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Northlands Season 2 - Episode 16 DM 434854[Last 50 Posts]

This is the story of a group of friends who dared to face any odds so long as they had each other.

Episode 16: Wakeup Call

DM 434855

11 guards remain standing, of which 1 is wounded
1 is helpless
Guardian is up for 3 turns
Everyone has full hits thanks to Nylis


Smouldering Torch [Red Lantern] 434856

Get some Homing Magic going '1d10+1'

Roll #1 1 + 1 = 2

Waxing Crescent [M Uni Dark Knight] 434857

Alright, let's lay into them, then. Let's give them the ol' one-two with the Breakers. '2d12'

Roll #1 7, 7 = 14

Kilana [dark artist] 434858

'1d10' maybe death volley can activate for me.

Roll #1 2 = 2

Donrick [Smith] 434859

Well, attack them.
Chell can Marksman shot them.

Roll #1 8 = 8 / Roll #2 9 = 9

Nylis [Thaumaturge] 434860

Teleport several OFF the giant moving thing in front of the firing cannons! '1d10+3'

Roll #1 5 + 3 = 8


Hack into one of the guards with my sword!

Roll #1 7 = 7

DM 434862

A catastrophic miscast later… you are still standing.
Feeling a bit ragged and coughing magical particles, but standing.
You can hear the echo inside the gauntlets as you smash a pair of faces with them
However you are not as fortunate, getting slashed by a guard's weapon
You bash one guard, and Chell calmly shoots another through one ear and out the other.
You warp a pair of them into the air, and they grab hold of the turrets, dangling helplessly off the edge of TIARA's leg
And finally you slash one of the wounded, bringing him down.

The remaining guards gang up on you as best they can, but don't cause much harm.

4 guards are helpless
3 are wounded
1 is dead
4 remain at full health

Smouldering: 5/4
Crescent: 7/6
Kilana: 1/5
Donrick: 4/5
Nylis: 4/5
Liviana: 7/6


Waxing Crescent [M Uni Dark Knight] 434863

Let's work on knocking a few more down. Cleaving the four standing with a gauntlet. '1d12'

Roll #1 8 = 8

Pumpkin Swansong [Northblade] 434864

But in this sleep of death, what dreams may come?

Smouldering Torch [Red Lantern] 434865

I cough a bit, but suck it up.
Fire Bolt on the closest '1d10+1'

Roll #1 10 + 1 = 11

Kilana [dark artist] 434866

one is dead? '1d10' raise dead on him.
hop behind Codar, I got hit pretty badly. "kill them."

Roll #1 10 = 10


Slam into one of the wounded guards

Roll #1 10 = 10

Donrick [Smith] 434868

Curse of Iron at one of the unhurt guards.
Chell can Slam into one of the wounded.

Roll #1 5 = 5 / Roll #2 5 = 5

Nylis [Thaumaturge] 434869

HEAL: KILANA '1d10+1'

Roll #1 5 + 1 = 6

Imminent Domain 434870

Pick a still-up target if possible. Transfix!


Roll #1 2 + 3 = 5

DM 434871

Dreams of things you feel need to be explored.
Dreams of your friends?
Of your wife?
Or perhaps… your father?
You smash the four, making them reel
Your bolt ignites his coat ablaze, and he keels over, rolling and screaming.
The guard stands back up, hefting his weapon
Even if death, I still serve.
He and Codar then move to protect you, swatting away guards
You hear bones shatter and metal bend as his armour collapses into his organs, sending him down, coughing blood.
You are lucky you didn't lose an eye looking so intently at a blade.
Kilana's wounds heal swiftly by your blessing
Chell takes a moment to process the command, and gets shoved aside by a guard who then slams the haft of his weapon into your jaw

6 guards are helpless
5 are wounded
1 is undead

Smouldering: 5/4
Crescent: 7/6
Kilana: 5/5
Donrick: 3/5
Nylis: 4/5
Liviana: 7/6
Id: 4/5



Finish him! Drive my sword through him!

Roll #1 8 = 8

Waxing Crescent [M Uni Dark Knight] 434873

Alright, let's work on finishing off the helpless ones on the ground. Two different targets, one gauntlet for each. '2d12'

Roll #1 12, 8 = 20

Imminent Domain 434874

Transfix the healthiest among them.


Roll #1 1 + 3 = 4

Pumpkin Swansong [Northblade] 434875

Please. I have no father.
I just have a mother I love, and that's enough.

Kilana [dark artist] 434876

"Thank you nylis."
'1d10+2' Lets try a death volley. if success then all minions use life stream on the helpless guards.

Roll #1 10 + 2 = 12

Nylis [Thaumaturge] 434877

Shit uh… uhhh


Roll #1 3 = 3

Smouldering Torch [Red Lantern] 434878

Grab my knife and finish the burning one off '1d10'

Roll #1 1 = 1

Donrick [Smith] 434879

Drive my claymore into him then!
Chell cheapsots a nearby guard too!

Roll #1 9, 8 = 17

DM 434880

You kick him over on the ground and slam your blade through him, killing him
Look at you, great Crescent. A growing might as your name well suggests, still far from that which he can become. But on this day, on this great hour, you will get but a taste of what you will one day wield.
Powering up the wings, you leap into the air, do a spin and land with a heavy slam, denting the very armor of TIARA as you reduce your foes into a fine wet powder of meat and metal scraps.
And it feels right.
This is the power you should wield.
For you are destined for greater things.
If you wish to dream of speaking to anyone, just ask.
The healthiest among them drives his blade into your chest, but by some miracle you remain standing despite the pain.
You take a stand upon Codar, your scythe, tattoos and eyes glowing with power that darkens the sky and resonates within your undead minions. The immense abomination of bone and sinew.
The foreboding raven circling above
And the soldier, who went from comrade in arms to a terrifying undead foe in but mere moments.
As you speak your command, great beams of sickly light lash forth from all your minions, grasping at the hearts of your terrified foes, clawing at their very souls, ripping out the life in them, leaving them but rotten husks devoid of flesh or breath.
Such is the power of the future Underqueen.
Behold it, ye mortals, and despair.
You pull a package from the hat.
It reads [RAPE: 30lbs]
The screaming, near skinless guard leaps onto you, spreading the flames!
You slash at the remaining guards, who almost go down.

3 guards are helpless
2 are wounded
7 are dead

Smouldering: 5/3
Crescent: 7/6
Kilana: 5/5
Donrick: 3/5
Nylis: 4/5
Liviana: 7/6
Id: 4/4

Guardian is over


Next! Slam into one of the wounded guards again!

Roll #1 6 = 6

Pumpkin Swansong [Northblade] 434882

No, I think… I think I should just stop. Wind down. Relax.
I hope Peach is taking a rest.

Waxing Crescent [M Uni Dark Knight] 434883

Power is only worth it if there's purpose. I'll punch the one that's on fire. '1d12'

Roll #1 2 = 2

Smouldering Torch [Red Lantern] 434884

Shake him off me and help him out of his misery with my knife.

Roll #1 1 = 1

Donrick [Smith] 434885

I miss the necromancy regulations of Trotantium already.
Chell should finish a wounded soldier with Marksman shot.
I try to finish off a helpless one with a Power Strike.

Roll #1 8 = 8

Donrick [Smith] 434886


Roll #1 8 = 8

Smouldering Torch [Red Lantern] 434887

Rolling for damage '1d10'

Roll #1 6 = 6

Kilana [dark artist] 434888

Yes, great job guys.
'1d10' I shoot a wounded guard
'1d10' the undead solider attacks
'1d10' codar keeps defending me

Roll #1 7 = 7 / Roll #2 3 = 3 / Roll #3 2 = 2

DM 434889

Your body back quite a punch when thrown around like that. You bring the foe down with ease.
And in a clean shot, the wounded, panting guard dies
You and crack the skull of one of the helpless, killing him.
You take aim and snap off the guard who Liviana brought low
But it seems the burning guard still has something left him him, as he screams and flails, spreading flames and bringing Smouldering down!
She is at your side. She wants to be there. So she can better comfort Burning when it is over.

2 guards are helpless
10 are dead

Smouldering: HELPLESS/2
Crescent: 3/6
Kilana: 5/5 has 3 hits of healing stored
Donrick: 3/5
Nylis: 4/5
Liviana: 7/6
Id: 4/4


Smouldering Torch [Red Lantern] 434890

Get him off me! '1d10'

Roll #1 6 = 6


Uh oh, time to Heal Smouldering.
And Protect as well.

Roll #1 10 + 2 = 12

Pumpkin Swansong [Northblade] 434892

She's just a kid, DM!
Where am I?
"Hey sugar…"

Waxing Crescent [M Uni Dark Knight] 434893

Go down, you stupid, burning thing. '1d12'

Roll #1 2 = 2

Donrick [Smith] 434894

"We are losing valuable time!"
Chell cheap shots another helpless guard.
Try to finish off that last one.

Roll #1 8 = 8 / Roll #2 1 = 1

Kilana [dark artist] 434895

I try and shoot the burning guard, make I can knock him down.. '1d10'
how do I use stored hits of healing, just cast that spell?

Roll #1 10 = 10

DM 434896

Just say where you want them to go. It's automatic and instant.

DM 434897

It seems the operation is done, and you have been brought to… a workshop?
"…how do you feel?"
You finally kick him off you-
-making him slam into Crescent-
-before falling on top of Donric-
-and getting splattered by Kilana.
A small pendant seems to be hanging on his neck. It was hard to see from all the flailing, but seems entirely unharmed by the fire even through his flesh, coat and uniform are all ruined.
Your healing comes just in time, fixing the badly injured Smouldering, who will have some new burn scars to show off.

All guards are dead

Smouldering: 5/5
Crescent: HELPLESS/5
Kilana: 5/5
Donrick: HELPLESS/4
Nylis: 4/5
Liviana: 7/6
Id: 4/4


Donrick [Smith] 434898

Get up.

Roll #1 2 = 2

Donrick [Smith] 434899


Roll #1 2 = 2

DM 434900


Kilana [dark artist] 434901

I channel those hits to Donrick "Get back up, we need our engineer here."

Waxing Crescent [M Uni Dark Knight] 434902

Get up. '1d10'
"Quickly, we can't waste time. We might need to split up to take out as many systems as possible. Lady Kilana, does your zombie know if there are any explosives we can use on TIARA?"

Roll #1 8 = 8

Pumpkin Swansong [Northblade] 434903

"Ashamed. For failing. For leaving the fight."
A… Workshop? Golden Oats I guess? Is he here?

Donrick [Smith] 434904

"Help me up!"

"And we need to hurry. We wasted too much time with these guards."

Smouldering Torch [Red Lantern] 434905

I mumble "Stupid idiot, I was about to end your misery…"

"Thanks". I rub my scarred spots for a second.

Liviana [Templar] 434906

Heal Donrick
"We're losing so much valuable time…"

Kilana [dark artist] 434907

I turn to the undead solider I raised "Well, answer his question."
what's that pendant, inspect it. '1d10+1'

Roll #1 8 + 1 = 9

Liviana [Templar] 434908


Roll #1 4 + 2 = 6

Smouldering Torch [Red Lantern] 434909

Pick up the amulet, what is it?

DM 434910

It seems to be a small crystal shaped like a flame.
Warm to the touch.
Everyone is back up now
TIARA's ammo storage units are near the weapons.
Golden Oats returns, with some tools
"Awake? Already?
Hm. This might not be good…"

Pumpkin Swansong [Northblade] 434911

Smirk at him.
"I'm not gonna complain doc, don't you worry."

Donrick [Smith] 434912

Can I appraise the situation and how this place is laid out?
We will need to move out fast.
It'd be better to know where to go.

Liviana [Templar] 434913

"The best course of action would be to simply blow this thing up from the inside, I think."

Waxing Crescent [M Uni Dark Knight] 434915

I'll nod.
"Alright then. After we hit the first weapons stockpile, we'll split up. One team takes as many explosives as they can carry and cripples as many legs as possible. Expect resistance. The other team will work on blinding TIARA and taking out more weapons batteries. Agreed?"

Smouldering Torch [Red Lantern] 434916

Hmmm. I look at Kilana.
"Mind if I take this and put it away for now?"

Donrick [Smith] 434921

Kilana [dark artist] 434922

"Maybe its a catalyst?" I nod to smoldering "You should hold onto it for now."
"Right assign us teams quickly. We need a healer on each one, and donnrick is best served going with you to the controls."

DM 434923

File: 1371754351947.png (58.41 KB, 1502x799, not designed by a weapons engi…)

"Good. Because I didn't have time to attach the bolt yet."
Quickly looking around, it seems TIARA is symmetrical. From where you stand, you can see a leg maintenance shaft, two weapon batteries, and a few more buildings beyond them.


Smouldering Torch [Red Lantern] 434924

Put it away in my saddlebags, now is not the time for that.

"….Where to first?"

Donrick [Smith] 434925


Liviana [Templar] 434927

"I'll have to stick with Donrick then."

Pumpkin Swansong [Northblade] 434933

"Just my kind of happy night."
Smile sadly.
"Peach, you know it's not gonna be pretty."

Waxing Crescent [M Uni Dark Knight] 434934

"We'll all hit the weapons together, and from there spread out and cripple as much of TIARA as we can."
I'll nod.
"Well enough. Lord Blackmane, Smouldering, and Kilana can handle themselves fairly well, I should think, so they'll be the second squad. Lady Liviana, you, Master Donrick, Chell, and myself will move to the observation decks after and attempt to blind TIARA. After that's taken care of, we'll knock as many of the guns offline as we can before it reaches the city."

DM 434935

"Neither was him cutting that mess you once called a leg off. But I want to be here. Just in case."

Donrick [Smith] 434936

Let's not waste any more time then."

DM 434937


Liviana [Templar] 434938

"Lead. We'll follow."

Pumpkin Swansong [Northblade] 434939

Look at her with a serious expression for a second, then turn to Golden Oats.
"Go ahead."

Smouldering Torch [Red Lantern] 434940

With Kilana and godric, off to…?

Waxing Crescent [M Uni Dark Knight] 434941

We're all together for the first battery, and after that we split up.
Team Crescent is heading for the Far Sight orbs second.

Kilana [dark artist] 434942

I nod "Lets go get the explosives."
I look toward the undead solider. "Anything else we should know?"
what race is he?

DM 434945

Earth Pone
Heavy guard patrols are based on every key location.

Kilana [dark artist] 434947

>team 1 control destroyers: Liviana, Donrick, Waxing
>team 2 leg destroyers: godric, smouldering, kilana, (Nylis?)

Waxing Crescent [M Uni Dark Knight] 434953

Oh no, I forgot Nylis.
Dsty, did you want to go with Team Zombie, or with the ones messing with magical toys?

DM 434961

He takes a large engraved bolt with a sharp tip, and a few tools
"Don't worry. If you feel anything that just means the healing process will be faster."
He then begins screwing the bolt into your shoulder
Marked and noted.
Head out any time.
The weapon controls and leg shaft are nearby.
The closest targeting control is a bit further away.

Donrick [Smith] 434962

Chop chop, off we go.

Pumpkin Swansong [Northblade] 434964

Just like that time with Windy…
'1d10' for the paaaaaain.

Roll #1 8 = 8

Liviana [Templar] 434965

Onward then!

Smouldering Torch [Red Lantern] 434966

I follow to wherever I'm needed.

Waxing Crescent [M Uni Dark Knight] 434967

Right, first we get our explosives. To the nearest weapons control.

Kilana [dark artist] 434972

first we need those explosives, or we won't do any damage to the legs. go to the control room.

DM 434976

As you reach the weapon controls, you find '1d10' guards and '1d5' crew manning the position


Roll #1 1 = 1 / Roll #2 3 = 3

DM 434978

The single guard raises an alarm.
His backup arrives in '1d5' turns

Roll #1 1 = 1

DM 434979

And consists of '2d5' guards

Roll #1 1, 1 = 2

Liviana [Templar] 434980

Suppress the guard. Sentry.

Donrick [Smith] 434982

Time to get to work.
Chell Cheap shot.
Sharpen on Liviana.

Waxing Crescent [M Uni Dark Knight] 434983

Those poor bastards.
To the crew members:
"This is your one chance to surrender. Otherwise you die with the rest."

Donrick [Smith] 434986

for sharpy sharp

Roll #1 3 = 3

DM 434987

"Who are you?
How did you even get in here?"
The guard is down on the floor, helpless.


Donrick [Smith] 434990

Chell can slam into him.

Godric [Lord] 434991

All right, where are we?

Waxing Crescent [M Uni Dark Knight] 434992

"The door. Now surrender and start shutting down the weapons systems, or we'll be forced to physically detain you."
I'll think a moment.
"Actually, if you can start shooting at the other TIARA turrets, that would be great."

Pumpkin Swansong [Northblade] 434993

Donrick [Smith] 434994


Roll #1 9 = 9

Liviana [Templar] 434996

"Surrender your positions now!"

Nylis [Thaumaturge] 435000

Put that aside!

Teleport to Kilana! '1d10+3'

Roll #1 10 + 3 = 13

Imminent Domain 435003

Yes, I'll go regroup with Kila, too.

DM 435004

"Sure thing. Sure thing… EQUESTRIA PREVAILS!"
He grabs one of the cannon rockets and throws it at you
Everyone in the room, roll to dodge
You teleport over to the others, and out of harms way. No need to roll to dodge.
You broke into one of the weapon turrets
You can take it. It's just enchanted iron after all.
After some time, the bolt is set firmly
"Now to build the base of the limb…"


Waxing Crescent [M Uni Dark Knight] 435007

Great. '1d10'

Roll #1 5 = 5

Kilana [dark artist] 435009

'1d10' shit

Roll #1 10 = 10

Smouldering Torch [Red Lantern] 435010

Idiot. '1d10'

Roll #1 4 = 4



Roll #1 6 = 6


Who did that!?

Roll #1 9 = 9

Nylis [Thaumaturge] 435013

Improved Telekinesis! Stop the cannon rockets from exploding! '1d10+1'

Roll #1 1 + 1 = 2

Nylis [Thaumaturge] 435015


Donrick [Smith] 435016


Roll #1 1 = 1

Imminent Domain 435019


Roll #1 6 = 6

Pumpkin Swansong [Northblade] 435023

Snort as the iron is set in place.
"What's it gonna be like?"

DM 435024

"Do you have any wishes?"

You absorb the miscast and nothing happens.
Roll for damage.
You get blown out of the room, suffering some burns and shrapnel
You leap out of the room, making it away unharmed as the weapon operators and helpless guard die in flames.
Two more guards rush to intercept you.

The weapon turret is now unmanned


Donrick [Smith] 435026

I've seen worse

Roll #1 3 = 3

Pumpkin Swansong [Northblade] 435030

"It should not make a sound, that's just about it. And be light enough to f-"
Think about the mangled wing.
"-ly in it, if I will ever be able to again…"


"Insane Equestrians!"
Donrick is going to need to get healed

Roll #1 10 + 2 = 12

Nylis [Thaumaturge] 435032

Heal Smouldering! '1d10+1'

Roll #1 2 + 1 = 3

Imminent Domain 435033

Transfix! '1d10+3'

Roll #1 10 + 3 = 13

Smouldering Torch [Red Lantern] 435034

Do I need to get up, or can I attack?

Kilana [dark artist] 435036

Two guards? '1d10' shoot one.

Roll #1 8 = 8

Godric [Lord] 435038

"Barricade the door!"
Sentry Slam one.

Waxing Crescent [M Uni Dark Knight] 435040

Beautiful. And we can't waste the time waiting for the flames to die out to raid the thing.
Might as well take care of the incoming guards. One fist at each.

DM 435042

"That comes later. But I can make the bottom of it padded so it makes no sound when stepped on."

