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 No.31625[Last 50 Posts]

The Ankylosaur and its crew are docked, taking the time to enjoy the sights and sounds of the Rhinkos-5, a colony built inside an asteroid. Inside, the Cerotid people have built a beautiful city, but find that there are too few to really populate it.

And that they have brought some problems along…

 No.31627

Here is the updated ruleset:
https://docs.google.com/document/d/11vgfCEJaGbgVTnmHCTG-tC8M6Zjk1jHntTyLHnSBFOo/edit#heading=h.4s5gl2dycuhj

If you haven't already or lost access to your Character sheet, save a copy of this to your Google Drive and edit it:
https://docs.google.com/document/d/1msXERlzaKy500qH3bt4i-_gteGYOGisnq-mtneuWSN4/edit

>Frank

>>31593
"She's been eager to get in here more, so I'm sure she'll make sure to remind her teacher about it all the time." Petry uses her ComLink to send a message. "I'll let them know and they'll get back to you. Of course, that's if you find her. She'd been exploring the ship on her free time when she isn't with the little Human children."

>Shelly

Malvi goes into thought, spending a moment to look between you and Duana. "I really am thinking of taking it now, but a question occurs to me. Should I see if I can get one of our machines, or get one based on the Cerotid's appearance? It seems like an easy question, but it feels so important now…"

>Latasha

"Reallywoah!" His face beams with pride for a moment as he almost loses his balance with the weights. The three kids that came in float towards Seiz with Barbari escorting them and quickly get to talking as he demonstrates the lifts with them closer.

"Nice kid, looks like he's already making friends. He an acquaintance of yours?" Barbari asks. "He's usually kind of, jumpy, for someone bigger than everyone but like, 10 people here."

>Wan

The LEDs on the robot flash red, and it makes a move towards you…

 No.31628

>>31627
"Is that so? I'm glad she's making friends."

 No.31629

>>31627
"I noticed that too, poor kid, just needss ssome confidence. These weights will be good for him."

 No.31630

>>31628
"It surprised me too, and her as well. Looks like they had to improvise a classroom. I'll be honest, while it's nice to actually have her get real, useful, lessons, I'm still not used to being told that she has a 'curious' habit of picking up her classmates." Petry says that with a bit of a sigh. "But, with what we had to deal with before, it's been a real blessing."

 No.31631

>>31629
"Well, looks like he's already made a few friends. I doubt they'll be able to steer him wrong. I've seen him talk a lot with one of the ladies on the staff, so at least he's got a few to practice with." Barbari looks at his ComLink. "Oh, looks like the shuttle is on its way. Ready to go to the Hangar and beat the line?"

 No.31632

>>31630
"Knowing kids, they're probably just asking to be carried around because they like feeling tall."
I'll shrug.
"That aside, it's actually weirdly common for humans to be picked up at random around here. Not sure why."

 No.31633

>>31631
"Good idea." offer the human a hand to ride on and start moving that way.

 No.31634

>>31627
"If you will be interacting with Cerotids often, perhaps a machine that mimics their appearance will help them feel more familiar towards you. The reverse might help them acclimate towards your true appearance, if not for the fact that your machines do not really reflect your actual forms much at all."

 No.31635

>>31632
"Well…" Petry tries to respond before someone shouts out at her from the entrance to the Hangar.

"Oi, Petry, did you finish your part yet?" The Human female shouts.

"Oh, yeah, I'll be uploading once I get the last notes down. Oh, Frank, let me introduce you to my coworker, Rezzy." She tries her best to be polite, but Rezza quickly darts onto Petry's shoulder.

"Nice to meet ya! Wait, you're the Frank who brought her aboard, right?" She asks.

 No.31636

>>31633
Barbari hops on quickly, leaving the children to talk and float around with each other.

"Looks like the last pieces of the agreement went through, so we won't really be needing the mechs to go in there anymore. Oh, did I tell you? They offered to have me join the Cerotid Security Forces here. I'm thinking about joining them, but I had a small question for you. WHen you signed up with us, did they give you any training on how to deal with Humans?"

 No.31637

>>31635
"I'm pretty sure she came aboard under her own power, but yes I'm the Frank who suggested she come along with us."
I'll give a small wave.
"Nice to meet you."

 No.31638

>>31634
"And either way, I'll need to pick up a manual from the Mechanics. I should at least be able to fix what many of them will see as my 'body'. And then painting and customizing it…" Malvi starts looking through things quickly on her DataPad before Duana comes up and taps you on your leg.

"The Shuttle is coming in soon. Let's get down to the Hangar so we can be first!" She says with a big, eager smile.

 No.31639

>>31637
"Yeah, I doubt you could'a forced her. She's got her own spirit." Rezza says, taking a firm seat on Petry's shoulder. "Pleasure's all ours. Petry here has helped me get a lot of my own work done faster. She's been a real big bonus to the crew." Petry's blushing can't be seen through her feathers, but you get the impression of one when a simple movement of hers almost causes Rezza to fall off.

"You waiting for the Shuttle? I hear they actually managed to convert a building for the people staying here." Rezza asks.

 No.31640

>>31638
We'll leave Malvi to her planning; hopefully she'll be happy here.
One way or another, we'll have a drone along to keep tabs on her relatively soon. Relatively.

"Very well then, Friend-Duana. Collect your things and we'll begin jumping our group down to the Hangar." Reach over and tap Kamori to get her attention. "We are preparing to head to the hangar. Do you wish to come with us?"

 No.31641

>>31636
"Hm, some basics, like facial ques and common hand gestures, and to provide you with warm, small, blankets." I recall from orientation week.

 No.31642

>>31640
"Yeah, I'll come along. Malvi seems to have gotten into one of those moods and I'd rather not interrupt her." Kamori says. "Besides, probably the best time to stock up on a few things." She grabs her bag, putting her chair back and floating on along side you.

"We'll head to the Hangar with you." Pazu says, holding some measuring tape.
"Yeah, we've got some ideas and need to talk to the mechanics and all of you." Zapu adds. "What's it like to pilot your machines?" Asking the two Humans.
"Do you think if we got certified with the Cerotids machines, we could bring one?" Pazu asks you. "How has it been flying around with the Humans in their machines. Is it weird to have a conversation?"

They keep asking questions as you walk into the Hangar, more people gathering as the gravity is slightly turned up.

 No.31643

>>31639
I'll nod in confirmation towards Petry being a credit to the crew.
"There were a few things I needed to look at planet-side, but I'm not in any rush currently. As for the building conversion, I can't imagine it could have been easy in such a short amount of time."

 No.31644

>>31627
"Let's get out of here!"

Ditch the wires, make for the passage back to the elevator. This isn't a place to get stuck.

 No.31645

>>31641
"Small blankets?" Barbari asks as you enter the elevator, the gravity starting to be turned up, if only slightly. "I know the people staying here are going to get a course on Cerotid history and psychology, might have to worry about that as well."

The Elevator opens, revealing a fair number of Humans and even a few other Aliens gathered around. It's at least a bigger crowd than during your usual rounds.

>>31643
"Oh, about that. Don't tell the others, but I was able to look up what the place was before." Rezza looks at Petry and then around her, to make sure others aren't eavesdropping. "It was a toy store. But with all the stuff that happened, they just closed the doors on it until now."

From your angle, you can see the Shuttle start moving down the dock to the Ankylosaur.

 No.31646

>>31644
>"Doors opening, I can get through."
Doc says over your ComLink.
>"Just need to get Clora out of it."

You quickly dart past the machine, which stopped momentarily as you approached it but didn't make any other motions besides heading to the plug.

>"Hey, the lights are going out here again? Is everything alright?"

 No.31647

>>31645
"Yess, I learned humans get cold quite easily, so I should provide human citizens with small blankets when assisting them."

 No.31648

>>31645
"A… toy store? I wouldn't have thought there was much of a demand for one out here."

 No.31649

>>31642
Shake our head at the antics of the twins and their thinly-veiled attempts to say they want mechs of their own so that they don't feel as small.
"Well, Pazu, it is weird for Voldra to hold a conversation with sounds rather than thoughts, but it is so heavily required for all other species that we have grown used to it."

 No.31650

>>31647
"Are you carrying around blankets?" Barbari asks. "Anyways, looks like we made it in time. You got your ComLink ready? They'll be exchanging the Credits for use here."

>>31648
Rezza looks up at Petry.

"That's probably why we've been translating a lot of Human research into surviving and, uh, "reproducing" in space into their language." Petry says.

"I've been responsible for writing a program that helps translate their language, and we've been using it on their history books. The lucked into Fold drives early on, but they probably shouldn't have." Rezza adds. "You remember History class, how long we spent sending a few people into space at a time?"

The Shuttle is much closer, and the security staff are making sure everyone lines up.

 No.31651

>>31646
"The robots on this planet are programmed to pull wires out of plugs or something. Are you really sure they do science here?!"

 No.31652

>>31650
"Actually yes, I have two. Are you cold Barbari?" I ask him seriously as I push buttons on my comlink to get it into currency mode.

 No.31653

>>31649
"Okay, okay." She says, eagerly writing in Radio Transmitter into her list. "Hmm, you just traveled with Kamori onto Rhinkos-5, but have you gone along with Duana in her machine? I looked into it, she's got a lot of licenses and certifications, actually. I think she's probably qualified to fly the ship if it came down to it."

>>31651
>"Yagh!"
You hear coming from the ComLink as the two try to force open the elevator.
>"Wait, no, the service bots are programmed to make sure everything stays plugged in! Someone must have messed with them. Can you get the cable plugged back in?"

The wire is unplugged in an easy manner, then the robot continues on its merry way.

 No.31654

>>31650
"I, uh. I see."
While I'm curious as to how a Cerotid would handle porn, I'm not THAT curious.
As for Rezzy's question about space history…
"Well, yeah, but I always figured that was a cost issue at the time. I'm guessing the Cerotids skipped the 'few at a time' stage and went straight into reckless travel?"

 No.31655

>>31652
"No, I'm fine." He gives you a sarcastic smile. "But it's good to know you have them. Look at the crowd. You might have a few people sitting on your tail on the way over."

An information guide pops up, with a simple list of things that the Cerotids will have for sale. Most are simple clothing, jewelry and accessories, specific hygiene items, as well as the rates for the 3D printers.

>>31654
"Yup. Remember all those people who just wanted to get themselves shipped out into Mars, or all those who managed to find rides when we made contact and are in the galaxy somewhere now? They did that with about a fourth of the research we had done at a similar time period." Rezza crosses her shoulders.

"Our time to get into space was similar to yours, but we didn't have usable planets, so a lot of our research went into cryogenics and long-term storage, but much of it was stopped when we were able to get the contract to go into the water world. Even that the Cerotids lacked."

 No.31656

>>31653
>"We already plugged it in once, it keeps unplugging it! I don't really want to blast something in here, I could end up knocking out the power in the whole building!"

 No.31657

>>31656
>"It's just a robot, maybe you can just get something in it's way?"
Doc asks.

>"Oh, try to find the power switch on it. Or pull out the battery, I'll let the staff know it was an emergency."

Clora says between trying to force the door open.

 No.31658

>>31657
Complain,
>"But I'm not good at doing stuff that's not explosive! Eva, can you do it?"

I'll jaunt back to the plug, and jerk it into position, hopefully to lure the robot back.

 No.31659

>>31655
"Hmm, the selection looks pretty normal, what is everyone so excited about?"

 No.31660

>>31655
"That would explain why the tech is generally in the 'easy to use' category. They've had to make it so it can work with them running off on wild planet runs."
And it would explain the touchy political situation between the colony and prime planet.
"Long-term storage sounds like it would have still been a useful field, though."

 No.31661

>>31658
>"It should stop if it feels too much interference, as a safety measure."
Clora says as you lift the wire back into place.

"Leave it to me, just keep it occupied by trying to put the cable back." Eva says as she tiptoes towards the bot, its LEDs flashing as it tries to compute its next move. Roll Melee to lift.

>>31659
"It's a real chance for a lot of people to get real, solid ground beneath them. They've done a lot to improve the filters, but won't it also be nice to breathe naturally filtered air for once?"

 No.31662

>>31653
"We cannot say we have. We have seen Friend-Wan in action in her machine, but her assets are much different from those of Friend-Duana. Though we are more interested in observing it's effects on her Fold abilities than her dexterity in piloting it."

 No.31663

>>31661
"This planet really can't do anything right!"

'1d10-2'

Roll #1 6 - 2 = 4

 No.31664

>>31663
Oh right forgot dice changed

'2d6-2'

Roll #1 2, 1 - 2 = 1

 No.31665

>>31661
"Depends on how these aliens treat their planet." I shrug.

 No.31666

>>31660
"They'd probably sell you the research if you asked." Petry says as Saanen and Contentin walk up to you now that the gravity has been set to the same as Rhinkos-5. "It'll probably work better with you, since you can get more Humans in one spot than you can with us."

"Ready to go Boss, Shuttle is about to dock." Cotentin points out the massive vehicle floating into the Hangar. In the Passenger seat, you can see Enny with another Cerotid.

>>31662
"You'll have to tell us what it was like. Oh, do you have video of it?" Pazu looks up at you eagerly as the Shuttle parks itself in the Hangar, a large group of people getting ready to board it. "Oh, an important question! What color do you think the Humans will like that still looks cute?"

Zapu leans down, showing Duana and Kamori the full list of items that the Cerotid will stock for them today.

 No.31667

>>31666
"Right, well, that's my cue. Might look into that long-storage idea, since it might come up for supply transport after we set ourselves up. Was nice speaking with you two, and we'll be in touch about that class study thing."

 No.31668

>>31663
>>31664
Despite failing to really lift the heavy cable into its socket, you manage to trigger the sensor on it every time you pick it up, causing the machine to start turning around, only to stop when you drop the cable, and then repeat with every lift. Eva's able to sit on the power switch to turn off the device without hitting her head on the "roof".

Above you, you hear some heavy foot steps approaching.

 No.31669

>>31668
"This place is a mess."

>"Is the power back on? I hope there aren't more of them or I will have to get sparky."

 No.31670

>>31665
"At least the ship will get a full cycle of air and water while we're docked. I'm sure the filters were starting to back up, even the water had a weird taste to it. Couldn't you taste it too?" Barbari says as the Shuttle opens, a pair of well-dressed Cerotids walking out.

>>31667
Look like Enny and another staffer showed up to greet everyone. She even waves at you as they start their quick lecture, letting everyone know where they're going and what to expect. With that, they start letting everyone board.

"Thanks again for what you did back there." Enny says, crouching down towards you and your crew. "You and your partner were so calm back there."

 No.31671

>>31670
"It did had a bit of a smell to it." I agree, waiting for our turn to go to the surface, and keeping a casual eye on the cerotids.

 No.31672

>>31669
>"It's powering on now. I can see a few other lights coming back on from here."
Clora says as Doc helps pull her out.
>"Can you come back now? This is all too unusual for me."
Doc asks.

Above, you can feel a heavy step pass over you, and a panel in a small area ahead of you start getting removed.

"Honestly, what kind of robots do they have here. Back on the Home World, those robots would have cut the power to the whole building." You hear a Cerotid say as another heavy set of foot steps approaches.

 No.31673

>>31666
"We do not remember if we recorded our cooperation with Friend-Wan when fighting off pirates, but there is sure to be footage of the fight somewhere on the ship's systems. Perhaps Friend-Kamori would be better suited to looking for it. From our observation, her preferred methods are… explosive."

 No.31674

>>31670
"You held together fairly well yourself for someone not used to that sort of thing. Ijapa and I really only had the dubious benefit of experience."
It's just Contentin and Saanen here, right? Our discrete shopping adventure isn't going to stay very discrete if Civet's along for the ride.

 No.31675

>>31671
One of them helps the Humans safely board the Shuttle's seating. You can see that a lot of the seats have been bolted on.

The other is having a conversation with some of the Mechanics.

"Yeah, hopefully they have better filters there too. Maybe I should pick one up. What do you think?" Barbari asks.

 No.31676

>>31672
Go investigate the removed panel. Is that them…?

 No.31677

>>31675
"upgrades are always nice, if the price isn't too high, they might try to overcharge you since you're an alien."

 No.31678

>>31673
"Uhuh, go on…" She eagerly writes down notes. "Hmm, do all of their machines have weapons, is that supposed to be standard? Is where they come from that dangerous?" She asks as you start moving with the group into the Shuttle. There's a Cerotid talking to a group of Humans next to the shuttle.

 No.31679

>>31674
Civet has been *assigned* a few other duties. Your two cohorts made sure of that.

"Sorry, the whole job was to put on a good face for the colony, but you're the ones who did a better job of that when trouble went down." Enny looks at the rapidly shortening line. "You should hurry. Wouldn't want to leave without you."

 No.31680

>>31676
Dust falls through the gaps as the panel is removed, a huge Cerotid arm reaching down and around for something.

It definitely isn't Clora!

"Come on, where is that thing!" One of the Cerotids yells as another taps his foot.

 No.31681

>>31678
"We do not believe all of their machines have weaponry, though the majority of the ones we interacted with were armed in some fashion or another. That does not necessarily reflect their home environment though; hunters developing tools to assist in bringing down prey is widespread, and this is among their first forays into the stars; it is only prudent to come prepared. Of course, it must also be considered that the universe by nature is dangerous; safety is something that is built, after all."

 No.31682

>>31679
Excellent.
"It's fine, Enny. Someone having a, if you'll forgive the expression, 'human' reaction to a situation like that reflects much more positively than you might think. Especially if dealing with that kind of thing is nowhere near your job description."
We can talk on the move.
"Oh, and before I forget, these are Saanen and her husband, Contentin, the co-conspirators for the gift we talked about the other day."

 No.31683

>>31677
"Hmm, that's right. They still have to make some credits on it." Barbari says as your guided into the Shuttle, numerous Humans around, as well as the Voldra entering it with two other small aliens.

"Hey, what do you think would happen if I went to live here on Rhinkos-5? If I stay here long enough, do you think they'll start thinking of me as a regular citizen? Or is that too much?"

 No.31684

>>31680
Oh, he's looking for his dumb robot. Is it nearby? I could give it a shove in his direction.

Melee? '2d6-2'

Roll #1 4, 3 - 2 = 5

 No.31685

>>31683
"I don't know Barbari, do you think I'm just a regular co worker yet?" I suggest as we sit down for transport.

 No.31686

>>31681
"That makes PERFECT sense." She says, nearly bumping into someone in line ahead of her. "Hmm, any recommendations?"

"Oh, we still have a few seats for you." The Cerotid attendant says, pointing out a larger chair for you and the Twins. Except the Twins are still small enough that both of them can be put into a Cerotid seat with room to spare. They look defeated when they see the situation.

 No.31687

>>31682
"Thank you." She says, walking alongside while bringing up her DataPad. "I remembered what you mentioned and asked around. I've managed to get you a few more options, plus one of the technicians has access to a few more dyes than the rest of us. Here, I'll send you the list of options, and we can handle the coloring after."

Your ComLink pops up with a new message.

 No.31688

>>31687
"Thanks."
Let's take a gander.

 No.31689

>>31684
With a few good pushes, you get the shutdown robot within the Cerotids reach.

"Huh, there it is, the dumb thing." He says, his massive fingers gripping around the robot. As soon as he gets a good grip on it, he pulls it out with surprising speed, banging his huge hand on the way out. "Darn thing just seems to have turned itself off."

He hasn't seen you, since he only put his hand in there.

"Should we show ourselves, or just try to get back to Clora and Doc?" Eva asks, unsure of what to do.

 No.31690

>>31686
"We would tease you about getting a bigger weapon to fit the theme you're going for, but that might result in collateral damage if you cannot control the weapon."
And now we are even more glad we did not make that joke, as it would sting even more if we had.
"It is worth considering that if you do end up getting mechs, they will likely need to be larger than the standard human machine, in order to house all the necessary systems as well as you."

 No.31691

>>31689
"I think they know it's malfunctioning, so there's no need. Let's go back. I mean, at least we should get out of here before the elevator shuts off again."

To the escape!

 No.31692

>>31688
>>31685
"Now you've spun it on me, huh? Well, to be honest, I'm going to go with yes. We've worked around each other for a while now, and getting shot at has done wonders. But I think the best part is I can count on you to do the paperwork. Do you know how much I have to hound the others to do theirs?"

>>31688
The first few options are fairly simple. Square, Oblong, Wrap, and one that the translator has trouble with and merely puts as Sarong(?). Going through a few of them, there are choices for frills and other marks to add. Then you get to the colors. A massive color wheel and selection pop-up, as well as a list of textures. Saanen seems happy to go through the list, but something seems off besides the language barrier. Roll Tech.

 No.31693

>>31692
'2d6+2'

Roll #1 6, 3 + 2 = 11

 No.31694

>>31690
This time, both Twins start typing into their DataPad as the Shuttle takes off towards Rhinkos-5.

>>31691
You walk around the opening the Cerotid created, noting the nice suits they wore but the vulgar way they talked.

Clora is waiting for you in the Elevator, having jammed some loose furniture in the way of the door. She's got her immense furry hand waiting for you so she can get you back into your machine.

"Thanks, I don't think we could've gotten out without you two." Clora says to the two of you.

>>31693
Playing around with the color wheel, you and Saanen quickly start noticing that exported images don't match up to what you had originally designed.

The Cerotid do not see color like Humans do. And there might be good odds that Civet won't see them exactly like you.

[PAUSE]

 No.31695

>>31692
I make an amused lick at the air.
"Your paper work is simple at least, one page for most things."
"It will be a sshame to lose you, but, I think you'll be fine, if you wind up staying here."

 No.31696

>>31694
Shiiit.
"Saanen, this might be a bit of a problem. Do you know how Civet sees colors?"

 No.31697

File: 1529801044304.png (58.17 KB, 512x512, cerotid color wheel.png)

>>31695
It's a bit easier to see the differences in size when you have so many Humans around you. The giant Insect and the two smaller aliens with it just help.

"Well, if this whole project gets going, I might be able to catch up to you. That is if you're thinking of sticking around after it's done?"

>>31696
"I'll look up some information, see if we have anything on the network about it. Meanwhile, can you try to decipher this thing? I think I got a wrap around how they see colors."

 No.31698

>>31697
"Sstick around? I actually like the Ankylosaur, humans, I think I'll stay with them for a little while."

 No.31699

>>31698
"Then we'll keep in touch. I know the Voldra can send messages, and if they get another one on Rhinkos-5, I'll keep in touch. For now, let's enjoy the view now that we aren't working."

One of the Cerotids stands up in the shuttle and fixes her clothes as the Shuttle enters the living areas.

"Hi, my name is Enny, I'll be one of the many Cerotid contacts you'll have here on Rhinkos-5. We'll be providing you with the necessary contact information shortly, but for now, I'd like to take this moment to show all of you where some of the facilities are located. On your right, you'll see…"

 No.31700

>>31699
"want a better view, tall friend?" I offer him a hand to lift him up to the window while we gaze at alien buildings.

 No.31701

>>31697
I'll send a query for the color recognition for Civet's species to the medical record keepers, while I try and puzzle out this color wheel.
It's got an awful lot of yellow on it, so maybe they don't see that part of the spectrum the same?

 No.31702

>>31700
"Yeah, I'm much happier getting a lift like this when we haven't been getting shot at."

As the shuttle passes through town, you get a much better view of the city inside the asteroid. The buildings double as support beams, holding up the dome. Despite their efforts to try and make a solid blue sky, the stars still shine through the current day cycle.

"Hey, do you have any of these in your solar system?" He asks.

 No.31703

>>31702
"Oh yes, we have sstars, and moons, one of them is covered in factories, and if it gets close enough you can use a telescope to see the smoke."

 No.31704

>>31703
"The factories that bad? Even for our moon, I don't think they'd have let things get that bad, and we littered our atmosphere with satellites. I think ours finally has some decent hotels on it."

 No.31705

>>31704
"I'd rather have them up there, than on our planet. It makes sense." Lick the air curiously in thought. "And having tourists come to the planet itsself is better business."

 No.31706

>>31705
"True. It's not like we aren't putting more factories out in space. Plus, they make decent platforms to do other things out in space. I think they mentioned several Cerotid facilities outside that were similar."

The shuttle slows as it enters one of the buildings, the announcer stopping in front of the door and giving the Humans instructions on where they'll be going.

"Looks like this is my stop. We'll meet after!"

There are several Cerotid staff members helping get everyone where they are going, and one approaches you and the other Aliens.

"My name is Tosho, I'll be your Assistant today. Does anyone have any questions before we get started?"

 No.31707

>>31706
Wave goodbye to the human and merely slither to the right spot while waiting for Tosho to lead us somewhere.
Examine his spots trying to remember them too, so hard to tell these aliens apart.

 No.31708

>>31707
With Tosho, it's not his spots that will give him away, but his spiked up fur. It compliments his horn.

"While we had to adjust our inventory slightly for the needs of the Humans, it'll be easier for most of you." He says as they raise up a pair of large metal doors. Behind them, a whole shopping warehouse! Almost any kind of home good you can imagine are located, with plenty of clothing, apparel, and sundries.

"Oh, and one other area we usually keep off-limits to everyone not on the security team." Tosho says as he points to an out-of-place cargo container. "We have some weapons and equipment for sale. While, not as diverse as what we've seen others have, we do guarantee the quality of what we sell." Inside is a buff looking Cerotid in full Security Team armor and a simple selection of weapons beside him. However, there is also a tablet screen with more options.

 No.31709

>>31708
"Interessting." I comment and slither over to that weapons booth, just to look.

 No.31710

>>31701
>"Get back to you on it."
They respond.

"We could try to sync the Cerotid with ours first, then try to match it with Civet's? This is going to be harder than I thought." Saanen says to you.

"Then there's the style, we've got three choices, and from how Saanen has reacted to them before, it'll be *super* important." Cotentin adds.

>>31709
Whereas the weapons the Humans provided you were built on the ship, with replace-ability in mind, these weapons are much more cleanly designed. They have a functional aesthetic, and they at least offer replacement grips, guards, and a few simple accessories to improve what you have.

 No.31711

>>31710
"Style's always important, isn't it?"
I'll nod at Saanen.
"That might be good, then we'd be able to translate straight from their color recognition to hers after we match them both with ours as a mid-point."

 No.31712

>>31710
"Ooh, what kind of rifles do you have.." Do they have anything better than my own stuff?

 No.31713

>>31711
"Yeah, but I'm trying a few combinations of contrasts and hues and not getting too far. Any luck on your end?"

"To your left, that's the facility where you'll be staying at. We're modifying it to function as an embassy and apartment complex, but you may still have to deal with some Cerotid roommates…" Enny says, acting the tour guide for everyone here.

>>31712
They've got some nicer looking rifles than what you've seen with the Humans, but they also ask more for them.

>WT-4 "Cuerno"

>Cost 500 Credits
>Weight 1
>Remaining Stats are Similar to current Assault Rifle

It's much lighter than the Rifles on order for you on the Ankylosaur, thanks to the variety of materials in its build.

>ELK 2 "Shocker"

>Weight 2
>Cost 500

Instead of traditional ammunition, it shoots a container of electric goop. No real penetration power, but it does an additional half damage against Mechanical enemies, but it only holds two charges before needing to be reloaded.

 No.31714

>>31713
"Inverting the colors gives me just more of the same. Either they see more on the yellow end of the spectrum than we do, or they don't and it's just a larger wedge of the color wheel."
I'll look up at the building. How's it look for something that was likely a bit of a rush job?

 No.31715

>>31713
ooh, and we just got paid right?
My tail slithers in place and I purchase the Cuerno, asking for the shiniest new grip I can on it.. and see how much that leaves me with.

 No.31716

>>31714
The first two levels seem new and clean, but the third and fourth have had their walls removed. Construction crews are adding "Human apartments" in the same way you did to the Ankylosaur. The rest is still clearly intended for Cerotids, but their low population anyways means you won't have to worry too much about massive roommates.

Or gargantuan snorers.

"I feel like I'm getting close, but every time I make a final adjustment, I get thrown off." Saanen says. "Let me see what you've done to it."

Roll Tech for hint.

 No.31717

>>31716
Convenient.
'2d10+2'

Roll #1 3, 6 + 2 = 11

 No.31718

>>31715
>Cuerno acquired
>Grip means Steadied shots are now +2

You've still got 1000 credits to spend that have been converted to Rhinkos-5 money.

"The ammunition for now is just blanks, but you'll at least get a feel for the weight of it. Compared to what I saw you and those 'Bots were carrying, this should be easier overall." The weapons vendor says, eager to chat up a fellow weapons afficionada. "I get why you were using them, but I'm surprised none of them dumped them as soon as they could. Even the Humans should have been aware, I've seen their tiny rifles in the DataPads."

 No.31719

>>31718
Lift it up to see how it feels.
"Humans, they try, but they're sso tiny they just can't see the difference, the refined barrels, this low impact butt.. to them its all huge guns."

 No.31720

>>31717
Remember we switched to 2d6
"I don't think it's inverted. Maybe just the contrast, or the hue. They're from an Earth like planet right, would the gravity affect anything more?"

>>31719
"What surprises me is they have so many. These are old designs back from when we were all on the same world. I'm going to try and, uh, borrow some of the designs of theirs I've seen. I like some of them, and the novelty if they see a supersized version of their guns."

 No.31721

>>31720
"If you make a supersized eagle style pistol, give me a buzz on my commlink." I give him my info.

 No.31722

File: 1529809060739.png (4.55 KB, 512x512, Civet Color vision hints.png)

>>31721
"Hope you don't mind being on the wait list then. A few of the other Security Team members have been asking, and now that we have that treaty, I have to ask for permission. Upside will be that if I can get one for you, it'll be up to the standard pistol ammunition you can find elsewhere. While I wouldn't mind charging you, I'm sure you wouldn't want to keep having to pay me for bullets."

>>31717
>"I got some of the information you wanted, but it seems a bit weird to me. Sending it your way."

 No.31723

>>31722
"I can see shipping being a problem." I agree with a tongue lick of the air.

 No.31724

>>31720
right. right, I'm retarded.
"Well, gravity bends light, sure, but that would only really effect which way it's shifted between red and blue…"
I lament having never taken those art-related physics electives when I had the chance.
>>31722
"Thanks."
I'll muddle over these for a second, while still trying to keep an ear open for Enny's tour spiel.

 No.31725

>>31723
"Once I get access to some of the designs, I can take care of the rest. Anything special comes up, I'll send you the information for the 3D printers to take care." She says, looking around at her selection. "What about armor? or any other accessories for you? I've got a few that might fit well with you. We've got a rack of them on the side." She says, pointing a neat grouping of various armor types.

 No.31726

>>31725
Slither over to the armor rack. "Anything to cover my arms?"

 No.31727

>>31724
"To the side here, you'll see our entertainment district. We import films and others from our homeworld as well, so you'll have plenty of options if you decide to spend a night on the town. And thanks to the treaty, I'm looking forward to seeing the ones from your world."

>>31726
"A few pieces on the table over there. The lighter ones weigh less, but don't hold you down as much as the heavier ones do."

>Cerotid Light limb armor

>Cost 200 credits
>Damage Resistance 2 with Weight 1

>Cerotid Heavy limb Armor

>Cost 900 Credits
>Weight 3 but remaining stats are similar to Heavy armor

 No.31728

>>31727
"Do these come in dark green?" I lift each one judging just how much they would weight me down. "Or maybe a red sand tone?"

 No.31729

>>31728
"Red Sand? Sorry, I've been on Rhinkos-5 all my life, I don't know what you mean by that. Can you give me an image of it?"

 No.31730

>>31729
"Hmm, not sure if I have a picture on me.." check my com link for pictures of the red desert. '2d6'

Roll #1 3, 5 = 8

 No.31731

>>31727
"Should be interesting to see yours as well."
Scratching my head a bit, I'll keep muddling through this color nonsense.
Futzing with the contrast adds more yellow to make it closer to the Cerotid spectrum, but it gets rid of the intermediary colors…
Pinching the bridge of my nose, I'll groan slightly under my breath. How is it that I can understand bizarrely alien tech, but a simple color recognition problem gives me conniptions?

 No.31732

>>31730
There's some old photos from trips and vacations you can share on there.

"Hmm, it looks pretty unusual. Let me try out this printer." She steps away to a small machine, typing away at it. When she comes back, she hands you a more yellow tinted card. There are several shades on it, but all clearly yellower.

>>31731
"I think I got it!" Saanen says, sharing a few of her findings with you as the Shuttle starts slowing down, making it's way into recently converted toy shop. "Try these quickly and we can get them out to the others."

PAUSE

 No.31733

>>31732
"that's not really red, but.. it does compliment my hood." hold up a few of the swatches. "what do you think?"

 No.31734

>>31732
"Right. Once we've got them sorted, I'll forward them to the people on the ground and the medical team as well, since it might come up."

 No.31735

>>31694
I'm not going to risk a hop into her hand when the gravity's on, I'll just stand on the edge with my arms out so she can grab me.

"We heard some kinda work team, it sounded like this was some kind of happen-again problem. You gotta put your robots under control!"

 No.31736

>>31735
Her large hand engulfs your vision as she picks you up an puts both of you back into your Mech. There's a large piece of her fur stuck to your suit as Eva is helped into it.

"We've been having some power issues recently. If I didn't back up my data so much, I'd have probably lost something."

"Excuse me, are you Clara Shaxon?" A well dressed Cerotid walks up your group, a partner next to him. "And you must be Doctor Zorani we've heard about. Can you come with us?"

 No.31737

>>31736
Correct obviously over my mech mic: "She's Clora not Clara."

 No.31738

>>31737
"This is what I get for relying on those loose horns in the Intel division. Me getting corrected by some chatty robot." He says, visibly flaring his ears and nostrils in a way that makes Clora back up. The other one keeps his face watching your machine. "Your presence has been requested by my superiors. If you'll come with me, I can get you to an elevator that doesn't experience too many malfunctions, if you get my drift…"

"If you'll excuse my Assistant, the Humans like to make machines that have personality, as they like to put it." Doc says.

"Does she want us to pretend to be a robot?" Eva asks you as Doc follows the Cerotids.

 No.31739

>>31738
"I think I asked that before we started and didn't she say it wasn't necessary this time…? But, then, I'm not sure this meet up was planned either… Um, but I guess they don't care if we follow so let's just go for now?"

 No.31740

>>31739
"Yeah, look at how Clora is walking now. She was way more bubbly before we got into the elevator." Eva replies. "Let's just play along for now. They are at least expecting us to say some stuff."

The two well dressed Cerotids walk you into a larger freight elevator, encouraging the two scientists to get in quickly.

"Apparently, your work into Fold adaptations has become quite popular recently. Mind if I ask what you've been up to recently?" One of the Agent says.

"Well, uh…" You can feel Clora shrink back, but it's hard to see if it's the fear of the Cerotid, the question, or her own personality. Especially when the massive snout of the second Agent comes into view. He taps on your cockpit glass, unable to see inside since the protective film wasn't removed. He taps on the window, the end of his index finger almost the size of your head.

"So, anything special about these Human made machines?" The second agent asks Doc while looking at you.

 No.31741

>>31740
"Negative. Machines are made in factories which is the opposite of special. Like Bizzaro-World snowflakes. Beep buzz."

 No.31742

>>31741
He backs off for a moment before bringing his face in for a closer inspection.

"You're right when you said it has a personality." He says, touching the seems where plates connect and sometimes around the cockpit. "How good are they with kids?" He seems to be enjoying himself, but Doc doesn't seem to do so as Clora continues to stammer on.

The Elevator comes to a stop and everyone is escorted out towards the parking lot. "I know you have a contract with the Humans, but I'm afraid you'll both be coming with us for the immediate future."

 No.31743

>>31742
"Only one in thirty one children under the age of five reads the user manual. Buzz bleep."

 No.31744

>>31743
"Well, my kids are pretty smart, I'm sure they'll figure it out." He says, walking towards his comrade and past Clora. It's here that you notice both are shorter than her as they click on their ComLinks and a pair of well-armed Robots come out in front of vehicle. Both of their arms have been replaced with guns, but their armor plates have been removed.

"Ladies, if you please…" The Agent says in a snarky tone.

"Actually, I think I have another idea. I didn't explain everything a Human machine can do. How's about a demonstration on that van of theirs. Up for it you two?" Doc says.

 No.31745

>>31744
"What? Really? I mean these weird aliens have really fragile technology. All of it is gonna fall apart and they might get mad."

 No.31746

>>31745
"I think we passed that point a while back, so just charge up that Explosion already!" Eva says, adjusting the machine for proper output. "I'll handle the rest!"

"What abilities?" The Cerotid Agent says, both machines taking aim at the three of you.

 No.31747

>>31746
Well the car isn't a threat so let's not take risks. Let's just start with a small 2-target spirit bomb on the robutts.

"EX-PLO-SHUN!"

'2d6+3' (Crit range +1)

Roll #1 4, 2 + 3 = 9

 No.31748

>>31747
Both enemy robots are sent reeling, their exposed electronics shorting out and disabling them. The two Agents standing in the ground are now face first into the ground in front of you, one of them with a massive crack on their horn. Also, their van still managed to catch fire.

The alarms go off as the sprinklers start trying to put out the flames.

"Alright, everyone move! Let's get out of here!" As Eva moves the Mech to pick up the surprised Clora, Doc summons the vehicle you arrived in. It comes out of its parking spot nearby, opening its doors for you.

 No.31749

>>31748
That was fast! Comically dive into the back seat.

 No.31750

>>31749
Everyone quickly gets inside as Doc assumes manual control of the Vehicle and drives out as quickly as possible, hitting a few posts on the way. Clora is breathing heavily as Eva tries to keep your mech stabilized.

"That, was way too powerful." CLora says worried and looking back. "Is that your upper limit?" SHe asks, trying to get herself focused to block out the situation she was just in.

"It'll be alright, don't worry." Doc says as she drives back towards the Ankylosaur.

 No.31751

>>31750
"What? Upper limit? That wasn't even impressive. I could do like… ten times more damage than that. That was being careful."

 No.31752

>>31751
Clora's eyes widen in shock before she draws back into herself. "So that means your output could be closer to that…" Her lips keep moving but she's just mumbling now, trying to do calculations in her head. She's even using her fingers instead of her ComLink.

"I think you broke her with that." Eva says as the apartment complex starts fading into the distance.

"You girls back there are okay?" Doc asks as the gate towards your ship, and corresponding guards, appear ahead.

 No.31753

>>31752
"Have we made a mistake?" I ask, uncertainly, pointing at the guards.

 No.31754

>>31753
"I think those are the regular guards from here." Eva says. "The other two were dressed differently."

Clora is lost in her calculations as Doc slows down, opening the window to explain the situation to the guards.

"But I think whatever happened here, they're safe now." Eva says, leaning back into her chair.

 No.31755

>>31754
"Everything in this world is bizarre. Not even their guards work together, they're all at war with each other, even their robots."

 No.31756

>>31755
"You're right. From the way things have been, I just have to wonder what led to all that craziness." Eva says with a sigh, leaning on the console in front of her. "Once we get back, I might just sleep the rest of the day off. You?"

 No.31757

>>31756
"Usually, I play with Calta when I'm done. I wonder if this is all wrapped up so easily?"

 No.31758

>>31757
"Calta, huh? Did you notice she switched conditioner? Anyway, whatever happened, I doubt it's far from over. But once we get to the ship, we'll leave it as someone else's problem." Eva adds as some of the other guards get on the radio, the gates opening and allowing your vehicle to pass through.

[Pause]

 No.31759

>>31733
"Don't think you want my full opinion just yet, but how do they feel? You're going to be in them for a while when you need to use them."

>>31734
"She's probably already picked up on the differences already and just had her Translator shift some of the words. I mean, it'd have been obvious with some of the color coded stuff we work with. We'd be in big trouble if she had been mixing the polarities."

>>31694
>>31690
"We think there's a few models that might fit us, but…" Zapu says.
"No cool transformation like theirs." Pazu finishes. "But at least we can get around better with any option."
"Come with us, help us find a good model!" Zapu adds.

 No.31760

>>31759
"Still, it's better to have it on record in case other people run into this problem too."
I'll think a second.
"So the real question is whether we get her something that looks the right color to us, or the right color to her."

 No.31761

>>31759
"Certainly! We may not be as versed on mechs as someone like Friend-Frank, but we can certainly provide you with feedback!"
And make sure they don't go too overboard and end up with something frustrating or clumsy to use.

 No.31762

>>31759
Well. touch the fabric a bunch, and pull it and such, what's it feel like? strong?

 No.31763

>>31760
"Beauty is in the eye of the beholder." Saanen says with dignified airs. "It has to look good to her first, but we can handle the material ourselves."

>>31761
"Yes!" Pazu shouts, her high pitched shout getting everyone's attention.

"Alright, looks like our destination is in view." Zapu says, trying to cover for her embarrassed sister. "There's a separate area modified for Humans, but there's a separate one for others. "You can come with us first and meet with the others after they're done."

"Wait, we're going to different places?" DUana asks with a tinge of disappointment.

 No.31764

>>31762
Most of the fabric is smooth and tough. A few tugs of yours don't go too far as the material refuses to give too much. There are parts where it holds the more capable armor pieces, but even these aren't too heavy after you've worn them for a bit.

"Since it's all 3D printed, you can send your measurements and any necessary information for us and we can get you something custom tailored for you at no extra cost."

 No.31765

>>31763
"Naturally."
Speaking of which, that's about where Enny steps back in, right? She was showing us around, after all.

 No.31766

>>31764
"Oh, you mean you can do things besides vests and armbands?"

 No.31767

>>31765
She's finishing pointing out the locations of Rhinkos-5, so you might need to download a map when everything is said and done.

"Our destination is closing in, so I'll give a few pointers to everyone. We have an altered area for Humans and another for others, so you'll be following, let me see, the 'red' guiding lasers." She looks down towards you and your group. "But I'll be coming along to act as a guide if anyone has any questions."

>>31766
"Yeah, especially right now since the printers are sitting idle. With the population going the way it is, a lot of our equipment and warehouses have been sitting empty. Bosses have been saying that they Humans have some stuff that might help us deal with that, since I'm not fond of the alternatives."

 No.31768

>>31767
"What do you mean about the population? Your people don't like armor or weapons?" I sway around a bit in place.

 No.31769

>>31767
Well, thankfully their red is close enough to our red. As for the map, well, if there isn't an obvious place to get one I'll just ask.
"Thanks, Enny."

 No.31770

>>31768
"Well, almost everyone here is taught how to use them. Can't have people accidentally putting a whole in the barriers keeping the air in, right?" She asks with a tilt of the head and a snort. "It's just, looks like our grandparents and great grandparents didn't really take into account the effects of living in a place like this. They were just that eager to get off planet and avoid those troubles, but I've never been to Rhinkos to find out what they were."

 No.31771

>>31769
The vehicle slows and eventually comes to a stop, the large doors opening to reveal a simple set of greetings signs and the like. The guidance lasers kick in and the rest of the Cerotid staff, dressed for the occasion, begin guiding groups of people to the appropriate doors.

"Since we've already met, they decided it would be best if I stayed with you." Enny smiles as the others get out of the vehicle. "Were you able to settle on a design and color? I can take you to our printers."

