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File: 1360729099002.jpg (197.95 KB, 1024x1024, roll dem bones.jpg)


Simply put the number of dice you would like to roll followed by a "d" and then add how many sides you want each die to have. Post rolling requires this in 'quotes' or [Square brackets], and nothing is needed for email rolls.

Email Field Rolling:
You can roll one set of dice from the email field
2d20 in the email field will roll 2 20 sided dice

In Post Rolling:
You can roll up to 5 sets of dice from the post field, each set of dice can contain a different number of dice and a different number of sides.
Rolls can be placed anywhere in the post, they must be put in single 'quotes' or [Square brackets]. You can roll up to 6 sets of dice total
'3d30' will roll 3 30 sided dice.
[5d10] will roll 5 10 sided dice.

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 No.723995[Reply][Last 50 Posts]

Welcome players!

NPC list: https://pastebin.com/AhPF3hUg

Please post sheets in your first reply.

>>Last time….

Celestia, dragging the gray by the hindleg bumping over the rocky terrain, tries to grok the room with his gooey sensibilities. Vision cannot cut through the inky blackness; the sound of bubbling water is faintly audible. As he concentrates, however, the eldritch goo-pony becomes aware of life in the chamber. The three changelings with him are bright/loud obstructions to more distant signals, but he realizes there are more beings in the darkness. Perhaps three or four distant shapes curl around each other at the far edge of what Celestia realizes is the edge of the cavern.

It's really, really dark. Em feels like they can sense the presence of Celestia and their captive, as well as the former prisoner. Beyond that, all she can tell is that there is a big dark cavern with water flowing maybe, somewhere in the distance.

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Weaving through the fire, Jiandao makes an attempt to find cover.
[1d10] Dodge
[1d10] Take cover

Wrapped in grey light, you're gently pushed lower to the ground as Jiandao tugs you along.

"Keep low and stay close." says the Kirin

Roll #1 3 = 3 / Roll #2 5 = 5


Celly grunts at the swinging attacks, not happy about the swing. Celly continues what he is good at and kept squeezing.


Roll #1 4 = 4


Falling runs with the others towards the commotion, surprised at how fast the spiderbot and Soaring go ahead of them. When she finally reaches the site, she's shockd to see the numerous ponies and airships fighting. As they turn towards them, Falling quickly follows Soaring's lead and jumps behind cover.
>Dodge [1d10]
She looks out into the mess of a field, trying to spot Golden, or Marble's ship.
>Perception [1d10]

Falling looks up to Jiàndào as the kirin's magic covers her. She nods her head.

Roll #1 5 = 5 / Roll #2 5 = 5


They both stop dead in their tracks as they observe the bedlam, unsure of how to react at first. "Who the hell…?"

Realizing they're not discriminating, she panics and tries to teleport herself to safety.
[1d10] Dodge

KC is too big to be able to dodge very effectively, and instead looks around for anything he could use as makeshift cover.
[1d10] Perception

Roll #1 2 = 2 / Roll #2 7 = 7


Em drops out of the sky and onto morphing hooves as she starts to grow in size… starting by inflating the mass of her chest, then her glutes, followed by legs, arms, torso, and finally head-and-horns. Thiccness seems to buldge into the most appropriate places first, but then just keep growing and building her up, and out. The process is not entirely comfortable for her, and she is unable to withhold a couple moans and cries.
Finally, she is able to stand straight and tall, around the same height as the spiderbot. Her horns are formidable, as is the rest of her. She is truly hulking, her muscles bulging, her face somewhat distorted by the gained mass and the placement of the horns.

Gray looks up at her, marveling.

The magic flames from Em's Alchemist's Fire begin to caress Celestia's plush, singing the outside slightly and making it less soft.

[[Plush takes 1 hit from fire]]

Spiderbot begins to sway a bit at Celly's continued attempt at a leg-lock. The machine falters and stops its progression, but does not lose balance.

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 No.725018[Reply][Last 50 Posts]

The party's expedition into the Shifting Sands has been successful, though it did not come without great change.

Upon returning to the initial spot they found the Egg, they found only Discord, freed from his stony prison and weakened by his long slumber. The first thing he did upon meeting them was to drain the seer Mercutio, absorbing the power he had granted him and effectively removing the Mad Oracle from existence. All that remains now is Purdue, wiped of his memories of his centuries-long ordeal, slowly adjusting to his newfound consciousness.

