/q/ - Quest


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The crew of the MV Celestial Drifter arrived on Galtor IV, only to find the Equestrian colony unresponsive to radio hails. Captain Rosewater sent her five least-critical personnel out to investigate.

When they arrived at the small colony, they discovered the town abandoned. There was evidence of some sort of laser battle, and a large mass of tracks lead to the north.

As the crew got ready to head north, they were attacked by a group of ponies dressed in dark robes. The party managed to kill two of the ponies, and when the remaining three attempted to flee, the crew captured them.

Unfortunately, they failed to interrogate the robed ponies — all committed suicide with some sort of poison gas encased in their teeth. The mad doctor Clinic Love attempted to interrogate the ghosts of two of the ponies, but neither provided any information. All they would say was the cryptic word "Bromion…"


"Should we go into the town or drag these bodies back to my la-the ship?"


"Bromion… I'm sure that's bound to be something I've heard before."
Can I repeat that word to my translator?

Roll #0 5 = 5


"We're hitting the medical facilities before we go anywhere. Pera needs to get that poisonous substance out of her system."


"…You can do that yourself if you want but like hell am I touching these bodies! They're all… sticky. Eww.."


You cough the word into the translator, but it can't understand you.

You remember that the truck's map labeled the southernmost building as the town clinic.


"Maybe we can translate this thing?" I hold out the pendant I recovered earlier.


I have my minion load the other bodies onto my back.

Roll #0 8 = 8


"Right! We should get indoors, inside that clinic, outside of the sun!"
I quickly rush over to the clinic and try to avoid the sun.


The ghoul dutifully grabs hold of its former subordinates and straps them to your back.



Roll #0 1 = 1


"Okay… can we go somewhere to rest afterwards? I'm not feeling well…"
Hold my translator up to it and try to read the markings

Roll #0 5 = 5


"Good! Now follow me."
I start walking to the med clinic.


"Pera, come on, let's get that cough checked out. Everyone else, gather up the battery packs, and the guns. We might need them later."
I'll raise the ship on the comm system while we go.
"Home Base, this is Landing Party. Updating you on the situation. The hostiles we encountered were all equipped with some sort of poison capsule. They all offed themselves before we got anything useful out of them. Pera inhaled some of the fumes, so we're heading to the nearby medical facility in the Southern section of the town. We'll try and hunker down there and maintain contact. Over."


You gallop towards the south, keeping your eyes pinned to the ground, lest you accidentally catch a glimpse of the alien sun again. But, in your haste to reach the safety of the shade, you run headlong into the clinic's walls. You fall to ground, concussed, you're sure.

You wave the translator over the pendant's markings.


"Roger, landing party," Rosewater says, "I can send assistance, but they'll need to walk unless you bring the truck back. It will be twenty minutes, probably. Over."


Wait a minute.
If I'm on my back… that means I'm looking upwards. That means THE SUN COULD TRY AND BLIND ME AGAIN!
Get the fuck inside!

Roll #0 9 = 9


"Med clinic?"
I follow


"I'd rather secure the town before we try and set that tub back on its wheels, Ma'am. We'll hold down the fort until you get here. Be wary on approach, though, there are probably more than just that one group. Over."
After a moment, I'll add in a bit more.
"Also, once we get back, I'm suggesting Gibson get some off time. Being cooped up on the ship has somehow made him believe the sun is out to get him. Over."


I'll walk over to the clinic, maybe they have a scanner inside there?


You reach the clinic in a few minutes of walking. It's not a very big town, you note. Just the main office in the center of town, the clinic to the south, and a handful of small prefab bunkhouses and storage buildings. The town only had a population of 200 or so.

You manage to avoid the sun's gaze. You scramble inside the clinic. Fortunately, the door was open.

The interior of the clinic is a mess. Closets are open, papers and information pads are scattered about. The occupants left in a hurry.

There are three medical beds nearby. If they're powered on, they should be able to scan you and provide very basic medical care, even without a doctor or nurse.

"Leave the personnel decisions to the mates and the ship's master, Hotshot.
"I'll send over Sunshine and Lucky Leaf. They'll be over in thirty."

Sunshine is the Drifter's second mate. He's not a professional doctor, but he's a Priest of Luna and can heal well enough. Lucky Leaf is one of the engineering mates. You know that he was in the Royal Guard for a while, and he can shoot. They'll probably be okay on their own.


"Haha! Fuck you sun!"
I do rude gestures towards the sun and then turn back to the medical bays. Interface! What can they tell me?

