/q/ - Quest


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File: 1362625961317.jpg (41.69 KB, 620x503, toys.jpg)

BDN 362021[Last 50 Posts]

All around you, they come.

Darbies in battle dresses, the mighty heroes of the CD universe, and Him-Male and the Aristocrats of the Galaxy. The Burning Axels are ridden by Painbow Blight dolls, wielding their typical whip and chainsaw, while the Betsy Bags lick their hands menacingly. And all behind them, the Dratz stand high and mighty, though it's because they're standing on the table tops.

RatDude, the toy in the brown rat-skin cape, world's greatest detective, speaks.

"Think you're going to take over are positions, Little Tabletop scum? Oh, we know what you want to do. But it ends here."

The are cornering you in the classroom, near the teacher's table.

Glister the Sparkle Thrower [Thau] 362030

"I think not! Back off!"
Launch a Sparkle Orb at 5 of them

Roll #1 7 + 3 = 10


"I long for combat!"

Hit RatDude with poison trick shot!

Roll #1 10 + 5 = 15


I zap RatDude with a magic bolt.

Roll #1 4 + 2 = 6

Switch [Pilgrim] 362037

Don't forget we're currently benefiting from a +2 bonus overcharge.


Slam into one of the Dratz.

Roll #1 2 = 2

Eston [Shaman] 362047

"I apologize in advance, but none can defeat Eston!"

Earthen Strike.


Thanks for the heads up.

Roll #1 7 + 2 = 9

BDN 362071

Your Sparkling Electromagnetic disrupting Orb passes through Him-Male, and the rest of his cohorts. Thought they don't appear too harmed on the outside, you can tell their insides are hurt pretty badly, considering how they're stuttering to act at all right now.

They say RatDude, given enough planning time, can beat any opponent. Or at least, that's what his manual says.

Your nanite-tipped 'arrow' immediately sets to work disrupting his processors, and he stand stunned for a few seconds. Pfft, who even uses Von Neumann architecture nowadays? Not the My Little Tabletop toys, that's what.

You follow up with another light pulse, and this one fries whatever remainder of a functioning RAM he had.

You power up one of your limbs and strike down Him-Male, stunning him even more than before.

You, however, miss. The sheer number of toys there manage to catch you while you are trtying to slam, and pin you down.

You are now helpless, held down by 2 dratz, a Darby, and a Betsy Bag seems to be rubbing itself on you.

Suddenly, the power surge you were all experiencing halts. What you were experiencing was in fact the residue power of your reactors, which had stopped a minute ago when the children left. No more +2.

The rest of the toys charge into the party. Failing your attacks here could be bad…


try to get out from under these toys.

Roll #1 2 = 2

Glister the Sparkle Thrower [Thau] 362078

"No! Get away from him!"
Use my steel book of sparkly magic to beat away the attackers of the griffon! '1d10+1'

Roll #1 7 + 1 = 8


I strike at whatever enemy toy draws near with my hatchet.

Roll #1 7 = 7


Turn that bag into a pin cushion!

Roll #1 7 + 1 = 8

BDN 362089

A Brilliant Bimbo uses her Lasso of Truth to tie you up even further before punching the hell out of your beak.

You feel your plastic denting.

4/5 wounds left.

Eston [Shaman] 362099

"You can not defeat me, and I will not allow you to harm my allies!"

I'll charge up my D.K drivers and attack into the group.


Roll #1 7 = 7

BDN 362104

You manage to beat off some Dratz, mainly of virtue that they are mostly unarmed.

You manage to get an arrow into the Betsy Bag, and it gets knocked off Gerald.

Not good enough.
Painbow Blights riding Burning Axels cars trip you up before slamming into you. This sheer number of toys…

Both of you are now helpless.

Ranger [Omniseer] 362108

You mentioned that we get reinforcements, right?

Tasia [Paladin] 362110

"Help us!"
keep beating away the attacking toys! '1d10'

Roll #1 8 = 8

BDN 362111

Eventually. Wait for heroic rescue first when you're all beaten up enough


Struggle to get free. "You're a vial sort of jealous."

Roll #1 1 = 1

Ranger [Omniseer] 362113

I try to puck them off and get back up.


One threat at a time. Take out that Brilliant Bimbo.


Roll #1 8 + 1 = 9



Roll #1 9 = 9

Eston [Shaman] 362117

"Not good enough, you can't keep me down."

Keep the D.K drivers going and attack all those near me. How do I add the 1.5 multiplier?


Roll #1 2 = 2

BDN 362135


Some more Darbies come attack you while you're down, punching your stomach in while singing "We girls can do anything right!"

2 wounds left…

You give her an arrow to the head. But there are more attacking Gerald.

And you manage to get back up, though shaken.

