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File: 1591974137397.jpg (507.7 KB, 1920x1152, 1551406503602.jpg)

 No.740659[Reply][Last 50 Posts]

Last time, on Anno Castra…

The party set out from Ironcastle with their deliveries in tow, and bore witness to the awesome destruction of the land caused by the stampede of the Dreaded Ones. All the badlands to the north, east and west had been trampled and reshaped by the passage of the Dreaded Ones who were whipped into a frenzy by the Siren Singer's call. Crags and hills had been stamped flat, low valleys uprooted and shaped again into steep crags. Heaps of rubble and corpses of trampled Dreaded Ones lay underfoot. At least now this meant a somewhat easier passage from Ironcastle to their first stop.

They headed north over the trampled badlands, and found that the Old World town had been little affected by the stampedes, even though the land surrounding it had clearly been trampled. Why the town and the fortress was spared was unknown. It was getting late in the Cycle, so they decided to stop and rest here.

By the lakeside just south of the Abandoned Fortress, they saw a Helping Hoof, an Old World tankpony robot, designed for household cleaning and defense. It had just slain a pair of Sightseers, and took up residence in the Fortress. After some deliberation, the party went to the Fortress to investigate. There, the robot ambushed Zamrud, but seemed to be asking him for directions in Old Equish. It sought to know where it was in relation to a place called "Canterlot," a term unknown to the party. They discovered that the robot had a function for learning new languages and regional dialects, and so they spent the rest of this Cycle teaching it modern Equish by providing audio samples.

Good decided to give it a "Spicy Señorita" accent. Its ultimate accent would be determined by the aggregate of the audio samples provided, so other party members still have a chance to influence it in that regard, if desired.
1053 posts and 3 image replies omitted. Click reply to view.

 No.749848

>>749847
"Heading to the sauna. It was better than allowing the crowd to take Good to the bar."

 No.749849

>>749847
>>749846
"I beat Qhapaq in a wrestling match, They really liked it."

 No.749850

>>749849
>>749848
"You beat Qhapaq in a wrestling match? You had a wrestling match?" Zamrud asks, sounding very surprised as he looks around. "I wasn't aware the game room had that sort of entertainment prepared."

 No.749851

>>749849
>>749850
Qhapaq chuckles a little, before nodding. "It's a normal form of entertainment, Zamrud. I thought I'd told you at one point or another." he says, tilting his head to the side. "But, yes. He fought quite well, once he got his bearings straight and got riled up by the crowd. The Aya appreciate an underdog."

 No.749852

>>749850
>>749851
"I am really sore and sweaty and tired. But I managed to duplex Qhapaq. So that was really cool."


[Last 50 Posts]

File: 1591709955816.png (1.77 MB, 2464x1540, Sketch 1.png)

 No.740480[Reply][Last 50 Posts]

Last time, on HolyQuest…

After recovering from their brief but dangerous confrontation with the den of toxic rats, the Saviors descended through the strange, two-dimensional labyrinth, down and down and down. They reached a torture chamber, lit by gemstones filled with demons that, by this point, must have been imprisoned for millennia. From there, they approached a chamber further to the right, but discerned, by the fact that their view was pulling out, that there was something waiting for them beyond. Instead of proceeding directly to it, they pursued a path on a slope leading diagonally upward. At its peak, they saw that, at the base of the chamber was the staircase leading downward… and so too were a pair of enormously long centipede demons, trapped in an eternal guard-dance surrounding the staircase. How they would deal with this, we shall soon discover…
953 posts and 13 image replies omitted. Click reply to view.

 No.750057

>>750055

"I don't really believe in 'uncompromising'," Amy responds to Salt. "But, I guess that kinda describes me, so I guess I don't believe in me," Amy laughs.

"I have a lot of pity for the demons in Tartarus, but I'm also not going to try to befriend every single one of them. We don't have the time for that unfortunately. If they get in my way and they won't move, they will be made to move."

"Hey, speaking of which, is all the food still safe for later?" Amy suddenly asks conversationally.

>Mantra of Equality [1d10+4] DC-4


Roll #1 5 + 4 = 9

 No.750058

>>750055
>>750056
With three final strikes Shei gives up "bah, bah, ba-a-h - No give, I need more practice."

"Gadds? Do you want to put out some darkness before we start again?"