 No.31772

>>31770
I give her a cold stare "Every planet has its problems, problems no matter where you fly off too."

 No.31773

>>31771
"We've sorted out the colors, I think…"
I'll look at Saanen for confirmation.
"As for the design, well, that's outside my scope. Most of the heavy lifting when it comes to picking out gifts is probably going to fall to Saanen. At least, when it comes to the specifics."

 No.31774

>>31772
"Add every colony on down to the squeakiest of rust buckets some aliens call space ships, and I agree. But when an out presented itselfs, Fold Travel, they took what they had and left, so I can't imagine the situation was all that good to start with. Plus, the way things are going with the homeworld, well, folks are getting a little upset. Wouldn't be surprised if some of my buddies opted to take a ride with them."

 No.31775

>>31773
"From some of the media we were shown, I thought as much. We have one of our fashion designers free if you want to talk to her, but I can show you around if you're looking for something else while you're here."

 No.31776

>>31774
"Eh' politics." I hiss at the distance, then get a thought "Wait I have an idea." Look at some of my pictures of humans women, and how they dress.

 No.31777

>>31775
I'll mull it over for a bit. Most of what I'd buy would just be more of what we got to replace things in the Ankylosaur's repair bays.
"Well, I have been looking to tinker with something in my spare time, such as it is, so maybe while Saanen is hashing things out with the designer you could point me towards any workshops that might offer modification packages for robots about the size of the one I drive, or if there might be places that specialize in small-arms modifications."

 No.31778

>>31776
"Apparently it was more than that. Way more control than most species were used to, so much so that you'd even get told to ignore everything but your own horn." She stops as you start digging into your ComLink, eager to see what you have and get pass this conversation.

 No.31779

>>31777
"The factory is a little too far off for us, but we do have a Weapons Specialist here with some of our selections. Would you like to go meet her?"

 No.31780

>>31779
"Once we've got the scarf thing settled, sure."

 No.31781

'1d3'

Roll #1 2 = 2

 No.31782

>>31780
"Okay, I'll have them send you a few options they settle on. Was there anything specific you were looking for? I have a few options I can bring up for you while we walk over there."

 No.31783

File: 1532475747830.png (285.27 KB, 650x920, Freyja_Wion_1.png)

I find a picture of something I've seen a lot of human girls wearing and show it to the sales-alien.
"I don't know if this is your thing, but it seems really popular on the ship. Do you think you can make one my size?"

 No.31784

>>31783
"Hmm, so this is what's considered fahionable there. There's a Designer I can send this too. Might just take on the job for you. Here, send me the image and I can contact him with it. He's probably at home anyways."

 No.31785

>>31784
"Sssure." I find my tail wiggle just a little at the idea and send the image onwards.

 No.31786

>>31782
"Well, a more durable frame modification for a pistol-class weapon would likely be a good start, since I intend to pair it with something a bit heavier than your average mechpistol munition. Possibly an extended magazine option as well…"
I'll tap my fingers for a second.
"Ah, and while I'm thinking of it, sensor module units. It never hurts to have a backup of those installed in the suit in case something happens, though finding a way of fitting it in is likely going to keep me busy for a while."

 No.31787

>>31785
The ComLink on your weapon dealer turned fashion fixer begins vibrating and signalling like crazy.

"I think he'll take the job. I'll send him your information, he'll quickly take it from there."

Once the Designer is given your ComLink address, he's quickly inundating you with questions.

>"Are you one of these species? Or just interested in it?"

>"Do you have more images, even unrelated ones?"
>"What about you, what considerations do I need to take in mind?"

The questions continue to bombard your ComLink. Might want to take it off or it'll vibrate so much it'll fall off.

 No.31788

>>31786
"We can talk about the weapons available now with our specialists. For the frame modifications, I can pass them along to our engineers, since they might want to use them for our future models."

She guides you towards the area meant for the larger aliens, taking you into what looks like a Large-sized warehouse store. While the usual staples are all there, she points out their Weapons vendor, separated in its cargo container on the floor. One of the Security Aliens from the Ankylosaur, a large Snake like one, is also there. You can already see a few display units posted outside, with signs of options for them available.

 No.31789

>>31788
"Thanks, though the plans for those sensors aren't exactly glamorous. Mostly just going to have them set up so that if something happens to the primary set, I'll have the secondaries to fall back on. I've already had one experience where a backup set of sensors would have saved me a lot of trouble."
Time to browse their catalog. Check the dimensions, price, and so on. If the ShipSec Snake notices me, I'll wave hello, but beyond that I'll leave them to their own shopping.

 No.31790

File: 1532477488135-0.jpg (112.98 KB, 600x791, 5eff160782ce53ccc1c4bfb3e7….jpg)

File: 1532477488135-1.jpg (35.5 KB, 635x480, M7_Veffidas01.jpg)

File: 1532477488135-2.jpg (244.72 KB, 850x570, __freyja_wion_and_ranka_le….jpg)

File: 1532477488135-3.png (770.67 KB, 1024x576, 10-1024x576.png)

>>31787
"He really wants to take the job." I comment impressed and begin to answer, sending a picture of myself in my usual armor, explaining I'm not a human, just wanted to try their fashions.
include more images of the human female's fashion sense.
Make note that the clothing items called pants and shoes won't work, since I have a proper tail and not two 'legs' with 'feet'

 No.31791

>>31789
Some of their selection that is available:

>>31713
>>31727

Due to the population of Rhinkos-5, they haven't branched out and made too many different weapons. The armor on display is meant for Large Organics, but you might be able to do something with them if you wanted too.

 No.31792

File: 1532477641447-0.jpg (203.83 KB, 1024x1237, viper__armored__by_infinit….jpg)


 No.31793

>>31790
>>31792
>"Yes, yes, this is good!"
You manage to understand from the barrage of messages he sends you. Despite having large, heavy set hands, the Cerotids seem to be able to type quickly when the situation calls for it.
>"Give me a moment, I'll sketch some things up for you and send them to you. I have access to a Printer, so I can get it to you today!"

"He's really eager it seems. Feels like I'll need to get a new ComLink if he keeps this up." Your Arms Dealer says dryly, taking off her ComLink and turning it off.

 No.31794

>>31791
Hmm. Maybe that thing I had in mind might work better as a rifle, but it'll go through ammunition like water. And while the armor's nice, there's not much I can do with it that I can't do by just bolting extra plating to my suit and maybe figuring out how to rig up a dual-cored suit if the energy draw to deal with the weight gets to be too burdensome.
Nah, I think I'll just go with the original plan I had in mind. How much does it look like a Heavy Frame mod, as well as an Extended Mag mod? Since I've already got the High-Powered Rounds modification back in storage, I should only need a few different things to cobble this gun together.

 No.31795

>>31793
I lick the air in a slow manner and my hood is halfway out.
"I'll still take a new bracers, and I'll keep your mail to get a vest later." I point out the bracers I already wear. "Just try to match this color. Black."

 No.31796

>Wan
The Alien on the other side of the screen is rushing through her papers and an extremely similar looking one can be seen dealing with a bunch more behind her.

"So, yeah, looks like they REALLY want to keep incident quiet." She says.
"Yup, it's almost as messed up as what we dealt with." The other adds before disappearing under a table.
"What my sister is trying to say is we know what you went through, but the Cerotid government here doesn't want to cause any waves with their own negotiations. They'll compensate the Ankylosaur for any damages and then some. If there's anything you're interested in, let me know and we might be able to get them to toss it in as a bonus." The Alien says, able to show her ID badge as Zapu.

"Hey, you done yet!?" Eva shouts from outside your room. "Do I have to come in there and get you ready myself?"

>Latasha

"And before we forget, I'll send him an extra copy of the color corrections. Last thing you need is something that's super neon colored." The weapons vendor adds. "Interesting designs." She says, focusing on the ribbons…

>Frank

The Elk 2 "Shocker" has a heftier design to it, might make for decent parts for a Heavy Conversion mod. Enny can give you a lift to inspect the Mecha sized ones, but you'll have to see if you can pull it off. Roll Tech.

>Shelly

The doors open and laser markers point everyone in the directions they need to go.

"I can take care of Duana and make sure she gets the things she needs." Kamori says, pulling Duana towards her. "Help the Twins and we'll meet up." Duana seems disappointed and gives you her best version of a puppae-like look.

 No.31797

>>31796
"What're you in such a rush for? You can come in."

 No.31798

>>31797
"Because you rarely are. Besides, today we'll be able to walk around the station without having to bring the machines along. Oh, are you still on your call?" Eva says, peering into your room.

"We can leave the rest for later. I'll send you my contact information if anything else comes up." Zapu says, putting down one datapad and shifting to another.

 No.31799

>>31796
Well, let's give it a once-over. If I take it apart for real, they'll make me pay for it. '2d6+2'

Roll #1 1, 2 + 2 = 5

 No.31800

>>31799
The Elk 2 might be better used as parts, if you want to give it a shot with the crew. It's a weapon with better designed parts and components, and it'll at least look a lot more presentable than what you have now.

"So, what do you think?" Enny asks, curious about your response. "Would a machine like yours fight well with this?"

 No.31801

>>31800
I'll rub my chin.
"Well, it'd certainly look more professional. I'd have to field test it to be sure, but I'll admit I'm tempted. Especially since that particular ammunition type would help us take pirate suits more intact to use for parts."
Maybe I can get one, split the components, and have some sort of mech-taser rigged up with that electrogel while using the rest of the gun for a different ammunition type…
"How hard to come by is the, uh… goop? Special order?"

 No.31802

>>31801
"Let me look that up. We might be able to share the plans." Enny says, clicking through her DataPad.

"If you got a space ship, then you got enough chops to figure it out." The Cerotid Weapons vendor says behind her protective window, turning away from the Snake Security Agent there. "The real expense is the batteries and the timing mechanisms. Don't want the batteries to be wasted before you even use them, and you want to make sure they actually discharge when you want them to. If you get the Elk, it'll come with a compensator that helps with that second part."

 No.31803

>>31796
Aww, that's cute! She even behaves like one sometimes!
Give her some headpats before we split up.
"Do not worry, Friend-Duana, we shall come find you as soon as our own shopping has concluded."

 No.31804

>>31803
Kamori's got to tug on her to make sure she comes along, but Duana seems to quickly accept the list of things she needs to get while she's here.

"Come on, before they make the sun go down." Zapu says.
"Yeah, they should have a few models in the next area. I can't wait!" Pazu shouts in a very high squeak.

Following along, you enter a large warehouse area, loaded with equipment and supplies better suited to your size than the Humans and even the Twins. Plenty of general supplies, clothing, gear, several area with some combat equipment, and a whole row of Robots in various configurations.

 No.31805

>>31804
Yes, we can see why splitting up was a good idea. We doubt the humans would find much worth investing in here, while there is much that we could potentially use.

"Is there a particular store or merchant you two were interested in visiting?"

 No.31806

>>31805
The twins look around, lured by all the sights and sounds of their new surroundings, but before they can say something, their ComLinks begin making a mini-racket.

"Ah, oh yeah!" Pazu shouts.
"Good thing we made sure this time!" Zapu exclaims. "We're not getting side tracked, we need to see the robots first!" They point and pull towards the Mechs, several of them dressed up with a variety of add-ons near them. One of them is even sporting a conspicuous Human piloting system.

One machine is big and bulky, like the more heavy set Cerotids you saw in the University. It's holding an impressive but obviously non-functional canon on one side and heavy-duty multi-tool for space work. The Human-aimed unit holds a shuttle door as an improvised shield plus an extra adaptive "hand" holding small tools. The third one has all its insides exposed, but is seen holding gardening tools, a belt with a few gun magazines, and a softer arm for "Family" situations.

The Twins are looking them over, though Zapu keeps returning to the Canon while Pazu keeps looking over the cramp looking Human seat.

"What do you think?" Zapu asks, jumping between you and the gun. "You spend more time with the Humans in their machine, this is something you'd be better at."

 No.31807

>>31806
"Depends on what your intentions are once you've acquired your mechs. Do you intend to be involved in combat situations, prepared for them if they arise, or completely adverse to them? The one you keep examining would be good for such situations and general space work, though it might be a bit obtrusive if you intend to stick strictly to secretarial duties."

 No.31808

>>31807
"Hmm…" Zapu runs her hands through her hair before sighing out loud. "Neither of us are that good in a fight. You saw what happened back there. But, maybe if we get have one of these." It's an impresively sized machine and weapon, but now her gaze seems to be going to the lighter ones. "You think we could learn to fight back if we had something like this?"

Pazu has jumped onto the chest of the Human-oriented robot, and as a good sign, it seems to compensate for her suddenly added weight. She's eyeing the Pilot area and even seems to be trying to get inside…

 No.31809

>>31796
"I've never seen it before I stayed with humans."
Pay her if I haven't yet, and let's go to the dress printer.

 No.31810

>>31808
"We believe the hardware would help, yes, and this drone and several of the human pilots would likely be willing to assist you in training to grow more proficient at fighting. If nothing else, this model appears sturdy enough to be forgiving of learning curves. If it helps, several of the pilots on the ship are technically civilians as well, such as Friend-Frank. It is not really a question of capability, so much as whether it is a path you are willing to take. We would not want to force you into anything."
Maybe put a steadying hand on Pazu that coincidentally makes it a bit harder for her to potentially break something in her attempts to fit into the mech.
"Perhaps we should see if there are any staff members present who can assist you with that, Friend-Pazu?"

 No.31811

>>31809
"Might get some too." She says, turning back as your ComLink vibrates with the receipt being sent to you, along wit the the Printer's location, just a short slither in one of the nearby buildings, but the area is open air and in sight of the original building you were in anyway.

>"I've run through a few possibilities. The machine's display should have them saved for you."

The Designer's message reads, along with the printer's display lighting up. It's a bit dusty, since it doesn't seem to be used to make much more than the general set of clothes others here have.

>"I'll be joining you soon, I have to meet you!"


Tapping the monitor, you can see he's quickly come up with a few options:

The first seems heavy on the flares. It's going to be heavy, even if it isn't covering up all that much. But it also sports more colors, since there's more material to go around for it.
The second seems much more form-fitting. Instead of pockets, he's integrated some ribbons and bands on it so you can clip things directly on your body, but don't expect them to be hidden.
The Final one just seems to sport a massive ribbon on the back. Looking at it, he's actually hidden a pouch into it to store a few things, but the thing is massive, and the accents all bring the eyes towards it, with a few bringing it up to your head.

 No.31812

>>31811
I lick the air deep in thought, pushing the images around the screen indecisively.
>"Isn't that first one a bit heavy for casual wear?"

 No.31813

>>31810
"Thanks, but maybe I'm just over reacting?" Zapu replies. "I didn't really think to try this until we met the Humans, and now we definitely won't be the smallest. Either way, they'd all be able to take a hit."

"Maybe, if you just give me a little, push…" Pazu says, trying to get herself inside the unit. She fidgets and squirms until she can finally sit down in it, only to get stuck. "Guess I can't use a Human one, huh?" She says with a disappointed look, then lifts up her small arm towards you. "Maybe some help would be good."

 No.31814

>>31812
>"You think so? I can tone it down a bit, but should I add something else then? Oh, I'll be nearing you shortly."
He responds, but it does give you some time to mess with the color settings of it.

You can actually feel him approaching, as he's the only Cerotid running anywhere near you. His heavy foot steps might have even knocked over a Human if any were with you. He turns the corner, a younger Cerotid with a larger horn than most, and with a few brightly colored accessories like pens, tape measures, and a pouch on him, but the rest of the clothes is the stock others seem to be wearing.

"Sorry for running like this. I'm Lydo Diseno, probably the last "fashion" designer here, at your service." He's trying to catch his breath.

 No.31815

>>31813
"Or you could be doing that strange thing you Unconnected do where you lock yourselves into a loop trying to convince yourself you do not want what you want. The important thing is to choose one that will you'll be comfortable with. Speaking of which…"
Chitter to ourself as we wind our limbs into the cockpit and attempt to wriggle Pazu out of her current predicament. Hopefully without breaking anything.
"They are quite a bit smaller than you, by a large margin. Perhaps we can ask if the size of the piloting seat can be adjusted?"

 No.31816

>>31814
"Its not a problem, I'm Latasha, a Viper. Do you need to take my measurements ? Also I'm not sure which one I like best."

 No.31817

>>31815
Now Zapu seems to be rubbing her head, deep in thought. "You're right, but do I want it because it's big and it'll make me big, because it van carry big things I couldn't… Uh, too much!" She darts off towards the smaller mech to break her train of thought, ignoring her sister in peril.

"We're not that much bigger…" Pazu tries to say before you help her out with an audible "pop" as she comes out of the Pilot seat. "But maybe we're just big enough." She adds, looking over the Human seat and equipment. "You think they can make a bigger one for us?"

 No.31818

>>31816
"Just a few. With your picture she sent me, I was able to pull most of them." Lydo says, grabbing some simple string and tape out, and sending you a link to his design program so you can look it over with him in real-time. "Oh, but before you begin, what do I need to get access to the Humans! I've never seen such designs! And yours, you wouldn't be able to give me access to your public database?!"

 No.31819

>>31818
"Hmm, I'll assk the communications officer who you should talk with."
I linger over the dress with the big ribbon before sending a message to that nice mom that works at comms.
>greeting, I have an alien here that would like to communicate and share ideas with humans, regarding clothing. Who should he connect with? Perhaps he could come to the ship before we leave? -Latasha

 No.31820

>>31817
Shake our head at her antics. It's so clear she wants one of the big models, yet she's somehow unable to come to terms with that fact.

"It shouldn't be too difficult to get a piloting seat adjusted for your size; with all the different species in the galaxy, it's an issue that comes up fairly frequently. Perhaps we can look at some other models while we find an employee who can give us some more concrete answers? Your sister is in denial about wanting the big mech, and has gone to look at the smaller models."

 No.31821

>>31802
"I see."
Certainly quite a few interesting things here.
"I'll take it, then. Can I arrange it to be delivered to our ship?"

 No.31822

>>31819
>"I can take care of that. Send him over my contact information and I can get started on all that. Oh, does he know about our difference yet? The signing ceremony and full disclosure won't be until tomorrow."

"Oh, thank you, thank you, thank you. I was thinking I'd have to go back to the Home World if I wanted to experience any kind of new trend, and now two of them have landed here! Now, let's go and see if we can design you that dress." He asks you for a few mearurements, like your arms when they're fully extended and the like.

"Now, tell me what you'd like me to change." He says, adding the new measurements to the display and changing all the dresses accordingly.

 No.31823

>>31820
Zapu looks the smaller mech over, but she's darting all over it, unable to decide on anything.

"Now I'm trying to think about what it's supposed to look like, but it has to be one the Humans can fix since we'll be in their ship for a while longer." Pazu adds, looking at the seat with disappointment.

"Can I help you?" A well-dressed Male Cerotid comes over, quietly despite his size. He looks at all three of you curiously before quickly being asked by Pazu: "Does it come in Orange!?"

He seems surprised and jumps back a bit before replying that it can be colored any way they want. Pazu takes his answer to heart before turning back to the machine, trying to imagine it in any color.

"Sorry, I'm still not used to all the compatriots the Humans brought along. Is there anything you'll be looking for in these machines?"

 No.31824

>>31822
>Send him the briefing just to be sure. He should contact you soon.

"Okay, I think you're close with the third one, the big ribbon and the bright colors remind me of the humanss, but make it a bit tighter so it doesn't slip off, and add a few of those ribbon loops, and a decorative ribbon on a shoulder too." I suggest.

 No.31825

>>31822
"And this is the human you need to start talking to, she'll get you set up I'm sure." I give him the contact card.

 No.31826

>>31821
"I can take care of that the weapon vendor says. Fill out the form and I'll have it sent to you. Though, I do have to ask," She looks at you and at Enny, "you aren't planning on firing it, right?"

 No.31827

>>31826
"Not outside of a test range or in the situation that it's designed for, no."
I'll pause a second.
"Is there something I should know before trying to operate it?"

 No.31828

>>31823
"Very understandable; the crew is very diverse, and requires some getting used to. As for what we are looking for, Friend-Pazu here is interested in this model, but the piloting seat is a bit too cramped for her. We were wondering if it would be possible to adjust the seating to better fit her? As for our other companion, she's looking for a bigger model but won't admit it to herself."

 No.31829

>>31825
"Cerno!" Lydo shouts in excitement. "My horn's already shaking from all the ideas."

>>31824
"Leave it to me." He says, making numerous hand gestures as he uses them to adjust the size and shapes of the dress, letting you look at it and edit it at will.

"Hmm, I do have to be honest. I've never designed for anyone but Cerotids. You tell me what colors I should use for the ribbons and the rest of the dress. I'm going in blind, you're my first client in a long while, you know."

 No.31830

>>31827
"You should take a few practice shots before you take it out in a fire fight. It's got a unique arc compared to grenades." She says, making a large hand gesture to try and get the point across. "Oh, one more thing I haven't had to ask in a while, or ever, really. Will you use this in space?" This time she asks with more curiosity.

 No.31831

>>31829
"About that, not to be rude, but I suspect based on my interaction with the armor printer that you don't ssee the same colors as me."
I will paint a few colors in the side of the dress after I alter it to my limited ability, put green, yellow, pink, purple, and red in there. "These colors go well with my scaless."

 No.31832

>>31830
"That is generally where we run into the most pirates, yes. So the arc shouldn't be… too much of an issue, assuming we're outside of a planet's gravity well. But figuring the arc pattern in-gravity is definitely on the to-do list."
"Why do you ask?"

 No.31833

>>31828
He seems a bit muddled by your response before getting back into the groove of things.

"A different type of cabin, hmm?" He says, thinking and tapping his horn lightly. "Oh, I think I have a few ideas. There's a few styles we might be able to retrofit into it that might work, and I can send the question to our Engineering team. Would that be acceptable?"

"As for your other companion, we are going to be providing numerous models. I don't exactly know how they'll be handing them out, but most units are moddable. But, uh, will the Humans allow such massive weaponry?" The massive canon is larger than him and has a significant presence even though it is just an empty fake for marketing purposes.

 No.31834

>>31831
Lydo looks at them intently, even using his ComLink's light to try and change their shades. He snaps several pictures and even a video of it.

"Yeah, they're completely different to me." He says with a depressed voice and big smile on his face. "Just makes the challenge even greater for me to surpass!" He quickly makes a few edits to a file.

"Oh, and what about the Humans? Do they see colors like you, or even more differently!?"

 No.31835

>>31832
"What's it like!?" She quickly brings her head and horn up towards her armored window. Even Enny is surprised. "We practice a few times, but it's so few and far between. It always feels weird when it's my turn, and then its over."

 No.31836

>>31834
"I believe its similar, but that's a good question for the humans, they'll be quite happy to explain anything you don't know."
Look over the model with an approving nod. "This looks pretty good, what do you think?"

 No.31837

>>31833
"Yes, we believe that should be acceptable. Do you agree, Friend-Pazu?"
Chitter to ourselves at his question. This drone is practically a living weapon, and there are humans with destructive capabilities that may be on par with such a weapon aboard our ship.
"We can certainly ask, but considering the frequency with which pirates looking to capitalize on the exotic new race have targeted our ship, we believe they shall be amenable to having some heavier firepower on their own side."
Perhaps we should call up Kamori, just in case. She'd probably have an answer for us, right?

 No.31838

I'll be a bit taken aback by her enthusiasm.
"What's… what like? The shooting in space, or just being up there?"

 No.31839


 No.31840

>>31836
"I'll need help with that ribbon thing, but I can handle the rest just fine. You won't mind if I make it a separate attachment, right?" Lydo asks, his head rapidly jumping to you, the pictures you sent him, and the design program.

 No.31841

>>31837
"Yeah!" She says, turning around and giving you a thumbs up, her eyes glowing.

The Attendant seems a little shook when you mention the pirates and the attacks. "Really, what happened?" He seems honestly curious.

Kamori is a good contact. She's probably got the contact of a few of the crews who can make things for you.

 No.31842

>>31840
"You mean a bit like wearing a belt? Sounds reasonable."

 No.31843

>>31839
>>31838
"Both. It's been getting boring here with how things have been, our space training hours are basically non-existant now. I think we check the suits more than we use them, but here you are with actual experience in both! You use something like those Robots over there, right?"

 No.31844

>>31842
"A belt?! That's genius!" He quickly adds the alteration, jumping through materials before being stumped and holding on to his horn. "How thick or thin should it be? I don't want to limit your movement too much, but something too thin might not hold up for long."

 No.31845

>>31844
I point a good bit below my chest, to a spot that's ususally upright and suggest "about here, is where it would get the most visiblity. "

 No.31846

>>31841
Well, there can't be any harm in telling, right?
"Well, we had barely launched when they first showed up, though at first it was just fighters and a couple of smaller ships. Fending those off wasn't so bad, but then their main force showed up, and they'd apparently built their base and flagship into an asteroid… and apparently had fashioned themselves as some sort of radio station? They were broadcasting music for the duration of the fight…"
We don't need to go into too much detail, but the basics of what happened should be safe.

Multitasking and sending a quick message Kamori's way shouldn't be difficult; we're used to talking to multiple individuals at the same time.
Hello Friend-Kamori, we have a question as to whether a certain weapon a mech is equipped with would be allowed aboard the ship. Friend-Zapu is quite taken with it, and we think it would be a good addition to the ship's arsenal.

 No.31847

>>31843
"Well, I can't breathe in space, so yes."
I'll think for a minute.
"Well, the actual spaceflight bit is… interesting. Sort of like when you jump down off of something, but you don't actually hit the ground. Even belted into a suit, you can't completely get rid of that feeling. One thing you've got to decide before jumping out of the ship, though, is which way is 'down.' I know I get really disoriented if I don't."
I'll tap my fingers a moment.
"As for the shooting, the onboard gyros and microjects help negate any drift from weapon recoil, so it's actually a bit easier than shooting on the ground. Especially since any solid rounds you put out don't drop or curve towards anything."
"Why did you space-training hours get cut back, anyway?"

 No.31848

>>31845
"Okay, we'll go with that. I'll input the measurements, then we'll wait for the last pieces to print out. I have to say, I haven't been this inspired in so long. I can't wait to post these on our 'Net System." His eyes are glowing with pride. "There's a few things that need to finish coming out, but there's some spare rooms inside you can use to try it on."

 No.31849

>>31848
my tail wiggles a little bit, uh, just to cool me off not because I'm excited.
"You sound like an artist. I'm grateful you grew up on this planet and not my homeworld."

 No.31850

>>31846
The Assistant seems drawn into your descriptions, even glancing at the Pilots seat to remind himself how small the Humans are. "Wow, I was told the rest of the galaxy could be dangerous, but I never expected it to be like that." He says, trying to process all of it.

>"Depends on the size and purpose, but we can bring almost anything aboard that we can be sure won't blow up on us. Send me a picture and the information for it and I'll forward it."

Kamori replies using her ComLink.

In an unusual display, it seems the Twins are drawn to different machines. Looks like Zapu has finally settled on the big Mech, jumping on its body and pretending to aim. She stops when she thinks you're looking at her. Meanwhile, Pazu has taken a few pictures on her ComLink and is changing the paint schemes of it.

 No.31851

>>31847
She clicks on her ComLink, turning off the recording feature.

"Budget cuts. Except for the occasional visit to the mining satellites, we haven't had a real big need of them. Yeah, we're a colony in space, that's kind of obvious, but the maintenance crew needs the training more. Maybe if it was a busier station with you guys around, maybe then we'll get some action!"

Enny tries to calm her down.

 No.31852

>>31849
"Well, it's been so slow here that most of the other designers had left. I was just waiting out my contract. But, what about your homeworld? What's the fashion like?"

 No.31853

>>31852
Hiss slowly as a natural pause. "Practical, simplistic, layers to protect from sand, dull colors to blend into sand and rock, uniforms for various jobs. For standing out, it was just wearing more colorful, softer material layers, also bracelets and tail rings. "

 No.31854

>>31851
When did she turn that on?
"Maybe. Just keep in mind that sometimes 'action' is a great thing until it actually happens."

 No.31855

>>31853
"It's practically the same that's happened here. With so many people moving out and even fewer coming in, the majority of my work is just signing off on uniform colors and printing out new horn warmers." He seems a little disappointed with what you said, but then his eyes light up. "But not anymore. These designs, the Humans are on to something. They use so much material, does it just grow that plentifully where they're from?"

 No.31856

>>31855
"I believe they have small noisy mammals that produce soft material." scratch my chin. "What was that, a goat?"

 No.31857

>>31854
Never doubt people's abilities with ComLinks. Her fingers might be as big as you, but they're practically Flash-Stepping when they're working.

"Yeah, that's what everyone says, but that's what I signed up for. Can you believe this part right here is the most exciting thing I've done in years?"

 No.31858

>>31856
"OHH!" Lydo is practically beaming with ideas. "Do they have them on their ship? Have you felt the material? What's it like!? Do they have others?"

 No.31859

>>31857
"I can, actually. I mean, it's not every day you get to run into a new species, right?"
I'll nod to myself slightly.
"I know it's been the highlight of this job for me."

 No.31860

>>31859
"You've got a few on that ship of yours I've already encountered." She stops to look at you and Enny. "Got room for one more?" She shoots you a big smile.

 No.31861

>>31858
"Yes, Yess, Its soft and thin, and comes in lots of colors, like a flower petal, but different." I nod a few times. "Perhapss they will show you the fabric creatures if you visit the ship."

 No.31862

>>31860
I probably should have seen that coming.
"Well… I mean, I'm not in charge of headhunting personnel, but I'm pretty sure they might be taking applications. Wouldn't jumping ship, so to speak, make problems with your current contract, though?"

 No.31863

>>31861
A great big smile and a giddy sound come from Lydo, unable to really contain his joy at the possibility.

"I can't wait! Please tell me that'll be real soon!"

>>31862
"I can deal with the contract, especially since we're going to be allies. Think you can get me that application info, though? A change of scenery would do me well."

 No.31864

>>31863
"You have to ask, did that contact info transfer okay to your commlink?" I tap around my own to double check that I gave him the info.

 No.31865

>>31864
"Oh yeah, I have to fill it out!" Looks like he got caught up with your dress. "I know we were getting ready to make a deal with a new species, but I just thought it was going to be another dry trading bill. I never expected them to have others in their ships, or to be so open at all. Last time a ship docked here, everything was practically locked down."

 No.31866

>>31863
"Naturally, I can't make any promises."
I'll ping the HR department.
We still need to fill out the crew, right? I'm not trying to headhunt anyone, but I've gotten someone asking about applications to sign on. Mind forwarding me the forms for that?

 No.31867

>>31865
"Ah, there was a reason for that, but It should be cleared up now. " my hood extends a bit thinking back on the shady stuff around that prisoner.. "Yes, of course you'll need to take much more care moving around if you visit, the way you rushed over to me earlier would trample a human."

 No.31868

>>31866
>"No Problem. Send them this Contact list. Might take a while as we get everything set up on our end."
>File received
>"BTW is someone going around inviting people to join us? We've got a bunch of apps all of a sudden."

"They let us know about some of the trouble you guys found yourself in, so I know what I'll be getting myself into."

>>31867
"Oh, yeah, I was just so excited. I'm sure me running into anyone would cause a hazard."

He doesn't seem to get what you meant about the Humans.

 No.31869

>>31868
Less inviting, and more probably being suggested very strongly. These cerotids want off of this rock, I think.
"Alright, here we go."
I'll send her the file.
"Don't know how long the usual processing time might be, but it should be before we leave dock."

 No.31870

>>31868
Oh, the disclosure is tomorrow, that will explain it.
"Yes, do try to watch your footing, its very important and look for the disclosure to happen too." I go to the dressing room to try my new look out.

 No.31871

>>31869
>"I don't doubt it with all these apps."

"Thanks. Can't offer a discount, but let's meet up if they bring me aboard."

>>31870
It's a very simple set of rooms in the back with a basic mirror someone set up as a courtesy. Looks like they've just been using this printer to make everyone's uniforms and not much more.

"Yeah, I almost forgot." He says, typing more notes on his ComLink. "Just shout if you need anything else."

 No.31872

PAUSE

 No.31873

>>31798
"It's just ending now."

 No.31874

>>31873
"Alright." She responds before taking a moment to check out her ComLink. "So, what are your plans today? You want to comewith me and some of the others into the market they set up for us? I think Calta and Alipor are around too if you want to pass the day with them."

 No.31875

>>31874
"Visiting the market sounds fun. Can we really go without supervision though?"

 No.31876

>>31875
"Sort of." She sends you over a ComLink notice about the days event, the guided tour of Rhinkos-5. "There's a bus shuttle we can sign up for that'll give us a tour of the place and drop us off at the market. Tomorrow will be the big "reveal" and announcement. Hmm," Eva says, looking at her ComLink, "Looks like Doc is signed up too."

 No.31877

>>31876
"We can just go along with her, then. But do we need to do anything today to get ready?"

 No.31878

>>31877
"Well, just let me know what shuttle you want to go on so we can go together, but other than that we have some time to spare." She rubs her head as Calta passes by, waving as she walks along with a new DataPad of hers. " I think the Rec center is ready. I saw them haul a few things in there. Alipor might be around too, I think he was finishing up the last pipes of the baths."

 No.31879

>>31878
"That seems fair, but truth is I'm impatient to go shopping. If there's nothing important to get done first, that is."

 No.31880

>>31879
"Not that I can think of." She flows through a few more ComLink messages. "I can get us scheduled for a shuttle as soon as you get yourself a sweater and a backpack. Calta is going to be in the maintenance bay trying to get some of the units cleaned up, so we can wait with her if you want. Anything you're looking for in the Market?"

 No.31881

>>31880
"A sweater…? That's a little odd compared to our usual jumpsuits. Maybe Calta has some in her doll clothes? Or they could maybe synthesize them."

 No.31882

>>31881
"The people here are covered in fur, remember? It's about 10 degrees too cold for me, so I'm grabbing one. Oh, I can show you the one I made, Calta's been giving me lessons." Eva looks out into the room. "I think she had a few in that cabinet, what color are you looking for?" She points up towards a small cabinet next to Calta's bed, it's pretty high up but there's a few stairs next to it so you can climb up.

 No.31883

>>31882
Shimmy up the stairs then. "You mage your own sweater? That's crazy! Out of fur??"

Tug at the drawer to try to open it.

 No.31884

>>31883
There's a small crank on the side that Eva pulls on to start opening the cabinet.

"With how big a pile she can leave when she tries to style herself, it wouldn't be too hard. Maybe a few strands got into it, because I thought it smelled like her even after I washed it." She jumps into the slightly open cabinet, beckoning you in. "At least she keeps what she makes sorted. With how busy her paws can get, I'm surprised it isn't more of a mess in here."

It actually looks like a room for one o fthe girls in there, with a small selection of clothing tucked away into a corner. Mostly just a few functional pants and jackets that she'd use as a base to make dresses, but one of them looks really fuzzy and out of place.

"Well, what do you think?" Eva asks, holding up a sweater that can best be described as uneven. The arms are of different lengths and the bottom part is at an odd angle.

 No.31885

>>31884
Hop down.

"Uhh, I think I'll go for doll clothes. That one… needs some love."

 No.31886

>>31885
"For the record, that's the nicest anyone put it." She responds, dejected. There's a red, yellow, and green one lying around. "Oh, next shuttle will be in 20 minutes. Plenty of time to get down into the Hangar."

 No.31887

>>31886
*Thud*

Sounds like something struck the big door to the rest of your ship. It opens slightly to let in one of the other Fold girls who is simply shaking her head as she heads to her room.

 No.31888

>>31886
>>31887
"Why'd you get your hopes up if everyone else was complainin'?"

Inquire with the other girl, "What's up? Plumbing out again?"

 No.31889

>>31888
"I don't know, I just was." Eva replies, drifting off into her own thoughts for a moment. "At least when its coming from you, I know it's honest."

"No, just watch out for falling antlers. One of the security guys knocked a piece off right outside." She says as she passes, waving to another group of Girls.

"Hmm, I wonder what he was passing by here for? Want to find out? We've got time to spare unless you want to go somewhere else."

 No.31890

>>31889
"No thanks, he sounds infectious. I'm going to find Calta. You'd think someone so big wouldn't be so hard to find."

 No.31891

>>31890
"She does come and go a lot." Eva says, clicking on her data pad as you both head out your door. "She's mentioned hanging out with some of the maintenance crew. With how much she works on ours, it was going to happen eventually. They'll all probably be in the Hangar."

There's a big alien in Security gear outside, looking at his DataPad with a large piece of antler sticking out of his pocket. He's got an odd shaped snout, but he seems focused on his task.

You and Eva already know the route to the Hangar, which still takes a while with all the people coming and going, and even a few Cerotids walk past as they help doing maintenance on the Ankylosaur. Calta is a bit difficult to spot as she's surrounded by a large group of large boxes, plus her backpack is covering her up even more. However, there doesn't seem to be a lot of maintenance crews near her, most are quickly passing by.

 No.31892

>>31891
I guess the antler that fell off wasn't off his head.

Go bang on her paw to get her attention.

 No.31893

>>31892
"Oh, hello Wan. Hello Eva. What are you two doing down here in the Hangar?" She takes off her big back pack and crouches down to better hear the two of you. "Are you going to go into the city?"

 No.31894

>>31893
Wave my arms up at her, nodding, "Yep! Do you have something for me to wear?"

 No.31895

>>31894
"To wear, huh? Let me check, I might actually have something in this pile, but what are you looking for?" She opens up her massive backpack in anticipation. She could probably fit your whole room in there.

 No.31896

>>31895
"What? Really? I mean we're in the cargo bay, I thought we'd at least have to go back to the room…! Uhh, I'm not picky though. Something nice for the planet visit."

 No.31897

>>31896
"Well, I was going to be needing a lot of things." Calta says, digging in through her pack. You can hear a lot of parts moving around in there, and she removes a few. Some of them are obvious parts for your mechs, but others don't look that familiar to you. "Here we go!" She shouts, but fortunately the boxes keep her from getting too embarrassed as she pulls out what looks like a big sandwich bag with some clothing in them. "I was going to see if I got inspired by something there, since they said they said they'd have clothes that were your size. Plus, I still have some of my dolls. I wanted to make sure they'd fit."

She shows you the modest collection she has. One orange, fancy looking dress, but also a pair of blue and yellow jackets, a regular Human sized set of jeans and a skirt. Plus, one maintenance crew overall set. If you look close, it actually might have belonged to someone whose name is on it. "I can move some of the boxes so we get some privacy."

 No.31898

>>31897
I don't understand why she'd be embarrassed, she's just here doing cargo stuff, right?

"I'm not worried about being seen. Your hands are so big and high up that it's not a worry once I'm up there. You're going to dress me up, right?"

 No.31899

>>31898
"Wait, hold on! Over there at least!" Eva shouts, pushing you to one of the corners where Calta can move some of the boxes and her backpack to block sight from any other passerbys. "You'll be then end of me, you know that?" Eva asks as she steps back a bit as Calta sits down in front of you. Even on the tips of your toes, you probably couldn't even look over Calta's legs.

"Is there any you want to try on first, otherwise I might just try the maintenance suit to see how it fits on you." Calta smiles at you as her ears perk up, bringing the clothes down to make it easier for you to see them.

 No.31900

>>31899
Shrug. "I guess we can do that, but there's no way it's what I'm settling on!"

 No.31901

>>31900
"Do you want to go into town in the dress? Might not match your shoes, and I didn't bring any…" Calta quickly brings up her ComLink and types in a note for herself.

 No.31902

>>31901
"Well let's just get started and we'll see how I look," I reply impatiently.

 No.31903

>>31902
"Let's go with the dress first, otherwise someone will react badly to me if I let you go on board without changing you into something else before we get on the shuttle." She shows a genuine smile to Eva then back down to you. "Alright, raise up your arms. Let me make sure I have all the angles of this correct." She lies down on her belly, putting her face just a short distance from you. You can see all her fur and the individual parts of her eyes at this range. She puts her arms near you and holds the dress in her paws behind you. You can feel her breathing and her body heat being this close. Some of the bits of her fur are almost as long as your thighs.

 No.31904

>>31903
Eagerly step forward, unzipping my jumpsuit and holding up my arms.

"Well, in practice, I think the dress would be a little dangerous for tripping over," Not commenting that it would probably be a little overdressed too

 No.31905

File: 1539652320558.jpg (34.5 KB, 640x460, orange dress.jpg)

>>31904
"Yeah, maybe if I was just carrying you the whole time." She presses the dress up behind you first and uses her thumbs to press your arms slightly against the dress. She delicately uses her fingers to move the both of you around to make sure it won't just get stuck. She's being careful as her fingers are still thicker than your arms, even if yours are denser that her. A few times you can see your arm disappear into her thumb as she presses in, trying to align the two.

After a few moments of her moving you around, Calta brings the dress over you, letting it easily slip over your body. It mostly goes in smooth, but she puts some pressure on your back and sides as she tries to make sure it all comes down properly on your shoulders.

"So, what do you think?" She brings up her data pad to you, turning on the camera so you can see yourself as she keeps one of her paws behind you, using her finger to measure the dress and you.

 No.31906

>>31905
"Hmm, now that I look at it, it kinda reminds me of a bathrobe. It would've been better for lounging around the pool. Also it has these weird neck straps and I don't know how to untangle them!" I remark, fiddling with the straps uncertainly.

 No.31907

>>31906
"Okay, let me try, hold on." Roll your Agility as Calta tries to get the dress under control.

 No.31908

>>31907
'1d10-1'

Roll #1 8 - 1 = 7

 No.31909

>>31850
Take a picture of the big mech, making sure to include both the weapon and Zapu, then forwarding it to Kamori. Then take a picture focusing on the actual weapon, just in case.

"It is likely a combination of them being a new race, which makes them a curiosity as well as a rarity, and their small stature, which could be interpreted as a sign of weakness. From a certain viewpoint, they would be seen as a highly-valuable target for illicit purposes that comes at little risk for acquisition. However," we allow ourselves a pleased little buzz at the recollection both of the human's success and our own performance in the fight, "their risk-profit analysis clearly had a severe underestimation of the amount of risk. Hopefully the message gets through to the rest of the criminals that the humans are not such an easy mark."

What kind of mech did Pazu gravitate to?

 No.31910

>>31908
Despite the size differential, Calta's paw pads are able to adjust the straps with a little help from you. Her ears perk up as she sits up.

"Well?" She asks, moving her tail back and forth at such speeds that you can feel it when it hits the ground.

>>31909
"If they're going to have a bunch of these, I'm sure kidnappers get a nasty surprise." He rubs the back of his head. "Some of these things look like they belong on a vehicle, not an individual no bigger than my hand. I'm sure they learn their lessons real quick."

Pazu is looking at the more "Civilian" oriented model. It's got a fair number of adapters for cleaning, doing housework, and generally something that you'd see cleaning the houses when you visited affluent worlds. In contrast, the usual Human mechs don't seem to have as many joints or articulation points.

