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ADVENTURE!
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File: 1347678599587.jpg (113.26 KB, 1200x1200, MnJWc.jpg)

No.116376

In desperation, a path to success is often revealed. Raisin Quest 4 will be taking place in this thread for the moment due to the overflow at the General.

Getting back on track:
>Tell Scootaloo and Sweetie Belle to head to Library, collect things, then check in at their respective homes
>Immediately investigate clubhouse for signs of fire; extinguish Candle immediately

Does this sound good?

No.116381

This new format scares and confuses me.

>>116376

Yeah, sounds good.

No.116383

Mmmmh, do you think it's worth asking Scootaloo to keep an eye on Twilight and Spike and sleep at the hospital? Where does she normally sleep?

No.116384

>>116376
that works

No.116387

File: 1347678797078.png (147.13 KB, 900x720, 1344471683397.png)

EVERYBODY PANIC

but here, i did a simple
>save webpage as
for you guys


https://dl.dropbox.com/u/75049590/OTHER%20STUFF/Other/scaled%20down%20horses/unsorted/RAISON%20HORS%20DED.htm

AT LEAST WE GET IMAGES NOW I GUESS

No.116389

>>116376

Sounds like a plan.

Should we also check in with our parents? If the town might get raided we should probably warn them.

No.116390

>>116387

Dat's cute derp ponae.

Also after Jr we should head to Zecora for more info and tiny apple pone.

No.116395

>>116389

inb4 getting grounded.

No.116397

May be we check the clubhouse firts. Just for the sake of safety the whole town.

No.116399

>>116376

wait just how tired are the CMC

did we ask them

No.116406

>>116399

Jr said they were visibly tired.

They are sleepy pones.

No.116408

>>116406
Tell them to go home and rest.

No.116411

I say we leave Scootaloo and Sweetie Belle at the hospital so that they can rest and go check on the clubhouse.

No.116415

>>116411

i agree with this, i dont trust them to go to the library and back home alone with GIANT SNAKES and diamond dogs digging holes everywhere with magma under the ground

No.116418

No.116424

>>116411
I still say we send Sweetie home so as not to be grounded and leave Scootaloo

No.116425

>>116381
META INFO: I hear you.


You gently trot over to the dripping wet purple mane sitting across from you. You nuzzle her as softly as you can. She immediately perks up, shivering at your touch.

"Hey, you guys look completely beat."

Sweetie Belle's bleary, tired eyes stare into yours.

"I can't have my elite team performing sub par because they're exhausted. You guys need to get some rest. Head on over to the Library, grab your stuff, and head on home." A nasty feeling stirs inside your throat. "…I'll check on the clubhouse just to make sure everything's all right."

Scootaloo and Sweetie Belle look at one another as a doctor rushes down the hallway carrying a strange monitor in his mouth. Sweetie Belle looks disappointed. "No… but… we can still help…"

You shake your head. "Get a little rest. I'll do a couple small things while you guys sleep. Don't worry; I'll come and get you when things start to heat up."

Your friends shrug. Scootaloo gets up and starts heading for the door. "Alright… we'll catch up with you later, Raisin."

As the two fillies start filing outside, you rushed passed them, taking off down the long road to Sweet Apple Acres.

>>116411
>>116415
>>116418
"Oh! Hold on!"

The droopy eyed fillies stop in their tracks.

"On second thought… could you guys stay here and watch Twilight? I think that would be more helpful."

"Sounds good to me…" Scootaloo yawns and stretches. "As long as I can get some shut-eye."

>continued…

No.116427

>>116425
>>116425

Surely this will have no consequences whatsoever.

No.116434

>>116425
As your friends slog their way back into the Hospital, you bolt back down the road. Your thunderous hooves smash into the ground with every lunging step, blasting the mud up into the air. You look up above to see a bunch of pegasi pushing the clouds around, preparing for the early morning sunrise.

After a few minutes, you finally reach Town Square again. Your vociferous run fetches the ire of a few groggy sets of mane-curlers peering out of their windows. You ignore them as you take off down the road to your house.

As you rush back towards the Apple Family Orchard, you immediately notice a small stack of smoke rising from deep within the trees.

"Oh… oh my gosh…"

You bolt into the orchard towards the clubhouse. As you come to a grinding halt, you see that the windows are filled with smoke. Some escapes from the cracks and from under the eaves of the roof. A faint orange glow flickers inside.

No.116441

>>116434

Well, shit.

What was in there again?

No.116443

>>116434

Run inside and salvage as much as we can. The flames won't hurt us.

No.116448

>>116434

so the clubhouse is on fire

its up in a tree, yes?

well there's no getting up there, we couldn't even do that when it WASN'T on fire

what do we know was in there?

No.116449

>>116434

And nothing of value was lost.

Why are we here again?

No.116453

>>116434

Is there anyway we can throw some dirt through the window ?

No.116455

>>116434
We can't get up there. Run back to town and tell some weather pegasi that our clubhouse is on fire.

No.116456

>>116441
>>116448
GAME INFO: As far as you can recall, the clubhouse was mostly empty, save for the Lamp it once held (currently in your inventory), a healthy supply of homemade Candles, a few Glass Jars, some leftover Rope, and a Stompstarter.

No.116461

>>116453

I think the fire has grown too big for that.

No.116463

>>116456

But not our lucky one, right?

If not, then nothing of value was lost.

No.116467

>>116449
The clubhouse is in a forest

No.116469

>>116456

is anything in the area going to catch fire around it?

probably not, everything should be wet.

i dont think we should bother with it, im assuming there's not really a danger of the fire spreading

also there's nothing in there that didnt burn up but the jars, that we couldnt get to without knocking the whole damn tree down.

i say continue to zecoras

No.116472

>>116456

We can walk into the clubhouse, right?

If we're careful, we can maybe avoid plummeting through the floor. Try and save things.

No.116473

>>116469

Seconding.

No.116474

>>116455
Seconding, there are pegasi already pushing clouds around

No.116482

>>116463
GAME INFO: Your lucky Stompstarter, the one your Dad secretly bought you for your birthday, is currently in the possession of some bipedal canine.

>>116472
GAME INFO: From previous experience, you know that you're far too heavy to enter the clubhouse when it's not rapidly decomposing from an active fire.

No.116484

>>116482

Then I guess we head to Zecora to get information and check on the apple pones.

No.116488

I really don't want to risk leaving a fire unattended with Jr writing this shit
I say we either head to the Apple Family Orchard as we're right next to it and tell Big Mac or something, or head back into town, tell the pegasi and then head to Zecora's

No.116490

>>116488
what he said

No.116491

>>116488

Seconding telling the pegasi.

Though the entire area is soaked from the rain, fire wouldn't go far.

No.116494

>>116488

You know what, fuck it, might as well since we're here.

Gotta be safe.

No.116499

What do the "—" mean at the starting recap mean again? This is what the candle was given

No.116500

>>116499

it means it was important

but not really biased in one way or the other

No.116502

>>116500
Ah. Well damn. Regardless, let's get this fire out of our hair as quick as possible, we're on a tight schedule

No.116503

>>116499

— is unusually important choice
** means good choice
XX means bad choice

No.116507

You guys are making me paranoid about a fire in an soaking wet clubhouse up in a tree, A LIVING TREE, not even a dried up dead one.

fffine, i say we at least yell at big mac or something with the nearby apple family

No.116508

>>116455
>>116474
>>116488
>>116490
>>116491
Slightly panicked, you shuffle your jittery hooves around before darting off back towards town. You nearly charge through a tree trying to find the fence and the road again. You accidentally take out a portion of the fence in your haste.

As the weather pegasi start to land and stretch their wings, you slide into the town square, tearing up a familiar portion of the road.

"Hey! Help! Our clubhouse is on fire!"

The pegasi immediately in front of you shakes her head, then jumps up into the air. As the early morning light begins to pour over the land, it gives her feathers a brilliant, glimmering golden hue. She flaps up above the treeline, looking out into the distance. She confirms your report, signaling the rest of the tired weather team ponies to take wing.

"Oh, come on, are you kidding me?" A groggy, dark gray pegasus rolls his head before taking off.

"Well, that'll take care of the fire, at least…" You breathe a sigh of relief out of habit.

>>116469
>>116473
>>116484
With a potential calamity averted, you pick up your hooves and gallop off toward Fluttershy's cottage. The early morning sunlight is a welcome companion. You know it brings out the birds, but that's not too big of a concern. Your friends give you the confidence you need to…

You try not to think about running into any birds this morning. They're probably going to be asleep anyways, you figure.

You begin you approach towards Fluttershy's cottage. Suddenly, the raspy crowing of a deranged foul stops you in your tracks.

No.116512

>>116507
>letting you decide what to do
>letting you decide what to do in Raisin
>____ krabb's a fag.png

No.116515

>>116508
You meant foal I take it?

No.116516

>>116508
>>116508

Continue onwards.

Hope that it doesn't shit on us.

No.116522

>>116507

>Not being paranoid


You must REALLY be new. Extreme paranoia and second guessing is the norm. Only have 3 lives before game over.