You are just shaken and cut up, not helpless.
Your skin looks even worse now, as the burns and deep cuts slash open the pockets of dried blood and dead flesh, making it ooze all over you, as the last hairs on your tail and head burn away.
But on the bright side, Liviana keeps you in combat shape!
Your magic is acting up again. You almost hurt him there.
Thou both stop in place at your command
And Kilana puts an arrow into the heart of one
They are just standing there like idiots, held in place by Id.
You bring him down with ease, he doesn't even guard himself.

DM 435044


Waxing Crescent [M Uni Dark Knight] 435046

Alright. Back into the weapons control, and try to get as many of those canisters as I can levitate out with telekinesis. '1d10'

Roll #1 5 = 5

Donrick [Smith] 435047

Try to stand.
Nod a thanks to Liviana.
Fortify myself.

Roll #1 3 = 3

Godric [Lord] 435049

Great. Fly in and grab as many munitions as I can.

Liviana [Templar] 435050

Follow him and help him out.
"All this fighting is slowing us down, we're going to have to work double time!"

Kilana [dark artist] 435051

'1d10+1' find the explosives stash.

Roll #1 2 + 1 = 3

Nylis [Thaumaturge] 435052


"W-what do we need to do here?"

Kilana [dark artist] 435053

"Get the explosives, then we blow up the legs."

Waxing Crescent [M Uni Dark Knight] 435054

"Indeed. We might have to overcompensate with explosives instead of having a bit more finesse."
I'll think a moment.
"Though, if all the weapons batteries are as stocked as these, all it would really take is one bomb in the pile to set off the rest."

Ambrosia [Ponekeeper] 435055

Break out of my stupor, there's work to be done.

Help him out with that and carry part of the load. I can totally function as a pack mule.

Smouldering Torch [Red Lantern] 435056

My mother told me to never put explosives in my saddlebags!

Pumpkin Swansong [Northblade] 435057

"That would make my life much easier."
Let him work for a while.
"I gotta really ask Frosty about this…"

Godric [Lord] 435058

"It cannot be helped. There's no telling how much crew this thing has."

"Of course. Detonate all the magazines and the entire top deck would be ruined."

Liviana [Templar] 435061

"That's what I was thinking. Cause a chain reaction of sorts."

Kilana [dark artist] 435062

I blink "So, we don't go after the legs anymore?"

Nylis [Thaumaturge] 435064


Where the FUCK are these explosives? reach into my hat and pull out a map of this thing! '1d10'

Roll #1 2 = 2

Waxing Crescent [M Uni Dark Knight] 435066

"Unfortunately, it would still be moving forward, and we'd need more time than what we have to knock out all of the batteries. We need it to slow down first."
"Your team does. This thing is too big to run across quickly. And we need all the time we can get."

Liviana [Templar] 435067

"We have other options available, if needed. Don't take my word for it though, I'm not an engineer."

Kilana [dark artist] 435072

"Hey, solider.. help us load up on explosives." I order the undead solider.

Godric [Lord] 435073

"True, and I doubt we have taken care of all the guards up here."
Examine the ammo storage. What does it have in the way of safety measures?

Imminent Domain 435078

Can't waste any time. While they do that, I survey the room for anything else useful. '1d10'

Roll #1 4 = 4

DM 435080

What's there to fortify in this broken mess?
After a lot of confusion and arguing you realize the explosives are in neat stacks near the cannons, and golem arms are leading them.
You can each carry 1d3 ammo, and it takes 6 to blow up a single part.
It has the loader arms, the viewing end of the target finding orbs, the ammo racks, and the cannons' rear ends.


Roll #1 2 = 2

Donrick [Smith] 435083

Nevermind then.
Check out those controls that were crewed.

Liviana [Templar] 435084

I'm an earth pony! I can carry loadsaxplosives!

Roll #1 2 = 2

Waxing Crescent [M Uni Dark Knight] 435086

I'll take as many as possible. '1d3'

Roll #1 1 = 1

Waxing Crescent [M Uni Dark Knight] 435088

That's pathetic.


Easy, I've carried heavier loads in my days

Roll #1 2 = 2


Griffon stronk.

Roll #1 1 = 1

Kilana [dark artist] 435092

'1d3' pick up as much as possible.

Roll #1 1 = 1

Smouldering Torch [Red Lantern] 435093

I'm not taking one of those!
I'm a fire hazard for Lavann's sake!
Keep my distance from those.

Donrick [Smith] 435098

Also, get some ammo.
Can chell get some too?

Roll #1 2, 2 = 4

Imminent Domain 435099


Grab some!

Roll #1 2 = 2

DM 435100

They seem to be a set of levers and wheels to aim the cannons.
The cannons cannot be aimed to hit TIARA itself.
You get a total of 15 explosives out. Enough to blow up 2 targets


Donrick [Smith] 435101

Well, try to aim the cannons that way.
That it will hit itself that is.

Roll #1 7 = 7

Kilana [dark artist] 435103

can Codar carry any more?

Waxing Crescent [M Uni Dark Knight] 435104

"Right, expect the legs to be guarded. We'll split up here. Good luck."

Godric [Lord] 435106

"You as well."
Go for the nearest leg.

Imminent Domain 435107

"Let's go! We need to slow it down. No time to dawdle."

Set off for the nearest leg.

Donrick [Smith] 435108

"Be careful.
The artillery can hit tiara itself.
I'm working on doing just that.
Stay away from that side"

Liviana [Templar] 435109

"Lead the way, quickly."

Kilana [dark artist] 435110

I nod "you too."
to the leg shaft then.

Smouldering Torch [Red Lantern] 435111

Come with Kilana but keep a safe distance away from them.

Donrick [Smith] 435113


Ambrosia [Ponekeeper] 435114

I'll follow her.

DM 435115

The cannons cannot be aimed to hit TIARA itself.
Yes '1d3'
The leg shaft is guarded by '2d4' guards

Roll #1 3 = 3 / Roll #2 4, 2 = 6

Waxing Crescent [M Uni Dark Knight] 435117

And we're off to the Observation building.

Smouldering Torch [Red Lantern] 435119

Homing magic '1d10+1'

Roll #1 10 + 1 = 11

Ambrosia [Ponekeeper] 435122

Sentry! Tentacle rape! Earthern Grasp one of them!

Kilana [dark artist] 435124

'1d10' shoot one.

Roll #1 6 = 6

Nylis [Thaumaturge] 435125

Teleport several of the guards somewhere else! '1d10+3'

Roll #1 4 + 3 = 7


I don't even have Sentry! Have a roll.

Roll #1 4 = 4

Godric [Lord] 435133

Well I can't fight holding this thing. Place it down and Terrify them.

Imminent Domain 435136

Transfix! '1d10+3'

Roll #1 2 + 3 = 5

DM 435141

You summon up five motes
One of the guards slams an alarm button.
You launch '1d3' across the edge of TIARA
One of the remaining guards charges you, bashing you across the jaw
But Kilana's arrow force shim to fall back
Just bringing their attention to how much firepower you have with you makes them all look nervous and hesitant.

Roll #1 1 = 1


Seize the initiative! Slam!

Roll #1 1 + 3 = 4

Imminent Domain 435145



Roll #1 8 + 3 = 11

Liviana [Templar] 435147

Smouldering Torch [Red Lantern] 435148

Fire 2 of them Fire motes! '2d10'

Roll #1 7, 6 = 13


Well then, charge in and slash at him with my longsword.

Roll #1 2 = 2

Kilana [dark artist] 435152

minions attack '3d10'
Since they want to get close, use lifestream one. '1d10'

Roll #1 6, 7, 8 = 21 / Roll #2 4 = 4

Donrick [Smith] 435153

I'm probably with you too.

Kilana [dark artist] 435162

yes, you're the engineer after all.

Nylis [Thaumaturge] 435166

Launch the missiles at one of the legs! '1d10'

Roll #1 9 = 9

DM 435173

Y-you too.
There are '2d4' guards here
One of them snaps out of it and throws you over the edge of TIARA.
Making it back up is MIN5
Your motes strike two of the hesitant guards, igniting them, and causing '1d3-1' to fall over the edge
You end up taking a hard hit as you rush in.
Your minions push three more back
And you levitate one missile off the edge of TIARA and fire it at the leg from the outside, causing some damage to the already partially damaged structure.


Roll #1 4, 3 = 7 / Roll #2 2 - 1 = 1

Nylis [Thaumaturge] 435177

Damn it! Pick Godric up with TK! '1d10+1'

Roll #1 1 + 1 = 2


Of all the thrice-damned…

Roll #1 5 + 1 = 6

Liviana [Templar] 435180

Time to diminish that number. Slam into one of them quickly.

Donrick [Smith] 435181

Will we have to slaughter them too?
Cheap shot.
Sharpen at Liviana.

Roll #1 7 = 7

Waxing Crescent [M Uni Dark Knight] 435183

Well, stands to reason that these would be guarded better.
Time to set the table.
Sentry + Guardian.

Smouldering Torch [Red Lantern] 435185

Moar! Another 3! '3d10'

Roll #1 10, 10, 5 = 25

Kilana [dark artist] 435190

"keep pushing them back, we must get throu." '3d10' for minions. '1d10' to shoot one.

Roll #1 10, 9, 4 = 23 / Roll #2 7 = 7


That's okay, I can take a bit of pain. Counter that hit, give them some pain back.

Roll #1 3 = 3

Wf+6 435201

DM 435218

Godric, please roll again
The battle is short lived, and soon enough the remaining guards tumble off the edge.
The way into the leg shaft is free. Five explosives down it should destroy the leg.
No helplessness for 3 turns lads.
Carry on.
Make that 6 guards
And +1 to Liviana's weapon
You knock one back, but he remains standing.
The guard stops in his tracks

If you don't mark your team in your name (Control = Team 1, Leg = Team 2) don't complain if I count your attack against the wrong enemies.


Smouldering Torch [Team Leg Smash] 435220

Waiting for explosive dump.

Waxing Crescent [M Uni Team 1] 435221

Alright, have to work quickly. Cleave 3. '1d12'

Roll #1 5 = 5

Donrick [Smith] 435222

Chell Slam.
Curse of Iron.

Roll #1 7 = 7 / Roll #2 4 = 4


I should have made it back up by now!

Roll #1 6 + 1 = 7


Not wavering, is he? Fine, slash at him with my sword instead.

Roll #1 4 + 1 = 5

Team B: Leg Smasher Kilana [dark artist] 435229

Right, I plant my explosive, and have the undead soldier plant his.

Imminent Domain [T2] 435231

Perhaps I also lost track of which enemies are which! I'm with Kila. Plant my explosives.

Ambrosia [Team 2 Ponekeeper] 435234

Time for explosives?

DM 435246

You did indeed
But the battle is over
You place the charges inside the maintenance shaft at key points.
Now all you need is a successful MIN6 detonation.
He parries your blow and returns one of his own
Your wide swing leaves you open, and a guard capitalizes on it.
Chell manages to land a solid hit, but your attack just ends up with you getting bashed across the nose.
6 guards remain
2 are wounded


Imminent Domain [T2] 435249

"Go get more explosives. I'll set these off."


Roll #1 6 = 6

Waxing Crescent [M Uni Team 1] 435250

Darn it. Two attacks, then. '2d12'

Roll #1 10, 10 = 20

Donrick [Smith] (Team 1) 435251

Chell Marksman Shots one.
I power Attack the one that bashed me.

Roll #1 2 = 2 / Roll #2 6 = 6


Grunt and shift my weight to put my back into my next swing! Full power! Cleave him in half!

Roll #1 6 + 1 = 7

Smouldering Torch [Team Leg Smash] 435253

Seems like Id took care of it.
Let's go back to the explosive stock.


We require more explosives. Get some!

Roll #1 2 = 2

Team B: Leg Smasher Kilana [dark artist] 435259

I nod and go back up.

Godric [Team 2] 435263

"Right. Make sure to take cover."

Fly back.

DM 435271

You trigger the explosives, and in a rain of fire and iron the entire leg blows apart.
TIARA lurches violently as it compensates for the loss of balance.
Two hits
Two kills
By these great armoured hooves, may the will of the north be known.
And may it be written in the annals of war, that Waxing Crescent was the one to deliver that will.
Both guards are crushed to a pulp against the wall.
Your blow sends him reeling
And you send another one back
As a third smashes Chell, leaving a huge dent in her
You have 2/6 needed explosives now.
1d3 explosives each, please.
This place still has
'3d10' explosives in it

Roll #1 8, 3, 9 = 20

DM 435273


Team B: Leg Smasher Kilana [dark artist] 435274

'1d3' for me, '1d3' for undead solider.

Roll #1 2 = 2 / Roll #2 2 = 2


Lift with the legs, not the back.

Roll #1 1 = 1

Donrick [Smith] (Team 1) 435277

"You'll regret that!"
Chell cheap shots him, I attack him.

Roll #1 7, 4 = 11

Waxing Crescent [M Uni Team 1] 435280

Still so many more to go. Keep swinging. '2d12'

Roll #1 9, 8 = 17


Hack and slash! Rip and tear! Show these Equestrians who's boss!

Roll #1 10 + 1 = 11

Imminent Domain [T2] 435284

"If only you had the wisdom to surrender and escape with your lives… So much bloodshed could have been avoided…"

Go back and grab some. '1d3'

Roll #1 1 = 1

Imminent Domain [T2] 435287

"That's enough to take out a leg. You two should go ahead on your own. I'll join Ambrosia to deal with another."

Smouldering Torch [Team Leg Smash] 435288

"We shouldn't split up too much…Even taking out 2 legs will slow TIARA considerably."

Godric [Team 2] 435294

"Especially if we can imbalance it enough."
Go for one of the adjacent legs.

Team B: Leg Smasher Kilana [dark artist] 435295

"No, lets stick together. We have a better chance at taking out the guards quickly if we do."

Team B: Leg Smasher Kilana [dark artist] 435299


Imminent Domain [T2] 435301

"Very well… I'm just anxious to protect the lives of these ponies."


DM 435302

You now have 7 explosives
Alerted by the loss of the nearby leg, this one has double guards - eight in total.
You nod at eachother and lay in thick, smashing aside the guards of the targeting center.
You join the swirling melee, and soon enough, the way to the door is clear.


Ambrosia [Team 2 Ponekeeper] 435304

Imminent Domain [T2] 435305

"How did they know which leg we were going to pick?!"

Transfix! '1d10+3'

Roll #1 8 + 3 = 11

Smouldering Torch [Team Leg Smash] 435307

Time for more Homing Magic '1d10+1'

Roll #1 9 + 1 = 10

Waxing Crescent [M Uni Team 1] 435308

Time to wreck this thing. Get inside.

Liviana [Team 1] 435309

Barge inside.

Donrick [Smith] (Team 1) 435310

Waste no time, keep going.
"I'll fix you, Chell, but we have to hurry."

Team B: Leg Smasher Kilana [dark artist] 435311

"Fall down." '1d10+2' lets see if I can connect with my minions the same way as before. death volley. If success all minions attack twice.

Roll #1 1 + 2 = 3


"They chose to defend a nearby leg, smart."
In any case, Earthern Grasp one of them

Roll #1 6 = 6

Godric [Team 2] 435316

"They probably just doubled guards on all of them!"

Rush inside.

DM 435324

Two of the guards freeze in place, leaving six.
You summon up 5 motes
'1d5' technicians turn to look at you
All your minions promptly fall down.
You facepalm so hard you knock yourself helpless.
You find enough organic material in TIARA to form a vine to bind down one more guard.
This leaves five.

Roll #1 2 = 2

Godric [Team 2] 435326

Check that. Slam one.

Donrick [Smith] (Team 1) 435327

"Surrender or die.
Simple terms."

Smouldering Torch [Team Leg Smash] 435329

Same routine. Fire 2 motes at the guards.

Roll #1 1, 8 = 9

Liviana [Team 1] 435330

Suppress one of them.
"Don't you dare blow this place up."

Team B: Leg Smasher Kilana [dark artist] 435331

being an underqueen isn't easy. '1d10' back up.

Roll #1 7 = 7


NR on Kilana

Roll #1 1 + 2 = 3

Imminent Domain 435334

Transfix, keep em locked up! '1d10+3'

Roll #1 2 + 3 = 5

Waxing Crescent [M Uni Team 1] 435335

"At least, not until we've got a good look at it."

DM 435345


You knock one of the remaining five silly
One of the motes explodes violently on your face, knocking you helpless.
The other ignites a guard.
You stand back up-
-and fall back down again in horrible pain.
You maintain your transfix
Five remain, one wounded.
The other four start ganging up on you

DM 435347


Smouldering Torch [Team Leg Smash] 435348

Why does this keep happening?
Get up '1d10'

Roll #1 5 = 5

Donrick [Smith] (Team 1) 435349

I'll let them do the talking.
Check out the stuff they were using.
Look for weak points.

Roll #1 9 = 9


That's not how that's supposed to work out! Again!

Roll #1 3 + 2 = 5

Team B: Leg Smasher Kilana [dark artist] 435352

"aahhh it burns.." try to stand up despite the pain '1d10'

Roll #1 8 = 8


Terrify the remainder.

Roll #1 5 + 1 = 6

Waxing Crescent [M Uni Team 1] 435356

"I should think the meaning is obvious. We're stopping this idiotic civil war. You can either stand down, and face trial for allying yourselves with Equestria, or we skip the formalities and just kill you and then blow this thing to kingdom come."

Imminent Domain 435357

Transfix '1d10+3'

Roll #1 3 + 3 = 6

Liviana [Team 1] 435361

"We're here to stop this machine from committing mass murder on your fellow ponies. Either stand down or be killed, we have little time."

DM 435366

The stuff here is linked to the nearby cannon arrays. If it is broken, they will be firing blind.
Also, there is door here leading to the interior of TIARA
It hurts…
Well at least this time nobody got hurt.
Except you, from a guard's sword.
You manage to get back up.
The remaining guards take a step back
"You fools!"
"We're here to stop Craghoof from turning us all over to Snowborder!"

Donrick [Smith] (Team 1) 435370

Break it then.

Roll #1 9 = 9

Smouldering Torch [Team Leg Smash] 435372

I can get up. '1d10'
This is nothing

Roll #1 7 = 7

Team B: Leg Smasher Kilana [dark artist] 435374

good enough, minions attack unless I need to raise them again? '3d10'
drain some life from one of the guards. '1d10'

Roll #1 9, 4, 5 = 18 / Roll #2 8 = 8

Liviana [Team 1] 435375

"Craghoof has allied himself with the United Northlands. Rivetstrike is a traitor who works for Equestria and clearly cares little about the ponies of Timberjaw."


Well now, nature. Cut me some slack and heal Kilana for me, will you?

Roll #1 2 + 2 = 4

Waxing Crescent [M Uni Team 1] 435379

"Rivetstrike lied to you. He is an Equestrian Lordblade, and has been forcing you into this war to keep Timberjaw weak. Craghoof was willing to step down when we last spoke with him, and seeks to compromise with the rebels."
I'll shake my head.
"Where do you think this thing is headed after Rivetstrike uses it to murder those living in the Unbreakable city? Do you honestly think he's going to make it build things again? Where do you think the money came from in the first place?"
I'll glower from behind my helmet.
"Now either surrender, or get out of our way."

Imminent Domain 435382

Keep 'em locked down '1d10+3'

Roll #1 6 + 3 = 9

DM 435389

You dismantle the viewing unit and decouple the parts that connect it to the weapon batteries in this quarter.
You're right. It is nothing.
Codar smashes one guard down, and you dran life from him to replenish yourself.
But I will gladly make her fall helpless again.
Unable to act, the guards just stare blankly
Lets see what they think
1 - fight
5 - flee
10 - cooperate


Roll #1 8 = 8

DM 435392

the technicians nod
"…we're not soldiers. We'll come quietly."