"Sis, do you think racing stripes would go well with this?" Pazu asks, before coming over to you. "What do you think about these colors?" She shows you the unit fingerpainted over with various colors, such as yellow and red and a light blue.

 No.31911

>>31910
"Technically, these suits probably are considered vehicles from the human's viewpoints. Their pilots apparently earn lots of permits and certifications in order to be allowed to use them."

Ah, so Pazu is looking for utility and likely intends to stay out of combat. In that case, that model is a good fit for her! and probably the right choice, considering how she reacted last time she was in a high-stress situation.

"We think it looks very artistic, Friend-Pazu. It is a good fit for you."

 No.31912

>>31911
"Yeah, even some of the powered suits require a class. Competition for those were something fierce, most of us don't make the cut." The Assistant sighs as he gets called over by Zapu while Pazu awaited your response.

"Yeah!" She beams, making even more colored versions of the machine in the moment. "It's actually hard for us because the ship was designed for people way bigger or half our size. With this, it'll make my life way easier…" She takes a deep sigh as the Assistant tries to coax Zapu from trying to climb the mech again.

>"I can walk them through the requirements for the machine, but that weapon is a no-go unless she doesn't mind it being locked up all the time."

Kamori responds over the ComLink.
>"I can try to get her weapons certified, but that might be a whole other can of trouble."

 No.31913

>>31912
"Why would getting her weapons-certified be canned trouble? Having more weapons on our side is a good thing, considering how consistently we have run into combat situations, especially if they are bigger than what the aggressors are using."

Though, perhaps it's not a matter of need… groom at our face-plates while we consider the situation.

"Unless it is an issue of paperwork? The twins are very good at getting paperwork taken care of."

 No.31914

>>31913
>"More of a manner of experience. She'll need to do about 100 hours of hands-on practice. I can walk her through the basic stuff, but I wouldn't even know where to ask for that thing."

>"Oh, and Duana wants to know how you are all doing? I got her the simple stuff, but now she's asking about clothes. Try to act surprised when you see her, okay?"

 No.31915

>>31914
"Where to get this gun? If it came with the mech, then it could be used for practice, then locked the rest of the time, right?"

"Tell her we are doing fine; Pazu has already settled on a domestic variant, so once we have figured out Zapu's situation we should be finished with mech-shopping. We will tell her we are surprised when we reconvene."

 No.31916

>>31915
>"Mostly getting the ammo for it and a safe place to use it. We've have our machines for a while and already have plenty of training regiments for them. I'll look around to see what I can do for her in the mean time, but I might recommend you talk her towards something we have plenty of for the moment."

>"Duana says the weapon looks like our old rockets, and not like anything else. We'll meet up soon. I already have my essentials taken care of."


"Are you sure about that?" The Assistant asks Zapu.
"Yup, I want two of them, one in each arm." Zapu exclaims to Pazu's disdain. "Hah, no one and nothing will mess with me anymore."

 No.31917

>>31916
"May want to hold off on getting a second one, Zapu. Friend-Kamori says getting ammunition for it may be an issue, and you'd need to go through certification training to be able to use it."
Look around for other, more sensible types of weapons. Maybe something similar in size, but with more standard ammunition? One weapon design theory seems to emphasize putting as many projectiles down-range as possible, so maybe something like that?

 No.31918

>>31917
There's a cargo container with a Window nearby. It has some weapon mockups that might fit, but also some equipment for aliens.

Weapons: >>31713
Armor: >>31727

"Well, I still want to buy them. I can at least have them ready if anything happens." Zapu says, accepting the inevitability of the situation.

 No.31919

>>31918
"Having one of them is fine, but I would recommend having something like this for more regular use," show her the Cuerno rifle. "Most fights require something consistent and reliable, with some hard-hitting backup options for when opportunities arise. That- is it a rocket launcher?- will be good for when you have a clear shot or a big target, but if you're in a building or there are friends nearby, then you wouldn't be able to use it without hitting your friends as well."
"Take this drone for instance," we gesture to ourselves. "We have our missiles, yes, but we also have our fold-jumps, our fold-beams, and our claws." We tilt our head and 'smile.' "And while we may not hit as hard as that thing, we are still one of the most dangerous beings on the ship."

 No.31920

>>31919
"It makes sense!" She tries to shout out, though quickly lowers her voice when the Weapons Attendant Cerotid looks over through the window.

Zapu is dwarfed by the tables with equipment and gear almost as much as a Human would be without the benefit of having a mobile suit. It's easy to see why she'd want one now.

"So, which end do the bullets come out of?" Zapu asks plainly.

 No.31921

>>31920
Pause at think for a moment at that, since we've never really needed to know… but deductive reasoning would imply-
"The end with the hole. In this case, at the end of this barrel. You should also be careful when picking it up not to accidentally pull the trigger; there are locking mechanisms, but we've been told it's best to always treat a gun as if it's ready to fire."

 No.31922

>>31921
"Don't worry, none of those will fire, they're just displays." The Weapons Vendor says. "You can try it, just, ugh… Uhm…" She waves for you to come over while Zapu does her best to imitate Holofilms and wield the weapon.

She isn't doing a good job of it.

 No.31923

>>31922
Go over to the weapons vendor to see what she wants to discuss.

Zapu really is going to need that training…

 No.31924

>>31923
"Hey, they gave us some information on the Humans, but is she one of them too? I met another one earlier, but he was way different." She asks, clearly concerned with Zapu's inexperience with weapons.

 No.31925

>>31924
"No, she is not. The humans are even smaller. And yes, we are already planning on having her take certification classes before actually allowing her to use these weapons, it's just a matter of having them once she's learned. Also because it's been a dangerous voyage so far, and worst comes to worse we can have someone more qualified pilot her mech."
Tilt our head at the mention of meeting one earlier. The only male human that immediately springs to mind among the boarding party is…
"Was the human you met Friend-Frank? If so, he is a good example of the best humans."

 No.31926

>>31925
"Yeah, that's the one. Can you say his name again, I want to make sure I can pronounce it right. I talked him into giving me an application to join the ship. I've been looking for new opportunities, and it seems the Humans have plenty of 'em." She looks at Zapu, who is trying to put the weapon back on its display. "They let me know you and other aliens who would be aboard, but they didn't mention them. How long have you been with them?" She asks.

 No.31927

>>31926
"Friend-Frank. He's very good at fixing things when they get broken, which is probably why he's in charge of maintaining the mechs."
Glance over and roll our eyes at Zapu's attempts.
"We only picked them up at the last stop. They're very good with paperwork and getting through legal paper blocks, and have helped out considerably with transcribing communications. It's just that they've encountered difficulties with being too big for the humans, but too small for everyone else. Hence the mechs- and Friend-Zapu's intent to learn to fend for herself."

 No.31928

>>31927
"Well, considering the tizzy they got the reps from Rhinkos on, I don't doubt it. If I get the job, I'll show her how to use it. Hmm?" She glances over to one of the Mechs that has made its way towards Zapu, leaning over and helping her pick up the weapon. You can see a bright red figure riding on the machine's shoulder, and then the Mech quickly shoulders the weapon, moving it around and angling it like if it was just any other alien.

Looks like Kamori has quite the skills with it, as you can see when the machine turns towards you, letting you see its pilot.

 No.31929

>>31928
"Ah, there's Friend-Kamori! Perhaps you and her can help discuss the details regarding it. Over here, Friend-Kamori!"
Is the red figure Duana? We do not recall her being red before.

 No.31930

>>31929
"Hey, I thought it was going to be longer before we met up. Did you find everything all right? Duana found a few things and we blazed through our shopping."

This mecha didn't have much space in its core, so it's Duana who is riding on the shoulders. She's wearing a red colored outfit with a slightly tinted backpack. It has some defensive padding, but if you look at it from an angle, she seems to be mimicking an exoskeleton.

"What do you think?" Duana asks, proudly standing up.

 No.31931

>>31930
"You are very red. We do not remember you being so brightly red. At least not all over; your face sometimes attained a similar hue. Is this the result of some sort of human molting process?"

Good to see them. Maybe this lady can help Kamori figure out how to keep Zapu's overkill-cannon supplied.

 No.31932

>>31931
"Humans don't molt like that!" Duana shouts merrily. "I just wanted to try a new look. What do you think?"

Pazu joins her sister, but this time intently observing Kamori on the controls.

 No.31933

>>31932
"We think it looks very red. Like the things pictured on the strawberry flavorings. The padding is a very nice touch."
Kind of like a hatchling's first molt, but hopefully it will help with her tendency to leap before looking.

 No.31934

>>31933
"At least it doesn't look weird to you, so I'll keep it. Oh, what are you looking for here?" Duana asks, curious about the looks of the Twins and the Vendor watching all of you.

 No.31935

>>31934
"Pazu and Zapu are looking to get some mechs for themselves, since they're sort of stuck at the halfway point between humans and everyone else. They've both found models they like, we're just working out the weaponry for Zapu's mech. She wanted to get two of those launchers, but we managed to convince her to only get one, with a rifle for actual consistent use."

"Speaking of which, it turns out this vendor will be joining us aboard the ship! Perhaps she can help with figuring out logistics for that launcher, Friend-Kamori?"

 No.31936

>>31935
"Too bad we just can't teach them to blow things up by concentrating." Duana laments, leaning on the head of the robot.

"Hey well, I just applied. I have to make sure my horn gets through the application process first." The Vendor responds, a bit surprised, though she does stare at the medium sized robot in the middle of your group. "But I wouldn't mind fighting alongside you all."

"We can handle the other ammunition, though if you come aboard I'll need some help to make them. I think I saw one of the rockets for it was as big as I was." Kamori says, turning the machine around to take another look. "It's way bigger in person than it was in your picture."

"Well, there's a few ways to bring down the costs…" The Vendor says, looking into her DataPad. They might be here a while.

PAUSE

 No.31937

>>31910
I'll sway a bit, off balance from the wind she's kicking up with the tail, but holding my arms out to the side, I steady myself. Strike a pose with the dress!

"It's a little impractical. I wonder why these are so popular? I like our skintight void suits because there's nothing swaying around to get caught."

 No.31938

>>31937
"Those suits are also good if there's an emergency compared to the dress, but it looks nicer, doesn't it?" She offers a quick smile. "If you ever visit where I'm from, almost everyone has something like it. Something like your suit on me would get super uncomfortable really quickly." Her ears perk up, pointing towards the Hangar doors.

"The shuttle just came in, didn't it?" Eva asks. "You might want to get out of that unless you want to wear it all day until we get back."

>"The Shuttle to Rhinkos-5 is now arriving. Please prepare to board."

A female voice announces over the PA system.

 No.31939

>>31938
Shake my head rapidly, "Put me in something else, and quick!"

 No.31940

>>31939
"Right!" Calta shouts out of suprise. "Let's get this off…" Calta lifts up your dress, but in her hast, she does so unevenly. Roll Agility to try and get it off in time with her efforts! You can feel her breathing pick up as she worries about hurting you.

 No.31941

>>31940
'1d10-1'

It's just like a magical girl transformation sequence, how hard can it be?

Roll #1 10 - 1 = 9

 No.31942

>>31941
Not that hard at all, it seems. Calta quickly catches herself after you move slightly, the dress comes off looking as nice as when she pulled it out of her backpack.

"Everyone's getting on board, don't take too much longer!" Eva shouts, guarding the entrance to make sure no one lingers and tries to see what's going on.

"Let's go with the Skirt and Yellow Jacket. Fast and easy and raise your arms, more like here." Calta says, using a finger to lift up your arms to where she needs them to get the jacket on you. "Now for the skirt, at least it's the simplest thing I've made so far." This skirt is just a simple piece of cloth with a velcro strap to hold it in place, easy enough for Calta to put on a doll or one of you girls. She presses your right side with her left thumb, letting her fur rub against you and tickle your sides. "Sorry, sorry, try to stay still…" She asks as she tries to get the straps in place with her other fingers, each one touching up against your backside. Roll Willpower to not laugh.

 No.31943

>>31942
'1d10-1'

Suppress a giggle, doubling over a bit with both my arms wrapped around her finger for support.

Roll #1 8 - 1 = 7

 No.31944

>>31943
You're able to hold it in and Calta gets the whole strip of Velcro to attach easily.

For a moment, you're enveloped by Calta's paws on all sides as she picks you up. You've been given rides before, and you're familiar with the Mechs, but it's easy to forget at times just how big even her hands are, and that your Fold abilities can make you a danger to her.

"Let's get a look at you." Calta says before flicking on her DataPad with her loose digits and turns on the camera app. "Strike a pose!"

 No.31945

>>31944
Spread myself wide out over her paw and put up a peace sign! It's just like my Earth animated media.

"Snap quick! We gotta go!"

 No.31946

>>31945
"Yup, got it. Hope you don't mind a ride to your ride." Calta says as she closes her hand around you. "You too! We're gonna be late." She quickly reaches over for the unaware Eva and scoops her up.

"Hey!" Is all you can hear as Calta takes off with the two of you. You can feel her warmth in her hands as she turns the corners to make it through the puzzle room the Hangar has become, the air rushing past you.

"Ha, ha, made it!" Calta breathes hard as the last person was being allowed on board. The Cerotid attendant gives Calta a look as she lifts up the two of you to have your ComLinks and passes scanned.

"We have a seat for you, but I don't know if you two want to ride along." The Attendant says, looking at you and Eva.

 No.31947

>>31946
"Uhh, sorry, I'm not really good at picking up on subtext and it feels like you're trying to imply something at me."

I cock my hand, sitting up and resting my arms on Calta's fingertips.

 No.31948

>>31947
"No, well yes, but it's fine. There are some seats next hers, so you can at least sit together." She says, somewhat surprised but she quickly recovers herself. "I think that's everyone for this shuttle. Please lock your safety equipment and we'll be off." She says, walking down the 'aisle' of the shuttle and making sure everyone else is seated. She has to crouch down a few times to make sure the safety gear is on, and so does Calta as she puts you and Eva next to her seat.

"Rules are rules, so get strapped in so we can head off quickly. She puts her hand on the seat, giving you and Eva a moment to walk off. Or at least you, as Eva quickly hops off and huffs toward the Human seats next to the bigger ones for Calta and the other Aliens.

"Need help putting on the safety stuff? It's bulkier than what you're used to, isn't it?" Calta asks as the Shuttle powers on, she looks at the large equipment that looks like it belonged on the early shuttles or those thrill rides you've seen pictures of.

 No.31949

>>31948
Uneasily climb down. "It's kind of like the mecha, but I don't mind a hand. We've got lots of straps and stuff in the cockpits."

 No.31950

>>31949
"I usually maintain the Processors and Memory banks, I only ever get to see the seats in action when I have to ask the Maintenance crew to move the machine around." Calta says, her ears twitching for a moment. "Next time you're heading out on the Mech, let me know so I can see how you go though the whole thing." Calta lets you and Eva strap yourself in, and then she follows suit with her seat next to you. You've seen her at this angle before when talking to her in your room, but the additional safety gear makes it feel that much more when you have to struggle to even look up at her head.

The Shuttle starts up and you can see that there aren't too many others who opted to come on this shuttle, but it also helps to make the Attendant's voice that much more present.

"So then, let's begin." She says as teh Shuttle exits the Ankylosaur, the lights of space coming into the shuttle. "Welcome to Rhinkos-5. Once the trainings and changes fully go through, those of you who will be staying will be free to come and go. This trip will be to familliarize yourself with the layout of the colony, but please stick to the designated areas. If you have any questions, your ComLinks have now been given access to our Guide VI…" She continues on as the shuttle enters the colony proper and she begins to point out landmarks and locations, such as the designated park, a few of the shopping and recently redesigned Arts area, as well as a few more as the vehicle heads towards its destination.

"Hey, we should visit one of those." Eva asks over to you. "What do you think they have in that park of theirs? Do they have giant birds?"

 No.31951

>>31950
"Maybe. I don't understand why they need arts on a colony though. I mean, space is supposed to be valuable. That's a lot of space! Not to mention, just imagine how big an alien painting or movie would have to be. Like as big as a house!"

 No.31952

>>31951
"It is a big colony, right? They have to do something for fun." You notice that Eva actually get excited. "I mean, this place is so big it might just be a planet to us, right? There must be a bunch of fun stuff to do here.
I mean, aren't you curious about watching one of their moves now, or their shows? I might pick up an e-book or something here."

 No.31953

>>31952
Complain, "You nerd. It's not better just because it's bigger. Wouldn't you rather do something yourself than watch it? We're ace pilots!"

 No.31954

>>31953
"Yeah, I know. I love it when we get to fly, but I think I spent more time idling the machine so the Maintenance team can run their diagnostics, so I want to do something big and fun while we're here, like watch an action movie or listen to a musician! When was the last time you listened to a really good song? Who is your favorite singer?"

 No.31955

>>31954
"Eh, do people still sing for music? I just listen to whatever's on the free deep space channels, like classical electronica."

Shake my head, "I've got no interest in any of that! I'd rather go out and do something in person, like go shopping!"

 No.31956

>>31955
"That's what we are here to find out. I mena, Calta works on our machines AND on dolls on her spare time. What if there's someone like that here? I want to see it and experience it." Eva shouts out, stretching her legs as the Shuttle turns a corner. "Oh, so you can at least understand why I want to go out there and experience those things. I don't want to just watch a movie on my Monitor, I want to sit in one of their big seats and really feel the sounds and stuff that goes on."

"Thank you for your patience and I hope you learned a lot about Rhinkos-5. We'll be arriving shortly and I ask that you follow the laser designators when we arrive. We've set up a test market for you to enjoy and so we can learn how to improve your experience. Another guide will be their waiting for you." The Attendant says, pointing out a few more things as the Shuttle slows down.

"So, what'll you be looking for first?" Eva asks as the Shuttle comes to a stop and the safety gear starts coming loose.

 No.31957

The day has gone on beautifully, as it was programmed by the Rhinkos-5 Administration. Just the right amount of environmental controls to make the day go smoothly for its citizens, but it won't be that way for long.

A recall order vibrates through the ComLinks of all the Pilots on the Ankylosaur. It's worded in a sanitary manner, not giving too much details, but the code at the bottom of the message is absolute. Even the security Cerotids are being pulled to their ComLinks.

 No.31958

>>31957
Great, sounds like more trouble. At least we got our shopping out of the way for Civet.

 No.31959

>>31958
Enny becomes momentarily distracted by her own ComLink before offering you her hand again.

"I think you got th same message I did, right?"

 No.31960

>>31957
well, looks like it's time to head back. Maybe we should alert the vendor about the need to get headed back; she said she was joining us on the ship, so perhaps it would be best to make sure we don't end up leaving without her.
"We are being called back to the ship. You said you filled out an application to come aboard the ship, correct? You should come with us, to submit it in person!" Glance around at the shop displays, more specifically her displays. "Perhaps bring along your bags, for further efficiency."

 No.31961

>>31959
"Some flavor of it, I'm sure. Looks like fun's over, for now."
I'll take the offer of a boost back into my suit. It'll save us the time spent climbing.
"Thanks."

 No.31962

>>31960
"Everything I have of value fits into a gym bag, but wait, what's going on?" She asks, before being distracted by her own ComLink going off. "I haven't even submitted a resignation yet, but it looks like they want me for something before that can go through. I'll catch up!" She says, before locking up the Window.

"I wonder what's going on?" Duana says, looking at her own ComLink as Kamori guides the Mech towards the Shuttle Bay.

"I'm borrowing this!" She shouts out to the much more concerned Cerotid Assistant.

>>31961
Both you and Enny are hurried over to an awaiting Shuttle, along with some of the other Ankylosaur staff that came along. It's a quickly organized shuttl, but everyone gets aboard safely.


As the shuttle approaches the gate towards the Ankylosaur, you can see a heavy Cerotid presence as the Shuttle is waved on through. There's a glimpse of a heavily armored and equipped vehicle driving up to them as your vessel goes towards the awaiting hangar. The lights are currently glowing yellow, and a lot of the people who were wandering around have gone now, just leaving the Mecha crews and necessary staff. There's a member of the Ankylosaur Security staff waiting, a large alien with an uneven set of Antlers. He's checking his DataPad, waiting as the Shuttle doors open.

 No.31963

>>31962
Well, this… sure looks like something I don't want a part in but will have a part in anyway. We'll see what happens when it's our turn for checking in.

 No.31964

>>31962
Go ahead and give the merchant this drone's com-number, just in case.
"Ping this drone if you encounter any trouble. We can arrive to assist within moments if needed. We do not know what is happening, but better safe than sorry."
Give the Cerotid assistant a reassuring pat on the back.
"Do not worry, she is a highly-qualified pilot! Think of it as a test drive; those are customary before purchasing a vehicle, correct?"

Though perhaps we should focus on getting a move on…

 No.31965

>>31964
>>31963
As the Ankylosaur Security Staffer walks up to the door, it's visible to everyone that his DataPad is overloading with messages and information, stuff that he has to try and compress for all of you.

"Not how I pictured this day going." He grumbles before turning off the pad entirely. "So, it looks like Rhinkos-5, and by extension of being parked in it, us, is having issues with some supplies coming in. One of the factory satellites has just sent an abnormal amount of very big, very heavy, and very dangerous material cubes." The projector on the shuttle shows large cubes made of materials like Iron and Nickel. "If any of those impact the station, no one will have a good time." He looks at Enny and the shuttle driver as he continues. "The Admin Staff of Rhinkos-5 is mobilizing their ships and trying to find out what happened, we've just been asked to provide potential backup." He turns towards the Pilots and staff. "We'll be following their orders, don't do anything crazy, we'll just be making sure no bits and pieces get through, it's going to be an annoying thing we'll have to do before we go back to doing what we were doing. Any questions?"

 No.31966

>>31965
"Are these being propelled, or did they just get shot at us?"

 No.31967

>>31965
>>31966
"I concur with Friend-Frank, this seems like a potential case of malicious intent. Are we weapons-free if this turns out to be the case?"

 No.31968

>>31965
"How many ships are being sent to deflect the objects?"

 No.31969

>>31966
"It's supposed to propel them at a slightly offset angle from the factory, just chucks it out with its rotation, but it's not meant to come in like this, so something must have happened."

>>31967
"Keep 'em holstered, but keep them with you. We don't need shrapnel going every where, it's not like we expect them to shoot at us, right?" He tries to smile to show off his confidence.

>>31968
But you can tell he isn't 100% confident, having worked with him before. "They're sending in a bunch of their police ships to try and stop the stuff, and bringing in other ships from their other satellites to try and back us up. It might take a while, so just stopping the deliveries and leaving it for them to pick up later is fine. We'll be providing you all with a package of transistors, so we don't just leave them behind to get flung at us later."

"Alright, everyone get to your stations. If any more information comes down the line, we'll pass it to you all. Latasha, you're with me for now."

 No.31970

>>31968
A cold nod, and I will follow the warm blooded superior officer, as a security staff I can't give signs if anything being wrong, bad for morale .

 No.31971

>>31969
"If we can get any tug cables, we can latch onto the packages to try and slow them down that way. Long as they don't mind a few scuff marks and scratches on the materials."
I knew today was going too well. Why is there always some bizarre mishap that springs up while we're here? Trouble's been following us since that failed terrorist bomb- oh right. Duh. Saboteurs. Someone probably just got into the Cerotid network and decided to do some damage while we were here. Great.
I'll sigh a bit and get my mech's systems double-checked for space, see if there are any leaks or if I'm running low on anything. The helmet's only good to me if I've got a supply of air, after all.

 No.31972

>>31969
"Expecting the potential to be shot at is a healthy mindset," we side-say to Duana and Kamori, since even we understand the guy doesn't want to spread alarm. "It increases survivability in space by a considerable margin!"
Speaking of which, should we make sure Kamori and Duana can get to their own mechs, or just go on ahead?

 No.31973

>>31970
"So, how did I do? Did I look cool and Official enough?" Ulther says, burying himself back into the DataPad as he leads you towards the MechSuit equipping area. Roll Street Smarts.

"Hopefully this is all a simple computer error, but they want you suited up and out there to be the make sure everyone stays cool. How was the trip?"

>>31971
Saanen and Cotentin join in, plugging in the fuel cables and disconnecting others while the recently Checked Diagnostic Table starts up.

"What did I miss?" Civet says, hurrying up to your ship in her civilian clothing.

>>31972
"This thing moves well, but it isn't equipped to handle space flight yet." Kamori says, using her robot hand to point towards her actual Mecha. "It's second hand, but it's been flight certified. Mind giving me a hand with making sure it's ready?" Kamori asks. "We can drop off Duana on the way."

 No.31974

>>31973
"Of course, Friend-Kamori. Would you like to park this suit and have this drone carry you over? It may be faster than walking over."
Go ahead and pick up Friend-Duana and set her on our shoulder, next to our neck so she has something to hold on to.

 No.31975

>>31973
"The usual, Civet. There's a problem with the cerotid's material delivery system, and it's launched material packages that are far too large, far too fast. So everyone's getting mobilized to slow them down and stop them before there's too much collateral damage. Also lunch."
Maybe I should develop some kind of attachable engines for times like these. Just pop it onto whatever and fire it up. Though something that useful has probably already been made, hasn't it? Maybe once this is over I can check the cerotid catalogs some more.
Privately, I'll message Saanen.
don't forget to hide the bags

 No.31976

>>31973
"The surfaces is pleasantly orderly. I found it very efficient."
"You are lucky most creatures can't see past a uniform, I believe you convinced them that you're in control."

 No.31977

>>31974
"Thanks for the offer." Kamori jumps on, the lower gravity making her feel lighter than she is.

"Woohoo!" Duana jumps and holds on, eager to be carried around, though her Mecha is much closer. You can feel its Fold power even from a distance, making it easy to find. There's a bunch of other girls in their machine and an Alien in a lab coat trying to help another get into hers.

"Doc, are you coming along too!?" Duana shouts out. "Thanks for the lift, I can handle it from here."

"Speaking of, have you ever worked on a Mech, or a robot?" Kamori asks.

>>31975
>"Already done."
She responds via the ComLink.

"I'll get the Table ready to do a quick scan, but I'm coming along next time. I was getting bored being by myself in there. How's they Hydraulic Pressure on the right arm?" Civet asks. Roll Tech

>>31976
"Thanks. If everything keeps going fine, I might just ask for a promotion when this is all done." He finally lets himself genuinely smile for a moment before getting distracted. "Get suited up, I'll be on stand by until a ship opens up for me to pilot. Did you get anything on your trip?"

 No.31978

>>31977
'3d6'
"Sure thing. Checking them now."

Roll #1 2, 3, 3 = 8

 No.31979

>>31977
"No problem. Hopefully the mech is still there to be returned when we get back."
Take advantage of the lower gravity to give Duana a light underhand-appendaged toss over to her mech, let her catch some airtime while not under full-gravity while we consider Kamori's question.
"Depends on the definition of 'worked on.' We have had much experience finding ways to dismantle them in combat, but not much in the way of constructing them ourselves. There has not been a need for them among the Voldra, since we can modify our own bodies instead of using machines."

 No.31980

>>31977
"Oh, yes. New arm bands, and a new gun. " show off the arm guards "and some street clothes, try abd fit in a bit more with the humans ."

 No.31981

>"First wave, please take off and meet at the designated coordinates."
>"I repeat…"
The PA system seems more potent when there's less people making noise around you.

>>31978
"It's coming in a bit low, but within the boundary. Just be aware you might need a bit more force on it." Civet says, looking at you. This close, you can actually notice the contacts she uses to adjust the colors.

"Hopefully this doesn't cancel the whole thing. There's still a few things I wanted to get." Civet says as Cotentin gives you a thumbs up, looks like his checks are good.

>>31979
"Hopefully we won't need those skills today. I'm only authorized for the basic models, so they should be easier to work with." Kamori says, pointing to a machine with much less inputs and points of articulation than even Frank's machine.

"Help me in so I can start it up, then help me connect the flight pack for it. Should be those over there."

>>31980
"You'll have to show them all to me once this is over. I'm sure some of the staff will be jealous if they see you with something new." Ulther gives a thumbs up to the Humans, who begin getting ready to equip you. "It's funny, despite the size difference, I've felt more comfortable here with the Humans than I did back home. Is it the same for you?"

 No.31982

>>31981
"Hopefully not, yet we would rather be prepared if they are." Eye up the clearly-rudimentary mech warily. "Which weapons does this model come equipped with? Or should we pick up a weapon as well as the flight-pack?"

 No.31983

>>31981
"Right."
Must be delicate work to not irritate the eyes and still fit well.
"And believe me, the ceroitds will be more than happy to sell them to you."
Once everyone's clear and the last preflight checks are made, I'll move out to join the flight groups.

 No.31984

>>31981
"They are a friendly species, it made me uneasy at firsst. Other Vipers are typically friendly as an effort to gain sonething from you.."
Be sure to get the space suit on properly.

 No.31985

>"Second Wave, please prepare for launch."

>>31982
"None, this thing was just used as an asteroid mining unit. Practical to the situation, isn't it?" Malvi says, hurrying over to the two of you with her DataPad in hand. "How was the trip?" She says nonchalantly, plugging in her data pad to Kamori's leg and starting up some tests of her own while Kamori glances down at her.

"Oh, yeah, there should be an armory nearby. Can you get me the basic rifle? I haven't trained with anything else at all." Kamori says. "Thanks for the help."

>>31983
"Oh, that's us. Diagnostics is giving the go-ahead on everything else here." Civet says, looking down at Saanen by your Mechs legs. She closes a hatch and also adds a thumbs up. "Looking forward to it. Come back soon so I have people I trust tell me if I'm making a bad purchase, okay?" Civet shouts, disconnecting the Diagnostic Table and giving you her own thumbs up before moving to other mechs.

>>31984
It's the same Humans from before, so they know your curves and where to connect the equipment. They do a quick job of getting all the propulsion systems clipped on.

"After the first few minutes, everyone treated me like they always knew me. Good to hear I wasn't the only one experiencing it. You'll be part of the next wave, so line up for launch when they're done. We'll forward you the coordinates soon."

 No.31986

>>31985
Mimic a chuckle at his comment, it becoming more of a light hiss, and then go back to being serious.
"I'll make sure our pilots come home safe, ssir." I slither sway to the launching bay.

 No.31987

>>31985
I'll give a thumbs up back, And then it's just countdown to being shot out towards giant masses of metal hurtling through space on a direct collision course with the colony. Perfect way to end the day, really.

 No.31988

>>31985
"Interesting. Zapu found a mech with a gun big enough to cause paperwork issues and fell in love. We had to talk her out of trying to get two of them and settling for just the one."
Nod to Kamori, then go grab the Flight pack and rifle, grabbing an additional case of ammunition for it, just in case.

 No.31989

>>31986
"We're counting on you." The Human crew shouts out in unison, ready to gear up the next person to come along.

"Same here. I want to see your new stuff up close." Ulther says as he looks down at his DataPad. "I'll be in the Security Office in the mean time. Good luck."

>>31987
>"Wait until you see what we got her!"
Saanen sends over the ComLink while you wait. There's a fair number of people here with you, but you can also see the lights of numerous Rhinkos-5 ships launching ahead.


>Coordinates received!

Your ComLinks shout.
>Please head to the deisgnated ares

Roll Tech for a proper Launch

 No.31990

>>31989
"When we get a day off. " I vaguely promise before parting with Ulther.

 No.31991

>>31989
I'll probably have time to check while in-flight. It'll take a few minutes to reach the projectiles, hopefully.
'2d6'

Roll #1 5, 2 = 7

 No.31992

>>31988
"She was actually asking me about them a while back." Malvi says. "I didn't know she actually wanted one. I'm removing the safety locks on the arm and the rifle now." The weapon you handed Kamori glows blue for a moment as Malvi begins they pairing process.

"I think we can deal with the rest for now, you're part of the next wave, so go line up with the others and we'll go when it's our turn." Kamori says as she shouts out more instructions to Malvi.

Roll Agility to keep in line with the other machines.

 No.31993

>>31992
"We suspect she is overcompensating for her perceived inadequate height. Though please do not tell her we said that."
"Be careful when you get out there. Watch your back and be prepared for anything!"

Let's fall in with the rest and try to keep this launch smooth. '2d6+1'

Roll #1 2, 3 + 1 = 6

 No.31994

>>31991
>>31990
>>31993
People are launching at various different speeds. Most of them are more used to the immediate danger launches and have stepped hard on their throttle. It's a bit more unusual grouping than the Cerotids ahead have, but everyone is together at least.

>"This is Rhinkos-5 Space Command, you'll be following our instructions from now on. We've sent our forces for the bigger problems, so we'll be having you catch the smaller stuff. We'll be highlighting them in your HUDs, so just fly up to them, attach, and we'll send in the next set of instructions."


The mechs begin flying off, each one heading towards their targets. Roll Agility to line up with your assigned target.

 No.31995

>>31994
Zero-gravity maneuvering is something this drone is quite adept at. '2d6+1'

Roll #1 1, 6 + 1 = 8

 No.31996

>>31994
Well, I'll have switched to flight mode by this time, so that shouldn't be too difficult.
'2d6+1' due to mode.

Roll #1 4, 3 + 1 = 8

 No.31997

>>31994
Rollin
'2d6-1'

Roll #1 6, 4 - 1 = 9

 No.31998

All of the blocks of materials are spinning at unusual rates, plus they don't seem to have the uniform design that Ulther showed earlier

>>31997
Your chunk is actually two of them, barely attached to each other. They throw each other off, spinning erratically. It'll be much more difficult to hold onto and guide.

>>31996
You've got to guide in a large, circular piece of Iron. It'll be difficult to keep a grip on it as your HUD switches over with the instructions on how to guide it in safely.

>>31995
A large, rectangular piece of titanium flips end over end. Coiling around wouldn't technically be difficult, but the way it spins will make it a dizzying endeavor to get it back safely.

Everyone roll Melee, we'll be using that as your ability to get a stable attachment.

 No.31999

>>31998
Good thing our claws are sharp and we've had plenty of practice with them. The spinning makes this tricky, but learning to orient along with nonlinear spins is an important skill every drone expected to work in space has to learn.
'2d6'

Roll #1 3, 5 = 8

 No.32000

>>31998
Well, first things first. Got to keep pace with it, somewhere near the middle. Last thing I need is to try and slow it down and have my being off-center put me in a spin.
Second, this rig had some sort of magnetic attachment thing for situations like moving large debris, right? If I can glue myself to the iron disk, then slowing it down to a safer speed should be a snap.

 No.32001

>>31998
And the melee roll, which is gonna suck because of penalties. '2d6-1'

Roll #1 3, 4 - 1 = 6

 No.32002

>>31998
I don't like this, keep an eye out anything that shouldn't be approaching while I deal with my spinning cubes.
'2d6' ?

Roll #1 6, 4 = 10

 No.32003

>>31999
It doesn't take you too long to slow and stop its movement. While it's length makes it difficult to make some adjustments, it doesn't take you much longer to get it in alignment with the much closer guidance lasers now.

>>32000
>>32001
The Mech is able to magnetically attach itself because it's also designed to do the same inside the Ankylosaur in case the Gravity Generator finally gives. You do burn some time getting it to slow, since you have to keep attaching and reattaching to prevent the torque difference from tearing your machine apart. It does eventually give up and prove to be a small, easily guided sphere.

>>32002
You can coil around the two pieces, bringing them in close to hopefully control as one. Up close, you can tell how hap-hazard this one is. It's less of a broken block of iron and just something the factory spit out. However, there's something else attached to this one.

Frank and Shelly, roll Agility to bring it in
Latasha, roll Tech to identify whatever is attached to it2

 No.32004

>>32003
Thank god. Let's take it in, nice and slow.
'2d6+1'

Roll #1 1, 4 + 1 = 6

 No.32005

>>32003
>>32001

Radio to Frank "I might have something extra attached to this cube."
'2d6-1' rollin

Roll #1 5, 6 - 1 = 10

 No.32006

>>32003
Hee. Technically we are "surfing" it in. Though the holotapes imply that you're supposed to only use two legs, while we're making sure to keep at least four maintaining our grip.
'2d6+1'

Roll #1 2, 4 + 1 = 7

 No.32007

>>32005
"Any idea what it is? Think we should scan the rest of these to make sure there aren't more surprises?"

 No.32008

>>32004
It's actually harder to guide in than you thought. Every course correction also causes it to spin in an undesirable direction.

>>32006
It does point away at times, as its mass makes it difficult to control 100% of the time, but you manage to guide it towards the awaiting crew.

A group of Cerotids approach the masses and attach small thrusters, they'll be taking it in the rest of the way.

 No.32009

>>32007
>>32005
Observing it, it's partially inside the chunk of metal, not necessarily attached like the thrusters would be or the usual explosives. It seems to be a case of some sort, and there is a small gap where it is coming apart.

 No.32010

>>32009
>>32008
Before I hand off the sphere, I'm going to do a quick scan of it with what I've got onboard. It's not hollow, is it?

 No.32011

>>32008
"Be careful, it's tricky and likes to flip!"
Head back out ready for the next piece of debris.

 No.32012

>>32010
You're not getting the readings of any explosive you're familiar with at least.

In fact, it feels familiar to you. Roll Tech.

 No.32013

>>32012
goddamn it it better not be our tech.
'2d6+2'

Roll #1 5, 2 + 2 = 9

 No.32014

>>32009
>>32007
"affirmative on checking your cubes carefully. This one doesn't appear to be solid, but instead a container of sorts.."
Okay, try to keep the thing closed until I can get it somewhere safer to open it. '2d6'

Roll #1 5, 3 = 8

 No.32015

>>32005
>>32011
Help keep it under control while Frank investigates. Roll Agility to keep the two pieces apart.

>>32013
It's not one of your pieces of equipment, yet, but it's actually a server blade. A big, Cerotid one, or something like what the Ankylosaur still uses. It's partially melted into the floating debris, but some of the insides seem fine still.

>>32014
>"Attention, you're off course. What's going on?"
The voice of the Cerotid staff asks, stopping for a moment.
>"Did you find something?"
He seems concerned…

 No.32016

>>32015
With thrusters helping out and the spin canceled, keeping the piece under control should be relatively easy. Assuming it doesn't start coming to life.
'2d6+1'

Roll #1 3, 2 + 1 = 6

 No.32017

>>32015
Baah, dammit. So it was probably internal sabotage, trying to pin something on the colonists to make them seem like incapable trade partners or something. Or just to clean up a loose end.
"Yeah, it's something alright. I'm just making sure it's nothing dangerous."
I can interface with it from the suit, right? Does it have any ports I could plug into, or am I going to have to separate it from the debris?

 No.32018

>>32015
'2d6-1' agility

>>32015
"Just a bad nav chip, glitched on me, did you find something on your end?" I reply coldly.

>>32011
and joining Shelly into the separate radio call with Frank I'll fill them both in. "I found something on my cube, it looks like these might containers of sorts, and our Certiod allies are acting suspicious. Check your cubes carefully and don't tell them anything until we know what this space junk actually is."

Roll #1 3, 1 - 1 = 3

 No.32019

>>32017
"I'm getting Shelly on the line with us, something is wrong." I inform you.
>
>>32018

 No.32020

>>32018
>>32017
"Should we cut one open and see what is inside? This drone's claws are sharp enough to do so, if you wish."

 No.32021

>>32016
The second, smaller piece of material is actually different from the bigger piece. It's heavier despite its size…

>>32017
There's a few ports, but your Mech isn't designed with the finger controls or gear to plug it in by itself, or to pull out some of the data chips inside

>>32018
>"Yes, we're getting reports of unusual equipment and materials being found. Have you encountered one? Can yo identify it?"

 No.32022

>>32020
"As long as you think you can do it without cutting it open completely. We can't see what it is if it's in pieces."
>>32021
>>32019
"What's the situation with the other pieces of debris? Is anyone else finding server components in theirs or is that just mine?"

 No.32023

>>32020

"Proceed with the advisement of Frank on this one, I'm concerned you might be harmed if its something dangerous inside."

>>32021
>"I'll attempt to scan it, what sort of materials have been found?"

 No.32024

>>32021
Tap on it a few times and listen to the sound it makes, then try cutting a slit into it.
'2d6' Melee, Pincers ignore DR
>>32022
>>32023
"Understood. It is a risk, but as great a risk as being ambushed from behind."

Roll #1 3, 2 = 5

 No.32025

>>32022
>>32023
>"Server components? Hmm, well the others have found monitors actually. Lots of computer equipment in them…"
>"Do what you can to just leave it floating. We can deal with bringing it in later while you investigate. Look out for yourselves."

>>32024
It's a stiff piece of equipment, it doesn't react much after a few taps. However, the heat it was subjected to and its thin side make it too easy to cut into. Your pincers go in without the resistance you expected, but you quickly hit the solid Iron that it partially melted into anyways.

This time, the memory chips are fully exposed, but several of them are different from the rest.

 No.32026

>>32025
>>32022
"Friend-Frank, we have found memory chips within this one! They appear different from the others… this drone is unsure whether they are active or not."

 No.32027

>>32025
>"Does the factory usually make computer parts?"

 No.32028

>>32025
"Right. You guys do the same, since not all of it could be just spare parts."
If it is spare parts.
I guess I'm going to have to walkabout in space if I want a closer look at any of this.
>>32026
"Without a power supply, it's probably a safe bet they aren't active. I'll be over there in a second to doublecheck."
>>32025
My personal suit has tiny thrusters on it, right? I don't have to completely rely on these two to be able to move in space?

 No.32029

>>32027
>"It has some additional processing facilities, but there's no way they should be ending up in the smelting area."
The line goes silent.
>"There's an office, above where these materials are pushed out. That could be why…"
>"Has the equipment you found reacted in any unusual ways? Do they have power or anything?"

>>32028
>>32026
You're suit is able to hand moving around in such a short distance. You'll be able to get close to the Data Chips, but you'll need to work together to pull them out. Roll Tech.

 No.32030

>>32029
'2d6+2'
Hopefully they'll be accessible after removing them from the debris.

Roll #1 1, 2 + 2 = 5

 No.32031

>>32029
>>32030
"This drone is not well-versed in technology, so please guide us in what we need to do…"
Try to be gentle with it '2d6-2'

Roll #1 5, 3 - 2 = 6

 No.32032

>>32029
>"nothing is reacting that I can tell, I'll have my mechanic take a look."
>>32028
"I'm breaking mine open next, the parts might have fallen out of an office nearby the chute, I'll be investigating that soon."

 No.32033

'2d6+1' break it open with melee

Roll #1 2, 1 + 1 = 4

 No.32034

>>32030
>>32031
A few of the chips crumble on contact, even from the Human. However, the Bug is able to pull some out gently, and at least the ones with a different color have survived the extraction process.

>>32032
The metal resists your strikes, but it still gives way enough that you see the case of another server inside. This one seems fully melted from the inside, but the case remained at least.

 No.32035

>>32034
Huh, weird.
I'm gonna drag that over to where Frank and Shelly are.

 No.32036

>>32034
Well, we recovered the interesting looking ones, at least.
I should see if I've got anything in my mech that can interface with them. And we still need to extract that server blade… though just cutting it out of the sphere wholesale will probably make it easier to get to. But I don't want to risk damaging it… Bah, I'll just have to feed in a connector by hand. This is a mystery I didn't need today.