No.116525

>>116508

Pay it no mind unless it's a cockatrice.

What would that even do anyways? We're already stone.

No.116526

>>116515

>crowing


i think he means what he said

we've encountered a chicken i think or maybe a cockatrice

ALSO WHATS IN OUR INVENTORY

No.116531

>>116526
I thought birds like chickens were Fowl, not foul

No.116532

Why are we going to Zecora's instead of Derpy's? We need to talk to Derpy about the pony with the helmet.

No.116533

>>116525

Maybe it could turn us into dead, non-moving stone

No.116536

>>116532
It was like 5:00am at the start of the session

No.116537

>>116532

We can head there afterwards with Applebloom.

No.116538

>>116522

i've read all of raisin, i think came off as sarcastic, but i was just pointing out how evil jr can be.

>>116525
what's a cockatrice gonna do to us anyway?

turn us to stone twice?

No.116549

>>116515
GAME INFO: Foul was indeed the term I intended to use. It's another word for avian, so…

>>116531
'fowl' was the correct spelling, as this Anon pointed out.

>>116516
You seize a bit as it's raucous cry continues to bellow out into the countryside. You can hear the muddy earth at your hooves popping as your stone legs quiver in fear. You haven't adventured outside alone during the day since… the incident… especially not this close to Fluttershy's house.

It crows again. You turn your head to see a the beast's crimson crest. He calls from atop a fencepost…

Your hooves slowly begin to pick up their pace again, though it takes a bit before you can tread on down the road.

The familiar forest entrance greets you once again. It's still pretty dry back in here; the pegasi didn't push the storm too far this way. The forest is still quite dark, but you know the path to Zecora's pretty well.

>Continue?


GAME INFO:
INVENTORY:
Raisin: Hayseed, Sneezing Powder, Lamp, Royal Medallion (Equipped), Grappling Hook + Long Rope (Equipped)

No.116550

>>116549

Oh course continue. What could possibly pose a threat to us?

No.116555

>>116537
You mean after Derpy leaves for work?

No.116556

>>116549
>Foul
Don't you mean 'Fowl'?

No.116559

WE MIGHT NOT WANT TO CONTINUE YET

the sun is rising

the birds are waking up to sing

we could have a breakdown when they all go off in the forest

hmm

No.116561

>>116549
Yeah, continue. Gotta get those Apple pones, son

No.116562

>>116549

Onwards

No.116567

That rooster just crowed, so accounting for our fire fun times, it's about 05:30-6:00?

No.116571

as silly as it sounds we might want to do something to keep us from hearing birds while we make a beeline for zecoras

like singing something loud and off key

No.116573

>>116571
We'd probably make far more noise by just running

No.116574

>>116571

Mite b cool.

No.116575

>>116573

yeah, but the singing is to keep us from hearing them, im not sure if our steps alone are enough with all the mud.

i don't want to have a nervous breakdown because its daybreak in the forest

No.116576

>>116575
I want to agree but I'm scared of what we'd attract
My paranoia is going fucking critical and irrational

No.116578

>>116576

yeah its a risk, but we are made of stone

the worst thing we might attract is a manticore, and i dont think one could stop a running 400lb statue

i say we carge in, beeline to zecora's singing loud and off key so we cannot ear anything.

and watch our back, and our front, but dont look up at the trees.

No.116579

>>116550
>>116561
>>116562
You start your casual venture into the dark woods. Since your body is made of solid stone, the forest has become far less of a threat these days. Not much can hurt you.

It's quite difficult to see, but you're rather certain you know how to find your way to Zecora's. You pick up your gait and happily cruise deeper into the woods.

Suddenly, a midnight crow caws from above. You jump up and spin around, looking into the branches. You cannot see it. "Nope! Nope nope nope nope nope…" This particular flying rat makes you panic more than any other. Unlike most birds, this one has a tendency to…

Before you can think, you hear a caw come from directly behind your ear. One of them must have perched on your back. You buck and yell to get it off before you take off running into the woods.

It takes a distance, but you seem to have lost the horrifying beast. "Whew…" You shiver and shake. "…stupid thing…" You collect your wits once more.

It's incredibly dark… looking around, you can't immediately determine where you're currently located. You seem to have gone off of the path.

No.116581

FUCK WE SHOULD HAVE BEEN SINGING IM SO SORRY FOR DISAGREEING

No.116586

>>116579

Do we remember anything specific landmarks that are near Zecora's hut ?

No.116587

>>116579
Follow your footprints back the way you came.

No.116588

>>116587
hoofprints. whatever.

No.116590

>>116579

Check inventory. It didn't fly off with our doll, right?

No.116591

>>116579

I TOLD YOU GUYS

does the lamp have oil?

light that shit if so…
>no firestarter
fuck

start singing and try back up where you came from. we need to get back on the path

No.116593

>>116587

Yeah. We'd definitely make tracks.

No.116594

>>116590

OH FUCK.

No.116596

Jr, sorry for the offtop, but I had to ask - when do you plan to "drop the bomb" on that Nyx tumblr? We both know what I mean ([S]SEX ORGY WHEN DAMMIT[/S]).

No.116598

>>116579
Follow our trail of crushed undergrowth and branches back to the path.

No.116602

Yeah s'all good nig, we lay tracks like a mofucker y'know?

No.116609

>>116590

yes this, make sure we have everything

No.116613

>>116586
GAME INFO: You remember that Zecora's house is located in a slightly boggy looking area. You know there's a patch of Poison Joke a distance from the hut, though you and your friends know better than to venture into it.

>>116590
>>116594
>>116609
GAME INFO:
INVENTORY:
Raisin: Hayseed, Sneezing Powder, Lamp, Royal Medallion (Equipped), Grappling Hook + Long Rope (Equipped)

You think the Crow might have touched your Grappling Hook… you have an overwhelming urge to wash it.

>>116596
META INFO: I HAVE NO IDEA HWAT UR TALKIN BOUT ;PPPPP

>>116588
>>116593
>>116598
>>116602
Gathering yourself, you know that your heavy hooves leave an unmistakable trail. Getting back to the road shouldn't be a problem at all. You look down at the pitch black ground, unable to see your prints.

"Hmm… maybe I could just… go straight back the way I came?"

You hear a distant caw taunting you from the distance. The demonic bird's relentless cackling makes you shake in place.

No.116617

>>116613

Steel ourselves and head back the way we came.

No.116618

>>116613
Run towards it.

No.116619

>>116613

We are a brave pony. Follow our trail back to the path.

No.116625

>>116613

we need to get back on the path

we havent gone far, and the sun is rising already.

TIME CHECK. WE SAW THE SUN GLISTEN OFF OF THAT PEGASUS WHY CANT WE SEE SHIT

No.116627

>>116625

Because Everfree is dark and dense with the trees obstructing most of the sunlight dingus

No.116629

>>116613
We know what direction the path runs. Turn a little so that we will still intercept the path but miss the crow.

No.116633

>>116613

Can you just come clean about fear effects?

No.116634

>>116613
>trapped in a forest with a lot of birds
We're dead
Do our best to go directly back the way we came

No.116635

WAIT

DROP THE HOOK

but keep the rope

that way we dont wander off too far

No.116637

>>116617
>>116618
>>116619
As the bird caws continue, you steel your resolve. You imagine the hideous little creature as a black ball of fluff… surely, there is no possible way something that small and stupid could harm you. There isn't anything to fear.

You pick up your hooves and begin charging straight back towards where the bird is cawing. Your pace slows down as it becomes louder…

"C'mon, Raisin… we can do this…"

More caws join the one in a cacophonous symphony. You tremble, frozen on the path back.

Looking around, the forest seems to be at least a little bit brighter than it was when you entered. It's still nearly pitch black, but you can see some more trees in the distance. You wish the sun would hurry up and light up a new path for you to follow.

You're not sure, but you think you hear some hollow plinking in the distance. The terrible avian foes seem to be flying away. As their nasty cries fade into the distance, you feel yourself begin to calm down.

You pick up your pace and march straight back. You can see the forest entrance in the distance… scanning around, you think you recognize this area. It should be the path… you think.

No.116640

>>116637

>should

>you think

I don't like this

No.116642

>>116637

Ah, fuck.

No.116643

>>116637
Should we call for Zecora? How close were we when we got lost?

No.116644

>>116637
Follow the path. If the path disappears we simply turn around and leave.

No.116645

>>116637
head to Zecora's
we've wasted enough time

No.116646

>>116637

Take a moment to meditate and collect our thoughts before following the path.

No.116648

>>116637

head for zecoras

THE SUN IS RISING

SING

No.116650

>>116648

WHAT SHOULD SHE SING?

No.116652

>>116650

THERE'S A MONKEY IN MY POCKET

No.116654

>>116650
IT GOES IT GOES IT GOES IT GOES IT GOES IT GOES IT GOES

No.116659

>>116644
>>116645
>>116646
You stop. Though it doesn't really help all that much, you draw in what you think is a deep breath. You let it out slowly, clearing your mind of any avian related horrors. Nodding your head, you realize that all of the crows must have taken off. They're not going to be here to bother you right now. It's far too early in the morning, anyways.

