/q/ - Quest

ADVENTURE!

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File: 1347819070105.png (208.12 KB, 1024x768, how do I into night sky.png)

No.118627

The party is in a small town in the side of a railroad, looking for information about the area around Neighgara falls.


Buffalo Bill brings you a pot of coffee and starts going through his scrolls.
"Let's see then, them falls are right here."
He pulls out a large piece of parchment from between two scrolls.
It's so scruffy you can't tell anything from the map.
"Well crap, this one's gotten a bit messy…should have waited for the ink to dry properly. Don't worry, I can still read it! Now, what did you want to know?"

No.118632

>>118627

"Why were those ponies trying to abduct you? Did you work for them in the past?"

No.118633

>>118632
Wait for this.

No.118634

>>118632
Weren't you outside being a sad pone?

Clean up the place a little more

Rolled 2 = 2

No.118635

>>118634

the thread switch confused me, a shame, because it was a good RP session.

No.118636

>>118627
"How much time to make another!"

No.118637

>>118627
>>118632
Hide behind everyone and wait for an answer.
Also try and rebrew that gender changing potion again.

Rolled 8 = 8

No.118639

>>118637
>created on a crit fail
>created again on a crit success
Nope
You suddenly feel heavier down there
>>118636
He shrugs.
"A day. Maybe two. Or I can quickly scribble you some instructions."
>>118632
He puts some booze into his coffee cup and swigs it.
"I don't know. They didn't look like them ponies who ordered the map of Neighagara Falls but they said their organization was 'large'."
>>118634
You topple over a trash bin.

No.118641

>>118639
Put the bin back up

"Perhaps you could come vith us to act like un guide?"

No.118646

>>118639

"The situation requires your personal hoof. A map of the area just won't do, to have a chance at taking them by surprise we need your help!"

No.118656

>>118639
"Make a quick one then!"

No.118661

>>118641
>>118646
He shrugs.
"Ain't got no reason to."
>>118656
He scribbles a few trees on a napkin.

No.118666

>>118661
"Alors monsieur! Ve saved you from ze bandits, it is only normal zat you help us too!"

Try to persuade him

Rolled 8 + 2 = 10

No.118668

>>118639
>heavier
…Wouldn't that be lighter?
>>118661
>>118666
I stay silent and wait for him to respond to Mirabelle.

No.118670

>>118661

Narrowing my eyes, I start speaking in what I hope to be a menacing voice.
"You think they won't be back for you? We go in there unprepared, we fail, they come after your big fuzzy ass twice as fast as they did just now. You help us get there, and we guarantee we can take care of those tugs. But if they remain at large, not even the dark side of the moon will be far enough to keep you safe. Think about it."

And slowly start to walk outside

Rolled 7 = 7

No.118673

>>118668
You don't know what exactly happened there.
>>118666
He grabs his hat and rifle.
"Well the fuck are we lollygagging here for? Let's go, follow me."

No.118674

>>118666
"Good job."

No.118677

>>118673

I try to stealthily feel what happened back there.

Rolled 9 = 9

No.118678

>>118666

With my mouth hanging open I stare at her, and then follow.

No.118681

>>118677
You stealthily grope your new tits.

The party heads out, as the Buffalo is already walking towards the railroad.
"Do you have money for tickets or should we walk? It'll take a few hours if we hoof it."

No.118682

>>118681
"Thats a good question."
Check if I have money.

No.118683

>>118681

Check for money

Rolled 9 = 9

No.118684

>>118673
"Très bien, zis vill make thing easier!"

Follow him

>>118681
"Vhy not valk? Very healthy!"

No.118685

>>118684

"We screwed up already once by taking it slow.."

No.118686

>>118681
Oh dear…
"I- I'll fly over the area! Scout it out! You can decide how you get zere!"
Rolling to Locate the place and see what's up.

Rolled 7 + 2 = 9

No.118688

>>118682
>>118683
You've got enough for tickets.
>>118686
You fly up but realize that Buffalo Bill never told you where exactly you were going.