Upon reaching the Hive, where the Egg was being hoarded by the guardians of the Sands, they did not find the Egg themselves; instead, they found their old adversary Clawson, acting as transport for Lysander in the form of a flock of cuckoos, along with several other prominent adversaries of the party. These include:

Cecile Grosvenor, the Lady of Braildorn, Lysander's closest confidante. Aegis has promised to kill her in the name of the demon Ragalaseab.

Elaina, Grosvenor's personal assassin, who can effortlessly phase between the astral and physical plane.

Reck, a largely unknown figure to the party. He appears to be a member of the Bloody Mummers.

Kairon Irse, the deposed Queen of Equestria, unwittingly freed by Norv. While she accompanied the party for a long time, she eventually abandoned them in favor of Lysander, finding him more to her liking.

Through spying, they learned that Lysander had cut ties with the Oneiromancer completely, renouncing his scheme to erase the Echoes in favor of using the Egg as a bargaining tool to gain greater power in the realm. After a long and brutal skirmish, the party managed to steal the Egg from under their very noses, fleeing the scene and heading south, vowing to hide the Egg in a place it can never be found again.
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Turning away from the feather for now out of discomfort, Zunden pulls out her two magic tarot cards, using divine determination to feed her curiosity towards what the other's enchantment holds.

>Chariot: Antiquarian


"Huh… l-let's just get in, and get out. I don't think I've ever felt this unsettled by a city before. What for first, then?" he asks the others, looking around cautiously.


''It seems very disciplined at least. If we obey then we wont have anything to fear while we are here. We can stay for at most a day to rest, after what we have been through'' Aegis walks past Marisol, nodding to the Felid ''Our last mission will perhaps be the most dangerous one yet, we must be prepared. Now lets find a place to restock''



"Unsettled by peace?" Hermodur chuckles at Rabi and Marisol. "It would seem the Echoes have gotten to you."


"By the peace? No, not that- being watched this closely just makes me feel a little antsy, is all."

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 No.723535[Reply][Last 50 Posts]


In a time long past, before the coming of the Two, was a time of gods, heroes and monsters. A world as yet unexplored, an age of high adventure.

And in this age, eons ago, four wayward wanderers did find themselves crossing paths. Perhaps it was chance, or perhaps ordained by fate. I alone can elucidate the adventures of these four.

Hearken now to the Tales from the Age of Steel!
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Noghu blinks again. "Need to go."



"I will be in town."

She walks into town, staying near the entrance.


Noghu finds a place with a rock or tree that's unassuming enough and digs a small hole, burying the gemstone and doing his business over it later in case he needs to find the burial spot later by means other than sight.


File: 1573885833818.webm (894 KB, 720x1280, -iB750qARGqtpueUv37efZx2t….webm)

Rattling her tail at the dismissive 'witch', Vajra takes a moment to drink some of the stew.

"It would be wisse to agree. I am told Sstyr Thenn iss a warlord of great power, ssuch that your alliance will be mosst fruitful, provided you are sskilled enough to be chossen."


I just grunt, put off by the 'warlord' part.

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File: 1570485830227.png (484.9 KB, 2304x1540, Cerulean Library Card.png)

 No.725286[Reply][Last 50 Posts]

Last time on PirateQuest…

Thessaly's (unintentional) summoning of Seravelum, and the demon's obvious control over blood and curses, was more than enough proof for the Kalphite King and Queen to relent, and agree to the party's terms. They released the ostriches and chickens that they'd taken captive from the town of Gecko, and Kalphite guards saw the party to the cave's exit. Seravelum was quite disappointed that they didn't get to whip up a blood curse, and so Thessaly had to appease them by agreeing to sacrifice the first thing she killed to them.

With that resolved, the party passed by Obstinance's tent, which had been left empty and apparently unguarded. This offered them an opportunity to investigate the enigmatic exorcist, but Thessaly and Alder wisely warned against it, figuring (correctly) that the tent was trapped. Now, while the rest of the party continued on their way back to Gecko, Cerulean went off in search of Obstinance, finding him sprinkling salt mixed with wine and incense on the ground in a vast, circular perimeter around Gecko. The two talked a little about demons, and Obstinance seemed capable of detecting the demonic power that Stone Cold Classic had given to Cerulean after her wish for power. In a very strange move for a demon hunter and exorcist, Obstinance offered to help Cerulean bring out that demonic power, and gave her a small, wheel-shaped medallion, the Yana of the Moon and Stars. The medallion was enchanted, and would draw oddities unto itself. How exactly this would help Cerulean was not explicit, but he assured her that it would be made clear in time.