Roll #0 1 + 2 = 3


As you're giving the sun your celebratory victory-mooning, you lose your balance and cut your snout on a piece of broken lab beaker. Ouch!


Do the beds have power supplied to them?

Roll #0 2 = 2


"Roger that, Ma'am, over and out."
Moving to the interior of the Clinic, I'll start looking any sort of equipment that might be useful for inhaled poisons. I'll speak to the others while looking.
"Alright, Captain is sending Sunny and Lucky Leaf over to help out. They'll be here in thirty, so we're holding down the fort until they get here."

Roll #0 1 = 1


Look around for a bit, some kind of clue as to why they left must be here.

Roll #0 5 = 5


"Shitcuntfuck ow!"
I get up and rub the blood from my nose, then try to interface with the medical bays again. Without doing anything related to sun.
If they're not on, power them on!

Roll #0 5 + 2 = 7


I try to find something to analyze the green goo that was leaking from the bodies.

Roll #0 4 = 4


You ignore Gibson, who seems to be rolling his face in some sort of fruit punch that he's found on the floor, and inspect the medibeds.

No, they do not have power. Makes sense, you think — this place looks to have been abandoned for a while.

You don't find any clues as to why they left, but you do see that all of the drug cabinets are open and bare.

You try to power on the medibeds, only to discover that power is offline. You're able to contact the town's power grid computer, which is apparently still running on reserve power. There's some sort of problem with the connection between the town and the solar cells to the southwest.

Do you mean the green goo that came out of the one that is now your thrall, or the green gas that came out of them when they died?


Weren't they all leaking green goo?


I lean against one of the beds.
"Nnngh… Belle, may I see that pendant again? If you don't mind that is…"
Try translating what's on it again

Roll #0 5 = 5


You go inside. There are no—
Oh, wait, here's some sort of medicine!


"Power's offline. Everything's on reserve. Can't power medibeds. Need to fix connection between solar cells and town."
Can I see where the connection fault is?

Roll #0 3 + 2 = 5


I'll read the label. I'm not giving anyone random medicine.


Interesting.. is there any kind of computer with logs on it?

Roll #0 2 = 2


Not that I remember.
The green goo that poured out of your ghoul's eye sockets was just the chemicals you use in your reanimator. You reach into his mouth and dislodge a suspicious-looking silver tooth and run a test on it. Yep. Hydrocyanic Acid, just like in the spy movies.

Your translator takes a while to analyze the pendant writings. It can't identify what it is, but it narrows it down to a few likely targets for known languages that use these sorts of letters: The Northern Diamond Dog Language, Griffon, Draconic, Discordian.

It's evidently between the power transformer in town and the power cells to the southwest.

The label has fallen off. Might want to run a test on it.

The lab computer looks to be intact, though it is powered off along with all of the other medical equipment in the clinic.


"This isn't my day…"
Cough and try once more

Roll #0 7 = 7


"Southwest. Power transformer southwest. Need to fix it before power can come back on."
How far is it to the southwest? Within walking distance?

Roll #0 10 + 2 = 12


Hrm. I'll try and locate what would be a scanner, so I can find it again more easily once we find the power generator.

Roll #0 1 = 1


"Hydrocyanic acid. Classic."


Okay, lets turn it on and see what it tells me.

Roll #0 6 + 1 = 7


"Alright let me go with you.. wouldn't want you to get stuck." I offer.


Your translator beeps a few times. This wasn't enough before. It will need more information to identify.

It's on the other side of Hope Lake. You'll need to walk along the shore or find a boat to get there. Walking distance is about 3 miles, but by boat it would only be about 2. You can walk there, but it will probably take about thirty minutes, at least.

There's no-
Hey, here's a scanner!

You flip the switch a few times. No power.


But is it the right scanner?

Roll #0 7 = 7


Now that you look closer, it appears to be a laser scalpel.


"Other side of Hope Lake! We gotta get there. Quick."
Disconnect and walk outs-
…And walk near the door and stare apprehensively outside.


The clinic door faces north. You can see the town square — just a dusty quadrangle — and the town hall from here. Looks like the door on that building is ajar, too.


I slump down on the floor
Rolling to see how sick I am still

Roll #0 1 = 1


I pat you on the shoulder. "Come on Gibson, we'll go together. You can even use Boltzy as a hat?" I look back at Boltzy and she nods and jumps onto your shoulder.


Alright, one more time.