You, on the other hand, get run over by the Burning Axels. 4/5 wounds.


Roll #1 4 = 4


I try to get Gerald away from them.

Roll #1 5 = 5

Eston [Shaman] 362141

Get them off and keep going towards that griffon.


Roll #1 8 = 8

Glister the Sparkle Thrower [Thau] 362142



Roll #1 9 + 3 = 12


Trick shot one of those Darbies!


I growl with bestial vigor.

Roll #1 8 + 3 = 11


but.. it was 2, 2, 1, not three ones!
"I never wished to harm such fine ladies." try to escape the lasso and fly away.

Roll #1 2 = 2

BDN 362166

…only to get promptly knocked over again by Painbow Blights driving about. Helpless.

You manage to shake them off, barely, but you doubt you're going to reach Gerald in time. One of the Dratz are about to land a fatal blow…

The Darby struck down is the first to fall among a line of toys, because Glisten's sparkle orb follow the trick shot, stunning waves of toys.

You just hang in there, barely managing to beat them off.

Even with your attackers stunned, the lasso's nanites works against your circuitry, and you feel yourself slipping…



A group of robot-like toys come in and manage to beat off the drats and darbies attacking Gerald, while a pegasus pony with bluish feathers carries him off to safety.


Buck her in the face and stand up.

Roll #1 5 = 5

Eston [Shaman] 362173

"I told you that nothing can keep Eston down."

Seeing that our Griffin has been pulled out, I'll try to get to Ranger.


Roll #1 2 = 2


Kill them all, Switch. Open fire on the others pinning down allies.

"Give them no quarter!"

Roll #1 4 + 1 = 5


I blink and heave sigh of relief. "Just in time, Thank you adventurer."

Roll #1 7 = 7

Glister the Sparkle Thrower [Thau] 362185

keep fighting with my steel book! '1d10+1'

Roll #1 6 + 1 = 7

BDN 362186

No need for you to do that.


A group of action figures dressed like military men knock the Painbow Blight from their Burning Axels, and one helps you up.

"Got to get tough! Gee-wiliker Joe!"

You almost slip, tackled by a Him-Guy, but a mass of small animals help keep you steady and trip up the Him-Guy. Looks like the tiniest Animal Farm are here, too.

While your arrow alone would not have hit, the thing standing behind you seems to stun one Hyperman of the CD toy line long enough to smack him with an arrow.

>H͜i̧̡!҉ ̸̨Į'̵̛͘m ͏̀a ̸F͟u͢r͏b̧̀͝y̷!͜

"Oh, it's no problem! Call me Andelia!"

She heals you.

Along with your HasBEEN allies, you see the other My Little Tabletop Adventures Toys standing ready, surrounding the Fattel scum. They seem to be awaiting instructions.

BDN 362193

You manage to swat them away to defend yourself. You also see the mass of Tabletop toys, standing ready.


"No mercy! Attack!"
I fire a magic bolt into the crowd of enemy toys.

Roll #1 3 + 2 = 5

Eston [Shaman] 362202



Roll #1 10 = 10

Glister the Sparkle Thrower [Thau] 362206

Can I take this turn to charge out a Sparkly cooldown? '1d10'

Roll #1 5 = 5


"Thank you kind Lady, I suggest you stay safe, these dolls are vicious creatures." I look for any other knightly types and tell them to use their strongest attacks. I'll try a slam on the nearest enemy.

Roll #1 6 = 6


Campfire casts a fire Energy Orb into the middle of the crowd.
4 targets.
+1 all skills with fire, +1 Master Caster

Roll #1 5 + 2 = 7


Tatanka Slams one of the toys.
Slam special talent. Has Martial Defender.

Roll #1 10 + 2 = 12

Glister the Sparkle Thrower [Thau] 362221

"Nylis! Teleport some of them off the desk! Grip, help me! Lady Firmgold! Your voice! I need you to shout these toys down!"

Eston [Shaman] 362224

"Auvergne, aid our Thaumaturgist with an Energy Orb!"

"Bardigiano, show them what happens to those who merit the Wrath of Celestia!"

BDN 362225


You plow into the mess of Darbies, and for the first time you see fear upon their nanosilicate faces. You leave a number of Dratz and Darbies helpless, and a barrage of light pulses come from some ponies on the table top.

Your light pulse manages to distract a few Him-Guys. The Gee Wiliker Joes move onto attacking those you initiated on.

You're recharged now. How convenient.

Of those ponies from the table top, one stands out. He appears to be of a very special line of toys, a first edition model updated with the technology of today. He is Campfire, and though he doesn't have the powers he had in the 'Twilight of the Gods' special episode series, his 'Fire Orb' successfully heats the processors of a group of Betsy Bags. They lie on the ground, writhing.