Godric [Team 2] 435395

Start placing bombs while I can.

Donrick [Smith] (Team 1) 435397

Take some of those parts and store them away.
"This should do it. Let's get moving."

Waxing Crescent [M Uni Team 1] 435398

"Good. While we move, you can start telling us how to shut things down."

Smouldering Torch [Team Leg Smash] 435401

If they're still transfixed I wait for the explosives to be placed

Liviana [Team 1] 435404

"Smart, you'll see for yourself that Rivetstrike only seeks to bring ruin soon enough."

I nod
"Good job."

Imminent Domain 435410


"Can someone tie these two up?"


Roll #1 9 + 3 = 12


This place is too unnatural!
One more try!

Roll #1 10 + 2 = 12

Smouldering Torch [Team Leg Smash] 435413

Start tying up '1d10'

Roll #1 4 = 4

Team B: Leg Smasher Kilana [dark artist] 435414

just stare at ambrosia and get up again '1d10'
"how many more?"

Roll #1 2 = 2

Donrick [Smith] (Team 1) 435420

"Only a good job once we are done. This was just a part of it."

DM 435429

You are still outnumbered, but if you detonate one bomb here, you might even out the odds, even if it is risky.
You do realize that there are still three entirely unharmed guards, right?
Kilana is back up and in full fighting form.
"Shutting this thing down takes more than breaking its eyes and the main guns"
"It has secondary weapons and failsafes. And at the end of the day, it can complete its mission even without a pilot."
"The only surefire way is to shut down the main drive in the central control unit. It can be accessed via the tunnels that start in this room, and the other observation controls."


Waxing Crescent [M Uni Team 1] 435431

"How many bombs would it take to destroy the central unit? Would six be sufficient?"

Smouldering Torch [Team Leg Smash] 435432

Not for long.
3 Remaining motes ENGAGE '3d10'

Roll #1 4, 2, 9 = 15

Donrick [Smith] (Team 1) 435433

"Let's shut down those then, shall we?"

Team B: Leg Smasher Kilana [dark artist] 435434

Smile at Ambrosia and then turn to shoot a guard. '1d10'
'3d10' minions do some attacking.

Roll #1 1 = 1 / Roll #2 10, 4, 7 = 21


Now charge at one of the guards! Time for a scrap!

Roll #1 6 = 6

Liviana [Team 1] 435438

"How many guards are there there? For that matter, how many crew are there aboard this thing?"

Imminent Domain 435440

Keep 'em locked down! '1d10+3'

"Please hurry…"

Roll #1 1 + 3 = 4

DM 435442

You flash the guard a very pleasant smile, the shoot Ambrosia in the rear.
Well, at least one of them is on fire now.
Codar, the soldier and Ambrosia charge the remaining guards, and manage to bring them down.
However, Ambrosia gets an arrow in the butt.
Your mind overloads and you fall helpless, releasing the two guards in the process
"The central unit is behind several bulkheads."
"Bringing explosives there would be suicidal. A premature detonation would kill you all."
"The total crew should be around 200, counting all the soldiers as well."

DM 435443

2 guards remain

Donrick [Smith] (Team 1) 435444

"We can sabotage it. Tell us how."

Smouldering Torch [Team Leg Smash] 435445

Kill more guards.
Spell resonance on Homing Magic

Imminent Domain 435446

Get up. '1d10'

Roll #1 10 = 10


Slam one then.

Roll #1 8 + 3 = 11

Waxing Crescent [M Uni Team 1] 435449

"Better the few of us than the untold thousands that would die if Rivetstrike gets this thing to the Unbreakable City, and then to Equestria."

Liviana [Team 1] 435450

"And if this things gets to its destination, a lot more ponies will die. We'll have to risk it. And fast."

Team B: Leg Smasher Kilana [dark artist] 435451

"sorry about that.. lets plant the explosives now."
plant some bombs.

Team B: Leg Smasher Kilana [dark artist] 435453

wait never mind, two are free. shoot to kill '1d10'

Roll #1 4 = 4

DM 435455

You pull out a new set of motes
You stand the fuck back up
And you ram one right off the edge of TIARA
"Well if you insist. Odds are the first guard you see down there will detonate your bombs, taking you out and leaving the bulkheads unharmed."
"TIARA has a backup pilot of sorts. You have to make it stop working one way or another.
It is inside that main control room."
You miss, and he retaliates with a strike.
Feel free to send your minions.


M-My butt?
Well… I can't stop fighting now, so keep at it.

Roll #1 10 = 10

Donrick [Smith] (Team 1) 435457

"Do you know how?"

Waxing Crescent [M Uni Team 1] 435458

"How would they force the bombs to detonate?"

Liviana [Team 1] 435460

"What should we do then?"

Team B: Leg Smasher Kilana [dark artist] 435463

wasn't sure if it would be needed since its only two. '3d10' minions attacks. Try to shoot them again '1d10'

Roll #1 4, 7, 1 = 12 / Roll #2 6 = 6

Smouldering Torch [Team Leg Smash] 435464

Fire 3 of them '3d10'

Roll #1 1, 9, 8 = 18

Imminent Domain 435472

Just the one left, right? Transfix him if the others haven't killed him yet, otherwise, plant explosives.


Roll #1 2 + 3 = 5

Godric [Team 2] 435473

Now we should be able to start setting explosives, right?

DM 435476

An arrow in the butt is no reason not to chokeslam a guard off the edge of a giant robot.
And a bit of chaos later, Smouldering is helpless. Again.
"They explode on impact. All you need to do is hit it really. Or drop it. Or throw something at it."
"Not exactly."
Charges set.
Now you just need a MIN6 detonation


Smouldering Torch [Team Leg Smash] 435477

How is my health doing?
Get the fuck up again. '1d10'

Roll #1 5 = 5

DM 435480

Poorly. Get help.


Heal Smouldering next! The butt arrow and guards can wait!

Roll #1 8 + 2 = 10

Team B: Leg Smasher Kilana [dark artist] 435482

I'll get the fuck back. "we should have enough to do another leg."

Donrick [Smith] (Team 1) 435483

"We'll figure it out."
To the main control room we go!

Waxing Crescent [M Uni Team 1] 435486

"Then we just clear out the guards, and then set them. Easy."

Imminent Domain 435488

"Quickly, go clear another room. We have to stop it!"

'1d10' Detonate

Roll #1 5 = 5

DM 435491

Your fireball fails to detonate the bombs…
"Here's hoping you have time"
Are you sure
Well that fixed that.

Please detonate the goddamn bombs

Smouldering Torch [Team Leg Smash] 435492

Shoot a small ember towards the bombs and run'1d10+1'

Roll #1 10 + 1 = 11

Donrick [Smith] (Team 1) 435493

Not yet.
"So, do we enter the main room, or wait for the others?"


Run away! And remove the arrow.

Roll #1 10 = 10

Liviana [Team 1] 435495

"We may want to wait for back-up help, yes. Now where are they…"

Imminent Domain 435496


We should still have enough to detonate another leg, right? Move it to the next one!

Team B: Leg Smasher Kilana [dark artist] 435497

leave the area.

Godric [Team 2] 435498

Back to the battery. Can we notice any change in its pace now?

Waxing Crescent [M Uni Team 1] 435500

"Indeed. If you can work on disabling things up here, that would be appreciated."
"They should be informed, at least. If they can go at it from another angle, we can crush the guards between us."

Team B: Leg Smasher Kilana [dark artist] 435501

we should, I have 7 between my minions and I.

Donrick [Smith] (Team 1) 435503

"If we wait for them, at least let us find something else to disable in the meantime."

Godric [Team 2] 435506

Well if that's the case, then to the next one!

Waxing Crescent [M Uni Team 1] 435508

"Well, the observation stations are fairly close. We should be able to knock out another of those."

DM 435509

It comes out without any harm.
Guess it went into a pre-existing hole.
And in a massive explosion, the other back leg is blown off.

TIARA buckles harshly as it loses balance, standing still for a moment as it tries to regain footing.
However it cannot keep up the stride it had a while ago, and is reduced to a shaky hobble.
You have bought the Unbreakable City some time. But is it enough?



Team B: Leg Smasher Kilana [dark artist] 435510

"I could send my raven to tell the others how we're doing?"

Liviana [Team 1] 435511

Go visit another one of those stations

DM 436752

File: 1371920563753.png (32.43 KB, 1502x799, TIARA Status 1.png)

TIARA Status report
17 Main Weapons online
3 Main Weapon offline
4 Legs online
2 Legs offline
3 Targeting Systems online
1 Targeting System offline
Primary Bulkheads secured
Secondary Bulkheads secured
Tertiary Bulkheads secured
TIARA Core online
Estimated time to target 30 units

Verne Foglight [Advisor] 436753

"We continue on until we disable TIRARA sufficiently, or until our goal is redirected to Lordblade Rivetstrike. Remember that he is here."

Verne Foglight [Advisor T1] 436754

Also I am Team 1

Imminent Domain [T2] 436755

see >>435496

On to the next leg.

Kilana [Dark Artist Team1] 436756

proceeding to deploy flying black bird minion to check on team 1 and give them an update on our situation.

Kilana [Dark Artist Team2] 436757

hurr team 2

DM 436758

As Tiara rebalances itself, you are given a free moment to talk the plan over.
This opportunity will not come again.
Last I remember, you were carrying 7 bombs, and used 6 to blow up the leg.

Imminent Domain [T2] 436759

Then I'll go get '1d3' more.

Roll #1 2 = 2

Liviana [Team 1 Templar] 436760

Well I'm completely alone and useless for now.

Kilana [Dark Artist Team2] 436761

We don't have enough? '3d3' me and my two stronk minions get more.

Roll #1 3, 2, 3 = 8

Godric [Lord] 436762

"This is taking too long. We are wasting too much time dealing with the guards. Is there any way to talk to the other group?"

Kilana [Dark Artist Team2] 436763

"Do you think the others have had enough time to disable things, or should we blow up more legs?"
"Iris go find out what team one is doing"

DM 436764

You could always fall back to the others. One more bomb and combined you'd have enough to blow up two legs.

Donrick [Smith] (Team 1) 436765

I'm here for you!

But we had the ponypower to sabotage different systems at once
Unless we want to cripple all the legs

Verne Foglight [Advisor T1] 436766

"I only have one pair of communication crystals, the other I am using to coordinate with King Frostmourn."

Speak through it.

"One targeting system down. How are things on your end?"

Imminent Domain [T2] 436767

"Even if we take out Rivetstrike, it can still execute its directive as long as it can travel."

Kilana [Dark Artist Team2] 436768

"Maybe we can save time by blowing up the guards?"

Liviana [Team 1 Templar] 436769

We could take down more weapon systems.

Godric [Team 2] 436770

"Then we stop that. They are both down in the control room, correct?"

Verne Foglight [Advisor T1] 436771

"Our current priority is still disabling TIARA. Even if we were to disable Rivetstrike, it is capable of automated movement and will still wreak havoc. We should go."

DM 436772

"Yeah sure. Just a sec."
Kilana's raven, Iris, soon reaches you
"HEY! Hey! Heyheyheyhey! Kilana needs to know what's going on on this end!
They got enough stuff to blow up another leg but need more muscle to carry the last bomb to take out two.

"The artillery batteries are primed and ready to fire. All we need is the green light from your end.
We detained some sort of vanguard, who assured us the Rebels accepted my terms and that TIARA has gone rogue.
I stand ready with both the armies and my own special plan if you need physical backup."

Donrick [Smith] (Team 1) 436773

We should

Imminent Domain [T2] 436774

"The controls are. And that room is locked, too. Then another alert will come out and we'll have to fight all of the guards as we open the door, and Rivetstrike, and if someone comes along they can re-activate the controls much easier than they can rebuild all the legs."

Liviana [Team 1 Templar] 436775

"Taking out main control should be enough to render it completely useless. Severing the head of the snake and all that. I'm no engineer though, so don't take my word for it."
Look at Donrick

"What do you think? Take out more weapon systems?"

I take a step back in surprise
"We're looking for our next target to strike."

Donrick [Smith] (Team 1) 436776

"Taking out the head of the snake sounds good, but remember, that's where the fangs are.
We should take out more weapons until the others are done with the legs."

Liviana [Team 1 Templar] 436777

"I agree. We can take on the head once we've all regrouped. To the weapon controls we go."
Nearest weapon systems?

Donrick [Smith] (Team 1) 436778

Nearest weapon systems.

Verne Foglight [Advisor T1] 436779

"No assistance needed, please just stand by for now. We may be able to take down more legs, but that comes at a cost of disarming less weapon systems and leaving no attention to Lordblade Rivetstrike. I will continue updating you."

And then to the bird.
"One targeting system out of four disabled. Can you make do with your team? It is still more important that TIARA be stopped from reaching the lines in the first place."

Godric [Team 2] 436780

"We have to go there eventually. At the rate we are going, we will not be able to slow the weapon down to an appreciable degree."

Kilana [Dark Artist Team2] 436781

DM 436782

>Team 1
Going to another weapon system
0 bombs
>Team 2
Going to another leg
11 bombs

Is this correct?

Liviana [Team 1 Templar] 436783

I think so.
Get some bombs though '1d3'

Roll #1 3 = 3

Donrick [Smith] (Team 1) 436784

Not a bad idea
Chell too.

Roll #1 3 = 3 / Roll #2 1 = 1

Donrick [Smith] (Team 1) 436785

Oh and in this moment of clarity, fix that dent on Chell's side.

Roll #1 4 + 2 = 6

Imminent Domain [T2] 436786

I believe so.

Godric [Team 2] 436787

Am I still carrying some?

DM 436788

I think you had one spare.
You can pick up 1d3-1 more

Godric [Team 2] 436789

Then I'll do that.

Roll #1 3 - 1 = 2

Verne Foglight [Advisor T1] 436790

Can we take bombs?

Venus takes '1d3'.
I take '1d3-1'.

Roll #1 3 = 3 / Roll #2 3 - 1 = 2

Kilana [Dark Artist Team2] 436791

So, what news my little bird?

DM 436792

Good, your team now has a massive total of 13 bombs, enough to rip apart 2 legs.
Yes, but you don't really need them all that much unless you plan to blow areas up.

You all rendezvous at the empty weapon battery and loot the rest of the explosives.
No more explosives are available until another weapon battery is cleared without blowing it up in the process.
"They have one eye on this beast blinded and are going to destroy more weapons."

>Team 1

Heading to a weapon turret
7 bombs
>Team 2
Heading to more legs
13 bombs

Reminder: 1 bomb is enough to kill any guards that fail a dodge roll, and hits an entire area. However, the party also needs to dodge to avoid damage.
Any area can be destroyed with 6 bombs.
Detonating a bomb is MIN6.

TIARA regains balance and begins walking

Imminent Domain [T2] 436793

Apparently there are no guards in this area, since you didn't mention anything, so I plant my bombs and leave immediately before guards show up.

Imminent Domain [T2] 436794

And head to the next leg.

Kilana [Dark Artist Team2] 436795

"Well,then. we should give them more time.." get to that leg.

Donrick [Smith] (Team 1) 436796

To the turrets we go

Liviana [Team 1 Templar] 436797

Burst inside the next weapon control room.
"Surrender yourselves, lest you want to doom your nation to the hooves of Equestria!"

DM 436798

Apparently you think you can teleport from the weapon turret to the leg.
You can't.
You tell Id to stop trying to build a fort out of the bombs and drag him along.
The leg is being guarded by '1d5+5' guards
'3d2' guards are waiting outside the turret.
You are now on the inside with '1d5' engineers, and take a hit from the guards who turn to stab you in the back as you rush past them.

Roll #1 1 + 5 = 6 / Roll #2 1, 2, 1 = 4 / Roll #3 1 = 1

Verne Foglight [Advisor T1] 436799

Put a bomb outside, in case.

Donrick [Smith] (Team 1) 436800

Cheap Shot by Chell.
Curse of Iron on another.

Roll #1 5 = 5


"Have you not seen our ability to spill blood? Throw your arms down, or you shall witness it first hand."

Terrify the guards!

Roll #1 3 = 3


Well now, you didn't mention guards before.
In any case, Slam into the one who attacked me.

Roll #1 4 = 4

Verne Foglight [Advisor T1] 436803

what abilities does Venus have?

Imminent Domain [T2] 436804

Well I said "let's go to the leg" some five posts ago.

Transfix '1d10+3'

Roll #1 8 + 3 = 11


Terrify them.

Roll #1 5 = 5

Kilana [Dark Artist Team2] 436806

are we wanting to fight those four or should we…
I gesture to my bomb

DM 436807

Confused by Liviana's charge, the guard fails to see Chell open fire on him, pinning him to the wall by his shoulder.
His comrade capitalizes on your fumbling to retaliate.
Venus has, as I recall, Sentry, Slam and Protect
However a weedy politician is not exactly terrifying.
He is, however, easy to bash across the jaw.
You slam into a wall, and get stabbed again.
Why would they have left an area unguarded?

3 Guards remain
Verne - 3/5
Liviana - 6/6
Donrick - 5/5
Chell - 5/5
Two stop in their tracks, jaws slack and eyes wild
"Oh be silent!"
The guard bashes you in the throat
You seem to be outnumbered here, and the remaining guards gang up on you, but your pets take the worst of it

4 guards remain
Id - 5/5
Godric - 4/5
Kilana - 5/5
Codar - 4/5
Nameless Faceless Rank and File Soldier - 3/5


Donrick [Smith] (Team 1) 436808

Marksman shot another guard.
Fortify on Liviana.

Roll #1 5 = 5 / Roll #2 3 = 3

Kilana [Dark Artist Team2] 436809

'3d10' pets attack
'1d10' life stream someone.
"I guess we are doing it the hard way.. "

Roll #1 2, 10, 7 = 19 / Roll #2 7 = 7


I don't know, maybe they were being dumb.
And goddammit, stab this asshole in the gut.

Roll #1 10 = 10


Shouldn't she have Protective bubble too? Since I pushed her to learn magic and all. And old Dragon Breath, which should be Magic Orb now.

Nevermind that. "This won't be difficult. Sweep away the rabble and get to our goal."


Roll #1 2 = 2

Verne Foglight [Advisor T1] 436812

Yeah well Venus protects me


"Not necessarily…"

Fly up and drop one of my bombs on the guards, then swoop away.

Roll #1 10 + 1 = 11


Did someone order a Earthern Grasp on a guard?

Roll #1 8 = 8


keep those two transfixed

Roll #1 6 + 3 = 9

DM 436816

You try to build a little fort around Liviana out of pillows.
You are rewarded with a hard strike across the spine from a guard.
Chell fails to lock on and is knocked over.
You stab your weapon right through him, spilling his insides on the floor, killing him.
Venus leaps in to take the hit for you, but your girly scream is not very inspiring.
And sure, lets add Magic Orb, Defense Mastery and Prot Bubble.

2 Guards remain
Verne - 3/5
Venus - 5/6
Liviana - 6/6
Donrick - 2/5
Chell - 4/5
You throw one of the bombs at the guards, exploding the entire area.
They try to dodge the blast
I will consider those dodge rolls as well.
The two Transfixed guards cannot dodge, and die in the fireball.
Neither can the Earthen Grasped one.
However, the undead guard is caught in the blast as well, and is destroyed.

Id - 5/5
Godric - 4/5
Kilana - 5/5
Codar - 4/5
Ambrosia - 5/5


Roll #1 3, 4, 1 = 8

DM 436817

And all the leg guards died in the bomb blast.


Slam into the next one, put my heavy armor to use!

Roll #1 5 = 5


"Lay down your arms! Would you join your friends in death, too?"