Roll #0 5 = 5


You feel weak, out of breath. Your legs are wobbly and you have difficulty standing. You don't feel well at all.

Looking around, you see a basic medical scanner on the floor. It looks like it still has its power pack in it. You power it up. It works.


"I'm not scared of the fucking sun… I'm not scared of the sun that's out to get m-"
I take off running towards the town hall.

Roll #0 6 = 6


I follow him.


Run after him.


I try to get up and wobble after the others…

Roll #0 1 = 1


Great, I'll pop one dose of whatever medicine I picked up in there for scanning purposes.
Seeing >>223656 >>223658 >>223659 running off, though, I'll yell after them.
"We're supposed to be holding down the fort you-! Where in Tartarus do you think you're going?!"

Roll #0 4 = 4


"Pera, you stay right where you are!"
I'll move to support her while the scanner is running.


You arrive at the town hall. The interior doesn't look very different from the clinic — evidently whoever was here last took as much as they could and ran.

There are several desks here. All have computer terminals. In the back of the town hall you can see a large computer mainframe. It doesn't look like it's operating.

You fall over before you can get out the door. You throw up all over the doorway. You feel a little better.

The medical scanner tells you that the "medicine" is really a strong antiseptic dilution of carbolic acid.

You pick her up out of the pool of goat vomit.


"Come on Pera, let's get you on a bed. On your side, and I'll get you a bucket. You are sitting tight until Sunny gets here. That's an order."


"Okay… I'm safe… phew."
Time to interface this shit up!
Find a computer terminal that has power and Interface!

Roll #0 2 + 2 = 4


I slump on on to the a bed


You manage to find the power network computer. It's directly plugged into a large battery and is running on minimum power.



"Hey, let me have a try."
I'll assist him with this, I know how the power thing works right? Repair roll

Roll #0 2 + 1 = 3


"Not like that's ever stopped me before…"
Interface again!

Roll #0 3 + 2 = 5


It's not an especially secure network. You guess the password easily — it's "Celestia."

The computer tells you little beyond what you already know. There is some sort of problem between the transformer (located not far from the clinic) and the solar power station across the lake.

It does tell you that main power went offline 1 week ago. The battery powering the computer has about 75% of its power left.

There's nothing to repair, you note. The computer appears to be in remarkable condition. Indeed, the laser scorching that marks many of the buildings does not appear in here at all.


Does the battery contain enough to power the medical bay? Or at least one of the machines?

Roll #0 7 + 2 = 9


"Alright, you just relax. I'll go see if the water here still works. And if they have cups."
If there is a blanket on any of the other beds (if there are any other beds) I'll tuck Pera in as comfortably as I can ('1d10' for comfort) and go see if I can't find a garbage bin and a few cups.

Roll #1 1 = 1


It's meant to power a computer on minimum power for at least a month, and it has a lot of juice in it. So, yes.

You cover her with one of those shiny space blankets, but you also poke her roughly in the stomach. She groans in pain.


Remove dat shit and take it to the medbay!
And for the love of all that is pure and holy be careful with it…

Roll #0 3 = 3


Projectile vomit on him

Roll #0 3 = 3


I'll grimace.
"Sorry about that. Bedside manner wasn't exactly my forte."
Searching for sink, cups, and garbage bin.

Roll #0 8, 8, 8 = 24


"nice find. " Follow and be ready to catch it.

Roll #0 3 = 3


You drop it a few times on the way over. It's pretty heavy — especially for a wimpy computer geek. Fortunately, it's a chemical battery, so it's pretty resilient.

You miss. It gets mostly on your stomach. You now smell strongly of vomit. Well, more strongly than you used to.

There are several aluminum bed pans scattered around the floor. You also find some plastic cups near the sink, which is on the other the side of the room. There are a few garbage bins tipped over throughout the room.

Gibson drops it a few times, barely missing your hoof.


I slump back down in bed. Gonna worry about this vomit later…


I'll float one of the garbage bins over next to Pera's bed ('1d10') while I check the taps to see if they work.

Roll #1 3 = 3


The taps work. While messing with the faucet, you lose concentration and drop the plastic bin on Pera's face.


Am I feeling too terrible to be mad?

Roll #0 7 = 7


You're pretty miserable, but your store of berserker goat rage is far from empty.


"Jeez that thing is heavy…"
Alright, drag it inside and Technobabble it up to that medbay!

Roll #0 8 = 8


Fling my head to get that bin off

Roll #0 2 = 2


"Oh, geez, I am so sorry! Really! But I think the water works, so at least we won't die of thirst."
Filling up one of the cups with lukewarm water, I'll head back to Pera's bed.