 No.32037

>>32034
>>32036
Carefully hand the successfully-extracted chips over to Friend-Frank, or the storage bays in his mech.
"Perhaps Friend-Frank should hold on to these; we would not know what to do with them."
>>32035
"Interesting. The others melted from the outside, as would be expected, yet this one seems to have melted from within? That this was intentional seems highly likely."
>>32036
"Would you like this drone to cut something else out? Our claws are very well-suited for the task."

 No.32038

>>32031
>>32035
It's just the one side of the server that's visible. Try to get the rest of it out by rolling Melee, but be careful not to damage it or splinter the material it's embedded into.

>>32036
Your Mech doesn't have a slot for these types of Server Chips, but they do have some information branded onto them. Roll Street Smarts to try and find out about them.

 No.32039

>>32038
'2d6+1' for science!

Roll #1 1, 5 + 1 = 7

 No.32040

>>32038
Gentle strokes, steady cuts in straight lines…
'2d6' Pincer ignores DR

Roll #1 1, 3 = 4

 No.32041

>>32037
"Not yet. While you've got a steady… claw? I think we should hold off on that for a second."
>>32038
'2d6'
Oh boy, brands. I totally know these (I don't)

Roll #1 4, 5 = 9

 No.32042

>>32040
>>32039
The chunk of metal is actually swiss cheesed with servers! Someone chucked in a whole rack of them!

On top of that, it's broken into three large pieces now, so try to keep them floating together!

Roll Melee and Agility, don't let it spread too far out!

>>32041
You aren't familiar with them, but the image search with the Cerotid Internet does bring up a hit. In fact, a whole bunch of them. There's even a website where you can buy them.

It's from a Tech Company on the Cerotid Homeworld.

 No.32043

>>32042
'2d6' This is tricky with only a tail to assist me.

Roll #1 1, 5 = 6

 No.32044

>>32042
Quick moves '2d6+1' agility
and quick limbs '2d6' melee
to catch the pieces and keep them in place. Yet another instance where it helps to have multiple limbs.

Roll #1 2, 5 + 1 = 8 / Roll #2 3, 3 = 6

 No.32045

>>32042
Sigh. Considering these were different than the other chips, they were probably either part of the original set, or replaced later. Which means it could just be someone trying to get rid of evidence.
And now to look at the circus the other two have started when I wasn't looking.

 No.32046

>>32044
>>32043
It's going to be hard to bring all of this material into Rhinkos-5, and the two of you look like some unholy union trying to keep everything together, but you're somehow managing to do so.

>>32045
Some of the servers that have opened in the moment show off only one type of data chips. The ones you have are the outliers it seems.


>"Hey, listen, attention all units! The Factory, there's something going on with it!"

The voice on the radio shouts, as large trails of smoke and lights begin coming out of the factory. Shouts can be heard as he failed to let go of the transmission button.
>"Warning, the Satellite's anti-meteor system is firing on all allied units!"
Your HUDs light up, highlight the sheer number of point-defense lasers it has and marking them as hostile.
>"It's firing it's thrusters! It can't be!"
A massive heat signature comes from out of the factory satellite, it begins to move.
>"It's going to ram the station!"


PAUSE

 No.32047

>>32046
Oh son of a-

 No.32048

>>32046
>>32047
"This is very familiar, is it not Friend-Frank? Like that asteroid-base that attacked when we first left port!"

 No.32049

>"There are numerous point defenses on that satellite, do what you can to take them down and then stop it from crashing into everyone!"
The voice on the radio shouts, with many more voices going on in the background. Your Heads-Up Displays begin highlighting numerous threats that have added.

>Rogue Satellite Servitors

These are small satellites with simple defenses meant to keep pressure off the main base, but they'll harass you if you don't focus them.

>Armed Drones

Unauthorized vehicles of unknown origin, but clearly equipped with weapons and armors. They're few in numbers, but they are buzzing right towards you

>Satellite Self-Defense Systems

A few capable Laser Systems are equipped on the "wings" of the satellite station. As it spins, some of them can be hit as others move away, but they'll all get in your way as you approach the satellite.

>"You're cleared to take on any targets you se fit, just make sure that thing doesn't get any closer!"

 No.32050

>>32049
"Hey, quick question, how well-encrypted are the overrides on these things? Is there some way to shut them down remotely?"
I've got that shiny new gun I just bought, right? The electrogel one? Or did that get loaded onto the ship already?

 No.32051

>>32049
>>32050
"We need to get those drones out of the sky first off, otherwise they will circle us when we approach."

 No.32052

>>32051
"Granted, and I'm not against it, but I'm sure they'd like us to minimize what damage we can."
I know I wouldn't want to have to clean up this mess.

 No.32053

>>32050
It was ordered, but still not delivered. You only put in the order a few minutes ago, and the one they had was just a display.

>"We don't really have anyone trained in it. If you think you can break in to them, do it."


>>32051
>"Whoever or whatever caused this seems to be throwing every brush in the cabinet at us. Prioritize keeping yourself alive so you don't wind up as more debris hitting the station."

 No.32054

>>32049
THese point-defenses are likely to shoot down all my missiles before they make contact, so it would be best to save them for when they have been thinned down enough to be overwhelmed by a barrage.
Instead, let's see if we can blast out a few of the Rogue Servitors with bolts of Fold-energy.
'3d6+2' Bolt, targeting two different Servitors
>Foldborn: roll 3d6 and choose two for Abilities

Roll #1 4, 5, 3 + 2 = 14

 No.32055

>>32052
"Preserving the Satellite and it's manufacturing capabilities is high-priority, preserving the defenses is not. Any damages can be fixed with the satellite's production capabilities, but we cannot fix the satellite with defense systems."

 No.32056

>>32053
Well, shit.
"Well, first things first, can we establish a connection? I might be able to work something from there. If I can get in to the systems, maybe I can remotely power down the factory's engines, slow it down. Shut off the PDS, if I'm lucky."
>>32055
"I get that, but if I can shut them down it'll save us a load of trouble."

 No.32057


>>32053
"any likely suspects?"
>>32052
>>32056
"Tell me where you need to go and I'll get you there." I assure the mechanic.

 No.32058

>>32054
There seems to be less than a dozen of them, crudely assembled and put together. Your Barrage is a capable blow to the two of them, as pieces of them fly off. One of them begins spinning, but tries to make a beeline to you with its remaining fuel. It fires wildly, with a variety of items. It'll be a threat if it gets closer.

>>32056
>"You'll have to get into it. It's not responding to anything on our end. We're even trying to call the crew on their ComLink, but it's a no-go."

>>32057
>"I can think of a few, but it won't matter if it crashes into us. Watch out, I'm seeing some of the satellites being flung at you!"

 No.32059

>>32058
Well, shit.
>>32057
"Unfortunately, it sounds like 'inside' is where I need to be."
>>32058
I suppose I'm stuck with the weapon I've got on me now, my pistol. Won't really be able to put it to much use while in flight mode, though. Though…
"Try to disable one of them without destroying it, maybe I can hide under its FoF signature to slip past the point-defense lasers and make landfall on the factory."
My suit should be in Gerwalk mode, since it had to grip onto the debris to try and remove the components from them, so… what's the range on that satellite? I'll unholster while gauging the range.

 No.32060

>>32059
The Satellites are all capable of hitting FAR away objects. However, they are intended to fight errant pieces of rock, not a fully functioning and highly maneuverable machine. Move quickly and you can close the gap.

But move, as one of the Drones has started moving towards your general area, it's weapons warming up and triggering your defense system.

 No.32061

>>32058
'3d6' shoot at the approaching satellites

Roll #1 1, 4, 3 = 8

 No.32062

>>32056
>>32059
"If we thin the defenses out enough to safely get closer, this drone can Fold-Jump you onto the station to establish a hard connection with their technology. This is currently the most likely solution we can formulate for preserving both the station and the satellite."
>>32058
Well, time to test our theory on their missile-interception capabilities. Try to spread the missiles out so that one being intercepted does not destroy the others, and aim for the one approaching and the other damaged one.
'10d6' Missile Rack barrage (Explosives)
>Deals half damage to anything in Melee range of target, 5 attacks per turn, -1 at Far range, hits 1 turn after being fired. Reloads after 5 attacks (1 turn).

Roll #1 2, 5, 5, 4, 2, 6, 4, 3, 5, 5 = 41

 No.32063


>>32059
"okay, understood."
>>32055
"We need to move as a unit into the ship." I confirm with Shelly.

 No.32064

>>32060
Right. Good thing I've got a chunk of debris here I can toss out as a distraction when I get close enough to be a proper target. I'll move in to a MEDIUM range, if I can.
'2d6-1'
>>32062
"That works too, I guess. Just… don't fold me into a wall or something."

Roll #1 5, 6 - 1 = 10

 No.32065

>>32061
The pistol stove pipes, getting a casing jammed as the satellite begins to shoot its own lasers at you. Move out of the way, or even its weak weapons will cook you!

 No.32066

>>32065
'2d6-1' agility roll

Roll #1 5, 6 - 1 = 10

 No.32067

>>32062
The deadly surprise is sprung early, as both Satellites explode in an even larger fireball than was expected.

But this seems to have activated something in the remaining satellite servitors, as several of them begin targeting you!

'3d6'

>>32064
Th beams it fires are large and dangerous, but also much more predictable thanks to your mech's equipment. You're able to keep out of its range, but as the main factory moves, so do it's satellites and servitors…

Roll #1 3, 5, 5 = 13

 No.32068

>>32062
>>32067
The lasers are massive, but not that powerful. However, without your shield, you can feel that they'll make short work if they hit your body.

>>32066
You can feel the warning lights in your bones and scales as two more satellites turn towards you.

'2d6'

Roll #1 6, 6 = 12

 No.32069

>>32067
Right. Well, I'm going to aim to disable this particular satellite. If I can get close enough to it, I might be able to slice into it and brute-force some sort of FoF exception to us three.
Aiming my pistol, I'll fire on the satellite.
'2d6+1'
I'm assuming the robotics expert perk only applies to tech rolls concerning unmanned units, so I'm not using it here.

Roll #1 4, 4 + 1 = 9

 No.32070

>>32068
>>32066
A massive wall of murderous particles wash over your shield! You've got your gun working again, but don't stay out in the open!


The Massive satellite is DISTANT, but it's slowly approaching everyone and everything…

 No.32071

>>32068
I need to stop those things before they hit my mechanic.
'3d6' rolling for guns on a satellite then.

Roll #1 3, 3, 5 = 11

 No.32072

>>32070
Also yikes!
move toward the possessed ship if I can

 No.32073

>>32064
"Please, Friend-Frank, Fold-jumping is biologically ingrained into this drone, combined with extensive training. We are able to transport you into an open area within the vessel with absolute certainty.
…At this range you may wind up upside-down or elevated off the floor, but as we are in zero-g that should not be too great a hinderance. And the likelyhood of such a mistake is small."
>>32067
Oh boy, exploding drones! Perhaps we can lure them into something else first? Risky, but viable.
Move to take cover, then blast the center drone targeting me to see if we can set off their explosion early.
'2d6+1' Agility
'3d6+2' Bolt against the satellite drone
>Foldborn

Roll #1 3, 2 + 1 = 6 / Roll #2 6, 5, 1 + 2 = 14

 No.32074

>>32069
All of these units are operating on pre-programmed mannerisms, so your bonus does apply.

>>32072
>>32071
>>32069
The satellites won't be taken down themselves so easily, they're designed to withstand hits. But direct shots aimed at weak points and explosives tied to it don't help as it erupts in flames, spinning wildly.

>>32073
Plenty of debris in this area to take cover behind, which makes it easier to pile on to one of the satellites with the others and take it down.

There's less satellites now as the rest of the pilots deal with others, but the real threat has come into place. The Factory Satellite spins its massive arms, coated with numerous point-defense systems to bat away much larger asteroids than any of you. It's cold mechanical gaze comes upon everyone as it begins firing on some of the pilots that shoot at it. You can hear their screams as their mech suits barely stand against the blasts.

 No.32075

>>32074
I'll keep that in mind next time. For now, we should probably huddle up with the bug. I don't know the bug's fold field limit.
>>32073
"Now would be a great time to get all three of us onto that station!"

 No.32076

>>32073
>>32074
>>32075
That's enough to make a coldblooded viper shutter.

I will travel with Shelly and Frank, shooting any drones that dare chase us. '3d6'

Roll #1 4, 2, 1 = 7

 No.32077

>>32074
>>32075
Will be quick-shifting to jet mode, and moving to be near Shelly, I forgot to mention.
'2d6+1'

Roll #1 6, 1 + 1 = 8

 No.32078

>>32074
Well, looks like we need to get ready to take one for the team. If nothing else, we're probably the best-qualified to take a hit here, with our natural armor and boosted shielding.
For now though, we'll attempt to move to cover closer to the Satellite while reloading our Missile Rack. We might need to use it just to draw the station's fire.
>>32075
>>32076
"Agreed! Follow us, and be ready to move fast!"
We'll go in next turn, with Shelly taking the lead.

 No.32079

>>32076
One of the large Lasers begins focusing on you as you fire, the lock-on laser attempting to target you!

Quick, avoid it and get to Frank!
Roll Agility!

>>32077
Several of the Lock-On Lasers attempt to follow you and the heat from your jets, but you're able to keep them away for now. Get ot the Voldra and get on the station!

 No.32080

>>32079
'2d6-1' thiicc snek wiggle

Roll #1 2, 6 - 1 = 7

 No.32081

>>32079
Fly as close as I can to that bug.
'2d6+1'

Roll #1 4, 3 + 1 = 8

 No.32082

>>32080
Vacuum isn't a good conductor of heat, but you can almost feel the burn coming as the laser misses your lengthy tail.

It'll take a moment for the Lock-On laser to boot back up, so you've bought yourself some time to get close…

>>32081
You're almost flying as close to him as you've been with him on the Ankylosaur. At any time, you can make contact as necessary.

>>32078
The lasers have fired and it'll take them a moment to rearm themselves. Now is your best chance to get them all in!

 No.32083

>>32082
Shift modes and grab a leg. Fold travel probably isn't comfortable.

 No.32084

>>32082
keep wiggling along next to the fold-capable insectiod

 No.32085

>>32082
>>32081
>>32080
"Here we go!"
Ensure our grip on the other two, then reach out and find the Fold-streams that will take us all where we need to be. This may be a larger load than we're used to jumping with, but we've technically done it with bigger. We aim as far in along the arm of the satellite as we can get, next to one of the point-defense turrets so we can disable it.
'3d6+2' Fold jump with full party
>Blink: Reduces Recharge by 1, and Blinking into Melee range now grants you a free attack against the enemy.
'2d6' Melee attack
>Ignores armor, +2 unarmed damage

Roll #1 1, 5, 5 + 2 = 13 / Roll #2 6, 4 = 10

 No.32086

>>32085
Time and space cease to exist in the blink of an eye. You disappear from the vacuum of space and reappear inside the arm of the massive satellite, the heat it is radiating piercing you.

The Mechanic's and Security Team member's equipment weren't designed to handle this and needs to be rebooted, only the Voldra being accustomed to it.

Frank and Latasha need to roll Will to regain their own composure before they can get their equipment back up.

Having temporarily lost connection, the natural language on the Satellites announcement system can only be made out by the Voldra, but can he understand it. Shelly needs to roll Speech.

 No.32087

>>32086
Ah shit. '2d6'
"Come on, now is not the time to break down on me…"

Roll #1 6, 2 = 8

 No.32088

>>32086
'2d6+1' "Where did you land us, it ssmells like gas."

Roll #1 6, 2 + 1 = 9

 No.32089

>>32088
"My suit's down, but I think… I think we're inside the station. Can't see stars, so I really hope that's where we are."

 No.32090

>>32086
"Greetings, Station! We are hoping to convince you not to kill all of our friends!"
Hopefully they are speaking a language our translator is programmed to interpret.
'2d6-1' Speech

Roll #1 4, 5 - 1 = 8

 No.32091

>>32087
Even if you were expecting it, a personal Fold jump like this isn't something most people in the galaxy are even aware they can do. The sudden change in position, the drastic reapparance of something that can be considered 'down' and 'up' will disorient anyone.

>>32088
Going from vacuum to a place with lots of loud noises reverberated throughout your body. Every single bone can pck up the vibrations caused by the factory. While having your body spread out helps you focus, it lets you realign yourself.

But both of your equipment is flashing, the sudden location shift throwing sensors out of whack. Roll Tech to boot your systems back online.

 No.32092

>>32089
"Good, then we can get you to the core to repair this thing."

 No.32093

>>32090
A lot of the Cerotid language is handled through an update on your ComLink, so most of it gets through. You also spent a fair bit of time with them, so you've picked up a few extra words that let you make out the self-destruct warning someone gave, and a call to get to the escape shuttles if you can still move.

The PA system then quickly cuts off after a sudden noise coming from it.

 No.32094

>>32091
'2d6+2' Rebooting.
"If not shut it down or at least get it to accelerate in a different direction. No matter what kind of good terms we might be on with these guys, I doubt they're going to roll out the schematics for their factory satellite just because we ask, even if it helps save the thing."

Roll #1 1, 5 + 2 = 8

 No.32095

>>32089
>>32092
"Hello? Are you two all right? We are aboard the station now, or at least the arm of it. There is someone speaking over the speakers-"
>>32093
"-about a self-destruct warning and to get to the escape shuttles. Hmn. This complicates things."
Glance over at the two figures who still aren't moving.
"Now would be a good time for the both of you to begin moving again!"

 No.32096

>>32095
"Rebooting the suit here, it's not exactly calibrated for personal fold jumps like the ones those girls are piloting. I'm lucky it just decided to give up on processing the sudden shift in positions before it completely crashed itself. And I'm working on it! This thing only boots so fast, you know?"
Drum my fingers on the armrest of the pilot's seat.
"See if you can spot a terminal or map, or something I can plug into once this thing gets running again."

 No.32097

>>32095
"..someone is planning to ram it into the planet and blow it up. This is bad. A whole planet could be destroyed."

 No.32098

The station shakes as a huge explosion can be felt through the facility.

>>32094
The right arm suddenly drops to half power as the rest of your mecha comes online. You've still got another arm to use your pistol on, but multi-tasking with them might not be encouraged.

 No.32099

>>32091
'2d6' look around for something for frank to hackerize

Roll #1 5, 4 = 9

 No.32100

>>32098
Well, it's moving at least. Get the scanners up and running while I contact outside.
"This is Frank Smith to the Ankylosaur, do you copy?"

 No.32101

>>32096
>>32097
>>32099
There's several terminals that have been covered up by debris. Thanks to Latasha, you're able to get to one that hasn't shorted itself out yet.

>>32100
>"Wa… Wher… Can…"
The antenna on your system may have been a bit more mangled than anticipated. At the same time, the arm is spinning and the rest of the facility may be blocking the signal at this point.

 No.32102

>>32097
"Station, technically, and yes, this is bad. Good news, we are Voldra, so the hive will know exactly what happened here if things go south. Whoever did this made a great tactical error; the treaties and stipulations placed upon the Voldra state that we cannot go to war against another species without the approval and endorsement of another race, and we are certain the humans would be open to retribution against the ones who destroyed their first colony ship. They would not even technically need to get involved themselves; the hive is more than sufficient to crush whoever they are."
>>32096
"Ah, our apologies. We have fold-jumped the other humans before, and did not realize it would be disorienting for some. We will let you know if we find anything."
Though we don't really have much idea what we are looking for…
'2d6-2' find a plug or terminal of some kind? (Tech)

Roll #1 4, 2 - 2 = 4

 No.32103

>>32102
"There are times to worry about treaties, and this isn't one of those times."

 No.32104

>>32101
Right. Maybe I can jack into the station's broadcast from the terminal?
Since it's sized for Cerotids, I should be able to use it normally enough with my suit, assuming there's an open port.
'2d6+2' tech Considering the station is not technically a combat unit, unmanned or not, I don't think I can apply the robotics expert perk here.
>>32102
"It's fine, you got us where we needed to be with no permanent damage."

Roll #1 6, 3 + 2 = 11

 No.32105

>>32102
There's another terminal behind cracked pieces of the Arm. However, you can tell that this one was removed purposefully. All the screws are still attached to a removed panel, but the cables inside are damaged.

>>32104
Very quickly, you're able to get cameras on the entire facility. Or at least half of them, you get plenty of "No Signal" warnings, but you can see the mayhem going on around. Fires and holes in places there shouldn't be and a lot of staff trapped with no way out. Most of them aren't even equipped with anything that can really go out into the vacuum of space.

Then you see one camera feed of a Cerotid staff member frantically banging on a door. He looks back before his insides are splattered through large bullet holes. The camera goes dead afterwards.

 No.32106

>>32103
"We are not worrying about treaties, we are considering how best to use said treaties to rain retribution on whoever was addle-brained enough to think trying to kill OUR FRIENDS was a good idea! We will teAR THEm and peAL THeM opEN and FEeD uPon thEIr hEArTs-"
Pause and shudder to shake off that unpleasant burst of rage.
"-but they are not dead yet. Will not be dead, because we will stop this here. Yes."
>>32104
"We are glad to hear it. Also, we have found a terminal, but it appears sabotaged. The cables are damaged, and a panel has been removed."

 No.32107

>>32105
Well, shit.
"Looks like we've got professional saboteurs and assholes on our hands today."
Can I access the comm network from this terminal? I'd like to report this to the Ankylosaur and the Cerotid fleet as soon as I can.
>>32106
"They were. More than half the camera network is down, probably to mask their movements as they go around the station and make a mess of things. My guess is they probably have either a tunneling tool of some kind or an actual tech specialist with them, since they managed to take over the station so quickly."

 No.32108

>>32105
Where is the hallway here? I should scout around a bit.

 No.32109

>>32107
>>32106
"Of course its intentional, can you tell how many or where any of them are?"

 No.32110

>>32109
"They killed the camera feed before they showed up on it. They're most likely professionals, and plan to escape during the chaos. They're shooting everyone between them and their exit point, most likely."

 No.32111

>>32107
All attempts to reach the antennas are met with network errors.

>>32108
There Arm itself is a long haulway. You'd best head towards the main facility, because if this place breaks off, you'll be on your own. Your internal sensors are warning you that they have detected gunfire nearby.

 No.32112

>>32111
Great. That means direct access only. Can I pull up a floor plan, at least? They're probably counting on us being distracted with the self-destruct warnings and the engines to focus on the escaping saboteurs. And they're right to do so, dammit. Three of us won't be able to take them out fast enough.
If I can get a map, I'll download it and pass it around. Highlight the routes to the comm relay, the point-defense control, the engines, and the main control area, assuming it's on the map. At least one of these places should have a way to shut down the self-destruct warning.

 No.32113

>>32111
>>32110
"Okay, I'm going to start heading further in, follow me when you're done on the machines. But don't take too long, It would be hard to retrieve you from space if this separates."
I slither down the arm toward the main chambers.

 No.32114

>>32110
"Then we find the essential systems, which may be where we find them. Alternatively, we could split up and have you two find the technical things to stop the engines, while this drone hunts down the sabateurs and slows them down."

 No.32115

>>32113
>>32114
"I'll be along as soon as this finishes. Priority should be on stopping this rock, then the self-destruct, then the intruders. The others can just stay out of range of the station's PDS until we can give the all-clear. Or we get backup folded in, like how we got onboard."

 No.32116

File: 1544074062143.png (144.96 KB, 503x506, Cerotid Satellite.png)

>>32112
There's only a basic layout on their open server. It's given to every worker and visitor to make sure they stay safe. It's also password protected with more details under it, but you won't be able to study it here for much longer.

>>32113
Some of the doors appear half open, some trying to close but never managing to.

More importantly, there's a Cerotid clutching his chest coated in blood, trying to make his way out of here!

 No.32117

>>32116
I should have a medkit on me, let's use it on this alien, get him bandaged up.
"How can we get to the main security room?"

 No.32118

>>32116
Copy what I can, password protection and all. I can work on cracking the password on the move. The control section's got to be the in the middle, so we've got a walk ahead of us anyway. If I can get the password cracked, get a better layout, maybe I can get Shelly to fold us in to where we need to be.
Disconnect once I've got all I can and then join the others.

 No.32119

>>32117
It'll help stop the bleeding, but he won't be moving at top speed for a very long time.

"Who are you? You have to get out of here…" He says, struggling between breaths.

>>32118
Moving along is going to be harder than you though, as the Arm continues to shake. Aheaf, Latasha is tending to an injured Cerotid while the emergency shutters start closing.

 No.32120

>>32113
>>32116
Follow Latasha along further into the station.
Move past the cerotid in case the people who did this to him are pursuing him; this drone wants first crack at them.
In fact, his blood trail might actually make for a decent path to follow…

 No.32121

>>32119
"We're just a few aliens trying to stop this thing from crashing into the planet or our colony ship. You worked here? Tell me what you can about the ones who attacked you and where the controls are."

 No.32122

>>32119
Shit, that's going to make moving forward even harder.
"We're the advance group sent to retake this station before it collides with the colony. Any help you can give us would be appreciated."
Latasha's got him for now, and the big bug is on the trail of… something. Probably making sure the line's clear.

 No.32123

>>32121
"It was the new guy. I was working on something with him, the lights shifted a bit, and then I was here…" He seems to want to say more, but he has to stop to breathe.

>>32122
"Stations done for. There's some escape pods up ahead. I can give you the code…" Instead of telling you, he just hands over his ComLink. Written under it is the code in very large sharpie.

>>32120
There aren't too many saboteurs in this part of the facility. They've long gone and left their work to finish itself. There's another body up ahead and some noise coming from the room its sticking out of.

 No.32124

>>32123
"Thank you."
If that's the password, I'll unlock the rest of the map.
>>32121
"Once he's as stable as you can get him, we need to put him somewhere safe until he can be recovered. The pod might do, but I don't want to risk it launching by accident while the PDS is still going haywire."

 No.32125

>>32124
>>32121
"Another body and some movement up ahead. We will investigate."
>>32123
Head into the room the body is sticking out of with our claws brandished and ready to strike.

 No.32126

>>32124
>>32123
I keep listening to the victim, "Tell us much as you can."
Try to get him to lean up on me and limp so we can move him.
"I agree, perhaps one of these rooms is secure enough or let him go in escape pod and hope the lazer doesn't get him."

 No.32127

>>32125
"If it's hostile, you're clear to engage. We've got no time for pleasantries."
>>32126
"I'll leave that to your discretion."

 No.32128

>>32124
Unlocked, the map gives more details about Offices, entry ways, as well as a personnel locator. A few blips remain, but half of the station isn't showing anything else at the moment.

>>32126
"Suddenly the whole station shook and we ended up like this. Don't know where he or anyone else got off to…"

>>32125
You approach the body, but as the Cerotid starts trying to move, a gun shot rings out!

Several bullets strike the body, making sure this Cerotid is dead. A pair of unfeeling mechanical eyes make themselves knows, as the Service Robots have had their welders replaced with actual weapons!

 No.32129

>>32128
Okay, let's find a relatively safe location for this guy, like an escape pod or sturdy broom closet.
'2d6' general roll I suppose

Roll #1 4, 5 = 9

 No.32130

>>32127
"Appreciated."
>>32128
Well that's interesting. Blast it with a pair of Fold-energy lances.
'3d6+2' Bolt
>>32129
>>32127
"It appears someone has armed the Service Bots with weaponry. Watch out for hostile robots."

Roll #1 3, 1, 6 + 2 = 12

 No.32131

>>32128
Damn. I don't know if that's due to malfunction, or there were just that many casualties already.
Anyway, I'll mark the priority locations for now. We can fold into them, hopefully, since now we've got a clearer idea of the floor plan. Though those were gunshots I just heard, so shit's going south already.
It'll take a bit to move my pistol to my functioning arm, but I'll have it out and move to the hallway to back up Shelly.
>>32130
What assholes. Change the gear, and reclassify as what needs "service" and you have ready-made assault troops. Probably linked to those weird Cerotid home world chips that were lodged into the debris.
"Moving to back you up."
>>32129
"You'll want to get your weapon free, when you can."

 No.32132

>>32129
Unfortuantely, the closest escape pods are right behind the two bots that have begun opening fire. You can leave him in a nearby corner, it'll provide as much cover as you can find on a Satellite.

>>32130
A large piece of the torso is exposed, but the machine and its friend opens fire back on you! The walls of this place won't provide much protection even against pea shooters.

'2d6'

Roll #1 1, 4 = 5

 No.32133

>>32131
>>32132
What, well.
'3d6' fire back at the robots.

Roll #1 1, 1, 1 = 3

 No.32134

>>32132
>>32130
The weapon of the robot you damaged jams, failing as it continues to pull the trigger and march towards you. The other connects, but it's pistol does little damage to your shield and barrier.

 No.32135

>>32132
>>32134
Assuming I can get a clear shot off, I'll plug a pistol round into one of those drones. '2d6+1'

Roll #1 4, 3 + 1 = 8

 No.32136

>>32132
>>32134
In that case, move in and melee the other robot instead, since this one appears to be incapacitated for the moment.
'2d6+1' Agility to move in
'2d6' Melee attack
>Ignores armor

Roll #1 2, 5 + 1 = 8 / Roll #2 1, 2 = 3

 No.32137

>>32133
Both pistols get locked, letting the bullets eject themselves into the thin air of the Satellite. Get it working and reload them!

>>32136
You close the distance, but it's avoidance programming kicks in and lets it avoid most of your attack! Watch out!

>>32135
Or at least you would have, if the shots from Frank didn't disable it.

Both robots are still standing, but they weren't designed for combat like this. They fizzle and spark before shutting down as the Arm vibrates dangerously. You can feel the air start to rush out as more holes appear in the Satellite. Move quickly before you get sucked out and save the Cerotid Staffer! You can handle space, he can't.

 No.32138

>>32137
And I'm not carrying spare masks in his size.
>>32136
"You've got the most arms, grab the Cerotid! We've got to make it to a pressurized area!"

 No.32139

>>32137
'2d6' I will take cover and unjam this thing.

Roll #1 6, 3 = 9

 No.32140

>>32137
And I'm assuming this will be an agility test.
'2d6-1'

Roll #1 4, 1 - 1 = 4

 No.32141

>>32139
>>32136
Make sure to roll Agility. Move though the Satellite, or all of the debris outside of it will make short work of you!

 No.32142

>>32138
"Understood! You can count on us!"
>>32137
Grab the Cerotid Staffer and hold him tight as we move deeper into the station. They'll not kill this one if we can help it, and we can!
'2d6+1' Agility

Roll #1 6, 4 + 1 = 11

 No.32143

>>32141
'2d6-1' agility!

Roll #1 1, 1 - 1 = 1

 No.32144

>>32140
>>32142
>>32143
The air begins to rush past you as the faciltiy strains to keep itself together. Desks and chairs fly past you, hindering progress.

But one lucky piece of furniture strikes the Snake, sending her flying back to the void and a stream of molten debris that has been flowing out of the ruptured smelter!


[PAUSE]

 No.32145

>>31956
"I guess I'll go to the test market, whatever that means. Isn't it a bit strange?"

 No.32146

>>32145
Calta leans up to see over the windows, watching all the people on the streets go by before sitting back down and answering: "It's the first time they're setting one up for anyone of your size." She says as she puts a finger over your head. "If Humans are going to live here, they need to make sure they have actual experience making things for you. I mean, I got lucky my dolls are your size, but what would have happened if they were a bit bigger, or smaller?"

 No.32147

>>32146
"I could use a belt or go on a diet." Speculate, obliviously.

 No.32148

>>32147
"Any bigger and you wouldn't even fit in these safety chairs they have for us." Eva snipes.

"Well, it might encourage me to try and make more accessories to make it fit, but I don't know if I even have the ability to make something that small without borrowing one of your clothes printers." Calta adds before the shuttle starts noticeably slowing down.

"We're entering our destination now. Please mind your seats…" The Cerotid Attendant goes on about the safety procedures, but you can already see others here getting excited. Even outside, you can hear that traffic is heavier with more vehicles passing by than earlier. "Please follow the laser designators and Attendants will be around if you have any questions or need help finding anything."

As everyone starts standing up in preparation for the shuttle to stop, Calta offers you and Eva her paw. "So, what do you want to look for first? I could use a few supplies myself, but what about you?"

 No.32149

>>32148
"Like I said, I'm going to go see the test market. I guess you can't fit there, though."

 No.32150

File: 1544150740649.png (771.49 KB, 750x539, Candy Kiosk and display st….png)

>>32149
"Don't be too surprised if I can fit in there too. They asked me questions about how to live with Humans. I answered a lot of questions they had, so I'm actually eager to see if they followed through with it." Calta says with pride. "You'll be surprised!"

With that, the shuttle comes to a complete stop and the doors open. There's only about three Cerotid assistants out here, but they are all well groomed and ready to answer your questions.

Calta covers the distance quickly reaching the Test Market before everyone else does, and getting a few curious looks from the Cerotids there. She walks in to what looks like a normal yet very large store, but the important piece for Eva and you are the shopping racks. Each one separated a bit more than a Cerotid would personally prefer, but they are all giving you plenty of room to walk around in without fear of being stepped on. Each rack is about three stories, but the walls inside are clear, letting you see what they have and enabling a Cerotid to just restock with the bulk supplies they have here. They have shirts and jackets and a fair bit of simple clothing accessories, as well as some prepackaged candy and food packets. Calta sets you down on the bottom floor of a rack, ahead of the rest of the crowd.

"So, what do you think of the design?" She asks.

 No.32151

>>32150
"It's strange. I guess it kind of reminds me of server stacks, like when we had to clean out those wires. Maybe because they asked computer technicians how to build it!"

 No.32152

>>32151
"Bingo!" Calta says with a smile. "That's what you say, right? But yeah, since they said they're just going to start out with fabricating basic clothing, II suggested these. They all have RFID chips in them, so you can just take them to a register at the end to purchase it. When they run out, or they want to change something, they can just pull out the whole thing in one go."

 No.32153

>>32152
"RFID, isn't that a little dated? I think I heard about that in history textbooks grandma. Why not just checkout with vinyls or cassette tapes?"

 No.32154

>>32153
"It's what they could make your size quick enough." She simply shrugs for the moment. "Like I said, it's to test out EVERYTHING for them to live with Humans. Besides, it's all supplies the Ankylosaur ordered, but they wanted to try this out first."

 No.32155

>>32154
"Why so much work? Isn't this pretty far from Earth?"

 No.32156

>>32155
"Because a lot of Humans are going to be living here." Eva states while looking at some of the backpacks. "You might not have noticed, but even at the last planet we stopped at, a lot of Humans stayed on to coordinate when more people start arriving in other ships." She picks up a backpack to collect her thoughts. "Would you be willing to live here?"

 No.32157

>>32156
"I don't know, I never thought about such a thing. My life is with the Void program."

 No.32158

>>32157
"I'm sure they wouldn't let us stay here without others like Doc following along either." Eva says.

"Hey, don't forget about me. Who else is going to fix your computers or make you new clothes?" Calta adds as other Humans finally reach your location and start looking around. It's getting crowded here now.

 No.32159

>>32158
"Eh? Isn't there some bigger plan for where we're supposed to be going? I thought all this time we were on some kind of mission somewhere."

 No.32160

>>32159
"There probably is, though I wouldn't be surprised if they just wanted to see how we would handle going out into space." Eva says, lifting up a pair of smaller backpacks, one red and another orange.

"Hmm, I've learned after talking with the other Mechanics that you two didn't grow up like everyone else, but how was it?" Calta's ears perk up, though a Cerotid passes by to help a couple waving him down nearby.

 No.32161

>>32160
"Hmm, I don't know if I'm s'posed ta say exactly, but they scout Fold powered kids and train them up. It's kinda like a sleepover but forever."

 No.32162

>>32161
"Well, that's probably close enough." Eva looks from you to Calta. "But as you can tell, we aren't anywhere as strong as some of the other Fold using species in the galaxy. You've seen what that big Bug can do, right? I don't know what Duana sees in it. Do you?" She looks back at you, racking her brain to remember why.

"Oh, can you try the stairs?" Calta asks in the moment. "They wanted to make sure they built them properly. That and they have more stuff on the other levels."

 No.32163

>>32162
"Doesn't it have a shell made out of Fold or something? Or like a Fold brain or something."

I'll hop along the stairs I suppose.

 No.32164

>>32163
"How are the stairs? Too high? Too separate from each other?" Calta asks.

"Yeah, it's entire shell is basically Fold crystal. Kind of like what we have inside our bodies. You think if our whole body was Fold crystal, we could do as much as it could?" Eva asks.

 No.32165

>>32164
Shrug, "I'm not really used to stairs. I do a lot of ladders for mechs or I get picked up and carried. So maybe I'm not a good judge? They're a little tall aren't they?"

Talk to Eva: "Isn't that how my mech works? I thought it was all just made of Fold."

 No.32166

>>32165
"They'll be adding elevators soon, but for now, they'll have to make do. I'll let them know so they can adjust them." Calta takes down some notes on her ComLink.

"Yeah, but it can only amplify what we can do. As we are, I don't think any of us have as many abilities as that Bug, err 'shelly', does. You've seen it in action, right?"

 No.32167

>>32166
"I don't know if I have. Maybe? Last time I was in a big scale battle it was kinda chaotic with missiles."

 No.32168

>>32167
"I can't blame you for that. I get lost on the simulators some time, let alone when I'm actually getting shot at. At least it hasn't happened here." Eva says.

Now at the top of the stairs, you can finally stand eye to eye with Calta.

"Okay, they've got the real colorful stuff up here. Go ahead, look and pick up any skirts or pants you want and we can try them out back at the ship." She says with a happy smile and perked up ears.

 No.32169

>>32168
"I don't really have any head for fashion at all. Mostly I like practical stuff like our jumpsuits, and stuff with good support, for my back."

 No.32170

>>32169
"Hmm, I guess growing up in a place that handled that stuff would really stunt your ability to choose stuff like that. Okay, how about some suggestions for stuff I want to try! I wanted to use a few for some future outfits, so how about we start with some bright colors? Some bright orange or yellow jackets, then something different for the skirts? Any ideas?" Calta asks, bringing a massive paw over to point out some of the available articles of clothing.

 No.32171

>>32170
"Well, as long as they're shorter than the ones before. Long dresses just make you trip." I frown, running my hand over an outfit.

 No.32172

>>32171
"Now we'll have a whole bunch to play with, so I'll be even more free to make new things for you girls." Calta reaches over, picking up a few colors of the mass produced skirts. "Which do you think would work better, this black, brown or blue one?" She quickly brings up the skirts to you, she practically covers up your view with them and her fingers. Oneof the Cerotids looks at how close she's getting to you and observes.

 No.32173

An arm of the smelter begins to snap off, exposing everyone to the vacuum of space and the much more deadly debris field outside. Molten materials have begun leaking to the outside, along with all the dangerous materials floating on outside.

Unfortunately, the Security Snake has been struck by one of the many pieces of furniture being swallowed by the Void and is in danger of falling victim to the garbage field of death!

 No.32174

>>32173
And my gun's in my good arm. Can I make a grab at her before she's sucked out completely, or am I just going to have to hope for the best?

 No.32175

>>32174
Your machine and you have been spun around a few times today, so roll Agility and Tech to see if you can move properly in this dangerous situation.

 No.32176

>>32173
Well that is problematic. We could fold-jump her back to us, but considering how it seems to cause their suits to shut down, we would need to be in a safe place to do so. And this hallway clearly is not safe.
Not to mention we need to get this cerotid to safety…
Nothing for it but to keep moving forward to try and find a secure enough for us to pull her into.

 No.32177

>>32175
AGI first (since I'm in gerwalk mode it won't be great) '2d6-1' and then Tech (2d6+2'

Roll #1 2, 3 - 1 = 4

 No.32178

>>32177
'2d6+2' doing the second roll with the right symbols this time.

Roll #1 1, 4 + 2 = 7

 No.32179

>>32177
>>32176
While you are familiar with the vacuum of space, the Cerotid is not. His heavy body and the way he tries to keep himself balanced makes him hard to hold on to. Little by little, the void is gaining on pulling him away, so roll Melee to keep a firm grip

>>32178
>>32177
You manage to grab on, but your mech loses its footing on the station and your bad arm isn't helping to grab onto anything. Angle your thrusters away from Latasha and try to get back into the facility!

There's a massive door just ahead, if you can make it and lock it behind you, you can get out of this hazardous area!

 No.32180

>>32179
That'd be an agility roll, correct? Here's hoping I don't get sucked out too. '2d6-1'

Roll #1 5, 1 - 1 = 5

 No.32181

>>32179
"Please do not struggle so much. Maneuvering is difficult with so much extra weight to account for."
'2d6' keep our spare limbs wrapped around him.

Roll #1 4, 5 = 9

 No.32182

>>32180
The multitude of office equipment flying into you as you try to return to the shuttle is exhausting. The computer, which normally can handle extreme conditions, is having issues with all the detritus hitting your machine. Your thrusters and limbs are being moved in undesirable ways, and it's up to you to adjust for it. Roll Tech, you have to handle a lot more than you usually do to get out of this.

>>32181
The vacuum of space finally loses the tug of war with you, but its pressure is winning the war on the Cerotid's body. He's struggling to stay conscious as you approach the door.

"I… can't…"

 No.32183

>>32182
As long as I don't lose our security officer along the way, I can deal with it. '2d6+2'

Roll #1 5, 1 + 2 = 8

 No.32184

>>32182
"Yes you can. We are almost to the door, and thus safety, so push a little bit harder."
Push harder to get through to the door before this Cerotid passes out.
'2d6+1' agility

Roll #1 3, 3 + 1 = 7

 No.32185

>>32183
The over-sized furniture, which could easily be re-purposed as houses for a Human by just adding a front panel to many of the desks, do a fair amount of damage to the paint and sensors of your machine. There's going to be plenty of pieces to pull out of it when you get back to the Ankylosaur, but at least you've gotten away from the hole.

>>32184
"Yeah…" He takes deep breathes, his body taking in more air than his miniscule emergency oxygen tank can provide.

The Mecha and the Security Snake make it through the door as another Cerotid technician beckons the Voldra and the injured person in its multiple arms to move forward. He seals the doors behind you, using his authorization card to lock them.

"You're the rescue team they sent?"

 No.32186

>>32185
At least.
"We're the first responders, at least. The rest are having trouble getting past the point-defense systems, so we're trying to do as much as we can as fast as we can before the situation goes completely unsalvageable."
I'll set our Snekurity officer up in a comfortable-ish corner until she regains her senses.
"And on that note, how do we shut everything in here down while still leaving the engines on so that we can stop this thing from ramming the colony?"

 No.32187

>>32185
"Unfortunately the rescue is a secondary objective we were unaware of. Our primary objective was to prevent this satellite from colliding with the station, though keeping this satellite intact is also a priority."

"We have already encountered a few of their bots with guns attached. Can you tell us anything about the ones responsible for this sabotage?"

