/q/ - Quest

ADVENTURE!

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File: 1346531726562.jpg (2.98 KB, 304x166, binding.jpg)

No.96618

You wake up.
You have no recollection of where you are or how you got there.
You barely rememer who you even are.

You seem to be in a… basement?
There are two other ponies around you, seeming just as lost.
There is a door to the south and to the north.

No.96620

>>96618
"What? Who are you two?"

No.96621

>>96620
"I… don't know? I think I'm Timbre, but it's all so fuzzy… Where are we?"

No.96622

>>96620
"Who are you!?"

No.96626

>>96621
"I don't remember."

>>96622
"Stumpy, I think. Who are you?"

No.96628

>>96626
"Candy Cane."

No.96630

>>96626
>>96628
"Nice to meet you two. So neither of you know how you got here either?"

Do we still have our possessions?

No.96631

>>96630
Only your weapons.

No.96633

>>96630
"I dont sorry."

No.96640

>>96630
"No. Maybe one of the doors is the way out?"

No.96641

>>96633
"Quite the conundrum…"
I walk over to the South door and open it.

Rolled 9 = 9

No.96645

>>96641
Derp, my fault
It's an open doorway.

So will the party go South?

No.96647

>>96645
Sure.

No.96650

>>96645
Sure.

No.96651

>>96647
There are five, unusally big and red flies in the room.
As you enter, all the door closes behind you, as well as the other two doors in the room.

The flies are starting to fly towards your direction.
Fighting them is a DC2.

No.96652

>>96651
Burn them all with a fireball!

Rolled 4 + 2 = 6

No.96653

>>96651
I lash out with Tiger Stance.

Rolled 5 = 5

No.96656

>>96652
>>96653
You make quick work of the flies, and all the doors open up.
There is a door to the North where you came from, and there are rooms to the West and to the East.

No.96667

>>96656
"Is this a labyrinth or something? Doors and doors leading to more featureless rooms… are we in purgatory or something?"
I go to the West door.

Rolled 5 = 5

No.96668

>>96667
"A labyrinth? Maybe."
Follow him

No.96673

>>96667
"Could be."
I follow him.

No.96678

>>96667
>>96668
>>96673
You enter a room, and once again, the door shuts behind you.
There are three headless ponies, walking around aimlessly, and a fourth, that has blood squirting from it's neck.
You can see that the blood sizzles on the ground for a bit… it be for the best not to let it touch you.

Killing them is a DC3, the bloody one is a DC4.

No.96682

>>96678
I root the headless one in place.

Rolled 7 = 7

No.96683

>>96678
"Oh dear…"
Again, burn them all. Cleanse this place with fire!

Rolled 1 + 2 = 3

No.96684

>>96678
Attack the bloody one with fireball.

Rolled 5 = 5

No.96694

>>96682
All of them are headless, but you root one of them. Seems like he wasn't in a very good conditions as the flesh falls off from it's bone as the roots grasp at it, killing it.

>>96684
You throw a fireball at it, and it collapses into dust.

>>96683
You start up a fireball and take aim at one of the remaining ones, but the other one stumbles into you as it wanders around.
It's touch is causing a burning pain as it brushes up against you, making your whole side hurt like hell.
You lose one heart.

Two walkers remain.

No.96698

>>96694
I swing my club at it with the force of a bear.

Rolled 3 + 2 = 5

No.96699

>>96694
Cheap shot one of them.

Rolled 4 = 4

No.96705

>>96694
"Gyyaaahhh! That burns!"
Swing my book at them to try get get them away!

Rolled 9 = 9

No.96709

>>96698
>>96699
>>96705
You manage to finish them off, as their corpses turn to blood and ooze into the ground.
A silver key appears in the middle of the room.
There is a door to the West.

No.96712

>>96709
I levitate the silver key over to me.
"A key? Wonder why we'd need a key…"
I open the door to the West.

Rolled 10 = 10

No.96714

>>96712
"Keys open doors."
Follow him.