No.118690

>>118688

"We got the money alright, but where are we going anywy?"

No.118692

>>118688
I fly back down then,
"Uh… vhere exactly vhere we going again?"

No.118695

>>118690
"Good question."

No.118696

>>118690
>>118692
>>118695
"Up east for a while, then we gotta jump off the train and head into the forest."
You're at the station.
"if we wave our hooves the next train will stop here."
He looks up a timetable.
"Should arrive soon, how convenient."

No.118697

>>118696

I raise an eyebrow at that

"Just like that? Stop in the middle of nowhere? No ambush, no log across the rails?"

No.118698

>>118697
"Too convinient."

No.118700

>>118697
He raises an eyebrow at you.
"This IS a train station."
He waves his hoof at a coal pile which is used for refueling.
"They just don't stop here unless someone wants in or out."

No.118703

>>118697
"Oh you're being too paranoid ma petite puce. Ve vill be fine!"

No.118713

>>118700

I look around, and upon realizing my mistake plant my face on the ground.

"That zebra is right, I'm as blind as a diamond dog!"

>>118703

Reddening a bit on my cheeks
"I was dubting the fun of it all, actually.."

No.118720

>>118713
"Ve could go by hoof too!"

I sit down on my haunches and wait

No.118721

The train arrives and Bill makes it stop.
You climb in and pay a very irate conductor for your tickets.
"Now, we jump in 20 minutes."
You rush past plains and small forests.
Just as you're getting comfortable on the hard seats Bill jumps up and rushes to the door, quickly disappearing from sight.

No.118722

>>118721

Well I say! Where are manners! Follow him as fast as my hooves can take me!

No.118723

>>118721
"He must be really pressed to go to ze toilet!"

Look outside the window and see what I can see

No.118725

>>118721
"He's not trying to trick us, is he?!"
Follow!

No.118726

>>118721
"Vhere is he going?"
I follow him.

No.118727

>>118722
>>118726
>>118725
You can see Bill jump off the train. He rolls along the train for a while before stopping.
>>118723
You can see something brown jump off the train and then just forests rushing past.

No.118729

>>118727
Son of a!
I jump off the train after him!

Rolled 8 = 8

No.118730

>>118727

"FUCKER!"

Run back to our seats and grab Mirabelle, then teleport the two of us to where Bill jumped off.

Rolled 1 + 2 = 3

No.118731

>>118727
I take flight off of the train after him!

Rolled 5 = 5

No.118732

>>118727
"He must be REALLY pressed to go to ze toilet…"

No.118739

>>118729
You roll for a bit.
Of course it hurts but you didn't sustain any injury.
>>118731
The train scrapes you as you take flight but you make it okay.
>>118730
You teleport yourself somewhere in the middle of nowhere. You can see trees…and your clothes feel kind tight.

>>118732
You're teleported into some plains.
Your clothes feel loose.

It seems you have Sylt's equipment, and Sylt has yours.

No.118745

>>118739
I look around to see if everyone's here, before noticing that Mirabelle and Sylt are nowhere to be seen, then smack my head.
I take to the sky and try to Locate them.

Rolled 4 + 2 = 6

No.118746

>>118739
"Huh!? Qu'est-ce qui se passe!?"

I look around wildly, confused about what just happened



What did just happen?

Rolled 6 = 6

No.118747

>>118739
Follow that damn Buffalo!

No.118749

>>118739

"I'll kill that buffalo.."

I look around and try to make sense of what I see. Upon realizing I'm nowhere near the others, I let out a cry in frustration.

"And why the hell is the armor.."

I stop to inspect myself, and start yelling in terror.

No.118757

>>118746

I turn to Mirabelle and start to speak
"You.. you might.. I have…"
*sigh*

I lower my head, and start carefully removing the maid uniform.

Once I'm done, I use Fourth Eye to find the others.

