned to Gehenna as angels are always so vindictive."

"I do not care if I am wrong in what I did, and neither do I have the slightest doubt it isn't. I am grateful to see them again by my side."


"Binding their souls to a demon is a better fate? You can't play with souls Shei, even if they are fragments. That's the essence of everything they were, their only mark after they pass on! And now they corrupted for the rest of existence, even if it is just a fragment!"
Pryce continues to scold, voice slowly rising.

At Shei's final statement, Pryce stops. He takes a breath, shutting his eyes for a moment.
He opens them, looking at Shei's sides.
"So the wings…"


"My Memory is a bit hazy on that detail. I know that I saw Gabriele again when I was hosted in Buiwong's domain. I saw her and…" Shei finds himself unable to recall the event "Then Buiwong was standing before me. solemn and acknowledging. I had Gabriele's wings, I know they were hers they feel just like her's. I think I was crying earlier too. My eye's felt puffy. But I've deduced that she gave me these wings as parting gift."


Pryce doesn't say anything. He stands, looking down at the goat after he tells his tale.
He puts a hoof on Shei's shoulder, looking the goat in the eye.
"Don't use your magic to control it. And take care of those wings."


The hoof on Shei's shoulder transforms his expression to the most earnest look "Of course I will."

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 No.701786[Reply][Last 50 Posts]

Our heroes have returned from the Shifting Sands, where in a forgotten vault they encountered someone they did not expect: a petrified Discord, god of chaos, now known as Persolus. Seemingly under an enchantment forcing him to always tell the truth, he told the party that he had figured out a way out of the Echoes, but it required freeing him and messing with some sort of egg that was being kept in the vault. Sensibly, the party chose not to trust him, and declined his offer.

From there, they have made their way to Braildorn, one of the few places in the Echoes that most closely resembles modern society. However, while they sought respite within its walls, they soon found their troubles were far from over: Lysander, an ambitious and greedy dragon with significant influence in the Echoes, saw to the kidnapping of their friend Violet, replacing her with a spy to study the party and assess them. The party soon rooted out the spy and followed a trail of clues (including striking a tenuous alliance with the nefarious Tiger Clan) which eventually led them to Lysander's ship, the Lady Luck. From there, they proceeded to fight their way to Lysander himself, rescue Violet and take the Lady Luck for themselves - which was not a ship at all, but rather an enchanted construct called a Sanctuary. They soon found that overtaking a Sanctuary did not come without its failsafes, however; the Fulcrum, a unique magical object that controls a Sanctuary, was bound to Lysander and Lysander alone, and no one else could use it without risking severe mental harm or even death.

Via one of their newfound acquaintances, however, they may have figured out a workaround. Fumblemore, a bumbling but good natured wizard, knows of a way to break the Seal of Dominion, but it is a dangerous ritual that requires the participation of the entire group; their spiritual forms would entre the Fulcrum, according to Fumblemore, and have to physically bypass whatever defences Lysander has placed.

Meanwhile, the party have made themselves quite busy while in Braildorn:

Hermodur has accepted a contract to hunt down a creature plaguing the town's citizens, a particularly large and intelligent balaur known as the Beast of Braildorn.

Norv has expressed his interest in performing a courier task for Carnifex, a servant of Black Pudding. He has also commissioned a new sprayer to be made for him by the master craftsman Hadrian, which has dug deep into his pockets.Post too long. Click here to view the full text.
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"G-Gah, really?" he half-shouts, lobbing a bolt of flame at the reflection "K-Knock that off!"
>Magic Bolt [1d10+2] (Fire)

Roll #1 5 + 2 = 7


You manage to fend off the majority of them by kicking and stomping, but one of them slips by you and sinks its teeth into your neck. Luckily it was not able to lethally wound you, but the shock and pain of the attack sends you off balance, falling to the ground.
>Norv takes 5 hits, helpless

Aurora flies over to you as she sees you fall, casting a strengthening spell on you.
>Norv is Bolstered

Your rats do an admirable job stalling the tide of rats that seeks to consume you. One, however, succumbs to them, finding itself overwhelmed and collapsing over its mounting injuries.
>Rat 1 takes 3 hits, helpless

You fail to ignite Mjolnir again as you look around for the real Aurora. You see her helping Norv as he falls to the rats that plague him.