Terrify again pls

Roll #1 10 = 10

Waxing Crescent [M Uni Team 1] 436820

Let's put those guards down. The engineers we might need. '2d12'

Roll #1 10, 9 = 19

Donrick [Smith] (Team 1) 436821

Chell slams into her attacker.
I power attack one of those guards with that blazing awesome sword I have

Donrick [Smith] (Team 1) 436822


Roll #1 1, 2 = 3

Kilana [Dark Artist Team2] 436823

oh.. well.. can I still take the bombs from the undead solider or did they die?

Ambrosia [T2] 436824

"Very effective."
Put down my bombs in the leg shaft.

Godric [Team 2] 436825

Plant my remaining two bombs, and however many more I can take from our party.

Imminent Domain [T2] 436826

Id plants his bombs next to yours

DM 436827

Your sword fails to ignite, and as you check the heating coil, a guard slams his spar through your shoulder.
Chell turns in intercept but instead gets smashed, leaving her head partially caved in. She collapses, bleeping softly.
However, this is all they have time to do.
Verne's words stop them in their tracks before Waxing leaps on them, crushing their skulls against the wall.
The guards are ded
Verne - 3/5
Venus - 5/6
Liviana - 5/6
Donrick - HELPLESS/4
Chell - HELPLESS/4
The bombs are still good.
Good to go.
MIN6 to blow this leg to hell.

Id - 5/5
Godric - 4/5
Kilana - 5/5
Codar - 4/5
Ambrosia - 5/5

DM 436829



Set them off, then.

Roll #1 2 = 2

Waxing Crescent [M Uni Team 1] 436831

"You engineers have ten seconds to shut down this station and flee, or you join your guards in death."


Dammit, Heal Donrick.

There is only one engineer

Roll #1 9 + 2 = 11

Donrick [Smith] (Team 1) 436833

Get up, and Chell should too.

Roll #1 2, 4 = 6


No time to waste. Get to that engineer.

"It is especially vital that you shut down this station right now. Bad things will happen if you don't."

Con Artist.

Roll #1 6 + 2 = 8

Imminent Domain [T2] 436835

I pick up the bombs from kilana's minion and go back up top.

Waxing Crescent [M Uni Team 1] 436836

I'll help Chell to her robot feet, since Liviana is helping you. '1d10'

Roll #1 4 = 4

Kilana [Dark Artist Team2] 436837

Well, maybe I can set off the bombs? '1d10'

Roll #1 7 = 7

DM 436838

In an intense blast, a third leg is blown off.
TIARA lurches heavily, trying to compensate for the lost limb.
You have 6 more bombs.
It seems Chell is having real issues standing back up…
The engineer looks around a bit, then shakily walks up to the loading arm and ties it down
"T-there… i-it can no longer self-load!"


Waxing Crescent [M Uni Team 1] 436839

"Good. Flee this place and never again think of betraying the United North."
Get Chell up. '1d10'

Roll #1 3 = 3

Donrick [Smith] (Team 1) 436840

"Come on Chell, it was just a hit."
Check that head, I'm sure I can fix whatever!

Roll #1 9 + 2 = 11

Ambrosia [T2] 436841

Let's go to the next leg then, quickly.

Liviana [Team 1 Templar] 436842

"Leave. Make your way out of here."


"Thank you. By the way, you should know everyone in TIARA has been given false orders, Equestria's doing.Neither the rebels nor Craghoof have sanctioned anything like this. Flee while you can.

Moving on. To the next control room.

Roll #1 7 + 2 = 9

Kilana [Dark Artist Team2] 436844

off to the next leg.

Godric [Team 2] 436845

Yes, let's.

Imminent Domain [T2] 436846

I follow the others

DM 436847

Chell finally regains her footing
The engineer looks around, then dashes out towards one of the legs
The turret can now be used to harvest up to 30 more bombs, 1d3 per person at a time.
The next weapon battery is guarded by another '3d2' guards, however, these ones seem to also be carrying Launchers.
Some kind of small flying thing is circling overhead.
Towards the next leg, '2d3+5' guards wait. They seem to be on high alert.
And one looks different from the others. Bigger. Bulkier.


Roll #1 1, 1, 1 = 3 / Roll #2 1, 2 + 5 = 8

Imminent Domain [T2] 436848

'1d10+3' transfix

Roll #1 7 + 3 = 10

Donrick [Smith] (Team 1) 436849

So are these turrets disabled properly already?

Kilana [Dark Artist Team2] 436850

We can't waste anymore explosives.. '1d10' try death volley. if success life stream on the big guy. '2d10'

Roll #1 5 = 5 / Roll #2 8, 5 = 13


"Take whatever, just hurry on to the next point. Now!"

Leave with the party to the next control point.

Roll #1 5 + 2 = 7

Kilana [Dark Artist Team2] 436852

>death volley is +2 so that's a 7

DM 436853

They are unmanned, but not destroyed.
Destroying them takes 6 bombs

Liviana [Team 1 Templar] 436854

I already have three bombs on hoof, so it's okay.
A flying thing? Can I identify that? '1d10'
In any case… we can't dawdle.
Slam into one of the guards. '1d10'

Roll #1 8 = 8 / Roll #2 5 = 5

Waxing Crescent [M Uni Team 1] 436855

I'll grab another '1d3' bombs, and we can use them to clear out the guards if necessary. To that next battery. And I'll hurl one bomb at them with Sentry Telekinesis.

Roll #1 1 = 1

Donrick [Smith] (Team 1) 436856

Well, there is a surplus of bombs here, right?
Blow them up.

Roll #1 10 = 10

Ambrosia [T2] 436857

Nature Elemental Earth.

DM 436858

You rig the turret to explode, destroying the entire ammo supply, and ripping open a hole in the top armor, revealing the maintenance shaft underneath.
It seems to be some sort of flying device with a large gem attached to it.
As you charge in, it turns to look at you and begins sounding an alarm!
The guards heft their launchers and take aim.
You throw the bomb successfully.
Roll for detonation.
Codar launches a powerful life-sapping ray at the hulking guard, making his flesh wither.
Where do you want to put the healing hit?
You harden up and get ready.


Waxing Crescent [M Uni Team 1] 436859

And I'll turn to Donrick.
"Was that really necessary?"

Roll #1 8 = 8

Donrick [Smith] (Team 1) 436860

"I thought we were crippling this thing, not asking it nicely to stop being mean."

Chell can cheap shot a guard.
Curse of Iron on those launchers.

Roll #1 1 = 1

Liviana [Templar] 436861

Bolster myself, I'm not getting near those guards with that bomb about to explode.
Bolster Donrick.

Liviana [Templar] 436862

Errr, forget the bolstering myself part.

Kilana [Dark Artist Team2] 436863

save them for myself, I'm pretty squishy.
'1d10' shoot at the big guy.
'1d10' codar keeps things off me.

Roll #1 8 = 8 / Roll #2 5 = 5


Nice and hard, just the way I like it.
Charge in and strike one of the guards with my wicked longsword.

Roll #1 10 + 1 = 11


transfix a guard.

Roll #1 3 + 3 = 6

DM 436866

You successfully detonate the bomb, forcing the guards to dodge
But Donrick's trick makes their launchers fire as they do.
All of Team 1, roll to dodge.
Good for him.
He will need it.
You fire an arrow at him and it… sticks.
What the hell is up with this guy's resilience?
Codar gets jumped by another guard
While Ambrosia slashes one of the others, gutting him with a single blow
And Id stops one more in its tracks.

5 guards remain
1 huge guard remains


Roll #1 1, 1, 1 = 3

DM 436867

And all the guards at the next weapon battery are blown to goddamn nothing at all. Not even scraps remain. They are gone as fuck.

Donrick [Smith] (Team 1) 436868


Roll #1 6 = 6

Waxing Crescent [M Uni Team 1] 436869

Dodge, and let's head to that turret. '1d10'

Roll #1 10 = 10


Dodge and move inside the turret.

Roll #1 7 = 7


Hahaha, I'm stronk!
Attack another guard!

Roll #1 5 + 1 = 6

Kilana [Dark Artist Team2] 436872

Then.. more arrows.
"you feeling okay Codar?" he keeps attacking '1d10'

Roll #1 7 = 7

Kilana [Dark Artist Team2] 436873

'1d10' shoot the big guy again

Roll #1 6 = 6


keep him transfixed.

Roll #1 3 + 3 = 6


Slam the big guard.

Roll #1 7 + 3 = 10

DM 436876

You avoid the rapidly spiraling rockets with ease and break into the turret
'1d4' engineers look at you in terror
Codar smashes his assailant aside, and your arrow finally brings the big one down. But you can sense he is not quite dead. Just down.
You smash him aside breaking bone and denting metal. After he takes a few tumbles, you see a flash, and he forces himself back up.
Auxiliary life support online.
…now that you got a good look, he's not even all pony. Indeed he looks a lot like Raging Storm - many parts of him are mechanical.
Not much of a conversation partner, is he?
You slash another guard, splashing blood on the deck


Roll #1 4 = 4

Waxing Crescent [M Uni Team 1] 436877

"I'm sure you're aware what's happening. Shut this down and you live."

Kilana [Dark Artist Team2] 436878

'1d10' he ain't dead yet? shoot him again.
'1d10' codar assists in fighting the standing guards.

Roll #1 8 = 8 / Roll #2 3 = 3

Liviana [Templar] 436879

"Shut this thing down. Now. When you've done that, get the heck out of our sight."


I feel my elemental strength wavering… Better make use of it while I can and keep up the fight.

Roll #1 7 + 1 = 8


"This thing is not even alive at all!"

Stick him with my blades!

Roll #1 2 + 1 = 3

DM 436882

"You expect us to believe you?"
"You just killed my cousin out there!"
Your arrow rips off a chunk of meat from his neck, but he still remains standing.
Codar looks indecisive, and is blindsided by a guard
You smash one more guard down, evening out the numbers
His cold hard steel fist strikes you out of the air, but his expression remains unmoving.


Waxing Crescent [M Uni Team 1] 436883

"And they had defected to Equestria under Rivetstrike's orders. You still have a chance to survive."

Liviana [Templar] 436884

"As much as it pains me, your cousin was in our way. If this thing reaches the capital city, the entirety Timberjaw will be laid to ruins. There are a lot of lines on the line here, please don't force us to add to that number. We're here to bring peace, unlike Rivetstrike."

DM 436885

1 - blow it all up on you
2 - sound the alarm
3 - infighting
4 - surrender

Roll #1 4 = 4

Kilana [Dark Artist Team2] 436886

'1d10' lifestream one of the guards. if success give the healing to godric.
codar attacks one too. '1d10'

Roll #1 8 = 8 / Roll #2 2 = 2


And so ends nature's blessing… Attack the big guy, he seems to be a worthy target.

Roll #1 1 = 1


transfix a guard, if crit they attack the big one.

Roll #1 3 + 3 = 6

DM 436889

Looking at what they are faced with, they bow down
"…alright then."
He rears up and smashes you down, denting TIARA's shell as your ribs crack under his immense power.
He then charges and tackles Codar, almost bringing him down.
You lifestream the transfixed guard, making him fall flat on his face, crippled and rotting
And you stop the last one.
Now it's just the big one between you and the leg.


Donrick [Smith] (Team 1) 436890

Let's try to sabotage what they are working with then.

Roll #1 10 = 10

Pumpkin Swansong [Northblade] 436891

Sleepytime now?
I think I was locked down telling myself how much I had screwed up.

Waxing Crescent [M Uni Team 1] 436892

"Now, please shut down the turret, and any other related systems. The sooner TIARA goes offline, the better for all involved. And the sooner we can make Rivetstrike pay for inciting this civil war."


Try to get up and away!

Roll #1 3 = 3

Liviana [Templar] 436894

"… I truly am sorry it had to come to this. But thank you for seeing reason. It's what will save lives today."
I still have my three bombs on me, right?

Kilana [Dark Artist Team2] 436895

"Ambrosia?" I have Codar attack the big guy. '1d10'
and I life stream from the last guard to ambrosia.

Roll #1 8 = 8

Kilana [Dark Artist Team2] 436896

'1d10' for the lifestream

Roll #1 6 = 6


Try transfixing the big guy. if crit he attacks tiara

Roll #1 9 + 3 = 12


Let's try slamming him off.

Roll #1 7 + 3 = 10

DM 436899

And what shall your dreams let you come to terms with?
Perhaps… the you who you will never become?
The engineers and Donrick rig the firing mechanism.
"There. If the cannons are used, this entire turret will blow up."
"Can we do anything else?"
You feel too badly hurt to get up. Try deep breaths. Or you know, just let Kilana help you up.
Codar retaliates, slamming the huge guard aside.
And you smash into him as well, ripping his mechanical limb off
Before you take control of his… odd sounding mind and make him slam his way into the leg shaft.
The leg is now open for bombing.


Liviana [Templar] 436900

"How do we permanently stop this thing? Any hidden surprises it has in store?"

Godric [Team 2] 436901

Set the explosives, with haste.


"Thank you…"

Now… take down that big guy! I'll make him pay for that blow

Roll #1 3 = 3

Pumpkin Swansong [Northblade] 436903

What, a good father?
That's gotta get a chuckle out of me.

Imminent Domain [T2] 436904

Plant the explosives.

Imminent Domain [T2] 436905

"That was.. interesting.."

Kilana [Dark Artist Team2] 436906

Codar and I plant all our bombs.. that should be 6

Donrick [Smith] (Team 1) 436907

Point at the explosion I made earlier.
"Where do those exposed shafts lead?"

Waxing Crescent [M Uni Team 1] 436908

"Anything you can tell us about stopping TIARA before it reaches the Unbreakable City would be appreciated. Especially if it allows us to stop it all in one go."

DM 436909

A certain Lord "Pumpkin Falconwreath of Equestria. Master of Blades. Son of Lord Ilistar Falconwreath."
A face worn by regret. A shade of grey in the mane. Yet a strong and regal look to him overall.
"I am just a weapon engineer. Only Rivetstrike and Rampart know the details"
"All I know is that taking out the autonomous function core will disable everything but the manual controls."
"And that includes all secondary systems, such as the emergency locomotion unit and failsafe weapon systems."
"Into the interior. They connect to the same tunnels that can be accessed from the target controls. They are used to do maintenance on the turret turning mechanisms."
The bombs are planted, and the huge dude fell down the shaft with them.
MIN6 to blow up another leg.



Let's try that again. Blow it.

Roll #1 10 = 10

Waxing Crescent [M Uni Team 1] 436911

"Emergency Locomotion unit?"

Liviana [Templar] 436912

"Then maybe it's time to meet up with the other group and pay a visit to main control…"

Donrick [Smith] (Team 1) 436913

"Can we use them to bypass defenses then?"

Pumpkin Swansong [Northblade] 436914

Son of…
It sounds nice, doesn't it?
What's some regret, if I can be called son by a father…

Kilana [Dark Artist Team2] 436915

get back up let's go back to where the bombs were.

DM 436916

TIARA's entire rear half slams down into the ground, tilting all the floors sharply.
It shudders and quakes, unable to stand any more.
But the legs are not done yet, and try to still move.
The first ammo storage is empty.
The second was blows up.
Team 1 is in the third.
"Yes. If TIARA is ever fully crippled, the extra hull will be detonated and the Emergency Locomotion Unit will carry on from there."
"They outer ones, yes.
The main control room is still guarded though."
He turns to you, his regal attire well suited for his status and name.
Sleek Ironweave. Stylish while offering no hanging weak points to grab onto. His mask a polished ivory piece with one eye hole built to set over his gem eye.
And the gem itself being a fine, custom cut, set into a monocle to appear more like an eccentric lens than a prosthesis.
A neat little beard gives him a bit of added maturity, and his mane is fine and flowing in an unfelt wind.
"Pumpkin Swansong, I take it?"

Kilana [Dark Artist Team2] 436917

I just face palm and check outside the third ammo storage for anything useful while I'm here for a unicorn body '1d10+1'

Roll #1 8 + 1 = 9

Waxing Crescent [M Uni Team 1] 436918

"How many guards are around the auxiliary control unit? And how many of these bombs should destroy it, assuming we get past them? Six?"

Donrick [Smith] (Team 1) 436919

"We'll take care of those."

Imminent Domain [T2] 436920

follow kilana over to the others.

Liviana [Templar] 436921

"How about we go take care of Rivetstrike and the control room? We could go and meet up with the other team."

DM 436922

"The Main Control contains access points to the Core and Manual Controls."
"As far as we know, there should be about 40 guards in there."
"As well as Rampart and Rivetstrike"
Why yes! Yes there is! And in good condition too.

You have a moment before TIARA regains momentum.
I suggest you meet up and share the news.

Pumpkin Swansong [Northblade] 436923

Nod slowly, without taking my eyes off his.
"Ilistar Falconwreath."

Godric [Team 2] 436924

Any idea where the other group is?

Kilana [Dark Artist Team2] 436925

aw, yes. raise dead on him/her '1d10'

Roll #1 10 = 10

Waxing Crescent [M Uni Team 1] 436926

I'll frown a little beneath my helmet.
"What weapons does TIARA have available after it engages the secondary locomotion unit? The same as it has now, or is it smaller?"

Donrick [Smith] (Team 1) 436927

"They said the core has the shut down mechanic."

Kilana [Dark Artist Team2] 436928

at the third ammo storage. I'm just outside of it gaining a new minion.

Liviana [Templar] 436929

"… That's a lot of guards."

Turn to you
"What if we just blow up the main control with explosives? Plenty of those in here. This thing is practically a walking bomb."

Waxing Crescent [M Uni Team 1] 436930

"If we detonate the Main control, then Rampart will likely go up with it. We extract him, if possible, and then I could care less of how many pieces Rivetstrilke is left in. So long as we have his head to make certain he's dead."
I'll pause a moment.
"And for questioning."

DM 436931

Pumpkin Falconwreath.
I merely take after my good father in many ways."
Would you prefer a him or a her?
"It must shed the artillery cannons"
"All the secondary chassis has are the multiple rocket pods and non-ranged weapon systems"
"I-if I may… that might prove… hard.
The main controls are at the heart of TIARA. I can't say for certain, but I doubt even TIARA has the firepower needed to break open the shell leading to it.
Once inside though… yes… I suppose that could work."

Pumpkin Swansong [Northblade] 436932

Squint my eyes, look at him closer.

Waxing Crescent [M Uni Team 1] 436933

"If we clear out or distract the guards, is it possible for you to sneak in and set the charges?"

Godric [Team 2] 436934

Well I'll go meet them as well then.

Kilana [Dark Artist Team2] 436935

I'll go with a girl, why not.

DM 436936

"After the… end of things, I chose to stay in Equestria. In Canterlot, with my family. Mother Valeriana. Father Ilistar. Brother Whisperwind. My wives, Bearing and Peach. And my dear daughter.
One happy family…"
"I highly doubt Rivetstrike would abandon the control center…"

Liviana [Templar] 436937

"… Right. That means we'll have to fight them all. I don't know if we'll be able to stop this thing in time."

Donrick [Smith] (Team 1) 436938

"Not if we just keep standing around."

Waxing Crescent [M Uni Team 1] 436939

"But if we can lure him away. Or at least distract him long enough for the bombs to be set. Can you do it? Or convince your companion engineers of the truth?"

Waxing Crescent [M Uni Team 1] 436940

"Stopping it in time was always a fool's hope. But one we've worked quite hard so far to make real. So long as we live, there's some small hope of preventing unnecessary deaths."

Godric [Team 2] 436941

"No. At our current pace, we may as well be killing every crew member onboard."

Pumpkin Swansong [Northblade] 436942

"You are talking like we lost the war."

Liviana [Templar] 436943

I frown at him
"If you want to rush into things and get yourself killed, don't come complaining to me."

"So, that means we'll have to take on the full might of the guard on this thing. Unless we provide distractions to lure them out."