Rolled 2 = 2

No.118762

>>118745
You can see a speck on the plains quite some way away.
And a very very faint scream from the woods.
>>118746
You remember Sylt grabbing you.
>>118747
He's cleaning dust of his coat.
"Where's the rest of your crew?"
>>118757
Your eyes water.
And Mirabelle is not with you.

No.118764

>>118762

Do I have saddlebags?

No.118766

>>118762
I go to where I heard the scream.
Keep on the lookout for danger!

Rolled 2 + 2 = 4

No.118769

>>118762
I grab my weapon and point it at his throat.
"What the hell was that? Why did you just jump without saying anything? Answer me or I'll swear I'll cut you into tiny pieces until you fit into a match box which reminds me I'll need to get another box of matches…"

No.118770

>>118762
Look myself over, then inspect the area I'm in.

"'ALLO!?"

Rolled 3 = 3

No.118771

>>118762

I try once again to locate the others with Fourth Eye

Rolled 5 = 5

No.118777

>>118764
Mirabelle doesn't have them listed.
>>118766
You can't quite locate the source of the scream.
>>118769
"Don't you ponies have clocks? I said we'd jump after 20 minutes. Come on, let's find the others."
He takes a box of matches from a pocket of his vest.
"Oh and here."
>>118770
No one heard you.
>>118771
You can see the railroad is to the left of you.

No.118779

>>118777
Try that again.

Rolled 4 + 2 = 6

No.118780

>>118777

Slap the maid outfit back on, try to locate the others again.

Rolled 6 = 6

No.118782

>>118777
"Well at least you could warn us or something! One more trick like this and I'll cut your legs off!"
I put my weapon away.
"Oh, and thanks for the matches!"

No.118783

>>118777
Where am I? Can I hear anything? See anything? What do I have on me?

No one ever lists saddlebags, of course Mirabelle has them!

Rolled 1 = 1

No.118784

>>118777
"What should we do about the two missing ponies?"

No.118786

>>118783
I think he meant you don't have Sylt's saddlebags listed, dummy

No.118789

>>118786

I just wanted to drop the outfit in the bags, goddomnit

No.118790

>>118783
You have Sylt's equipment on you and you have no idea where you are.

Simple Longbow and Wooden arrows.
Knife, not for combat
Dual Daggers, made of common metal
Leather barding

>>118784
Bill slaps his forehead
"Some went missing? We need to find them!"
>>118782
"Yer welcome."
>>118780
You get to the railroad. You can see the train running away in the distance.
You can also hear a growl from behind you.
>>118779
You can see Sylt at the edge of the forest.

No.118792

>>118789
Just keep wearing it

No.118794

>>118790
"Gryphon! Can you see anything?"

No.118796

>>118790

I turn towards the growl, what do I see?

>>118792

Does it make my butt look fat?

No.118797

>>118790
"They are probably dead by now anyway, let's just keep moving."

No.118802

>>118790
"Bah, mon companions have lost me zen."

Gather some wood and use some of my lantern oil to creat a little bonfire in a safe spot

No.118806

>>118802
Sylt has all your equipment.

No.118808

>>118797
"Then we should find their bodies and bury them."

No.118809

>>118796
It's a rather large timber wolf.
>>118797
"That's no way to talk of your friends!"
Bill starts walking back along the tracks.

No.118810

>>118808
"Hmmm… nah."

No.118811

>>118790
Go grab him then.
>>118794
"Yes! I found Sylt!"

Rolled 3 = 3

No.118814

>>118809
"What, ponies die every day, we shouldn't let that slow us down!"

No.118815

>>118806
"Merde!"

Improvise then! Use magic to cause friction! Once the fire is going, find myself some leaves or pineneedles and put them on it to create lots of smoke.

No.118816

>>118811
"Good! Lead the way!"
I follow him.

No.118817

>>118809

"Yuk!"

I try to teleport him inside the ground.

Rolled 2 + 2 = 4

No.118820

>>118815
>not rolling
Fine, you get a small fire going and cause smoke to appear.
>>118814
He ignores you and keeps walking.
>>118811
>him
You fly and crash into her
>>118817
Causing her to teleport the creature just a few feet to the left.
It bounces at you both, roll to dodge.
>>118816
You have arrived at the scene.