 No.750059

>>750055
Shorthorn's eyes open wide as she sees the very thing she tripped on trying to progress through the hall ends up revealing an unforseen clue, smiling widely as Volkama lifts up the long dark rug to reveal the trap-door.

"A-ahah! So there WAS something down here…" she says, looking at the locked door with a digruntled groan. "But it needs another key to open… keep track of where this is on your map, maybe if we got the rest of the way down the East hall we'll find one. Unless any of you remember to ask Pryce if he had more keys to spare."

 No.750060

>>750055
"Patience will lead to deliverance. If a mind cannot compromise, a body can, or perhaps even the spirit. The tree that does not bend in a storm breaks."

 No.750061

>>750055
Pryce thinks, taking time to answer this time after Sulfur's scolding before.
"There is far too much on the line to be caught aside in differences of belief. I will do whatever it takes to ensure we can continue on with our goal."

>"I think if we just talked we could find a compromise."

KP says.


[Last 50 Posts]

File: 1588945313024.jpg (567.97 KB, 1601x2000, 1552780103212.jpg)

 No.738288[Reply][Last 50 Posts]

https://www.youtube.com/watch?v=6atrj5MCQDM

The armored skiffs hum low over the gray, humid earth, speeding toward the Castle of Silence. An AI gunship escort follows each skiff, weapons trained on the dark horizon. Inside your skiff's cockpit, the pilot grimly triple-checks the cloaking device to ensure they have enough charge for the ride back. Knight-Brother Mountain unlocks his harness and enters the ship's passenger hold, casting an apprising glare over the lot of you. You may have been hand-picked by Iron King Ischyros himself for this mission – even made to swear an oath of secrecy on pain of death – but the Knight-Brother's judgment was subject to his own insurmountable standards.

"Wake up, soldiers," Knight-Brother Mountain says. "We'll arrive within the hour. Consider it your new home; you're gonna be here a while."

Mountain flicks a button on a terminal in the center of the hold, portraying a holographic projection of a grand ziggurat, countless miles tall and wide, extending far deeper underground: Agatecastle is its official codename, but it is better known now as the Castle of Silence. Once home to millions and millions of souls of every race and walk of life, it is now nothing but a grave.

"For reasons unknown, Agatecastle fell to the Dreaded Ones, millennia ago," Mountain begins. "Either they infiltrated before the Castle's Heart could erect its protective barrier of light, or, worse, they broke through that barrier. If it's the latter, then whatever broke through could still be out there. And they'll come for the other Castles sooner or later. Agatecastle exists on no official records anywhere in any of the nine remaining Castles, so we have little to go on. All we know now is that the place is crawling top to bottom with Dreaded Ones.

"Your primary mission is to discover why the so-called Castle of Silence fell. Data chips, paper records, get whatever you can find that points to something concrete, something we can kill. As for your secondary mission: As you know, every Castle has a self-destruct mechanism, known as the Sword of the Five Gods, located on Layer Zero. It can only be operated by the keys and authorization codes held by the Castle's royal family. These should be located somewhere Post too long. Click here to view the full text.
1043 posts and 4 image replies omitted. Click reply to view.

 No.748600

>>748595
"Mister Cautaa, Mister Huitlapan, I'm sure you both saw the mural we spoke about. If such a work of art could be preserved and moved back to our hive, it would sell for the fascinatingly warm colors alone. Pair it with what a 'sunset' and 'beach' are and you'll not have to worry about fine dining for years. That untouched splash of colors.. goodness."

 No.748601

>>748597
>>748598
Lost Hope passes the canteen to Deadweight, who beans it straight into the side of Xu's head. She falls over, and blood gushes from the point of impact, but she doesn't appear to have noticed, as she gets back up and continues to watch the programs with her obsessive gaze.

The Obsever stops, peers into the tent through the window, then hurries and enters, gawking at the horrid scene of blood. "What… what the hell did I just walk into?"

>>748599
>>748600
"Err– right," Huitlapan says. "If anyone wanted to buy that mural, it was assuredly the Magister herself. She seemed downright annoyed when Green stopped talking about it and began talking about his late father. I don't think she simply wanted to know about his mental state when he talked about it."
"We've certainly got time," Cautaa says, gesturing to his Comp. "Perhaps we might try to discern what the Magister's true interest was, as regarding the mural. If she were just after the art, there would be little need to take Green aside and hook him up to a machine that scans his mind."