Post too long. Click here to view the full text.




grumble grumble heal self with orb, grumble grumble group heal with DC+1

[1d10+1] Healing Bonds: Self (orb), Rabi, Norv

Roll #1 4 + 1 = 5


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 No.701721[Reply][Last 50 Posts]

The party now returns to Kaco Island, having accomplished many things during their time on the small satellite island:

First, they learned more about aura and developed their potential even further, culminating in the creation of new abilities for some and improvements on current abilities for others. Second, they recovered a large cache of red herbs, called Helltongues, which would enable them to cure people from infection by Queen Toko's white parasites. Third, they resued an alien from outer space whose spaceship had crashed at sea during his research for his dissertation.

Now, Cutlass and Thessaly are heading back to meet with the leaders of the Three mafia Families who rule over Aristar and who have rapidly become the last stable leaders on Kaco Island following the Queens' thorough destruction of Potnia and other towns on the southern half of the island. Meanwhile, the rest of the party has plenty of time to kill before Alder and Cerulean are due for their circus performance in Aristar at 6. Thus they're heading back to check out some of the destroyed towns and pick over what might remain.

Post sheets.
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"A-Ahh, fine. I suppose I will take the remaining piece." the griffon remarks, flustering a little. He packs his chunk of treasure, before nodding to Chiu. "Right. Let us check the trap door."


Sparkler is visibly disappointed and frowns, but she and Droplet nod. "At your command, we'll get hunting, captain."



"Then, we should head back to the countryside where we found the bee guards before. Do you have any intel on where there are smaller amounts?"

"Care to join us, Thessaly?"


She perks up from watching the sea, and simply nods. "Better than sitting around for the rest of the day. Let's be quick about it."


You dig into the fish, and it's got an interesting citrus-like tang to it that other fish just don't. Though it's tasty in its own right, something about having made it yourself gives you just a bit more satisfaction as you chow down. As you eat, you notice a familiar unicorn mare enter the town, carrying a very large cart in a rickshaw setup. You recognize her from the cornerclub where Cutlass had you keep an eye on that one guy she suspected of murder.

After dividing the loot among you, a tenth of Cloud's share vanishes, as per the debt he accrued from his wish with Stone Cold Classic. He feels an odd stirring and buzzing sensation where his wings once were.

You head down through the trapdoor, descending the ladder into the stone tunnel. There are torches in sconces on the walls, suggesting someone was here recently. As you proceed through the tunnel, the sound of waves grows louder, though is muffled. You soon find the reason why: a large wooden door, slightly ajar, is at the end of the tunnel. You note a dark pool of old blood seeping from beneath the door.

"We'll have to do some in-field hunting to get current intel," Droplet says. "They may have moved position since we last encountered them, they're a tricky lot. I'll have a scout head out ahead of us."

He whistles over a scout from among the original Gates of Justice members, who nods and heads off the ship.


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 No.700690[Reply][Last 50 Posts]

It's happening!
399 posts and 14 image replies omitted. Click reply to view.


Poncho flusters a little bit, and lets out a somewhat embarrassed cough. He'll just sip from his drink.



He nods, still fascinated by the gruesome sight, pulling up the datapad and pushing a few buttons. The other side of it lights up blue for a moment. "Alright," he says, continuing to type away on it. "Take your prize here to the Carnegie District. There's a building there, the Triton Hotel. Go there, and ask to speak to Ores. They'll take care of you from there."


"So, Copper Feel, eh? Good to know."

"So, now that we're all acquainted, i've gotta know: what's next? Once this is all over we just gonna go our separate ways?"




The android hides the proof of kill once more and readies himself to leave. On the way out he turns his head back, asking:

"And how much for guitar, outta curiosity? Not saying I'll buy it, but I will consider it."