Meanwhile, Captain Cutlass was finally reunited with the rest of the party after a long train ride from Xallan, the major port town on Agyl's northwestern point. She had much to tell them about her battle with Shiro and Kuro, and needed to figure out how that all fit in with the unexplained conch call between Phillip the Gentlecolt and Thessaly on the night that Cutlass had disappeared. Phillip had apparently known about the so-called "mutiny" of Cutlass's crew and the resultant battle, despite Shiro and Kuro having every reason to keep it a secret, and despite them actively taking measures to keep it a secret. This gave credence to the possibility of an informant's involvement in all this. And to make matters worse, there was their bounties to deal with – particularly that photo of Thessaly with the Liber Animarum, apparently taken on Post too long. Click here to view the full text.
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Thessaly examines the medallion with curiosity, peering at it through His Eye. Regardless of the outcome, she pockets it for safekeeping.


>Here we go! [1d10]
Alder tries to focus as much as he can- with how useful this stuff is, he'll want to try and minimize the loss.

Roll #1 5 = 5


"No problem. C'mere," Cerulean says, gently and almost motherly bringing Cutlass into the most gentle hug Cutlass likely will ever experience from the big shark.
"We'll get through this a-okay, okay? Together." She lets go of Cutlass before it gets too awkward and pats her head a couple of times.


"Nah, don't think of it as repaying a favor. We're friends watching each others backs."

Cloud glances around as the Fox clears away the mold, keeping a good distance away from it just to be safe. When the others open the chest and reveal the medallion, Cloud points out to it.
"Hey, I know where that goes! Back the other way, in the bedrooms!"
He says, glad at an easy path after that fight.



"Th-thanks," she stammers. She looks down at her dress and dusts herself off. Of course, it's entirely unnecessary. Thanks to the genie, there's nothing on her dress. Despite all the attacks and the mold flying everywhere, there's not a drop of blood or mold on her dress.

Unfortunately, the same cannot be said for what is under her dress. She groans. "I need a long, hot, bath after this…"


Cutlass stiffens up in response to the hug. But, she doesn't object as she typically would.

"I was looking forward to a genuine haunting," Cutlass explains without being prompted. "I've almost died plenty of times in my life. It comes with being a pirate. It's thrilling, usually. But, that… That was the most horrible thing I've ever seen… or felt…"

She shudders. "D-don't worry about me. As long as there's nothing else like that…" she trails off.

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File: 1568588653939.png (75.27 KB, 918x877, Amy.png)

 No.724032[Reply][Last 50 Posts]

Last time on HolyQuest…

With Regina delivering her confession to the Replicant Witches, whose lives she nearly ended for the sake of revenge against Mudi and Vizsla, the rest of the party was free to tend to various matters.

Flaming set off for the west, where she discovered a series of cottages at the base of a hill. Atop the hill was an enormous Witches' castle, woven together out of many colossal wisteria trees and mushrooms, surrounded by a wall. Based on the sheer size of the doorways, this was obviously Regina's main shelter. There, she met Chorazin, Tantra and LJ, newly freed from their various stories. They complained of a lack of treasure, but found it somewhat easy to believe that the party not only talked down but struck a kind of alliance with Regina, given the party's track record.

Meanwhile, Pryce met with Zjetya, Zjetyaca (A Replica made in Zjetya's image) and Yadala, Witch of Judgments, and fellow Replica. Zjetya had apparently told Yadala and Zjetyaca about the fallout between her and Pryce following his confession of love, and the two were not happy. They gave Pryce beef until they had to go hear what Regina had to say. From there, Zjetya and Pryce had a difficult talk, one that ended with Zjetya agreeing to speak with River later about their "situation."