I scowl at you, "Can't you watch what you're doing?" try to help him get it in properly.

Roll #0 1 = 1


"Wha- hey! Stop that! You're gonna make me drop it!"


You dry-heave a few times after you knock the bin to the floor.

You drag the battery inside and connect it to he medibed upon which Pera is current laying. Red to red, black to-

You knock Gibson to the side and screw up the connection. The Medibed jolts and begins to buzz with electrical energy. Pera screams in pain as she is shocked badly from the electricity.

You think better of giving Pera any water, as she is currently being electrocuted.


"What are you all doing! I have too many corpses already!"
I command my minion to pull the battery out.

Roll #0 6 = 6


Disconnect that shit now! I don't care if I get shocked in the process RIP IT OUT!

Roll #0 3 = 3




"Oh bollocks!"
I'll drop the cup and try to levitate Pera away from the bed.

Roll #0 5 = 5


"…Oh no.. " turn off the power safely.

Roll #0 6 = 6


You try to levitate Pera away, but her weight is just too much for your ability with telekinesis.


You reach for the battery's connections and try to pull the wires out, only to find that your electrified hooves clutch the battery. You are badly shocked before…

…Clinic Love's ghoul grabs you and dispassionately pushes you off of the battery. Its flesh burns from the brief connection and the smell of roasted equine fills the room.

You manage to pull the wires out of the bed after the zombie removes Gibson.

The battery is currently smoking, and it's probably a little drained, but it is also probably still in working order.

The medibed is another matter. It is totally fried — you can see the melted circuit board from here. Fortunately, there are two others in the room.


Pera is clearly burned. She needs medical help even more than she already did. She is near death's door.


"What. The. HELL! Stay the FUCK away this time!"
Technobabble that shit PROPERLY on one of the spare medibeds.

Roll #0 9 = 9


I roll out of the bed and lay on the floor
"F-Fucking… stay away… if you don't mind…"


I will take this opportunity to yell at the others while checking on how Pera's doing.
"And just what in the blueberry FUCK do you think you three clowns are trying to pull?! First, all three of you scamper off to who knows where IMMEDIATELY FOLLOWING A FIREFIGHT! Then you come back and nearly fry one of your crewmates! I demand an explanation for this utter bullshit."


You effortlessly connect the battery to the medibed. The medibed's various manipulators twitch and whir, and the control screen lights up. It is online now.

You land on the floor and collapse.

She is doing poorly. She is badly burned and her breathing is shallow.


"Let me try to help you.." use herbal remedy on her.

Roll #0 3 = 3


"You. Shut the fuck up. I'm working."
Run a quick diagnostics on it. Everything working?

Roll #0 2 + 2 = 4


Can I manage to push the clumsy pony away from me before she kills me?

Roll #0 3 = 3


You rub a salve into her wounds. It stings.

Advanced surgical features are offline, but all basic functions are working. Doses of certain drugs are running low. It looks like whoever stripped the supplies from the rest of the clinic didn't go for the medibed's supplies.

You weekly paw at her with your hoof. It's not an impressive display of strength.


"ohgosh I'm so sorry.." try another herbal remedy..

Roll #0 2 = 2


I… I just wince and try to make my way into the working bed.

Roll #0 1 = 1


"Medibed's working."
I try to lift her to the other bed AND STOP BELLE FROM RUINING MORE SHIT.

Roll #0 6 = 6


I will gingerly help Pera to her hooves and to the working bed.
"You don't get to give me sass."


I stand worridly off to the side.


"Right.." I sit back down and pet boltzy for a soothing effect..


"Fuck you. I'm the only one actually doing shit to help here!"


"You crashed the truck. You think the sun is actively trying to get you. You abandon a defensible position to hare after who knows what MINUTES after a firefight. You placed yourself and the two who followed you out in immediate danger. And then you come back and electrocute a crewmate. If this is your idea of 'helping,.' then you need an updated dictionary."


You begin to compound a new herbal concoction. You mix some kingsfoil with a bit of the goo that was oozing out of Clinc Love's ghoul.

Evidently, that was a bad idea. It flashes red and emits a cloud of yellow dust that fills your eyes. You're blinded.

You try to crawl but only dry heave some more.

You carry the trembling goat to the medibed and switch it on.