After that he heads out for said district/hotel.

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 No.698082[Reply][Last 50 Posts]

Hermodur, Norvegicus, Rabi, Silver and Zunden have traveled to the cruel, unforgiving expanse known as the Shifting Sands with their companion Violet. On the way, they became allies with the monks of the Lunar Monastery after helping them solve a murder case. The culprit, a bat pony mare named Aurora d'Arbanville, has also joined the party on their travels.

Back in the Dominion, Hermodur has had visions of Ailuros' continued campaign. Against her normal wishes, the would-be princess has contracted a Fire Witch, members of a sect of Celestia that are known for their prophetic powers. Ailuros is using the Fire Witch's abilities to routinely check on Hermodur. Hermodur himself has also encountered a Fire Witch called Fever Ray, who suggested trying dragonfire to transmit messages out of the Echoes.

Meanwhile, Zunden encountered a crippled mare called Dawn, who was under the care of the monks, who was found by them under bizarre circumstances. She soon found that this was the same Dawn whose ruined journal they had found at the start of their travels, although she was unfortunately not able to say much to Zunden before passing out. However, her most grevious wounds have been healed, and she will recover in time, although it is unlikely she will be able to see well again.

The Shifting Sands have proven themselves as deadly and treacherous as their reputation. A vast expanse of crimson sand, the Sands are populated by all manner of monstrous creatures, such as the predatory Terreocti or the elusive but deadly Bone Shambler, and the few that live there have been driven to madness and desperation by the desert. To make things worse, the party have discovered that the desert itself is alive, comprised of millions and millions of tiny treasure-loving insects masquerading as grains of sand.

Not all is despair, however. The party have not only grown in number with the addition of Aurora, but also made the acquaintance of a pair of traveling merchants, Rosen and Gilder, from who they acquired clothes for their journey as well as a disparity of magical trinkets. After having claimed water supplies from a reaver camp nearby, the party stand poised to embark on a long and arduous stretch of their journey traversing a vast salt flat. Beyond lies the center of the desert where Violet has heard great treasures can be found in forgotten ruins, as well as the heart of the Shifting Sands: an immense spire known as the Hive.

Old threPost too long. Click here to view the full text.
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I would if I could, cat. I take a step up to the stairs and stop at the edge. "You're sane enough to talk to me. Good. I can't just leave you alone. You're hurt. And not hurt by just anything. Those are rat bites. They're going to get infected and even though I keep them groomed you're still at a pretty high risk for rat bite fever." I sit on the edge of the stairs, a bit away from him. "If I left you'd probably die. I have a friend who's a doctor-" I pause. "Uh… sorta. Two of them, actually. I can't do anything myself, but I'm sure they'll help you if I ask."


"Lemme die," he mumbles, lying down on his side. He tries to pull himself up, but doesn't have the strength to. "I'll kill you…"


I sigh and rub the back of my neck, deep in thought. "Shit. I was going to visit the alchemist anyway. Maybe he can do something if you don't want help from my friends." I look him over, trying to assess his size and weight. "I'm going to have to carry you, aren't I? You'd really rather die? Because let me tell you what'll happen if you don't bleed out. Your wounds will fester if left untreated. Every one of them. They'll yellow, and crust over with putrid pus. You'll be leaking fluid out of your neck. Of your arm. Hell, it'll probably hurt just to wear clothes because of those scratches and bites I'm sure you have on your chest. If you're lucky you'll bleed out, but I've…" I sigh again. "I've seen someone live through worse, so I can't see you bleeding out. Not from those wounds. What I can see is those wounds going septic. If you do contract rat bite fever you'll be vomiting and shitting yourself the whole time, but the good news is you'll die faster because you'll dehydrate." I scoot a step closer and fold my arms in front of me. "So if you ask me again I'll leave you to die. But is that really what you want?"


