The Return: Thread XIVhttps://vocaroo.com/1aVSufd6EB96
PirateQuest: Captain's Log, Entry 12Last time, on PirateQuest…
Pillars of SmokeThings are starting to go 'bump' in the night, day, and wherever smoky pillars arise at dawn. After a tense night, as the doors and shutters creaked from outside pressure, you and your quiet town awake to a ravaged wilderness and another pillar of pitch black rising into the sky. This smoke is unlike any other, it does not dissipate, or sway to the breeze. Within the material void that rises are stars, nebulas, comets that have no similarity to that of the night. The day is quiet and most ponies have vacated this town for an extended vacation at nearby Tall Tale. The nearby pub is likely empty, as towncentre billboards won’t have anything on this, the best course of action for anyone brave enough is to meet up near this pillar of smoke conveniently located at the base of a nearby mountain
Anno Castra: The Castle of Silence -- Second Report>Iron King Ischyros, the Far-Seeking, sets down the First Report with a long and relieved sigh, though his brow is knit with worry. "To think, that a lead might be uncovered so early…"
The Return: Thread XIIIThe party have continued their journey, continuing due south towards the perilous Isle of Glass. On their adventures, they have sought out the sorcerer Black Pudding, rescuing him from the clutches of the false Oneiromancer Malverlain. They have since learned that Pudding has apparently destroyed the Beldam, eliminating a potential ally of theirs. He has offered to join them in their travels, at least for a time. Since then, the party have ventured due south, to the pirate town of Broome, their final stop before continuing onward. Here, they have stopped to rest, recover, and resupply for the battle to come…
HolyQuest -- Chapter 2: Verse 15>Last time, on HolyQuest…
Anno Castra, the ThirdLast time, on Anno Castra…
PIrateQuest Thread 11Last time, on PirateQuest…
Tales from the Age of Steel: Part TwoOur heroes have journeyed far and faced many dangers, culminating in their daring escapade in the arid city of Galatian, where they retrieved the Heart of the Sun once and for all, crossing the agents of the sinister warlord Styr Thenn. Aided by one of his former servants, a zorse named Kothbiro, they destroyed the precious jewel, that none could claim it.
Tome's VignettesTwo candles flicker on either side of a dusty old tome. The leather-bound cover creaks open and words slowly etch themselves into the paper. This old book begins to spin you a yarn. A tale of a small mountain village. A grand quest gone wrong. Self-sacrifice gone unrewarded. And, perhaps most of all, biting off a little more than you should chew.
Corporate Warfare>pic is how I feel right now
The Return: Thread XIIThe party have concluded their business in Withick, having made an ally of Sprig, gaining a new companion in the form of the griffon Sir Gawain, and being rejoined by Aegis. However, not all is well. They have been effectively forced to flee the peaceful swamp town due to a new threat, a nefarious assassin and old enemy of Hermodur's called Gavrilo. Employed by Lysander, Gavrilo has delivered a mysterious dagger to the party, its purpose unknown.
Galactic Realms: Thread TwoThe party have completed their first mission for the Spacers' Guild, being accepted as recruits for the budding organization. With the help of their new companion Chekhooves and a chipper kirin named Luv, assistant of their employer Ochi, the party have departed on their next mission: hunting down a rogue robot on a remote jungle planet…
Crypt Quest 3: Nostalgia EditionYou have all been summoned to the sleepy town of Farmington, a majority pony village far from any sort of excitement. The word you had all gotten was that the dead were not resting quietly in the town's graveyard anymore and that a few people, mostly young, had gone missing. After arriving you are all greeted by boarded up windows and sandbag walls between the town and cemetery guarded by under-armed and untrained militia.
Anno Castra the SecondLast time, on Anno Castra…
HolyQuest Thread FourteenLast time, on HolyQuest…
Anno Castra: The Castle of Silencehttps://www.youtube.com/watch?v=6atrj5MCQDM
The Return: Thread XIhttps://vocaroo.com/ahgNMyrfKsX
Frozen Wings CYOA (it's not really real) test run editionHello, you, yes YOU will test drive my new CYOA!