A large buffalo comes along and sweeps up the CD heroes in a slam, nanites on his body surface hardening to increase the impact.

'1d10' '1d10' '1d10'

You finish off the remaining Him-guy, a Skelly-Tor model. He didn't have the power.

Roll #1 6 = 6 / Roll #2 5 = 5 / Roll #3 1 = 1

BDN 362230


Looks this model of firmgold is glitched.


Nylis and Grip are stunned and unable to move.

'1d10' '1d10'

Roll #1 6 = 6 / Roll #2 8 = 8

BDN 362233

Remaining enemy groups:
CD Universe, moderately damaged
Painbow Blights, lightly damaged
Betsy Bags, moderate
Dratz, moderate
Darbies, heavily

Glister the Sparkle Thrower [Thau] 362236

"Aenoi heal Firmgold!"
Use Sparkle Orb x9 Again! '1d10+3'

Roll #1 6 + 3 = 9


Ranger rushes in with his hatchet to keep attacking.
Are there other first edition models there? Of course there are. Campfire, Radiant, Dawn, and Freke do their thing. Tatanka keeps ramming things.

Roll #1 9 = 9

BDN 362238

Both of them focus on the relatively lightly hurt Painbow Blights, assisting the Joes in knocking them over with hijacked Hot wheels Burning Axels.


"Lady Andelia, use your earthen grasp to slow those Painbows down."
I attack the Dratz, they are the ones who started this.

Roll #1 7 = 7

Eston [Shaman] 362243

"Keep them off balance!"

"Aidi and Choctaw, with me!"


Roll #1 10 = 10

BDN 362250

The massive Sparkle orb fries even more circuitry of the CD universe heroes, allowing the Metamorphosers to pick them apart at their leisure.

you keep the assault on the Blights. In the meantime, '4d10'

You make sure the CD Universe guys never stay up, along with your cohorts.

>I͏'̴̷̀M̨͜ ̸͢H͟͞U̷̶NǴ̕R҉Ỳ!̵̕͝

The Furby approaches, and, opening it's beak, begins to peck apart the openings to the CD universe AI core chips, and begins to drain power from them, while they can do nothing but writhe.

'1d10' for Andelia, while you punch a Dratz.

Roll #1 2, 6, 5, 4 = 17 / Roll #2 5 = 5


Deal with those Darbies! Trick shot!

I point at Alexandra IV, "You! Unicorn! Some cover!"

Animal swarm (talent) - bees.

Roll #1 3 + 3 = 6

Glister the Sparkle Thrower [Thau] 362261


Roll #1 9 = 9

BDN 362263

Campfire seems a bit tired out by the sustained assault, and while he and Freke and unable to concentrate, a familiar slogan echoes.


Radiant and Dawn jump down, and manage to finish off the rest of the CD Universe heroes just as the Furby finishes devouring the energy of the last.

You launch an arrow at the strongest Darby, while Alexandra releases her swarm of mini-robot cute bees that proceed to inject circuitry inhibiting chemicals into the Darbies. They finally collapse. Unable to function.

Remaining enemy groups:
Painbow Blights, heavily damaged
Betsy Bags, moderate
Dratz, moderate


Errybody keeps attacking. So does Ranger.

Roll #1 10 = 10

Eston [Shaman] 362266

"Choctaw, help me put them down!"

"Gyr, make sure they stay down!"


Roll #1 8 = 8


"what is that beast?! "
What I need is an archer.. "Cloud caller, aim at the Betsy Bags!"
Finish off these dratz, using my sword to 'kill' them.

Roll #1 10 = 10


Take out those Dratz!

I turn to my fellow Diamond Dog, "You there, can you help?"

Tsvetkov closes the range and strikes with his talent, Touch of Death.

Roll #1 2 + 1 = 3

Ranger [Omniseer] 362275

And what the hell; Seekkill, Astro, Clinic Love, Scratch, and Brendak join the fight as well.

BDN 362277

Your efforts are focused on the Painbow Blights, and they are now non-functional, too.

Well done. Your reactor manages to recharge energy more quickly than usual.

You keep the Betsy Bags helpless, even as they try to rub against you. The Tiniest Animal Farm comes to help, biting off their security power pins and trying to depower them.