 No.748602

>>748601
"Maybe there's a secret door in it that hides treasure?"

 No.748603

>>748601
Deadweight can't help but mutter an emphatic "Shit!" under her breath when she accidently hits Xu with the canteen. While still muttering curse words, she pulls out a medical kit and tries to stop the bleeding from Xu's already injured head, hoping to Regn she didn't just give her permanent brain damage, if she didn't have any already. She shouts to the Observer, "Don't just stand there, get a medic!" At least they got their distraction.

 No.748604

>>748601
>>748601
>>748603
"Seriously! She's hurt! the last thing we want is her getting even more hurt!"


[Last 50 Posts]

File: 1588152242507.png (321.89 KB, 1000x1000, TR - Sprig, the Collector.png)

 No.737700[Reply][Last 50 Posts]

https://vocaroo.com/ahgNMyrfKsX

The party have acquired new provisions and narrowly escaped the clutches of the sinister Parliament, an insidious cult that rule over Last Hearth with an iron fist. Doing so was not without its toll, however. Violet fell in the encounter, her soul bound to a peculiar doll called a Crucible. Reviving her is possible, but will require time, sacrifice, and preparation.

Meanwhile, the Oneiromancer has stolen the body of the undead elk Etrigan, though through Zunden's intervention he remained by their side, having become one with the Fate's Fortune. The repercussions of this remain uncertain.

Licking their wounds, the party have continued on, at last reaching a safe haven for them; a far-flung swamp town known as Withick. Here they have quickly made a new ally in the form of Sprig, a genteel, slightly eccentric purveyor of antiquities who has a personal vendetta with Lysander. He was eager to form a bond with them, and will aid them in their endeavours. As one with some knowledge of magic, he has promised to lift a spell that renders a map unreadable to them, a map which may, fingers crossed, point them to a hidden place where they can safely hide the terrible Cuckoo's Egg.

In return for this, Sprig has asked them to investigate an anomaly: an entire complex of mysterious ruins has manifested itself into existence in the nearby wilds. A not unheard of phenomenon in the Echoes. Sprig has asked them to go there, scout the ruins, and come back with their findings, along with any trinkets and curios they may find there.

Time in Withick has not been uneventful for the party:

Lilura has found a new home in the castle of Caer Portach, working as a bar maid.

Aegis has left the party to pursue her own personal goals; namely, finding a way to seal her debt with Ragalaseab, and kill Lady Grosvenor.
Post too long. Click here to view the full text.
1111 posts and 12 image replies omitted. Click reply to view.

 No.743759

>>743756
"I guess we don't know she won't. But as far as I can tell it's our best option. But yeah. I don't plan on going in and just trying to chat her up or anything. We're going in with a mutually beneficial purpose. It'll still be dangerous, but…" I rub my eyes with the thumb and forefinger not stroking Vi. "Maybe we shouldn't all go in. It's not like having us all there would matter if we free her and she does decide to welch."

 No.743760

>>743757
''I disagree'' Aegis says, not taking her eyes off the Zweihander ''With the help of Dawn we might have uncovered a way to return, or at the very least, a hint, a step closer to the truth. I have no doubt in my heart that there is a way to traverse to the other side, and as long as I live I will seek it''
She turns to Gawain, facing him with her usual cold emotionless glare ''I must return to my family, and fulfill my duty, this is my way''

 No.743761

>>743738
Satisfied with my work, i unhook the flasks, transfer the poisons to the proper vials and go about cleaning out the equipment for later use.

 No.743762

>>743758
"It was, yeah." he says, sighing a little and smiling as he thinks back.

"And, I definitely don't envy what you had to do. I'm sorry things had to be so hard on you, Etrigan. You deserve a lot better… so, I'll do what I can to make things here more pleasant." he offers a smile.

 No.743763

>>743759
"Hm. I imagine we'll have to be forceful about it too. If she doesn't accept, this whole plan falls apart. We should have a backup plan in case of that."

>>743760
He looks surprised. "Oh? Well, Miss Dawn does seem quite the magical adept. I suppose if anyone could make progress towards such a historic revelation it's her." He looks through you. "If what you say is true, then I'd be going back as well. I have promises to keep. As do you, I'm sure."

>>743761
You finish your work and clean up the lab. The whole brewing process took most of the morning, but the results speak for themselves.