Kilana [Dark Artist Team2] 436944

"Hey there, hope you're ready to help me stop this thing.. What's your name?"

Waxing Crescent [M Uni Team 1] 436945

"That seems to be the problem. If only we had a few expendable zombies to lure them away…"

Godric [Team 2] 436946

"Yes. I doubt we could draw everyone off, but it should be easy enough to distract most."

DM 436947

"I have never even been allowed in there.
Look, I'm not going to do this! I'm not going to murder dozens who work here by blowing up the control center!"
"Not the war. Just many friends.
But we also gained many new allies.
In the end… I just had no reason to go back. So I stayed where I could do the most good. And where I could best raise my new family."

There are two access points to the Interior
-the empty Target Control building
-the hole Donrick blew open

DM 436948

They called me… Strawhat.

Waxing Crescent [M Uni Team 1] 436949

"I never said you would have to murder anyone. Just convince the other engineers working in other sectors to shut down their stations. We will do the rest."

Donrick [Smith] (Team 1) 436950

"Not rushing, but I'm sure there are still many things to wreck as we speak."

Pumpkin Swansong [Northblade] 436951

"Wait don't pull my leg here. This is some kind of crazy I'm not ready for yet."
Slowly back down.
"And what's up with a daughter anyway?"

Kilana [Dark Artist Team2] 436952

"Alright strawhat.. come along then.. anything interesting you know about the control room?"
and then I rejoined you guys.

Waxing Crescent [M Uni Team 1] 436953

And then I'll give you the quick rundown of what needs to happen, and that TIARA has a secondary movement system in case the legs are all lost.

Liviana [Templar] 436954

"You have that necromancer, don't you?"

"Rivetstrike will probably not allow something like that."

"I'm not sure if that's even worth our time anymore. We need to cut off the head off of this thing."

Godric [Team 2] 436955

"Do you know what this system is?"

"I agree. We are wasting more time killing guards than actually doing any damage."

Donrick [Smith] (Team 1) 436956

"We will need everypony for that."

Waxing Crescent [M Uni Team 1] 436957

"He may not allow it, but I'm certain the other engineers don't want to die for Equestria's sake."

Ambrosia [Ponekeeper T2] 436958

Haha I dozed off

As will I

Liviana [Templar] 436959

I look around
"Seems like we just have about everypony."

DM 436960

I am a soldier. Ask the engineers.
"She is very pretty. Took after her mother. And in time, she will surpass even me in skill…"

Kilana [Dark Artist Team2] 436961

"Yea, I can have this one do the distraction bit." I point at strawhat.

Pumpkin Swansong [Northblade] 436962

"Hey, at least you made it home alive, uh?"
Sit there, somewhere, anywhere.
Where are we anyway?
"What happened?"

Donrick [Smith] (Team 1) 436963

Check Chell in the meantime.

DM 436964

"A war that ended any need or reason for us to fight the Equestrians."

DM 436965

She looks a bit dented up and is making a nasty clicking sound when she moves her head

Donrick [Smith] (Team 1) 436966

Can I fix that clipping?
Probably from that nasty hit she took.
"Hold still."

Roll #1 3 + 2 = 5

Kilana [Dark Artist Team2] 436967

I should probably to a little patch job on Codar he took a lot of hits out there. '1d10'

Roll #1 5 = 5

Waxing Crescent [M Uni Team 1] 436968

"Thank you, Lady Kilana."

Pumpkin Swansong [Northblade] 436969

"What, you went in bed with them or something?
Managed to stop the lordblades?
And what the hell did father say of all that?!"

DM 436970

The clicking becomes more of a rattle
I've heard well enough from you. You don't care about saving live, you're just another band of hitmen here to make heads roll.
I'm done with you."
He walks out
"I fought alongside him in the final battles.
We found a common calling in a common foe."
We thank you for your care.

Pumpkin Swansong [Northblade] 436971

Gulp down.
"What of Frosty?"

Donrick [Smith] (Team 1) 436972

Come on, I can fix her without spares!

Roll #1 10 + 2 = 12

Waxing Crescent [M Uni Team 1] 436973

I'll shake my head.
"Well, I tried."

Liviana [Templar] 436974

I just sigh.

"Then let's get on with this."

DM 436975

"He fought valiantly.
But the North has a new king now."
Oh wait. It was just a loose bolt.

Pumpkin Swansong [Northblade] 436976

Step forward, a flat expression on my face.
"Who. Are. You."

Donrick [Smith] (Team 1) 436977

"Don't worry about it."

Turn back to her.
"Whenever you are ready."

Godric [Team 2] 436978

"You did well to convince him of that much. Now what can we expect to find down there?"

DM 436979

"Lord Pumpkin Falconwreath of Equestria, Master of the Royal Equestrian Lordblades."

Verne Foglight [Advisor T1] 436980

what we doing now?

Godric [Lord] 436981

Recap and deciding our next course of action.

Waxing Crescent [M Uni Team 1] 436982

"40 Guards at least, along with Rivetstrike and likely whatever's left of Rampart. And any engineers they have working. We have two points of entry, either through the maintenance shaft that Donrick exposed, or through the observation platform. Leading many of the guards out should give us a better chance of taking down Rivetstrike quickly, and by extension the rest of TIARA."

Pumpkin Swansong [Northblade] 436983

"And fucking time traveler too, now?
Or what, just my fears come true or something?"

Kilana [Dark Artist Team2] 436984

"right, so.. " "I guess the best distraction is more explosions away from us, or is there another idea on that front? and how are getting down there?"

Godric [Lord] 436985

"I agree. We need a way to maximize any distraction we can make. Two points of entry should make that easier."

Liviana [Templar] 436986

"Lure as many guards as we can out, then strike and try to take out Rivetstrike and hopefully taking this thing out of action."

DM 436987

"Things need not be as you fear them for me to become a possible reality.
For your happiness to become reality."

Waxing Crescent [M Uni Team 1] 436988

"If we can lead the bulk of the guards away, we should be able to lock ourselves in with Rivetstrike and any who are left. That would cut of his ability to call for reinforcements."

Pumpkin Swansong [Northblade] 436989

"Tell things straight, Pumpkin Falconwreath.
Did you abandon Frostmourn or did you not."
Stare him in the eyes.

Kilana [Dark Artist Team2] 436990

"Right, I'll just take these with us in case we need them." take '1d3' explosives myself. minions can carry '2d3' explosives. silly bird doesn't carry anything.

Roll #1 1 = 1 / Roll #2 3, 1 = 4

Waxing Crescent [M Uni Team 1] 436991

"Just don't get hit, Lady Kilana. In enclosed quarters, it would prove devastating."

DM 436992

"I had my mission. He had his.
I last saw him wishing me and father good luck, before departing with his own to face our other foe."

Pumpkin Swansong [Northblade] 436993

Slowly shake my head.
"Why did you leave him behind?"

DM 436994

"Because father needed all the blades he could have.
And because Frostmourn needed father to have a chance."

Kilana [Dark Artist Team2] 436995

"I'll meet you guys on the inside? you're taking the proper way down, so we need a distraction at the hole? " I ask to be sure before I go.

Pumpkin Swansong [Northblade] 436996

"Everypony made it out of it, didn't they?
Verne, Kilana, Nylis…"

Waxing Crescent [M Uni Team 1] 436997

"That should be best. We'll wait until you follow up to lock them out, if possible."

Godric [Lord] 436998

"For both sides, mind you."

Kilana [Dark Artist Team2] 436999

I nod and hurry over to the hole. "Straw hat.. you're probably not going to make it back with me.." I reach over and take her horn. "I'm going to need this." and pocket it for later.

set an explosive charge up.

DM 437000

"Some did.
Others less so.
And some… fulfilled destinies beyond anything they could have imagined."
I already did not make it.
I do not mind if you allow me to join my mother in Tambelon.
I feel you will be sending father to join us soon anyway.

Pumpkin Swansong [Northblade] 437001

Slowly shake my head.
"Why do you talk in riddles…"
"What of mother?"

Kilana [Dark Artist Team2] 437002

I frown "you were just on the wrong side of this battle. I'd say I'm sorry but I doubt it would comfort you." I point down the hole and nod "Right now you need to draw out the guards, go to it. "

DM 437003

"She and father left the blades in my care. And that of Whisperwind.
They live in a quiet villa in Prance now. I visit them every week. They have never been happier, or more at peace."
Forgive me what I am about to do father.
I just tried to be a good son to you.

She hops down into the hole
And at the same time, TIARA take a single, tortured, lurching step, dragging itself along with the last limbs it has



Kilana [Dark Artist Team2] 437004

while she does that I'll cast night on myself '1d10'

Roll #1 5 = 5

Pumpkin Swansong [Northblade] 437005

"You are just telling me all I want to hear."

DM 437006

"No. I'm just leaving out the parts you don't want to hear."

Pumpkin Swansong [Northblade] 437007

"Just where are we, anyway?"

DM 437008

It seems to be a nice room. A study perhaps.
The evening sun giving everything a golden, reddish sheen.
The fireplace crackling softly towards the back.
"This is what father left for me. Canterlot."

Pumpkin Swansong [Northblade] 437009

Look out of the window.
"I still can't believe you."
Wait. The leg. Check his leg!

DM 437010

Seems fleshy
"With the combined knowledge and might of the south and north, we heralded an unprecedented era of peace and stability in the former border regions.
And the Crystal Empire is well respected by Equestria now."

Pumpkin Swansong [Northblade] 437011

"The Crystal what?"
And my own?

DM 437012

Yours is just… missing. But still there. Like a ghost. Or a phantom.
"That's what they call it now. After Northscrown… the Crystal Capital."

Pumpkin Swansong [Northblade] 437013

"More mage stuffs, uh?"
Sigh and scrape the window with my missing limb.
"So these false gods, these monsters…
They weren't so evil after all."

DM 437014

"Greater evils lie in the hearts of ponies than any dark god may ever hope to give birth to.
All one needs to do is give that evil a ground to grow in, and opportunity to mature through."

Pumpkin Swansong [Northblade] 437015

"Were we… Evil?
Me, you.
Venia and Verne and Frost and Radiant and everypony else who believed so strongly.
Were we evil?"

DM 437016

"That depends on who you ask.
The hundreds we killed…"
He picks up a cigar from his table and lights it
"…or the millions we saved."

Pumpkin Swansong [Northblade] 437017

"Just hundreads?"
Sigh in relief.
"You kept fighting till the end? Till today?"

DM 437018

"I only counted those that fell by our own blades.
And yes. I still stand vigil over this city. This capital to an empire I inherited from my father, and which I leave for my daughter.
The North has its own guardians now. And I am needed here, where the subtle blade is at times all that stands between this peace we fought for…
…and another war like the last one."

Pumpkin Swansong [Northblade] 437019

Keep looking out of the window.
"You know I'm not gonna believe you, right?"

DM 437020

"A day will come when you will remember what was said here. And you will reflect on it with clear eyes, no longer clouded by pride or presumption."

Pumpkin Swansong [Northblade] 437021

"Do I remember before it's too late?"

DM 437022

"That depends.
But all I can say is that many roads lead you to Canterlot, and that many will guide you to the right ones, if you just listen."

Pumpkin Swansong [Northblade] 437023

"I don't know hold one. All this sun and no snow, looks like an awnful place to live…"

DM 437024

"Family makes it worthwhile.
And little Fall Harvest does so love the warm sun…"

Pumpkin Swansong [Northblade] 437025

"Fall Harvest?"
Turn to him and raise a brow in surprise.
"That one I'm writing down."
"You know, this is just all I never wanted…"
Give a look around the room.
"But yes, I guess you do know."

DM 437026

"My only regret is Winterbreeze.
Even after all these years… it still hurts to remember her face. And that of Nylis. When I pushed the knife in deeper to silence her dark words."

Pumpkin Swansong [Northblade] 437027

Look at him stunned for a second, in disbelief, before lowering my head and cursing myself.
"So much for not saying what I didn't want to hear…"

DM 437028

"If you've learned to read lips, now is good time to forget, so you can save yourself the pain of hearing what she said even with a blade in her throat.
Not that you could have heard words anyway, over Nylis' screaming.
…remember when we were all just kids out in the yard, playing, getting into scuffles, causing mischief?
Really makes you think, doesn't it? Where it all changed so much. Where those kids became the men and women that for a brief moment decided the fate of the very world we know and live in…"
He offers you the cigar

Pumpkin Swansong [Northblade] 437029

Shake my head.
"I don't smoke."
Bring a hoof to my eyes and rub the disbelief off them.
"What, are you gonna tell me I will help Radiant smite down Kilana next? That Peaches will make sure Venia dies in her sleep or some other shit like that?"

DM 437030

"It is a terrible habit. Try to not pick it up.
And no… no.
Kilana has her own… kind to rule over. Her own… children so to speak. And Venia… bless her heart… did so very much for us all when the time came for her to step up."
He takes a long drag from the cigar and remains silent for a while
"Just remember… friends are there to help with overcoming pain.
All kinds of pain.
Because believe me. I, too, thought I had long since grown immune to pain. But I was proven wrong. Very wrong."

Pumpkin Swansong [Northblade] 437031

Lean towards him.
"Any other regrets, old man?"

DM 437032

"I'm thirty."

Pumpkin Swansong [Northblade] 437033

"It's been just ten years?
All that happened in less than TEN. YEARS?"

DM 437034

"No. It happened in less than three."

Pumpkin Swansong [Northblade] 437035

"Nice to see the limbs grew back… I might try a beard."
Look around.
"And brother? Where did you find him?"

DM 437036

"…grew back?
And I never found Whisperwind.
He found me."

Pumpkin Swansong [Northblade] 437037

"You know, after the half dozen rockets to the face.
After Peach carried my ass back to Ironfoe.
After the moment I lied deliring on some operating table."

DM 437038

"No… can't say I remember doing that.
When was it?"

Pumpkin Swansong [Northblade] 437039

"After… After Eaglecrest! When we moved into Timberjaw to stop the civil war!"

DM 437040

"You mean when I climbed aboard TIARA and lowered the maintenance lift to allow our troops to storm the interior while the armies of the United North crushed the rebels working for Honeyed Word?"

Pumpkin Swansong [Northblade] 437041

"What… No! When I failed to plant the crystal because of the floating eye, after we had agreed to spy on Rivetstrike seeing how Rampart was most likely d-"
Stand up.
"You are not me."

DM 437042

"I never claimed to be."
He extends a hoof
"But I hope I still managed to awaken some thoughts in you."

Pumpkin Swansong [Northblade] 437043

"Yeah. This means I can still save Winterbreeze. And whatever else is happening and…"
Take a deep breath.
"Can I see them, before I go?"

DM 437044

"Just take a look outside."

Pumpkin Swansong [Northblade] 437045

Outside the door or outside the window?

DM 437046

There they are…
Bearing and Peaches. Sitting hoof in hoof. Watching a little filly swordfighting with imaginary enemies.
…she has your mane.


Keep looking at her for as much as I can.
Oh god they all made it.
"They made it. All of them. They made it…"
Rest my head upon the glass and try not to cry.

Roll #1 7 = 7

DM 437048

He puts his hoof on your shoulder
"They made it because of the choices I made.
…as I said. Good and evil… depend on who you ask.
I stabbed by childhood friend in the throat and held her down until she drowned in her own blood."
Fall Harvest does a little cheer and dance as she wins in her imaginary fight, then puts the sword away and goes tell her mother.
"But my daughter can now doze off on the laps of my wives in the evening sun because of it."
And then the little filly climbs up onto their laps and falls asleep. She has had a fun day. And now she would really like a good night's rest.
"Just remember that."

Pumpkin Swansong [Northblade] 437049

Nod, while still staring out of the window.
I could spend the rest of my days here, just looking at her.

DM 437050

"…and you can. But to do so… you may have to become me."

Pumpkin Swansong [Northblade] 437051

"Hey the eye is nice."
Sniff up slightly.
"How was the moment you met father? Anything like we had imagined?"

DM 437052

"I dropped my blades the moment he called me son.
In retrospect, it may not have been smart. But I did not care. There and then… only that moment existed for me."

Pumpkin Swansong [Northblade] 437053

"Yeah, that's pretty dumb."
Laugh softly.
"Wish all of this was real. Wish you were more than my delusion."

DM 437054

"But I am more.
I am a glimpse at a possible future, if you just want me to be."
He turns to look at you
"And if you do… all you need to do is look behind me."

Pumpkin Swansong [Northblade] 437055

What's behind him?

DM 437056

A strange figure you recall from some part event… Odd. Tall. Alien.
Its long talons buried in the facial muscles of the other Pumpkin, shifting his mouth and expressions to make him talk like a puppet.
Now you remember.
The altar in the mountains.
…The Master

Pumpkin Swansong [Northblade] 437057

Widen my eyes and jump back, flaring my wings and growling.
"What is this, your twisted version of hell?!"

DM 437058

Just a little taste of what may be to come.

Pumpkin Swansong [Northblade] 437059

Ease up.
"What a great show. Had to plan it through or you just blinked your eyes and made it happen?"

DM 437060

I went with what felt best. I think it turned out ok. Maybe a bit heavy with the family imagery.
Now, think it's time you wake up and try out your new body parts.
Or was there still something on your mind?

Pumpkin Swansong [Northblade] 437061

Shake my head.
"Just.. How are my friends doing?"

DM 437062

Wasting time, mostly. Making big plans with what meager resources I have granted them, ignoring the option for asking for help.
I look forward to the conclusion.

Pumpkin Swansong [Northblade] 437063

Damn idiots.
"Was that your doing, back there?
The magic eye, the alarm…
Was that too part of the 'payment'?"

DM 437064

I put the eye there.
You were the one who got spotted by it.
Don't blame me for your own mistakes.

Pumpkin Swansong [Northblade] 437065

"Guess that would have been too easy, uh?"
"Next time, put a hot mare in there. Those are more fun."

DM 437066

I've thrown enough of those at you as-is. Now anything else you'd like to add before I pop that phantom limb off and wake you up?

Pumpkin Swansong [Northblade] 437067

Keep the grin up.
"Tell the others good luck for me."

DM 437068

Trust me, if they run into me, luck has long since ran out on them.

And with that, he releases his grip of the other Pumpkin and drives his fingers into your leg, pulling off the transparent flesh and revealing cold metal beneath, before doing the same to your wing.
He then kneels down, looks you in the eye and speaks one last time

Wake up

And jams is hand into your missing eye, prompting you to wake up in Ironfoe, with Peaches and Bearing leaning on each other, sleeping by your bed. Hoof in hoof.

Pumpkin Swansong [Northblade] 437069

Jolt up, eye wide open, and snarl a angry, loud "FUCK!" out.

DM 437070

Jolting up feels a bit weird with change in body weight.
The mares wake up too.
"You're awake!"

Pumpkin Swansong [Northblade] 437071

Look at them for a single instant before wincing, and bringing my left leg over my missing eye.

DM 437072

Well it certainly isn't a gem any more. Feels more like a metal ring of sorts.

Pumpkin Swansong [Northblade] 437073

Wait, can I still see through this eye?
And wasn't the right one the hoof I lost?

DM 437074

Closing your other eye confirms this side seems blind by itself.
And yes, right front leg is missing. Same with the right side wing.

Pumpkin Swansong [Northblade] 437075

Missing entirely? Both leg and wing?
Hiss that through my teeth before looking up at the girls.
"Sorry for waking you up."

DM 437076

Well, they are still there.
But they aren't exactly… flesh.
Peaches forces a smile
"You look… alive!"

Pumpkin Swansong [Northblade] 437077

Smile at her and Bearing.
"I'm not gonna call it quit for so little."
Slowly move the hoof.

Roll #1 7 = 7

DM 437078

It reacts as if it were a part of you.
A cold, unfeeling part.
But a part that was grafted on in what was probably hours, rather than months or years of regenerative magic.