 No.32188

>>32186
>>32187
"By Diz's horn, I knew things were bad, but this is too extreme." He says before helping with the injured. "Here, I'm an Engineer here but I just started, so take my card. It'll give you access to most of the station. Use it to reach the central command. If you want to stop this thing, your best bet is going to be there. Hopefully one of the staff is still around, because I don't know how to pilot this place." He takes off his Oxygen canister to plug into the injured Cerotid's system. "I'm usually in the back areas monitoring pipes. I know we were having a bunch of visitors, but I thought it was just to keep things running while the Humans were visiting." He looks at everyone here.

"Which one of you is the Humans?"

 No.32189

>>32188
I'll wave slightly.
"I'm a human."
I'll pull up the map I downloaded earlier, to make sure I've got the right area marked.
"Idle curiosity, but were those visitors of yours from a homeworld branch?"

 No.32190

>>32189
"An A.I.? They didn't mention that part." He says with visible surprise. "I know one of them was, but there's been a bunch of activity the last few cycles. They usually didn't bring me out to meet them."

 No.32191

>>32188
"Friend-Frank is the human, we are Voldra. This drone is here to help ensure our success and make sure the rest of the hive is informed on exactly what is happening here. And we are also eager to know who exactly made the very poor decision of trying to kill our friends."

"Also do you require weaponry? There may be more of those robots about. Easily dispatched, but their weapons are dangerous."
>>32190
"Silly, they are not AI, they are just very tiny! Hence why they need the suits to do normal things."

 No.32192

>>32190
"As he said, we're actually pretty small, comparatively."
I'll note that. If this was homeworld-sourced sabotage, the diplomatic crew will want to know just how bad relations are between the colony and their homeworld.
"Thanks. Would the backways and maintenance routes get us to the command area faster? I'm not up to speed on Cerotid station design."

 No.32193

"Oh, I thought it was just the computer core visualizing itself for me." He says, paying close attention to Frank this time.

>>32191
"Oh, cool. They said they had a bunch of other Aliens with them. You don't see that in this part of the galaxy too much. As for weaponry, I've never even handled one. They're better off with you than me."

>>32192
"Here, I
ll add them to your map. Most of those side areas might be your only way around if there's too much trouble in the main routes."

"Listen, there's some escape pods just ahead. We can stay in them until it gets too bad, that way you don't have to worry about us. I can even take your friend."

 No.32194

>>32193
"Humans have proven to be almost consistently anomalous, so it isn't surprising to hear their selection of crew is different from the norm."
Nod at his suggestion of hiding in the pods.
"That would be most sensible. When our friend awakens, please direct her along the same path as you directed us and have her contact us through her radio. We are certain she will not settle for anything less than an active role in saving the station."

 No.32195

>>32193
"As long as they don't launch on accident, that might be the best place."
I'll plot our way on the map, quickest route possible.
"Just in case we have to shut down everything, is there a way to manually launch the pod? Once the point-defense systems go down, it should be safe to launch them, assuming we don't get the engines firing in a different direction in time."

 No.32196

>>32194
"Yeah, I have a map on my ComLink. I'll ask what your location is and I can give directions."

>>32195
"There's a handle on them. It closes the door and then pushing it a bit more launches it. They showed us how to use them when I first got here, so don't worry about that."

"Hmm, there will be two more public areas on your way there. If you see anyone who can still walk, you can direct them back here, or to this other spot. There's another bank of escape pods halfway between them."

 No.32197

>>32196
I'll mark those down on my map.
"Alright, I'll keep that in mind. Thanks for your help."
Once he starts moving the other cerotid and our security officer, it's time we head out ourselves. really hope this mech holds together long enough. At least getting the parts for repairs will be easy enough, if we pull this off.

 No.32198

>>32196
"Very well, we thank you for your assistance. Good luck, and stay safe."
>>32197
"Your mech appears to be in poor condition. Is there anything we can do to assist in improving it's current functions?"

 No.32199

>>32198
"Not that we've got the time to do, unfortunately."

 No.32200

>>32197
Even a single day's production by this smelter will put the Ankyosaur to shame, but it's going to be a hassle to install the pieces made by this place as well.

>>32198
"Good luck. There were tons of safeties built into this place, so whoever caused this much trouble was well prepared."

The route to the first area is littered with trash. Tons of furniture is laid about on the floor, posterboard covering up what unadulterated piece of floor remains. The noise of the facility and its damage make it difficult to hear whats going on, and the higher than normal ambient temperature makes your sensors and senses harder to focus. Roll Street Smarts as you move on, the lights constantly flickering and the gravity occasionally giving out.

 No.32201

>>32200
If I'm lucky, they'll throw enough at me that I could just build a new suit from the ground up. It'd probably be faster.
'2d6' smarts.

Roll #1 1, 4 = 5

 No.32202

>>32200
>>32199
"We will take the lead then, as we are still in good physical condition, and we need Friend-Frank to be able to access the staion's Technology."
Carefully scuttle along with a few more feet than usual to act as feelers and judge the security of our footing.
'2d6-1' Street Smarts

Roll #1 6, 4 - 1 = 9

 No.32203

>>32201
There's a lot of furniture around, but it's just so big that it blurs together. You could probably put together a castle with enough left over with all that you have here.

>>32202
You've traveled around enough to be familiar with downtrodden places. The furniture here was gathered and left for a long time. Even the papers on the wall are very faded. Many of the offices that were still intact don't have much in them.

"Hey, what do we do from here?!"
"Is it safe to go ahead?"
"Someone's coming for us, right!?"

You hear a lot of shouts up ahead.

 No.32204

>>32203
"Sounds like we've hit our first group of survivors."

 No.32205

>>32203
"Hello? Can you hear us? We are making our way towards you! Are there any injured among you?"
>>32204
"It would seem so. Still, we should go first, in case this is a trick."

 No.32206

>>32205
"Have at it."

 No.32207

>>32205
>>32204
There's three Cerotid crew here, each one wearing a different colored uniform, arguing with each other. There's another one sitting down on the floor, arms over their head. Despite their size and heavy build, they move back in shock fast, not expecting anyone else.

"Are you, here to save us?" A Cerotid in a blue overalls quickly shouts out.
"Where are the others?" Another one in yellow quickly adds as the satellite shakes, knocking dust off of the ceiling.

 No.32208

>>32207
"We are doing our best to reach an optimal outcome, but to do that we need to find a way to stop this satellite from colliding with the station. Can you tell us anything that would assist us with that endeavor?"

 No.32209

>>>32207
Colored uniforms? Probably departments. Which color was the engineer wearing earlier?

 No.32210

>>32208
>>32209
"No way, is that where this place is headed to?" the Cerotid on blue takes a step back. "To stop this station, I don't even have access to the floor where they control everything."

"What the hell is going on?" The one in yellow shouts out.

"You think any of those ship crews could have done it?" A green suited Cerotid asks both of them. He's got a similar color to the Engineer you met earlier. "Wait, Pofre here is with the Admin staff. He should have access." He points to the Cerotid covering their head in an attempt to hide.

 No.32211

>>32210
"We believe it may have been the recent inspection team or someone within it, but no solid evidence that it was them."

Turn to the one on the floor.

"If you do have access, we could very much benefit from having your keycard. There is not much time to divert the satellite's course, and we also need to turn off the point-defenses so they do not target launching escape pods."

 No.32212

>>32210
"Any access codes that could get us to and into the command deck or failsafe codes to force a system override would be helpful if we want to have a chance of stopping this thing before it rams into the colony."
>>32211
I'll bring up my map.
"We met an engineer earlier near the escape pods, he pointed us in this direction. Currently he's holing up there with the wounded. The path between here and there is clear so long as you stick to this route."

 No.32213

>>32211
>>32212
The one on the floor mutters something inaudible while pressing his arms tighter over his head.

"I knew we were short on staff, but he looks like he'd be barely out of Training." The Cerotid staffer in blue says. "We haven't had a drill here in years."

>>32212
"I found him on my way here, but I could barely get him here.." The one in yellow adds. "We can make it, but I haven't been able to get him to snap back into reality."

 No.32214

>>32213
Sigh.
"Well, this does qualify as a pretty traumatic event, especially for someone still wet behind the ears."
I'll pause a second. I hope that phrase translated properly.
Anyway, I'll head over next to the balled-up Cerotid, and squat down as best I'm able in my suit.
"Mister Pofre, my name is Frank. I'm one of the humans who've arrived recently."

 No.32215

>>32214
He looks up, but he stares at your mech's head instead of at you.

"He was so talkative when he first got here too." A Cerotid staffer adds.

 No.32216

>>32215
I'll pop open the cockpit. No sense hiding things right now when the shock of seeing a tiny person might snap him out of the shock of this horrible situation.
"I know things are really hitting the fan right now, but I need you to do me a favor."

 No.32217

The facility vibrates once more and the lights flash on and off. This causes the Cerotid to continue shaking, but this time, he at least offers up his Command Card, but says little except for the occasional muttering from someone larger than the Mecha or the Voldra

 No.32218

>>32216
He stares at you, his large horn taking up most of your view of his face.

"Hi, I think, it's too big for you…"

He finally says.

 No.32219

>>32217
>>32218
"It's alright, My friend over there can carry it. Now I need you to keep yourself together and get you and your crewmen back to the escape pods. Follow this route,"
I'll point it out on the map.
"And you shouldn't run into anything. Can you do that? You should be safe once you get to the pods."

 No.32220

>>32219
"Oh, yeah… Thanks."

>>32211
"Here, you'll also need the code. It's just 2,4,6,8." He shows you the count with his fingers.

"Well, it's an improvement." The Blue Cerotid says. "Still, I was told that you weren't so big, but I wasn't expecting this." The other Cerotids group up to look at you, before a tremble of the facility sends them back.

 No.32221

>>32220
"Thank you for your assistance. Now, the escape pods are that way. Please make your way there and wait for us to give you the all-clear."

 No.32222

>>32221
"Don't worry about him, the three of us will make sure he gets clear. You watch out for that little one." The Cerotid in blue shouts as they help each other up and out of here.

>"Warning, internal tanks are compromised."

The P.A. system announces.

 No.32223

>>32222
I'll bet they are.
Close up my cockpit and get back to my "feet."
"Alright, let's get moving as well. No telling how much time we've actually got left."

 No.32224

>>32221
>>32223
A big shake follows as the two of you continue to move through the Satellite. The ambient temperature continues to rise as you move though the halls. Here the lights fail in greater numbers than most, only a few dim screens light your way.

Roll Street Smarts from both of you.

 No.32225

>>32224
'2d6'
I'm glad I sank the points into this to get it flat.

Roll #1 1, 2 = 3

 No.32226

>>32222
>>32223
"Indeed. the sooner we reach the central control station, the better."
'2d6-1' street smarts

Roll #1 5, 1 - 1 = 5

 No.32227

>>32225
The area just seems abandoned in a hurry. With the darkness and damage to your mecha, you've got more important things to focus on.

>>32226
A shadow in one of the adjacent rooms has moved. You can hear a desk getting hit…

 No.32228

>>32225
We motion for Friend-Frank to hold up as we inspect the movement.
>>32227
"Hello?" we announce as we enter the room. "Is the one in this room a staff member, or one of the shooty robots?"

 No.32229

>>32227
Like the station blowing up. We're still on the right path, though? Checking against the map fairly often.
>>32228
I'll pause. Wonder what he saw?

 No.32230

>>32228
>>32229
The contents of a desk fall onto the ground, but there is no voice coming from the room. You can see into it by a large window, but there is just a computer screen on.

Open door?

 No.32231

>>32230
If it's unlocked. I'll have my pistol at the ready, though.

 No.32232

>>32230
Flare up this drone's protective shields just in case, then open the door.
"If you are a staff member, then we are here to help. If you are a robot, please do not shoot us."
'3d6+2' Barrier
>Foldborn
>Boosts shielding by 2d6 SP. If shields have been depleted, this will still provide shields.

Roll #1 1, 3, 2 + 2 = 8

 No.32233

>>32231
>>32232
The noise of the door opening, and the sparks of the boosted barrier lighting up the darkness, cause a shriek to come out from under the desk. A full size Cerotid would normally have some difficulty hiding under the ones you've seen.

 No.32234

>>32233
"Hello? Please do not be afraid, we are here to help and try to save the station and those aboard. Are you all right?"

 No.32235

>>32233
"Wait, is that a kid?"
I'll look into the room from behind the bug. It seems to be doing a decent job of introducing itself.

 No.32236

>>32234
A pair of bushy ears emerge from behind the desk. Once the eyes reach above the desk and catch a glimpse of you, the child hides again.

>>32235
Paying more attention to the room, you can see the standard administration staff stuff around. A big coat, plenty of documents around, and a hefty briefcase, but there is also green backpack and some crayons and drawings attached to the walls.

Of course, each one of those items is bigger than you.

 No.32237

>>32236
Right, a kid.
Okay.
>>32234
"You're kinda big, so you might be scaring them."
>>32236
"Hey, kid, like the big guy said, we're here to help. I'm a human, and my name's Frank. What's your name?"

 No.32238

>>32236
Enter further into the room, but sideways to where the child is so we do not pressure it.
"Hello there, little one. We are Voldra, and this is Friend-Frank. We were sent here to fix the station and stop whoever it is that is trying to break it. To do that, we need to get you somewhere safe. Is that all right?"
>>32237
"Considering that the workers here were Cerotids, it is unlikely our size is what they find scary. Still, you are right that they will likely respond better to you than us. Children like cute things, after all."

 No.32239

>>32238
"I hardly think I'm cute. But regardless of species, kids do always seem interested in things smaller than them."

 No.32240

>>32238
>>32237
"I, I'm Righo." The Child says out loud from behind his protective desk. "Have you seen my dad?"

>>32239
"What's a Human?" He asks, taking a quick look before hiding again. "Dad said you were supposed to be coming and I shouldn't rush over…"

 No.32241

>>32240
"We are not sure; we encountered a couple of Cerotids on our way here and directed them to the escape pods. Is your father a Cerotid?"
Nod at his statement about rushing over.
"Thank you for considering their personal space; humans would rather you ask before picking them up. However, perhaps it would be easier to talk to him without that desk in the way?"

 No.32242

>>32240
"It's nice to meet you, Righo."
I'll move into the room a bit, leaving the door clear. We don't really have time for this, but leaving a kid here is something I'm not sure I can do.
"Humans are pretty small, so I'm inside the robot. And yeah, officially we were supposed to show up later, but as you can guess something went wrong. I'm part of the advance team to help fix the station and get you and the others to safety."

 No.32243

>>32241
"Yup, my dad works here. Have you seen him?" He pops up for a moment before hiding back again.

>>32242
"Wow, you're inside the robot?" He says, peering by the desk and keeping his head out.

"Did you guys deal with whatever was making that popping noise?"

 No.32244

>>32243
"We do not know what he looks like, but we are directing everyone we find to the escape pods. If your father is still here, he will either be at the escape pods already or be directed there when we find him. Would you like to go wait for him there?"

 No.32245

>>32243
"Yup. We ride around inside them for transport and work. Otherwise, we wouldn't be able to keep up with people your size."
I'll pop open the cockpit.
"What do you mean 'popping noise', though?"
My scanners are still working, right? Can I get a quick scan of the room?

 No.32246

>>32244
"I, should I still keep waiting for dad?" He ask, concerned and looking around after finally stepping away from the desk.

>>32245
He looks at you with surprise and wonder for a brief moment before breaking back to reality as the station shakes.

"There was some weird sounds coming from the place where dad and I have lunch. There was shouting and stuff, then we heard the noises. Dad told me to stay here, but he hasn't come back…"

Despite his towering size over you, he starts crying as he starts thinking bad thoughts about what might have happened.

 No.32247

>>32246
"This area of the station may not be safe for much longer, so it would be better to go to the escape pods. How about this; if you point us towards where you and your dad have lunch, and we can go look for him and tell him where you are if we find him, okay?"

Though this does raise the question of whether we should let him go unescorted. We cannot afford to lose time, yet leaving a child on their own in such a dangerous situation is less than optimal.

 No.32248

>>32246
Aw hell I'm really bad at this.
For now, though, I'll pull up the map.
"Your dad's probably working really hard to save this station, so let's help him out, alright? Could you point out on the map where you and your dad had lunch? If he's there, then we can help him finish fixing it and get you two to safety."

 No.32249

File: 1544848258506.jpeg (5.45 MB, 4032x3024, 02F7B765-F7DE-496C-A05C-D….jpeg)

Test

 No.32250

>>32247
>>32248
"It's up ahead, but no one has come by." He says between tears. "I've been listening through thr door, but no one else has passed by since he left."

He dries his tears for a moment to point out the area ahead.

"There weren't too many people here, but why hasn't anyone come back?" He asks.

 No.32251

>>32250
>>32248
"Friend-Frank, stay here with Righo. This drone will take a look past those doors and see if we can find out what is happening there."
We leave it unspoken that considering the robots, the scene beyond those doors may not be one this child should see.

 No.32252

>>32250
"Well, we've been directing anyone we've found to the escape pods over here."
I'll point out where we've sent the others.
"We mapped out a safe route, so once we find your dad we'll send him and you that way too."
>>32251
"Right. But if you can see what's broken, give me a call and I'll see if I can fix it."

 No.32253

>>32251
Scouting ahead, you can see the hallway open up into a larger area, but most of the lights there are also cut. However, you can make out the shadow of a moving form…

>>32252
"You promise?" He asks, looking directly at you this time.

 No.32254

>>32253
"Cross my heart."

 No.32255

>>32253
"Hello? Are you crew or robot? We hope you are crew; the prospect of being shot is unpleasant."
Eventually this is going to get us shot, but our shields should hold long enough for us to disarm the bots.

"Are you the father of the young child we found?"

 No.32256

>>32254
"Thanks. Uhm, can I ask you a question? Are you scared?" He asks, shaking his shoulders as he tries to keep his tears back.

>>32255
The form up ahead turns around, then rushes at you with mechanical fervor! It raises something at you, and you can hear it emitting a warning noise!

 No.32257

>>32256
"Well, yeah. I mean, who wouldn't be in this kind of situation?"

 No.32258

>>32256
Hit it with a couple of Fold-Bolts to stop it in it's tracks before it gets to us. Things that rush at you generally have ways to hurt you after all!
'3d6+2' Bolt

Roll #1 3, 6, 4 + 2 = 15

 No.32259

>>32257
"But, you're small. Aren't you afraid of being stepped on or hurt? I mean, I'm scared about that stuff and I'm bigger than you."

>>32258
The bolts hits the Cerotids leg and he crumples to the ground. The gear on its back sends sparks everywhere, highlighting several pools of blood and dead Cerotids for a moment.

Then the Cerotid starts crawling at you! It's mechanical limbs making a horrifying grinding noise with the occasional pops as it misses a gear.

 No.32260

>>32259
"If you are alive, you should stop while you are ahead. If not, we will cut you apart when you get close to us."
That said, perhaps we could use some better lighting. Backing up back out into a better-lit area should not be too hard, considering how it is being forced to crawl after us.

 No.32261

>>32257
We contact Frank over the radio.
"Make sure the child is not looking into the hallway; we're luring something vaguely Cerotid-like into a better-lit area so we can identify it, and it would be unfortunate if the child witnessed the worst possibility."

 No.32262

>>32260
Some of the vending machines have their own battery power, giving a stronger light than many of the remaining lamps. As the Cerotid crawls past them, for a brief moment, you can see his dead eyes and the gaping hole in his head as his construction Exo-Suit drags him towards you

 No.32263

>>32259
"Well, stepped on… kinda? I'm lucky that most of my coworkers really like humans so they pay extra attention to their feet. As for being hurt, yeah that scares me too, but if I let that stop me from doing what I needed to do, then nothing would get done, right?"
I'll shrug.
"And you're still a kid, right? It's perfectly natural to be scared of something like that."
>>32261
Right, well, hopefully that won't be a problem.
>>32259
"So, what were you doing at that terminal there? Can you show me?"

 No.32264

>>32262
That's all the confirmation we required. Snap forward and slice open the connections on his exo-suit to leave the monstrosity limbless.
'2d6' Melee attack
>Pincers completely ignore armor

Roll #1 5, 6 = 11

 No.32265

>>32264
You cut through most of the pieces of metal keeping its limbs and balance up. The part dealing with its head malfunctions, moving the head at unnatural speeds for something with such a large and thick neck.

>>32263
He cleans his nose with a random piece of paper and takes a breath. "Yeah, but you came in here, so that makes you even braver. No one else has come."

"I was just here, staying with dad for the week before we have to go back to the city. They let me play games on the computers since most of them aren't being used. Sometimes they ask me to take care of things for them, like this key. They said someone has to have it all the time and they didn't want to deal with it." He produces a very large key, about half your height, from his pocked and offers it to you. "They said not to lose this."

 No.32266

>>32265
Without being able to offer further resistance, it should be simple to sever the connection to the headgear and grant this soul the rest they deserve.
Afterwards, we should make sure to drag the body someplace the kid will not see it.
>>32263
"Threat dealt with, moving the body out from where the kid might see it now."
Pause as we consider how best to explain this.
"It appears the attack is not limited to the robots with guns attached. This drone was being attacked by a Cerotid in an exosuit. The Cerotid was already dead. …This raises several troubling possibilities about just how much was affected by this attack."

 No.32267

>>32265
I'll accept it.
"You did a great job holding onto it. I'm sure your dad will be proud you kept it, and yourself, safe."
Well, let's see if the terminal is connected to the rest of the network or if certain things are locked.
"Can you open up that terminal for me real quick, though? I'd like to try something."
>>32266
That's… troubling. The exosuit probably went wild the same way the other bots did, and killed the cerotid in order to "fix" itself. Man, whoever caused this is a real piece of work.
While Righo is busy with the computer, I'll respond back to the drone.
"How bad was it? Any survivors at all, or just the autonomous suit which shouldn't have the programming to do that?"

 No.32268

>>32266
There is a large pile of overturned tables and chairs stacked in a corner you could put the body. The movements of the satellite exposes the body of a female Cerotid staffer wearing a blue uniform. There are several large bolts sticking out of her back.

>>32267
"Yeah. Here you go." He powers on the nearby computer, the OS flashing past as everything loads quickly. Some of the graphics visible are clearly games for children, even if they were meant for the children of a different species.

 No.32269

>>32267
"Bad. The lighting is out, but the blast from our bolts gave enough light for us to see several dead bodies. Though the dark may have allowed any survivors to hide."
Turn the body over and check it's nametag.
"Maybe you should ask the kid what their father's name was, so we can check. Just in case."
>>32268
So, not the child's father then.
"Are you also a possessed machine intent on killing? If so, here we are; have a go if your shell is hard enough."

 No.32270

>>32268
Alright, I'll plug myself in, see if I can't somehow jerry-rig access to elsewhere in the station. As the station itself isn't a combat unit, I don't get the bonus of robotics expert.
'2d6+2' Tech.

Roll #1 5, 4 + 2 = 11

 No.32271

>>32269
Hmm.
>>32268
"Hey, Righo, what was your dad's name? If my partner finds him and calls out to him, it'll help let him know that he's not hostile."

 No.32272

>>32269
A final whirr as the battery inside the Exo-Suit fails is the only response it gives you.

>>32270
It takes a bit to adjust to the Cerotid programming language used for the facility, but it tends to follow most of the usual conventions you are familiar with. While you have no controls over the thrusters, you do find yourself with ample access to the stations.

>Environmental Controls

>RADAR
>Staff Locations
>Inventory
>Ship Log
>Cameras

>>32271
"His name is Tempe. Tell him to use my name!"

 No.32273


 No.32274

>>32273
You wake up after having taken a blow to the head when you were being sucked into space.

"Hey, you awake?"

A deep and worried voice asks over you.

 No.32275

>>32272
"Got it."
>>32269
"The Cerotid you're looking for is Tempe. Righo said to mention him if you find him."
>>32272
Still, nothing concerning drone functions. Shit. Pretty sure Staff locations will show me exactly where Tempe is, but I'm not sure I want to look while his kid's watching. Just in case he's dead.
I'll pull up the radar systems. That should link to the point defense array somehow, right? If nothing else, not being able to "see" incoming ships means they can't shoot them.

 No.32276

>>32274
I hiss softly "I'm perfectly fine, what happened with the timer?"
and get a look at this creature over me.

 No.32277

>>32275
"Thank you. We will be sure to do that. Thankfully the one that attacked us was female, so it is still possible he is around."
>>32272
Perhaps there is a light-source we could carry into the hall to check on the dead? Maybe we could channel just enough fold energy to emit a glow.
"Hello!" we call out as we enter the hallway once more. "Is there a Tempe here? Preferably still alive! Your son Righo is worried about you! Also, we dispatched the exosuit, so do not worry about that! Unless you are an exosuit as well, in which case you should definitely worry because we will cut you up like we did the last one!"

 No.32278

>>32275
It brings up an outline of the Satellite, pointing out the Defense systems still active. Well over half still remain, but under all the information about their status, it gives you options to alter how active they are.

>>32276
The Cerotid steps back to give you room to stand up. Opposite of you is the Cerotid who got shot, having been bandaged up with what they could improvise.

"Timer? If you mean this satellite rushing towards my home, it's still in process. Your allies went ahead to try and stop it."

>>32277
"Where's Tempe!?" A voice shouts out from the kitchen area, but it doesn't dare expose itself.

 No.32279

>>32278
I'll try to shut down all of them. Between the keycard Righo gave me and the one Pofre did, I should have more than enough clearance for this.

 No.32280

>>32278
"I have to join them, one voldra can't protect that smith alone." I insist. "Which way did they go?"

 No.32281

>>32279
Executing the commands, you see half of the remaining Point-Defense systems shut down, mostly the ones guarding the hangars and escape pod routes. Those that remain are hard wired OUT of your command. They only send their status.

>>32280
"Down the hall. Keep an eye out for any survivors and send them this way, ok?"

 No.32282

>>32278
"Tempe! We assume you are Tempe, correct? We found Righo hiding in the office a ways back; he was very scared and had to be coaxed out from under a desk. Friend-Frank is currently with them, trying to keep them calm, but it would be very helpful if you could come with this drone and escort your child to the escape pods."
Approach the kitchen area where the voice is coming from.
"We are approaching you, so please do not try to hit us or something similar; we've had enough of that from the machinery."
>>32279
"Good news, we have a response. Unless the machines are modulating his voice, we may have found Tempe."

 No.32283

>>32281
"Keep the lights on." I tell the aliens and get my gun out as I slither down the hallway.

 No.32284

>>32281
Well, that's more than none.
I'll fire up Latasha's comm line. Even if she's not awake, the others should be able to hear over it.
"Latasha, come in, this is Frank. Can you hear me?"
>>32282
Oh that is good news.

 No.32285

>>32282
The refrigerator moves in sudden jerky motions, but behind it emerges another Cerotid with a blue suit. He's equipped with simple pan.

"Who, what are you? Where's my son?"

>>32283
Moving down the hall, you spot a group of Cerotid limping their way towards the escape pods.


"Hey, are you with the Humans?" One of them in Yellow shouts out.

 No.32286

>>32285
"Yess, did you see them?" I reply, cautiously looking behind these injured Cerotids.

 No.32287

>>32285
"We are Voldra; this drone was traveling with the humans when this satellite set course for the station. Thus, we were sent here to stop it. As for your son, we just said he is in the office where you left him. Friend-Frank is keeping him calm, but it would be better if you came to him. This," we gesture towards the dead bodies, "is not something we wish for him to see."

 No.32288


 No.32289

>>32288
Oh, if you're behind those guys, I'll move past them to get to you.

 No.32290

>>32286
"The two of them were headed to the Command Center. You might be able to…" The Satellite shakes once more, but then seems to return to a more stable setting afterwards. "They might need your help, but are the escape pods safe?"

>>32287
"They were like family to him, it's still going to hit him hard. Thank you for taking care of him, but can you tell me what's going on?"

 No.32291

>>32289
No, I'm just on the comms.

 No.32292

>>32290
"Go ahead, every survivor is gathering there." I point to the direction I just came from. Then I go toward the command center.

 No.32293

>>32290
"If we are blunt, there is a difference between the pain of never being able to see someone again and the nightmares that are caused by seeing their bodies with giant,gaping wounds. Please, follow me as we talk."
Start leading him back towards where his son and Friend-Frank are.
"Someone has set this satellite on a collision course with the main station, and from what we can tell all the security measures have been turned against the crew. There are maintenance bots with guns attached, and we just fought off an exosuit who's pilot was already dead. We still do not know for certain who is responsible, but we can find out and punish them once we have found a way to prevent this satellite from destroying the main colony, and the human colony-ship with it."

 No.32294

>>32290
Well, while I'm waiting for Latasha to respond, I suppose I should work on the next thing. Bring up the environmental controls. Maybe the maintenance bots are linked through that system. If I can shut them down, I can prevent further casualties.

 No.32295

>>32292
Moving forward through a darkened hallway, you can see Frank's mecha working at one of the terminals.

>>32293
"We brought our kids here, it was so peaceful. I don't know how he's going to take this. Please, I can't do much, but tell me what I can do to help."

 No.32296

>>32295
Oh, and I'll let Righo know his dad's been found.
"He's on his way back with my partner. Should be back any minute now."

 No.32297

>>32295
"Right now, as long as he has you, that should be enough to get by until this is resolved."
Nod at his offer of help.
"We could probably use it. We all came with the Humans, so we are unfamiliar with the satellite's layout, and in need of finding the quickest path possible to the central control center so we can avert this collision. Any advice on paths to take or security measures to watch out for would be appreciated."

 No.32298

>>32296
His ears and eyes perk up a the news as he hugs your mech.

"Thank YOU!"

His child arms still manage to fully embrace your machine.

 No.32299

>>32297
"There's a repair path back there, he points back towards the opposite side where the kitchen was. If you can get to the door, you can take a ladder that will lead right in front of the Command Center. Otherwise you'll have to circle around the facility."

 No.32300

>>32295
>>32296
"Hey there wrench man, I finally caught up to you."

 No.32301

>>32298
"Thank you, Righo. Without you, we probably never would have found him."

 No.32302

>>32300
I'll startle somewhat.
"Oh, hey, you're… not at the pods. Okay then. I'll just have to use the PA. Good to see you up and about, though. How's the head?"

 No.32303

>>32294
The Environmental controls don't have any options for the Maintenance Drones, though they do give you some information about the mini-Satellites guarding the main station. Looks like they were meant to be able to house a Cerotid technician if they ever came to inspect them, giving you some options over them.

 No.32304

>>32302
"I feel fine, a little bit of a headache, but I think that's because of the constant sirens telling me we're going to blow up.."

 No.32305

>>32303
Can they link up with the station? If they can, maybe I can get their engines to start pushing this thing the other direction, slow it down a little. It won't buy us much time before the satellite engines burn out, though, considering the inertia.
If I can relay a signal off them to the Ankylosaur and the Cerotid defense fleet (such as it is), I'll update them on our situation.
>>32304
"Right. Well, I've shut down the PDS around the escape pods and hangar bays. So people have a way out. I'll send a message over the PA once I've done all I can to give us more time from this terminal."

 No.32306

>>32299
"Yes, that is most helpful! Thank you very much! Would the card your child has be of use getting through?"

 No.32307

>>32305
"Okay, just don't zap yourself in there." I mention with concern and stand guard over this room.

 No.32308

>>32305
Roll Tech to be able to get them to do such a complex maneuver quickly.

>>32306
"Oh, yeah, but you'll need a second card. They didn't want us in there by ourselves. If you can get another one, it'll be a pinch to get in there."

 No.32309

>>32308
'2d6+2'
as they're not combat units, robot expert perk does not apply.
>>32307
"Always try not to."

Roll #1 4, 1 + 2 = 7

 No.32310

>>32308
"Any idea where we could find such a card? We did get a card from someone in management; they were in shock, and more than happy to give it up."

 No.32311

>>32309
You might be able to disable them with a flood of commands, but using them to stop the factory you're on won't be a possibility. They've got too many fiddly controls on them.

>>32310
"No, any two will do last I checked, so you should be ready to go. But I haven't heard anything from the Command Center and other staff, so i can't tell you what to expect."

 No.32312

>>32311
"That is fine, this drone is well-prepared for any combat situations that may arise. Though if it is a technological problem, we may need to leave that to Friend-Frank; Voldra are not well-versed in the working of machines, other than how to break them."
We should be getting back to the kid soon.

 No.32313

>>32311
Well, I'll just lock them into a looped diagnostic process, if I can. They'll be too busy scanning themselves to do any harm to anyone else, and knocking them out of it will take a hard reset of their systems which will solve the problem they've got now anyway.
Before that, though, I'll ping off a message on the Ankylosaur's channel, with our intentions to move to the command center. Also to tell them to prepare to receive escape pods, since their exit route is secured.

 No.32314

>>32313
"Good news, we have been informed of a shortcut that should lead us directly to the command center. We require two cards to get in, but we already possess two cards, so we should be all right."

 No.32315

>>32312
>>32313
"Dad!" The father and son hug as soon as they see each other. "Thank you all for what you've done." The Father says.

 No.32316

>>32314
"Roger that. Just about finished here, too, I think."

 No.32317

>>32307
>>32316
>>32314
"You said the route to the escape pods was safe, right?" The Cerotid adult says. "We're in your debt."

 No.32318

>>32316
Standing by in case of trouble.

 No.32319

>>32317
"Should be safe if you stick to the route, yes. Once you get there, feel free to launch while we try and get this thing under control. I'll fire off a message over the PA just to make sure anyone we haven't run across yet gets the chance to get out too."

 No.32320

What Satellite Staff you could find has made their way to the Escape Pods and left the station. A minor shake as their vessels disappear into the distance is punctuated by the rising temperature warnings.

>Attention, any staff or Rhinkos-5 units aboard the Station, please respond!

Blares on all open frequencies now that the escape pods have made their way to safety.

 No.32321

>>32320
Oh, did it stop jamming? Great.
"This is Frank Smith, of the Ankylosaur. All surviving staff should be away in those escape pods. We are en route to trying to shut this thing down and stop it from colliding with the colony."

 No.32322

>>32320
"Time to move. We were informed of a shortcut that will take us to the Command Center. Follow us."
Lead the group to the repair path Tempe told us about, with the ladder that leads up to the Command Center.

 No.32323

>>32320
>>32321
Give the human an approving nod "looks like you fixed it."

 No.32324

>>32323
"Or whatever was jamming it in the first place broke. I'd take either, honestly."

 No.32325

>>32321
>>32322
>>32323
>"I'd like to praise you for reaching the Satellite, but you need to hurry. The smelter inside is reaching critical levels. If you don't stop it soon, it'll severely damage the facility even if you manage to stop it from crashing."


The door to the Command Center is blocked by a fallen vending machine, but it isn't too much difficulty for you to remove it. However, as you approach the door, your signal gets jammed again.

Swipe the two cards and proceed?

 No.32326

>>32325
Yep. Hopefully they'll go through.

 No.32327

>>32325
I aim my weapon at the door in case anything should come out of it.

 No.32328

>>32325
Charge up our shields just in case, then lead the way in once the keycards clear.
'3d6+2' Barrier
>boosts shielding by 2d6

Roll #1 1, 6, 6 + 2 = 15

 No.32329

>>32326
>>32327
"Come on, come on, it's going to get through!"
"It stopped working!"
Two shouts can be heard from behind the door as you swipe the two cards and the lock releases.

 No.32330

>>32329
Other survivors?
Pistol up, but call out.
"Hold your fire, we're not hostile!"

 No.32331

>>32329
Hold my weapon up and shout to the voices.
"Identify yourselves!"

 No.32332

>>32328
The electricity around you becomes charged, but you should still be careful in such a small area.

>>32331
>>32330
"Don't shoot, we're just workers!"
"They lied last time, moron!"
You can hear the frantic noise of one of them climbing the ladder on the wall.

 No.32333

>>32332
I will in the room then..

 No.32334

>>32332
"Your logic is flawed; the station is already set to collide with the colony and overheat the smelter. The only reason for someone to break into the control room now would be to attempt to prevent those from occurring."

Now that this drone is shielded up, we'll enter the room and look around for any threats.

 No.32335

>>32333
A male Cerotid is on the ground with an unholy combination of two ComLinks, while another with a bloodied shirt is trying to climb away.

"Don't shoot, I surrender whatever you are!"

 No.32336

>>32332
>>32335
"Who lied last time?"

 No.32337

>>32334
A scared Cerotid worker and an injured female trying to climb away isn't much of a threat to you, but with their size, they could do some damage if pressed.

 No.32338

>>32335
Lower my weapon slowly, and slither towards the one trying to get away, cutting him off. "We won't shoot unarmed civilians, we're trying to redirect this hunk of metal so it doesn't kill the entire planet."

 No.32339

>>32336
"What are you? But, it was another set of Staffers. They looked weird when they got close and started shooting."

>>32338
"Start over. Who are you and why is anyone trying to ram our home?"

 No.32340

>>32339
"I'm human, inside the robot."
I'll lower my pistol.
"Long story short, your station has been the target of sabotage on a grand scale and is currently hurtling towards the Rhinkos-5 colony, while the smelter is set to overheat to the point of meltdown. We're trying to stop that. The rest of the surviving crew has been evacuated, and we didn't expect anyone holed up in here other than the malfunctioning robots."

 No.32341

>>32339
"We are from the human colony ship Ankylosaur, which is currently docked at Rhinkos-5. Considering how the satellite is on a collision-course with the station, we are looking to try and prevent our ship from getting destroyed or damaged by the collateral. As for motive, we have not yet confirmed who did this or why, though we have suspicions of your Homeworld."

 No.32342

>>32339
"I'm latasha, security on the human's colony vessel that was visiting this planet. From what I can tell its someone from your homeworld that dislikes this planet's colony and wishes it destoryed that arranged this. I brought my mechanic who understands it better and can fix the path."

 No.32343

>>32340
>>32341
>>32342
"Hersi, it's okay, stop. It's not them." He shouts out to the Cerotid who only managed to get a few steps higher.

"They're not shooting us, so that's a plus." She responds before coming back down. "You're here to get us out?" Her clothing has several large splotches of blood.

"You have to watch out, there was a bunch of new hires who just started shooting up the place, but that was a while back, I don't know where they are." He adds. "Sorry for the jamming, that was me."

 No.32344

>>32343
"New hires? If you've got names, then write them down. There's a good chance they gave you fakes, but if you can get it together fast enough, along with the descriptions, then if they ended up on an escape pod they can be detained on pick-up."
I'll move into the room.
"Send it through the Ankylosaur's line, if you can. Don't know if yours is compromised or not. On to business, though, which way is it to the main console of the command center?"

 No.32345

>>32344
>>32343
"Ehem, Mechanic, we don't have time for interrorgations, this one is clearly injured and the core is in meltdown." I announce coldly.
And get the medkit and try to help the girl with blood covering her shirt. "Is it a bullet wound?"

 No.32346

>>32345
"That's why I'm asking which way to go."

 No.32347

>>32343
"Technically we are here to see if we can preserve both the station and the satellite, but yes, your survival is also an objective. Speaking of, would you be able to assist in preventing the satellite's destruction?"

 No.32348

>>32344
Both of them point to the ladder.

"I've never been in the room, so I can't tell you what's in there." Hersi says. "What about you Faber?"

"Never been on that floor more than twice in my years here. I just rushed in here in a panic and finally noticed it on the map."

"We were in an Office and saw the shuttle come in, didn't recognize any of the people who came in, then this whole mess started. I can't give you more than that." Hersi says.

>>32345
"I've already bandaged my wound." She says as she shows her bandaging work. "The rest is someone else's blood…" She responds in a cold voice before she starts taking a few deep breathes.

>>32347
"We're just Office drones here. I don't know what we can do to help." Faber states.

The satellite shakes again.

 No.32349

>>32348
"Then please excuse us as we go on ahead."
Nothing for it but to head up the ladder and try to make it to the Control Room. Hopefully the path isn't too obstructed.

 No.32350

>>32348
"Get to the escape pods, better to get out of the way and somewhere safer."
I go to the ladder!

 No.32351

>>32348
A ladder…
"Well, I'm not climbing up there in this thing's condition, I think. I'm going to need someone to carry me up there."
I'll pop the cockpit after parking my suit next to the ladder, and start gathering what I might need for interfacing with the console.

 No.32352

>>32350
>>32351
"This drone should go first, as we are currently the best able to absorb any potential damage and can clear any obstructions with our claws."

 No.32353

>>32352
"Try to minimize damage if there is something up there. I'm not looking forward to hiking to the respective sections if we cut them off from the hub."

 No.32354

>>32352
>>32351
I hiss softly "Very well then."
I lower a hand for Frank to climb onto and ask "Did you bring a harness to clip onto me?"

 No.32355

>>32349
>>32350
"Please save our home." Faber says.

"Stay safe." Hersi says, backing up so the two of you can climb the ladder in this narrow area.

>>32351
"Here, use our ComLink." He offers it to you before seeing your true size and then offers it to the others: >>32349 >>32350 . "Battery is dead or dying, but you can plug it in somewhere there, I'm sure of it."

 No.32356

>>32355
I'll carry that, since I'm taking Frank with me.

 No.32357

>>32354
"Should be one in here. Thanks."
Once properly equipped, I'll latch on to Laatasha's hand.
"Ready when you are."
>>32355
"Thanks. Remember to send that message."
I'll make a note to send one myself, once this is out of the way. Just to make sure one's sent.

 No.32358

>>32357
>>32356
>>32352
The climb is relatively smooth, the station only shakes lightly as it makes its way towards destruction. Reaching the top takes no time for the Security and Communications Officer.

The Maintenance Door you reach above has a small window you can see through before opening it. The lights are damaged here, though the door is clearly visible. There is debris and tossed furniture, but you can't make out more in this darkness.

 No.32359

>>32358
Well, the security officer knows her job and the bug has already volunteered to be vanguard here. I'll just hold on until my turn comes up.

 No.32360

>>32358
No time to waste, push open the maintenance door and quickly clear the passage so Latasha can come up behind us, then begin making our way towards the door.

 No.32361

>>32358
scan the room for threats!
'2d6'

Roll #1 1, 3 = 4

 No.32362

>>32360
The door resists more than the first one did. Upon pushing it all the way, even in the dim light present here, you can tell that it is a Cerotid arm. The body it was attached to is not present.

As you approach the door to the Command Center, roll Will.

>>32361
Some of the rooms seem to have been barricaded, and more than a few outlines you can spot through the bad lighting might be hiding something. Unfortunately, the blood you slither over is throwing you off your game.

As the Drone approaches the doors to the Command Center, roll Street Smarts

>>32359
It's time like these that you remember how small a Human is.

As Latasha approaches the Command Center, Roll Agility and Tech.

 No.32363

>>32362
'2d6' agility
'2d6+2' tech

Roll #1 3, 2 = 5 / Roll #2 1, 6 + 2 = 9

 No.32364

>>32362
bug-senses tingling? '2d6+2'

Roll #1 6, 6 + 2 = 14

 No.32365

>>32362
"Something is wrong in here.."
'2d6+1' rolling

Roll #1 2, 1 + 1 = 4

 No.32366

>>32363
You're more accustomed to how Civet or the others have picked you up, in a controlled environment where you know what to expect. Tactical movement from the Snake is throwing you off your game, but you manage to not fall off.