>>743762
He smiles back. "Thank you. I'm just doing my part to see this through. As we all must."


[Last 50 Posts]

File: 1590884261301.jpg (1.47 MB, 3000x1180, ZarciaTundra2_UNFINISHED.jpg)

 No.739619[Reply]

Hello, you, yes YOU will test drive my new CYOA!

This is the WIP header image, it's not done yet, as you can plainly see. What's the skinny? Read on…

https://zarciantundra.neocities.org/ This lays out some of the basics.

(YOU) are Curiosity/Wonder, a femanon/male-non sent to go to the Zarcian tundra. Your main character, as seen in the Twine game there, is Frost Shard.

More in the next post.


File: 1587304486455.jpg (249.19 KB, 1088x811, 1547239961559.jpg)

 No.736900[Reply][Last 50 Posts]

Last time, on PirateQuest…

Another dream haunted our crew the night before, wherein they and many kingdoms and races of the world stood side by side, trapped within a vortex of overlapping folds of reality, witnessing the opening of a great and towering Vault. From within, an army of giants, metal men like the one that the crew recovered last night, stepped forth, their hands outstretched to take away all that lay before them. But before the giants could snatch the people away, the obsidian machinations of Cuauhtemoc rose with a bloodcurdling frenzy of war-cries, attacking the giants in a guerrilla ambush, and made a mad dash for the Vault itself. But they were defeated and routed, and the giants continued their eternal march toward the world.

That morning, the party rose, groggy and disoriented from the strange dream. After they'd gotten their bearings and breakfast, they set out with a task from Bee Holder. The night before, Paraiba, Prisma and the five remaining mooks had been found by Kukulcan's crew, and had been taken back to his camp for medical attention. Bee Holder, however, distrusted Kukulcan, and wanted our crew to recover the wounded group during their exploration of the island today. With that in mind, they set out for the jungles of Cuauhtemoc. Although Kukulcan was not expecting to see them today, he had made arrangements yesterday, so perhaps the party could use those.

After heading west for a time (minus Cloud, who stayed behind because of his lame forearm), they reached a high plateau overlooking a canopy of a tree-village, and to the distance they saw the gnomon of a magnificent sundial many miles off. Before they could try to scope out more, they were approached from behind by pack of obsidian jaguars, unknown in number, who apparently had a strange taste for the island's fruit.
994 posts omitted. Click reply to view.

 No.742574

>>742573
"Really?"
Cloud says with some confusion, and then shrugs.
"Well if you're okay with it then I guess there's nothing to worry about. Kind of a waste though, but your choice."

 No.742575

>>742574

"Well of course it's a problem! Of course I'm not okay with it!" Cutlass blurts out. "But, what the heck else am I supposed to do? If the options are fight a genie that I can't beat or fuck it one time, I'll take the easier option. It's gross and awful, but it's not like I'm losing anything of actual va-"

Cutlass cuts herself off. Her face goes red again. "Y-you said it would be a waste?"

 No.742576

>>742575
Cloud snickers as Cutlass blurts out about fucking the dress.
"You could also just not wear it and use normal clothes."
He says in jest of that option being overlooked.

"Well yea. That first time is something special. If you don't share it with somepony special, that's just a waste."

 No.742577

>>742576

"Somepony special…" Cutlass mutters with a forlorn expression. Then, she knocks back the remainder of her drink. It takes several long seconds.

"That's not ever going to happen," she grumbles once she's done.

 No.742578

>>742577
Cloud looks down at Cutlass as she grumbles over her drink, feeling a bit guilty.
"There's somepony out there for everypony. Don't tell me you'll take out an island's government but surrender yourself to a dress."


[Last 50 Posts]

File: 1590102280765.jpg (93.68 KB, 1024x576, lukewarm&lukewarm.jpg)

 No.739120[Reply]

[This thread is a small excerpt to make up for a non present player.]

So there Luke is pissing on his shoes, stupid fuckin look on his trying to put two and two together.

"Why are you here?" He asks
26 posts omitted. Click reply to view.

 No.739147

>>739143
Jean pops her sleepy head out of Luke's drawstring bag. "It sounds like a pretty good deal." She whispers in his ear.

 No.739148

>>739145
>>739146
"Aaalright, you guys sold me." Luke says all chummy about it.