Roll #1 7 = 7


"I crashed the truck trying to avoid getting it BLOWN UP. Why don't you try driving when you're under fire? And I was chasing after the sniper, who was shot twice AND I hit with something! And IT WASN'T FUCKING ME THAT DID IT. IT'S THAT BITCH BELLE WHO FUCKED ME UP AND MADE ME SCREW UP CONNECTING THE BATTERY.


The medibed clicks and whirs. A metal arm bearing a large medical scanner sweeps over the goat. Two arms hold syringes that gradually fill with liquid. They inject Pera with their contents. Another arm fits a mask over her snout, and you can hear her breath a little better.

After a few minutes of having her stomach and lungs pumped, Pera begins to feel better. The medibed removes the mask and injects her with a pain reliever.

She's still a little wounded, but she is no longer in critical condition.


"I was just trying to help.." I lower my head a bit and go look for something to fix..

Roll #0 10 = 10


You lower your head and remember that you are blinded. You fumble over to the sink and find the eyewash station. You wash the particles of poison out of your eyes.

You can see again, though you note that looking directly at light sources hurts a bit.


"So you were chasing after a sniper that only you saw after we arrived at the clinic? And that led you to a battery instead. Fascinating. As for mucking up the bed, if you had hooked the battery up to an unoccupied bed, we could have avoided the electrocution entirely, even if the same thing had happened."
I'll go over and pick up the dropped cup and head back to the sink.
"And you couldn't have waited the thirty minutes I told you we had until Sunny and Lucky Leaf get here? Or were you not listening when I said that, so wrapped up in 'helping?'"


I slide off the bed and stretch, then turn to Gibson.
"T-Thanks for not trying to hurt me even more…"
I give a sad look at Belle and Hotshot


Good thinking.
"Pera.. I just.. this planet is messing with us and.."


"Fuck you. Fuck you. Fuck. You."
Ignore him and Interface with the medibed. Is there a record of when it was used, and what it treated?

Roll #0 6 + 2 = 8


"If you wanted to me gone, you could've said so. I would've left…"
I try not to cry

Roll #0 9 = 9


"Yeah, go wrap your head in tech. Run away from the situation. Again."
Sighing a bit, I'll bring Pera the refilled cup of water.
"Look, I did apologize about that, Pera."


You all hear your wrist communicators activate.

"Yo ho ho! We're here!" It's the voice of Lucky Leaf.

"Good job crashing the truck, ya gaggle of fillies. We're just outside the town. Where are you?"

There is. The last treatment was three weeks ago. You pull up the patient in question's chart — it was Ferny, one of the colony's security officers. He was treated for a laser wound.

You hold it in most admirably.


"…No I never wanted you gone.. I'm really sorry.." Try to fix up the ruined bed, making myself useful is the best thing to chase away the worry and sadness.. nice machines, always cooperative, and never get their feelings hurt from a little shock.

Roll #0 7 + 2 = 9


I'll wire back to them.
"We're in the med center in the Southernmost end of town. I'd advise haste, since we don't know if there are any more of those… whatever they were. Cultists, I guess."


Disconnect and start making my over to the lake. Do I see a boat anywhere?

Roll #0 3 = 3


"Oh I… I believe you"
I give put my spaghetti aside for a moment and give her a big hug


"Where the hell do you think you're going, Gibson? You are not leaving this facility until I say so."


You pull out a mini-soldering iron and refuse the circuit board. The medibay probably works now. Well, it would work if it had power.

You go outside and look around. There's a small dock extending out into the lake to the south. There's a boat (one with an electric outboard motor) tied to the dock. It's pretty big. You could easily fit everyone on it.

Too late. He's outside.


"P-Please leave him alone. He's been very helpful."
I follow Gibson, looking back at Hotshot as I walk
"Sorry if that came off as mean…"


I will groan mightily at this.
"Belle, Pera, Love, can I trust at least you three not to wander off while I make sure Gibson doesn't get himself shot?"


Turn on my technogoggles and scan the area. Can I see any lifeforms?

Roll #0 10 = 10


I return your hug. "Thanks..I'm glad you're better now."


"Roger that, mates!"

You see Sunshine and Lucky Leaf stroll into the town square. Sunshine is carrying a bag and a ray pistol. Lucky Leaf has a pack and a laser rifle.

You scan the lake. It's full of what look like eels of various sizes. None of them look much larger than a housecat, though.

You turn around and see Lucky Leaf and Sunshine standing in the town square. Lucky waves at you.

"Hey, dweeb! Where is everypony?"


"Chill out everyone. We need to love each other, not hate each other."
I go out to greet the two that got sent from the ship.


"I'll stay with here with Pera."



Well, no sense staying in an empty medical building.
Silently cursing the captain for assigning me this babysitting job, I'll head out towards the others.
I'll keep an eye out for anything suspicious.

Roll #0 7 = 7


"Wait.. where is Pera?" she must have slipped out without me noticing.
I follow Hotshot


"Oh, good, it's Doctor Creepo," says Lucky Leaf, laughing a little.

"Clinic Love, how is the landing party? Did you find the medical clinic?" asks Sunshine.

You see that all of the doors to the various prefab buildings around here are open, except for one of the bunkhouses to the east.


I point to the clinic and walk over to the boat. Can I figure this thing out?

Roll #0 9 = 9


It's a relatively simple boat — flat bottom, made of relatively dense plastic, no natural steering. You control it by directing the outboard motor.


I stand with the others and give the two a timid wave


"We found it. Before that we found a bunch of crazy ponies that tried to kill us."
I have my minion wave and point at the bodies on my back.


Resisting urge to say "Fuck you guys" and go off to fix the power issue by myself.

Roll #0 5 = 5


Boring roll pls

Roll #0 6 = 6


That's barely a roll either!

Roll #0 9 = 9


Lucky Leaf is at a loss for words. Sunshine scowls.
"Please don't bring your… experiments back onto the ship, Clinic."

You keep it together. You mumble something about guys being fucked to yourself, but no one notices.


"Hmpf. You'll all be singing a different tune if you loose a limb or need an organ transplant."


Can I check the east building?

Roll #0 6 = 6


I guess I go sit in the boat and pout.
Maybe I'll just play some of my Neighponese RPGs to try and calm myself. Does it work?

Roll #0 4 = 4


I'll make my way to where they're gathering.
"Hope you're ready to work your magic, Sunny. Pera could use a trained medic."


"Oh no… please don't let anyone touch me!"
I back away


You go up to it. The door is closed. You try to open it, but it is locked.

You start playing Phantapony Star XLVIII, but you just can't get into the complex story, not with all this other stuff weighing on your mind.

"Of course. I ca-"

"Pera, I understand if you are scared, but I can heal you, I am sure of that." He holds out his hooves and looks at you with eyes that show only kindness.


"I… okay. Pleasedontelectrocutemeplease"
I look down and approach him


Is there a control panel?

Roll #0 7 = 7


"I won't electrocute you. I promise."

He mutters a prayer to Luna and places his hoof on your head.

These pre-fab buldings actually use old-fashion manual doors. You jiggle the doorknob but it won't budge. You could try picking the lock, or you could just blast it off with a laser, you think.

Roll #1 2 = 2


The magic from Sunshine's horn sputters and doesn't heal anything.

He chuckles a little bit. "Sorry, it's been a while…"

Roll #1 4 = 4


Lets just blast it off, this could be important.

Roll #0 2 = 2


I wince in anticipation


"Hold your horses, there! What if someone's barricaded inside? Someone still sane?"


You feel the pain in your lungs fade away, and dull pain from the burns on your back changes to a soft itching as your fur regrows.

"There. Sometimes the old ways are best," he says.

You miss and blast a hole through the center of the door. You hear a high-pitched scream from the inside.


I shake his hoof then quickly take a few steps back
"I feel much better!"


Screw this. I get out of the boat and go see what the rest of my dumbass party is doing.

Roll #0 4 = 4


"Is there someone in here?" I look through the hole I made.

Roll #0 8 = 8


I'll stare blankly at the door for a moment, and then sigh.
"Lucky, you want to help me get the door? It sounds like Sunshine's going to have his hooves full of patients by the end of the day…"


I hear the screaming and hurry over to see what did it

Roll #0 2 = 2


You look through the hole into the bunkhouse. You don't see anything, but you think you can hear the sound of small hooves running around in there.

You don't see anything but Belle staring into the hole in the door.


"Were we going to fix that generator?"


Oh I know, I'll have Boltzy go in the hole and unlock or open the door.

Roll #0 8 = 8


"Yes. Stop fucking around and let's get going already."


Boltzy slides through the hole and jumps into the room. He climbs the door and presses the button to unlock it. The door swings open as Boltzy hangs onto the knob. He chitters at you in celebration of this small victory.


I look at Boltzy and Belle
"Oh gosh, he's so cute… um, what made that noise by the way?"

Roll #0 4 = 4


Ignore that roll. Forgot to clear email


I pick her up and pet her. "Good job! You get an extra acorn when we get back."

I look around the room, "I'm sorry I scared you, I'm here to help really."

Roll #0 2 = 2


I wait outside.


You don't see anything inside…


Roll #1 4 = 4


"I was trying to blast this door open, and then I heard somepony screaming. "


…until you look at one of the beds towards the back of the room. There's a rather conspicuous lump lying under one of the covers, obviously shaking.


I'll take a look inside. I'm not as close as the other two are, since they haven't moved out of the doorway, but I should be able to see something…

Roll #0 8 = 8


I trot over and prod the lump gently. "Hey.. come out.."


I follow right behind her, looking curiously

Roll #0 7 = 7


You look over their shoulders and see the shivering lump under the sheet towards the back.

The lump screams and throws the sheet at you — it's a small earth pony filly. It can't be older than 6 years old.

She runs towards the nearest corner and huddles in it as best she can. She screams again and starts to cry.


Ah geez.
"Hey, Pera, Belle, mind if I try and calm her down?"


I look between myself, Pera and Boltzy.. "I'm not so good with kids.. you should handle it.. "


"Hey! What the fuck is taking so long?!"


I nod
Go ahead.

"P-Please stop yelling!"


I look through the door.
"A survivor! Oh goody."


Nodding, I'll move into the room and stop a good five feet from the filly. Hunkering down onto the floor, I'll get ready to talk.
"Hey, could you two wait outside? this might take a while, and Gibson is starting to pitch a fit again."
In a bit of a whisper I'll add, "and for the love of all that's holy, please get those corpses away from Clinic. That'll scare her to bits."
Turning back to the filly, I'll start trying to calm her down, while speaking in a calm voice.
"Hey, no one's going to hurt you, kid. I'm here to help you."


She spits at you and hisses.
You might try rolling a bit


…Okay fuck this shit.
I go back to the boat and untie it, then set off towards the other side of the lake. Where the problem that I can actually fix is.

Roll #0 10 = 10


"Hey now, that's a reasonable reaction. I'm sorry about your door. Can you tell me your name, kid?"

Roll #0 1 = 1


File: 1354262838766.gif (24.85 KB, 225x201, aaaaaaaaaaaaaaaaaaaaaaaaaaaa.g…)


You try to shake her off, but she stays on there pretty well.

You now have a small filly attached to your right front hoof.

You engage the engine and find that it's pretty fast. The electric motor powers you over to the other side of the lake in only a few minutes. You dock the boat at a wharf that leads up to a field full of solar panels. You see the problem immediately: The conduit that connects the power station to the colony is severed.


I will hug the filly.
"Hey, calm down. I'm not here to hurt you."

Roll #0 3 = 3


You try to pull her off so that you may hug the filly, but she only bites down harder. It hurts really bad. You hope she isn't carrying anything contagious.


Technobabble to try and fix it!

Roll #0 4 = 4


"Oh gosh oh no!"
Try to gently ease her off

Roll #0 7 = 7


Instead of attempting to dislodge her, I'll simply use my free leg to complete the hug. I will continue telling her that I'm not here to hurt her, and that this really actually kinda hurts.

Roll #0 5 = 5


I try to help out, have Boltzy play some music for her. Maybe a recording from one of those little girl's shows I secret watch..

Roll #0 5 = 5


I sort of let you do this with the battery, since hooking up a battery isn't too big of a deal, but you'll need to come up with something a bit more definite for this, especially for why Computer Science will help you here.

You pet the filly a bit in an effort to goad her into releasing. She responds well and stops thrashing, though she doesn't stop biting.

You hug her and she begins to relent some more.

You play the "Li'l Pon Hour's" rendition of "Winter Wrap Up" — a perennial favorite. She finally stops biting and settles down. She's just crying now.


I will continue the hug.
"Shh. Shh. Calm down."

"Now, can you tell me your name?"

Roll #0 8 = 8


Oh, fair enough I guess.
Can I find a storage closet or anything like that? Any replacement parts that won't be too hard to install?

Roll #0 4 = 4


"Honeybee," she stammers. "I'm Honeybee." She stops crying. Only a few sniffles come out.

You find a shed with a bunch of stuff in it. There's a length of conduit inside. You're familiar enough with splicing together smaller computer cables that you could probably do that.


do I see any of her toys lying around?

Roll #0 9 = 9


I use my communicator and broadcast to any of the party that's not in here.
"F-Filly! We found a filly in the east building! …Are any of you good with kids?"