No.96716

>>96712
I follow him through.

No.96723

>>96712
The doors are always open after you clear a room unless I say it's a special locked room.
You pick it up, and notice that it was actually TWO keys, not just one.

You all proceed towards the next room.
After entering the rooms close on you again.
There are three, floating heads in here.
They screech as they see you, and start to spit balls of blood at you.
DC5 to kill them without getting hit.

No.96724

>>96723
I smash one with my club.

Rolled 1 = 1

No.96727

>>96723
I rev up another fireball and cast away!

Rolled 10 + 2 = 12

No.96731

>>96723
Cheap shot one of them.

No.96734

>>96731

Rolled 5 = 5

No.96739

>>96724
You try to smash one of them, but their volley of blood hits you before you could get to them.
You lose one health.

>>96727
You conjure a giant fireball and throw it away, burning away two of them, and making a tinted rock explode, which drops three small coins.

>>96734
You finish up the third one.

As the heads die, only the doors to the East where you came from and a door to South opens up.
The door on the North has a Golden frame and a crown on top.
It has a big keyhole in the middle of it.

No.96741

>>96739
"Think that key will fit the golden door?"

No.96743

>>96741
"Probably."

No.96744

>>96739
I grab the coins with my magic and pull them over to me.
>>96741
"Maybe we should investigate the other rooms first… Get ourselves as prepared as can be. I have a very, very bad feeling about this. Like the kind you get when you made the same mistake in the past…"
I check out the South door.

No.96748

>>96744
"But the otherdoor is shinny!"

No.96749

>>96744
"I really think we should check out the golden room before we leave."

No.96753

>>96748
>>96749
"Eehh… fine. Let's check out that room."
I apprehensively approach the North door.

No.96760

>>96753
>>96749
>>96748
As you get close to it, one of the two key that you posess fly up and dissapear into the door, opening it.
You can see a crown made out of thorns on a small stone pedestal in the middle of the room.

No.96763

>>96760
Inspect the crown.

No.96766

File: 1346535843360.png (7.87 KB, 111x69, Shape3062.png)

>>96763
It's a crown, made out of thorns.
Looks painful to wear.

No.96767

>>96760
I put the crown on.
"How do I look?"

No.96769

>>96760
"A crown of thorns? I can't help but feel that has some kind of symbolic value…"
>>96767
"Absolutely ridiculous. Doesn't that hurt?"

No.96771

>>96767
As you put the crown on, all three of you suddenly feel the sharp pain that it causes on your heads, but then the sensation dissapears.
You all feel a bit… stronger?
Also, there is a crown of thorns stuck on all of your heads.

DAMAGE UP
+1 to all combat rolls.

No.96772

>>96769
"Yes, but it is a good pain."

>>96771
"What the? Where did those come from?"

No.96773

>>96771
"I feel funny."

No.96774

>>96771
I let out a yelp at the sudden sharp pain.
"What the hell did you do?"

No.96783

You leave the treasure room and find yourself once again in the common room.
There is the doorway to the East where you came from, and a doorway to the south.

No.96785

>>96783
I go south.

No.96787

>>96783
>>96785
I follow South.

No.96788

>>96785
Follow him.

No.96790

>>96785
MINIBOSS TIME
Let's see who will it be.

Rolled 2 = 2

No.96804

>>96790
Miniboss : Gluttony.
HP remaining : 8

You see a terribly gross, fat pony walking around.
When it sees you entering, it rears up, revealing a large gash on it's torso. He pulls the gash open, sending a wave of blood towards you.
Roll to dodge.

No.96809

>>96804
Nonononono!

Rolled 5 = 5

No.96811

>>96804
Cast mirror image.

Rolled 4 = 4

No.96815

>>96804
Rolling

No.96816

>>96815

Rolled 6 = 6

No.96819

>>96811
You cast mirror image, and it appears just in time to push you away from the blast of blood. It still has one hit to go.

>>96816
>>96809
The two of you narrowly escape it, jumping to the sides.