No.118824

>>118820
AAAAAH!
Dodge the fuck outta there!

Rolled 9 = 9

No.118825

>>118820
So we're at where the Timberwolf is?

No.118826

>>118820

My eyes go wide and I use every resource I've got.

Turning my head against the beast I try to stop him mid-air with a Telekinetic field.

Rolled 8 = 8

No.118827

>>118820
I slam the creature.

Rolled 8 = 8

No.118829

>>118825
You're with Buffalo Bill since you didn't follow Jacques and Nagi.

No.118835

>>118829
Ah, okay.
I keep following Bill then.

No.118838

>>118824
You take up and fly as far as you can.
You can't act next turn since you need to return to the scene.
>>118826
You stop him mid-air.
The beast looks at you. It's clearly confused. Just as it tries to bite your face
>>118827
Nagi Slams it out of the way. It skids into the woods.
>>118835
"Now help me find your friends."
Rolling to spot

Rolled 8 = 8

No.118841

>>118838

Fourth eye to find Mirabelle

Rolled 3 = 3

No.118846

>>118838
I charge at the Timberwolf and try to scare it off.

Rolled 8 = 8

No.118847

I'll just kick back and wait for the party to come

"I do not like zis armor…"

Take the armor off while I'm at it.

No.118850

>>118838
…Well fuck.
I fly back to Sylt then.

Rolled 9 = 9

No.118852

>>118850
>>118846

"Thanks for coming to save my flank guys. Now we must found Mirabelle!"

No.118856

>>118841
The timberwolf bounces at you when you're distracted, tearing the maid uniform.
>>118846
You then push it away. It yelps and runs off.
>>118838
"There's smoke there."
Bill quickly gallops to Mirabelle's location.
>>118847
You strip naked.
>>118850
You get back to the group.
Your face feels different.
A bit more feminine.

Rolled 3 = 3

No.118861

>>118852
"She is in ze nearby plains."
I fly over there and try to Locate her.
>>118856
very quickly.
Good thing I'm still wearing that paper bag!

Rolled 1 + 2 = 3

No.118863

>>118856
I run after him.
"Hey, wait up!"

No.118864

>>118856

"it skids into the woods" wouldn't mean he's gone?

No.118870

>>118852
"How did you manage to put her dress on?"

>>118856
I run after Bill.

No.118871

>>118864
Did I say it died?
>>118863
You get to Mirabelle too.
>>118861
You are?
You fly up to the clouds and get lost.
Totally.
You have no idea where the ground is.

Rolled 7 = 7

No.118874

>>118871
I put it on him last session. Shame we didn't continue that RP.

No.118876

>>118871
Mirabelle put a paper bag on my head last session IIRC
…Well shit.
Try to locate the ground?

Rolled 5 + 2 = 7

No.118879

>>118871
>>118874
"Well, we found one, we lost one, acceptable losses. Where's your uniform by the way, servant?"

No.118881

>>118879
"Oh, zere you are! I don't know vhat happened exactement…"

Round up Sylt's gear with my magic

"Vhere is ze rest?"

No.118883

>>118876
It falls off when you're flying about.
You find the ground though.
>>118879
>>118874
"Come on, we've gotta get to the others, we've already wasted too much time!"
You get going and meet Nagi halfway to the others.

No.118886

>>118871

I look at my body and the ragged remains of the maid uniform.

My eyes start to water, and I can't tell if it's from the abuse of my seering abilities or the guilt for this whole ordeal.

Sobbing a little, I follow Nagi.

>>118870

"That.. D-damned buffalo.. Teleport went.. Bad."

No.118888

>>118883
"Well, there they are."

No.118889

>>118883
Well shit.
Uh…
I try to find the rest of the party and pray to the moon that they don't notice anything 'different' about me.