Amy and Shei discovered that the unnamed gods whom Regina had built a shrine for were none other than Buiwong, god of spiders and fables, Ba'drel, god of promises and cattle, and Cer'rog, god of wealth and birds. The three gods praised the Saviors for their deeds, and promised great power to Amy, as they would complete her tattoo with their blessing. While Shei rounded up Pryce, Flaming and the others, the three gods baptized Amy in fire and water, hearkening back to the mythic origins of the mortal race. What Amy saw in her vision could not be fully understood by anyone but her. Her body, mind and soul broke down into their smallest pieces, and she even separated herself from Ego, her demonic half. It was there that she was struck by an epiphany, an enlightenment… and as she emerged from the waters…
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"Sure, just come up with another title instead of Queen-Mother," Zjetya says.
"How about… King… Master…?" River asks.
"That'd be more suitable for another type of game," Zjetya says.
River blushes. "How about… Dungeon… Ruler?"
Lockjaw grunts, rolling the dice with nudges of his tiny front claws.


"Dungeon Ruler, that has a good feel to it. I think we're all set to start then."
Pryce says, lifting up the book in his magic and flipping to the rules for starting. He taps the open spots on the bed, offering for River and Zjetya to sit to be more comfortable.


Zjetya and River sit beside you, and Lockjaw puts his head on your leg. All are waiting the beginning of their adventure.


Pryce smiles as they all gather together, the night coming to a nice close. He flips a few pages in the book, and puts on a voice for the start of their adventure.
"You all look out from the deck of your boat, land rising into view ahead from the endless ocean. A lush land covered in forests and mountains like a secluded piece of the past, and where your bounty lies…"


It seems that even the night can be full of adventures, both real and pretend.


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 No.673155[Reply][Last 50 Posts]

>Time moves in one direction, memory in another.

Calling sheets for the 85th session of TimeQuest
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"It was just sort of natural for me. I'm sure you'll make a fine goddess of music. Or of being a chair."

She shrugs at Plasm. "It'd be best to do it sooner rather than later. I'd rather you be immortal for what's going to come next. I think we're going to be in the middle of some serious battles."

"Who's Razar and where does he live?"

She begins making traps (default). (How many do I have now?)


Bossa rolls her eyes at you, "Hardy har. On that note: the second I'm a goddess, I am done being your furniture, Southern." She looks down at the red gem in her hooves, letting a deep exhale escape her as she concentrates on it, closing her eyes. "Alright…. magic rock, I guess it's time for you to do your stuff."

She concentrates on her stone, Bone and Plasm both looking on at her in surprise as a glow begins to envelop her body. In a brief flash of light, much like you, she disappears from existence, leaving a small smoking stain on the ground near her as Plasm looks around in surprise. "Just like you, she's gone…"

He turns back to you, looking down at his stone, frowning. "I… I understand that, thigns will be heating up. Very soon, even. But I'm…" he sighs. "I'm just… I'm not a god. I don't think I ever thought of 'being' a god, this is so far above what I had anticipated."

Bone turns to you, "Razar lives in a massive palace to the south of here. He's the leader of the apes, the war chieftain who united several opposing ape-tribes under a single banner to campaign against the rest of the valley. Mammon has been his right-hand, his ringer to keep everyone in charge… but with Mammon 'gone' he might just have a rebellion on his hand."


"Just think of it as some extra protection for your life. Leave all the grandeur and glory for me."

>More traps (default)

(How many do I have?)

"He sounds like a real caesar. How do we leverage others against him? Surely he has many under him who would like to team up against him."


"But it's not just extra protection, is it?!" Plasm shoots back, actually coming out from under you as his demeanor seems to crumble. "It's immortality! Living forever, assuming I don't get myself killed, power I never thought I'd have… you know what my biggest problem was a week ago? A missing mutants' report. That's IT. This…" he calms himself. "I don't know if I want to go through with it."

Bone nods his head, crossing his bone-sticks together, "Oh, like you wouldn't imagine! The other ape-tribes were basically forced by Razar's tribe to follow his banner or be destroyed, and admittedly a LARGE part of that was Razar's army being so big to begin with… but with his biggest ringer out of the way, they might be willing to team-up against him once they find out who killed Mammon, exactly."

After a few more moments, a bright, indigo-flash of light, causing Plasm to shield his eyes as the bluish-purple glow subsides.