"H̹̥̗̠̖̉͌̈́̽̏̄ͤi̖͍͚̗̺̬͖͍̼ͦ̒̆̽͡!̼̘ͦ̅͋͊ ̝̪̙͓͎̝̹̫̒ͥ̾ͪI̧̛ͫ͊͐̉͗͒̀̌҉̝͓̹̤̗̹'̤̪͔ͯͭm̧̮̺͑̊̈́ͣ̊͌͞ ͎͍̖̦͂̓͂ͪͨ͜a̡̳͔̹̗̖͚͈͎͖ͦ̈́ͮͫͭ͋ͭ́̕ ̠͇̘̘͇̰̙̹͌ͨͣͦͣFͥͦͭ͢҉̨̱̜̬̝̲̠u̢̧̙͎͗͋͂̋ŗ͈͚̪͔͎͓̓̽̌̇͛̍ͩ́bͣ̈́ͯ͏͇̘̘̝͘ỹ̛̘̟͙̳͔̮̱ͭ̓͌̑ͣ͆͋!̢̘̍̾̽̆ͣ"

It seems to be attacking the Fattel scum, at least.


Your sword suddenly becomes charged in power, and multiple Dratz collapse as their chipsets overload.


Roll #1 4 + 2 = 6

Eston [Shaman] 362284

"Danube, cover me. Let none pass as we charge forward!"


Roll #1 6 = 6

Tasia [Paladin] 362287

Great! Now beat up one of these toys with my steel book! '1d10'
as Firmgold tries to help with her Spear! '1d10'
and Aenoi works to set Firmgold's glitches '1d10'
Grip uses Protect on Aenoi and then throws a javelin at one of th toys! '1d10'

Roll #1 3 = 3 / Roll #2 3 = 3 / Roll #3 6 = 6 / Roll #4 8 = 8

Ranger [Omniseer] 362292

Rager uses Magic Bolt. [1d10+2]
Tatanka uses Slam. [1d10+2]
Campfire uses Magic Orb to strike at four. [1d10+2]
Astro fires with his pulse rifle. [1d10]
Seekkill attacks. [1d10]

Roll #1 10 + 2 = 12 / Roll #2 7 + 2 = 9 / Roll #3 7 + 2 = 9 / Roll #4 1 = 1 / Roll #5 4 = 4



Take out those Bags.

Djata should take aim and fire off a knockout trick shot of his own. (+2)

Roll #1 8 = 8


Time to move my attacks toward the painbow blights.
Andelia uses her wolf form and leaps into battle against the painbows. '1d10'

Roll #1 7 = 7 / Roll #2 2 = 2

BDN 362304

While you get knocked away, the Dog manages to drain some of a Dratz's life.

Among the mess of attacks, and now that the Fattel scum or all outnumbered, it appears that they are outmatched. They all collapse, and there is quiet again in the classroom….

Or is there?

You hear something coming.

Tasia [Paladin] 362306

"Aenoi sir, can you heal us?"

look out for whatever's coming '1d10'

Roll #1 9 = 9

BDN 362309

A humanoid figure, about twice as large as even the tallest Darby, approaches from the shadows. It wears a blue suit, ripped in some places, and has black hair. It cracks its knuckles as it approaches the group.

"You are all already dead."

A Ken toy. Once packaged with Darby dolls, this line was discontinued once it was clear most little girls didn't like muscly manly men. This seems to be a remnant of that era, though.. you don't KNOW what it is capable of. By its production time, it shouldn't have the technology level of even the most basic of autonomous toys.

It continues walking slowly towards the group.


Kill Kenshiro! Trick Shot!

Roll #1 9 + 2 = 11

BDN 362312

File: 1362632421209.jpg (44.29 KB, 500x505, mattel_logo.jpg)

The Symbol of Evil on its pants seems to glow slightly. It roars, and a shockwave comes out of it.

Roll to dodge.

Switch [Pilgrim] 362313

Oh, just take this for this: >>362311

Eston [Shaman] 362314

"What is this evil?"


Roll #1 6 = 6

BDN 362318

Both of you manage to get away.


Roll #1 9, 4, 7, 7, 2, 3, 3, 9, 3, 4, 1, 2, 9, 1, 4, 4, 4, 8, 9, 3 = 96


Wingpower will help me through. "Holy Fishsnaps."

Roll #1 10 = 10

Glister the Sparkle Thrower [Thau] 362320

ack! '1d10'

Roll #1 5 = 5

Ranger [Omniseer] 362326


Roll #1 8 = 8

BDN 362329

All of you manage to get away from the shockwave.

You manage to fly up to a very advantageous position. +2 to your next action.

you barely get hit, but are knocked over anyway and helpless.

Most of the toys are scattered.

While the Furby still stands, the Metamorphs, Joes and Animal Farm Toys seem to be incapacitated. Most of the Tabletop toys look disabled, and those who aren't are few. You may now only have 1 toy assist you.

Glister the Sparkle Thrower [Thau] 362332

Get up! pls '1d10'

Roll #1 7 = 7

Ranger [Omniseer] 362334

I use my magic and attack him from a distance with my hatchet.

Campfire hits Ken with a burning Energy Spike.