Rolled 9 = 9

No.118890

>>118886
I pat her on the back.
"Cheer up. A bad teleport could have done something much worse than given you a dress."

>>118889
"You finally got rid of that bag?"

No.118894

FOR CONVENIENCE'S SAKE THE PARTY GETS BACK TOGETHER

You're next to a well hidden path among the woods.
Bill speaks up.
"Okay, we'll need to follow this for a while, until we reach the mountain."
He points his hoof to a mountain off in the distance.
"Hope yer ready to spend the night out."

No.118895

>>118889

"Did you do something to your hairs?"
But I'm too concerned with the mess to investigate further

>>118890

"Like leave us stranded from everyone else, alone, in a forest full of dangers. Never again."

No.118900

>>118889
"Vhat happened to ze bag monsie- madame?"

>>118886
"Oh Sylt! Vhat happened? Zat was very odd!"

No.118904

>>118894
"A night under the stars is nothing new to me. Lead the way."

>>118895
"I turn you inside out. There was one member of my tribe that tried learning magic. One and only one."

No.118906

>>118894
"How much travel? A day? Two?"

No.118915

>>118906
"We'll be there by morning."


The party's trekking through the woods. The forest is dark, though you can occasionally see the sun in the skies; it's well into the afternoon by now.

No.118916

>>118900
I start rabbling
"I panicked. When I saw Bill jump I thought you'd remain behind, so I tried to teleport both of us down and.."

Then I lower my head

"But the worst part is that your dress was ruined.."

Rolled 6 = 6

No.118920

>>118895
"No! N- Nothing!"
>>118900
"It's still monsieur!"
>>118915
Locate to try and find any danger!

Rolled 3 = 3

No.118922

>>118920
Whoops, forgot the +2.

No.118924

>>118916
I let out a slight giggle

"Don't vorry about it ma puce, everyone is still alive, non? I'll… I'll repair ze damage vhen I get ze chance."

>>118920
"Monsier, d'accord!"

No.118925

>>118920
You're pretty sure you didn't hear something rap against a tree just now.

You keep moving for hours until Bill sits down next to a tree.
"Let's have a pause here. Hope ya brought supplies."
He takes a sandwich out of his saddlebag and starts eating.

No.118927

>>118925
I take out some of my food and start to eat.
"So, Bill, how long have you lived out here?"

No.118928

>>118925
I sit down as well, and start to eat my own food.
"That prize better be worth this trip…"

No.118930

>>118925
"Bien sûr!"

Take out a few croissants and start nibbling on them

>>118928
"Oh don't vorry ma petite ange, ze journey is more important zan ze destination!"

No.118933

>>118925

Did me and Mirabelle swap clothes back?

I sit down and start munching on a loaf of bread from my saddlebags

"I never set off" *munch* "unprepared!"

I feel uneasy as I set on the ground, and to shake off the sensation I look at our surroundings with Fourth Eye

Rolled 1 = 1

No.118939

>>118925
I doubt I'm gonna be able to figure out what that potion is any time soon…
I try to brew a healing potion then.
>>118930
"May I 'ave one as vell, madame?"

Rolled 2 = 2

No.118943

>>118927
"Since I was young I think."
He finishes his sandwich, reluctant to talk of the matter anymore.

He starts trotting around your resting site.
"Yeah, if we leave soon we might make it today."

>>118933
Your vision goes blurry.
>>118939
You brew a potion that releases a very foul smell.
You're not sure what it does besides that.

You can feel something disappear from under you.

No.118944

>>118939
Magic one over to him

"Bien sûr mada-monsieur!"

>>118943
"Vell let's get going zen!"

No.118945

>>118943

Rolling not to scream.
So I take it that's the final bit? Jacques is not completely female?

Rolled 5 = 5

No.118947

>>118943
"I'm okay with going on. The sooner we get there, the faster we can kill that bandit."

No.118948

>>118943

I trip over, get back up and follow him

>>118944

"Belle.. I hate to be a blunder but.. I kinda can't see!"