I do that then!

Roll #0 1 = 1


"It's very nice to meet you, Honeybee. My name is Hotshot."
I'll pat the filly's head while maintaining the hug. Gently ('1d10') though.
"What were you doing locked in here?"

Roll #1 1 = 1


There's a big stuffed bee lying under the nearest bed. You're not sure it's hers, but, you know, it fits. You give it to her and she stops sniffling so much. She seems to trust all of you a bit more now.

You try to cut into the power cable leading to the solar array before making sure that the station is shut off.

It's not.

The resulting shock sends you flying. You land in the lake with a huge splash that can be heard for miles around.

"What in tartarus was that?" says Lucky Leaf to Sunshine.

You jostle her head a bit and she starts to cry again.

"I… locked… the dooor. To keep the bad guys out."


"The bad guys? Like the ones that tried to attack us in the fields outside of town?"


I hear the splash and poke my head outside
"What was that…?"

Roll #0 1 = 1


She shrugs. "I don't know anything about that. I hid in here when I saw the big thing come down from the sky. That was a forever ago."

Must've been your imagination.


"Fucking… fuck fuck fuck!"
Limp my way over there and shut off the power, THEN try that again!

Roll #0 4 = 4


"Big thing?"


You patch the cables together after shutting down the solar array. You power it back up, and the town's power computer comes back online. It tells you that the town now has electricity.

She sniffles and points off to the east, where your ship landed.


I shrug and poke my head back in

"Can you tell me what it looked like? If you don't mind, that is."


"What was the thing like?"


"It was big. And gray. And shaped like a box. And it came out of the sky and sat down on the ground."


At least someone did something fucking useful instead of bitching like a little… bitch!
Is there a computer system of any kind here?

Roll #0 3 = 3


"Did you see it today?"


"Oh, did anything come out of it?"


"Yeah. This morning. And then I came in here and stayed."

She shakes her head. "I hid when I saw it. It was scary."


"You poor things…"
I turn to the others
"W-We should bring her someplace safe. I would hate to leave her all alone."


"That wasn't our ship, then. We only recently arrived. We came to check on the settlement here, since they haven't been talking to us.
"And you've been in here all day? Where are your parents?"


I smile at her. "Alright, that's very good. Thank you. Why don't you come back with us, we'll keep you safe from the bad guys."

Roll #0 2 = 2


You scan around for some computers, but you don't see anything.

You could swear you hear a rumbling noise, though. Maybe that's a computer.

You remember that sunrise here was only about 5 hours ago, and the Drifter landed about 3 hours ago.

"They went away with everypony else. That was…." she thinks for a while, "A long, long time ago. I hid in the field. They didn't find me."

"I want to see mommy and daddy. Do you know where they went?"


I shake my head. "We haven't found them yet, but if you stay on our ship we'll bring them too you."


A rumbling noise?
What could that be…
I investigate! Blaster drawn, of course.

Roll #0 2 = 2


"I'm sure they're fine! They're probably around in one of the other building."
I smile


"You've been here, all by yourself for that long…?"
I'll hug her a bit tighter, but gently please('1d10').
"Well, we were sent here to find out what happened to your parents, and everyone else. We should be able to find them."
I'll think for a second.
"But we need to keep you safe. And the best place to be safe is with our Captain, Rosewater. She's strong enough that any bad guy would think three times before going anywhere near her. She could keep you safe on the ship until we find your mom and dad."
I'll make sure to make eye contact for the next question.
"Do you want to stay on our ship until we find your parents?" 'r2 1d10'

Roll #1 9 = 9 / Roll #2 3 = 3


She thinks again for a moment.
"Yeah, okay." She practically leaps into your hooves.

She shakes her head. "I looked everywhere, and I saw them leave for the north when the bad people came."

Your hug is gentle and she sighs softly at your touch.
"Yeah, I'll go. I haven't found anymore food in a while. I guess I can have some of yours!"

You search around for that rumbling noise. It was coming from over there, behind that solar panel.

As you round the panel, you come face-to-face with a monstrous… thing. It looks like a boar standing on two hind legs, with tusks longer than three ponies. It screeches at you, and you could swear that you feel it screaming in your mind.

We'll pause here for the night. Next session will either be this weekend or Tuesday.


"Alright then, Honeybee, let's get you packed. Do you have a bag so that you can take a few things with you?"


She nods and says, "I SAID, 'WE'RE PAUSED!!'"


I'm sorry. I always miss those words somehow.

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