Bossa stands as tall as she always did, but the first thing you notice is that her scarf has been lowered to just covering her neck, revealing her lower-face to you for the first time since you've met her. It appears rather normal, questioning why she wanted it covered at all, though she bears a small smile through which you can see odd, pointed, shark-like teeth. Her mane is dropped from its pony-tail into a full flowing mane, ethereally moving on its own like Celestia's albeit with a clear water / ocean aesthetic. Her guitar has been upgraded, resembling that of a giant fish-bone with strings, and her punk-rock aesthetic has been changed as well. Though her clothes are still dark in shade, they take on the appearance of a flowing gown resembling a fish's tail going down her long legs, and her upper-body appears mostly bear save for shells covering her chest (in strategic areas).

The newly formed ocean goddess floats down to the floor, looking down at herself as her newly un-hidden face lessens its grin, taking in her newly forged god-form. "H-huh… I'm… I'm…"
"Beautiful!" Bone shouts with a chuckle, prompting Bossa to blush. "You're surprised?"
"… a little…"


"Well, think about it like this. If at any point you decide you don't want to be a god anymore, I can destroy you myself."

Southern shoves Bone aside and takes Bossa by the hoof. "Keep your eyes averted. She's my employee. But you ARE beautiful. Second most beautiful mare in the world, after me. So what should I call you, my goddess?"

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 No.721543[Reply][Last 50 Posts]

The party have departed the Swap Meet, embarking on a journey north-east towards the Shifting Sands. After a series of misadventures, and reuniting with Dawn, Carabas and their ally Etrigan, they have returned to the living desert, racing against time to find the Cuckoo's Egg.

Upon arriving at the Sands, they have found that their trusty compass no longer guides them towards their objective, an odd phenomenon that was not present before. They have been left to search for the vault where the Egg was kept on their own, navigating the Sands by way of memory.
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"Of courze, zhe haz alligned herzelf wizh a tyrant and wizhez to zupprezz one'z ability to realize zheir fate, inztead confiding zhem to rot in prizon zellz. I have no qualmz wizh your tazk."


''Then I might seek you yet again in the future, but that is a task for another day. I'm sure Ragalaseab will be patient and understand the delay on fulfilling their request'' Aegis stood back up and bowed her head ''This is all I had to say for now Zunden. Do you have anything to tell me? If not, please excuse me''


"In honezty? Reztrict yourzelf from being zhort wizh ozherz. Zhey are in need of zheir time to heal. Take a pauze to dezide if zomezhing will help zomeone'z emotional ztate before conzidering vocalizing a fact or opinion."


>can't delete to fix
>assume spoilers are italics


Aegis kept her cool caze fixated on Zunden, silent for a long couple of seconds after she spoke
She simply nodded ''I understand''
And left

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 No.720713[Reply][Last 50 Posts]

Last time, on PirateQuest…

Despite Professor Shrimp's best attempts at bribery, making threats and pleading, the party turned him in to the Constable's Barracks. There, he would wait in a small aquarium unti he could stand trial and receive his punishment, which would be determined via majority vote by those whom he had conscripted into his would-be army. They collected their bounties, coming in at a whopping 900 gold per person.

With multiple jobs now under their belts, the exhaustion of their hard work, compounded by the heat and hunger, finally caught up with them. Many members of the Beesting started up a potluck, ordering takeout dishes from a variety of Manenhi's more popular eateries. They brought the dishes back to the Beesting, allowing everyone to pick and choose as they pleased and eat aboard the comfort of their ship.

There was, however, an unsettling matter at hand. Cutlass was still nowhere to be seen, and even the Hidden Dagger was missing. Not a single member of her crew was present at the docks, nor anywhere else in town. Things only got worse when Thessaly attempted to contact them via the Caller Conch. Not a single person picked up. But just as she was about to hang up on the final call, she found an answer. It was the voice of Philip the Gentlecolt, and though Alder was unaware of the conversation, he learned just that day of Philip's role: One of the dreaded fleet commanders of the Crimson King.
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"W-Well… act like the mature adult you are, then." he says, flicking his tail again.



"What can I say?" Cutlass shrugs. "Pirates are dirty. I don't want them touching me."


"I would argue YOU started it by having a kid. I can't help that I had the appropriate reaction to it!"


"Hmm, I certainly understand that feeling," Cutlass nods. "Still, though. It must come from somewhere."