Pumpkin Swansong [Northblade] 437079

Look back at the wing and shake it sadly.
Chuckle a bit.
"My childhood dream, it came true…"

Roll #1 7 = 7

DM 437080

It looks a lot like the golem wings you helped invent.
Only a lot more lifelike and intricate. You can see hundreds of joints on it. Individually forged feathers. Very realistic musculature imitated on the surface.
"…what dream?"

Pumpkin Swansong [Northblade] 437081

"It's… Back then, when Frosty lost his leg. I thought it would be cool to have a wing like his leg.
I thought it'd make me special…"
I might need a hug.

DM 437082

Would two hugs do?
"Partner…" '1d10+2'
"Dear…" '1d10+2'

Roll #1 7 + 2 = 9 / Roll #2 9 + 2 = 11

Pumpkin Swansong [Northblade] 437083

Yeah, that's definitely gonna help.
I can cry finally.
Don't move, too afraid to lose control of the new limbs.
"It's… I don't know how I would do without you."

DM 437084

"You need a lot of rest now. Golden Oats did his best. But you need more to heal."

Pumpkin Swansong [Northblade] 437085

"You two… I might hurt you, in my sleep.
If I move suddenly with these…"
Look at the new limb again.

DM 437086

It's a dull metal. A bluish matte, that doesn't reflect light. It's definitely not a part of you… yet it feels like it has always been a part of you.

Pumpkin Swansong [Northblade] 437087

Slide out of bed, try to stand upright.

Roll #1 10 = 10

DM 437088

The leg holds with ease.
…as does your new spine.
Peaches looks worried, but Bearing looks confident

Pumpkin Swansong [Northblade] 437089

New… Spine?
"You two should sleep, I will be back soon, trust me."
Smile at them.
Let's find Golden Oats.

DM 437090

He comes in to check on you
"Standing already?
Remarkable. I would have expected you to sleep on it more.
Tell me. How do you feel?
Two new limbs and a few other parts must be quite a rush."

Pumpkin Swansong [Northblade] 437091

Blink wearily.
"How much of… Me did you have to replace?"

DM 437092

"Why don't you feel for yourself? It will help me understand the effects of the process better."

Pumpkin Swansong [Northblade] 437093

Nod and sit, trying to run what hoof I still have intact all over my body.

Roll #1 1 = 1

DM 438443

You seem mostly there, save for a metal plate on your chest.

34 turns left on the clock.
Strawhat will draw out as many guards as she can. With luck, only a few will be left between you and the controls.
Frostmourn sends his final notes.
"All is nearly set up on this end. I had one final factor joint he fight, which will buy us some time if TIARA opens fire.
If you need reinforcements, I can come in person or send in as many troops as you need. Just make sure they are not blown apart on the way.
I can begin bombarding TIARA with our artillery as soon as it's in range. I was going to aim for the cannons, unless you have other plans.
Remember, your first priority is to stop TIARA.
Your second priority is to secure Rivetstrike
And your third is to secure the plans of that machine so I can repair it. It was designed to be a building machine, so it should help greatly with Northscrown.
…Good luck, my friends.

Pumpkin Swansong [Northblade] 438444

Tap it.
"What's this? Some bad cut?"

DM 438445

"You could say that. A rather deep one too. Deep enough to damage your heart."

Pumpkin Swansong [Northblade] 438446

Okay, time to sit down.
Start carressing the plate with the one true hoof I have.
"What… How bad was it?"

DM 438447

"Well the good news is, I am a genius, and that you will never need to worry about heart disease again."

Pumpkin Swansong [Northblade] 438448

Tap the metal.
Try to feel my hearbeat.
"I'm not sure I understand…"

Roll #1 10 = 10

DM 438449

Oh yes.
It's still beating.
Well, something is.
"I had to rebuild it."

Pumpkin Swansong [Northblade] 438450

Stay quiet for a moment.

DM 438451

"Well it involved removing the foreign objects from there, patching up the lesions while keeping your blood flowing via a manual pump and some hoses, breaking apart a small area of your chest cavity, reinforcing the now-expanded ribcage to avoid collapses, inserting delicate, small scale golem-based armatures and a sterile sack, connecting this all up to your body and healing you back shut.
So now even if your biological heart would die inside you, the sack and arms will keep going.
On the downside, you now need to speed up or slow down your heart rate willingly. The construct only knows how to maintain pace."

Pumpkin Swansong [Northblade] 438452

Take a few long grasps for air and look at my metal leg and metal wing.
"I think there's something in my throat."

DM 438453

"Oh right, try not to mind that. It's just a bit of smooth shrapnel. I can take it out if you want, but it seemed unobtrusive and I did not like keeping you asleep for too long.
Besides. Most stallions like having a slightly deeper voice."

Pumpkin Swansong [Northblade] 438454

"Don't worry about that…"
Look at the ground, then try to meet Golden's gaze with a grateful expression. Try not to show I'm worried sick.
"Thank you, Sir Oats. I owe you my life, it seems."

Roll #1 8 = 8

DM 438455

"Rest up lad. We got a lot of training ahead for you.
And if you feel anything is wrong, let me know right away."

Pumpkin Swansong [Northblade] 438456

"Wait… Training?"

DM 438457

You need to learn to walk before you can learn to run.
And you need to learn to fight before you can get back to the fields.
I assure you. Your old training will need a few refreshers from me."

Pumpkin Swansong [Northblade] 438458

"Good Moon… What did I become…"

DM 438459


Pumpkin Swansong [Northblade] 438460

"I will have to ask my wife about that one…"
"What of the others? Did they come back yet?"

DM 438461

"Rest now. You've enough to think as-is."
He turns to leave.

Pumpkin Swansong [Northblade] 438462

Close my eye and let him go.
I should find a window.

DM 438463

You have two worried mares in the room. Don't fly off too far.
"Dearest… how do you feel?"
"Yeah partner… talk to us."

Pumpkin Swansong [Northblade] 438464

I don't even know if I can fly.
"It is.. Nothing. Really. Everything is fine."

DM 438465

"Don't lie to me."
"To us."

Pumpkin Swansong [Northblade] 438466

Walk over to them and slowly climb into bed, closing my eyes and searching for the warmth of the mares, slowly snuggle inbetween them.
Keep my voice low.
"What should I say?"

DM 438467

"What you feel is right to tell us"
"We just want to hear the truth about what's on your mind."

Pumpkin Swansong [Northblade] 438468

"I'm worried for my friends. For mother. For Frosty.
I screwed up and left them to die."

DM 438469

"Hush. How do you feel?"
"Partner, would you quit being the hero for once in your life and just tell us where it hurts most?"

Pumpkin Swansong [Northblade] 438470

"Moondamnit, both of you!"
Climb on top of the bed.
"I don't feel a thing, if that's what really worries you! I've had fucking worse!
Frosty has lived with it since he was a kid, damnit! This will not stop me!"

DM 438471

They look at eachother, then back at you
"Can we do anything to help?"
"Anything, seriously."

Pumpkin Swansong [Northblade] 438472

Slowly shake my head with a sad smile.
"No girls, I don't think so."

DM 438473

Peaches throws a pillow at you
"Quit bullshitting us and let us be good to you already."
Bearing just looks shocked.

Pumpkin Swansong [Northblade] 438474

Try to catch that pillow mid-flight.
"But you are!
Too damn much already!"

Roll #1 10 - 2 = 8

DM 438475

Good catch. Mechanical limb or not, your reflexes are just fine.
The pillow even feels soft.
"Impossible to be too good. Now lets get this party started!"
She pushes Bearing onto the bed.

Pumpkin Swansong [Northblade] 438476

And blind from one eye, let's not forget that.
Look at her in disbalief.
"Are you damn serious?
I'm half machine! And I don't even know how to control my limbs! What if I hurt you?"

DM 438477

"I promise to keep her safe, tin-man."
Bearing looks worried, but hopeful.

Pumpkin Swansong [Northblade] 438478

Shake my head slowly and smile a bit.
Then throw her the pillow, right on her face!

Roll #1 4 = 4

DM 438479

Catching '1d10'
and throwing back on success '1d10'

Roll #1 3 = 3 / Roll #2 1 = 1

DM 438480

Nope. She gets it hit int he face and goes flying onto her back in the bed.
Bearing puts in a cheeky look and lays on top her her
"My hero~"
"Oh shut up you. And let me up."
Peaches replies with a worried chuckle

Pumpkin Swansong [Northblade] 438481

"Whoo-hoo! King of the hill!"
"Now, what's passing on your mind, uh?"
Move forward and nuzzle her right on the nose with a smirk.

DM 438482

"We could start by sharing her~"

Pumpkin Swansong [Northblade] 438483

Slowly advance onto the bed, settling down in a more comfortable position in front of the two mares.
Sigh and shake my head, touching Peaches' flank with the mechanical hoof.
"Am I hurting you?"

Roll #1 8 + 2 = 10

DM 438484

She shivers at the touch
"It's… warm? I was expecting cold…"

Pumpkin Swansong [Northblade] 438485

"Oh? Is it now?"
Cling a bit harder and grasp her with both front hooves, pulling myself closer.
Then, look at her with a smirk.

Roll #1 4, 7, 9, 1, 1 + 20 = 42

DM 438486

You forget the whole manual heart rate regulating thing, and your body can't keep up as things heat up towards the end.
How do they like it?

Roll #1 9, 4, 5, 2, 5 + 20 = 45

Pumpkin Swansong [Northblade] 438487

I will be… In this corner, gasping for air.

DM 438488

"You kinda froze up there"
"are you feeling ok?"

Pumpkin Swansong [Northblade] 438489

Pat the plaque on my chest.
"This damn… Thing…"

DM 438490

"Oh right that…"
"Should we remind you in the future?"

Pumpkin Swansong [Northblade] 438491

Frown at them both.
"You know, maybe I should just have a lever you two turn to regulate it, if you just don't trust me."

DM 438492

They sigh and lay back down
"We're just trying to help."

Waxing Crescent [M Uni Dark Knight] 438493

Alright, with Strawhat leading them out one way, we should be able to sneak in the other with a minimum of fuss.
"Any last battle plans, or are we just walking in and hoping for the best?"

Liviana [Templar] 438494

Alright then. Let's Bolster Donrick first, he seems to be having some bad luck lately.

Now we wait for the bait to work.

Godric [Lord] 438495

"Without any knowledge of what we might face, I have little more to offer other than what might be normally expected."

Nopony 438496

Well, try to Sharpen Liviana's weapon back.
"So, we should keep an eye out for some blueprints then?"

Roll #1 1 = 1

Kilana [Dark Artist] Distraction 438497

observing the hole from a slight distance, covered in darkness '1d10+1'

Roll #1 1 + 1 = 2

Ambrosia [Landkeeper] 438498

I can't fail Frosty… no matter what the cost.

"We fight."

Liviana [Templar] 438499

"We're taking a jump into the unknown. There's not much we can do with the limited time we have except for hoping for the best."

"That's what the High King said, yes. Be careful out there. I've heard stories of those lordblades."

Waxing Crescent [M Uni Dark Knight] 438501

"Well, let's hope lady Kilana's distraction can lead out the bulk of those 40 guards, so that we're left with just Rivetstrike."
"But we also must live, Ambrosia. Don't forget that part."

Pumpkin Swansong [Northblade] 438502

Close my eyes and paint an expression of disgust on my face.
"I'm sorry. You two are doing so much…"
Roll onto my back and spread my arms, looking at the ceiling.

DM 438503

You mess up entirely.
The weapon is now -1
The floor panel under you buckles and gives in as TIARA drags itself another step.
You fall into the hole, and hear '4d10' guards running down it, chasing Strawhat.

They snuggle in next to you
"It'll be ok…"

Roll #1 3, 3, 3, 5 = 14

Pumpkin Swansong [Northblade] 438504

Move my head closer to Bearing's belly.
"What is she going to think…"

DM 438505

14 guards fell for the distraction.
The inner tunnels are now guarded by
North: 7
East: 5
South: 7
West: 7

"That you are her father."

Donrick [Smith] 438506

can I quickly fix my fuckup?

Roll #1 5 + 2 = 7

Kilana [Dark Artist] Distraction 438507

Looks like its working.. get the fuck out of here. '1d10'

Roll #1 10 = 10

Ambrosia [Landkeeper] 438508

I cock my head slightly
"Yes. But we will not live without fighting-"

I interrupt myself and perk up.
"East is least guarded. Best way of approach."

Godric [Lord] 438509

"Oh rocks…"

Which direction are we approaching from?

Liviana [Templar] 438510

I grimace slightly at my sword, but remain silent otherwise.

"That it is. We should hit the east entrance swiftly."
Can we just waltz in there and hit the guards?

Pumpkin Swansong [Northblade] 438511

No reaction to 'her'?
"Did you think of names yet?"

DM 438512

File: 1372271243344.png (37.36 KB, 1502x799, TIARA Status 1.png)

East is closest.
You quickly rig the sword into a mace of sorts.
Just as effective as the original.
You leap out of the hole, and watch as Strawhat leads them on a chase around TIARA's top deck.
They are behind the Primary Bulkhead, but if you hurry, you might make it before they close it.


"A few…
What about you?"

Waxing Crescent [M Uni Dark Knight] 438513

"Let's be swift, then."
Time to charge in and make some ruckus.

Kilana [Dark Artist] Distraction 438514

Well, that won't keep them busy too long, quick go back to the others..

Godric [Lord] 438515

"Right. Onward!"


Charge then!

Roll #1 6 = 6

Pumpkin Swansong [Northblade] 438517

"Let's say I've had a dream. Thought up one or two~"

Ambrosia [Landkeeper] 438518

Move it! No time for faltering!

Donrick [Smith] 438519

Chell can cheap shot them.
Curse of Iron on a guard, maybe it will finally work for a change.

Roll #1 10 = 10

Imminent Domain 438520

Transfix! '1d10+3'

Roll #1 9 + 3 = 12

DM 438522

File: 1372272292224.png (28.66 KB, 1534x833, TIARA interior crocodile allig…)

The guard turns to look at you, and is immediately turned to ash as his suit melts around him.
The two others are frozen in place, unable to fully close the bulkhead.
And are summarily cut down by Liviana and Chell
The way is clear!
You can get past the primary bulkhead now.


"Do tell~"


Press on, we have to get into that core. Slam into whoever stands in our way.

Roll #1 8 = 8

Pumpkin Swansong [Northblade] 438524

Kiss her on the forehead, slowly moving aside her mane.
"Tomorrow. I have to… Take a bath. Think about a few things.

Waxing Crescent [M Uni Dark Knight] 438525

Well, we might as well close the door behind us, and get moving.

DM 438526

She nods firmly
"Just call if you need me."


Keep charging forward. Slam though anyone in the way.

Roll #1 7 + 3 = 10


Onward then. Counter whatever they throw at us.

Roll #1 1 = 1

Kilana [Dark Artist] Distraction 438529

Keep pressing on.

Imminent Domain 438530


"You didn't have to kill them, we had them under control!"

Past the secondary.

Pumpkin Swansong [Northblade] 438531

"You two."
Slip out of bed and point at both of them with a hoof.
Smile softly.
Let's brave the night.

Liviana [Templar] 438532

"Then make sure to say so earlier next time, we don't have time to wait for you to speak up. I'm sorry."

DM 438533

You three slam into the next room, smashing aside two guards, and Ambrosia running head first into the bulkhead.
Ambrosia and the two guards are all helpless.


Pumpkin Swansong [Northblade] 438534

I just wanted to take a bath and look for a mirror jesus christ!

DM 438535

A bath and a mirror it is then.
Right there in the next room.


I'm a silly pony. Get up.

Roll #1 2 = 2

Waxing Crescent [M Uni Dark Knight] 438537

Help Ambrosia up. '1d10'
"Bind them if you wish, master Domain, but be quick."

Roll #1 8 = 8

Liviana [Templar] 438538

Move on.

Once they are through, close the bulkheads and close off the guards.

Imminent Domain 438539

Attempt a very quick knot job to keep the guards tied up before moving on. Don't tarry here regardless of knot quality. Keep moving so we can shut the bulkhead. '1d10'

Through the bulkhead so she can seal it!

Roll #1 4 = 4


Throw something over the mirror before I can luck into it.
And get some hot water running in the tub, play around it with my new hoof.

Roll #1 10 = 10

Kilana [Dark Artist] Distraction 438541

help ambrosia up '1d10' and have codar attempt to break throu the bulk head '1d10' "Is it too dangerous to explode it?"

Roll #1 7 = 7 / Roll #2 8 = 8

Godric [Lord] 438542

Keep moving! Secure the next room.

Donrick [Smith] 438543

Power Attack and Marksman shot on the guards, if we still fight!

Roll #1 3, 10 = 13

Liviana [Templar] 438544

"Don't! They're down already! Just move it!"

DM 438545

You can feel the heat.
And the motion of the liquid.
Ambrosia is back up, and Codar is forcing the bulkhead aside.
Breaking the bulkhead is a collective MIN22.
Operating the controls requires waking the guards up.
Are you sure you wish to execute the tied up guards?


Let's break this thing open! Earth pony power!

Roll #1 9 = 9

Donrick [Smith] 438547

Can it be against the bulkhead instead then?


"Thank you for your help."
Now help the others with tearing that bulkhead open.

Roll #1 10 = 10

Waxing Crescent [M Uni Dark Knight] 438549

"Don't break it! We can't seal the other guards out if we do."
Let's wake up one of the guards.

Imminent Domain 438550

Smashing things isn't really the sort of thing a professor signs up for!

I hit it with my lantern. Only need 3 more points of damage…


Roll #1 7 = 7

Kilana [Dark Artist] Distraction 438551

I nod "Of course."

Godric [Lord] 438552

"What about the previous one?"

DM 438553

Too late asshole
The party forces the bulkhead open, making good time, but making it impossible to close behind you.

Just one last hurdle left. The Tertiary Bulkhead.
You can hear something moving around in the room.



Something? Look around!

Roll #1 6 = 6

Waxing Crescent [M Uni Dark Knight] 438555

"Judging by how easily this one broke, it won't stall them for long. And they have explosives."
Great. Can I see what's moving around? '1d10'

Roll #1 9 = 9

Donrick [Smith] 438556

Any opening mechanism?

Roll #1 7 = 7

DM 438557

Near the bulkhead itself.
Looking up, you notice another huge, seemingly part-golem guard.
He drops down to block your path!

Imminent Domain 438558

Transfix it! '1d10+3'

Roll #1 4 + 3 = 7

Donrick [Smith] 438559

Curse of Iron on it?

Roll #1 1 = 1


Oh yeah, how does he like plants!?
Earthern Grasp!

Roll #1 2 = 2


How was he hiding up there?

Roll #1 5 = 5


"Good god!"
Slam into him!

Roll #1 5 = 5

Kilana [Dark Artist] Distraction 438563

'1d10+1' what is moving?

Roll #1 3 + 1 = 4

Waxing Crescent [M Uni Dark Knight] 438564

I don't have the time to deal with you, Sparky.
'2d12' fists to face.

Roll #1 5, 8 = 13

Kilana [Dark Artist] Distraction 438565

what?! '1d10' shoot him.
'1d10' codar attacks him.

Roll #1 9 = 9 / Roll #2 7 = 7


Maybe not all is lost. Slip inside, let the water calm my mind.
Close my eyes and relax.

Roll #1 6 = 6

DM 438578

The golem parts feel.
But the sensation is dull compared to your real flesh and skin.