Roll #1 1 = 1 / Roll #2 10 + 2 = 12

Switch [Pilgrim] 362336

NOW Trick Shot! '1d10+2'

And Tsvetkov, aid me! Hit him with a touch of death. '1d10+2'


Roll #1 9 + 2 = 11 / Roll #2 6 + 2 = 8


Dive and attack his head with my blade.

Roll #1 5 + 2 = 7

Eston [Shaman] 362342

Have my servo's tighten up like stone, take down the Ken doll.

"Auvergne, attack from the sky with Gerald!"


Roll #1 1 + 1 = 2 / Roll #2 2 = 2

BDN 362352

The Aenoi toy helps you up. you're ready to go.

Ken catches the Hatchet in his hand as you try to attack him with it. He is about to throw it back to you, when


The Campfire model seems to have 'slipped' through a few safety checks. A spike of heated gas, exposed to a ray from his horn, seems to erupt from the ground, singing Ken's arm and causing him to drop your hatchet.

While Ken seems resistant to your degenerative nanites, the sheer force of your arrow is enough to chip off some plastic. Your partner proceeds to drain power out of him.

He can't defend himself against so many at once. You get a clean hit in.


But now he can.
Ken flexes, before tackling bot you and your partner down. His energy reactor seems to go into a brief overcharge, as his arms hit both of you at an incredible rate.

Both your partner and you are helpless, and have 3 wounds remaining.

Glister the Sparkle Thrower [Thau] 362358

Use Sparkle Orb on Ken '1d10+3'
while Aenoi heals Eston '1d10'

Roll #1 5 + 3 = 8 / Roll #2 2 = 2

Eston [Shaman] 362360

With all my strength, get up, and hope Auvergne does too.


Roll #1 4, 7 = 11

Ranger [Omniseer] 362362

I pull my hatchet back at hit Ken with an Magic Bolt.

Campfire hits Ken with five burning Storm Bolts.

Roll #1 4 + 2 = 6 / Roll #2 7 + 2 = 9


"Lady Andelia? Use your vines against him, slow him as much as you can." I say to my partner. as I continue to attack his head.

Roll #1 1 = 1

Switch [Pilgrim] 362367

Take him down! Arrow again!


Tsvetkov, get busy draining. '1d10+2'

Roll #1 4 = 4 / Roll #2 3 + 2 = 5

BDN 362378

While your sparkle orb hits him squarely, he seems very resilient, only being briefly stunned.

Aenoi fails to concentrate.

While your partner frees himself, You remain trapped. Ken punches you again.
2 wounds left.

Excellent synergy. Just as he is knocked back by your hatches, Campfire unleashes more heat rays, disrupting his logic pathing.

Ken swats your arrow out of the air, but can't really fight off your partner. Unfortuantely, he does a good job of covering his weak points.

Andelia misses completely, while Ken jumps up, catches you, and slams you into the ground by Eston.
You are helpless.

The Furby seems like it could move with a bit of help.


>Ḵ̡̛̮̩͉̥̠̟̦̺͂a͙̺̯̟͈̦̓̒͊͌̍͠ͅh̞̘̲͚̲̘̑̈̕͡ͅ ̛̼̻̙̏ͣr͐̓̽̄ͨ͋͏̫̪̜̣̰͔͈̳͡͡ę̟̹̮͙̣̠̙̐̿́n̛͔͕͔͉̣͙̗̂d̸̺͈̙͓̎́̎̓ͣ͒͂̌̎ ̶̡̠͙̱̼̭̺̳ͨ̽ͧͤ̓U̶̹̺̝̩͎͛ͨ̌͝n̷̸̨͕̺̪̯̮̼͖ͣ-̧ͥ̓̋͗̔̎̈́҉͚̥̻͇̦̭̫e̶̟̪͌ͫ̎͊ͤ̀̊y̴̸̺̦̹̬ͪ̈́ͭĕ͇̝̠͑ͤ͆̎̍̉͢͜!̵̥̠͖̙̖͙͛̾̆̄̌

Glister the Sparkle Thrower [Thau] 362384

"Aenoi please!" '1d10'

uhh… uhh… is there an eraser somewhere? if not then rip out a small piece of paper, crumble it up and throw it at the ken doll! '1d10'

Roll #1 1 = 1 / Roll #2 10 = 10

Switch [Pilgrim] 362387

Enough of this.



Tsvetkov covers me with Touch of Death. '1d10+2'

Roll #1 3 + 3 = 6 / Roll #2 8 + 2 = 10


Well, I get off the ground then. "Andelia, heal Eston. I'll be okay."
[1d10+2] for andy's natural remedy.

Roll #1 9 = 9 / Roll #2 8 + 2 = 10

Ranger [Omniseer] 362389

Me and Campfire use our magic to move to Furby closer to Ken.