Your eyes on the other hand are accustomed to technology and you notice a ComLink by the door with a slightly different design than what the other Cerotids have used here. It's a bit smaller to start.

>>32365
In your case, it's the lack of Security in the area. Rhinkos-5 at did have their own security group, but you're not finding badges or weapons or anything similar on the Cerotid bodies here.

>>32364
Very much so. A familiar feeling you get when you're amongst Duana and the other Girls hits you as you approach the door.

 No.32367

>>32366
>>32365
"Hey, Latasha, over there. Do you see that comlink on next to the door there? Could you bring me closer to it?"

 No.32368

>>32366
>>32367
"Do you think the one those workers had will plug in here?" I suggest and slither to the door with the unique comlink.

 No.32369

>>32365
>>32363
"Be aware, we are sensing what is likely a Fold-user in the Command Room."
>>32366
Well this complicates things. We have been led to believe that the Cerotid are sub-par Fold-users, so whoever is behind the door is either an anomaly or an outside party.

 No.32370

>>32368
"Possibly, but this one looks different than theirs. Might have been dropped by our saboteur, though. And if it is, it should still have access to the system."

 No.32371

>>32369
>>32368
"Set me down on top of it, if you please. Sounds like you might be needed at the other door."

 No.32372

>>32371
>>32370
"Try not to zap yourself down there."
>>32366
and when we get there let him down onto the comm device.

 No.32373

>>32371
>>32370
>>32368
>>32367
On closer inspection, the Operating System is different to what you've seen before, but the User focused language is the same. You also see a pair of wires connected into the wall from it.

>ACCESS GRANTED

Is all it says right now in the Cerotid language.

>>32369
It's an unusual feeling, since the only time it's felt like this is when all the Fold Girls have surrounded you, or another Voldra is up close.

 No.32374

>>32373
Oh boy, well time to aim my gun at the door.

 No.32375

>>32373
"Yeah, this was something they left behind. Might still be in there trying to make sure it goes down, so be careful."
Sounds like this is my way in, then. Plug in my own gear, using this comlink as a sort of gateway, and see if I can access the command area from here.
'2d6+2' tech.

Roll #1 3, 3 + 2 = 8

 No.32376

>>32373
>>32374
That is… foreboding. If nothing else, it suggests they are very powerful Fold-users.
Only one way to find out, though. Push open the door and see what is on the other side.

 No.32377

>>32375
The smaller ComLink quickly connects to what you have now, giving you access to the rest of the information on it at a frighteningly fast speed. Much like what the original team here had, you get access to the Door, Cameras, Lighting, and Environmental. Cameras and Lightning are highlighted with the Cerotid Warning equivalent next to it.

>>32376
>>32374
As you start pushing on the door, a hail of gunfire strikes the door. However, none of the bullets penetrate.

"All hail Rhinkos!"

 No.32378

>>32377
First, cameras. We'll see what's on the other side of the door, if possible. Then environmental. If I can seal him in and then vent the chamber, I should be able to knock him out due to oxygen deprivation. Unless he's in a suit, in which case it's moot.
>>32376
>>32374
"Hold up a second, let me get a look at him if I can."

 No.32379

>>32377
"Do we take that to mean homeworld claims responsibility for this travesty? Because outside parties are very interested to hear your explanation for a terrorist attack on a foreign nation's colony ship."
>>32378
Very well, if Friend-Frank insists, we shall hold off on opening the door for a moment longer, so that he may look inside.

 No.32380

>>32378
All the cameras are knocked out, but one is giving a blurry image. There seems to he something next to the door, and one of the Infiltrators is wearing a Uniform you aren't familiar with. It's got a gun trained at the door, but it doesn't seem to be a rifle type weapon.

 No.32381

>>32377
"Oh great, a cult.."
I will wait for frank to say go.

 No.32382

>>32378
You can lower the Oxygen levels, but it stops at a very low percentile. A warning popup says that it needs to detect a fire first.

>>32379
"Death awaits all the traitors!"

They don't seem very talkative.

 No.32383

>>32380
Hmm.
>>32379
>>32381
"Going by the camera still works, we've got a few things in there. One's got a gun trained on the door, and the door itself might be trapped."
>>32382
Hmm… Could I trick the system into thinking there's a fire? Like how they reprogrammed the repair drones and exosuits to "repair" their Cerotid operators?

 No.32384

>>32383
Roll Tech

 No.32385

>>32384
'2d6+2'

Roll #1 4, 1 + 2 = 7

 No.32386

>>32383
>>32382
"Hmn, could you show us, Friend-Frank? If we know where they are, we can give them a surprise and draw their attention away from the door so the two of you can enter safely. We doubt they will have planned for our abilities."

 No.32387

>>32383
"Of course they trapped their only way in and out, why wouldn't they?" I ask in annoyed tone and stay to the side of the door.

 No.32388

>>32386
>>32384
And I'll patch the camera feed to Latasha's com device, since I'm not sure the bug's carrying one.

 No.32389

>>32385
While you're not able to fully disengage the safeties, the system itself eventually pops up with a notice, that the fans can be used to bring the air levels down to dangerous but not lethal levels.

>>32386
>>32387
At times, the lone Cerotid on Camera shifts his gun to his other left arm and points at the door with his right. Being around Cerotid so much recently, you can tell he isn't wearing too much armor

 No.32390

>>32389
There we go.
Seal the doors and vent the air.
>>32387
>>32386
"With any luck, this should take care of the nutjob, and leave him alive for questioning later."

 No.32391

>>32389
>>32390
Hold my own breath while I watch the video feed, hood instinctively flared as if to strike my prey.

 No.32392

>>32389
>>32390
Take a deep breath ourselves in preparation, just in case we need to jump in afterwards to clear any booby-traps from the door.

 No.32393

>>32391
>>32390
>>32392
The Cerotid panics for a moment before lifting something over his snout. He waves at something off-screen. As he looks up, he takes a shot at all the camera and the feed dies.

 No.32394

>>32393
Tch.
"Well, should have guessed he'd be prepared for that."
I'll let the air back into the room.
>>32392
>>32391
"Did you get a good look at the room? Can you Fold in behind him?"

 No.32395

>>32393
"He thinks he's being poisoned, I would guess they are going to blow a hole in the room any time now.. like smoking a fox out"

 No.32396

>>32395
"Also, looks like there's more than just him in there. He's probably got at least one more guy in there helping to set up a crossfire on the door."
I'll think a second.
"I think I can forcibly open the doors from here, to distract them while you two Fold in behind them. Since they'll be looking the wrong way, you should be able to get the drop on them."

 No.32397

>>32393
>>32394
"Indeed, though it looks like he has company in the room, likely the Fold-user. Be ready to come in after us, in case we require assistance."
>>32396
"Fold-jumping Latasha in would disorient her and make her systems go haywire again, only this time in a combat situation. We will be fine on our own; just be ready to come in the door once we have their attention."

 No.32398

>>32397
>>32396
"Agreed, no one needs to jump me anywhere if you can just open the door."

 No.32399

>>32394
Are you sure? It would reduce the risk of a fire starting anyways, and everyone on your team is also equipped to deal with zero air.

>>32397
>>32395
Shouting can be heard from the Command Center, but they aren't threats to you at least.


The satellite starts shaking more, as lasers and missiles hit the station, trying their best to stop it from impacting on Rhinkos-5.

 No.32400

>>32399
Ehhhh.
Fine, leave the air off.
>>32398
>>32397
"I'll do what I can but I'm not much use in a fight outside my suit. I'll pop the door when you two are ready. Sounds like we're running out of time, though."

 No.32401

>>32399
>>32398
>>32396
"We cannot risk him repositioning, so we are going in. Come in once we have them distracted."
Now, make the jump behind the Cerotid, using the opportunity to land a solid hit to the back of his skull.
'3d6+2' Blink
'2d6' free Melee attack

Roll #1 5, 4, 5 + 2 = 16 / Roll #2 6, 4 = 10

 No.32402

>>32400
>>32399
"Open it." I insist, "But stay hidden by the console in case we get knocked back."
I'm in position beside the door, ready to fire.

 No.32403

>>32401
And I'll jam the door in the "open" position, so Latasha can swoop in after the trap goes off.

 No.32404

>>32401
It's a solid hit, but this Cerotid was prepared just like you. His Barrier sparks and takes the blow, but the sudden shock of your appearance has sent him to the floor!

Shots ring out, but the rows of computers and servers take most of the shots for you.

Cerotid 1 is in MELEE Range to Shelly. It's a small area, so everyone counts as CLOSE for gunplay purposes.

>>32402
"What was!" A Cerotid shouts with an accent you aren't familiar with.
"Don't let it get over here. We must keep the course!" A third one shouts.

>>32403
Despite the damage, the doors swoop open quickly.

>Attention all units, we have the stop codes! They are as follows…

Blares through your radios, the Commander quickly reading off the code.

 No.32405

>>32404
I'll note those down as they come in. I'll need to input them fast once the frackas in the main room dies down.

 No.32406

>>32404
I'll let the human worry about codes, I use this chance to go in and wrap up one of the enemy cerotids.
'2d6+1' melee, and disables on a 9+

Roll #1 3, 3 + 1 = 7

 No.32407

>>32404
Now that he's down, keep pinning him down. We've got many more limbs than him, and apparently other species find the sight of us getting in their face and flailing our mandibles to be intimidating.
'2d6' Melee attack, ignores armor

Roll #1 3, 2 = 5

 No.32408

>>32406
The Cerotid's Shield prevents you from fully enveloping him, but the suddenness and pressure of the situation makes it harder for him to counter you. He struggles in your grip, but the third and final Cerotid won't let you win so easily!

>>32407
The Cerotid struggles to get you off of him, his Shield doing what it can to prevent your attack from going through to the soft, squishy bits underneath. Unfortunately, you sense a Fold attack about to go off very soon!

The Cerotid female raises her arms and points at both Latasha and Shelly. '4d6'

Roll #1 1, 1, 5, 4 = 11

 No.32409

Oh wait, idea.
>>32406
>>32407
"If you can, try and disable or break their air masks. They'll wear themselves out faster that way!"

 No.32410

>>32407
>>32408
The Fold Energy gathers around the whole length of her arm, a flash of light happens, and she is flung against the wall by her own energy!

>>32406
Roll Melee, you need to beat '2d6' to keep him down.

>>32407
Same for you, this Cerotid isn't going down without a fight. He tries to strike at you while you're both on the ground. Melee '2d6'

Roll #1 2, 4 = 6 / Roll #2 2, 4 = 6

 No.32411

>>32409
"You're starting to sound like my old combat insstructor."

 No.32412

>>32410
"Stop before you kill yourself." I order the magical female alien.

'2d6+1' Rolling

Roll #1 5, 5 + 1 = 11

 No.32413

>>32409
"A fine suggestion, once we've managed to breach their shields!"
>>32408
>>32410
Screech a warcry in our native tongue in his face, the screeching and clicking scratching against his ears as we return his strike with interest.
'2d6' Melee'

Roll #1 2, 5 = 7

 No.32414

>>32411
"I hope that's a good thing."

 No.32415

>Any available unit, enter the code quickly. Any further and Rhinkos-5 will inevitably take damage!

>>32412
The Cerotid struggles after having dropped his gun, trying to force its right arm out of your grip. The Shield's energy levels continues to drop as you pressure it further.

Continue to roll Melee, his shield is lowering. '2d6'

>>32413
He manages to toss you off for brief moment and stand back up. He's better able to tank your attack with his stocky legs ready for it. He tries to counterattack with his own Fold abilities abilities, throwing out several charged punches. '1d10-3' Wait for follow-up roll

Roll #1 3, 2 = 5 / Roll #2 1 - 3 = -2

 No.32416

>>32415
Can I input those codes from here? Or do I have to hotfoot it into the main room?

 No.32417

>>32415
'2d6+1'
"Are they all fold-abled?"

Roll #1 5, 2 + 1 = 8

 No.32418

>>32416
You're going to have to run through this mess. All the enemy Cerotids are occupied, so there's no one to set off the booby trap at least. You're also small and nowhere near as dangerous as the Bug and Snek, so roll for your Movement. The Main Computer is only a MEDIUM distance away to you at full sprint.

>>32413
The Cerotid throws a wild haymaker before his own arm starts smoking. Again, he falls down and screams in pain as you feel the Fold energy in him going out of control.

 No.32419

>>32418
Bugger.
That'd be agility, right? So I'm rolling flat.
'2d6'

Roll #1 3, 1 = 4

 No.32420

>>32417
His Shield finally gives way, allowing your coils to firmly press on his body. He screams in pain as the low oxygen in the room, his lungs, and the small air tank he has equipped fails to give him enough. Roll '2d6-2'

Roll #1 6, 6 - 2 = 10

 No.32421

>>32418
>>32416
"Friend-Frank, brace yourself for the disorientation!"
Take advantage of the Cerotid's distraction to focus on Friend-Frank, Blinking his smaller form over to the Main Computer.
'3d6+2' Blink

If it means we need to take a hit, so be it.

Roll #1 6, 5, 3 + 2 = 16

 No.32422

>>32421
huerrgh

 No.32423

>>32420
"Don't scream so much, you're losing air."
'2d6+1'

Roll #1 5, 4 + 1 = 10

 No.32424

>>32419
The Voldra and the Cerotid fall down in front of you as they struggle!

>>32421
>>32422
The sudden shock of teleportation is disorienting to Frank, and the gunfire from the Female Cerotid who has recovered isn't helping at all!

Frank, roll Will to keep your composure.

Shelly, the Cerotid female ignored her Fold abilities and instead opts to shoot you! Damage '3d6' as the high rate of fire from her weapons hits your barrier.

>>32423
You're holding him down, but his body is trying to counter by increasing his muscle mass! You can feel his insides weave and change unlike anyone else you've grappled with before! Roll Melee to keep him down, his eyes are turning red and he's making unusual noises.

Roll #1 3, 3, 3 = 9

 No.32425

>>32423
Melee score to beat '2d6'

Roll #1 1, 1 = 2

 No.32426

>>32424
Keep it together, Frank. '2d6'
You've got the codes, you just have to enter them.

Roll #1 5, 6 = 11

 No.32427

>>32421
Your Barrier handles itself well, but the onslaught doesn't make it any easier to handle the sounds and lights in such a small area.

 No.32428

>>32424
'2d6+1' I can't let him get up and be a threat to my team.

Roll #1 1, 3 + 1 = 5

 No.32429

>>32426
A moment to re-orient yourself is all it takes for you to get back into it, you don't even feel your stomach still trying to cope with the sudden change in situation. Take cover inside the Central Console and find a way to input the codes!

 No.32430

>>32429
In we go. I'm guessing it's tech use to find somewhere to jack in?
'2d6+2' tech

Roll #1 1, 1 + 2 = 4

 No.32431

>>32424
>>32427
Now that Friend-Frank is at the controls, we can focus on keeping the Cerotid's attention so they do not notice him.
Show her how Fold attacks are properly done, focusing both bolts of energy directly into her.
'3d6+2' Bolt, both aimed at the female Cerotid

Roll #1 1, 4, 5 + 2 = 12

 No.32432

>>32425
>>32428
You feel as if glass broke in his body as he finally collapses, the lack of Oxygen and pressure on his body finally takes him out. His Right Arm is horribly mangled even though you applied even pressure to his body.

>>32431
She's sent back into one of the computers, coughing up blood as your bolts cut through her Shield. Then you get shot at, as the Male Cerotid you teleported away from begins shooting, his left arm dangling at his side.

'3d6'

>>32430
The connections are much higher up in the Console! Climb the Cables to find an access point!

Roll #1 3, 3, 2 = 8

 No.32433

>>32432
And that will take agility. Dangit. '2d6'

Roll #1 1, 5 = 6

 No.32434

>>32432
Okay, whoops, uh, well drop him and and shoot at the male that is shooting at Shelly!
'3d6' rolling for guns

Roll #1 6, 3, 3 = 12

 No.32435

>>32433
It's a tangle of cables in here and you almost slip a few times. WHoever did the cable management here needs to have a write up, but at least you managed to reach the keyboard control area! Put in the code!

 No.32436

>>32432
Shrug off the shots coming at me and focus on the female, getting in close and dragging her away from the computers so she doesn't obstruct Frank's efforts.
'2d6+1' Agility to close on her
'2d6' Melee

Roll #1 3, 4 + 1 = 8 / Roll #2 6, 1 = 7

 No.32437

>>32435
I'll punch in the engine codes first, then the smelter codes. Once I'm sure those have gone through and the necessary actions have kicked in (firing the rockets in the other direction, moving the station away from the colony for example), I'll put in the codes to shut down the maintenance bots and the rest of the point-defense system, or what's left of it.

 No.32438

>>32434
His Shield finally falters as numerous rounds enter his legs and chest, sending him down to the floor behind a Computer Station. He continues to shoot, even as the rest of his body fails! Counter Gunfire '3d6'

>>32436
She shrieks in pain, unable to focus her Fold powers or Shield to protect. While she still tosses and turns, you can see her left arm move around unnaturally, cracked in numerous areas.

>>32437
"Stop!" The Female Cerotid shouts as she finally notices you, but Shelly manages to keep her from doing anything else.

>"Good work. Secure the console and don't let them start it up again!"

The radio blares.

Roll #1 1, 1, 5 = 7

 No.32439

>>32434
The Cerotid Male continues to pull the trigger repeatedly, ignoring the numerous *click* sounds it gives as it has run out of ammunition.

 No.32440

>>32438
Yeah, like that's going to happen.
>>32439
Looks like the lack of air is finally starting to be an issue for them.

 No.32441

>>32439
Move in to close range and try to grapple this guy down.
'2d6+1' melee.

Roll #1 6, 4 + 1 = 11

 No.32442

>>32438
So, she has one arm out of commission.
That means all we need to do to keep her from being able to interfere any more is take care of her other arm.
Thankfully broken limbs will not prevent them from talking when they are interrogated. Though our claws are sharp enough that what they do doesn't really constitute "breaking."
'2d6' Melee, Ignores armor

Roll #1 3, 1 = 4

 No.32443

>>32440
The screams of the two Fold Capable Cerotids reverberate in your body as they finally go down.

>>32441
>>32442
The lack of Oxygen in the area does nothing to inhibit their screams, but they stop putting up a fight. The energy levels of their Fold abilities drop to almost unnoticeable levels.

>All enemy Cerotids incapacitated

>Satellite Factory succesfully retrieved

 No.32444

>>32443
About damn time.
I'll relax the controls on the air, let things repressurize to normal.

 No.32445

>>32443
I'll bring these cerotids into a room with air so they don't get brain damage..

 No.32446

>>32172
>>32171
"Sorry to intrude, but how long have you two known each other?" The Cerotid Assistant finally asks the three of you. "We were instructed not to get too close, but you all seem very used to it."

 No.32447

>>32446
Give an uncertain look, "I don't keep track of days at all."

 No.32448

>>32447
"But it's been a few months now, right?" Eva asks, walking up the angular side rail. "I mean, we met on the ship that was taking us to the Ankylosaur."

"How many outfits do you think we've made since then?" Calta asks you.

"Wait, outfits as in clothing? You can get that close to each other?" The Cerotid Attendant follows up with, getting closer.

 No.32449

>>32448
"I guess that's true, but I guess it didn't feel like we were very familiar until that time when you wanted to fix wires in exchange for snacks. Hehe, you've gotten a lot more serious about dieting since then."

Speculate to the Cerotid, "Uh, why wouldn't we? Do your people normally make Fold force fields or something?"

 No.32450

>>32449
"Hey, those snacks weren't mine, remember. People were just hiding them there to keep them warm, which was the problem. I don't think I could hide anything in the Ankylosaur without everyone catching wind of them." Calta says.

The Cerotid Attendant brings himself almost as close as Calta has now. "Well, we haven't really had too many other species show up here, and especially not one so small AND eager to live together. Oh, are you two those Fold capable Humans on the ship? What's it like to have powers like that?" His eyes are now focused on you and Eva.

 No.32451

>>32450
"Oh, I guess not all aliens do Fold stuff?" I ask uncertainly. "I assumed Calta was assigned to us because Sirtoys were Fold sensing."

 No.32452

>>32451
"No, I know there was some stuff in the past where they tried, but no news on it, so I think it failed." He says, putting his hand on his snout while he tries to recall some more details.

"I, was recruited because I had some experience with Fold tech and with Doctor Zorani. It was an obvious decision for me at the time." Calta replies, burying herself in her ComLink. "Okay, looks like this trip is going to have its tail trimmed. They're asking for us to go back to the Ankylosaur. You two girls ready?"

 No.32453

>>32452
"Wait, did we even go anywhere at all? I feel like we just barely walked into the store! Orders are orders I guess though!"

Let's go

 No.32454

>>32453
Calta offers you her hand to climb aboard.

"If you have to leave, I can call the shuttle for you." The Cerotid Attendant says, looking on at Calta. "It'll be there momentarily."

"Yeah, we barely did anything fun today." Eva adds as your little group leaves the store. A few other Humans enter the Shuttle before it leaves to the Ankylosaur.

"Looks like something is going on, because this order is for all the Pilots and Mechanics. Might need you for something involving your Fold Mechs. You two girls ready to fly?" Calta asks as the shuttle nearly reaches the Ankylosaur, a few other Mechs already flying out of it.

 No.32455

>>32454
"Help me into my mech, we'll save time."

 No.32456

>>32455
"Yeah, make sure to get your helmet in tight when you get in there." Calta says, raising you into your Mech's cockpit while Eva rides on her shoulder. A few of the other Fold Mecha have already taken off.

"I wasn't expecting this." Eva says as she brings up her ComLink to talk to you. "We'll be operating under the command of the Cerotids. Something really weird is going on."

Calta brings up some information on her DataPad and knocks on your cockpit glass when she's got it all cleared for you to launch.

"You haven't been slacking off on your training?" Eva asks as Calta helps her into her mech.

>"All remaining Launch ready units, please head to…"

Your radio blares out to eveyone in a Mecha.

 No.32457

>>32456
Secure the helmet and shift into gear, "I don't know if it makes sense to operate under non Fold users."

 No.32458

>>32457
"We'll find out when we get out there. I don't think they'd let them order us if it wasn't important enough to call us back." Eva replies through her radio. You can hear Calta knocking on her cockpit window as well.

>"Attention all Ankylosaur units. We need your help to prevent catastrophic damage to Rhinkos-5. One of our Factory Satellites is on a collision course and we are unable to determine the cause. We need you to help us stop the debris it has flung at us, as these large chucks of metal can do severe damage on their own. Work with our forces to capture them and guide them where we direct them until further orders."


At the rendezvous point, there are several Cerotids in their own combat gear, which resembles a combination Astronaut suit and Power Loader with maneuvering thrusters on the limbs. One of the more brightly colored on floats in front of everyone.

"I'm Lt. Commander Auxil, you'll be answering to me for the time being. I'll be sending you the information about what to do next. Any questions, ask me but try to keep the lines clear as much as possible. I'll be sending you the location of the next debris field. Don't open fire on them, they won't shoot back and we don't want to shotgun our home with our own stuff."

Your HUD and everyone else's pops up with tracking information for these city block sized chunks of metal floating dangerously fast towards the city.

Roll Agility to get close to the nearest piece. '2d6'

Roll #1 5, 2 = 7

 No.32459

>>32458
>>32457
"Not bad." Calta says over the radio. "Have you been putting time on the Simulator when I wasn't looking?"

 No.32460

>>32459
"This is up a warm-up!"

Wait for the signal to dig in

 No.32461

>>32460
>"I know you used your Fold powers more, but just try and grab on for now. Make sure you line yourself up with the rotation and grab on!" Roll Melee, try not to get flung off.

 No.32462

>>32461
Grabbing, my only weakness!

 No.32463

'2d6'

Roll #1 3, 2 = 5

 No.32464

>>32463
>3 with modifier
Your mecha's hands fail to grab onto any part of the reectangular piece of floating iron, making it look like you are trying to scratch it.
>"Be careful and try again. Remember it's just a big chunk of metal. Just slam the hand into it! Just don't get thrown off course, of course. Should I have Eva assist you?"

Roll Melle, try to grab on and make sure Calta doesn't share the video feed.

 No.32465

>>32464
"No, no, I can get it! It's not my specialty but I can do it!"

'2d6-2'

Roll #1 4, 6 - 2 = 8

 No.32466

>>32465
After a good hit to dent it, you manage to grab on to the floating piece of metal.

>"Woo, good work!"

Calta shouts out.

>"You got it, I'm impressed with how good Humans are with their machines. Get ready to receive the coordinates of where they want you to fly it."

Lt. Commander Auxil says over the radio, as the path they want you to follow shows up in your HUD. Use your Agility to gently take this flying brick where the Cerotids want it.

 No.32467

>>32466
"Just gotta go one more push… here we go, it's all or nothing!"

'2d6-1'

Roll #1 3, 2 - 1 = 4

 No.32468

>>32467
>"Oh wow, I will need to get the mechanics to help me with your thrusters. The readings are all over the place."
Calta radioes in as your mech struggles to move the metal where it needs to go.

>"Need some help? These last few pieces have been a real hassle for everyone."

Lt. Cmdr Auxil asks after having dealt with her piece of the debris.

 No.32469

>>32468
"No, no, I've got a plan!"

Can I just hold tight and fire a Fold blast the opposite way?

Everything is solved with explosions

 No.32470

>>32469
Try to control the explosion, as you don't want to miss and risk damaging any other unit nearby.

>"Really? What is it?"

Auxil asks.

 No.32471

>>32470
'2d6+3' (Expanded crit range)

"Big… BANG!"

Roll #1 5, 3 + 3 = 11

 No.32472

>>32471
Radio silence is all that comes out of her as you masterfully manipulate your Explosion to move the piece of metal where you want it.

>"You, you're one of those Fold users, right?"

Lt. Cmdr Auxil says with a hint of hesitation, looking at how uncommon the blast looked to her.
>"Can you do this all the time?"

 No.32473

>>32472
"Well, too much of it can be tiring, but I've been working on endurance…"

See, this is why it was a bad idea to be in a unit under someone who doesn't know our unit skills!

 No.32474

>>32473
>"What I wouldn't give to be able to, wait hold on…"
Auxil says as the chunk of metal starts cracking open near where you were grabbing on.

 No.32475

>>32474
If all you have is a hammer, everything looks like a nail!

I just have to heat it up enough with a super-concentrated burst that it melts, keeping it sealed! It's a lot like when I use my Explosives knowledge to find the best place to put a breaching charge, I'm looking for the structural weaknesses, then applying the heat and power of the Fold.

 No.32476

>>32475
>"Hey, what kind of Fold signature is this? Did you learn some new ability or something?"
Calta asks over the radio as all the other blocks of metal start cracking.

>"Hey, get away from that."

Auxil says with much more worry now, which is rightly placed as the chunk of metal bursts open and numerous piloted units come out from them!

>"Death to the Traitors!"

>"Death to the Traitors!"
>"Death to the Traitors!"
All these Cerotid like units shout out as they start shooting at everyone! Maneuver to cover, try not to get shot!

 No.32477

>>32476
Oh wow, I should've just blasted it to begin with!

>"Uhh that wasn't me! They're everywhere!"


Dodge back '2d6-1'

Roll #1 2, 5 - 1 = 6

 No.32478

>>32477
The huge chunk of metal makes a decent shield to block the hail of bullets these new Cerotids are spewing. Their Green suits are allowing them dart around the unprepared people here.

One of the Cerotids takes a few shots at you, thinking you're another one of them! '3d6'

Roll #1 6, 4, 2 = 12

 No.32479

>>32477
Whoever the Cerotid combatant is, they're good with a machine pistol. The bullets are on target, even with the chunk of metal stopping or deflecting a few!

>"What the heck, I wasn't told to expect this!? What kind of guns are they using?"

Eva shouts out through her radio.
>"Huh, it hit m…"
She cuts off

 No.32480

>>32479
>>32478
Um, fuck this. I'm out.

Disengage entirely. Go find Eva. She's hit and this is no longer the mission we were assigned.

'2d6-1'

>"Mic check one two. What happened to Eva?"


Roll #1 4, 5 - 1 = 8

 No.32481

>>32480
>"Give me a moment. I was following you guys on their radar and now it cut out."
Calta says, tapping as fast as you've ever heard her on her keyboard.

You cover a lot of distance towards where Eva was last on your radar, but you aren't alone for long! One of the Green painted Cerotids is coming towards you! In spite of moving erratically, instead of its gun, the Pilot raises their arm at you…

And a familiar sense of Fold energy gathers as it unleashes four Bolts! '4d6'

Roll #1 3, 3, 4, 3 = 13

 No.32482

>>32481
>>32480
Lt. Cmdr Auxil manages to shoot at two of the Bolt beams coming at you, and the other two only deal minor damage.
>"Keep moving! Get out of here and let us deal with them!"
She shouts out at you.

>"I've got RADAR, I think I found her. Hurry over to the coordinates I'm sending you!"

Calta shouts.

 No.32483

>>32482
Right, now's not the time to fight, she needs backup

'2d6-1'

Roll #1 3, 1 - 1 = 3

 No.32484

>>32483
>"Every… ac…"
Eva's radio cuts in and out, but you're stuck in the cross fire of all these aggressors. All these massive Cerotid are so close to each other that they can practically punch each other.

>"They have some weird drones with them."

>"Take them out, don't give them any backup."
Several Unknown Cerotids begin speaking through the radio.

>"Yes, I got into their comms!"

Calta shouts as another one takes several passing shots! '2d6'

Roll #1 3, 6 = 9

 No.32485

>>32484
>"It moves so weird, like it was bieng piloted."
A sinister Cerotid voice on the radio says as your shield takes more hits. Your sensors are telling you that it's about half way done!

You can see Eva when you zoom in, but her mecha doesn't seem to be moving as well as she normally does, and one of the green Cerotids is getting close!

 No.32486

>>32485
>>32484
Alright, loop around Eva so I can line up her aggressor with the two following me. Then whip around in a sudden turn and blast all three targets. SPIRIT BOMB!

"Kaio-ken… times three!

'2d6+3' (+crit)

Roll #1 5, 5 + 3 = 13

 No.32487

>>32486
>"How is a Drone manipulating…!"
The radio cuts off as the Cerotids shout from the force of the blast being sent away in all directions!

>"Wan, thanks for the save! Help me get this thing off of me!"

Eva shouts out, pointing out of her cockpit at some metal device attached to her.


'3d10'

Roll #1 2, 4, 8 = 14

 No.32488

>>32487
>>32486
>"What in Arvests' name, it took my shields!"
>"Did they develop machines that can wield our power!?"
The Green colored Cerotids cry out over the radio, unsure about following up their attack.

 No.32489

>>32488
>>32487
No more fancy tricks. Plant a frag explosive on the metal thing stuck to her.

"Hold on tight!"

'2d6+3' (Crit+)

Roll #1 6, 5 + 3 = 14

 No.32490

>>32489
>"I should berate you for doing something so ridiculously dumb, but it worked."
Eva says over the radio after the controlled explosion destroys the weird piece of equipment that was attached to her.
>"It just grabbed on and messed up my system. Are you okay?"
Eva asks.

>"Are they intelligent and trying to work together?"

>"We have to stop them now before they derail everything."
Two of the green Cerotids you damaged rush at you and Eva, disregarding their heavy damage.

>"Lure them over here!"

Auxil shouts, marking an area on your HUD near the surface of the colony.

 No.32491

>>32445
>>32444
>>32442
>"Due to the nature of the incident, we ask that you not disclose any information to any party unless it is of extreme emergency to do so. If you would like additional details, please contact…"

It's only been a few days since the incident, but the state of emergency on Rhinkos-5 has finally been lifted. All the remaining pieces of debris that could pose a hazard have been removed from its orbit and people are finally allowed to move freely between the City and the Ankylosaur as the treaties begin getting signed in public.

>>32445
The Security Offices are even busier than usual. Constant calls from Rhinkos-5 security about the investigation into the "Incident" means you barely get a moment to think. When you weren't filling out digital paperwork about the battle, you were being sent on very regulated patrols to make sure nothing out of place happened.

Uther comes over to deliver more Datapads for you to fill out. "You know, I was real glad the first time we arrived in a stable place. Now I can't wait to leave and I wouldn't even mind if the next place was only Human sized with how everything has been. What about you? How are you holding up?"

>>32444
Today's the big day. The new Cerotid frames are finally set to be delivered now that their own inspectors have inspected all of the code. Civet is already busy bringing in some of the new tools with the Cerotid Engineers, but the big show will be the frames.

"So then, thinking of trading in your machine for one of the new ones?" Cotentin asks as he walks up besides you. "Wouldn't mind learning how to really pilot one of those and help out our girl with the big things."

>>32442
The Twins have been keeping you busy. Sending messages back to Earth about the very generous deal they have with Rhinkos-5 as well as dealing with the fallout from the incident. The Twins are running around everywhere, heads attached to several ComLinks while Duana does her best to help them out in her Mecha, moving supplies and the Twins around as necessary.

"As much as I liked it being nice and quiet, it was a good thing you managed to convince them to come aboard. This place has been lively ever since they came aboard." Malvi says, collecting a few of her remaining belongings in a box, watching the Twins run into the Mech snout first. "You'll make sure they don't hurt themselves, right?"

 No.32492

>>32490
>"No time to check me out, dummy. We gotta get out of here, it's a trap!"

Retreat

 No.32493

>>32491
"As often as I have to rebuild the one I've got, I'm kind of attached to it now. But I'll probably switch out a few parts here and there. If you and Saanen want to try one on for size, though…"
I'll shrug.
"At any rate, even though we sorted all that mess out, that doesn't mean we can relax just yet. I want one last check over everything before we put them into service."

 No.32494

>>32492
>"Dang it, I'm rebooting some parts, my machine is still weirding out on me. Grab my machine and gun it, I'll get it back!"
Your radio is overloaded with the sounds of Eva flicking her switches as her machine struggles to regain full composure. Roll Melee and Agility, keep Eva's mech under control while you get away!

 No.32495

>>32491
We still think they overreacted to our suggestion that the humans could use the Voldra's willingness to act as a military force against Homeworld in order to intimidate them into compliance. It may be distasteful, but the threat of a swarm of angry Voldra can do wonders to smooth out the sticking points of these negotiations!
"Indeed, it is much more homely now. So much getting done so quickly, and always having more… We are just glad that they understand the finer details well enough that we just need to follow their instructions."

 No.32496

>>32494
'2d6-2'
'2d6-1'

"Blastoff!"

Roll #1 1, 2 - 2 = 1 / Roll #2 2, 4 - 1 = 5

 No.32497

>>32493
"You know, I'm sure I saw Saanen filling out some of the License forms for it. With one of those, she'll be able to go into town without worry and spend what we've got saved up." Cotentin shrugs as Saanen walks up behind him.

"Hey, just because the clothes are several stories tall doesn't make them a bad deal, and you should consider applying for the License too." Saanen says as she gives Contentin a glare. "At least I was finally able to settle on a scarf for Civet. Enny helped, but it would have been easier on me if I had my own machine to look around with. What time was going to be the big reveal?"

>>32495
"Really now?" Despite being burdened by the box, she's still able to angle herself to take some more notes. "Kamori should be back soon. Did she ever ask you about giving her some lessons and instructions on how to handle a Mech in a battle?"

 No.32498

>>32497
I'll scratch my chin.
"End of the workday, maybe? We all get together, have dinner to celebrate a job well done, surprise her with the scarf."

 No.32499

>>32496
A laser beam strikes your hand shortly after your thrusters move you and Eva towards the area Auxil designated. Instead of taking shots at each of you, one Cerotid is eager to keep you apart, only occasionally allowing you and Eva to meet up properly. Her machine slowly recovers and she's better able to keep up with you, but one of them has also reached nearby!

Your mech's warning lights blare as part of the Enemy Craft opens up, revealing a dangerous looking set of missiles!

>"Keep moving, there's some rocks ahead you can use for cover!"

Auxil shouts, rushing towards you!

 No.32500

>>32499
'2d6-1'

>"Almost there."


Roll #1 6, 3 - 1 = 8

 No.32501

>>32497
Think on it for a moment, then shrug.
"We cannot recall her specifically asking, but from the way she would hang around whenever Zapu started talking about her own upcoming lessons, we inferred that she might be interested. It is a good skillset to have, considering that humans cannot simply grow new shells or weapons like Voldra do. With how we are now three for three with our stops devolving into violence on at least some level, it is now statistically probable that the same will hold true for the remainder of our journey."

 No.32502

>>32498
"Should we check if her favorite meal is available?" Cotentin says as he pulls out his ComLink.

"She's not the only one to expect something after, but I think it's time for the bigwigs to hand them over." Saanen points to Medex as he comes out of a shuttle that just pulled in, decked out in extremely fine clothing. Despite not being a race car driver, the logo of the Factorium Guild is emblazoned on every part of it. A camera drone comes out with him and he starts talking to the Higher up in the suit. Enny comes out shortly after and waves at you.

>>32500
You manage to boost off towards the asteroids and debris from earlier, doing your best to keep the Cerotid from getting a complete lock on you as Eva manages to finally take control back of her machine.

>"I'm back! Separate and spin around this rock, trying to keep this crazy person busy!"

Eva says as she gets her thrusters primed to try and get behind the enemy.
>"Don't crash! Use the craters and mountains as cover!"

 No.32503

>>32502
I'll wave back, not that I'm sure she can see it too well.
"Sure, Contentin. Though if they've got all of our favorites, we can really make a party out of it."

 No.32504

>>32501
"As capable as they all might be, I'll be counting on you to send back messages of them all being fine." Malvi states plainly, looking towards Zapu as she climbs up on Duana's mech to reach the higher cabinets. "They're going to need a lot of help. Oh, do you know if Rhinkos-5 here will be getting a psychic assigned to it? And have the Twins let slip anything about the next world you'll be visiting?"

 No.32505

>>32503
Medex can be seen and easily heard calling some of the Cerotid Engineers over, posing with them and one of the Mecha models. Occasionally the Drone does a fly-by to the other Human workers and you can tell that how big the thing is.

"Please tell me I'm done?" Civet sighs as she comes over, finally having moved the new tools. Outside the Hangar doors, several shuttles full of new Mechs have lined up.

 No.32506

>>32502
>"Now that we've got cover, we can lose them in the blast!"

Throw out an EMP grenade, I'm sure that will slow them down!
'2d6+3' (crit+)

Roll #1 5, 5 + 3 = 13

 No.32507

>>32505
It suddenly occurs to me we have literally no way of hiding the scarf box at our sizes.
"I think you are, though we've got a few things to keep us busy for a bit."
I'll tap my fingers along my leg for a moment.
"How's your dinner schedule? The three of us were planning on having a little 'it's finally over' party later and were hoping you'd be able to make it."

 No.32508

>>32504
"Yes, yes, we have been stating that everyone is fine and tranferring the exact medical reports and reassuring every new important Official-Human who shows up on the other end that everyone is currently fine. It's one of the more frustrating parts of dealing with you races that are not mind-linked; it seems like no matter how many times we tell you something, somebody else will come and ask the exact same question. And not in the normal way when it's just slipped from that one's mind due to irrelevance, but the full questioning as if the entire situation is new information for them."
Nod along to her question and we reorganize a couple more of the folders we're currently sorting.
"There's been talk about Psychics from other races, but everyone is being tight-lipped about it to this drone about anything other than that the talks are happening. Regardless, we are already prepping another drone for deployment to the station, though they may not arrive until after the Anklyosaur has left."

 No.32509

>>32506
Several sets of missiles start making their way over the Horizon of the Asteroid towards you as you hope you left the Grenades fall in the path of the enemy. A few fail to keep up with you and strike the asteroid, but others are keeping up! Maneuver and do what you can to avoid them!

>"Hold on, I'm coming for you!"

Your helmet highlights the chaff Auxil is trying to use to cover you, but she's hit by another set of missiles!

 No.32510

>>32509
'2d6-1' Maneuver

>"Running away isn't going to cut it! We need to blow them apart!"


Roll #1 4, 6 - 1 = 9

 No.32511

>>32507
"I can arrange for delivery, don't worry." Saanen 'whispers' to you with a smile.

"Uhm, the only thing I had planned was to just watch one of the shows from here, but I think any party is going to be better than that. What did you have in mind?" Civet asks, finally standing up straight after catching her breath.

>>32508
"Even so, I can at least keep up with what's happening. Kamori's got a list of a few other experiments I need her to run when I'm not here. She'll probably need your help to do them." Malvi says as the Twins finally manage to stop and settle down for a moment. "You have more experience when it comes to moving in with a new species, any tips you'd like to share?" Malvi asks, finally allowing a smile as Kamori walks over.

"You two saying your goodbyes?" Kamori asks.

 No.32512

>>32511
"Well, Contentin's checking to see what we've got available, but generally it was going to be a time to eat, drink, and vent frustrations about the job. Any requests?"
I'd respond to the stage whisper, but currently I'm the one under scrutiny.

 No.32513

>>32511
"Tips for moving in with a new species? Well, the most obvious ones we always drill in are to remember to have your translator updated to the language of the new species. Forgive the first two or three shots fired at you, but if they keep shooting you can defend yourself. Be courteous and polite, try not to wave your arms too much before they've acclimated to you. Also avoid bringing up the fact that you remember what their species tastes like; even when framed as a joke, it tends to go over poorly. Though admittedly the number of species that applies to is… well, not small but… well, now that we-"
Shake our head before readjusting our eyes on Friend-Malvi.
"None of which is particularly useful for your situation, is it?"

 No.32514

>>32510
A flash of light off into the distance highlights some of the missiles, making it easier to know when and where to dart between the openings of the Asteroid, allowing you to avoid most of their damage with only some damage to the shields.

>"SIRUS!"

The radio shouts out at you with Auxil's voice.
>"I've been hit! *Cough* Requesting EVAC!"

>"Leave the bad guy to me Wan. Can you get to her?"

Eva shouts with worry as you can hear the ammo-counter of her weapon beep down.

 No.32515

>>32514
>"No, that doesn't make any sense. You're low, and I still haven't blown anything up! Get Auxil!"

I'll screen for her with a big bang! Spirit bomb a pack of them!

'2d6+3' (crit+)

Roll #1 5, 1 + 3 = 9

 No.32516

>>32512
"Oh, do you know if they have pasta or spaghetti?" She asks with excitement as some of the new mechs are brought in. "Oh, what about that weird white fluid and flakes? I can't believe I forgot the name of it, it's so weird."

>>32513
"Not much of it, but I should have a chat with a member of the Translation team about what phrases to look out for. Thanks." Malvi says as she notes a few more things down.

"Finally, they let me take a break." Duana exhales, coming up to the group. "What are you three up to right now? I still feel like I ran a marathon with those two, so if you have any plans to head out, I want in."

 No.32517

>>32516
"White fluid and… flakes?"
I'll rack my brain for a bit.
"You mean cereal and milk?"

 No.32518

>>32515
The last group of missiles are consumed in an explosion before they can make landfall on Auxil or your position.

>"Hey, don't worry about me anymore. You used EMPs, right? Whoever this bad guy is, they just managed to plant their ship right into the ground."

Eva says, her focused breathing coming through.
>"I'll do what I can here. Did you lose the missiles?"

 No.32519

>>32518
>"Missiles are gone, did you get Auxil?"

 No.32520

>>32517
"Yeah, that! I never would have tasted anything like that where I've been. I'm sure my brother would have liked it, since he liked tasting weird things like that. What exactly is it?"

 No.32521

>>32519
>"I'm pretty sure this isn't her. It's another Cerotid, but it's the one that was shooting at us. I popped the Shield, but it's not responding to me. Where are you?"

 No.32522

>>32520
For a moment I'm baffled by the logistics of securing enough milk for even one bowl of cereal for someone Civet's size, then I'll just shake my head a bit.
"Well, it's… It kinda depends on the source? Because there's a couple ways of making milk. One is from animals, by collecting excess fluid that they don't use to feed their young. Generally cows are the animal of choice for that due to volume of output, but there are others. Then there's the plant-based milk which comes from stuff like soybeans or almonds. I'm going to have to assume you encountered cow's milk, since that's the easiest to make a lot of."
I'll turn to Saanen and Contentin for a second.
"Unless the dairy industry found some other source for it that puts it on a larger scale?"
I'll turn back to Civet.
"So, anyway. Milk is produced by mammals to feed their young since before a certain age they can't really process solid foods, and a lot of antibodies are also transmitted through the milk. What most people drink, though, is milk that's been pasteurized to get rid of anything that might make you sick, and then chilled so it keeps longer. Cream, butter, and cheese are all byproducts of milk."

 No.32523

>>32516
"Ah! Look into local customs about acceptable etiquette and expectations as well; some races require a display of politeness and reticence likenable to a dance, while there are other races where diplomatic efforts improved greatly once we broke someone's nose."
Wave cheerily to Duana as she approaches, continuing to organize with the rest of our free limbs.
"We are assisting in organizing paperwork while discussing tips for integrating with new species! Though our knowledge of the subject seems better suited as a list of things not to do."

 No.32524

>>32522
It was at this moment that you learned just how large Civet's eyes can get when she learns too much.

"You must be Civet? Frank and Saanen have told me so much about you." Enny attempts to approach Civet but stops. "Is this a bad time?"

>>32523
"I can't help with that." Duana pouts before smiling again. "Except for you, Pazu, Zapu, Doc, Calta, and Alipor, I haven't really met too many others. Maybe we should go meet more people?"

 No.32525

>>32524
"Hi Enny, and no, it's fine. Civet's just… made a discovery about one of her favorite foods and it's taking a bit to process."
I'll scratch the back of my neck.
"I think."

 No.32526

>>32521
>"I'm still here behind the rock!"

Go get Auxil if I can

 No.32527

>>32524
"That would certainly be a worthwhile endeavor, since new friends are always nice. Perhaps meet the ones who will be taking care of Friend-Malvi during her stay, and threaten them with horribly painful repercussions if anything happens to her?"
We file away the last of the files in our limbs, then shift our mandibles at Malvi.
"Assuming we are finished to a satisfactory degree with our work here, of course."

 No.32528

>>32525
Civet begins mumbling a few things to herself before she opens up her ComLink and begins furiously typing away.

"Oh, well, I don't think I'll be coming off the Ankylosaur at this rate, so do you mind if I join? You do happen to have larger portions, right?" Enny's stomach growls, though at her size, it's more of a roar.

>>32526
Smoke rises from Auxil's crash point, making it easy to spot her. She's managed to walk away from the wreck, but she's bleeding!

>"Didn't happen to have a medkit stashed away in there?"

Auxil tries to laugh it off, but the pain cuts her off. Outside her Fighter gear, you can see she's taller than your mech, even with her injury forcing her to hunch down as she tries to move away from her wreck.

 No.32529

>>32528
>"I'm not a doctor. C'mon, let's fly."

Grab her and jet back to the main group.

 No.32530

>>32528
I'll look at Contentin and Saanen for a moment, then shrug.
"Sure. I'm sure we'll be able to accommodate, considering the scale of our own crew's needs. Anything we should know about your diet beforehand?"
And maybe this way we can actually surprise Civet with the scarf without borrowing a delivery skiff.

 No.32531

>>32527
"If you want to meet them, I can introduce you to the couple I'll be living with for the duration of my stay. They're also Doctors, so they'll be putting a lot of my work into practice." Malvi asks all of you.

"Yes."
"Yes." The Twins respond as they toss away all of the DataPads they had on hand. "Anywhere but here where we can't be reached." Pazu says as Zapu brings up some information on her ComLink.

"Is there any place fun on Rhinkos-5 you want to visit?" Zapu says as she walks up to the group with her sister. "A movie theater, a park, anything?" She's clearly tired.

>>32529
>"Be careful, I'm injured you know."
Auxil reaches over, easily hugging your mech even with one arm. Your Mech's system very quickly come to understand the mass they'll be dealing with as most of your sensors immediately jump to Yellow condition just holding her.

>"Hey, I'm not seeing as many explosions anymore, or weird yelling. Think we won?"

Eva asks.
>"Don't worry about me, looks like I'm getting some backup now."

 No.32532

>>32531
>"I'm more likely to get hurt than this than you. You weigh a ton!"
To Eva
>"Almost back with Auxil. Landing now."

Straight into the hangar, I'm sure technicians will grab her for a stretcher or something.

 No.32533

>>32530
"I don't eat meats. They told me I should say it that way to avoid confusion, but I think I can figure it out." Enny says as the flash from the Camera Drone temporarily blinds and Engineer and a group of Human Techs around them. "Oh, and…" She taps at her large purse.

>>32532
>"Hey, I watch my figure!"
You can hear a snort of laughter from Auxil as you enter the Hangar, the Medical Crews coming over to check on her injury.

>"Hey, since we captured one of them, think they'll give us a reward?"

Eva asks.

 No.32534

>>32531
"That sounds like a good idea. We may be able to stay in touch with Malvi once our other drone arrives, but this might be the last time we are all together as a group, so we should do something fun!"
Begin raising our claw, then slowly lower it as we realize something.
"We would suggest visiting the food court to see what types of foods Cerotids like, but then we realized that since this is still a station, the food might be the same as what we have on the ship."

 No.32535

>>32533
Reassure Eva, "This isn't one of them, this is Auxil."

 No.32536

>>32533
"So, vegetarian diet, got it."
I'll blink a bit to get rid of the rest of that flash.
At Enny's gesture, I'll look at Saanen.
"Is she…?"

 No.32537

>>32534
"As long as it isn't in here." Zapu says with a sigh.
"Anything will be better." Pazu puts her hands over her head.

"The portions would also be larger, so one meal might even be too much for all of us?" Duana asks. "I mean, they are pretty big. Hmm, do you have a fridge to store the leftovers in?" Duana looks at, trying to imagine a giant fridge.

>>32535
>"Honestly… At least you sound okay? Everything alright on your end? I'm being escorted back now. This will make a great story back on the Ankylosaur."

>>32536
"Told you I could arrange it." Saanen smiles. "So, let's head to the Cafeteria while it's still officially daytime. What's your favorite food there?"

 No.32538

>>32537
>"Already in the hangar, slowpoke."

 No.32539

>>32538
>"I meant if you were hurt, silly. Unless they need us for anything else, let's park our bots out of the way. Sound good?"

 No.32540

>>32537
Tilt our head at Duana's question. "What are 'leftovers'?"

"You both sound tired, so perhaps some food would help you recover some energy as we figure out what else to do once we're done terrorizing Malvi's new coworkers. Perhaps a movie? We do not know what type of movie you all would enjoy though."

 No.32541

>>32537
Truly a man is blessed when he has competent subordinates.
"Well, if we're done here then I don't see why not. Though a stopover for a quick cleanup wouldn't hurt, if we don't want to go in our work clothes."
I'll think a bit.
"As for me… well, not sure. I tend to eat most anything, assuming it's humanly edible. I'll probably go for a pasta dish, though."

 No.32542

>>32539
>"I'm definitely in better shape than you. Can you walk?"

Disembark!

 No.32543

>>32540
"Leftovers are just the food left over. Right?" She turns to Malvi for confirmation.

"Maybe they have horror movies?" Malvi asks, keeping a simple expression on her face.
"I wouldn't mind a comedy. I'm curious about their jokes." Kamori intejects.
"How about something cute, with animals? They must have a bunch of new ones on their world." Duana adds, getting distracted. "Do you think they have cartoons?"
"Wow, one of their movies is five hours. Maybe some drama?" Zapu asks her sister.
"Hopefully it's a musical." Pazu shouts cheerfully. I've watched a bunch of Human ones!" She crouches down so the others can see her smile.

"What about you? Any preference for movies?" Kamori asks you as the others discuss their tastes.

>>32541
"Good idea." Cotentin says. "Let's meet back over there in a few minutes."

"Civet, can you show Enny to the Cafeteria and how to order?" Saanen asks, finally snapping Civet out of her thoughts.

"Yeah, don't worry. Leave it to me!" Civet says, hurrying off with Enny in tow.

"Think they'll be alright?" Cotentin adds as Saanen heads off as well.

>>32542
>"I'm in better shape than my robot. Calta and Alipor won't be too happy when they see it though. I'm blaming you for the damage to the paint."
Eva's mech, along with a bunch of other Police Cerotids in suits enter the Hangar. A few of the cops stare at Eva's suit, and a few of the other Cerotids toss a few glances at your machine as well.

 No.32544

>>32543
"They'll be fine, I'm sure. Enny was our tour guide, and Civet is friendly enough, so they'll likely get along like peas in a pod. How about you? Those license tests aren't much to sneeze at, even for us."

 No.32545

>>32543
Go meet her in person with a hug.

"You're lucky you've still got paint you dummy."

 No.32546

>>32544
"I've got the entry level permit so far. I can use one of them in the Simulator, but when one of the Security team comes in to throw me off, I collapse, to be honest." Cotentin gives a defeated sigh. "How long did it take you?"

>>32545
"I won't have any free time once they find out what happened to it." Eva says, extremely happy for once. "Thanks for the help out there. They really threw me for a loop."

"Woah, are those Humans?"
"For real, where?"
"They're machines?"
"No you ressi, over there."

Looks like you've attracted the attention of the Cerotids now that the battle has calmed down.

 No.32547

>>32543
"But why would there be food left over? Why would you not just eat it?"

We honestly should have seen the divide between preferences coming.

"We find that our preferences change depending on context or our mood. Though we do tend to prefer stories with a more emotional story, where the characters are more straightforward. There is one communications worker we are friends with who is obsessed with these sorts of "realistic" movies that focus on characters in realistic settings, but we do not particularly enjoy them as the characters are usually either horrible people or constantly making stupid mistakes that cause their own problems. It makes it very hard to sympathize with them, and the settings are dull since they're just normal life with a different framework."

 No.32548

>>32546
I'll think for a minute.
"Well, the in-atmosphere license was easy since it was just memorizing controls and working under normal gravity conditions. The space license was only really rough because I had to schedule the actual in-suit time a week or two ahead of actually doing it. All in all, for both ratings, it probably took almost a year for full certification. They wanted to be damn sure a pilot wouldn't fly into the side of a ship by accident, you see."
I'll tap my leg for a second.
"Though, you'll probably get yours a lot faster since it's so easy to have a zero-g environment to practice for space operations. And normal-gravity operation really isn't that much harder than driving a really complicated car. The onboard systems take care of most things."
Shrugging, I'll continue.
"That said, most of the cockpits are roomy enough you could ride shotgun with your wife without too much trouble. At least, for shore leave."

 No.32549

>>32547
"It's not like you want to leave food, but sometimes you just do but don't want to let it go to waste." Duana replies. "I've even packed a few meals in my mech for some of the training weeks we've had. I need to clean my robot."

"See, someone who agrees with me." Pazu says aloud to her sister. "Half of your favorite movies start off with someone making a super dumb decision. At least with my movies, they had a weapon aimed at them when they mess up."
"You just like the explosions and vibrations, any excuse is fine for you." Zapu retorts.
"That's right, I want to be entertained." Pazu stands as proud as she can. "Let's go, now I really want to go watch what they have. One of the shuttles should be able to drop us off."

"When we come back, maybe you can tell us about some of the movies you liked?" Duana adds as everyone starts moving towards the Hangar. "I, honestly haven't seen too many."

 No.32550

>>32546
"Eh? Even more offshippers?"

 No.32551

>>32548
"If everything stays calm instead, I'll probably be the passenger." He gives you a smile. "It'll be a while before I can help you out there, though. So try to keep yourself in one piece, don't want to make the little lady sad." He hurries off towards his wife, leaving you behind.

>>32550
>Attention all staff, the Satellite Factory has been stopped!
>Rhinkos-5 is no longer in danger!

The crew begins cheering and jumping in celebration. They celebrate by hitting their horns against each others. One of them even stretches out their hand for you two.

"C'mon, join the fun!"

PAUSE

 No.32552

>>32549
"But it wouldn't go to waste, you would just-" we pause, then our eyes light up as we have a revelation. "Oh! You can't just send the excess material to the hive, because humans do not have hives! Or, we suppose, the ability to send excess food consumed to others. We can see how that would limit your capacity for food intake."
We scratch at the top of our head as we think on what their most likely follow-up questions would be.
"It is more… efficient, we suppose, to have the drone consume it themselves, since the process of sending excess to the hive takes energy, meaning you're burning some of the nourishment that drone received to transfer the extra, but considering the distances that were often involved on our homeworld and now the galaxy at large, it's quite convenient."

 No.32553

>>32551
Little lady? I'll scratch my head in confusion.
Well, whatever. Have a quick stopover in my quarters to shower and change into a clean set of casual clothes, then head to the cafeteria to meet up with the others.

 No.32554

>>32552
"We both might have Fold Crystals in us, but I don't think we're capable of that just yet." Duana says as the group walks into the Hangar. Several projectors showing the beauty of Rhinkos-5 show a few of the attractions the colony has, and below them they have installed a few information kiosks that let you summon a shuttle. Unfortunately, the display is still too high up for your group, but someone taped the login information at an easier to see level.

Looks like the theater doesn't have too many options. From their homeworld, there's a schlocky action movie that got past the censors, as well as an animated feature about some fairy tale for children. The homegrown options don't seem too much better, as outside of a few contemplative dramas made by people stuck in a relatively small area, there's a few security force movies, one that is more of a comedy and another a serious hunt for a criminal.

>>32553
While not dressed formally, Cotentin and Saanen are clearly dressed for a night out. Clothing perfectly ironed and cleaned, they're waiting for you just outside the cafeteria.

"You ready? I don't think we've all been together like this in a while." Cotentin asks.

 No.32555

>>32554
I'll rub my chin.
"I think it's probably pretty much the first since we've set off. Though I'm starting to think I'm a little under-dressed…"

 No.32556

>>32554
"To be fair, we have not encountered others who can do the same, so it is likely a product of the requirements for survival on our homeworld. Most drones do not need to contribute to the system much, and there are drones specifically tasked with consuming nourishment in order to transfer it to drones on longer excursions away from food sources."

Well, it is not like we have room to critize their selection. Our few attempts into film-making were… unsuccessful.

"Well, what should we select? The animated fairy tale could provide interesting cultural insight."

 No.32557

>>32555
"Sometimes it's a mess in there, so we might have gone too far in the other direction as well." Saanen adds in.

"Well, too late to go back. They might finish their food before we even make it back." Cotentin says as he starts walking into the cafeteria. A small Human sized door opens up leading to a lift and rail system to go where Enny and Civet are sitting. While there is a small add-on cafeteria for better Human access, this place was kept relatively the same during the renovations with the Resempians. A few of the tables have been moved, though, allowing your group to access the table they are sitting at.

"Welcome back, I barely recognize you out of your uniforms." Enny says with a smile. "Civet here has been explaining your cuisine and going on quite a bit about 'cereal'."

 No.32558

>>32557
"I'll bet she has. But we do have a good bit more than that, especially where greenery is concerned. Have we kept you waiting long?"

 No.32559

>>32556
"I wouldn't be opposed to it." Zapu states. "I actually like the way it's drawn."
"The company is well known and family friendly, so it shouldn't be an issue if we get seen going into the theater for it." Pazu adds.
The three Humans deliberate between themselves before agreeing to it. They do move their heads and hands a lot while talking it over.

The automatic Shuttle is called in and quickly takes you to the city center. You catch a brief glimpse of a heavier cargo shuttle moving some of the debris from the satellite attack on your way, but the sights and sounds of a seemingly livelier Rhinkos-5 overtakes it. As the Shuttle arrives to the theater and you walk out, Zapu having the pre-purchased tickets on her ComLink, the attendant brings up an important piece of information.

"Uhm, I don't think we've had the Human seating installed yet. And for them two, sorry, but the only thing I can think of, if you don't mind or tell my manager, is, well."

The Attendant presents you a pair of seats in the designated baby booth area.

"It's all we have right now…"

 No.32560

>>32558
"No, Enny has been taking pictures and videos every step of the way here. The ship was meant for the bigger Resempians, so she's been cataloging the alterations that have been made." Civet says as she looks around, hoping her order arrives soon.

"You saw the stores we built, those were rush jobs we made with improvised materials. Your ship is clearly better planned, with a few ideas we'll need to incorporate soon as well." Enny says, showing a few of the pictures she's taken. FOr a few, she's clearly had to crouch down or even take off her ComLink to take the picture.

"I can't wait to finally get a chance to go in to Rhinkos-5. I've been so busy here." Civet sighs, her order not arriving yet.

 No.32561

>>32559
Oh dear. Perhaps that is something we should have considered beforehand.

"The humans should be fine sitting on this drone's shoulders. As for that…" Turn and give the twins an apologetic grimace. "If we have time before it starts, maybe we could go out and see if we can find some transportable seat cushions instead?"

 No.32562

>>32560
"I'm sure you'll enjoy the trip, Civet. Between Enny and Saanen, you'll know the ins and outs of the shops and entertainment areas in no time."
I'll check out the pictures Enny took. It's interesting to see what she thinks are important features of the ship. Gives me context for what a Cerotid might prioritize in case we actually take a few on.
"So what did you two end up ordering?"

 No.32563

>>32561
"Yes!" Duana shouts out, while the other two shrug. It won't bother them.

As for the Twins, a look of resgination and reality sets in.
"We're used to it." The drained eyes of Zapu look at you with an empty smile.
"I think they were cushioned at least." Pazu's empty smile adds back on as the attendant leads you in. For all the excitement that went on, the theater still isn't as filled up as the rest. A few Cerotid staffers and visitors look in your direction, but your group is probably the largest they'll see this month.

The Attendant leads you to a small, closed off room so that you can watch the movie, which will be starting soon. After the inevitable trailers for future showings, the movie begins. The setting is a historical fantasy version of the Cerotid past, with beautiful, well-defended buildings stylized in a heavy brush pattern. The movie continues, about a lightly armored soldier who trades their horn to a dark and questionable being for riches and glory. Then halfway through, they begin to fade away as troubles come for the former soldier, attributed to their evil pact. But as the now doomed Soldier finally finds the and battles the being who is clearly using Fold Abilities, it reveals that it has never existed. In trading away his horn, and his morals, the Soldier earned little and gained the hate and enmity of everyone around them. The camera pans up, using shadows to show an execution as the Soldier accepts what he has done.

 No.32564

>>32562
Most of the pictures are of people standing or holding on to railings, as well as a few where some of the Alien staff are talking to the Human crew and how some of the areas allow them to work together.

"I ordered something called an Apple Pecan Salad? I liked how colorful it looked." Enny says, showing you a few videos she took.
"I got an Almond Cereal. It's crunchy!" Civet says with a big smile. "But I can't wait to get some shopping done. There's a lot of things I should be looking for that I should have made a list for."

 No.32565

>>32564
"I think you'll like it."
Yep, that's a fruit and nut salad alright.
"Should have made a list for?"
I'll look at Civet.
"I'm surprised you haven't kept a running tally. What were you hoping to find?"

 No.32566

>>32563
Note for the future: we should see about procuring something less demeaning for them to use for sitting in larger seats. If nothing else, perhaps we can fashion something ourself.

"This is a surprisingly dark story for something aimed at children. We wonder if this is typical of their other entertainment."

 No.32567

>>32565
"I do have a list for stuff like clothes and tools, but I had a few projects lying around that I haven't brought myself to make a list for." Civet puts her head on the table. "Like my skates, or the grappling hook, or my ultra-helmet. I just need a bunch of bits and pieces, and worst, I don't really know what I need some times."

 No.32568

>>32567
I'll raise an eyebrow.
"Ultra… helmet? Now I'm curious."
I suppose our own meals had been entered into an order some time before we got here? Or should I have been placing a food order by now?

 No.32569

>>32566
"I think we get access to their movie catalog in a few days." Zapu looks through her ComLink. "I'm sure we'll be able to get more to find out."

"Besides, it was a good moral. Being a jerk has a high price." Pazu says with a scholarly tone. "It's important the youth learn the lesson as soon as possible."

"Did you like it?" Duana asks as the group heads back to the shuttle after the credits aired.

 No.32570

>>32568
A good idea to type into the order system and give it your table number.

"Remember how bad I did in that steam room?" Civet looks up at you with sad eyes. "I was trying to think of something I could do to keep me cool in there. So I thought of a helmet with a cooling unit. But I can't think of a way to attach a decent sized reactor to it to keep it cool for the hours I need to be there some times. Then there's getting the sensors to line up, adding the displays…" Civet goes on for a while, giving a long list of things she wants in it as Saanen gives you and Cotentin a look.

"I think it's time." She says.

 No.32571

>>32570
I'll take care of that. Since we're eating with non-meat-eaters, I'll have that pasta dish I was planning on earlier.
I'll nod to Saanen.
"I think you're right."
To Civet.
"Civet? We all got you something while we were out and about the other day."

 No.32572

>>32571
"Oh, really!?" You've got Civet's full attention as Enny pulls out the delivery:

A long blue scarf, thin and light so that she can wrap it around her gills a few time to keep the heat out, as well as strongly contrasting, to you and the other Humans, with her usual color pattern. No frills at the end of this one, though it does have an embroidered design of people holding hands.

Civet's eye go wide and she's left speechless.

 No.32573

>>32569
We tap two of our claws together as we contemplate Duana's question. "Pazu is correct about the importance of learning not to be a jerk. However… the ending feels… wrong. What did his execution do to fix the problems he had caused? Why is that considered suitable punishment for all that he did?"

We chitter and vibrate a tad as we work to find the right words to say what we mean.

"It is one thing to remove those who cannot stop damaging the whole; the deranged, violent, and vindictive who are unrepentant for their transgressions. But if he truly accepted responsibility for what he did, then would it not have been better to set out to fix what he had broken? It is… Death is never an apology. It is simply an end. A true apology would be setting things right."

 No.32574

>>32572
I'll scratch the back of my head a bit.
"Enny helped us find the right shop for it, and between the four of us we figured out how to compensate for the differences on color perception, so…"
Looks like she likes it. That's good. Wasn't too sure about the design, but, well, Saanen was in charge of that. Contentin probably kept his head down.
"I hope you get a lot of use from it."

 No.32575

>>32573
"Yeah, but could he?" Duana asks.

"He couldn't go back. He didn't actually make a contract with a real magical being or anything." Pazu says.
"And he didn't have anything left going forward. His castle, his money, all his soldiers were gone at that point. What could he offer to pay for his own deeds?" Zapu adds.

 No.32576

>>32574
"Thank you, thank you, thank you!"

She gives the group of you a hug, holding you the three of you close and tight.

 No.32577

>>32576
Glad she's keeping our relative fragility in mind, despite her excitement.
It is kind of embarrassing, though.

 No.32578

>>32577
"Oh, is that our order?" Enny says and interrupts the hug.

Civet lets go with tears in her eyes as the food arrives.

"This is the nicest thing anyone has done for me. I wish my brother was here to see this."

 No.32579

>>32575
"What did he have? He had two hands, two feet, and a head upon his shoulders. It may not be much, but it is more than nothing, and it is what we all -or, well, what most start out with. We have more legs, and our claws-"
Shake away the shift off-topic.
"Maybe it is because Voldra have a different interaction with death; when one drone dies, their mistakes and debts still carry over to the rest of the hive. Even then, though… That the task of doing enough to make up for what he did is not the purpose. It is that, even if all you accomplish is, for instance, mending one fence, that is still a fence that someone else no longer needs to fix."

Discreetly look around for anything resembling a furniture store, or someplace that would sell things that could be repurposed as large cushions.

"That is not to say that it would not be a monumental undertaking, especially with no friends to rely on and enemies all around. But then, that is kind of the point, in our opinion; the impossibility of such a task is a burden to be borne as a result of your actions, even if the weight threatens to crush you. Death is… a release from that weight, leaving it abandoned on the road, for someone else to have to find and carry instead."

 No.32580

>>32578
"Well, you could always take a picture. Once we get a communication channel set up, I'm sure you'll have lots of stories you'll want to share."

 No.32581

>>32579
"A burden on the side of the road. That's a good way to put it." Kamori says.

"If you think about it, our journey has a similar idea. If we were to stop here, someone else would pick up where we left off and have to do our labor to get to that world." Malvi says.

"I feel like I get it, but I usually leave this deep stuff to Eva." Duana says. Meanwhile, the Twins just look at each other in though.

There are several stores nearby, but the best material to use for any of them is found in the Children's and Toy sections, which Rhinkos-5 has left rather sparse due to their population situation.

>>32580
"Yeah, that's a good idea. Maybe he'll see it that way."

"Oh, let me take it." Enny says, already turning on her camera and dialing around through the filters.

PAUSE

 No.32582

>>32581
"Well, don't forget to be in it too, Enny. You helped a lot, after all. We would have had no idea where to even start looking without you."

 No.32583

>>32582
"Well then, don't mind if I do." Faster than you expect a Cerotid to move, Enny's already set up the stand on her ComLink and got the timer running.

"Say tazo!"

 No.32584

>>32583
Well, she is an active person. Still, it always throws me off how fast these big aliens move. I can only imagine how our scuttling looks to them.
At any rate, wave to the camera.

 No.32585

>>32491
set the data pads aside and hiss "I'd be better if I didn't have to do more busywork. Also I already filed over 15 of these, is this a punishment?"

 No.32586

>>32581
Maybe something to consider for later then. We should have considered something like this beforehand.

"Yes, comparing it to our voyage is an excellent reference! The colonization may be a large endeavor, but stopping because we found it too hard would just leave it to someone else to start again. Work does not vanish by being ignored, only by getting completed!"
Pat Duana on the head.
"Do not feel too bad; we have had a long time to ponder such questions."

 No.32587

>>32584
A basic flash and clicking noise lets you and the others know the photo is taken, and Cevit uses that as her own cue to let go.

"Oh, this is going to score me a lot of points on the net." Enny laughs as she picks up her ComLink.

"I've been on a few other places, but no one has been as nice to me as everyone here has." Civet says with a few tears. "How can I repay it?"

>>32585
"It's the punishment of doing a good job. Countless officers before and after us will complain about it. Better than the alternative result, right?"

>>32586
"We didn't get asked questions like that back home, so sometimes I worry I'm not thinking enough about important stuff. What do you think?" Duana says as she looks at a few of the Cerotids passing by. "At least everything should calm down I hope."

 No.32588

>>32587
"Well…"
I'll pause for a moment, and smile slightly.
"You already said thank you, so a lot of use out of it should handle the rest of it."

 No.32589

>>32587
"For a certain definition of calm, of course," we chitter-chuckle.
"There is not exactly a quota, but the only way to find answers is to ask questions in the first place. Of course, it also helps to have others to ask those questions with as well- different perspectives grant different insights. That's how this whole conversation began- our perspective on atonement and death were different from yours, and so we shared our views and insight with you, and appear to have shared new insights."

 No.32590

>>32588
"Thanks again." Civet starts wrapping her scarf around her gills with a few guiding suggestions from Saanen. The color contrasts with her scales, but it seems to work after you keep an eye on it for a moment.

"Oh, I think they are going to go all the way." Enny says as she brings down the ComLink for you and the others to see. "So, what is the planet we're going to call ourselves allied with like? It's pronounced 'Erf', right?"

 No.32591

>>32589
"I think I'm getting it, but just barely." Duana says as Kamori puts an arm around her.

"Don't worry, you get any questions or the like, just come talk to us." Kamori says with a big inspiring smile. "Just take your time."

The Twins are doing their best to look into some of the shops you pass by, but they seem to be getting their ComLink information as well, since most have it posted by the door.

 No.32592

>>32590
"That's close. It's Earth. A bit harder on the 'th' sound."
I'll take a gander at the Comlink.
"Still, that was fast. Even with the whole 'saving the colony' thing in our corner for negotiations."

 No.32593

>>32587
"True, so anything new happening out there?"

 No.32594

>>32592
"Understood. I'll save that pronunciation. As for the other thing, those two females probably figured it out real fast, but there were a few issues that everyone was dealing with before you got here. Something big," Enny smiles as she realizes her word choice, "was bound to happen. Once the realization of what happens gets out on Rhinkos, there will probably be a lot of trouble back there. At least with your Earth government, I think we have more places to go to and people to bring in."

 No.32595

>>32591
"Indeed, time is the key factor here. That and friends to help you out whenever you find yourself stuck."
That is a neat trick, and probably better than what can be seen through the window.
"Any shops of interest yet, Friend-Zapu and Friend-Pazu?"

 No.32596

>>32593
"Just expect to be assigned guard shifts with the Cerotid staff. They'll be fixing up all the improvised places we have into full and proper facilities. Guard duty is going to be boring, so bring something to keep you occupied." Uther seems much more formal as he brings up a list of the projects that will be worked on in the next month.

"At least once this is over we can just go in to Rhinkos-5. I like the Humans, but I won't mind buying a bunch more things my size, you know? What about you? Thinking about going out into town for some fun?"

 No.32597

>>32595
"Well…"
"Well…" They look at each other as they think about their response.

"I was looking for something to make the mech more comfortable. It's still a weird fit when I tried ours." Pazu says.
"I want to paint mine and find some stuff for it, but that means I'll probably be lugging around a lot of things meant for Cerotids." Zapu adds. "It's like we're looking for a whole new wardrobe for ourselves.

 No.32598

>>32594
I'll recall the homeworld components in the debris.
"Well, that was part of the idea of these ships. I'm sure the people back on Earth will be anxiously waiting to see what they can do for you all as well."
If nothing else, these cerotids will probably get a huge jump in their understanding of fold tech.

 No.32599

>>32597
"So seating cushions and customization options? We should be able to assist with that. Friend-Kamori enjoys painting mechs, so she should be able to help with any detail work. What kind of paint-job were you considering?"

 No.32600

>>32596
I nod about the guard duties, being serious about potential work.
"Tomorrow? Is there another festival or concert going on?"

 No.32601

>>32598
"With how angry my superiors actually are, I wouldn't be surprised if they announce that we're Humans now too." Enny says as she finally takes a bit out of the salad. "Oh, this is good. These fruits, I know they're synthesized, but they've got a unique taste. Are there others like them?"

The doors open to reveal some Cerotids and a Human in a mech walk in and towards the kitchen. They all are carrying a full suite of tools and equipment.

"They're not wasting any time. I'm surprised they even gave us this time off with all they want to do." Saanen says.

 No.32602

>>32599
"I was looking at some pictures and saved a few." Zapu says as she brings them up. Most seem to have extravagant designs on them, as if they were a canvas. While there are a few with floral designs, most have hard edges and flames to them.

"I want to get something comfy, but I know I have to be able to fly the thing, so I can't make it too heavy, but I don't want it as is either." Pazu points out all the materials she's looking at.

 No.32603

>>32600
"Depends on your definition of 'tomorrow'. They seem to have something to keep the citizens occupied almost all the time. They've got some weird dance and exercise thing going on soon, and they'll be having a music festival later. Other than that, there's still the usual theaters and cafe thing going." Uther flicks through some of the movie choices. "A few of them seem interesting, but what kind of films do you like? I've been digging into the film archive they have here in my spare time."

 No.32604

>>32601
"Like apples? Sure. There's dozens of types of apples, and then there are fruits that are nothing like apples at all. Pretty sure a complete list of fruits shouldn't be too hard to pull up from the databases…"
I'll look over the new arrivals.
"I'm surprised too, but with the cerotids helping out there should be at least a little slack so the crew can rest in shifts."

 No.32605

>>32602
Show the images to Kamori. She's the artistic one, so her input on them is probably more valuable than ours.
"Right, so since we are searching for mech-related materials, perhaps we will find something within the same area as the shop where we found your mechs? We should also check to see whether the mech Kamori borrowed was returned properly."

 No.32606

>>32603
"Horror films, I know its a little ssterotypical, viper lady likes horror, but the imagined danger makes it more fun and death is more realistic than ending up in love with a mammal like that popular romance."

 No.32607

>>32604
"I'll try to synthesize what I can. Our choices got kind of stale after so long." Enny says as she scarfs down a few more.

"And with more people, we won't be getting called around to patch every whole that comes up." Cotentin says as he starts digging into his own food that arrived. "Maybe we can finally just focus on our jobs. On top of that, those new machines mean we won't have to be constantly trying to get our old stuff up and running. I know you like your Machine, but even you probably wouldn't mind not having to constantly have a diagnostic table connected to it, right?"

>>32605
"Yeah, there might be something we can modify there. They're domestic units, so there should be a bunch of stuff to add from there…" Pazu brings up a map and a ride shuttle to escort the group.

"Oh, don't worry about that machine. All three of them were destined for our hangar anyway." Kamori says. "In fact, I got assigned that same unit, and they even asked me a few questions about how to improve it since, technically, I'm the Human with the most time on it. As for those designs, how good are you with a brush and spray can?" Kamori asks you with some concern.

>>32606
"People have their own tastes. Even the one with a Hive Mind seems to be much more independent than some folks I've met." Uther goes through the listing, but his faces changes to a concerned expression. "Looks like they don't have too many options here. Closest they have is a murder mystery one. Might just send you a list of the on-board films if you're up for them."

 No.32608

>>32607
"That would be nice, yeah. Might even have time for independent projects."
I'll pick at my food.
"Though I get the idea we'll be busy fine-tuning the new arrivals for a good while, even if they are easy to work with. Just makes their pilots fussier about them."

 No.32609

>>32608
"Yup. I've got a few ideas I'm running through, but I'm sure they die slowly if we kept getting called to unplug every pipe that got messed up every time." Cotentin says as he checks his ComLink. "More parts means more opportunities."

"Well, there'll probably be a few early incidents with hotshots trying out their new machines. I think even we'll have to switch around the simulators to work with the new ones." Saanen despairs. "I was just getting used to the current one."

 No.32610

>>32607
"Or perhapss you could pick something, what movies do you like?" I suggest.

 No.32611

>>32607
"If nothing else, we could see about getting a couch, then cannibalize it for cushions and stuffing materials."

Shutter the inner lids of our eyes at Kamori's question. "We have some experience with paintbrushes, but what is a spray-can?"

 No.32612

>>32609
"Well, depending on how many of the parts can be switched out, we can see how well the two units can be put together. Keep the balance roughly the same, give it a few more options… more storage space…"
I'll sink into thought for a bit.
"Yeah, I think we'll have enough to keep us busy for a while, even outside normal work hours."

 No.32613

>>32610
"I like historical stuff, and oh, uh…" Uther's ears drops. "I really like Human ones called romantic comedies. I like theirs, but not the ones we make for some reason. I can't really explain it. Maybe it's the colors or something. The ones back home, just didn't hit me like these do."

>>32611
"A spray-can? It's just a form of compressed paint." Kamori looks up at you and thinks for a moment. "I might have to adjust my ideas, but I'll show you when we get back. I'm definitely going to need your help when we start it up."

"Yeah, that makes a lot of sense." Pazu says as the shuttle stops at the Robot Emporium. There's a few other Cerotids looking around with their Machines besides them, and the place is loaded with equipment that can be adapted to the robots.

"I don't even know where we would start." Zapu adds, looking up at the massive facility before them.

"Hello, welcome, oh!" A Cerotid Staffer with blue uniform walks up to your group. "Wow, uhm, what can I help you with?"

 No.32614

>>32613
"To be honest I haven't had a chance to view a human movie before, iss there one of these romantic comedies playing?" I peak over at his list of movies curiously.

 No.32615

>>32613
"Ah. We will trust your expertise on the subject, and are happy to assist however we can!"

Wave cheerily at the employee.
"Greetings! We have dual purposes here today; we seek both resources for adjusting the seating in a mech and paints for customization work! Might you assist us with this?"

 No.32616

>>32612
"Let me know and I'll help out!" Civet shouts out as she finishes her cereal. The sounds of welding and cutting can already be heard starting up.

"They're really wasting no time. I bet someone already had the plans worked out way before we got here." Cotentin says.

"Speaking of plans, I should finish up here. I just got sent a few more requests to take care of." Enny says, finishing up her salad. "If this all keeps up, we'll probably write ourselves in as Human too."

 No.32617

>>32616
"Right, we'll be counting on you, Civet."
And then I'll set in on finishing my food as well so we can get back to work.
I'll be sure to thank Enny for making the time to join us as we split up and get ready to get back to work.

 No.32618

>>32614
"Here, I'll give you the access information for it. It wasn't until one of the other staffers asked me about it that I even bothered to check them out, now I'm hooked." Your ComLink vibrates as Uther sends you the instructions. "They set up a vid screen in the Rec Room. If you want to do some exercise, you can watch them there as well as in your room. If you watch any, let me know what you think." He also sends you the link to see what the Cerotids are playing.

>>32615
"Seating in a mech? Oh, you mean!" It took him a moment to realize it, but he points to an area several aisles down. "I don't think I have too much to customize the inside of the mech for them," he says as he looks at the Humans and Twins with you, "but I think you can work with a few of the things here." He points out the numerous materials that the robots can be coated in, as well as a few items that can be modified for internal use. Most of the external materials are of various textures to change their feels.

"We have various different fabrics that you can get in bulk. I know some people did use them inside to make it easy to fix up their robots, so they might work." He brings down a few samples, some which resemble leather, while others are various easy to clean synthetics.

 No.32619

>>32618
"Thank you very much for your assistance! This will narrow our search considerably!"
Of course, we need to know what exactly it is that she is looking for to feel more comfortable. Maybe softer materials?
"Friend-Malvi, maybe you or the other humans on the ship would be interested in these materials as well? You do tend to spend a considerable amount of time within them when deployed."

 No.32620

>>32617
There's a lot of materials stacked up on the ground, but this time they are at least blocked off with Cerotid "caution" tape. No bumped heads or stubbed toes to worry about.

They did at least quickly bring in the new machines and stacked them up near yours, making it much easier to see the differences. A thin but speedy frame, a more all-around unit that closely resembles yours, and a larger machine with bulky limbs. You can still see some of the "caution" tape on the parts of it that stick out, but only Civet and Calta will really have to look out for it.

"We'll have to wire each one of them up, won't we?" Saanen says, pointing out some of the cockpits that have to be installed. "How long do you think it'll take?"

 No.32621

>>32618
"Ah, so this one then. The ad looks colorful like you said." I note and save the info into my 'quick tabs' so I can pull it up easily.
"You mean we aren't going to watch it together?"

 No.32622

>>32620
"Well… if we're not interrupted? Probably an hour or two for each one, if we want to be safe about it. Definitely don't want to give new things a one-and-done treatment. Not until we're used to them. Though if we get the big one there done first, we can give it a test run by using it to help with the other units, even if it's just holding things steady."
I'll crack my knuckles.
"Well, only thing to do is get to it, I guess. You've got the blueprints on your pad, right? We should each have a copy, so we know what goes where."

 No.32623

>>32619
"Might be a good idea. I've spent too much time on the Ankylosaur, so I'm still not used to having to spend so much time in a robot." She walks up to the softest, most fuzziest batch of material they have on display and reaches up to feel it.

"We've won a few fights already. If word has gotten out not to mess with the Ankylosaur, maybe I can get some of these in our machines too." Duana says, touching the bottom part of a faux-leather like material.

"All of these are designed to be easy to clean. I don't know what kind of messes you can expect to get on them, but water and some soap should be able to get it clean quick." The Attendant says. "If you don't mind, there's a few designers I know. If you need anything made, they'd be your best bet."

 No.32624

>>32621
"Oh, if you want. Once this paperwork is done, we'll be free. I might recommend a few, but how familiar are you with Human media?"

 No.32625

>>32624
"I know a few actors from the weekly news update. I haven't actually gotten time to think about watching a movie yet." Make a shrugging gesture with my hands. "Its been busy."

 No.32626

>>32623
Go ahead and feel the same faux-leather that Duana is feeling, get an idea of the sort of texture being considered.
"That would be very convenient, yes. Though it is worth asking how quickly these designers can work? We do not intend to rush, we just wish to know if it would be feasible for them to finish before our ship departs."

 No.32627

>>32622
"Already getting them sent to your DataPads." Cotentin says as you all get a popup message about receiving a Live Edited file. "Looks like our translator is hard at work getting things ready for us even now." You can see the edits and modifications as Petry goes through all the documents, clearing up what she can. There's a comment on the side with instructions on how to send her things that need more work.

"Once Civet catches up, we can begin the process of clearing up the core area." Saanen says. "Meanwhile, check out the instructions and guides they gave us. What do you think about them?"

"Oh, while we wait for her, care to let us know what you wanted to work on? Working together might make it go faster."

Roll Tech to read the instructions.

 No.32628

>>32627
'2d6+3' from egghead
Man, was she ever a good find. I'll silently thank whatever god's looking out for us that I stumbled onto her.
"They look to be pretty comprehensive so far. As for personal projects, I picked up something while planetside. I was going to fiddle with it a bit, see how it works, maybe make a few improvements. It uses some kind of electrogel, so if we can find a way to mass produce the stuff, we'll be able to take a lot more in salvage for spare parts than with normal ordnance. Save us some grief down the line."

Roll #1 6, 1 + 3 = 10

 No.32629

>>32625
"So pretty much a clean slate, that's good, but don't expect too much. I like them because they're so simple. A lot of the movies back where I'm from are just, so, overfilled." He scratches his ear trying to think. "I get them, but they all try to be very intricate. There's a lot to explore, but the Human movies are simple and charming to me. At least I don't have to block off an afternoon for the movie, and my roommate wouldn't mind someone else to watch with while I go on and on about it. Here, I'll send you my room number."

 No.32630

>>32629
"…" I follow along with his complaints and even agree, "Ahuh, a movie too long would make it hard to focus."
"Okay, I'll meet you there, a couple hours after work?"

 No.32631

>>32626
"As long as the 3d-Printers are up, I'd almost say same day." He's eager to give out their information and brings up his ComLink. "Things have been slow here, so most people have kind of been sitting around. Not too many projects to get into, so I'm sure they'll jump at the chance."

The material is smoother than some of the leather you've encountered in less developed worlds, but this one is artificial. Plus, it's been designed to suit Cerotid needs first.

"Oh, for paints and that stuff, we have it a few aisles down. The only thing is they said I shouldn't offer too many suggestions on those. I forgot why, though." The Cerotid Attendant seems confused as he clicks through his messages.