His head reels as you go into the gruesome details. "I don't care anymore," he slurs. "Do what you want. 'S not worth it… 'S not…" He drifts off and stares into space before slumping over, passing out from the exertion.


I study him for a moment. He genuinely sounds like he's ready to give up. I can't be surprised, considering where I am. I've had times like that. Times that seemed like nothing mattered. That giving up was the best option for both me and the people who were unlucky enough to have to look at me. My side aches from the cuts, and for a moment I actually consider just leaving him there to rot. At the same time, though, I realize that I couldn't live with myself if I did. I sigh again, stand up, and close my cage. Crouching down, I grab onto his forearm and hoist it over my neck, hoping I'm actually strong enough to at least partially drag him along with me and hold onto my cage at the same time. Goddesses this is going to be a pain.


After picking him up I continue toward Carnifex's, realizing that even if he can help heal him up he probably won't do it for free. I can already feel my barely scraped up winnings aching in my pockets.

Roll #1 6 = 6

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 No.696389[Reply][Last 50 Posts]

You've returned safely and unscathed from the nightmarish well. A good meal and sound sleep later, you feel yourself ready for more adventure.

Twinklebreeze mentioned he had another potential location for an artefact. Such an artefact would be enough to get you at least 500 bits after Twinklebreeze's finder's commission. Combined with your reward for the Moondial, that's enough to fund the airship construction!

It's a grey and dreary morning. The ground is still damp and wet from last night's terrible stormy weather.
As you fly outside the inn towards Ribbon's bed in the barn, you notice a Breezie once again wearing a Tinker uniform. This Breezie wears a peculiar hat with lights going on in and off in different patterns. He has short white hair and white short beard. His coat is blue.
Ribbon seems to have noticed the breezie already and is eying him suspiciously.
The Breezie turns and flies to you both as you go outside.
"Observation." He announces quite dramatically. "You are…" he gets out two little cards "Pattern Pitch and….Fairweather."
487 posts omitted. Click reply to view.


"This is a [curse sealing vessel]. We can have it examined when we go back to see the witch breezies, or maybe we can puzzle over it to pass the time on the road. Either way, let's deal with it later."


Say your goodbyes and go back on the road?


Sounds good! We'll sell off the amulet, get our airship parts, and put it together for a few days before we meet back up with Oomar. That's the plan, anyway.


"Are you sure we shouldn't look around for a key? Or maybe we can look when we come back?"


As you leave the tree again and start the long journey back home, you notice the deer you met a few days ago at the edge of the devastation. It nods its head in thanks before disappearing again.
Armed with the artifacts you finally will have to acquire the parts for the airship.
Not only that, you have made new allies and enemies who will join your journey.
And many questions remain…what is in the black box, what was the witch breezie planning, will the zebra fit into the Hollow

Only time will tell…

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 No.696652[Reply][Last 50 Posts]

Post sheets
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She nods. For the first time in years if not decades she's faced with something she doesn't understand. Her mind reels a little as she gazes at the golden orb, curiously pulling it in two then putting it back together. "This… This is a wondrous thing. Thank you, visitor. I shall not let it go to waste."

"Don't ask. Please."



For a moment, Cutlass considers just washing her hooves of the whole alien thing. This has to be some sort of hoax. But, she can't help herself.

"J-just a piece of advice," she says, trying to gain some composure. "Ponies aren't really used to hearing that there's life on other planets. Nothing on this world, really. I don't know if you're some pony joking around or not, but you should probably not claim to be from space."


"Oh… Oh! Fascinating! Your home must be truly spectacular! Is it far from here?"


"Even still, this is pretty cool to me! I mean, this giant metal thing flies? I still sit and wonder how the metals ones stay floating in water, nevermind flying!" She has a look of wonder and amazement in her eyes.


He ignores you.

He nods and has a dizzy, involuntary kind of swoon. "Ah, one last favor? Can ya fetch me some water and some greens? I been on that rock a mighty long time."

"Ya nah, don't worry, I'll cause no stir, least of all on ya ship."

But the effect seems to have taken place, and both pirate crews are surely creeped out by him.