Roll #1 7, 6 = 13

Eston [Shaman] 362393

"Knowing I have such good friends brings a tear to my eye."

"Just one, because more wouldn't be manly."

Auvergne will help the flyers.


Roll #1 8, 5 = 13

BDN 362406

>B̨̩̲̺̱͕̠̣̎ͨ̄̂̓̋̾̍O͔̳͕̥̮̬ͫͬ́̆̎̉ͫ͋̒̀̀O̲̣̘͍̣ͯ͐ͬ̂̽ ̸̸̨͈̖͊K̵̨̘̩̟̥͇͚̣̳̤͋ͩ̎O̘̥̘̼ͬ͟H̵͓͇͍̠̗̿̅̔̈́ͦ͆ͅ ̨̛͚͎̗͍̹̩̪͙͊̈̀̐̎̃̆̕D̸̢͖̺͎̳̬̂͊̉͊͗͛̓̇Ő̙̺͐̂͝͞H̪͇͇̀̄̾̊ͩ̐̒ͤ̐


Eston is healed..
And experiences a power surge that lets him immediately escape Ken with gerald.


Tsvetkov finds a weak point in Ken, and begins draining more and more power.

Both of you manage to get a hit on Ken.

Ken manages to jump on Aenoi, and is about to punch him when
you throw a piece of paper right where his security power tab slot is. His power goes out for a second, but it stuns him severely.

Roll #1 9 = 9

Glister the Sparkle Thrower [Thau] 362407

pull Aenoi to safety! '1d10'

Roll #1 10 = 10

BDN 362409


The Furby opens its maw, and while Ken is stunned, Furby swallows his head. You can almost hear Ken screaming from withing the Furby as his batteries are drained and drained and drained, when his legs go limp from writhing frantically, begging for help.


He's safe and up, ready for action.


"Is it over?" check over the ken doll in case he's still active.

Roll #1 7 = 7

Ranger [Omniseer] 362412

I whistle.
"What devious mind made that thing a toy?"

Switch [Pilgrim] 362418

"Impressive beast."

Eston [Shaman] 362420

"What darkness spawned that?"

BDN 362424

Ken spasms one last time before going limp entirely. The Furby spits him out.

"Furby sleepy now. Goodnight!"

The eyes close, and it appears to go into hibernation mode.

Around you, the HasBEEN toys seem to have recovered, and are busy putting the Fattel toys back on the proper desks, cleaning up or concealing as much damage as possible. Supremus Alpha, leader of the Metamorphosers, greets you.

"Thank you, fellow HasBEEN, for helping us defeat the Fattel menace this day."

You can see one of them bringing Ken to an open cabinet in the class back. That's probably where he came from.

Glister the Sparkle Thrower [Thau] 362427

happily smile at him

Ranger [Omniseer] 362428

It was a pleasure.

Switch [Pilgrim] 362432


"Anything for the pack."

BDN 362433

"A Furby, a fellow Hasbeen comrade! One of the earliest models of autonomous toys, so many aspects of it are.. experimental. Even later models are used to test certain functions. As for that one bearing the symbol of our foe, 'Ken'… I don't know what he possessed."

"Regardless, I thank you. The children shall be returning soon, so let us return to our positions."

Cleanup work seems to be done. All that's left for now is to wait for Sophie to return. your fellow Tabletops seem to be fitting back into their boxes, too.


Switch [Pilgrim] 362435

Gerald [Troubadour Griffon] 362437

I give him a respectful bow. "And thank you for the rescue back there."

Eston [Shaman] 362442

Yeah, it's a good time for me.

Ranger [Omniseer] 362444

"Thank you for your help in the battle."

BDN 362448


You all resume sitting in your table, acting as if nothing happened, content that you struck your blow against the Empire of Evil today.


Glister the Sparkle Thrower [Thau] 362449

run back to Sophie's desk and plop down
sure why not

BDN 363146

Class is back in session, and Sophie is among the crowd of children who return to you. thanks to the cleanup work of the other toys, no one is going to notice any real damage on the Fattels, save the fact that they have all seem disabled.

No matter! The Tabletop toys that just came in will keep the children occupied. For now, while the teacher hasn't come in, the children get to play.

Sophie comes to her desk where you all are, and resumes playing with you. One of her friends comes along, also with a Tabletop toy! This one is a Pegasus you recognise as being part of the 'Twister Run' line. He nods to you but sits near his owner.

Feel free to play for now.

Glister the Sparkle Thrower [Thau] 363153

Balance my book on my nose! '1d10'

Roll #1 9 = 9

Anonymous 363154

Let's get those pencils sharpened now. We can draw with them right now, and they'll still be ready when the lesson begins anew.


Roll #1 6 = 6

Eston [Buffalo Shaman] 363156

Whoops, forgot to add my name in IE.