No.118951

>>118945
You let out a very high-pitched eep.
yes
>>118944
"Are you all ready?"
>>118948
>>118947
"Okay then."

You start moving again.
After half an hour you can hear more rapping from a bush nearby.

No.118952

>>118948
"Tsk Sylt, you have to be more careful avec your magiques!"

Mend her eyes

Rolled 3 = 3

No.118955

>>118948
"Stay next to me until you can see again."

>>118951
"Jacques?"

No.118959

>>118944
"M- Merci beaucoup…"
>>118955
"Y- Yes?"

Rolled 6 = 6

No.118961

>>118951
Locate on that bush!

Rolled 9 + 2 = 11

No.118962

>>118951
"Yes, let's just get going."

>>118959
"What got you screaming like that?"

No.118965

>>118959
"Did something scare you? And what happened to your voice?"

No.118966

>>118952

"I've never been that good a mage.. Maybe that's why I know only two spells."

>>118955

I get in close to him until I can geel his fur against my cheeck

"Thanks, good to see someone here that's not trying to jump at the others."

No.118968

>>118966
"No problem. Just try to be more careful with your magic in the future."

No.118971

>>118952
Well she can see again.
>>118961
Five timberwolves are circling you.
They look larger than normal, and their backs are filled with spikes.

No.118972

>>118966
"Nonsense! You managed to teleport an entire caravan to Canterlot, you're magique is very powerful!"

>>118961
I'll wait for this

No.118974

>>118962
>>118965
"Nothing! I am most assuredly not a female! Pas du tout!"
>>118971
Throw a fire potion at one of them! Marksman Shot!

Rolled 1 = 1

No.118977

>>118968

"Easier said than done. Is like, beign told to not use one of your hooves, or your horns. Is just part of me."

>>118971

I smile weakly at Mirabelle

"Thanks Belle. You saved me more times than I can count, already. The caravan was only one thing, you have been keeping us alive since all of this started!"

My weak smile has slowly muted into a full blown grin during my speech.

No.118978

>>118974
"I didn't say you were female…"
I slam one of the Timberwolves.

Rolled 10 = 10

No.118979

>>118971
Divine Wrath! Send them flying!

Rolled 7 = 7

No.118980

>>118971

I try to immobilize them with my Improved Telekinesis.

Rolled 7 = 7

No.118985

I use Death Blow on one of them!

Rolled 5 = 5

No.118989

>>118974
You light the forest on fire.
This is a pretty clear signal to anyone nearby.
>>118978
You send one of them flying to the undergrowth.
You can see splinters flying.
>>118979
One of them takes flight and ends up in a burning tree.
>>118980
You immobilize one.
>>118985
You miss.

No.118992

>>118989
I slam another one.

Rolled 5 = 5

No.118993

>>118989

I try to teleport one of them into the fire

Rolled 3 + 2 = 5

No.118994

>>118989
"I was just warming up!"
Power Attack one!

Rolled 3 = 3

No.118995

>>118989
…Maybe I shouldn't use fire in the middle of a forest.
Acid potion on one of them!

Rolled 9 = 9

No.118997

>>118989
Hit the immobilized one on the head with my morningstar

Rolled 2 = 2

No.119008

>>118992
He staggers.
>>118993
Almost there. He singes his paw.
>>118994
it headbutts you and jumps on top of you.
>>118995
One of them melts almost through from the middle.
>>118997
One of them bounces you from the side, sinking it's fangs into your flank.

No.119014

>>119008

Take out my daggers and charge at the Wolf that's pinning Mirabelle down

Rolled 4 = 4

No.119015

>>119008
"Ah non!"

Smash its face in with my morningstar! How rude!

Rolled 10 = 10

No.119017

>>119008
I slam the one attacking Selene.

Rolled 4 = 4

No.119018

>>119008
Throw it off of me!

Rolled 8 = 8

No.119020

>>119008
Ha!
Do that again!