PirateQuest Thread TenLast time, on PirateQuest…
HolyQuest Thread ThirteenLast time, on HolyQuest…
Anno Castra the First…Now, there exists a certain fanciful legend regarding the Time Long Forgotten, holding that the Outlands were not always a lightless expanse, as it is in this our present age, but that there was once a great Lamp perched upon some colossal mountain, that with a gentle and pale light illuminated all the earth, and that this Lamp was known as The Moon, and that it was kept and maintained by a godly Queen, and that her land was called Night.
Galactic Realms: Thread Onehttps://www.youtube.com/watch?v=PYUF74K93IY
After The End, Thread OneThe land is sick and infected, decimated by war and apocalypse as the land Equestria was left seemingly irreversibly scarred. Countless millions were claimed by the cataclysm and its immediate aftermath, once bound pitiful lands made barren and empty as ponies and other creatures struggle to survive with the remnants of old world technology and food stores.
PirateQuest Thread NineSomewhere, in a distant time and place, a young sailor hurries back to his room.
HolyQuest Thread TwelveLast time on HolyQuest…
The Return: Thread XSeeking refuge, the party have fled the Sands, staying hidden in the elusive town of Last Hearth. While they are safe from Lysander for now, they have found that Last Hearth comes with its own slew of problems. The borough is entirely controlled by a party of elites known as the Parliament, keeping hegemony over all its residents in the form of imposing constructs.
PirateQuest Thread 8Last time on PirateQuest…
HolyQuest Thread Eleven>Fun fact, I've been numbering these wrong so we're actually up to 11 mlpg threads now!
Horizon: Thread #2Welcome players!
The Return: Thread IXThe party's expedition into the Shifting Sands has been successful, though it did not come without great change.
Tales from the Age of Steelhttps://www.youtube.com/watch?v=CuMh2GXTZuo
PirateQuest Thread SevenLast time on PirateQuest…
HolyQuest Thread EightLast time on HolyQuest…
The Return: Thread VIIIThe party have departed the Swap Meet, embarking on a journey north-east towards the Shifting Sands. After a series of misadventures, and reuniting with Dawn, Carabas and their ally Etrigan, they have returned to the living desert, racing against time to find the Cuckoo's Egg.
PirateQuest Thread 6Last time, on PirateQuest…
HQ Thread SevenLast time on HolyQuest…
Horizon((Lore doc https://pastebin.com/JPhEDTcP
HolyQuest Thread SixLast time on HolyQuest…
The Cleansing: Chapter IIThe story so far:
PirateQuest Thread 5Last time on PirateQuest…
The Return: Thread VIIAfter having captured the bounty hunter Clawson, the party have continued onwards on their travels, reaching the fabled Swap Meet, a great gathering of drifters from all over the Echoes. They have spent some time there exploring and stocking their new ship for their future travels. However, all is not well. They have heard whispers of Skylord Lysander building a crew for his new ship, as well as premonitions from Zunden of disaster striking should they remain for too long. Thus, they have resolved to return to the Weeping City to explore it at a later date, after the more pressing issue of the Cuckoo's Egg is dealt with.
HolyQuest Thread FiveLast time on HolyQuest…
TPW Thread 2Last time on TPW…
The Return: Thread VIJoined by the sorceress Aegis, the party have continued their journey towards the Weeping City, where a great Swap Meet is to take place; however, not all is well within the group. Hermodur, marked by the enigmatic Oneiromancer, has resolved to break the Cuckoo's egg, which has led to him leaving the party to go on adventures of his own, for a time. The rest of the group, meanwhile, are now being stalked by a mysterious bounty hunter called Clawson, who, out of a desire for a challenge, has given them 24 hours to put as much distance between them and himself as possible. Their quest continues, the constant presence of the Oneiromancer and the threat of Skylord Lysander hanging over them like a guillotine…
The Return: Thread VThe Drifters have made their escape from the town of Braildorn, having been made outlaws by their new nemesis Lysander. Once an adventurer like themselves, Lysander has fallen victim to his own hubris and greed, desperate to be seen as a true dragon. The party's first encounter with him led to him becoming crippled, and the party taking his ship for themselves. To make things more complex, the egg they discovered in the vault deep in the Shifting Sands is a seal preventing an entity known as the Cuckoo from awakening, an event which would result in the decimation of the Echoes as they know it.