He goes back down to all fours, sending out balls of blood from his body occasionally.
DC6 to hit him without getting hurt.
The +1 applies to that.

No.96821

>>96819
I cast Fireball!

Rolled 9 + 3 = 12

No.96822

>>96819
I try to root him down so he can't shoot us.

Rolled 8 = 8

No.96823

>>96819
throw him a fireball.

Rolled 8 + 1 = 9

No.96828

>>96821
You manage to hurl a giant fireball at him, scorching him badly.
HP remaining : 5

>>96823
You follow up with a smaller, but still hot flaming orb.
HP remaining : 4

>>96822
Your roots grasp at his hindlegs, hurting him in the process.
HP remaining : 3

Since he can't move, he rears up again and prepares another blast.
Roll to dodge, +1 to it since you can see it coming.

No.96830

>>96828
dodging

Rolled 1 + 1 = 2

No.96831

>>96828
Rolling.

Rolled 2 + 1 = 3

No.96833

>>96828
Dodgin' the fuck outta there!

Rolled 7 + 1 = 8

No.96837

>>96833
You quickly leap to the side.

>>96831
You are too slow but your mirror image pushes you to the side once again, saving your hide, but dissapearing.

>>96830
You don't have enough time and get caught in the full blast, the tainted blood burning your whole body.
You lose one full heart.

HP remaining on Gluttony : 3

No.96841

>>96837
Son of a bitch! Light 'im up!

Rolled 5 + 3 = 8

No.96843

>>96837
Cheap shot him.

Rolled 10 + 1 = 11

No.96845

>>96837
I squeeze him as hard as I can with the roots.

Rolled 10 + 1 = 11

No.96847

>>96841
You throw another fireball at him as >>96843 and >>96845
quickly finishes him off.

He explodes into gore, leaving behind a very large, pulsating heart.

No.96849

>>96847
I poke it with my magic.

No.96851

>>96847
Inspect the heart.

No.96854

>>96847
I look at it.

No.96856

File: 1346538147370.png (6.15 KB, 69x66, Love.png)

>>96851
>>96854
It seems like it was the heart of the fat pony.

>>96849
As you prod it with magic, it dissapears…
Only to appear on all of your chests! It seems to have grown to the front of your chest, beating to the rythm of your own heart, only on the outside.

HP up!
You are all restored to full health, and you even gained a heart container! You all have 4 full hearts now.

No.96858

>>96856
Woot.

No.96861

>>96856
I shriek as it appears on the front of my chest.
"What. The. HELL?!"

No.96863

>>96856
I poke it gently.
"What is going on? Am I seeing this right?"

No.96868

>>96863
Nope, it's definitely there.

No.96879

You all just stand there like dicks.
The door to the north is once again open.

No.96882

>>96879
I move North.

No.96884

>>96879
Im a big dick?

>>96882
Follow him.

No.96885

>>96882
The only way from there that is not a dead end is to the East, where you came from.

No.96887

>>96885
I move East then.

No.96889

I follow the party.

No.96890

>>96887
You back East, then East again.
There is a room to east once again, and one to the North, where you came from, but still has a room to the North as well.

No.96891

>>96890
I go east.

No.96892

>>96891
Following him East.

No.96894

>>96891
Follow him.

No.96896

>>96891
There are four ponies inside the room.
When you enter, they open their eyes, only to reveal empty eye sockets.
They start growling and walking towards you.

DC5 to kill them.

No.96898

>>96896
Cast fireball!

Rolled 2 + 1 = 3

No.96899

>>96896
"Creepy!"
I cast more fireballs towards them. Fire is the answer to everything!

Rolled 6 + 3 = 9

No.96906

>>96896
I crush one of them with Bear Bash.

Rolled 1 + 3 = 4

No.96911

>>96898
Two of them flank you, but your mirror image manages to lure them away, taking a hit instead of you.

>>96899
You reduce one of them into bloody goo.

>>96906
You calculate it's speed, and rear up to finish him when he gets close, but he accelerates out of the blue and hits you right into a wall.
You lose one heart.