Rolled 7 = 7

No.119028

>>119015
You smash it to bits. Smithereens.
It's head explodes.
It is dead.
>>119014
Gladly, Bill shoots another wolf that was about to claw at you.
>>119017
You get an angry timberwolf thrown on you >>119018
>>119020
You kill the wounded one.

3 remain
1 wounded

No.119031

>>119028
I activate Fervor and use Death Blow on one of the unwounded ones!

Rolled 1 = 1

No.119032

>>119028
I slam it into the ground by falling on top of it.

Rolled 2 = 2

No.119035

>>119028
Throw another vial at one of the unwounded ones!

Rolled 9 = 9

No.119036

>>119028

I pick up the one pinning Nagi down with my Telekinesis.

Rolled 7 = 7

No.119039

>>119028
Divine Wrath again!

Rolled 2 = 2

No.119055

>>119031
A timberwolf jumps at you, biting at your throat.
Copious amounts of blood flow out and you go weak on your knees.
You're helpless.
>>119032
You roll but the wolf doesn't mind, instead biting into your coat.
>>119035
You melt one's face.
It trashes about wildly.
>>119036
You pick him up.
He looks around him, not understanding what's going on.
>>119039
The wolf without a face pounces into you, making you fall over a sharp shard of wood.

The fire's spreading to your left.
Bill's doing his best to contain it by praying for rain.

No.119058

>>119055
Throw an ice potion to try and contain the fire!

Rolled 7 = 7

No.119061

>>119055
I lift the Timberwolf off of Selene and trow it against a tree.

Rolled 10 = 10

No.119064

>>119061
>throw

No.119065

>>119055

Throw the wolf I'm holding into the fire.

Rolled 5 = 5

No.119068

>>119055
Ah!
Calm down! Who needs blood anyway!
Try to stand up!

Rolled 2 = 2

No.119074

>>119055
"Selene! Stay still!"

Heal her quick!

Rolled 9 = 9

No.119080

>>119058
You manage to stop it from spreading towards you.
>>119061
It's torn to pieces and thrown into the fire.
>>119065
You miss the fire, but you throw it into the bushes still.
>>119068
You stagger and fall again.
4 wounds left.
>>119074
Gladly Mirabelle helps you up and stops the flow of blood.

No.119081

>>119080
>>119074
I speak with a weak voice as she helps me up.
"Thank you ser-… wh-what was your name again?"

Rolled 2 = 2

No.119084

>>119080
Now that that's settled, keep throwing potions at the timberwolves!

Rolled 8 = 8

No.119085

>>119080

Teleport the wolf I've just thrown into the ground.

Rolled 7 + 2 = 9

No.119086

>>119080
I slam the last wolf.

Rolled 4 = 4

No.119087

>>119080
MIRABELLE MAD


MIRABELLE SMASH

Rolled 7 = 7

No.119094

>>119084
You cause one to lose a limb.
>>119085
It looks befuddled with it's head above the ground.
>>119086
You miss, running into Bill.
>>119087
You smash the last wolf in to bits.

Bill looks around from under Nagi.
"Looks like they're dead. We need to get going. Someone must have seen the smoke!"

No.119101

>>119094
"Sorry."
I get off him.
"Are we all good to go? No one is blind or bleeding to badly?"

No.119102

>>119094
"Right, right, we can go, just… let me catch my breath real quick…"

No.119105

>>119094

"The ashes will cover our scent, but we have to get away quickly. If you are alive stay silent."

I move close to Bill and wait.

Rolled 1 + 2 = 3

No.119107

>>119102
Heal her again, just in case.

Rolled 2 = 2

No.119114

>>119107
You put your hoof around her neck to make sure she isn't bleeding.
>>119105
You rub against Bill.
"Not now little one, we need to run!"
>>119102
>>119101
"Okay, let's get going."

Later, you arrive to the base of the mountains uninterrupted. You can see the mountain peaks covered in mist. Most of the mountains are also covered in trees.
"We should make camp now. It's not safe to go up there in the dark."