PQ Thread 4>Thessaly 6/4
Breezie HollowCompared to your recent adventures, the voyage back home to the Hollow has been uneventful.
PQ Thread 3The party now returns to Kaco Island, having accomplished many things during their time on the small satellite island:
The Return: Thread 4Our heroes have returned from the Shifting Sands, where in a forgotten vault they encountered someone they did not expect: a petrified Discord, god of chaos, now known as Persolus. Seemingly under an enchantment forcing him to always tell the truth, he told the party that he had figured out a way out of the Echoes, but it required freeing him and messing with some sort of egg that was being kept in the vault. Sensibly, the party chose not to trust him, and declined his offer.
The Return: Thread 3Hermodur, Norvegicus, Rabi, Silver and Zunden have traveled to the cruel, unforgiving expanse known as the Shifting Sands with their companion Violet. On the way, they became allies with the monks of the Lunar Monastery after helping them solve a murder case. The culprit, a bat pony mare named Aurora d'Arbanville, has also joined the party on their travels.
The Return: Thread 2Hermodur, Zunden, Rabi, Silver Song and Norvegicus have been exiled to the world known as the Echoes. Upon exploring their initial surroundings, they found an old diary belonging to someone called Dawn, and later met a fellow exile called Violet Moon, who had found a strange brick cylinder in a boat that had washed ashore nearby. Violet has so far been acting as their guide through the Echoes, and they are accompanying her on a quest to a far off desert called the Shifting Sands. According to Violet, an inscription she found in the tomb of an ancient king has led her to believe they will find something of great value in the center of the desert.
ConvergenceSome people live in their old ways, set in how keeping to tradition is why things kept for so long.
Songs of Concord & Discord Thread 1The landis rife with conflict as the goddess Concord and the god Discord are forever at odds with one another in a constant struggle, thus true harmony can only be claimed by those who take it.
The ReturnThis is a FEMTO game. Information on it can be found here: https://pastebin.com/8shJWpxm
BreeziequestA timid fall sun shines above the Great Forest. Far down below near the ground, beneath a golden brown canopy, a caravan, too tiny for even Big Pony eyes makes its way through the bushes.
Luna Quest Session #34 - Final Battle>After staying together for quite some time in your dreams, you and Luna finally leave to face Tiamat
HorizonQuest: Chapter XXRhanna
Luna Quest Session #33Bit of a warning here, but the Internet is fickle where I live and tends to go out for no reason at all for brief to extended periods of time. I'll do what I can to restore it if it does go out. Thank you for your patience and I hope you're all doing well.
Immortal Cycle QuestA cloaked figure trudges along the snow laden path as he eyes the walled settlement upon the hill…
CthuluquestAnother one of London's famous fogs covers the streets as Edward Sullivan makes his way to the George's Court Pub. The streets are bustling with scruffy laborers carrying equipment and stone, while the housewives are going from store to store haggling for whatever food they can get. On the street there's an old filthy man with only one leg begging.
Veteran's ReturnTitans used to speak your name with fear, oh how quick time passes. Upon a gentle wind do the wonders of newer heroes get carried, so far and wide have they replaced your works. The life of an adventurer-retired is peaceful, tranquil, and well afforded. Such is the tradeoff for not dying with no one to mourn your passing. Unfortunately, this cannot continue as a threat unknown to these generations arises. Out here by shoreline of the Equestrian provinces there’s little need for any sell sword for civilized ponies, so when idle gossip and caravan word picks up about approaching danger it’s time to worry.
Brotherhood Without BannersThis is a sci fi game using FEMTO. Information on it can be found here: http://pastebin.com/pf0hnWFi
Destiny - Curry Intermission EditionThe colthunt to find the cursed young zebra who is responsible for the heavy snowfall and ice covering everything around the once thriving zebra coastal city.
HorizonQuest: Chapter XIXWhen we last left our hero and her tagalong courier and sharpshooter, they narrowly avoided a class of young donkeys being taken by pregnant mother jenny to visit the minority shrines. Here, the lords of Abeardeen permit the jennies to continue their worship of whatever faith they had before coming to this place. The largest and most active shrine was for Celestia, but they have shrines for all the major pantheons, even a cobweb-covered, ill-tended one for the Doggic Pantheon, which Klava, your sapper, snorts at.