"Far enough that it took a pretty penny to get here. But, I cannot tell ya more. It's illegal, ya know," he says.

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 No.687100[Reply][Last 50 Posts]

Temporary thread for Soul Quest this evening / any future instances where we can't play on our normal site, post your sheets for the 9th session of Soul Quest
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"Hello…" I reply, taken off guard by the construct's amicable tone. "Well uh, you know what they say… Be a fast machine. Keep your motor clean…"

"Yeah, it's a new manufacturing line. Reboot of an old design."

"Say, you wouldn't know who that is, would you?" I indicate the mare to Piston with some subtlety.


Alexis tries to think of a response, some witty reassurance, but coming up with nothing just says.

"I can't."


Pain clutches his chest as Bal'boa gestures towards him, exasperatedly letting his head fall to the table and closing his eyes, sticking out his tongue pantomiming dying. As Dead Tom speaks him, he jumps to attention and smirks towards Bal'boa, then turning to Tom.

"Tom the only grudge I'd hold towards you is if you didn't fight with your all. I won't hold back as well, but if you defeat me, you'll have my graces and my best wishes in towards winning the tournament."

Pain says, wiping the goofy expression from taunting Bal'boa off his face and looking sternly at Tom in the eye sockets,

"I hope you won't hold it against me that I'll give my all as well."


Lila smiles, "That's good! I'm glad to hear that you're good. I'm good too! Been having a LOT of fun around here, normally m'lord doesn't let me do anything this fun for this long but since we're having a one on one fight, I don't think he'd mind if I spent time saying hello myself!"

As you comment about if you're supposed to be nice to each other, she frowns, sitting cross-legged in the air as she flutters. "Oh… I guess that's a good point. I'm not sure if we're supposed to be nice to each other right before a fight either, I guess that does seem a little weird…" she turns her head, "Well, m'lord says appearances are important, and it's better for someone to think you're nice than mean, so… I think it's alright." She chuckles. "You're nice too. I wouldn't like to fight either but, it's a fighting tournament!" She shrugs, "What can you do?"

Lachoc chuckles, "Hehe… well, can't say it wasn't worth a shot." He cricks his neck a little, stretching out his limbs. "Guess I'll just have to give it my all then and hope it doesn't come up too short. Guess I have to admit, I'm MUCH more glad to be up against you than some of these other bruisers out there…" he pauses, "Oh, heh, not to make you sound like you're weak or anything just, you know, less likely to leave this ol' ram a pasty pancake than that Bal'boa guy."

Piston sounds a metallic-sounding laugh.
>"Can't say I heard that one, but it's not bad."
He nods his head in approval as you mention it's a reboot.
>"Ah, must be falling behind on my model catalog, don't recognize it. So much new Tech being developed these days even I have trouble keeping up with it all."

As you ask him about the copper mare, the machine looks between you and her repeatedly, seemingly caught of guard.
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Bal'boa snarls out the sides of his mouth as you mock him from afar, pushing himself towards your direction before his manager gets in the way, mumbling to him about saving his energy for the fight as he prevents an early confrontation and pushes him to the side.

Tom looks to you as you get serious, and bows his head. "No, of course I wouldn't hold a grudge against you. The only person I'd blame for my failure is myself. I will fight however hard I must in order to win, but you will have my best wishes as well should you succeed. I look forward to an excellent match, my friend… and let neither of us hold anything back."

He holds up a hoof, "If I may, I would ask an arrangement: should you win our duel, I will tell you everything I know of Bal'boa from my confrontation with him last evening. And should you win, I would ask if your manager might share anything he sees in 'his' fight while the two of us are ore-occupied."

As all of you converse with your opponents, you hear a call cry out from Viola once more as she raises her hoof.

"If you are all quite ready, it is time to begin the first round of the Finals! Please, pair yourself up with your designated opponent, and follow behind me as I lead you all to the first fighting grounds. All non-combatants, you will be escorted to the spectators' section to be part of the crowd."
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