>>116648
>>116650
>>116654
To keep yourself chipper and to ward off any other lingering pests, you begin to sing to yourself. You hum at first, but then you start singing Hearthswarming Eve carols.

Your songs certainly clash with the spooky environment of the Everfree Forest, but it keeps you concentrated and motivated on your goal. You tread the beaten path underhoof, keeping your eyes directly forward.

In a few minutes, you see Zecora's Hut in the distance. There are no lights currently lit… it looks like everyone is either out or still asleep.

>Continue?

No.116660

>>116659

Wake their lazy asses up.

No.116661

>>116659
Proceed.

No.116662

>>116659
Continue.

No.116664

>>116659

proceed i suppose

No.116665

>>116659

Proceed carefully

No.116666

>>116659

Gently knock on the door. Don't farmers get up early anyway?

We can force the zebra to make them breakfast.

No.116668

>>116666

Dem quads.

No.116671

>>116660
>>116661
>>116662
>>116664
>>116665
>>116666
The dark little grove has so often served as a hub for your adventures… you only wish it weren't located in such an inconvenient spot. You begin to approach the little hut…

A piercing scream immediately wracks your nerves. It came from above… no doubt it's some other winged monstrosity. You rush up next to the door, pushing yourself into the doorway. You're pretty sure that it hasn't seen you.

Trembling, you try to collect yourself as best as possible before bumping the door with your head. You take care not to accidentally push yourself through it.

"Hello? Zecora? Applebloom? You there?"

It takes a moment, but the door soon opens up. Zecora comes to welcome you inside, though she cautions you to keep quiet. She mentions that Harry and Applejack are still recovering from their respective conditions.

You make sure to shut the door on your way inside. You feel relieved to have a barrier between you and the birds out in the early morning Everfree Forest.

No.116673

>>116671

>Harry recovering


wait what happened to harry

No.116674

>>116671

Gently prob tiny apple pone.

Gently

No.116675

>>116673

Being starved and crazy.

No.116676

>>116671
see how Applebloom's doing

also, should we maybe investigate those Everfree ruins from that map? while we're in the area, that is

No.116677

>>116673
GAME INFO: From the day previous, he's still not in his peak physical condition. After a good night's rest, he should be feeling quite a bit stronger.

No.116678

>>116671

"Hey, you wouldn't know anything about giant talking snakes?"

"Just asking"

No.116679

>>116674
Sexually?

No.116681

>>116671

ask about applebloom

No.116682

>>116679

No.

We save that for Scootaloo

No.116686

>>116674
>>116676
Zecora seems to have the place decked out with some gently glowing vials strung up from the ceiling. You can only begin to imagine what they could possibly be filled with that makes them glow.

You carefully make your way across the floor. Your weight makes the house creak. As you approach Applebloom, you see her already beginning to open her eyes.

"Hey Applebloom!" You whisper quietly as to not wake up Applejack. The cowpony hatted mare is still fast asleep, probably from some sort of medicine that Zecora gave her the night previous.

"Hey Raisin! What did you find out last night?" Applebloom seems to be perky. She didn't get a complete night's rest, but she's got enough pep in her to go for a day.

Zecora offers you and Applebloom a small bit of bark and swampgrass for breakfast while you catch up.

No.116688

>>116686
Get her caught up on what she missed.

And mention those snakes to Zecora.

No.116689

>>116686

ask her about the scream

and why we should be quiet

No.116690

>>116688

yeah and this

tell her everything

No.116691

>>116686

>Bark and swampgrass

>Zebras

At least ask for some purple drank. All zebras have that.

No.116692

>>116686

Tell her the schoolhouse is now a warzone and that there's a grand conspiracy.

Neglect to tell her were not really that much closer to solving said conspiracy

No.116693

>>116686

Be careful while walking, don't want to break anything.

Also >>116689
>>116688

No.116695

hey guys if we're a golem are we gonna be forced to do any action written on paper and put in our mouth

No.116697

>>116695

Hopefully not

No.116707

>>116697

maybe we should test this

No.116711

>>116686
Tell her about the hollow plinking noise we heard.

No.116716

Not related, but does anyone else like how this board automatically refreshes and it shows how many posts have passed in the tab? It think it's cool, helps makes things go faster.

No.116719

>>116716

[s]even nilla 4chan does that if you use the built in extension

No.116721

>>116711

Yeah, that was odd.

No.116724

>>116719

why do i have to close the spoiler god dammit

No.116725

>>116688
>>116690
You quickly run Applebloom through a summarized list of all the stuff she missed out on the previous night passed. She seems confused by the whole Schoolhouse being taken over by Diamond Dogs thing. She gets very worried when you say that Twilight got hurt.

"Everyone's at the Hospital then?" Her eyes are wide as she nibbles on some of the spearminty tree bark.

You nod. "They're just resting in the waiting room. I figured it would be best for them to catch up on their sleep."

Applebloom looks at you curiously. "…so.. you came out here in the early morning all by yourself, ah reckon?"

"…yes. And yes, there were birds out, in case you were wondering…"

The little filly rolls her eyes. "Juuuust askin'."

>>116689
>>116693
You turn to look at Zecora. She's been listening to everything that you've said, but she has yet to offer any commentary. She looks concerned.

"Zecora… you heard that scream earlier, right?"

"I don't think 'scream' is quite the right word… you mean the call of the early morning bird?" She looks at you suspiciously.

"Sounded like a horrible, gut wrenching death rattle to me…"

>>116688
>>116693
"Alright, forget that. What about those snakes I mentioned? Anything weird or different now that we know they can talk? What about that Red Cobra? Got anything on any of these?"

She says that she's never heard of the Boulder Snakes, just like she didn't know what they were before, but the strange Amulet you mentioned has caught her attention. She says she might know what it is, given the description.

"You do?!" You try to keep your excitement held back.

Zecora mentions that it sounds a lot like a True Soul Amulet. It's a lost treasure from long ago… perhaps these snake things dug it up.

No.116726

>>116725

Ask her what kinds of horrifyingly evil ways it can be used. Might give us some clues.

No.116728

>>116725
What does it do?

No.116729

>>116725

"Can this True Soul Amulet be used to make volcanoes or others cause some sort of eruption?"

No.116731

>>116725

We might be able to get it. If she comes along we might even give it to her anything to increase our party

No.116732

>>116725

ask her what she knows about it. also whats with the glowbottles and if we can maybe have a couple

also check on how the sammy is.

No.116737

>>116729

Also, ask if she has any more orders from LS.

No.116740

>>116726
>>116728
>>116729
"True Soul Amulet, huh? You know what it does?"

Zecora explains that, if this Amulet you saw was indeed the Amulet she's speaking of, then it has the power to undo most any cursed or hexed form known. It requires a token from someone that loves the cursed form- like a lock of hair from a loving mother- in order to complete the amulet's spell.

"…could it cure a golem?"

Zecora looks about. She's unsure if it could help, given the wide range of other remedies that she and Twilight have both tried on you. The potential is there, she says, but she goes on to say that you shouldn't get your hopes up.

"…wait, so you knew about this Amulet earlier and it's amazing powers to revert the form of anything that's been cursed… you know, like me… and I didn't hear about it until just now?"

Zecora shakes her head. She says that the Amulet is a pretty obscure treasure and she's not sure if it would even work on something as powerful as the curse that was placed on you. She didn't want to get your hopes up or have you perilously looking around for some lost or possibly nonexistent treasure.

You glower at the Zebra's excuse. You could have been questing for this thing months ago had she brought it up back then.

No.116746

>>116740

So probably unrelated to the snake's plot.

Still, at least we know what to get.

No.116748

>>116740

So does this mean that pegasus we saw was the one who wrote us a letter ?

No.116750

>>116740

>token of love.


Huh, so the red snake loves the little one? Didn't seem to treat it all that well. Perhaps the red one is the mother or father?

I'M SO CONFUSED

No.116754

>>116748

Almost certainly now.

He's got to be being blackmailed. If only we didn't lose his letter. Maybe they marked places we could safely meet with him?

No.116756

>>11674
Tell her about the hollow plinking noise we heard.

No.116760

>>116750
GAME INFO: It would be a safe assumption, from Raisin's viewpoint, that the younger Boulder Snake that ventured out toward Ponyville was probably the Red Cobra's son. Raisin has never seen a parent treat their children so cruelly, but considering that she didn't kill the little snake, there must be some connection between the two.

No.116761

>>116740

well the cobra used an amulet to uncurse the rocksnake. If this is the same amulet, the cobra would have had to have something from someone that loved the snake?

am i getting this right?

No.116763

>>116756

Seconding.

Dat paranoia.

No.116764

>>116761

Probably.

THE PLOT THICKENS!

No.116765

>>116740

Sounds good. Should we be heading back now?

How light out is it?

No.116766

this shit just keeps getting more and more confusing

ask about the noise

ask about the hanging glowing bottles

ask why she asked us to be quiet when we first entered

No.116768

>>116766

Hanging bottles and being quiet is just flavor. Jr tries to write well and make the entries immersive.