 No.32632

>>32631
"Excellent! We will be sure to seek their patronage when we have decided the specifics of what we want. Thank you for the recommendations!"
Speaking of, what exactly is it that Pazu is looking for? Extra padding? A tighter fit?
"As long as the reason is not health concerns, we should be fine. Friend-Kamori here is an artist, so her eye should be good enough for our needs."

 No.32633

>>32628
"Electrogel, huh?" Cotentin looks at you for a moment before looking back up at his ComLink. "I've worked with a few weird projects back at school, so let me check it out when you want to start."

"You've got so many gear ideas going I'm surprised you have any time for mine." Saanen says with a faked voice of dismay. "There'll be plenty for you to work on when we get done here." A file from Saanen pops up for you. "I've got a few projects in the design phase as well, so look them over and see if you can use any of them."

A few of the technical terms remain untranslated, though they are at least annotated to be clarified. However, the rest of the docs are legible, which makes it easier to guess what they refer to.

"Back and ready to go." Civet says, making sure to wrap up the scarf around her as much as safely possible.

 No.32634

>>32630
"Sounds good and gives me time to clean up. IF you want, invite others to come along. Maye we can make this a regular thing. Oh, if we do, you wouldn't happen to have a few movies saved from your world, right?"

 No.32635

>>32633
"You know what they say about idle hands."
Once Civet arrives, we can really get to work.
"Alright, it's gonna be a long night, probably, so remember to doublecheck everything before we start any of them up. And if you start feeling tired, take a break. As long as we're in dock, we're not in too big a hurry."

 No.32636

>>32634
"I have a couple of my favoritess saved, real heart racing thrillers too, have you ever heard of The Rat? The monster in that movie is an experimental highly intelligent rodent, that is super sized, and slowly hunts down vipers at a nearby training camp. I couldn't eat for days after watching that the first time! "

 No.32637

>>32632
"Let me know and I can get it for you." He says, still digging through his notes.

"It'll get stuck in our fur…"
"You think it'll smell as weird as that other one did? I might not be able to squeeze if we go with something else." Pazu and Zapu are debating about both. Pazu acts like she's sitting in one of the machines as Kamori points out a few places where material likes to stick to her uniform.

"At least you don't have to worry about stuff like this." Duana says. "But is there any that you like?"

 No.32638

>>32635
"I'm ready to go for a few now, so don't worry about me!" Civet says as she starts downloading the documents to her ComLink.

"Same here, ready to go." Saanen flashes a quick thumbs up.

"We'll get this done in no time if we keep this enthusiasm up." Cotentin says, sending the power-up command to all the equipment.

>>32636
"Never caught on to them ever since I watched, or at least tried, something back when I was a kid. It wasn't even scary, just some shadow moving around sent me crying to my room, just so you know what you're going to be dealing with." Uther says, trying to keep his ears straight as he explains his trauma.

"Alright, I'm done here. Come over once you're done."

PAUSE

 No.32639

"I've removed the Fold gear, so there's no risk of accidentally blowing a hole in the ship." Calta lifts up a part of your mech, exposing the metal limb that is usually hidden.

"With my recently adapted sensors, I should be better able to grasp what you're capable of." Clora says, adjusting her glasses as she looks at you in your Mech's cockpit and the Diagnostic Table she's modified. "Go ahead, just give it your all!"

 No.32640

>>32639
"Sorry, I spaced, what're we testing again?"

 No.32641

>>32640
"Don't worry, I'm just collecting a few baseline samples of all of your capabilities." Clora says, her large body taking up much of the view when she's this close to your machine. "With all my gear finally brought on board, and attached with the help of your many eager engineers, I believe we can really begin to explore what you'll be able to do!" Clora seems extremely proud of her equipment, but Calta just gives her a shrug and turns to monitoring the diagnostic table.

"But our time with some of the equipment is short. So while the others are busy, I'll be taking your measurements. So again, grip the handles and push all the Fold energy you can!"

 No.32642

>>32641
Complain, "The only engineer I met was kinda grumpy!"

Grab em and let er rip! '2d6+3'

Roll #1 2, 6 + 3 = 11

 No.32643

>>32642
"But they're good at their job…" Clora trails off, looking at the display on the Diagnostics Table as well as her own ComLink. "And so are you!" The readouts continue to rise, as does the smile on Clora as she begins to type away.

"Woah, I don't know if this table can survive another one like that." Calta takes a look at the sides of the equipment, tapping them as the fans finally kick in.

"These readings," Clora leans in front of your compartment, "how long have you been capable of this, and how long have you known Dr. Zorani?" Her eyes and ears are laser focused on you.

 No.32644

>>32643
"Uhh, I guess forever. I was taken into the special program because of my natural talent. But I only met Dr. Zorani when we got onto the ferry that brought us to the Ankle-Saur. It's not like I drank a magic potion or got this good from diet and exercise."

 No.32645

>>32644
"Hmm, this does put a spin on some of my other findings. I'll have to look more deeply into your Fold program as soon as I get access to it." Clora takes a step back and touches her horn while thinking. "When you try to use your machine's Fold abilities, do you always pump in the same amount of 'energy', so to say?"

"You can let go of the handles, this machine might not be able to take another charge." Calta says, tinkering on the connections between the two machines.

 No.32646

>>32645
"Is that really so surprising? I mean, I thought different races could use Fold differently, so it makes sense it's a born with thing, right?"

Shrug, "It's hard to tell exactly. Normally I don't feel like I'm measuring or trying to do a specific amount, I just blow stuff up as most I can."

 No.32647

>>32646
"It's been more of matter that Fold affects species differently. While we have similar ways to inject, in a way, Fold crystals into subjects, the results can vary wildly." She taps on her ComLink, showing a photo of a facility. "We had tried it with our species, but it would negatively affect bone structure. Practically glass, or even worse. I'd argue that a kick from you could break a Fold Capable Cerotid if they even managed to grow up. Humans, however, seem to skip a lot of the downsides of Fold addition." She gives you a big smile as she goes to check on the table. "You and the others are an interesting group. I can't wait to see where today's results alone will lead me."

"Can you check on these results right now? I cut off the feed from Wan's system but it still seems to be going." Calta asks Clora as they switch spots and she comes up to you. "Usually she just gets some of the results and disappears for hours. Any plans for when we're done here?"

 No.32648

>>32647
Give her a strange look, "You don't think the Fold program was like, injecting us with stuff or putting it in the food, do you?"

 No.32649

>>32648
"There's many ways to add Fold crystals, with varying effects and speeds. Injecting it straight into the body like you said, but you'd need to monitor the sample almost all the way from when they were a single cell. Then, like you said, putting it in food can be useful, let the body handle putting it where it needs to go; but it can cause issues, or even be cancerous if not monitored. I've got a few other ideas, but I'll need to check the files to see which method they went with." Clora says, a few other methods getting lost as she reaches into the diagnostic table.

"You mean, you don't know either?" Calta asks as she clips off another piece of your mech's armor. "I mean, I did think it was weird not all the Humans had machines like this one. Still, I wouldn't mind being able to do what you or the other girls can do."

 No.32650

>>32649
Comment a little distractedly, "It wouldn't be a weird if I knew about it, but now I can't even be sure. What if that pool party was for a pool full of void juice?! What if they only let us go shopping to shop for void clothes?!"

 No.32651

>>32650
"I think I would know about that then." Calta smiles, her ears shooting upwards. "Anything with that stuff is still pretty expensive. Wouldn't be surprised if people gave the idea of just taking you with them if they found out you did have some Fold material inside. How'd you feel about just winding up in some stranger's home?"

"They'll have to beat me to you first." Clora states loudly. "You're a wealth of knowledge just as you are, unlike this equipment. It's still picking up Fold energy even after I've cleared out the filters of all known sources."

"Excuse me, are you having a problem with that Diagnostic table?" A small Human Mechanic shouts out at Clora.

 No.32652

>>32651
"Well, I'm not one to judge a stranger's home before I've seen it!" Comment, airheadedly.

"Oh, yeah, you said something about after we're done?"

 No.32653

>>32652
"Maybe not the type of visit you're used to." Calta giggles as Clora helps the Human into the Diagnostic Table. "Once she gives us the green light to go, we'll have the rest of the day off, I'll just have to pick up the cables and give back the Table over there. We finally have free range on Rhinkos-5 and they've fixed up the ship, so any ideas?

 No.32654

>>32653
"Not the kind I'm used to? I've been snatched up to go play doll dressup before! Besides, being at someone's house wouldn't be so bad. Being in a weirdo laboratory or basement would be creepy though!"

Nod, "It seems like we barely visited the last place before we had to go, but honestly all this Voiding is making me exhausted. Maybe a movie?"

 No.32655

>>32654
"As long as it's not complete strangers who you're letting take you, it's fine. Or unsupervised, I guess it's fine if you have company too." Calta goes into her ComLink, bringing up the movie list. "Looks like they have a few options. They have two police movies they're hyping up, some auteur films about life on the colony, a fairy-tale cartoon, and an action movie. With how often you've been getting shot at, I don't know how into those you are."

 No.32656

>>32655
"Yeah, I get enough action in my own life. I wonder if Eva has a preference…"

 No.32657

>>32656
"Send her a message. I'll probably have everything ready by the time she responds since it seems I won't have to worry about taking the Table back." She looks at the Diagnostics Table, which now has another Human on it and a Fish-like alien with a Mechanics Uniform helping them out. "I'll check the schedules for when the next ride will show up."

 No.32661

>>32656
"Hmm, looks like I'm getting a message from a few others. Duana forgot I'm not on maintenance duty today, and it looks like one of the Communication crew Twins are available. Want to invite them?" Calta scrolls down a bit further. "On top of that, looks like one of the Mechanics is up. Want to make it a group thing?"

 No.32662

>>32661
"Eh? I guess I don't object. Is it a mixed size theater?"

 No.32663

>>32662
"It's, uhm, in progress. I know Duana has already gone and said they had training for it, but I didn't really ask too much more. I'm sure we'll find a way around it." Calta shrugs as she goes through her ComLink. "No response yet from Eva. Maybe she'll respond if you message her. Oh, and did you decide on what movie?"

 No.32664

>>32663
Ping Eva with a message that is just a string of 12 emojis

"Can I really pick on behalf of a bunch of other people…? I guess I'd pick the cartoon, I'd rather something lighthearted."

 No.32665

>>32664
>"n°C❛ᴗ❛)°u cj´ヮ´)J*:・゚✧"
Eva responds.

"I can ask Duana to bring along her mech, or maybe Eva. I know the other two were barely licensed, but with the other two we can walk around for a bit." Calta starts moving towards the shuttle area, but the Hangar seems to have quieted down at this time. "Maybe we can make it a regular thing."

>"Sorry about that, the other girls grabbed my ComLink, but I'll go with you to get away from the crowd for a while. I'll get dressed and meet you down there."

Eva replies.

 No.32666

>>32665
"It doesn't seem very comfortable to see a movie in a mecha. Besides, we're used to seeing really big screens. Like when we worked on your computers! They're like movie theater screens already."

 No.32667

>>32666
"How about if I let you ride on my shoulder?" Calta gives you a smile. "But now that you mentioned it, there's a few things on the server here I wanted to watch. Maybe we can get together and do that?"

 No.32668

>>32667
"Sure. That sounds fun."

I'll raise up my arms to be carried, while I tap in a reply message
>RGR

 No.32669

>>32668
She leans down to pick you up, with better form from having done it so often. Her fur still manages to rub lightly on you, but it's a more comfortable experience than before as she brings you up her shoulders.

"Oh, there you are! I got your message and came as soon as I finished up." A shorter alien runs up to Calta and you. She's much smaller than Calta and most of the other aliens on-board, but she's still about 2-3 times taller than you are. "Thanks for helping me earlier. I'm still learning about tuning those things. That's one of those Fold Capable Humans you work with, right?" The Alien looks at you. "I'm Pazu, what's your name?"

 No.32670

>>32669
"We met before, remember? The shootout planet."

 No.32671

>>32670
"Oh yeah, sorry. The mess there wasn't my best side to show, but thanks for all you did there." Pazu gives you a full, formal bow. "You really kept your cool there. Did Calta tell you she's helping me use the mechs too?"

"With a few modifications, before you say anything." Calta interrupts.

"Yeah, I won't fit in the same seats you do. I tried." She stares at the floor for a moment as Duana and another Human female walk up.

"We're not late, are we!?" Duana says with excitement as she looks around the Hangar far below you.

"I'm sure it'll be fine." The Human female says.

"I know, but what if Saanen? What if!?" Duana shouts before calming down and smiling. "Wait, so what are we up to?"

 No.32673

>>32638
Uther sends over his room authorization code so you can come in, which also gives you the information on where it is at.

Heading there, you can see that he's in Human packed area. The walkway is full of Humans and plenty of vehicles coming and going. You can see how accustomed the tiny beings have become since only a few glance in your directions and a few others make sure to get things out of your way.

Approaching the door, you can hear Uther talking with others as he fumbles around with a few things in his room.

Enter?

 No.32674

>>32673
Yea, there's nothing unusual about this so far. And I get to wear my new clothes.

 No.32675

>>32674
The door opens to reveal Uther in casual clothing, his star shaped nose moving around like it was trying to control the Projector Screen, and a Human on his antlers putting something on the ends of them.

"Hey, you came early. Go ahead and take a seat there." He points to a spare bunk bed opposite of his well cared for one. "I'm getting this thing set up first. Oh, and this is my Comms Partner, Guernsey." Uther points to the Human on his antlers, who tries to extend his hand in the usual Human greeting, but fails as Uther moves his head around too erratically for him to do so.

"I guess a 'Hello!' will have to do for now." Guernsey says as he holds on.

 No.32676

>>32675
"Greetingss," I slither in and get a spot where I won't crush the human.

 No.32677

>>32676
"Don't mind him, he always has to make sure the projector is set correctly." Guernsey says as he moves along with Uther's head. "Make yourself comfortable and remember that it takes them exactly 10 minutes to bring in anything you order from the Cafeteria, which is probably how much longer he's going to take." He goes back to putting stuff on the sharp ends of Uther's antlers as another trio of Humans walks in.

"Oh, a brand new guest!" One of the Humans says, but all of them wearing the Security team uniform.

"More fun that way!" The middle one says to her. ""Hi, did you just get some time off too?" She shouts up to you.

 No.32678

>>32677
"Yes, I've finished up all my long assignments for now. How many of you usually attend this?"
browse the menu on the commlink and pick something made of meat but easy to eat, like chicken wings, as my snack.

 No.32679

>>32678
"Uther has been inviting us for a while now, but it's only been recently that we've really been coming." One of them says. "Oh, we should introduce ourselves. I'm Kalahari." The red haired Human says as she salutes up to you with a smile.

"I'm Verata, and I guess I should mention we're with the Communication team." The brown haired one says with her salute.

"And I'm Appenzi." The blue-haired Human gives you a salute and a hop. "Oh, looks like he's about to get it ready. Make sure to order soon."

The menu shows chicken wings, a burrito with meats you haven't heard of but the ingredients list says they are safe, and a weird fried meat substitute.

 No.32680

>>32679
Tch, fake meat, I bet it tastes like those diet protein paste rations. Let's get the burrito..

"I'm Latasha, nicce to meet you." Salute back, perhaps out of habit from being around the humans.
"I'll get the -space cow- burrito. What are you guys having?"

 No.32681

>>32680
A tracking code appears on your ComLink for your burrito.

"I'm just going to get some popcorn without butter for me." Verata says.

"As long as you don't grab one of my Choco-spheres." Appenzi says to her, then turns to you. "Have you tried them?" She asks you.

"Alright, everyone take their seats, 'Moonlight Weekend' is about to start!" Uther shouts excitedly.

"Oh, I'll order me the carrots then." Kalahari says as Uther cycles through his DataPad.

 No.32682

>>32681
I shake my head, "No thanks, chocolate gives me a stomach ache." I check my outfit just before the lights dim to make sure I'm not putting a curtain over anyone's view.

 No.32683

>>32682
The bunk bed provides enough height for you to coil yourself out of their view. Even with a bit of dangling tail, the girls should be fine for the movie.

The snacks are brought in just as Uther walks over to his bunk bed, taking a moment to thank all of you for coming just as the Cafeteria-Bot comes over with everyone's food. You notice Uther has also ordered something that looks like Kalahari's food, though much bigger.

The lights dim and the movie begins, with a few trailers for what Humans consider an action movie and a parody horror film, then goes on to launch 'Moonlight Weekend'. The movie starts by showing the lead Human female's life, which seems to be going well in a very crowded human city. Then things rapidly fall apart in the next few minutes, as she is finding herself out of a job, without friends, and the only things left in her name being whatever fits in a backpack and a luggage case. Finding herself low on options and resources, she instead just opts to leave the Human planet for its moon, which you recall had been hinted at a few times already. Arriving on the Moon, she gets embroiled in a plan to get on a ship headed to the Resempian homeworld using a few unorthodox methods to earn a ticket thanks to the help of several males, each vying for her attention and offering her different types of lifestyles. As the story reaches its climax as she learns to live in space, fix machines, and very bad ideas about living with larger beings, the Human Female Protagonist must choose between the unusual Male but staying on Earth with her new winnings, or going with the more stable and boring Male that wants to visit Resempian space, a one way trip with her funds. As the music builds up to her choosing, the power cuts out…

 No.32684

>>32682
>>32683
>"We apologize for the invonvenience, but the reactor will have to be rebooted a few more times in the next hours. Again…"
The PA system announces to everyone.

"NOO!" You hear Uther cry. "It was about to get to finish!" He says with honest tears in his eyes. Guernsey does his best to try to get him to calm down.

"Oh, who did you think she's going to stay with?" Appenzi asks all of you. "I think this director has done some twist endings before."

"The funny guy has to be it. Did you see how happy she was with him?" Kalahari says.

"Yeah, but I think she was way thinking way more about going into space, since she was always looking at the stars." Verata adds in.

All three of them look up at you, awaiting your answer.

 No.32685

>>32683
>>32684
I hiss softly as a way of delaying my answer. "If it was a horror movie, the lights going out would have made it better."

"She was really upset in the beginning when she had to start over on the moon, she'll go with *stable guy* for sure."

 No.32686

>>32685
"See!" Verata shouts out to the other two. "She agrees with me. Everything else has been hinting at this."

"But it still doesn't get to her real reasons…" Kalahari goes on to list a few of the issues the protagonist had, as well as mention how her own sister reacted to a similar event, though not as big as the one that occurred to the progatonist.

"Id she did leave with him, do you think she'd be happy?" Appenzi asks as the other two go on.

 No.32687

>>32686
"She learned skills related to space and machines, its' clearly a character arch that wants to go to space, she should clearly go with [stable guy]." I mock a shrug. "But then again, it is a movie, they may want to make an odd pairing just so they can create drama in any bonus scenes."

 No.32688

>>32687
"I could see them having something like that recorded and ready if the test audience didn't like it, but do they do that a lot with the movies from where you're from?" Appenzi looks up to you with a questioning look.

 No.32689

>>32688
"For a movie? I'm not sure, I don't usually watch this type of film. There was a famous drama tv-series that did something similar. The protagonist trained in Snootappliss for a whole season to get on the police force there, and then he left to go to Cobranidoi with this girl who had, what you'd call, quirkly, traits. They apparently did this so the couple could fill up episodes with fighting over his lost police position while he kept finding different jobs."

 No.32690

>>32689
"What happened in the end? Did he get another police position?" Appenzi looks up eagerly, wanting to know the answer. So do the other two, and even Uther has dried his tears for a moment.

 No.32691

>>32690
"Oh, well all season he kept solving problems around the city, so he got hired by mayor as a 'official security consultant' at the end of the season. They hinted that a viperess who works in the police force is one of the same that trained with him, and she had some clips of news reports about his recent good doings. Season 3 she tried to steal him away from her, in a 4 episode plot of being more competent than his lover. In the finale it made their love stronger, and it ended with them deciding to live together forever."

 No.32692

>>32691
"Wait, that kind of reminds me of…"
"Yeah, it sounds so similar, but I think…"
"I like the ending, I can only imagine the stuff they had to deal with like…"
One of the issues you're aware of is that when Humans start talking to each other, it can be very hard to understand them.

Uther is just staring at you, still slightly teary eyed. "It must have been storm of emotions to watch that series. I didn't get that many shows like that back home, so I've been binging the ones they have here. Do you know of any more like it?"

 No.32693

>>32692
Lick the air in thought "I only knew about that one because it was so popular, every viper that could slither to a television was following it. I could ask a few friends back home if anything good has aired since."

 No.32694

>>32693
"Yeah, if you can!" Uther says with a big smile.

"Eh, it's so weird to have him recover so quickly." Guernsey says. "Normally it takes a few hours of talking him back down."

"Hey, next time, I have a few suggestions on what to watch!" Kalahari shouts up to the two of you, looking through her ComLinks as friend requests go around on everyone's devices.

 No.32695

>>32694
"Same night work for everyone?"

Only internally sigh as I click accept and prepare for the incoming group chat.

 No.32696

>>32695
Mostly messages about what movies and shows to watch, what Uther has already seen, and the Comm team has plenty of gossip about what is going on in the Ankylosaur. It makes the trip to the next world seem faster than it was.

PAUSE

 No.32796

>>32671
"Something fun and new!" Calta says with a grin that would stretch from ear to ear as she angles her head slightly to see you, her big eye focusing on you. "We just had a big delivery of civilian goods brought in earlier, and one of them in particular…" She looks around briefly, her snout vanishing for a moment before quickly returning.

"How familiar are you girls with pillow forts?"

 No.32798

>>32671
>>32796
"A Pillow Fort…? Well, yes, but what does that have to do with civilian goods?"

 No.32800

>>32798
"The ship took off in an emergency situation, remember? It never fully stocked stuff for people of my size." Calta says. "Except for what we brought with us, we've been making do with the leftover military stuff, but now I can get a new pillow and blanket. And with you all being your size, well, the idea just came to me right now."

"This is something I would have expected from Civet." Saanen says as she shrugs. "But a big pillow and blanket doesn't sound too bad right now."

"I'm fine with it too. I'll be able to get something before my sister just drops one on me." Pazu says.

"So, what do you think? Up for it? I can order some snacks while I get a movie loaded up." Calta asks you.

 No.32801

>>32800
"Oh, like we planned before, a movie showing in the room. Sure! It sounds fun."

 No.32804

>>32801
"Alright follow me, or I mean…" She offers a paw up for Duana, who ends up on the shoulder opposite you, and carries Saanen with her as she takes you into the storage area of the Hangar. Pazu lists off a few other containers that have been moved in and their content, such as foods, clothing, and equipment.

"Oh yeah, if you ever go eat with a Cerotid, they really love a lot of the salad dressing recipes you brought along. I'd recommend wearing a rain coat too." Pazu states as the group approaches the marked container.

"Here we go, container C4M4." Calta says as she taps on the lock and the container begins to open up, revealing what would look to you like a warehouse of massive blankets and pillows of different colors and material. Calta and Pazu turn on the light of their ComLinks and the container just seems to get bigger.

"Which color do you want?" Calta asks you as she enters, letting you see all the bedding material stacked numerous stories high.

 No.32805

>>32804
"Uhh, the coloring doesn't really matter. How about blue?"

I wobble on my perch, arching my neck to get a better view.

 No.32808

>>32805
"Let's see if they have it, ah, over there." Calta heads towards a blue blanket, moving you up and down with her steps as she takes you deeper into the container. It's massive in here, even Calta would struggle to touch the top, but you have to remember these are meant for Cerotids and their much wider and heavy set bodies. Duana points over to a set of pillows as Pazu walks over, her own large number of blankets and pillows chosen, which looks more like the bedding is moving on its own.

"I'll put some against the back wall first." Calta puts down a blanket which could easily cover two mechs with little difficulty as Pazu lines up nearby. "Alright, seems we could make an account instead and just stream the movie here with my DataPad and its projector." Calta turns to you. "You wanted to watch that animated one, right?"

 No.32809

>>32808
Slide down the blanket to its local minima and get settled in, "I guess once you close the door it could get pretty dark in here like a theater. Just be careful no one picks up the shipping container!"

 No.32811

>>32809
"They'll have to go through several layers first. I'm sure we'll feel it." Pazu says as she throws on her blankets and leans in close to you. Despite being "short", having her within touching distance reminds you how big she still is.

"They've got good machines, though. What if we don't?" Saanen asks as she walks up the blanket mountain, next to Pazu.

"More importantly, what should we order for snacks!" Duana asks. "It isn't a movie or a sleepover without them. I want a big soda and a hot dog!"

The Cafeteria has a larger horde of delivery bots at its disposal, which means it won't be long before your order will come in.

"Go ahead and make your order. I'm almost done with the account creation." Calta sits down right next to you as well, sinking into the blanket, which causes you to slide onto her chest. "Sorry about that."

 No.32812

>>32811
Bounce, but then roll back into a sitting position. "It's fine, it was hopeless to try to stay on the blanket to begin with."

Tap into my PDA for a grilled mystery meat sandwich. I could use some protein and a real healthy meal for once. I don't want to get as fat as Eva!

 No.32813

>>32812
It feels like it only takes the bot moments to arrive, easily able to find you thanks to your ComLink as its wheels get it over the slight container door bump.

Pazu has ordered a salad while Saanen got herself some popcorn. Calta reaches over carefully, trying to not knock you off as she reaches over for her juice drink and brings over your orders, offering them to you on her finger.

"Everyone ready?" Pazu asks as she buries herself into the blanket, pulling in Saanen in front of her.

 No.32814

>>32813
Gingerly retrieve my meal, thankful that Calta is remarkably good with her fingers to not smoosh my burger too much. Those bots can be kinda scary. I trust my fellow coworkers to not step on me, but a giant free-wheeling auto server is dangerous!

"Yep!"

 No.32815

>>32814
"Same here." Duana says as Calta brings up her DataPad and turns on its projector feature. Normally useful for her work to test out designs, it doubles as a decent movie watching source as everyone comes in together as the movie begins with the prerequisite trailers for upcoming Cerotid movies.

The setting is a historical fantasy version of the Cerotid past, with beautiful, well-defended buildings stylized in a heavy brush pattern. The movie continues, about a lightly armored soldier who trades their horn to a dark and questionable being for riches and glory. He becomes more aggressive, leading charges against any and all, even those too weak to properly resist. Then halfway through, they begin to fade away as troubles come for the former soldier, attributed to their evil pact. But as the now doomed Soldier finally finds himself near Death's door, the evil entity reappears, as if to gloat. The Soldier battles the being who is clearly using Fold Abilities, it reveals that it has never existed. In trading away the horn on his snout, and his morals, the Soldier earned little and gained the hate and enmity of everyone around them. The camera pans up, using shadows to show an execution as the Soldier accepts what he has done.

 No.32816

>>32815
After it's over, I sigh. "That was a little depressing. I thought the whole point of watching something animated was it was going to be lighthearted and an escape from all the action lately!"

 No.32817

>>32816
"Sorry, I guess I should have read you the descriptions." Calta smiles above you as she brings in the blanket, and you, tighter.

"I just thought you liked animated stuff, like Duana." Pazu says right next to you. "This time, I was putting more focus on the work and noticed a ton of details."

"Well, it's not like we have anywhere else to be. I just got a message that the new upgrades were delayed, so do you want to watch another one? I'll send you the choices so you can pick this time." Calta says, eyeing her ComLink.

 No.32818

>>32817
"I picked last time and it turned out to not be what I was looking for, you can go ahead and pick."

 No.32819

>>32818
"How about a nice documentary then? There's a few I've been meaning to watch on your servers. I want to learn more about Earth and you girls. Does that sound okay?" Calta asks.

 No.32820

>>32819
Nod, "Okay, let's try that. Hopefully it's not some 20th century war doc."

 No.32821

>>32820
“Nope, nope. Just stuff like animals like Whales and Orcas, or this one about a Famous Chef who made a city? Do those seem like a good time?”

 No.32822

>>32821
"Sure, that sounds peaceful."

Settle in for another cozy movie among the mountains and valleys of the blanket on top of Calta

 No.32823

>>32822
More snacks are brought in as Calta cues up the entertainment. She pulls you and Duana in close to her body, keeping you warm with her fur and the blankets, and then the next film starts.

[PAUSE]

 No.32833

Knight
>In place of your usual work schedule you expect to see on your ComLink, it's been replaced with a new one:
>Fold Integration with Doctor Clora Cuernos
Frank
Confusion evident on my face, I suppose I'll have no choice but to investigate that.
Knight
There's an attachment notice as well. Just looking at its size in the details area gives a hint to how long this will take
Frank
Great. Just great. I'll have to let Civet and the rest of the team know I'm going to be pulled elsewhere for the day. And just for the day, if I'm lucky.
After the team's been informed of my new schedule, I'll open up that attachment.
Knight
A smorgasboard of Applications, Data files, and handouts quickly fill up your screen.
It was said that Mathematics is a universal languange, but even your onboard translator is going to have issues with the numerous slides and handouts that have appeared
Worse, they don't seem to be properly organized, as the few things your translator was able to get through don't always seem to match up the documents and files that follow
>"Guess she took a liking to us." Saanen replies. "We helped her a bit with one of the Fold Mechs a few days ago."
Frank
"This… doesn't seem to be about the mechs."
I'll sigh and rub my eyes with my free hand for a moment.
"And with how badly it's put together, that's about all the sense I can make out of it without taking it all apart and collating it myself."
Clora Cuernos… were they on the crew manifest? I'll have to look that up.
"Maybe I got someone else's message by mistake? Sorting this out is probably going to take a stupidly long time."
Knight
>Doctor Clora Cuernos
Her information comes up quickly, showing you the image of a plump Cerotid female. Her bio brings up numerous published papers about Fold research
>"She was running some experiments with Calta and Wan, then the system ran into some trouble. Might be related to that?"
>"It was an experience, but she wasn't too hard to talk to."
Frank
"With any luck, this will get sorted before too long, then."
I'll close the PDA for the moment.
"I think I'll try and tidy this thing up on the way to talk to them. You guys know what else we were doing today, so I can leave it to you."
Once they're all sorted, I suppose I'll start transporting myself to where I need to be. And disassembling and reassembling this… is this some weird parallel version of Powerpoint?
Knight
A single program would be a blessing. Looking into the file names and details, there would be no less than 10 different Alien programs needed to open a few of the files you've pulled out of the folder
Frank
Groan internally.

 No.32834

>>32833
night
The location for your training session is at least in the hangar, the set of rooms and warehouses nearby that store the equipment
There doesn't seem to be too many people in the Hangar right now, but there is still plenty of equipment around as the Robots are being modified into Mechs.
However, in this quiet, you can hear worried foot steps and the "squeaking" of a very large cabinet being moved around
Frank
…Hopefully this isn't Doctor Cuernos, but I suppose I'll have to make sure.
Did I take a transport or am I in-suit?
Knight
Mechanic suit, since the hours were the same as your regular work time. There weren't many people on the elevator to get into the Hangar, it's almost just you and a few guards killing time
You can see some of the Diplomat staff's equipment and Coffee machine being wheeled in to the same area as well
Frank
I meant am I wearing my robot or not. Guessing not.
Knight
No mech today, just regular walking for now
Frank
Right, then, time to check out that giant squeaky cabinet noise, then.
I'll try to stay out from underfoot.
Knight
Approaching the door, you're hit with a familiar smell:
Raw, unfiltered black coffee.
Someone large is talking to themselves, going over a checklist as DataPads can be heard clicking and clacking into each other.
Frank
Hmm. Suppose I should send a message to this doctor Cuernos. No idea where I'm supposed to be meeting them, if I am supposed to be meeting them, or anything else about this.
Composing a brief, if polite, "what am I supposed to do with this" message, I'll send it off.

 No.32835

>>32834
Knight
The filing stops for a brief moment as you hear a ComLink have all it's buttons pressed at once.
>"I apologize for the rushed nature of this endeavour, but you and a few other Mechanics were mentioned as having experience with the Fold Mechs. It is my duty and pleasure to begin the process to really extract what those Fold Machines are capable of. This will begin with a brief introduction to Fold Crystal Physics and the new equipment I have brought on board."
DataPads begin clacking again
Frank
Oh man they think we're some kind of specialists don't they.
Well, I'll inform them that I'm here, I guess. Next to the coffee machine.
Or whatever it is they use for coffee. Not sure that's come up yet.
Knight
Spoiler: It sort of has.
There are several Human sized Machines waiting by a room, as well as one very large one for the Aliens.
As you try to get her attention, you notice that while she's got a traditional lab coat on, it's in need of a wash and with a few patches of Cerotid characters. There's a large amount of DataPads on the floor as well. Her fur is unkempt, and so is her horn.
"Ohyou'rehereyou'reFrankright,wait…" She coughs as she tries to catch some air. "Wow, this coffee stuff is good. Okay, starting again, you're Frank, right, the mechanic?"
Frank
I must have missed it, then.
"That would be me, yes. And you must be doctor Cuernos?"
Knight
"Yes, where are my manners." She stands up casually, but it reminds you that many Aliens would still be taller than your average Mech. "I am Doctor Clora Cuernos, Specializing in the field of Fold Research and Application. Due to the nature of the upcoming work, your commanding staff has permitted me to train others to assist in the many tasks that will be coming up soon. Before I begin, I should ask how familiar you are with Fold Engineering."
Frank
"If I can be blunt, I know enough to fix the machines, and maybe improve a few things here and there, but the finer points of plotting courses and the exact science of calculating fold fields is not something I received training for."
I'll think back to the absolute bullshit state the fold mechs Wan and the others arrived in were in.
"I'm solidly in the more 'maintenance-oriented' field of practical applications."
"I can make sure things work, and can test the baselines, but beyond that you'd need someone with fold training.

 No.32837

>>32835
Knight
She walks closer to you, covering a large distance in a single step before she sits down, her ears pointing down in dejection.
"Unfortunately, that actually puts you and the other mechanics as the most applicable to learn. I wasn't allowed to pull the Engine staff." She sighs.
"So that leaves you and the others. Those machines are able to do so much more, as are those, uhm, 'Fold Girls', but Doctor Zorani is occupied in their well-being to do much more."
Frank
"Well, the fold crew is kind of… special?"
I'll pull a bit of a face at that. I mean, I can't really call them weird, right?
I'll shrug.
"Anyway, I know what it's like to have to work with what you've got. So where do we start?"
Knight
>"We'll begin with the basics. I don't know if the others told you, but I've been trying to get a baseline of everyone's ability, but I keep getting too much variation to be comfortable with starting anything too deep yet."
She flips over her DataPad, showing you the results of several tests. Doctor Clora has at least marked the parts where an attempt at calibrating a baseline leads to a sudden jump. In the corner of the DataPad, there's a video of Saanen and Cotentin helping her with the calibrations and what they changed
>"At times, I've even noticed the system receive Fold energy after trying to account for the Robots and the other ambient Fold sources, but I have still failed."
She stands up and straightens up her lab coat.
>"So, before I begin going over what I plan to do, I'll make sure you and the others will know what we are working with."
>"Are you at least familiar with the origin of Fold Crystals, or some of their applications?"
Frank
"The applications, sure. As for the exact origins, it's been a while so we should probably go over it again just to make sure I've got it right."

 No.32838

>>32837
Knight
"Most Fold Crystals originate in extreme high gravity environments." She looks at you for a moment before going back to the DataPad. "And by Extreme, I mean even ships meant to enter those areas may simply be crushed into a size you can carry, which contributes to the difficulty and cost of Fold Crystals."
"Several quantum phenomena must occur as well, which I have added in file 33-RF, for Fold Crystals to properly develop naturally. There may be numerous other species who are stuck in their solar systems because the conditions are not ripe for Fold Crystal creation."
Frank
I'll nod along. This is probably something in one of those files that I lack one of ten foreign programs to open.
Knight
"Files 265-TF through files 549-AGF, show some of the natural forms of Fold Crystals that have occurred."
Conveniently, she does stop at times to show you her DataPad to follow along. "Their main flaw is that despite their obviously similar appearance, different parts of the crystals are different from the rest. So a large chunk of Fold crystal, while valuable, may be useless and provide bad data for researchers."
At this point, she stands up and walks towards one of the walls, a virtual chalkboard appearing before she comes to a realization.
"Sorry, this next part will involve a lot of math for the Artificial Fold Crystals you're using, and at your height…" She offers you her hand to climb up on.
"Have they told you the origin of your Fold Crystals?"
Frank
"Of ours? I'm afraid they've kept us on a strictly 'need-to-know' basis for where everything comes from."
I'll clamber onto her palm.
"I imagine they were probably harvested or split from some larger chunk to better make use of their properties."
Knight
"Correct, and therein lies the problem."
"The Fold Armor on them is not uniform, at least in regards to its internal structure."
"Think of it like several crystals smoothed over together. Apologies, but I'll be needing my other hand free." She brings you up to her shoulder.
Frank
I'll make sure I've got a good grip on her collar while she gets to work.

 No.32839

>>32838
Knight
She turns to the board, beginning to post Cerotid mathematics.
"Artificial Fold Crystals can be made much more uniform, but you have to follow many steps to get what you want, or you will end up with something completely different. This is why factories that can produce them are so heavily guarded."
She's already filled up a third of the screen with fabrication math
"The resultant Fold Crystals, which I have listed in the J7-RD and I9-OT files, are only the beginning to the process." She flips them on to her data pad, but even a simple flicking motion of the data pad goes through numerous slides and data images." Despite that, you can barely feel the movement.
"But, oh, perhaps this is too much at the very beginning for someone who didn't sign up at the University, but there is one more thing that I was recently made aware of that you need to know."
"Do you know how the Fold Girl system has worked, and what the current results of Doctor Zorani's data about Human-Fold interaction?"
Frank
I'd shake my head, but I'm in a postition she can't see easily so I'll just say.
"I'm afraid beyond new reasons for repairing their mechs, they haven't shared much of their findings with the maintenance staff. Or at least with me."
I'll harrumph slightly.
"Which makes finding out how things break and what broke them a new experience every time."
"I imagine human-fold interaction works much the same as it does for any other fold-capable race, though, only at a smaller material scale."
Knight
"In a manner, yes." She brings over another screen, overlapping a Cerotid skeleon with a Human. "All organic species will absorb Fold Crystals if introduced to it in the appropriate method. However, let me show you what has happened in practice if others attempt to replicate what your shipborne Voldra and Fold Girls have done so far."
She slides her massive fingers on the screen, but only a small amount before stopping and pointing out the low "contamination" level.
"Theoretically, at this level of Fold Crystal, and the necessary acclimatization that I will go over with you and the others, I or any other would be able to Teleport or shoot Lasers. However, Fold Crystals seem to have their own ideas."
She slides her finger just a tad bit further, almost imperceptible, and the Fold Crystals have supplanted the Skeleton.
"You saw what happens, the battle was shared with us."
She snaps her fingers, reminding you of the horrible noise the Fold Capable Cerotids made when their limbs were crushed.
The model Cerotid with Fold Crystals collapses on itself.

 No.32840

>>32839
Frank
"Some sort of… Fold poisoning? Brittling the bones?"
"Or some weird contained gravity leftover from the crystal's inception?"
Knight
"All valid options, and from what Doctor Zorani has shown me, not the only possible sources of this problem."
Frank
"And this is why you want to make certain you can get a solid, stable baseline performance for Fold-capable machinery? To avoid… that?"
Knight
"Yes. If my predictions are correct, your Fold Mechs are capable of so much more, and I'll be needing your help to achieve that. However, it will depend on further study of Human interaction with Fold Crystals, and that sort of leads me to why Doctor Zorani is here."
"Unlike other species, Humans have a slightly different interaction with Fold Crystal absorption methods." She brings over the proportionally larger Human model on the screen over and adds an overlay of blood vessels and organs to it. She slowly begins to change the slider.
"Humans absorb Fold crystals throughout their body. Its in their bones, organs, and even blood vessels."
"Technically, Fold Crystals treat Humans like it treats the Voldra here."
"Not only that, there is an extremely unusual occurrence as well, and one of the reasons why only you are here, since you're one of the few Humans with the clearance for it."
Frank
That's news to me.
I'll wait for her to continue.
Knight
"Humans create a uniform Fold Crystal with their body."
"Theoretically, it may be possible to create a supply of a specific Fold Crystal from pulling it from a Fold-Altered Human's body."
Frank
"Can you even do that without causing harm to the person?"
I'll tilt my head slightly.
"I mean, if the development is as uniform as you say, that'd be like taking off an arm or a leg every time you'd want a new crystal."
Knight
"I don't know, and unfortunately, I am sure many species and governments out in the galaxy will not care once this information gets out."
"I'll let you know right now, I quickly realized this possibility after only a few minutes of looking at the data I was given."
"I believe you can assume how dangerous things will become."

 No.32841

>>32840
Frank
I'll nod, even though she can't see.
"Yeah, I can imagine that the ability to make fold crystals without having to go gravity well diving would be attractive for any fold-capable race, methods be damned."
"Especially if they're grown in a way that makes flaws unlikely."
I'll look over the data again.
I'm not exactly sure what I'm supposed to do with all this. The fold girls would definitely be more useful in tuning the cerotid fold mechs, but…
Knight
"Yes, that's why it's so important we get the most out of the Fold Machines you have here and why I need your help. Currently, the Fold Mechs are tuned to a sort of system base, where the Fold User must supply more power to get the machine to react. What I will need your help in, and I will show you how to do so, is to tweak them to make them better suited to their pilots."
"According to a few of my potential results, the output of those machines would rival that of a Battleship class laser, with a power source the size of well, you."
Frank
"An attractive toy for any group, for sure."
I'll rub my chin lightly.
"So how am I supposed to tune it? The last time I tried to get a fold mech to even turn on it didn't exactly want to."
Knight
"You'll basically be doing the same you already are, but with some of the tweaks I have planned to your diagnostic systems, you'll have much more fine control over it."
"Doctor Zorani will be using some of the equipment and theories I've given her to really learn what they're capable of, and it'll be our task to make sure equipment is ready for them."
"Due to the unique nature of what you have on-board, I can't give an estimate on how long it will take, or how much more work it will take, or even if I'll be able to properly zero the equipment with all the interference I keep running into."
"In fact, I think even exposing you to the equipment causes a change in your system. You Humans really are a small surprise to us Fold Scientists."

 No.32842

>>32841
Frank
Hmm.
"You know, I think that interference you mentioned might have just been us, and the crystals reacting to us. That could explain the fluctuations despite locking away pretty much every source of possible contamination. Generally, though, they wouldn't react unless the human had some talent for fold manipulation, though. At least in my experience. And I'm pretty sure no one on the mechanic team tested positive for that…"
I'll think a little more.
"Well, we'll find out when I get my hands on them, I guess. Who knows, there could be some sort of fold radiation that bounces off us and back into the machines, throwing off the instruments."
I'm actually looking forward to rooting around in these suits now.
Knight
"I'll go over some more of the systems you'll need to be aware of then, since we have a lot of work to. We'll even have to cut down some of the Fold Armor to really purify it, and even that will take a few days."
[PAUSE]


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