"I do suppose pirates can be rather dirty, yes." the griffon comments, looking his hand over. "As far as that goes… I-I do not know, really. I tend to be a somewhat nervous person in general, I suppose. I need to… unwind a little, I think the term is?"


"Well somepony has to point things out to her."

"How is laughing an appropriate reaction?!"



"Because it's a terrible idea! How is that not obvious at this point!?"


"Ah, you should have drank with me at the bar the other day! That was a great way to unwind!" Cutlass offers.

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 No.721253[Reply][Last 50 Posts]

Last time on HolyQuest…

Trapped in Regina's realm of illusions, housed within the infinite Library of the Sacrosanct, the party had no choice but to play along with her malevolent games. Her primary method of testing and provoking the party consisted of trapping them within various stories recorded on scrolls. She abducted their allies under their very noses, replacing some with Replicas made in their image, and forced them to participate as actors within each story. Volkama played the role of Hodgson, a mad warlock attempting to unearth an ancient power, the Earthvein, for his own use. Rus Tea was transformed into a savage, mindless lamia, and made to endure the trials of a snake temple built among the branches of ancient, towering trees in the Onuma Swamp of the Starchart Plains.

After freeing Rus Tea from Regina's mind-altering magic, they were about halfway through the story of Cobraskin. In order to advance, they would need to complete the tale or else find some way of sufficiently disrupting the story, as in Earthvein.

Meanwhile, Flow and KP, exiled temporarily from Lilane after Flow's episode of Magatsuhi Overxposure, had to return to Fantasia. The city, once crushed under Orcus' maniacal, mechanical subjugation, had become a respectable fortress under the guidance of Easy Doesit. The city-state was sealed off by a high wall of stone and metal, armed by many guards: Ecclesians, Zha Arlakanians, Fairies, and refugees still able and willing to fight. There were still difficulties with farming and other food production, the threats of overpopulation and the mind-corrupted refugees that had been dumped there by the Treibheanna, but things seemed to be turning around, for now.

Flow and KP retired to one of many inns, populated with day laborers retiring from the heat of the late afternoon sun, and got some food, finding that they were quite hungry after all they'd done that day. Though Flow had gotten back his memories and sense of self, Renee still wanted to conduct a thorough examination of his mental and physical faculties to see if any side effects of the Overexposure still lingered.
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Flaming freezes up as Amy hugs her, slowly reciprocating the hug. She returns the embrace, feeling the wet matted fur's chill as she thinks of what to say.

"…well, remember when I told you about how buffalo change their names when something important… life-changing… happens? And how I was thinking of changing mine? You said I'll always be 'Shorty' to you."

"So, no matter who you are, or what you are… you'll ALWAYS be Amy to me too."



She keeps hugging Flaming as she starts to laugh. But, the laugh slowly turns into crying.

"I've done so much bad. Even worse, I made HER do so much bad. She was so pure… so perfect… and I ruined it! I've eaten many things I shouldn't have. But, now worst of all, I just swallowed HER up! Using her name… it just feels disrespectful!"


Pryce thinks a moment at the question.
"My magic, mostly. We both enjoy doing tricks, entertaining ponies and making them happy. There's some minor differences between my younger self and I, but the core of who I am still is here."


Flaming keeps the embrace tight, gripping her close as she fails to fully comprehend the situation at hoof, "I-it's okay, it's okay… I can't imagine what you're going through right now, but… you've done so much GOOD too. You helped her - you - do so much good. A-and she's not gone… only Amy hugs like this. You've changed, but you're not gone. You're still my best friend, my sister."



She tears up more, but this time it's with a smile. She lets go of Flaming and wipes the tears from her eyes. "Thanks, Shortyhorns. You're right. There might be a lot of me that isn't Amy. But, that core is still there."

She laughs and looks up at the ceiling. "I've been alive more years than I can count or remember. But everything good about me… everything I WANT TO be is just from the last decade."

She laughs like someone who is impressed by their opponent they just lost to. "It's amazing. It's beautiful… It's Amy. I am Amy. Calling myself anything else would just be making the world a less beautiful place. THAT would be the real disrespect."

"I can look back and see how much I've changed over 2000 years. But, the lessons I've learned now make me who I am now. And that makes me Amy."

Amy closes her eyes, still facing the ceiling. One last tear drops from her eye.

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