But that plinking sound is no joke.

No.116769

>>116766

What if the plinking sound is a bird nesting in our head?

No.116770

>>116761
GAME INFO: That is correct.

>>116756
>>116763
"Earlier, when I was coming out here, I came under attack from some… well, I was being chased by some monsters. Typical, right?"

Zecora asks if they were birds.

"…yes. I was being chased by birds." You sigh. "That's not the point. Alright; while I was being chased, I heard something plinking the trees back by the forest entrance. It scared all the birds off… you know anything that hunts birds like that?"

Zecora shakes her head, saying the only thing she knows that makes a plinking sound like that would be a rock hitting a tree. As far as she knows, there's nothing in the Everfree that uses pebbles as projectiles to hunt birds.

>>116766
"..huh. I guess that's something to look into." You look up at the glowing bottles. "…I have to ask…"

Zecora mentions that they're made from a special luminescent fungus that grows deep inside the Everfree Forest, specifically around bogs. She crushed some up into lights so she could read while the others were sleeping.

"…and why do I have to be quiet?"

Zecora lifts a brow, saying that it would be rude to come barging in so early and wake up two recovering patients of hers.

"…oh, right…"

No.116771

>>116768

if it was a normal thing for Zecora to do at night, we wouldn't have noticed it.

No.116772

>>116765
GAME INFO: It is currently 7:30AM. The forest is still rather dark; the leaves are snuffing out most of the early morning light.

No.116773

>>116772

Might be dangerous to go back by ourselves then.

Could Zecora escort us back out? AB can leave a note for her sister.

No.116774

>>116773

But shouldn't we get Harry in the party though?

We could always wait an hour for everyone to wake up.

No.116776

ask if we can a few of those nightlights she made, and how long they last

i suppose we should form a leaving party

see if applebloom is ready to go

see if we can get the griffon to come with us

check on applejack and her wound

No.116777

>>116770

Ask Zecora if we can possible write I.O.U.s for items. What's Applebloom's inventory?

No.116778

>>116777
GAME INFO:
INVENTORY:
Applebloom: CMC Cape, Hammer, Box of Quarter Sticks (x3), Stompstarter

No.116779

>>116776
The gryphon is still sleeping.

No.116780

>>116774

>ever waiting in raisin quest.


I bet the town is burning to the ground right now. Dat paranoia.

No.116783

>>116778

Seems like she still has an extra space.

What's Zecora selling? Maybe invisibility potions? What were the other two items she offered us?

No.116786

>>116783

Didn't we already try to get more shit out of her last time?

No.116788

>>116779

he's been sleeping for a while and Jr has told us he would be feeling much better after the night's rest

we should wake him, wings and traps could be very useful

No.116790

>>116783

We should ask if she has something that makes you incredibly resilient to being shot with beanbags.

No.116792

>>116788

Agreed.

But we shouldn't trust him with our stuff

No.116796

>>116783
GAME INFO: Zecora merely offered the previous items as rewards for collecting the flowers she requested. The other two not available for simple pickup, given their potential misuse and Zecora's limited supplies.

>Get Applebloom back into your party

>See if Harry will join you
>Head to…

Does this sound reasonable, questers?

No.116797

>>116790

That's still a problem. I don't suppose the town's police station would have any spare sets of armor.

No.116798

>>116792

yeah, he is fishy.

but we did save his life.

i wouldn't give him anything important at first

No.116799

>>116796

Head back to town square I guess.

No.116803

>>116796

Yes.

Head to the Mayor and tell her that the schoolhouse has kind of turned into a heavily fortified warzone.

No.116804

>>116796
Get Applebloom back and leave the gryphon here.

No.116805

>>116796

We should probably check in with our parents so we don't get grounded.

Just say hi and tell them we're having fun with our friends after the "sleepover."

No.116806

>>116796

Check and see if there's a letter at our house

No.116807

>>116803

Probably not a good idea. The guards/police are probably just to keep the peace and aren't trained for actual fighting.

No.116808

>>116805

we stayed out all night

if we go home we will already be grounded

No.116809

>>116808

Didn't we tell them that we were having a sleepover with the rest of the CMC?

No.116810

>>116796

Not much we can do here.

No.116811

>>116809

i don't remember

i thought we just went out after dinner, i could be wrong

No.116813

>>116799
>>116803
>>116810
You watch Applebloom finish eating her light breakfast. You remember when you used to eat some of Zecora's swamp grass as a snack during your adventuring… you can't quite remember what it tasted like, though.

"…you ready to go?"

Applebloom gives you a hoofbump. "Ready, Raisin."

You walk up to Harry, preparing to shake him awake. Zecora tries to hold you back, but you give him a bump anyways. With amazing reflex, you see his claw come flying up around his side and dig into Zecora's hoof. She grits her teeth.

The skittish griffin is somehow still asleep. His talons relax after a moment as he slumps against the wall on his side. The smile on his face tells you that he has no idea what's going on right now. He snores as his cheek presses into to the wall of the hut.

Zecora shakes her hoof in the air silently, whimpering slightly.

"…sorry…" You mutter. Zecora pads her hoof with a wide leaf before telling you to get going. She'll watch Harry and Applejack while you're away.

You head outside of the hut, facing the dark woods ahead.

"…ya'll wouldn't happen to have that Lamp on ya by any chance…?" Applebloom asks.

No.116817

>>116813

ouch, i guess he's still violent. i wonder what happened to him

ALSO WHAT DOES AB HAVE WITH HER

No.116818

>>116813

…No

We are not a clever pony.

No.116820

>>116813

Zecora doesn't have one, perchance? We'd just be borrowing it.

No.116821

>>116817
GAME INFO:
INVENTORY:
Applebloom: CMC Cape, Hammer, Box of Quarter Sticks (x3), Stompstarter

No.116823

>>116818
>>116820

what

i thought we had the lamp

FULL INVENTORY CHECK

No.116825

>>116823
GAME INFO:
INVENTORIES:
Raisin: Hayseed, Sneezing Powder, Lamp, Royal Medallion (Equipped), Grappling Hook + Long Rope (Equipped)

Applebloom: CMC Cape, Hammer, Box of Quarter Sticks (x3), Stompstarter

No.116827

>>116817

Probably just reflex.

Being a career criminal means hiding out in shady places, probably.

No.116831

>>116825

Disregard >>116818 I'm retarded.

No.116833

>>116825

The lamp doesn't have any oil in it, right?

We might be able to ask for that glowing moss.

No.116835

>>116825

Light lamp and head out.

Should we go to Derpy's house? Or would she be on her route by now?

No.116836

>>116833
GAME INFO: The Lamp currently has a very small amount of oil left in it. It's probably enough to light an area for approximately an hour (4 turns).

No.116837

>>116836
What time is it?

No.116840

now im more worried

i don't like him swiping at Zecora and just leaving after that

i still think we should wake him up

alone

he cannot hurt us

No.116841

>>116836

It shouldn't take an hour to walk out if we know the route, right?

RIGHT?[

No.116842

>>116837
GAME INFO: It is currently 7:45AM. Not too much time has passed since your last check due to most of your actions simply being questions.

No.116844

>>116840

Like I said, can't trust him farther than you can throw him.

No.116846

>>116842

how much light is there from the sun

we made it to zecoras in the dark alone

i don't think we need to light the lamp to get back to town

No.116847

>>116835

Let's get out of the forest first.

We can light the lamp with a fire from Zecora's cauldron pit.

No.116848

>>116846

WE don't, but now we have a soft squishy little meatbag to protect.

No.116849

>>116841
GAME INFO: It would take approximately one turn to reach Town Square from here.

>>116846
GAME INFO: The forest is still relatively dark. You're not sure when the sunlight really starts to pour down through the leaves overhead.

No.116850

>>116844

exactly. i don't want him clawing zecroa and applejack apart while "sleepwalking" or something

if anybody should watch the claw happy griffon, maybe it should be the pony made of stone

No.116853

Go back into town.

I told you all we should talk to Derpy before it was too late, and now it is too late.

No.116856

>>116850

Now that you keep mentioning it, I'm also kind of worried.

Still, what can we do that won't take up too much time?

No.116857

>>116853

She probably wouldn't have believed us anyway, not without proof that LS is a bad guy.

He might not even be a villain, he might be unrelated to the snakes, even though it's unlikely

No.116858

Harry's behavior sure has you guys spooked. With a dark path ahead and your best friend at your side, Raisin is going to have to make a decision as to what she wants to do. There's quite a few different events at play right now…

No.116861

>>116858

Pls Jr
Pls.

No.116862

>>116856

not sure

we really have no idea what's going on with any of our leads

we have SOME info on all our leads, but not enough on any one.

we were able to talk to derpy after her morning shift before, i don't see why we cant do it again.

No.116863

>>116858

…You know, we can always sprinkle some more sleep powder on the griffin to keep him from waking up most of the day.

No.116866

>>116862

We probably can, but we don't have any idea about possible time limits.

No.116867

>>116862

That might be our best bet.

If shit doesn't hit the fan until then.

No.116870

>>116863

We used that on Spike

Can't we just force Harry to get up ?

No.116872

>>116866

we so in the dark

i guess just leave him behind, zecora has tools to keep him incapacitated. gah, i just have a feeling the griffon is far more important than he seems.

i guess off to derpy's to question her more

No.116873

How long until we stop for the night?

No.116874

>>116858

I think people are overreacting about the griffin. He was a random event. The only reason Jr made up a backstory in the first place was probably because the rest of you all were paranoid about him having some grand significance.

No.116877

>>116873

It's only 1 AM. Probably not for another 1-2 hours.

No.116878

>>116874

random event, or important character?

there's not really a way to tell.

No.116880

>>116872

How about when we go back inside the hut to light the lamp (since we don't have our stomp starter) we just tell her to be really careful around him and then head out?

No.116882

>>116878

Jr pretty much said that he would roll for random events on long treks. The griffin and the pone swindler that stole one of Sweetie's gems were two he admitted, maybe others.

No.116883

>>116880

Sounds like a plan.

No.116884

>>116880

after warning us in the first place and getting a legfull of claw, I THINK SHE KNOWS.

also, AB has a stompstarter

No.116885

>>116880

If it'll make you guys happy, sure.

No.116888

>>116882

did he admit the griffon?

he told us about the theif, but i don't think we got any meta info on the griffon

No.116892

>>116880

Works for me

Maybe she has some kind of sedative she can give him

No.116894

>>116862
>>116866
>>116867
>>116872
You look on ahead into the dark woods. With your best friend Applebloom by your side, you know that those birds shouldn't dare get too close now. While your statue like body seems to draw them in, your friends are more than enough to shoo the vile creatures skywards.

"It's alright, Applebloom. I know the way through the woods. Just stick close and we'll be fine."

The little red maned pony swallows hard. "W-whatever ya say, Raisin. Ah've got yer back…"

You take the lead, guiding your friend through the black morning woods. Though it's hard to see, the eerie sounds of the bog on your left and the incessant shrill squeaking of an undoubtedly small bird in the distance help guide your way down the path.

"You sure we don't need a light?" Applebloom squints into the darkness, unable to see.

"Nah, we'll be fine."

A feeling in your gut contradicts this statement. You feel the sudden urge to stop. You halt Applebloom as well. "Hold up… something's not right here…"

"What? Ya see somethin'?" She nearly hugs your side.

No.116896

>>116894
Why didn't we light the lamp?

Light the lamp.

No.116897

>>116894

Jr pls.

No.116898

>>116894
now what…

No.116900

>>116894

We said to light the lamp.

No.116903

>>116894
>not lighting the lamp

No.116905

No.116906

>>116894

i suggested not lighting the lamp, but i'm pretty sure i was outvoted there

No.116907

>>116900
>>116896
GAME INFO:
>4 votes for head to Derpy
>3 votes for running back into the hut and warning Zecora about Harry, then lighting your Lamp off her unlit cauldron

Gotta go with the flow, Joe.

No.116909

>>116907
>Raisin Quest 2.jpg

No.116912

>>116907

Well, fuck.

No.116914

>>116907

Fine, then light it now with AB's stompstarter.

No.116919

>>116907

Just kill Applebloom then so we can reload.

Or we could get lucky on the roll

No.116920

>>116907
Lighting the lamp off the cauldron was only one vote. There we two for simply lighting the lamp.

No.116926

i'm counting 3 votes for lighting the lamp on the cauldron, and one for just "lighting the lamp" before the caldron thing was suggested

No.116933

>>116896
>>116898
>>116900
>>116914
Listening to your senses, you withdraw your Lamp and set it down. "Applebloom, you got that extra Stompstarter, right?"

Without another word, she quickly pulls it out and kicks some sparks into the Lamp. Suddenly, a flame comes to life, lighting up the forest relatively well.

A strange sight greets you. A colorful, concave bulb rests just a few inches from your face. The flickering light illuminates it brilliantly. It looks like an open mouth…

"…what is it?" Applebloom tilts her head. "Never seen a plant like this before…"

"I don't know, but I don't like it." You motion for Applebloom to follow you as you pick the lamp up in your mouth. You circle around the odd plant, heading down the trail further.

As you continue, you hear something directly behind you. Applebloom's neck is craned back. "R-Raisin… that thing is movin'…"

The bulb seems to have spun around since you were last in front of it. Suddenly, it closes. You see two large eyes staring you down. The creature doesn't seem to move.

Applebloom picks up her pace to match yours. "Sometimes… ah really wonder why Zecora chooses to live out here…"

You finally reach the entrance of the Everfree Forest. Fluttershy's cottage comes into view. You see her outside, tending to her chickens.

No.116938

>>116933

>vore scene


Thank god we lit the lamp.

No.116941

>>116933

Say good morning and trot back to Derpy's house and pray she's not on her morning route already.

No.116942

>>116933

how much time has passed walking

kill the lamp to conserve any remaining oil

No.116946

>>116942

Yes, please.

No.116948

>>116941

The town doesn't look like it's burning, right?

No.116950

>>116933
Extinguish the lamp.

No.116954

>>116942

Do this AND head to question Derpy again.

Gotta specify every little thing, jesus christ.

No.116960

>>116941

If she is we can head to the post office.

Also, if she's not there, we should check in with our parents.

No.116967

>>116942
GAME INFO: It took approximately 30 minutes to clear the woods back to the Forest Entrance.

It is currently 8:15AM.

>>116942
>>116946
>>116950
>>116941
>>116954
Ah, you're catching on! Being specific is the best way to ensure success during your quest.

You look out into the beautiful morning lit pastures of Equestria. Fluttershy's Cottage is a welcome sight… despite the inordinate number of birds living there. You quickly remember to extinguish your lamp to conserve on the remaining oil. You open the top and blow into it.

Nothing happens.

You pass it over to Applebloom and let her extinguish it properly. In on quick puff, the light is extinguished.

As you pass Fluttershy's Cottage, you wave to the mare and wish her a good day. She smiles.

"Y-you too!" She waves your way, throwing out some feed for all the ravenous avians adorning her yard.

As you hit Town Square, you swear that you can hear some shouting from on down the road towards the Schoolhouse. It sounds like Mayor Mare is on a bullhorn.

"Oh boy…" You mutter to yourself.

No.116968

>>116967

Y-you too

Godammit Jr

No.116969

>>116967
We are too late to catch Derpy. Let's see what the mayor is yelling about.

No.116970

>>116967

Any time for endgame.

Investigate what's going on.

No.116972

>>116967

Tell Applebloom to brace herself for conflict and take point.

No.116974

>>116972
We take point.

No.116976

>>116972
>>116974

Yes. The impervious rock filly takes point.

No.116978

>>116969

agreed

lets see what the mayor is on about

No.116980

>>116969
>>116970
As you start heading down towards the road to the Schoolhouse, a familiar gray pegasus trots out of the Mailpony's Office. She's got a bag full of letters. Immediately, she starts sorting through them next to the first house she sees. You can see her tossing them about, trying to find the right one for the address.

"Hey, there she is! C'mon, Raisin!"

>Talk to Derpy

>Investigate the Commotion

Short Action: No time has passed. Remember, Derpy was out by your house around 9:15-9:30AM.

No.116982

>>116980
Ask her if she knows a small pegasus with a silver helmet.

No.116983

>>116980

FFFFFFF

Investigate the commotion.

Derpy probably won't tell us anymore without solid proof while everyone's aware of the occupation at the schoolhouse it seems.

No.116984

>>116982

Yes. Send Applebloom to check out the commotion but tell her to keep her distance and report back if she can't see anything.

No.116987

>>116980

listen to the mayor

we were only gonna go talk to derpy because we ran out of leads

i think she's already told us pretty much all we are gonna get out of her

No.116988

>>116984

I vote this option. We NEED to catch Derpy.

No.116989

>>116983

I agreement.

No.116991

>>116984

>Sending AB alone somewhere.


Haha, nope. Approach the mayor and be ready to negotiate a hostage situation or something.

No.116994

>>116991

>negotiate a hostage situation or something.


whoa what

have we done anything illegal

No.116997

>>116980

Investigate the commotion, we don't need to talk to Derpy, only trail her.

No.116998

>>116994

No, just thinking of a showdown-type thing.

I'm getting tired.

No.117001

>>116997

We know were she'll be later.

No.117006

>>116983
>>116987
>>116989
>>116991
>>116997
While you're tempted to approach Derpy about LS once again, you can't help but feel some curiosity for the noise happening down at the schoolhouse.

"…you hear that?" You bring attention to the Mayor's voice down the road.

Applebloom lifts her head up. "…is that the Mayor?"

You also notice that you see almost nopo[s][/s]ny out and about right now. Something is definitely happening down at the Schoolhouse with the Diamond Dogs.

You and Applebloom charge down the road towards the Schoolhouse. As you draw closer, you see a couple of guards have closed off the road up ahead.

"…whoa. That wasn't there just a few hours ago…"

You can hear the Mayor telling the Diamond Dogs that what they're welcome in town if they behave themselves, but they need to evacuate the schoolhouse immediately and return the construction workers they kidnapped.

You're not able to hear the Diamond Dog responses from here, but judging by the tone of the Mayor's voice, she's not getting through to them too well.

No.117008

>>117006

>kidnapped workers


Whoa, called that one.

No.117009

>>117006
META INFO: …see almost nopo[s]ny…[/s] Talk about force of habit.

No.117010

>>117006

>nopo[s][/s]ny

No.117012

>>117006

Well, shit.

What do we do now?

No.117015

>>117006

Try to find out what the Diamond Dogs want

No.117016

>>117006

Go up to the mayor and tell her we snuck by the schoolhouse last night and that they have some sort of bean bag cannon that put Twilight in the hospital.

No.117017

>>117006

see if the guards will let us by

we are famous after all

No.117019

>>117012

We become a rescue filly.

No.117022

>>117017

We should at least warn them about the magma just beneath the ground and about their cannons.

No.117023

>>117015

CUTIE MARK CRUSADERS HOSTAGE NEGOTIATORS YAY!

No.117030

>>117022

yeah we should probably tell them about the whole lava under their feet thing

[s]we should watch our step, i don't want to fall into with hayseed unprotected.

No.117033

>>117017
>>117019
>Raisin falls through the thin ground and into the magma below

No.117037

>>117033

Well, we have to see what they want first.

Maybe we can head to the hospital in a bit and pick up Sweetie's gems. that might "persuade" them.

No.117042

>>117017
>>117019
>>117016
>>117023
You motion for Applebloom to follow you. "C'mon, we got this."

"Right behind ya." Applebloom confirms.

As you approach the barricade, the guards look down at you. "Sorry girls. School's going to be cancelled for today." The other guard leans on the small makeshift barricade they made out of an old Hearthswarming's Eve play prop. You recognize it because you remember helping to build it.

"The Mayor is trying to get some dogs out of the school. It's going to probably be a while before we get things sorted out with them." The guard leans down. "They're a bit… slow… if you know what I mean."

Applebloom complains. "You guys can let us get a closer look, can't ya?"

The guard sighs. "Sorry, but the Mayor ordered us not to let anyponies through."

"You know I'm going to save the day here, right?" You give the familiar town guard a cold stare.

He looks down at the Royal Medallion you have equipped, then he tilts his head back. "Ugh… fine. Just tell them you snuck by us… but… well, make sure you mention that it was tough. We don't want to look incompetent or anything."

The guard keeps his nose pointed up to the clouds as you and Applebloom 'sneak' by, probably undetected.

"…that was easy…"

>continued…

No.117044

>>117042

Too easy.

inb4 instant death.

No.117045

>>117042

BE CAREFUL OF THE FUCKING LAVA

No.117050

>>117042
Can you describe the area in front of us and around us?

No.117051

>>117044

>easily walk by

>fall into lava
>hayseed burns away

No.117057

>>117051

>Easily walk by

>Apple filly sinks into the earth
>ded Applebloom

;_;

No.117061

>>117057

>earth pony becomes one with the earth

>digged away by dogs

;_;

No.117066

>>117042
As you get closer to the schoolhouse, you see that the Mayor is behind a very large group of various pony guards. They're all armored and carrying spears. The Diamond Dog you saw last night is leaning back inside of the belltower, kicking his feet up ontop of a massive gun. You notice some crystals have been jammed into the upper belltower area… they weren't there last night.

"Please! We don't want anypony to get hurt over this! All we're asking you to do is return out contstruction workers and abandon the school! The fillies need a place to learn!"

The Diamond Dog up top laughs. "I don't care! This is a Diamond Dog house now!" He leans over the side of the tower. "There was a huge tunnel out this way and now it's ours!"

The Mayor rolls her eyes. "This is our schoolhouse! For the last time, Rover, plea-"

The Diamond Dog grabs onto the handles of the massive mounted cannon up top. "No! This is a Diamond Dog house! Get off our property before I make you!"

As you walk in, the Diamond Dog up top stares you down. He seems completely taken aback that you're moving around.

"Wh… wait. How did you girls get out here?" The Mayor whispers off of the bullhorn.

"We snuck passed the guards."

She simply sighs. "It's dangerous out here right now. You fillies get on home while we take care of these wretched dogs…"

No.117074

>>117066

"Where'd you get those crystals? Gifts from your new masters?"

No.117075

>>117066

ROLL CHARISMA!

No.117077

>>117066

Ask them if they'll leave in return for some sapphires.

No.117079

>>117066
Yell at Rover that if he doesn't release the construction workers and leave right now we will bring the rest of the statues to life and come after him.

No.117080

>>117077

They probably won't leave, but we can perform a hostage exchange perhaps.

No.117081

>>117066

>dangerous


Remind the mayor you are made of solid rock

ALSO INVENTORY CHECK

No.117083

>>117079

Let's save threatening them for later.

Tell Applebloom to stand back.

No.117087

>>117081

Agreed. We can just relay things if that persuades her to give us the megaphone for a bit.

No.117088

>>117083

Yes. Tell her to stand a bit further out and maybe watch over our stuff if we need to get closer.

No.117089

>>117080

Don't we need the gems first?

Ask the mayor how many hostages they have.

No.117090

>>117074
>>117077
>>117079
>>117080
GAME INFO: Be careful. This time around, you're asking the bad guys to do something for you. Questions must be voted on because they can have a very serious impact on how this event plays out.

>>117081
GAME INFO:
INVENTORIES:

Raisin: Hayseed, Sneezing Powder, Lamp, Royal Medallion (Equipped), Grappling Hook + Long Rope (Equipped)

Applebloom: CMC Cape, Hammer, Box of Quarter Sticks (x3), Stompstarter

Mayor Mare: Bullhorn, Stylish Glasses

Guard (x20): Full Set of Armor, Spear

No.117092

>>117079

We could also use our medallion as a threat, telling them that they better leave quietly if they don't want the princesses to get involved.

No.117093

>>117081

We should also say we got shot by them last night and it didn't scratch us. Our friend in the hospital wasn't so lucky, so we can take whatever they throw at us.

No.117094

>>117083

yes

squishy marshmallow pones stay back

beanbags arent gonna do anything to us [s]if they are still shooting those

No.117096

>>117090

Should we save?

No.117098

>>117090

Our first priority is to rescue the hostages.

Ask them what they want.

No.117099

No.117101

>>117090
What do they intend to do with the hostages?

No.117102

>>117096

Hell no. We should revert back to the second one anyways because we missed some important event.

No.117103

>>117101
>>117098

Thirding this. We have to free them.

No.117104

>>117096

nah

we've only really done info gathering so far, and a game load will keep all that, people might have a hard time believing us, but we will know.

No.117107

>>117102
no no, we should revert to the first one
there's probably a ton of things we missed early on

No.117108

No.117109

>>117092

They have the backing of the snakes most likely.

We are smart ponies and can use diplomacy.

No.117110

>>117107
Do not revert until the world is crumbling around us.

No.117112

>>117110

Or we die.

Or tremendously fuck up and get imprisoned because someone else died from our choices.

No.117115

>>117101

Seconding this specific question.

No.117117

>>117109
No they don't. Reread Jr's post. They found the tunnel and took it over.

No.117118

>>117098
>>117101
>>117103
You calmly ask the Mayor for the Bullhorn. "…if I may?"

She rolls her eyes. "I've tried everything. If you have an idea, then I don't see why not." She hoofs it to you. "…I don't know what that gun up there is all about, but we've got some unicorns up front to catch anything they throw. Don't make him mad; we don't need any injuries."

You take a gulp before activating the horn.

"Rover, was it?" You call through the microphone. The Dog still looks like he's awestruck.

"H-how are you moving? What kind of magic is this?" Rover leans forward as far as he trusts his arms. "We're not leaving!"

"That's fine, we understand." You look back at the Mayor. "We just want to know if the hostages are okay."

"They're pulling carts! We give them water and food. They're fine!" He flicks his wrist your way. "We keep them as workers!"

No.117120

>>117117

That might be what they're told to say.

Those crystals probably block telekenesis.

No.117122

personally i don't think negotiation with the dogs is a good idea from afar, one wrong statement and everything and everyone goes to hell, i dont want to drag everyone into this.

whatever they are doing, it must be pretty important to try and take over a whole town. "wanting a tunnel" seems fishy.

i say we tell the mayor we are going in alone because we are made of solid granite, and just start walking to them.

No.117125

>>117118

"Workers huh? How much are they digging up? Surely not a lot. Maybe we can perform an exchange."

No.117127

>>117122

But then they might hurt the hostages.

Plus they might be able to disable us somehow.

No.117128

>>117118
Ask them about the tunnel they found.

No.117129

>>117122

wait, disregard that, i forgot about the hostages

im tired

No.117130

>>117122

I just don't know what to do.

Your guess is as good as mine.

No.117132

>that feel when it's probably 5 hostages and they want t2 per hostage.

Losing one would bite us in the bum, won't it?

No.117133

question them about why the tunnel is so important

No.117134

>>117125

I guess trying to buy some off is the only thing we can do without resorting to threats.

Tell Applebloom to go to the library and get Sweetie's gems from her bag.

No.117135

>>117134

Were they at the library?

I guess that's something safe she can do.

No.117138

maybe we can get them out of there by convincing them that that tunnel is going to be filled with lava soon

y'know, eruption and all that

No.117139

>>117135
They were in Sweetie's saddlebags, which we left at the library in the panic over Twilight
(Assuming nothing has changed, anyway; just catching up now)

No.117140

>>117135

no they should be with twi and spike at the hospital

or at least that's where we left them

No.117141

>>117138

We should save threats for a last resort.

>>117134

Thirding. This is the only purpose I can possibly see them having. I knew they were suspicious when this adventure started.

No.117142

>>117139

oh right, the bags are at the library but not them.

No.117146

>>117141
That isn't a threat.

No.117147

>>117140

That's where Sweetie is but her bags are at the library.

We can just tell AB to go to the library and if Sweetie's bags aren't there then she can check at the hospital.

No.117148

>>117134

no

the guards probably aren't gonna let squishy little applebloom back in

lets see if they will even take a deal for the hostages before sending AB on a possibly pointless item run

No.117149

>>117128
>>117133
"That's good… thank you for feeding them."

The Dog ignores your thanks.

"When did you find this tunnel? We didn't know it was here until we heard about it from you just now."

The Diamond Dog looks down. "We ran up this new tunnel! It was muddy and leads into lots of other new tunnels!" He looks ecstatic. "We have claimed this new gem horde in the name of the Diamond Dogs!"

You swear that you hear a couple of dogs chanting inside, rooting for the proclamation.

"And there's no way we're going to give this land up!" He points the gun down at the guards again. They don't so much as flinch. "Unless you want to work for us, buzz off!"

The Mayor leans over and whispers in your ear. "You're not going to get anywhere with these bozos. We've been arguing for almost an hour before you got here."

No.117150

>>117146

It might be. If they're unrelated to the snakes we have no proof, and if they are they were probably told that area would be safe.

No.117151

>>117149
Ask them if they know what dug the tunnels. Make sure that our tone of voice says we know the answer.

No.117153

>>117149

Tell them that we don't want to evict them, we just want the worker pones and are willing to pay to get them.

No.117157

>>117153

Just make sure we send Applebloom to get the gems.

No.117160

>>117149
…maybe we SHOULD work for them.
I mean, it would grant us access to the tunnel network.

No.117161

>>117151

Voting this and >>117157

No.117162

>>117149

>gem horde


yeah i don't think sweetie's little gems she was planning on using for a school poster are gonna be enough.

i remember jr saying if we let the dogs carry us away as a statue, we would have died.

No.117164

>>117160

Yes.

After all, we can work 5 times harder then the hostages without needing food, water, or rest.

No.117165

>>117162

Oh yeah.

Fuck. I don't know what to do. I am not a clever pony.

No.117166

No.117168

>>117151

I guess this is our best bet if they already having a gem horde.

No.117171

>>117168

I agree with this i suppose

No.117172

>>117149
>new tunnel
>it was muddy
>the snakes disappeared towards the schoolhouse in the rain
hmm

No.117174

Alright… we've got several very good options laid out before us. Let's look over everything, shall we?

>Send Applebloom to the Library to collect Sweetie Belle's Baby Blue Sapphires

>Try to buy the freedom of the Hostages
>Offer yourself as an exchange to get into the Diamond Dog tunnels
>See if the Dog's even know what dug the tunnels in the first place

There's a lot of options here. I can see why you guys are having trouble picking. That last option is the most popular right now. Unless anyone has any objections, that is the question that will be asked probably the last action for the night; I'm getting bleary eyed. Proceed?

No.117178

>>117174

Do it.

No.117180

>>117174

In b4 ded hostages.

No.117183

>>117174

ask the dogs about what made the new tunnel

No.117184

>>117174

Works for me

No.117185

>>117174

Well, we can't offer ourselves, that would be suicide.

There's just no connections here. It's a mess.

No.117187

>>117185

I'm half hoping that we can die so we might get some new insight that would give us leads.

No.117189

>>117185

maybe, maybe not

pretending to be a statue was suicide

for all we know they put us in a grinder to get the gold out of us

No.117190

>>117174
>See if the Dog's even know what dug the tunnels in the first place
This and the first option.

No.117191

>>117174

Another night and still no progress.

I feel bad. This is going to turn into another 20 week ordeal, isn't it?

No.117195

>>117178
>>117180
>>117183
>>117184
You stretch out your stony cheeks before clicking the Bullhorn on again. "I'm just curious now, but do you know who made your new tunnels?"

"I don't care what made them!" Rover shouts from behind the safety of a pair of haphazardly made gun sights. "These are Diamond Dog tunnels now!"

Again, you hear some faint rooting from inside of the schoolhouse. While they may be incredibly hard to deal with, they've certainly got spirit for their home team.

>Press?


I'll do an action or two more; I think you guys want to see if something's going to happen

No.117198

>>117195

Just ask them if it occurred to them that the creatures that made the tunnels would come back?

No.117199

>>117195

Press it

No.117201

>>117195

Press, but tread carefully.

Make sure to say it must have been something big to build new tunnels that quickly.

get them worried.

No.117202

>>117195

There's honestly not much more we can do.

>>117198

Maybe if they're more resistant, we can show them the scale as proof.

No.117203

>>117195
Press. Ask if the diamonds they found look like big snake scales.

No.117205

>>117198
I like this

No.117206

>>117201

Something big, thick, and powerful.

No.117208

>>117203
>>117202

I wouldn't mention the snake just yet.

Give the impression we know something they don't.

No.117213

>>117208
Okay then.

No.117215

>>117208

Yeah.

The scariest things are the things left to imagination.

No.117216

>>117198
>>117199
>>117202
>>117203
"What if those creatures come back? What will you do?"

Rover laughs. "We'll shoot them with our new gun!"

"But the creature must be really big. Those tunnels are huge, aren't they?"

"Enormous!" He calls down.

"Wouldn't it take a really big creature to dig those tunnels so quickly?"

The Mayor looks a little worried. "Raisin… the snake statue that was in town yesterday… did it.. come to life during the night and dig that tunnel?" She whispers to you.

Rover pats the cannon he's manning. "That's why we've got a big gun! Nothing can stop us!"

No.117220

>>117216
Whisper for the mayor and the others to step back.
"You can't stop me, and I'm a lot smaller than whatever dug those tunnels."

No.117221

>>117216

What if the creatures are made of stone like us or even something harder ?

No.117223

>>117216

"Your big gun couldn't stop me last night, and I'm just a little filly. Food for thought."

No.117226

>>117223

OOOOOh, nevermind, this is better.

No.117227

>>117216
"What, those beanbags? THOSE are supposed to stop whatever huge things dug those tunnels? They couldn't even stop ME."

"Here, shoot me again! I'll show you! Come on, it'll be fun!"

No.117230

>>117216

Ask them about their ammo

last we know they were shooting bean bags

act skeptical,keeping up the i know more than you attitude. something like "are you sure it's a big enough gun?"

No.117231

>>117223
>>117220

I guess if we can't free the hostages, we can fuck with them a bit.

No.117234

>>117227

A bit too confrontational.

No.117235

>>117227

i don't think goading him into open fire is a good idea

they might not be shooting bags anymore

No.117239

>>117223
>>117226
>>117227
>>117231
"You mean those beanbags you shot me with last night? Those didn't even phase me! How's that go-"

The Mayor yanks the Bullhorn away. "Raisin, we're trying to keep him from shooting us, remember?"

"Ms. Mayor, I was hit by one last night. It didn't do anything to me. If they see that it's completely ineffective, they might be willing to talk."

The Mayor looks very worried. You see her tap on one of the guards hovering above her. He cranes his neck down and listens. In a few moments, he gives out a quiet command. The guards assemble closer to one another, specifically protecting Applebloom and the Mayor. She gives you the Bullhorn back.

"And remember… we've got a secret weapon they're not expecting…" She looks towards the unicorn guards up front. "…I hope you know what you're doing."

>Continue?

No.117240

No.117241

>>117239

I immediately regret everything.

No.117243

>>117239

why not

keep talking, mention the size of the creature in comparison to the bean bag gun.

No.117244

>>117239
proceed

No.117248

ALSO

DO NOT MENTION IT BEING INEFFECTIVE AGAINST US

we do not want them to open fire on the guards.

No.117251

>>117248

Yeah, maybe we should just stop and do other things while they stew.

No.117252

>>117239
WAIT!

Carefully press a hoof into the ground first. Only go ahead with this if the ground is solid.

No.117255

>>117252

This goes without saying.

No.117259

>>117252

how will we know

we cannot feel

>>117251
i want to keep talking, but about how the gun will be ineffective against the thing that dug the tunnel, not the ponies nor just ineffective in general.

this thing knocked out twi and spike, and it might not be shooting beans this time.

No.117265

>>117259
Well if our probing hoof backed by GOLEM STRENGTH immediately sinks all the way into the dirt, we know it's not going to sustain our weight, don't we?

>>117255
Yeah, but if we don't say it's not going to go. We've fallen into that trap before.

No.117266

>>117259

Yeah, we should probably cut our losses and run.

We don't want the diamond dogs to flee and take the hostages with them. We're a hero and nobody will get enslaved on our watch!

No.117267

>>117265

OKAY YEAH MAYBE

I'm tired. check the ground before we walk.

No.117269

>>117239
well a gun like that probably takes awhile to reload, right?
what if there's a bunch of them? they only have one gun.

No.117272

>>117255
Nothing goes without saying.

No.117273

>>117269

But they also have the hostages.

No.117274

>>117273
I'm talking about the things that made the tunnel
not us
they probably won't give half a damn about the hostages

No.117275

>>117274

They'll probably feed the snakes the hostages to buy some time to escape.

No.117277

>>117255
>>117252
You test the ground quick, making sure that you're not going to fall through the road and into some pit of boiling magma. The ground seems to actually push back nicely… your hoof barely sinks in at all.

>>117240
>>117243
>>117244
>>117259
You take a few steps forward in front of the armored regiment. The trigger happy Diamond Dog stares you down with a cocky grin. "What's that you were saying?" He pulls back a large bolt on the back of the gun.

"Last night, you shot a pony and a dragon. They were merely sent to the hospital."

"Is that so?!" Rover calls down from above.

"Yes! Your big gun only hurt them a little bit. When a much bigger creature comes along, what are you going to do when it doesn't hurt them at a-"

You hear a thunderous report. The guards lower their heads and brace themselves. You flinch, but immediately notice that the 'sandbags' are hanging in the air. In the full light, you see that they're hoof sized burlap bags. You can see bumpy rocks making small dents all over the outside of the bag's skin.

Rover leans over to see the bags hanging in the air. "Cursed ponies!" He flips the large, wooden barrel end of the massive gun over. He pulls the bolt back and aims at you again.

"Catch this!"

You see the bags drop in preparation to catch the new projectile. You hear this report, only this time it's accompanied by a rushing sound… the ground is covered in these brilliant, sharp looking crystals.

Turning around, you see several guards with the projectiles sticking out of their armor. One of them is holding his forehooves. He's pulled back into the armored crowd.

"Retreat!" The Mayor calls out. The small huddle starts hightailing it back towards Ponyville. You can hear Rover laughing up in the tower.

As you back up, you can hear a crunching noise coming from various parts of your back. Feeling around, you crack off a couple of crystals. Amazingly, they seem to have embedded themselves into your stony skin…

"Shoo!" Rover flicks his wrist your way a few times before pulling the bolt back on the gun once more.

No.117279

>>117277

As much as I want to stand firm. Those crystals probably grow and cover your body.

We're fucked aren't we?

No.117280

>>117277

Retreat.

Maybe they will be able to fight the snakes.

No.117281

>>117277
>>117277

I immediately regret everything yet again.

No.117282

>>117277

Grab some crystal, we might be able to find out more about later.

No.117283

>>117277

Run back and apologize. We are not a clever pony.

No.117285

>>117282

Yes, grab some for analysis.

Might be heading back to the zebra's hut yet again.

No.117286

>>117279

Try and brush as many away has possible, and tell the guards that were hit to do the same.

No.117287

INVENTORY CHECK

I HOPE THOSE THINGS DIDN'T HIT OUR BAGS

No.117290

>>117286

Goddammit do this.

You would end the session with our first death, wouldn't you?

No.117291

>>117287

Seconding.

No.117292

>>117280
>>117283
Seeing the Diamond Dog ready his cannon again, you hold up the Bullhorn to apologize, but it seems to have been cut to pieces.

>>117282
>>117285
Keeping your wits, you snatch up a couple of the crystals and put them inside of your empty saddlebag pouch. You notice that it falls straight through; your bags appear to be slightly damaged.

>>117287
>>117291
GAME INFO:
INVENTORY:
Raisin: Hayseed, Sneezing Powder, Lamp (Shattered), Royal Medallion (Equipped), Grappling Hook + Cut Rope (Equipped)

Saddlebag has been torn: 1 pocket unavailable for storage

>Escape?

No.117293

>>117277
Ask Rover if he fights every pony from far away like a coward.

No.117295

>>117292

Tactical retreat

No.117296

>>117292

Apologize to the mayor for destroying what little diplomatic relations they had.

No.117297

>>117292

retreat.

was there anything in the torn pocket?

if it was something GET IT QUICK BEFORE RETREATING

No.117299

File: 1347698181329.png (20.71 KB, 531x574, 1336005256089.png)

>>117292

Retreat like a pussy.

I don't suppose we could have a hint?

No.117300

>>117299

NO

NO HINTS

WE GOT THIS

No.117301

>>117292
"How good do you think that gun is at stopping lava?"

No.117302

>>117299

If we need hints we deserve to lose.

No.117304

>>117295
>>117297
You pick yourself up and start hobbling away. You notice that your gait isn't as graceful as normal. You're moving a little slower… You suspect that the Diamond Dog gun has actually damaged you in some way.

Looking back, you see Rover howl from the top of the tower. The dogs inside the schoolhouse bark loudly, celebrating the small victory over a group of rather well armed ponies.

As you run, you hear another volley from the tower. This time, however, it's the sandbags. One hits you in the back of the head with some force, but it doesn't hurt whatsoever.

"And stay out!" Rover shouts after you.

End session for tonight?

No.117305

>>117304

Check to see if the crystals aren't growing over us.

I want to know if that's instant death or not.

No.117307

>>117304

seems likea good point to stop, i'm pretty tired.

HOW WE DOIN

No.117308

>>117302
We needed hints last time.
And look at how many times we screwed up.

No.117309

>>117304
How-Fucked-Are-We Report, please.

No.117310

>>117304
End it.

No.117311

>>117304

I guess. This is tough.

I just fucking wish that we didn't miss the event. Can you at least tell us if you think it might have given us a better direction without spoiling specifics?

No.117312

>>117308

>needed


we didnt need shit

it was taking too long and Jr forced hints upon us

WE WIN BY OUR OWN WIT OR WE DON'T WIN AT ALL

we got all our lives and we have not died, WE FINE.

No.117313

>>117308

And we should have lost. The only reason we didn't was because Jr was merciful and allowed us to do mental gymnastics to justify reloads.

No.117314

>>117312

Having all our lives doesn't mean anything unless we have information that can help us next time. We've learned nothing we can use so far.

No.117317

File: 1347698704902.png (83.49 KB, 377x377, 1315352971253.png)

No.117320

>>117314

We might be able to intercept the Diamond Dogs. We could scare away scouting parties. We can hide near where the silver helmed pegasi was and try to confront him. We can not fucking waste time with the whole poison plant thing.

No.117323

>>117305

Yeah, I guess if we're going to be fucked we should know now than dropping the bomb first thing next time.

No.117324

>>117311
GAME INFO: The event you missed made you miss out on some very, very good equipment… or at least a pick of potentially good equipment.

>>117309
>>117307
GAME INFO: Questioning the power of the Diamond Dog's new pride and joy may not have been the best direction to take the conversation. Now that you've been injured, things are probably guaranteed to go downhill from here. Thankfully, the crystals don't seem to be spreading… but…

Count your blessings; at least you didn't get him to fire that Crystal Cannon into the crowd of squishy marshmallow pones, right?

There is one event that you cannot do right now that involves one of your leads. You have also been given quite a bit of new information that should be extremely helpful in determining a sound direction. Unbeknownst to Rover, he may have dropped just enough information to keep you on track. (or at least get rid of any theories/assumptions)

No.117326

>>117324

that wierd sound we heard in the forest was the cannon wasnt it?

No.117327

>>117324

I guess I'll need to think about.

Fuuuck, another week.

No.117328

>>117324

Honestly deaths don't really matter if we're going to be reloading anyways.

No.117329

>>117324
dammit
I am so lost

No.117330

>>117324
>snakes dig tunnels
>diamond dogs find tunnels
>snakes cause eruption
>tunnel network fills with lava
>Ponyville, possibly all of Equestria, is fucked

but how the hell are we supposed to stop it

No.117332

>>117327

Next Friday, right?

No.117333

>>117332
GAME INFO: Yessir, next Friday. 100% guaranteed Raisin pone adventure time, no doubt.

>>117326
GAME INFO: As a matter of fact, it wasn't. That had to do with something else. Zecora was probably right with her analysis of the cause of the noise…

No.117334

>>117330

By tricking boss snake into eating us and punching its heart from the inside.

No.120652

Is there a Raisin log? Because I wanted to be present for Raisin Quest 4, but I forgot D:

No.120653

>>120652
Day 1 was on Pastebin, but that's it

No.122058

File: 1348133891972.gif (409.14 KB, 680x867, Pinkie stop eating the fourth …)

>>120688
All my <3 to you


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