One fist smacks him as he lands, but the other misses, giving him a chance to strike back
Codar then engages him in a struggle as you put an arrow in one of his meaty parts.
Liviana aids Codar by slamming him aside, though bruising herself in the process
But he lands on Donrick, his massive weight making the donkey collapse
He follows up by punching out, knocking Ambrosia near-senseless
And bashing Godric against the bulkhead
Before Id manages to bring him under control


Imminent Domain 438579

"Keep moving. We control the vertical and the horizontal."

Keep up the Transfix. '1d10+3'

Roll #1 4 + 3 = 7


Get up…

Roll #1 6 = 6


It's just so nice nonetheless.
I will let the water submerge me with a little smile.
Let's try out this deeper voice. Sing a line of the only song I know.

Roll #1 6 = 6

Godric [Lord] 438582

"How many of those monsters did they make?!"

Get to work on opening the bulkhead.

Waxing Crescent [M Uni Dark Knight] 438583

I'll help Donrick up. '1d10'
"It would be best to kill… whatever that is."

Roll #1 7 = 7

Donrick [Smith] 438584

Try to get up.
Chell slams into it.

Roll #1 7 = 7 / Roll #2 6 = 6


Finish this… thing.

I bolstered you!

Roll #1 2 = 2

Donrick [Smith] 438586

Oh right, get up then.

Liviana [Templar] 438587

You rolled a 7, so you got up without using it, pretty much

Kilana [Dark Artist] Distraction 438588

right, we need to get through that last blockade.. have codar do that. '1d10'
I nod at you taking an arrow and trying to stab his heart with it. '1d10'

Roll #1 3 = 3 / Roll #2 4 = 4

DM 438597

it really goes a lot deeper now if you try a bit. Almost echoing.

With everyone back up, it seems this will be over soon, as you beat on the half-golem
However, Kilana mages to hit something she should have not, and the beasts rises once more for a final berserk attack.
Roll to dodge. All of you.


Donrick [Smith] 438599


Roll #1 8, 2 = 10



Roll #1 7 = 7

Waxing Crescent [M Uni Dark Knight] 438601

Shoot. '1d10'
And can I knock it over before it causes too much harm? '1d12'

Roll #1 10 = 10 / Roll #2 10 = 10


Take flight!

Roll #1 9 = 9

Kilana [Dark Artist] Distraction 438603


Roll #1 8 = 8


Oh noooo

Roll #1 9 = 9

Pumpkin Swansong [Northblade] 438607

Giggle a bit. This is cool.
Fear me, you assassins! For I have the power of voice with me!
Move out of the water and dry myself up.
Time to face reality I guess.
Take the cover away from the mirror.

DM 438608

You all take a step back and let it wear itself out.
It collapses harmlessly, and dies.
Now just force the bulkhead open at a collective MIN30
Or operate the controls on a 10, 6 for Donrick.


Liviana [Templar] 438609

"Donrick please."

Imminent Domain 438610

Since Donrick should handle the door, I'm going to use this time to go back and seal the first bulkhead.

Donrick [Smith] 438611

Let's try operating first then.

Roll #1 10 = 10

Godric [Lord] 438612

I'll assist him.

DM 438613

Oh wait.
There is a button called [OPEN]
And in you go!

Imminent Domain 438615


Donrick [Smith] 438616

Advance inside.

Liviana [Templar] 438619

Waxing Crescent [M Uni Dark Knight] 438621

In we go.
"Can you lock it as easily?"

Godric [Lord] 438622

Or we could dash in.

Donrick [Smith] 438624

"If it's the same interface, yes."

Kilana [Dark Artist] Distraction 438629

I poke the dead body a bit..
'1d10' maybe I make it work for me..

Roll #1 1 = 1

DM 438632

It explodes, leaving deep cuts on you, and throwing you past the bulkhead after the others.
As you enter the central control room, the tertiary bulkhead slams shut behind you.
Inside, you see countless panels, levers, valves, gauges, buttons and other stuff. All of it somehow related to maintaining TIARA.
Indeed several red lights on a map of the craft show the damage you have done, and a countdown is rolling on the main panels.

Sharing this room with you are two ponies.
One in a sleek bodysuit, mask, and a strange mechanical rig on his back that extends arms around him.
The other in simple workpony gear, an apron, a few pendants, and a set of tools.
The first of the two speaks
You are just in time to be all too late."
At the same time, a loud, echoing voice blares into the room



DM 438647

File: 1372277691473.png (Spoiler Image, 127.53 KB, 1096x1136, never asked for this.png)

You wipe off a bit of the steam and take a look.

Pumpkin Swansong [Northblade] 438653


Roll #1 7 = 7

Pumpkin Swansong [Northblade] 438655

Close my eye and rest my head against the mirror.

DM 440045

Welcome to the machine

It is time.

Liviana [Templar] 440046

I glower.

Waxing Crescent M Uni Dark Knight] 440047

"Sounds to me that we have just enough time to shut this monstrosity down and kill you, Rivetstrike."
I'll glance around the control room quickly.
"I assume you've already killed Rampart, since he would be too valuable to the North and Equestria can't let us have our peace."

Ambrosia [Landkeeper] 440048


I'll stand next to you.

Imminent Domain [Mastermind] 440049

"A pleasure and privilege to meet one of your stature and capabilities, but I must politely request that you surrender. There is no need for further bloodshed."

Donrick [Smith] 440050

Rev up the heat in my sword, and Chell can ready her weapons.

DM 440051

The pony with the mechanical armature turns t look at you
"It is good to know the level to which you are informed.
It is not great."
"My life, death and surrender have no particular effect on the ending of this confrontation. My mission, as it stands is complete."
Well, that depends on your views of life and death, I think."

Godric [Lord] 440052

"Enough to know that whatever abominable process you put him through is but one more tally on your list of crimes!"

Imminent Domain [Mastermind] 440053

"If it makes no difference to you, then sir, surrender and move away from the controls. If you have no preference, after all, there should be no issue with assisting us in our goals. No reason we can't be amicable."

Waxing Crescent M Uni Dark Knight] 440054

"I'm afraid we have no time for riddles, Rivetstrike. If we're to save the lives of those in the Unbreakable city, TIARA must be stopped and you must die for the crimes of inciting civil war in Timberjaw."
"I believe the countless dead of Timberjaw give us ample reason, master Domain."

Liviana [Templar] 440055

"I know you're an Equestrian Lordblade. That's enough for me."

Kilana [Dark Artist] 440056

I nod "Right, you won't talk, So Lets not waste time " Take a look at the room and shoot at the lordblade. '1d10'
Codar and Iris attack the mechanic looking one. '2d10'

Roll #1 10 = 10 / Roll #2 7, 1 = 8

Waxing Crescent M Uni Dark Knight] 440057

And I'll go into action as well.
Firing off the Breakers with telekinesis, one at each enemy. '2d12'

Roll #1 11, 2 = 13

Donrick [Smith] 440058

Chell can Cheap Shot.
I can Fortify Liviana.

Roll #1 2 = 2


That's my cue.
Earthern Grasp on Rivetstrike.

Roll #1 5 = 5

Imminent Domain [Mastermind] 440060

"We can deal with sentencing later. Our priority is saving lives. The gentleman does not seem opposed to dying for his offense."

Imminent Domain [Mastermind] 440061

Go ahead and Transfix Rivetstrike. '1d10+3'

Roll #1 8 + 3 = 11

Waxing Crescent M Uni Dark Knight] 440062

"He works for the enemy. He is the enemy. That is enough for me."


Okay then, looks like the Norses have decided to press the attack immediately. I will do the same. Lordblade or not, I'm slamming into him.

Roll #1 5 = 5

Imminent Domain [Mastermind] 440064

"We waste time on vengeance when we should be stopping TIARA!"

Kilana [Dark Artist] 440065

"Id shut up"

Waxing Crescent M Uni Dark Knight] 440066

"Anything we do he can undo and make worse. Stopping him is stopping TIARA."

DM 440067

"You understand little and comprehend even less.
My means are justified by the greater end I work for."
"Oh but I'd hate to disappoint.
Then, life is a precious thing. Perhaps we can come to an agreement?"
"Please. Without me you are liable to just crash this thing into the city.
If anything, you need me on your side."
One of his shields snaps down, deflecting the shot
"Temper temper."
Iris gets swatted down with a wrench, but the massive Codar manages to wound the mechanic.
The second shield arm snaps in place as well, absorbing the impact of your gauntlet
"Very well then. If this is how you want it."
Chell manages to bring the mechanic down, but she gets right back up as you fumble with your attempts to make a pillow fort around Liviana.
He rushes you, slashing you with his blade as he passes you
But comes to a momentary halt as he meets your gaze
Then snaps out of it, leaping out of the way of Liviana's charge

Rivetstrike 6/5
Stronghooves 5/4

Kilana 5/5
Codar 5/5
Waxing 5/5
Donrick 5/5
Liviana 8/6
Id 5/5
Godric 5/5
Ambrosia 5/5


Donrick [Smith] 440068

Fine, Sharpen Liviana's weapon then.
Chell Marksman shot the mechanic.

Roll #1 5, 10 = 15

Imminent Domain [Mastermind] 440069

"Stop, now. You have no chance to survive: make your time."


Roll #1 6 + 3 = 9

Waxing Crescent M Uni Dark Knight] 440070

Well, bother. Those shield are a nuisance. I'll put Guardian up. '1d10'

Roll #1 2 = 2


Unsheathe my sword and leap after him as he tries to get away.

Roll #1 10 = 10

Kilana [Dark Artist] 440072

"Temper? You haven't seen my temper yet old man." '1d10+2' deathly volley. If success lifestream on rivetstrike '2d10' store the hits for later.

Roll #1 6 + 2 = 8 / Roll #2 6, 3 = 9

Ambrosia [Landkeeper] 440073

He's very fast.
That's okay though. Nature Elemental.


"So say they all. But do the ends truly justify the means?"

Slam on Rivetstrike.

Roll #1 2 + 3 = 5

DM 440075

His shields snap in place to deflect the sword and arrow
But Id's piercing gaze makes him back down and breathe quite heavily
And Codar drains life from, as Iris continues laying around helplessly, complaining that the ground is too soft and that more of his bones should be broken.
Rivetstrike collapses
But gets back up after a moment
And jams his weapon into Waxing as he tries to remember if the shield came first, or the sword.
Following the flow of his motion to slash Gordic in the leg
Meanwhile, Ambrosia hardens the fuck up

Rivetstrike 6/4
Stronghooves 5/4

Kilana 5/5
Codar 5/5
Waxing 1/5
Donrick 5/5
Liviana 8/6
Id 5/5
Godric 4/5
Ambrosia 5/5


Waxing Crescent M Uni Dark Knight] 440076

That hurt.
I need to put both of them down. Quickly. If magic isn't going to work, I need to rely on the strength of my legs. Both Breakers at Rivetstrike. '2d12'

Roll #1 10, 2 = 12

Donrick [Smith] 440077

Curse of Iron on the mechanic
Chell can Slam

Roll #1 8 = 8 / Roll #2 5 = 5


Urgh. It was such a well-executed attack too!
Heal Warren Instead.

Roll #1 4 + 2 = 6


You bet your ass I'm hard.
And now… revenge for Crescent getting hurt. Charge at the lordblade and slash at him with my longsword.

Roll #1 5 + 1 = 6

Kilana [Dark Artist] 440080

Channel those (3?) hits to waxing.
'1d10' shoot rivetstrike
'1d10' codar attacks the mechanic
'1d10' iris you stupid bird get up

Roll #1 1 = 1 / Roll #2 9 = 9 / Roll #3 9 = 9


I hiss in pain and draw back a bit.
"Such zeal! Your skill is commendable, agent! I had forgotten the thrill of exerting myself against a true warrior! Come!"

Roll #1 5 = 5

Imminent Domain [Mastermind] 440082

Alright, the others will probably take him down quite shortly at this rate. Mind read him to figure out how to use these controls to shut it all down. To undo his work.

No doubt it's racing through his mind. '1d10+1'

Roll #1 4 + 1 = 5

DM 440083

The shield rotates to slap your gauntlet aside, and Rivetstrike catches the other, throwing it back at you with enough force to break your nose and send you helpless to the ground.
But swiftly stand up as as Liviana heals you
You also aid Waxing
And Iris gets up, as Codar mauls the mechanic
And Rivetstrike pulls out a throwing dagger and tosses it into your chest, dropping you helpless in the blink of an eye
Kilana's scream distracts you, and gives Rivetstrike a chance to slash you
And he leads his flow of motion into also cutting you
His shield snaps in place at the last second to deflect the hit
And the mechanic panics and screams as his gear heats up, barely managing to dodge Chell and cast Heal on Rivetstrike.

Rivetstrike 6/5
Stronghooves 2/4

Kilana 0/4
Codar 5/5
Waxing 5/5
Donrick 5/5
Liviana 8/6
Id 4/5
Godric 3/5
Ambrosia 5/5



Uh oh, Kilana needs my aid. Heal her next!

Roll #1 6 + 2 = 8

Imminent Domain [Mastermind] 440085


Gotta focus! '1d10+1' MR

Roll #1 10 + 1 = 11

Waxing Crescent M Uni Dark Knight] 440086

Now I'm angry. Let's spread the love around. One Breaker at the mechanic '1d12' and one at Rivetstrike. '1d12'

Roll #1 7 = 7 / Roll #2 9 = 9

Godric [Lord] 440087

"Hmph. No candor!"
I'll strike Stronghooves with both swords.
'1d10+1', '1d10+1'

Roll #1 2 + 1 = 3 / Roll #2 7 + 1 = 8

Kilana [Dark Artist] 440088

'2d10' pets attack Stronghooves.
"kill him."
I nod to you. getting up '1d10'

Roll #1 1, 6 = 7 / Roll #2 10 = 10


Bleh. That shield wont protect him forever. Keep at it.

Roll #1 10 + 1 = 11

DM 440090

Come then. Throw yourselves at me. I'm not even controlling this thing. Just buying time. And as long as nobody tries to shatter, sabotage or overheat my armature, I cann stand here and take them easily. Not that I need to worry. Even if I do die, the necromachines inside me will keep me standing long enough for Stronghooves to heal me.
There is no way they can kill us both in time to stop the autonomous control unit from forcing Rampart into opening fire on the capital. We have certainly on this. Equestria prevails!

Kilana is back in action.
Stronghooves swats Iris out of the air again
Oh boy. Again. I sure fucking love this.
Codar however manages to crush him down
Rivetstrike's shields slam into place again, protecting him as he laughs at you.
The other gauntlet does leave a nasty dent in the helpless Stronghooves though.
And Gaius deals one more hit to him before he can get back up

Rivetstrike 6/5
Stronghooves 5/1

Kilana 5/5
Codar 5/5
Iris 0/3
Waxing 5/5
Donrick 5/5
Liviana 8/6
Id 4/5
Godric 3/5
Ambrosia 5/5



Right, enough of this. Those shields are a tough nut to crack. Slam into his buddy instead.

Roll #1 5 = 5


I scrunch and put the last bit of nature's power to use in a final attack.
"Why are you laughing?"

Roll #1 9 + 1 = 10


don't I wish
Slam Stronghooves back down

Roll #1 5 + 3 = 8

Imminent Domain [Mastermind] 440094


Waxing Crescent M Uni Dark Knight] 440095

"Well, that would be great if any of us knew how to use fire!"
Can I target his armature instead of him? Maybe if I do enough damage to the arms, they'll be slower to block the others. '2d12' both going at Rivetstrike's kit.

Roll #1 8, 10 = 18

Kilana [Dark Artist] 440096

"It will be over soon enough." '1d10' back up bird.
'1d10' codar attack that mechanic.
'1d10' I'll shoot the mechanic

Roll #1 2 = 2 / Roll #2 4 = 4 / Roll #3 5 = 5

Imminent Domain [Mastermind] 440097

"The Smith!"

"It's exactly as I suspected! He's just trying to waste our time, and he has a sort of machine to keep him alive even if he dies. We have to stop the autonomous control unit, meanwhile the only way to defeat Rivetstrike himself is shatter, sabotage, or overheat his armor."

Imminent Domain [Mastermind] 440098

Transfix Stronghooves, then. '1d10+3'

Roll #1 3 + 3 = 6

Kilana [Dark Artist] 440099

"I don't know how to do any of those, so I'll just focus on the mechanic."

Godric [Lord] 440100

"Where is this unit?!"

Imminent Domain [Mastermind] 440101

"In here, I believe."

DM 440102

"Because all is going as planned."
A shield blocks your strike
Another snaps into place to guard against the hit, but the other one gets through, bending the arm system
Stronghooves goes down, and crawls for a moment before collapsing.
He stops breathing.
Iris remains on the foor

Rivetstrike 6/5
Shield A 5/1
Shield B 2/1
Stronghooves 0/0

Kilana 5/5
Codar 5/5

Iris 0/3
Waxing 5/5
Donrick 5/5
Liviana 8/6

Id 4/5
Godric 3/5

Ambrosia 5/5


Imminent Domain [Mastermind] 440103

"Kilana! Raise Stronghooves before Rivetstrike can!"

Transfix Rivetstrike '1d10+3'

Roll #1 6 + 3 = 9

Donrick [Smith] 440104

Curse of Iron on those pesky shields.
Chell Marksman shots.

Roll #1 2, 4 = 6

Waxing Crescent M Uni Dark Knight] 440105

Alright, that seemed to work! Here we go. One breaker going into Rivetstrike's face, the other going into his robot arms. '2d12'

Roll #1 3, 1 = 4


This is very disheartening.
Does NR help Iris? If not, I'll just use it on Godric.

Roll #1 10 + 2 = 12


Right. Protect on Donrick.
I'll try slamming into Rivetstrike again.

Roll #1 1 = 1

Kilana [Dark Artist] 440108

I nod and quickly raise dead on Stronghooves. '1d10'
Iris, if you get back up just hop into my bag. '1d10'
'1d10 codar help attack Rivetstrike.

Roll #1 10 = 10 / Roll #2 10 = 10

Kilana [Dark Artist] 440109


Roll #1 1 = 1

Godric [Lord] 440110

"We need to find it first! This room is full of contraptions!"

Attack Rivetstrike with both swords.
'1d10+1', '1d10+1'

Roll #1 5 + 1 = 6 / Roll #2 9 + 1 = 10

Smouldering Torch [Burninator] 440111

And suddenly I'm here again.
Fire up Homing Magic '1d10+1'

Roll #1 3 + 1 = 4

Imminent Domain [Mastermind] 440112

"Sir, I am a surgeon, not a mechanic!"

Nylis [Thaumaturge] 440113

Teleport that shield away! '1d10+3'

Roll #1 10 + 3 = 13

Godric [Lord] 440114

"It has been said that the body is just a more complex machine! Time to learn, doctor!"

DM 440115

Stronghooves stands back up
Change of plans, I'm afraid.
Sorry for this, partner, but I do feel compelled to stand with at this new master's side.

Unicorn M

Iris retreats into your bag
In anger, Rivetstrike dives at Codar, sinking his blade deep inside the monster's skull, nearly bringing it down
You heal up Godric
Who slashes Rivetstrike once, before the shields block the other blow
The other shield armature locks down to prevent it from being moved, but your power clearly damages it
He then stops as he meets your gaze again
But breaks loose
rams his blade through Waxing, bringing him down in a single, echoing hit
rolls, ramming his blade into the neck of Liviana
Slashes a deep cut into Donrick's side and finally headbutts Chell hard enough to dent her face

Rivetstrike 5/4
Shield A 3/1
Shield B 2/1

Kilana 5/5
codar 1/5
Stronghooves 10/1
Waxing 0/4
Donrick 1/5
Liviana 0/5
Id 4/5
Godric 5/5
Ambrosia 5/5


Pumpkin Swansong [Northblade] 440116

So, I was sulking in my desperation, head against a mirror.

Waxing Crescent M Uni Dark Knight] 440117

Son of thrice-buggered back alley whore.
Stand up. '1d10'

Roll #1 5 = 5

Smouldering Torch [Burninator] 440118

Fire Bolt at Rivetstrike's shields '1d10+1'

Roll #1 10 + 1 = 11

Donrick [Smith] 440119

Power Attack him with my blazing claymore, Chell cheap shots him!

Roll #1 10, 7 = 17

Nylis [Thaumaturge] 440120

It's locked now huh? Reach into a Hat and pull the thing that allows mobility of the shields '1d10'

Roll #1 8 = 8


Heal myself.

Roll #1 1 + 2 = 3

Kilana [Dark Artist] 440122

I nod "Good, now heal my friends."
stronghooves heals livianna '1d10'
I winch at Codar's injury but urge him to strike again '1d10'
I then discreetly store Iris's soul in the sycthe. "you can rest now, you're not a warrior."

Roll #1 4 = 4 / Roll #2 7 = 7


This is bad. NR on Crescent very quickly.

Roll #1 7 + 2 = 9

Imminent Domain [Mastermind] 440124

"This calls for a little old-fashioned medicine."

Unorthodox healing bonds! Heal Liviana, Waxing, AND Codar with my surgical tools!


Roll #1 10 = 10


"Behold! As one, we conquer!"
Inspire again.

Roll #1 6 = 6

DM 440126

So you were.
The mirror had no particular opinion on the situation.

In his fury, Rivetstrike kicks you while you're down
Your fire bolt slams into the shield armature, melting it, and causing the shield to fall limp, them break off as the joint tries to react
Your claymore cleaves through the other shield, destroying it as well, as Chell's shot leaves a deep wound on his face
Rivetstrike leaps back from Donrick, stomping on you as he passes, causing you to spit out some blood
but is the tackled by Codar, while Stronghooves looks indecisive
Such is the power of healing, that few wounds are too grim not to recover from.
All of them are back in fighting fit.
And as the tide turns, you gain +1 to all rolls!

Rivetstrike 1/4

Kilana 5/5
codar 5/5
Stronghooves 8/1
Waxing 5/5
Donrick 1/5
Liviana 8/4
Id 4/5
Godric 5/5
Ambrosia 5/5


Waxing Crescent M Uni Dark Knight] 440127

Put Guardian up. '1d10'

Roll #1 10 = 10

Donrick [Smith] 440128

Curse of Iron on the rest of his equipment!
Chell can Slam!

Roll #1 8, 3 = 11

Smouldering Torch [Burninator] 440129

Okay, time to try this new spell.
Orbital Strike '1d10+2'

Roll #1 8 + 2 = 10

Smouldering Torch [Burninator] 440130

Rolling for turns.
Don't know if +1

Roll #1 3 = 3

Pumpkin Swansong [Northblade] 440131

Stand up. Stand up and find a window.

Roll #1 2 = 2

Smouldering Torch [Burninator] 440132

Also that's Fire Element attached to it.

Nylis [Thaumaturge] 440133

Magic Bolt the enemy! '1d10'

Roll #1 6 = 6


Heal Donrick…
I need a moment to recover.

Roll #1 9 + 2 = 11


"No more shields. Goodbye."
Charge at Rivetstrike and swing my longsword at him.

Roll #1 5 + 1 = 6


Give him one more Slam for good measure.

Roll #1 5 + 4 = 9

Imminent Domain [Mastermind] 440137

MR '1d10+1'


If nothing else, just tell me with your mind! '1d10+1' MR

Roll #1 1 + 1 = 2 / Roll #2 9 + 1 = 10

Imminent Domain [Mastermind] 440138


DM 440139

After some looking, you do find one.
It's a window.
But it's one of those windows you can't open.

Donrick is back in action
It'll be back in 3 turns.
You bring Rivetstrike down and beat on him for a while before he can find an opening to stand back up
by diving under Id, jamming his blade upwards as he slides, then kicking him away and standing up.

Rivetstrike 6/2

Kilana 5/5
codar 5/5
Stronghooves 8/1
Waxing 5/5
Donrick 5/5
Liviana 8/4
Id 0/4
Godric 5/5
Ambrosia 5/5

Orbital Strike incoming in 3 turns

Nylis [Thaumaturge] 440140

Bolster Id

Imminent Domain [Mastermind] 440141

Get up.

"Ack, thank you, Nylis."

Pumpkin Swansong [Northblade] 440142

Just… Look outside.
Trace over it with my feathers.
The new ones.

Roll #1 2 = 2

Kilana [Dark Artist] 440143

Unsure well, I feel strong enough for another death volley that should convince him. '1d10+2' deathly volley. codar and stronghooves attack twice.

Roll #1 3 + 2 = 5 / Roll #2 4, 1, 5, 6 = 16


Now… Time to charge. Slam into Rivetstrike.

Roll #1 10 = 10

Waxing Crescent M Uni Dark Knight] 440145

"Master Donrick! Take lady Kilana's minion and start shutting down TIARA's movement and weapon systems!"
And I'll keep Rivetstrike distracted by applying liberal amounts of lethal force. '2d12'

Roll #1 9, 12 = 21

Smouldering Torch [Burninator] 440146

Grin as I see it fly away.
Get my homing magic up. '1d10+1'

Roll #1 3 + 1 = 4

Donrick [Smith] 440147

Chell covers me with Marksman shot.
Can I get to the controls and make sense of them?

Roll #1 5 = 5 / Roll #2 6 = 6


Stab him until he dies!

Roll #1 7 = 7


Sock that bastard in the face

Roll #1 8 + 1 = 9

Kilana [Dark Artist] 440150

I nod at you throu my trance.

DM 440151

they leave deep scrapes on the glass

id stands back up
As Rivetstrike turns his attention to Kilana
He kicks leaps onto Codar, sinking his blade into the monster's neck, then kicking it deeper, bringing the abomination down. He then hesitates as he is faced with Stronghooves, but he settles for kicking him aside, suffering a cut in return, before leaping in to punch you in the eye
He then throws a knife at you, leaving it stuck in your shoulder
And kicks Chell in the chin
before Liviana tackles him
Waxing leaps on him, caving his ribcage into his spine
Ambrosia stabs him in the throat
And Godric slaps him with a smelly sock
These controls correlate to doors. Four sets control the bulkheads.
The last seems to be the control panel for accessing the Core.

Rivetstrike laughs as he stands back up, his torso crushed into an impossibly thin mess, his face bleeding everywhere and his mask, suit and armature damaged.
"Did you think I'd go down that easily?"

Rivetstrike 4 turns

Kilana 4/5
Codar 1/4
Stronghooves 7/1
Waxing 5/5
Donrick 5/5
Chell 3/5
Liviana 8/4
Id 5/4
Godric 5/5
Smouldering 3/5
Ambrosia 5/5

Orbital Strike incoming in 1 turn
Guardian in effect for 2 turns

Donrick [Smith] 440152

Well, use my Craftyness and shit to access the Core.
Chell can Smaldunk.

Roll #1 3 + 2 = 5 / Roll #2 6 = 6

Pumpkin Swansong [Northblade] 440153

Pon, I should remember to go light on these.
They might hurt somepony…
Try to flutter up.
Even slightly.

Roll #1 3 = 3

Nylis [Thaumaturge] 440154

Displace his mask into his brain '1d10'

Roll #1 5 = 5

Waxing Crescent M Uni Dark Knight] 440155

"This was easy?"
Well, let's start breaking limbs, then. He can't kill anyone if he doesn't have any legs. I will cleave his two front legs. '1d12'

Roll #1 10 = 10

Smouldering Torch [Burninator] 440156

Pull the knife out of my shoulder and grit my teeth.
"You're staying down, even if I have to tear you apart limb by limb."
Spell Resonance Automatic Fire Bolt

Kilana [Dark Artist] 440157

he got close smirk at him and drain his life into me. '1d10'
Stronghooves help Donrick shut the weapons down '1d10'
'1d10' Codar, help me with rivetstrike.

Roll #1 3 = 3 / Roll #2 9 = 9 / Roll #3 1 = 1


Suppress his broken form!
"You tell me."

Roll #1 2 = 2


"You shall!"
Slam him again.

Roll #1 10 + 3 = 13

Imminent Domain [Mastermind] 440160

Mind Read him! Get that information out of his brain! How do we stop the ACU?


Roll #1 2 + 1 = 3

DM 440161

There must be some sort of unlock sequence here.
Stronghooves comes to assist you, and inputs the correct sequence to unlock the hatch that leads into the Core.
Chell smacks Rivetstrike back
He counters by throwing it at you, landing a sharp broken edge on your cheek
He falls over, then stands back up with a mocking grin
Stronghooves goes, as Codar gets one of his heads torn off.
Rivetstrike then delivers a flying kick to your elbow, almost breaking the limb
before picking up and suplexing Liviana
onto Id
before Godric slams him against a wall, almost breaking him in half, ripping and clawing at him, spilling his near-liquefied insides on the floor
He still somehow struggles up.
…as the fireball sent up by Smouldering returns, like an angry meteor, engulfing Rivetstrike, burning skin and flesh and charring bone, leaving more of a screaming, burnt skeleton than anything else.
A skeleton that keeps on laughing as it picks up its blades, now malformed and bent by the impacts and heat, his armatures fused to his spine and ribs, his mouth held open in a scream by the burnt flesh

Rivetstrike 3 turns

Kilana 1/5
Codar 1/4
Stronghooves 7/1
Waxing 5/5
Donrick 5/5
Chell 3/5
Liviana 1/4
Id 2/4
Godric 5/5
Smouldering 3/5
Ambrosia 5/5

Guardian in effect for 1 turn

Nylis [Thaumaturge] 440162

What an asshole!

Improved Telekinesis! Break his neck! '1d10+1'

Roll #1 10 + 1 = 11

Waxing Crescent M Uni Dark Knight] 440163

I'll pause for a moment.
"Well. That's hideous. Master Donrick, I don't mean to rush you but do hurry."
And then I'll keep Rivetstrile occupied. '1d12'

Roll #1 7 = 7

Imminent Domain [Mastermind] 440164

"Let's go practice medicine."

Healing Bonds: Kilana, Codar, Liviana.


Roll #1 3 = 3


"What on earth!?"
Slam into that skeleton!

Roll #1 4 = 4

Donrick [Smith] 440166

Chell can stay and dance, Cheap shot.

I head inside the Core and look around for things to shut down.

Roll #1 1 = 1 / Roll #2 9 = 9

Smouldering Torch [Burninator] 440167

Wince. This guy just doesn't give up…
How is this even possible.
4th Eye '1d10' to know about the necromachines.

Roll #1 3 = 3

Godric [Lord] 440168

"He is an abomination!"
Hack away at his armature.
'1d10+1' '1d10+1'

Roll #1 6 + 1 = 7 / Roll #2 7 + 1 = 8

Imminent Domain [Mastermind] 440169

I already shouted earlier in the fight about how he has a machine that keeps him alive after death.

Smouldering Torch [Burninator] 440170

Oh well. It's a roll.

Kilana [Dark Artist] 440171

I winch at the pain and watch as he bursts into flames but keeps moving. I shoot him. '1d10'
Codar attacks him. '1d10'
Stronghooves heals codar '1d10'

Roll #1 1 = 1 / Roll #2 6 = 6 / Roll #3 6 = 6

DM 440172

You force his neck around until it breaks, hanging on only from the burnt muscles and scraps of skin and fabric
You then force him into a corner and throw him across the room
But he recovers his control and lands with his blade slashing Id
From there he rolls and cuts Liviana in the leg
Before striking Chell in the chin so her head snaps around and she collapses
You open the Core door.
Inside you can see one last room. Enter?
You strike, shattering fused bone and iron
But he still manages to stab Ambrosia
Then throw one more knife at Smouldering
And finally leap on Kilana, stamping his hoof on her tender parts, before slowly forcing a blade into her neck
"Give. My. Partner. BACK."
However before the wound can become lethal, Codar slams him off her.

Rivetstrike 2 turns

Kilana 0/4
Codar 5/5
Stronghooves 7/1
Waxing 5/5
Donrick 5/5
Chell 3/5
Liviana 0/3
Id 0/3
Godric 5/5
Smouldering 0/4
Ambrosia 5/5


Nylis [Thaumaturge] 440173


Roll #1 1 + 3 = 4

Nylis [Thaumaturge] 440174


Donrick [Smith] 440175

Chell stay stronk, I'll repair you afterwards.
For now, fight on, and Marksman shot.

I enter, weapon at the ready.

Roll #1 4 = 4


Ouch! Get up from that!

Roll #1 7 = 7

Smouldering Torch [Burninator] 440177

Get up '1d10'

Roll #1 9 = 9

Waxing Crescent M Uni Dark Knight] 440178

I'll help Kilana up.
"To your hooves, lady Kilana. He can't last forever." '1d10'

Roll #1 4 = 4


Sever the rest of his head!

Roll #1 8 + 1 = 9

Kilana [Dark Artist] 440180

I stare at his eyes with a stare of pure hatred. "Sure, you can take his place." I try to get up. '1d10'
'1d10' codar pin him down if you can.
'1d10' Stronghooves heals Id.

Roll #1 1 = 1 / Roll #2 9 = 9 / Roll #3 4 = 4


Uh oh… NR on Kilana.

Roll #1 8 + 2 = 10

Kilana [Dark Artist] 440182

"I won't die yet, help yourselves. Help Id.."

Ambrosia [Landkeeper] 440183

I just stare at her
"I am not Id, sorry."

Waxing Crescent M Uni Dark Knight] 440184

"I think she'd rather one of us help master Domain, as opposed to her. Which is silly, because we will help all we can reach."

Kilana [Dark Artist] 440185

I close my eyes in frustration at that. "heal him, please. I can manage myself."

Imminent Domain [Mastermind] 440186

"I'll be alright! He's distracting us! Get to the controls, shut it down!"

Get up '1d10'

Roll #1 7 = 7

Ambrosia [Landkeeper] 440187


DM 440188

You barely contain the miscast
It sounds like Chell is getting absolutely demolished out there…
Inside the chamber, you can see a head on a pedestal, connected to a series of tubes and armatures.
Looking around, you can also see a few crossbow turrets, and a second, similar head and armature construct mounted on the opposite wall.
You two stand back up
As Rivetstrike tackles Waxing
Before Godric beheads him
…to no effect
and his body slams down on Kilana's leg, breaking at the joint
Monents before Codar sends it flying like a tasty ragdoll into a wall
And Kilana stands back up
…as best she can.
And finally, Id stands up too

The head rolls around the floor

Rivetstrike 1 turn

Kilana 5/4
Codar 5/5
Stronghooves 5/1
Waxing 4/5
Donrick 5/5
Chell 1/5
Liviana 8/3
Id 5/3
Godric 5/5
Smouldering 5/4
Ambrosia 5/5



Heal myself.

Roll #1 3 + 2 = 5

Donrick [Smith] 440190

What kind of…
Are those heads in control?

Roll #1 1 = 1

Nylis [Thaumaturge] 440191


Roll #1 7 = 7

Smouldering Torch [Burninator] 440193

Yeah, he's done for.
I'm going over to see what's going on with Donrick.

Waxing Crescent M Uni Dark Knight] 440194

"Not all of us."
I'll delay Rivetstrike's flailing body so the others can join Donrick. '1d12'

Roll #1 9 = 9


I poke his head with my sword.
"You should die now."
Return to Earth.

Roll #1 5 = 5

Kilana [Dark Artist] 440196

I winch as look to codar, "can you carry me?" I ask him.

"Stronghooves. You're going to assist Donrick. Tell him everything about how to shut this place down safely. Now."
"Save a bone for me, I want to personally examine it."

Godric [Lord] 440202

I fly back and shiver. Clearly there is nothing more I can do to this…thing.

Kilana [Dark Artist] 440204

'1d10+1' perception check

Roll #1 4 + 1 = 5

DM 440206

All the turrets lock on you, firing bolts through your hooves
The heads turn to you
You slam the body into a wall
Before Nylis discharges her misfire sponge into him in a massive beam of light, annihilating most of the body
And the head bites Liviana before finally dying

Rivetstrike is dead

Kilana 5/4
Codar 5/5
Stronghooves 5/1
Waxing 4/5
Donrick 0/4
Chell 1/5
Liviana 7/3
Id 5/3
Godric 5/5
Smouldering 5/4
Ambrosia 5/5

The way into the core is open

Donrick [Smith] 440207

Try to stand up!
Chell could roll in here…
"An engineer."

Roll #1 7 = 7


Alright… now let's go find Donrick.

Roll #1 3 = 3

Waxing Crescent M Uni Dark Knight] 440210

Finally. Collect the head. We'll need it for questioning. Then we'll head into the control room after Donrick.

Nylis [Thaumaturge] 440211

Heal the wounds of Id '1d10+1'

Roll #1 2 + 1 = 3


Heal Liviana


Roll #1 8 + 2 = 10

Kilana [Dark Artist] 440215

Right.. so this post happens now?

Smouldering Torch [Burninator] 440217

Get over there.
Oh boy.

Waxing Crescent M Uni Dark Knight] 440218

"The dead seem to be more receptive to interrogation than the living, sometimes. And there is much Rivetstrike knows that would be of use to the North. Especially who exactly ordered him to incite a bloody civil war here."

Ambrosia [Landkeeper] 440222

I nod

Godric [Lord] 440223

"Well of course they are. You all but extort it from them under pain of experiencing death all over again."

Move towards the entrance.

Sniper Hawk 440226

Healing Bonds on Donrick, Wax, and Strong '1d10'

Roll #1 3 = 3

Imminent Domain 440227

Waxing Crescent M Uni Dark Knight] 440228

"For what he's done, Viceroy, death will be a sweet release for him. What better way to punish a zealot than to take away his reward of death?"

Godric [Lord] 440229

"Perhaps, but who can say how the minds of the mad work? If I never see such an abomination again in my life it shall be too soon."

Waxing Crescent M Uni Dark Knight] 440230

"On that note we agree, Viceroy."

Imminent Domain 440231

"His mind seemed fairly clear to me."

DM 440232

Stronghooves rushes down to the Core as Codar picks you up
Liviana is back to full
Id isn't
No, he isn't hiding behind the command consoles up here
Identify your purpose
Stronghooves comes to your side
It will only listen to a certain syntax. I can talk, if you tell me what to say.
Nothing happens.


Waxing Crescent M Uni Dark Knight] 440233

"Can you initiate a shut down of the movement and weapon systems?"

Kilana [Dark Artist] 440234

by the way I'm perception checking to see if I can collect codar's missing head, and see val's shadow '1d10+1'

Roll #1 2 + 1 = 3

Donrick [Smith] 440235

"Tell it to shut down completely."


Well where is he then!?

Roll #1 5 = 5

Kilana [Dark Artist] 440237

"get it to shut down the weapons."

Kilana [Dark Artist] 440238

"Or that."

Imminent Domain 440239

Help her search. '1d10'

Roll #1 2 = 2

Nylis [Thaumaturge] 440243

Try again to heal him '1d10+1'

Roll #1 7 + 1 = 8

Godric [Lord] 440246

"Then our perceptions differ in unsettling ways."

DM 440255

Topped up and good to go
Well the head is there.
But no shadows can be seen.
Not behind the sofa either.
Master Override Command Primaris
By order of High Engineer Stronghooves, by authority via Lordblade Master Engineer Rivetstrike.
Postpone automatic fire command of all main weapon platforms indefinitely.
Invalidate Plan Beta
Invalidate Plan Delta
Invalidate Plan Gamma
Release lock on Access Lift
Shut Down Core Defense Systems
Master Password: Praisethesun

You can feel the entire room shake violently as it comes to a halt, the turrets deactivating
The head on the far wall looks down on you
Master Override Accepted.


Donrick [Smith] 440256