Caballeria Caster QuestIt's a routine thing for you now, isn't it?
Gods & KingsAt first there was balance but soon there fire and smoke as sword clashed against sword and blood stained the earth. And there stood a pale horse and whomever mounted it would become master over the land.
HorizonQuest: Chapter XVIIIWheels still spinning
Municipal Water Reserve
Cyberpunk Quest 3It's been a long few days for our intrepid group. Confessions, murders, and a fair number of kidnappings can be tossed into one hectic week, and no one knows how much longer it is going to go on for.
HorizonQuest: Chapter XVIISelena
Vampire Solo QuestYou wake up early one evening after a long day's sleep. Your room resembles that of any well-to-do mare's except for the lack of windows and mirror, and a coffin instead of a bed. The walls, floor, and ceiling are cut from the bedrock as is the rest of the complex the Twins had constructed when they first took control of the Nature temple. Thanks to you their relationship with the members of the temple is more friendly and less parasitic than it was in the past. Countless rituals allowed you to redeem not only yourself, but the Twins too, in the eyes of Nature. Thanks to this the three of you can enter the temple itself now without risking annihilation and you've even regained your status as a priestess of Nature.
Destiny Quest - Felfire and CurryTime has passed since you both got off the terrible, cursed island where Buck and his raiders spread their terror, but the shadow of their lives and deaths still loom over you.
Destiny Quest - Zander WebbAll those years of studying finally paying off.
Travel Quest Episode 2Previously on Travel: http://mlpg.co/arc/q/raw/knight/travelquest/648989.html
Grotto Exploration OneshotThe small tidal cave system known as Alcatel Grotto has been reported to be host to eldritch activity by the locals of the area. Whispers have circulated of shadowy, shapeless figures seen entering the grotto at sundown, and of unearthly wails and screams heard during the witching hours. A group of sellswords from all walks of life have been hired to investigate this grotto and discover the truth behind the rumors - and to put an end to their source, if possible. Who will answer to this call?
HorizonQuest: Chapter XVISelena
HorizonQuest: Chapter XVSelena
[DATA EXPUNGED]This is a thread for ███████████, commonly known as ARC, hosted by the GM Timber.
XPONY20 years ago, the Changeling Army took over the world. No military or mage could go up against them and come back alive. So the Princesses of the world surrender.
HorizonQuest: Chapter XIVMaeda
Clockwork ConundrumThe first thread, in which the GM is nervous
The WitchYou spent weeks studying
HorizonQuest: Chapter XIIIChapter XIII: A Terrible Storm Gathers
Iron (will) Docks - One shot edition.You have been gathered together for one reason. The royal army has hired you for a black operations mission to rid a gang of Minotaurs. They have been capturing all sorts of rare species from across the seas, only now have they settled down to train and weaponize these beasts… possibly to sell it to a warmonger.
Destiny Quest - Cloud SkimmerAfter working as a Weather Patrol pony for the Cloudsdale Weather Factory, you got both good and bad news - while you got accepted to the Wonderbolts, your father, who relies on you taking up the director position of the Factory, fell sick.
There won't be a second session"What you mean no?
HorizonQuest: Chapter XIISelena
Chaotic Realms Thread 1http://pastebin.com/t34y6Whh
Destiny Quest - Kelani RushYour quest to reclaim the sacred animal statues of Mother Nature is going… well. Could go better, but definitely could be worse! Two statues are already reclaimed, not to mention you have made many allies already. Yet some of those friendships come at the price of powerful enemies being on your tail. Still, nothing could make your willpower to falter, you will collect those statues for Her, one way or another!
Neo Paladins: Thread 1On the long caravan north you have time to reflect on the past couple of days.
DICELESSQUEST 2: RETURN OF THE DICEIn this world Drakin are not born, they are made
HorizonQuest: Chapter XISelena
Tales Of Breezie Hollow - Thread 1https://www.youtube.com/watch?v=3qwj8hMJIVc
==Working the Dice==Basics: