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Post your sheets!
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The goo pony notices that the pegasus is not alone. A nervous twitch ripples across her gelatinous surface. She hopes this doesn't mean trouble.

She glances over at William Wisp questioningly.


"How insightful," Candelabrum quips, which earns him a disapproving look from the Branded.
The Branded then looks back up at the treeline, squinting studiously at the shifting shadows. "Should be some good eating on it, at that size," he comments idly to himself.

Jesse follows along on the trail, while Sirocco finds a gap between the myriad mushroom-heads a little distance to the east.

Jesse sees nothing much out of place on the trail before him, but he does suddenly realize that the trail of claw and paw marks has finally stopped, leaving no further indication of where the cat has gone. Upon closer inspection, Jesse is able to get a better look at the goo, seeing that there are now two distinct smears of goo: one on the rock wall to the west, and another moving south just off the path, going a distance past him.

The mobile goo doesn't get far before it sees the party, the rest of whom are behind Jesse, consisting of a crystal pony stallion (Candelabrum), a unicorn mare (Suncatcher), a zebra (Pippali) and a small pony which the crystal stallion holds, another pegasus with a short-cropped mane and tail (the Branded). Immediately, Communion realizes that this must be the group that William told her about, though obviously she doesn't know their names. Will looks at them and nods to Communion.

Sirocco and Soft Talon, while this is going on, break through the canopy of mushroom-trees, and as they scan over to the west, they see the telltale shape of the giant cat crawling out from a crevice made by the overlapping of multiple mushroom-tree heads. The cat does not see them, and perches on top of a mushroom-tree head, its body poised to pounce on something below, which they can easily surmise must be their allies. The cat's about to pounce, unbeknownst to the party, but they have time to act.


"I say we take the path with the most goo on it. Should lead us somewhere"


Communion forms her chalice-wielding body into a small version of herself and immediately greets the group. "No time to waste, pilgrims!" She immediately understands what William meant when he said they were more suited to mercenary work than pilgrimage, though the question of their devotion would have to wait until they were not in such a dire situation. "There's a dryad who needs help over here!" She takes off running in the much-less efficient, but much more inspiring of followers, pony-shaped form.

Meanwhile, her larger goo-self begins to spread itself out, separating first into 2 equal parts, then another 2 apiece. Her 4 goo-ponents hover overhead, curled around the stalks of 4 tall mushroom-trees somewhere far above the cat and the dryad.


"Everyone I think we found our goo thing. Follow it I guess. Be ready for a fight!" he says and follows the mass of goo utterly bewildered about what it's doing here


Siro's muscles tense up as she spots the cat. She wasn't quite ready to fight something like that, but she had to, for the Branded, and to guarantee no one else would be subjected to the cat's cruel magic. She quietly signals to Soft Talon, before suddenly dashing forwards, aiming squarely for the back of the cat as she attempts to crash into it. Hopefully she'd be able to knock it off its perch, and onto the ground below!

[1d10] Supersonic

Roll #1 1 = 1


"Do we attack together, I will set a trap first." I say as I get to work.

Trap: recharge 1; Starting next turn, first enemy to attack is helpless for 2 turns.


Roll #1 4 = 4


"Well, that's a clear enough note for me." the stallion says, hurrying off after the GooPony. He's never seen something quite like this, but it did look friendly, so that's a relief.


As the party follows after Communion's directions, she directs the four of her goo clones to scale the mushroom-trees that surround the mushroom-tree that the cat perches on, which identifies it for the party. At the same time, Sirocco bolts toward the cat, but the cat, just before she can make impact, apparently hears her, indicated by the twitch of its ears, and leaps from the tree before Sirocco can strike it.

On the ground, Pippali, Communion, Jesse and their allies see the giant black cat suddenly leap toward them from its hiding-spot atop one of the mushroom trees. It its paw it grasps a tiny dryad mare, and you can see that she has been shrunk down, indicated by shallow bite marks in her side.


Everyone who's being attacked needs to roll dodge, instant.

Suncatcher and Candelabrum quickly back up, nearly stumbling over themselves from the surprise attack.

[1d10] S
[1d10] C

Roll #1 1 = 1 / Roll #2 4 = 4


>Duck, Zigga! [1d100]
Regardless of whether or not he tumbles out of the way, the stallion responds with a bodyslam
>[1d10+1] (Slam, Crits on 9+, DC-1)

Roll #1 85 = 85 / Roll #2 4 + 1 = 5


>[1d10] (Sorry, doubleclicked)

Roll #1 3 = 3


Jesse makes a quick dive in hopes to escape the large feline

Roll #1 9 = 9


Chalice-munion almost trips over herself, not expecting to be jumped by the very monster she was hoping to help ambush. Dodge [1d10].

Not knowing what else to do, and not being a particular violent individual, Communion tries to cheer her newfound teammates on. She opens her chalice-munion mouth and sings the first thing she can think of, which happens to be an ancient druid song meant to sooth and calm the Aos Si.
As she begins to sing, the other 4 goo-ponents hanging off mushroom trees join in, making music in their own haunting way.
Inspire (-4 crit range)[1d10]

Roll #1 6 = 6 / Roll #2 9 = 9


Siro silently curses as she misses. The pegasus continues her speedy flight, even after zipping past, instead opting to bank to the side and swoop back in for another go. Even if the cat dodged (again), she'd be right in the thick of the fight in an instant.

[1d10] Supersonic. Again.

Roll #1 3 = 3


I stay in the air working on my trap to restrain the beastlike cat on the forest floor.


Roll #1 4 = 4


After successfully rolling out the way he draws his weapon and immediately takes flight to get an easier shot on the cat


Roll #1 10 = 10


>+2 to all actions next round because of Inspire

Pippali, Jesse and Communion scatter, but Suncatcher and Candelabrum aren't fast enough on the draw, and are flattened by the cat's dive, the force of which knocks them back into the treeline, dazed and stunned for a time. Quick on the draw, Jesse, Sirocco and Pippali unleash their attacks on the cat; the first two fighters strike it with their hooves, but the cat seems to withstand them, holding firm against the strikes. That is, until Jesse shoots it, which makes the cat quite angry. With a hiss, it lashes out at Jesse with its long arm, claws extended.

Meanwhile, the dryad trapped in its other paw tries to crawl away, but is pinned in its grasp.


Roll #1 4 + 2 = 6


Failing to make the trap I aim for the cat's head from the air I take a shot.

Surveyor: passive; You have keen eyes when flying on high. While flying you can give either an ally or yourself +1 to ranged attacks and skills.

Reflex Shot: recharge 1, requires ranged weapon; Deals double damage as well as suffers double counterattack damage. Can be used while helpless, but on fail while helpless recharge is set to 3.


Roll #1 4 + 3 = 7


Noticing he got the cat's attention he skyrockets up higher and unleashes a hail of gunfire


Roll #1 5 + 6 = 11


Gaining a bit of confidence, Communion continues singing the ancient harmony. The other goos reverberate the sound through the woods, and it's almost as if she's singing to the entire world as the forest pauses, silent, and listens to the hymn.

Inspire(-4 crit range)[1d10+2]

Roll #1 9 + 2 = 11


With her initial hit not doing too much, Siro just flips in the air, and tries to crack her hoof over the cat's head as she twists in the air.

[1d10+2] Choosing Pippali for Dynamic Duo!

Roll #1 9 + 2 = 11


Pippali whirls around on the spot after the beast lands, and follows up the initial strike with a heavy slam from his guantlet.
>Revolving Blade: [1d10+3]

>[1d10+1] (Dynamic Duo Instant)

Roll #1 10 + 3 = 13 / Roll #2 1 + 1 = 2


Your attacks, powerful as they are, don't sink very deeply into the cat's flesh, instead causing slow ripples across its surface, as if you were watching a rock strike the surface of a pool of water in slow motion. It strikes you as some kind of magical construct, like an astral body if your characters so happen to be familiar with the concept.

The damage is, however, enough to anger the cat further, who swats at Jesse and Pippali, the size of its claws making for a much deeper wound than it would have inflicted normally.

>Jesse 3/5

>Pippali 1/6

This time, it sets its sights on the whole party, lashing out at them twice.
[1d10+2] Pippali
[1d10+2] Jesse

Having gotten up, Suncatcher and Candelabrum run into the action, focusing on the dryad in the cat's paw. Candelabrum runs up to strike the paw holding her, while Suncatcher remains poised to rush in and grab her.

[1d10+2] Candelabrum uses Shatter

Roll #1 10 + 2 = 12 / Roll #2 6 + 2 = 8 / Roll #3 9 + 2 = 11


Forgot to say it but you also get +2 from inspire this round


Jesse gets batted out of the air and lands with a hard thud on the ground. Although dazed from the landing he still manages to aim


Roll #1 10 + 2 = 12


Siro gives the cat one more quick smack before noticing that her attacks aren't really working. With brute forcing it being off the table, Sirocco turns her attention to what her allies are doing. Seeing the cat swipe at her zebra, she quickly flaps over, and attempts to tackle him out of the way of the cat's strike!

[1d10+2] Instant, Dynamic Duo
[1d10+2] Pulling the Zebra outta the way

Roll #1 9 + 2 = 11 / Roll #2 6 + 2 = 8


Communion can do little but continue singing. The song ends. She chokes a bit, trying to think of something to say. "Can I get an AMEN?" Somehow the goo-pones transmit a bit of feedback.

She hesitantly begins a second song, the goo-ponents joining in. This one is another ancient druidic hymn, but in modern times has been re-purposed into a children's lullaby.

Inspire (-4 crit range)[1d10+2]

Roll #1 6 + 2 = 8


Pippali makes an inspired attempt to duck out of the way of the cat's claws, not too eager to take a hit like that!
>Dodge: [1d10+2]

Roll #1 4 + 2 = 6


Reaching into my bag, I grab a bottle of lightning. I hold it within my claw before chucking it at the creature.

Surveyor: passive; You have keen eyes when flying on high. While flying you can give either an ally or yourself +1 to ranged attacks and skills.


Roll #1 6 + 3 = 9


(Altering Post)
With little chance of avoiding on his own, the stallion grounds himself and attempts to slam the cat's throat
>Revolving Blade: 4+2=6 (from previous roll)


Soft Talon and Jesse pelt the creature with ranged attacks, while Candelabrum knocks aside the creature's leg. Suncatcher dives in and covers the small dryad with her own body while the cat's distracted. The cat slaps Jesse against a tree, knocking the stuffing out of him.

>Jesse 0/4

The cat slashes at Pippali, but just before its claws can sink deeply into his skin, Sirocco pulls him out of harm's way, and then brings the two of them around to strike the cat in the face together. As the two strike the decisive blow, the cat's body loses its solidity and consistency, and rapidly starts to melt, like a snowman in the sun.

After a few moments of this, the cat's giant body melts completely, and as it does, the Branded and the dryad both return to their normal size. In the middle of the space where the gigantic cat once stood, there is now only a small kitten. It looks up at you with contempt, but there's nothing intimidating or shaming about a kitten's contempt.

The dryad looks around, and Suncatcher is on top of her back, from having tried to shield her earlier. "Oh! It's over! Thank you, pilgrims, that was quite the pickle I found myself in. How can I repay you, travelers?"

Unbeknownst to the rest of the party, William floats out to Communion's side. "Excellent work, chosen of Dag! And I'll bet you can see that your new allies aren't much to sneeze at, eh?"

>Again, only Communion can perceive him.


"Im glad that thing…is finally dead" He grunts and takes a moment to catch his breath

"Don't mention it. Ya never told us your name. What is it?"


"Not dead, just seemingly harmless now. I am curious what to do with it now." -I tilt my head-


Cup-munion glares at William, but doesn't respond. This has become her go-to method of communication with him, and she is settling into the routine of waiting until nobody is looking to shoot a message. Just now she tries to send him the message that she might actually sneeze and blow him away.

Her goo-ponents slide down the trunks of the mushroom-trees and meet up with themselves, but not the cup-munion pony yet. Instead, this new, larger goo pony slides over to the kitten which had been their enemy. She examines it curiously.

"Who are you, then?" she asks, mostly to herself.


"As long as I'm not gettin' out of the sky I'm fine"


I give a thumbs up


Sirocco flaps a little higher into the sky, still clinging onto Pippali. She pulls him close as she gives him a tight hug and spins around, before setting herself, and the zebra, down of the ground. She pays the kitten no mind, besides a single, glaring sideglance tossed idly in its direction. "Oh, thank goodness I grabbed you in time! L-Let's make sure everyone's okay, then I can look at those claw marks."

She goes to give Jesse some help, and pull him up to his hooves, before dusting him off, and turning her attention to the dryad, and the new, gooey newcomer. She watches with pointed curiosity as the goo slide back into the shape of the pony. "Do you think you'll be okay? And you, Ms… goo. What… wait, there are two of you? What are you two?"


Cup-munion looks to her new allies. "Greetings! My name is Communion. I'd love to get to know you, but it seems like someone might be hurt. Let's worry about the wounded before we get too friendly!" She turns to the dryad, concerned.
"Are you alright?" She glances appreciatively at Suncatcher, who shielded the dryad in a dangerous situation. He could have easily perished pulling a foolhardy move like that. Communion blushes a bit, looking him over.


"Hoo, geez… good save, Sirocco." Pippali says, wiggling his legs as she holds him above the ground for a little. When she settles him on to the ground he leans in to give her a kiss, before wincing a tad from the claw marks on his side. He nods to the two un-shrunken creatures, before saying "N-No problem, really. Happy we could help."

"Well, I suppose we're on the same side here- thanks for helping us find the cat. My name's Pippali."


It isn't dead, but has shrunk down to the size of a kitten - in fact, it is a kitten. It seems bullets and blades don't matter much to… whatever this creature is. It's evidently some kind of magical beast.

The dryad looks at you funny for a moment. "Oh, a name. Children of the root, like me, don't usually have those. Unlike you mortals, we know who we are and what we're part of. Names just make people act like they're individuals or something. What a silly idea. Just call me Vine if you insist on knowing me by a name."

William sighs. "This is getting annoying. I hate to be ignored. A fire should never be ignored; fire's important! Look – if I reveal my presence, will you talk to me in front of the others?"

"Now that I've got my size back, I'm quite alright," the dryad says. "Events like this are commonplace in the Sidhe."
"The Sidhe? The spirit world?" Suncatcher asks incredulously.
"Yes, that's where we are, aren't we?" the dryad asks.

The kitten just meows at Communion. It sounds adorable, but the expression on its face suggests that the meow was more like profanity or a racial epithet in exchange for beating it. Alas, only those who can speak cat will know.

Suncatcher slides off the dryad's back after realizing she's still atop the dryad. "Oh, I'm not hurt real–" she winces, clutching her side, the pain returning now that the battle is won. "Okay, I lied, I'm hurt."
Candelabrum quickly comes to Suncatcher's side with concern, even though he himself is hurt too. He starts fishing in one of her bags and you can see rune-stones in the bag, indicating that she is a fellow druid.


I simply pat the cat on the head-


"Well hello..Vine. That's an awfully strange name I gotta say. Anyway you can call me Jesse"


She gives a warning look to William, as if to say Dont You Dare. At the same time she wonders why she is so worried about keeping him to herself, but then she also wonders whether he is even capable of manifesting to so many at once. And if so, what he would say, and whether that would go against his so-called "mission" to help her because she was "chosen" by "Dag". She still doesn't fully trust this little fey pony, and so decides, perhaps somewhat rashly, to call his bluff. Besides, she'll talk to him later, and he can just deal with it.

She watches the pony from afar for a minute. She also finds a reason to second-guess her standpoint, just arrived at moments before.

"William, you said you COULD talk to it. Does that mean you actually speak cat?"


Communion reforms herself into body again, growing in size accordingly. She stands near the kitten, looking at Suncatcher and Candelabrum's healing runes. They are familiar, but Communion's druid training was not complete when she left home. She wracks her brains to try to recognize them.
Knowledge [1d10]

Roll #1 3 = 3


She curtsies politely. "Well met, pilgrim. I suppose you are one of the faithful?" She seems excited to talk about the miracles of St. Orore.


"Well- hello, Vine. To my knowledge, we're not in some sort of Spirit World… unless we crossed over unknowingly, somehow.

He looks to Suncatcher in concern, and sets a hoof on her shoulder "Why don't we take a break, then? We could all use a chance to settle down and rest up for a bit." Before he says much else, he cocks his head to the side and asks "What's with those runes? Did you find them somewhere?"



Communion does a double take. "William, we're not in the Sidhe are we??"


"In a way, yeah- we're on the pilgrim's route. This is a bit of a detour, but… probably not too much."

"Well, I'd hope not." the large zebra says, frowning a little "I don't know how we'd have gotten there."


Siro gives the dryad a pathetic, and pitiful look. She could only imagine being so uppity and presumptuous. "Well, pleasure to meet you, Vine. I'm, uh, glad we got here in time! Though, I'm afraid you're not in Sidhe. This is the real world."

"A-And Suncatcher, please, Pippali is right, we can take a break and tend to everyone's wounds. No use continuing if you're hurt, you know?"

"Indeed we are, miss! In a way, as Pippali here said."


"Yes, but I've got a good reputation to keep, so I can't repeat what that cat just said. Very foul language coming from that one! There's no need to use such words."

The cat meows, shooting a look at William.

"Now that one was just disgusting," William says to the cat. "You kiss your mother with that mouth?"

All you can surmise is that they're healing runes as Candelabrum gently presses some against Suncatcher's side, which magically heal her wounds and then vanish.

"I carve them myself," Suncatcher says with obvious reticence.

Suncatcher winces. "Yeah, you're right. We should settle down for a spot of lunch too–"
"My lunch!" Candelabrum exclaims, looking down at the kitten.
The kitten burps, revealing the fate of the stolen food. Candelabrum's disappointment is immeasurable.

Vine looks around. "That's odd… now that you mention it, it doesn't feel like the Sidhe anymore around here. Just this morning I knew for sure that I was walking around in the Sidhe. I'd just picked up my morning coffee from the breezies and was headed back to have a donut with the ladies' book club. But…" she raises her head. "I can feel barely any magical energy around here. Why, it's positively mundane out here! Ew, it feels like taxes and waiting rooms! No, I don't think you crossed over – I think I crossed over!"
"You and probably the cat here too," Suncatcher says.

"Nope; it's as they say. This is the mortal world, but the Sidhe is slipping over into the mortal world around here, much more than normal. That's not good. Even at the normal points of contact between the two worlds, there's never so much overlap that Aos Si can slip over as easily as Vine just described. This doesn't happen if the druids keep the two worlds apart – something must be going wrong on that front, if what she says is right."


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