 No.739149

>>739148
He presses a piece of paper into Luke's chest for him to accept "Here's a map to the room."

B Luke then spreads his limbs out in pose. "Normal Luke. Gauze me."

To which Normal Luke responds by hopping off the toilet and wrapping Business Luke in toilet paper.

"Thank Nero crystal ponies literally wipe their ass with gauze."

 No.739150

>>739120
And thats how a drunk, two retards, a cat and 3 assholes made a pact together. Promising to properly sedate Lukewarm with videogames and drugs while they impersonate him for a day.

FOR WHAT REASON, WHO KNOWS??? TUNE IN NEXT TIME WHEN VERBADOO ISN'T LATE TO THE SLOWEST GAME IN EQUESTRIA!

 No.739151

Thanks I hate it



File: 1586229013880.png (4.53 MB, 2400x2100, HolyQuest - the Saviors.png)

 No.735981[Reply][Last 50 Posts]

Last time, on HolyQuest…

The party, along with Regina, Box, River, Zjetya, Gadriel and LJ, hung out, eating ice cream and generally enjoying themselves as a group. Shei got to speak with Gabriele and Punish, in a reunion that quickly went from awkward to far more heartfelt, as they reunited after being so long apart. Like with their reunion with Shei-perd, however, Shei eventually had to move on, and speak with the water spirit whom he had angered for turning the river in which he dwelled into a weapon.

They traveled via Dark Corridor to the outskirts of Fantasia, to the bank of a river that led from northern mountains into a forest to the south, and it is from those waters that the god of the river appeared, in the form of a catfish dragon. After a period of negotiation, the water god agreed to relent from the punishment he had in mind for the whole party, if they agreed to instruct the Fantasians to honor him and the other lesser-known gods of the land in honor of the protection that they provide to the nations. Amy pestered the water god until he agreed to be her friend, business as usual.
1029 posts and 4 image replies omitted. Click reply to view.

 No.740055

>>740047
>>740045
"I'll have them protected, don't worry about that. Flaming does have a point though, you won't always be able to avoid whatever you come across in Tartarus."

 No.740056

>>740042
A turn is between 3-5 seconds, you're looking at 30 seconds from the crit

>>740040
>>740042
>>740044
>>740045
>>740052
Shei scans the millipede demons, feeling the seconds whittling away on his invisibility…

>Lords of the Refuse

>250/250 HP
>Weak: Gun, Blunt, Pierce, Magma
>Resist: Fire, Ichor
>Null: None
Post too long. Click here to view the full text.

 No.740063

>>740056
When Shei relays the demons are resistant to fire, Pryce's mood is lowered a bit.
"Fire resistant bugs?"
He says, looking at his burning spear. He sighs, dismissing the weapon and dropping his bracelet to his hoof. His horn glows as he makes a new lance, without an element this time to be more effective.
>Conjure Weapon [Lance] [DC5, Single, Great] [1d10+1]

Roll #1 1 + 1 = 2

 No.740478

>>740056
>>740056
Shei-Sher takes from a canteen some raw earth and carries it high in his hoof. The dirt stokes hot as embers manifest.
>space affinity
[1d10+1]

There is magma present in his hoof. He releases his grip and small motes of the ember fly out to imbue his party's choice of weapon.
>spellbleed 6 targets
>Alchemy+2
[1d10+3] magma element for gadds, Amy, River, Shei, Flaming, Zjetya

Roll #1 4 + 1 = 5 / Roll #2 3 + 3 = 6

 No.740479

>>740478
>Ndindisholo: Passive; Critical Hits and Critical Failures do not deal extra damage to you.


[Last 50 Posts]

File: 1584713349049.jpg (142.54 KB, 716x1008, 1547178368740.jpg)

 No.734574[Reply][Last 50 Posts]

…Now, there exists a certain fanciful legend regarding the Time Long Forgotten, holding that the Outlands were not always a lightless expanse, as it is in this our present age, but that there was once a great Lamp perched upon some colossal mountain, that with a gentle and pale light illuminated all the earth, and that this Lamp was known as The Moon, and that it was kept and maintained by a godly Queen, and that her land was called Night.

Some hold to another version of the tale, which attests that there was another great Lamp, and that this one, called The Sun, gave off such a glow that it shamed the dim light of The Moon, and that it was kept and maintained by a mighty King, whose country was called Day. Those adherents of this version of the legend disagree as to whether the King of Day and the Queen of Night were wedded or bitter enemies, or perhaps even siblings. Some say that it was an earth-shaking war between these divine monarchs which rid our world of light.

But, those who believe in this fable claim a still more incredible thing: That the light of The Sun and the light of The Moon were so powerful that they were anathema to the Dreaded Ones, and that even the mightiest of those abominations were so weakened by the light that they had to hide deep underground, as we hide in our Castles in this our present age. With The Sun and The Moon keeping watch over the lands, there was a peace in the earth, the likes of which not one living soul in this era knows.

It may only be a legend… but I pray that it be true, and that there may be some way of restoring even a modicum of the light of The Sun or The Moon. For, if this not be the case, then at our current projections, these Castles which seal us off from the Dreaded Ones will exhaust the last of their power in this generation. These walls, built by our First Ancestors and their secret wisdom, will soon crumble, and the Dreaded Ones shall finally fall upon us.

But life shall not be extinguished, for the Dreaded Ones harbor no such mercy.

-Mendicant Rudolph, Anno Castra 31274
1063 posts and 5 image replies omitted. Click reply to view.

 No.739614

>>739613
Good decided to offer to take the first watch so he could be somewhat rested for tomorrow.

[1d10]

Roll #1 8 = 8

 No.739615

File: 1590818033420.jpg (71.76 KB, 960x540, cheese bisque.jpg)

>>739613
After taking the time to each the Helping Hoof all he knows of languages, Zamrud takes off his teacher hat to put on his chef's hat, preparing dinner for the evening with an old classic: cheese sandwiches with tomato bisque.
[1d10] for cooking

After which, given his keen eyesight, he offers to take the first watch over the Fortress, hoping its defenses will do most of the work in keeping them safe
[1d10+1] lookout

Roll #1 2 = 2 / Roll #2 4 + 1 = 5

 No.739616

[1d10] Using Dexterity to attempt better food (at least)

Roll #1 4 = 4

 No.739617

>>739616
The cheese is burnt, the tomato slices are crispy, and the avocado distribution is shamefully uneven… the bisque is okay though. The only way you're going to be able to play off these cheese sandwiches is to spin it to be about building character.

 No.739618

>>739613
Qhapaq doesn't manage to get a chance to keep watch, but he does sleep close enough to ensure he'll wake up if one of the two needs help.


[Last 50 Posts]

File: 1580609376897.jpg (470.64 KB, 2203x1361, 9-10-neutron-star.jpg)

 No.731554[Reply][Last 50 Posts]

https://www.youtube.com/watch?v=PYUF74K93IY

It is a lawless time in the galaxy. The recent years of war and turmoil have led to a fractured, chaotic society, rife with warlords, crime empires, private corporations, and other vying powers trying to stake their claims on this new wild world. The Republic of Selen, following their triumph over the Helian Empire, struggle to maintain their hold over the Realms.

In these times, mercenary outfits have become more and more common, hired by all manner of powerful figures to undertake whatever tasks need be. Spacers are a common sight, wandering from place to place, doing whatever work needs done, no questions asked. Groups of these mercenaries have formed, freelance, unaffiliated unions with little ties between its members.

It is to the best known of these, the Spacers' Guild, that our protagonists seek to pledge to, in hopes of ekeing out a living among the stars…
1564 posts and 6 image replies omitted. Click reply to view.

 No.742922

>>742241
"I mean yeah like, we're not assholes. If you think this is a really bad call, we could call it off. We don't even own a ship proper yet so, just trying to make a few more credits is all." Vandal responds to Luv shrugging, leaning against a wall.

 No.742923

>>742241
"No comms and automated missle fire suggests this things been abandoned. Only have to wonder why."

 No.742924

>>742241
"Hrm… I'm not so sure about it, but if the crew's going, I'll be going."

 No.742925

>>742241
>>742922
"If you guys want I can cloak, pop in, and scout it out a little. Frank can pop one of his optical sensors out and fiddle with it too. Makes sort of a flying camera." She knits her brow and looks down at the sulking bot. "If I can pull him out of this little funk long enough to actually do it."

Frank hasn't moved since the hit from the missile and still lies slumped over, face down on the floor.

 No.742926

>>742241
"I am very much down to raid this place for a payday, If shit goes south we bail, but otherwise there's no point in not giving it a proper try."


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