Gerald [Troubadour Griffon] 363158

"Say, fellow feathered friend. What would you say to a flying contest?"


I try to use my magic bolt to make some colorful sparks in thee air.

Roll #1 3 + 2 = 5

Switch [Pilgrim] 363160

Keep a weather eye out. Overwatch is in my programing.

"Have a good break, pup?"

Ranger [Omniseer] 363161

BDN 363164

Sophie and the boy watch both of you work.

"See? I'm so glad you have one, too, Joe!"

"Right. I-I thought it was for little girls and all, but then I got hooked into the show too, you know? It's like… urgh, I got sucked in. And that speech you gave…"

Joe seems to be an ordinary boy, except he has a toy usually meant for little girls. What that means is anyone's guess.

His Pegasus continues to stand on his head, while Muffles comes along.

"Come now, Joe, don't you want me to introduce you some better toys? Don't stick around here with Sophie all the time~"

Glister the Sparkle Thrower [Thau] 363166

"B-but girls are cool! Watch!"

Sparkle Orb! Silent but flashy pls '1d10+3'

Roll #1 5 + 3 = 8

BDN 363167

Sophie is blushing. She looks visibly irritated and embarassed. She looks at Muffle's RealDrat Superstar dress before looking away.


"..There are none better than my friends here I assure you." Fly up to be sure I was heard by this muffles?

Roll #1 5 = 5

Switch [Pilgrim] 363170

Is it better than the dress I pilfered from the Darbies? '1d10'

Roll #1 7 = 7

Ranger [Omniseer] 363172

"We are much better. We go on adventures, fight monsters, and make friends. What does your little doll do?"

BDN 363174

It depends on taste.
This one is gaudy to the extreme, with glitter, frills and sparkle beyond anything you thought possible, even with the combined advances of Fattel and Hasbeen technology.

Well? Is it better?

She brushes you all off.

"B-but that's all you are! Toys! Liek you're going to be any help once Sophie gets a life. Assuming she'll get one! Ha ha! Come on, Joe, why not leave this loser alone?"

Joe seems pretty unsure what to do. Sophie hangs her head.

Eston [Buffalo Shaman] 363176

"Ha ha ha. We will never abandon Sophie. We are dedicated to helping her, no matter the task or enemy before us."

Ranger [Omniseer] 363177

"If all we are are stupid toys how come you can talk with us? We will be hear to help Sophie for as long as she wants to keep us."
I nuzzle up against her hand.
"Joe, I've only just met you but I know you can do better than having a rude little girl with poor taste in toys as a friend. Why not put your toys down here with us so we can all play together?"


"Why! I would never leave the fair and kind lady sophie alone." I fluff up my feathers to seem more impressive.

Roll #1 3 = 3

Glister the Sparkle Thrower [Thau] 363182

"Only losers make fun of others!"
stick my tongue out at her! try to offend the prissy bully '1d10'

Roll #1 10 = 10

Ranger [Omniseer] 363186

Rolling for encouragement.

Roll #1 8 = 8

Switch [Pilgrim] 363188

No. That's not better. I don't even like the Darby dress. Then again, it was always to please Sophie.

"We're a pack. Packs stick together."

BDN 363190

"..Yeah, I guess. Sorry, Muffles, but Sophie's much nicer than you! i don't feel like I'm being pressured to do things I don't like when I'm with her!"

You can so Sophie brightening up, while Muffles darkens.

And your stuffed tongue sticking is the final straw.

Muffles runs out of the classroom, sobbing.

"Oh, thank you, all of you! But…"

She looks a tthe door left open where Muffles ran out,

Switch [Pilgrim] 363192

"Do you want me to hunt her down so you can have a trophy of victory, pup?"

I pull my bow off my back.

Glister the Sparkle Thrower [Thau] 363193

"I-.. uhh…"
lower my head

look over at Sophie
"I'm sorry.."

Ranger [Omniseer] 363194

I frown a bit and look at the door.
"She was rude, but making her cry wasn't good either. Should we look for her and try to cheer her up, Sophie?"

Gerald [Troubadour Griffon] 363195

"Agreed, it was never my intention to make a lady cry."

Glister the Sparkle Thrower [Thau] 363198

"I didn't mean to do that! Honest!"

BDN 363200

"So.. you all think I should go help her?"

She thinks for a bit.

"Alright, then! I have all of you to help me, but she doesn't have anyone!"

Joe elects to stay behind while you are all picked up by Sophie and carried outside. The corridors comes to an intersection, where you can go to either the bathroom, janitor's closet or teacher's office.