No.96916

>>96911
Cheap shot one of the ponies.

Rolled 4 + 1 = 5

No.96917

>>96911
I tear him apart with roots.

Rolled 6 + 1 = 7

No.96921

>>96911
More fire!

Rolled 2 + 3 = 5

No.96928

>>96916
You barely manage to avoid getting hit, and kill the pony with your daggers instead.

>>96917
Your roots tear off it's legs and head, and the rest simply turns into blood and dissapears.

>>96921
You manage to turn the last one into ashes in the last minute.

There are no doors here save the one you used to enter.
A small, grey chest opens when the last zombie pony dies, revealing a small half-heart and two small coins.

No.96931

>>96928
I take the coins, but stare at the heart.
"…What's the heart for?"

No.96932

>>96928
I poke the heart and pick up the coins.

No.96934

>>96931
"Let Stumpy take the heart."

No.96936

>>96934
"Why? Do you know what it does?"

No.96937

>>96932
At your touch it dissapears, leaving you a bit warmer and better.
You regained a half heart.

No.96938

>>96936
"Some kind of healing I think."

No.96940

>>96937
"Weird."
I go back to the other room, then go back to the room we started in.

No.96941

>>96937
>>96938
"He looks a bit healthier I guess… How curious."
I leave back out the way we came and go North, then North again.

No.96944

>>96940
You head back to the room where you started in, and >>96941
North again.

There are three coins scattered around the room.
It has no enemies inside.
There is only one doorway to the East.
It has a black frame, and a giant grey skull on top of it.

No.96945

>>96944
Inspect the door with the black frame.

No.96946

>>96944
I take the coins.
"What do the rest of you think about that door?"

No.96949

>>96944
I take the coins.
"…I take back what I said earlier. This is giving me a bad feeling. Really, really bad."

No.96954

>>96945
It has a black frame with bone motivs on the side, and a big skull on the top.
This seems to be the only way out, as there are no other rooms or doorways.

No.96957

>>96954
"Fortune favors the bold."
I go through.

No.96958

>>96957
Follow him.

No.96959

>>96957
I apprehensively follow him.

No.96962

>>96957
>>96958
>>96959
Let's see who'll be the Boss for Basement 1.

Rolled 2 = 2

No.96973

>>96962
BOSS : GEMINI
HP : 12

Inside you see a tall pony, but something is not right…
There is a thin cord coming out of his neck, connected to a small pony fetus floating in the air beside him, looking to be asleep.
As you enter the door behind you crashes down, making the big pony (Gem) growl, and the fetus (Mini) let out a high pitched whine.
Roll for intiative against mine.

Rolled 8 = 8

No.96974

>>96973
"Sweet Celestia what is that thing?!"

Rolled 3 = 3

No.96978

>>96973
"Eww disgusting."
Throw a fireball at him.

Rolled 6 = 6

No.96980

>>96973
Bear Bash.

Rolled 2 + 3 = 5

No.96982

>>96974
>>96978
>>96980
Gem runs at you enragedly, throwing all of you out of his way.
You all suffer half heart damage.
After running, he stops, and starts to heave heavily while trying to catch his breath, his brother, Mini, on the other hand starts spitting little balls of blood at you.
DC6 to hit them without being hit.
HP : 12

No.96984

>>96982
Cheap shot him.

Rolled 4 + 1 = 5

No.96986

>>96982
Burn them both!

Rolled 6 + 3 = 9

No.96989

>>96982
I tie Mini down with roots.

Rolled 3 + 1 = 4

No.97010

>>96989
You try to root him but he floats higher, and spits blood at you.
Seems the cord that holds them together can change it's length.
You lose half a heart.

>>96984
You manage to sneak in a hit with your dagger, but your mirror image takes the hit instead of you as Gem tries to swat you away.

>>96986
You throw a fireball at them, but they only seem to get angrier.

Mini stops shooting as Gem prepares for another charge.
HP: 10

No.97021

>>97010
Shoot a fireball to mini.