Glister the Sparkle Thrower [Thau] 363202

"Put me down Sophie, I'll check the Janitors Closet!"
if/when she does sneak over there and use Sparkle Orb to light the place up! '1d10+4'

Roll #1 3 + 4 = 7

Gerald [Troubadour Griffon] 363204

I will let sophie pick the location. "Where would you go if you were upset?"

Eston [Buffalo Shaman] 363207

"I shall check the teacher's office, since one of them may have taken her as a lost toy."


Roll #1 6 = 6

Switch [Pilgrim] 363208

"Right. I'll take the bathroom."

Investigate! '1d10'

Roll #1 9 = 9

BDN 363210

She puts you down and you run towards it, slipping through a gap in the doorway.

No Muffles, but… there are other things of interest. some mechanical components that you're pretty sure belong in autonomous toys sit in boxes. No Brandon-Neller Neural AI cores, though, those require special cases that aren't here.

"Well… I'd talk to people, or you! But Muffy isn't me, you know!"

The teacher's room is pretty empty as you slip in. Looks like no Muffles.

You hear some sobbing.

There we go.

Switch [Pilgrim] 363212

Retreat back out.

"I have found the beast's hidehole. It is cornered. The hunt reaches its end. This way!"

Gerald [Troubadour Griffon] 363214

I nod, "Good work Switch."

BDN 363220

"Alright! Gliston! Eston! We're going!"

She runs off to the bathroom with those on her. Inside is a sobbing Muffles.

"What do you want? Come here to laugh at me with your friends?"

Eston [Buffalo Shaman] 363221

"Honestly, we need to watch our words with others more carefully. For now, let's go in and simply apologize."

Ranger [Omniseer] 363222

I stay quiet and let Sophie do the talking.

Gerald [Troubadour Griffon] 363224

"My friends have spoken too harshly toward you, We are truly sorry and wish for you to play with us as well. No one should be left out of the adventures."

Glister the Sparkle Thrower [Thau] 363225

make a mental note and run back to sophie and shake my head no
"Nothing there! There were some strange parts… but that's not important right now!"
motion to be picked up

Glister the Sparkle Thrower [Thau] 363226

"Sorry, I didn't mean to make you cry. But it's not nice to be conde- .. contra- no that's not it…"
rolling to remember! '1d10'

Roll #1 8 = 8

Glister the Sparkle Thrower [Thau] 363227

"CONDESCENDING! You can't be condescending to others, even if you think you deserve to. It's not always about you as a pon- PERSON. And you need to think about the feelings and thoughts of others before doing anything like being mean. I learned that from Episode 38!"

BDN 363228

Condescending! It's one of the word under the 'big and impressive' category of your inbuilt dictionary.

And sophie adds.
"And we wanted to come here to make sure you were alright! My toy friends can help me if you do anything to me, but.. well, I decided to come and help you!"

Muffles sniffs.

"Even after all the mean things I said?"

Switch [Pilgrim] 363230

I better stay quiet for this.

Ranger [Omniseer] 363231

I nod my head.

Glister the Sparkle Thrower [Thau] 363232

look up at Sophie

Gerald [Troubadour Griffon] 363234

Watch sophie do right thing.

Eston [Buffalo Shaman] 363236

"It's going to take more than a few words to earn our enmity. You were looking out for your owner. We all are. Sometimes we get ahead of ourselves, it happens to all of us. Now come on and let's go back together."

BDN 363242

Sophie finishes, again.

"Yeah! Come on, Teacher is going to be worried if you aren't in class with us!"

Muffles sniffles, and takes the hand Sophie offers her.

"Yeah… I'm sorry. I always thought you were such a nice girl, that you had so many things I wanted, and I guess I got jealous. And.. you really have some nice toys!"

Ranger [Omniseer] 363245

"Ask your parents to buy you some of us instead of those Bratz dolls. Just between you and me I think they might be a bad influence on you."

Glister the Sparkle Thrower [Thau] 363246

"You should get an Andelia and Firmgold toy! They're really helpful! And there are others too! If you want more adventuring toys there's a Gaius and Tatanka set! But I like party and nice characters"

Eston [Buffalo Shaman] 363247

"Let's focus on being good friends for now. Recommending the Gloom play set comes later."


I try to bring the young girl a tissue.

Roll #1 9 = 9

Glister the Sparkle Thrower [Thau] 363249

tilt my head and give him a questioning look


BDN 363250

"Hahaha.. you're all so nice. Maybe I will ask daddy for one…"

You all feel a sudden power surge. +2 to actions until further notice.


Switch [Pilgrim] 363251

Glister the Sparkle Thrower [Thau] 363253

I played my part, and I'm more than satisfied with it. Your choice man.

Eston [Buffalo Shaman] 363254

Almost midnight for me, so I'd appreciate it.

Ranger [Omniseer] 363256

Pause please.

BDN 363259

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