Rolled 5 + 1 = 6

No.97025

>>97010
Continue blasting them!

Rolled 6 + 3 = 9

No.97027

>>97010
I use Bear Bash on Gem.

Rolled 4 + 3 = 7

No.97033

>>97021
You cast a fireball at him, sending him flying backwards a bit, only stopped by the cord that attaches him to his brother.

>>97025
You blast him real good, making him growl in anger again as you scorch his stiched face.

>>97027
You rear up and give a powerful bitchslap to Gem with your heavy club, forcing him to take some steps backwards.

Gem roars in anger again and charges at you.
Roll to dodge, DC6
HP:7

No.97036

>>97033
Dodge and try to freeze him this time!

Rolled 10 + 1 = 11

No.97037

>>97033
Dodge and cheap shot.

Rolled 4 + 1 = 5

No.97040

>>97033
I use Tiger Stance.

Rolled 3 + 1 = 4

No.97053

>>97040
You are 2SLOW and get pushed away by him.
You lose half a heart.

>>97037
Your mirror image saves you from being hit once again, disappearing while doing so.

>>97036
You dodge to the side and manage to freeze him, just as he runs into a wall.
He shatters into a lost of small pieces that dissolve into blood and soak up in the ground.
With the cord severed and his brother dead, Mini forfeits spitting blood and engragedly starst to fly towards the party with great speed!

DC6 to avoid him and attack back!
HP : 3

No.97056

>>97053
Dodge and summon another image.

Rolled 7 + 1 = 8

No.97060

>>97053
Purify him with fire! Fiiiirrreee!

Rolled 8 + 3 = 11

No.97066

>>97056
Your mirror image has a one room cooldown on it.
You manage to dodge him and cut him a bit instead.

>>97060
As he turns around in the air to home in on you, you unleash a giant ball of fire at the fetus, making him screech in pain as he turns into ash.

The door opens, and a small rock pedestal appears at the bottom of the room, and on the top of it is a… wooden spoon?

No.97068

>>97066
I poke the spoon with my magic.
"A spoon? What on earth is a spoon doing here?"

Rolled 1 + 3 = 4

No.97070

>>97066
Ok.

>>97068
"Maybe he used the spoon for his soup."

No.97083

>>97068
As you prod it with magic, it dissapears, and suddenly all of you feel pain! Lots of it, in fact! You can feel years of treatment with the wooden spoon, as if someting invisible was hitting you! The sensation is soon over, but you seem to have red beat marks left by it all over on your body. You also feel like that you could run away faster if it ever happens again…

SPEED UP
+1 to all dodge related rolls!

A trap door appears and opens up in the middle of the room.
It goes down, but there are no stairs or ladders going down.

No.97103

>>97083
No hearts?

No.97107

>>97083
"Should we go down?"

No.97109

>>97083
I start shivering,
"What in Celestia's name was that…"
I rub the marks.

"So… I guess we gotta go through there?"

No.97110

>>97103
Yes, I actually sort of forgot about that but I do intented.
There were also three full hearts dropped.

Basement 1 summary:
Keys : 1
Coins : 8
Items : Damage up, Health Up, Speed up

No.97114

>>97110
I pick up two of the hearts.

No.97115

>>97114
You are now at full heart.
One full heart remains.

No.97116

>>97110
I take half of the last one.

No.97118

>>97116
I take the other half.

No.97120

>>97116
>>97118
It's a full one.
Once you touch it, you pick it up.
Guess you'll have to decide…

No.97122

>>97120
"You take it Candy."

No.97123

>>97122
"Are you sure? I have my mirror image."

No.97126

>>97123
"And I have my magic. You take it."

No.97128

>>97126
"Hmm ok."

No.97131

AND SO BASEMENT 1 ENDED
WHAT MORE HORRORS AND WEIRD THINGS AWAIT OUR AMNESIAC ADVENTURERS?
FIND OUT NEXT TIME, ON BASEMENT 2!


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