No.119119

>>119107
"uh.. I'm okay already… thank you! Now, what was your name again, servant? I didn't really paid attention to it."

>>119114
"You don't think we'll get ambushed?"

No.119122

>>119114
Turn to Selene

"Ma petite ange, are you feeling okay? You lost a lot of blood…"

>>119119
"My name is Mirabelle…"

No.119125

>>119114

I didn't mean to roll, damn rng and how it makes me look like a slut

"Don't flatten yourself big boy, you'd be last on my list."

>>119119

"Let me check that."

I use Fourth eye to check my surroundings. Is it clear?

Rolled 2 = 2

No.119128

>>119122
"Ah, yes. Nice work back there. And I don't need blood! Who needs that? Not me!"

No.119129

>>119114
I chuckle.
"I should have guessed you had a thing for buffalo, Sylt."

I take off my armor then lie down next to it under a tree.

No.119137

>>119119
"We'll keep watch. I hope not."
>>119125
"You don't know how big."
You can't see anything.

You set up tents and make camp.

No.119140

>>119114
I shake my head at Sylt.
"Someone's excited…"
>>119137
I try to brew another healing potion.

Rolled 1 = 1

No.119144

>>119137

"And frankly, I don't care.

>>119140

"One near-death experience for the night will be enough, thanks."

I set up my sleeping bag and tent, sitting inside.

did we set up a fireplace?

No.119148

>>119137
I lay out my bedroll under the roof of stars

I also try to fix my maid outfit

Rolled 5 = 5

No.119150

>>119137
We have tents? Hot damn, I pick up my stuff and go inside a tent that has room for me.

No.119154

>>119148

I try to help her.

Rolled 2 = 2

No.119164

>>119154
>>119148
You don't manage to do anything at all.
>>119144
I'm gonna assume you do.
>>119140
You manage to make a creamy white potion. You don't know what it does.

No.119178

>>119129

I start to giggle, and mocking an hirate expression say

"You wound me fuzzy boy, I was sincerely interested in knowing you better!"

>>119140

"What's that potion for?"

roll to see if I notice the changes on his body

Rolled 7 = 7

No.119181

>>119164
I sigh sadly and put my uniform aside, then take out another croissant to nibble on.

Rolled 6 = 6

No.119187

>>119164
"I don't like this forest… I can barely see the stars…"

No.119188

>>119164

Why can't things never be simple.
I put in my bags.
>>119178
"Je n'ai aucune idée…"
I sigh.
Maybe I can find something interesting around here.
Locate on the surrounding area.

Rolled 2 + 2 = 4

No.119190

>>119178
He's sitting with his rear towards you.
You can see everything.
Everything.
>>119188
A bunny is hopping around.
>>119181
You can timejump to next morning any time.

No.119192

>>119178
I stick my head out of the tent.
"If you want to know me then let's talk…What are you staring at?"

No.119193

>>119187

"The stars are overrate.."

As I talk, my eyes slowly move towards the lower reaches of the gryphon, and shock happears on my face.

"WHAT! HOW! Your wild gryphon dong is gone! That's what you've been brewing all day long?"

>>119192

"Things I'd gladly forget.." I say, as I look away from the Gryphon.

No.119196

>>119193
I almost choke on air from the sharp intake.
"Wai-wha?!"

No.119198

>>119193
"What do you mean hi-"
I look at Jacques.
"Jacques? How did you do that? Is that normal for gryphons?"

No.119201

>>119193
"Oh mon dieu…"

I'll just gaze at the stars and moon and pray a little

No.119202

>>119196

Waving my hooves around frantically
"Look at him! Look at the Gryphon!"

No.119207

>>119202
"Why would I do that? What is just wrooooooong with you!?"

No.119208

>>119190
Oh screw this.
I go to bed.
Rolling to have good dreams.
>>119193
>>119196
>>119198
>>119201
"I- I… It was a potion mishap!"
>>119202
I retreat into my tent and close it.

Rolled 9 = 9

No.119211

>>119207
Turn to the rest of the party a little angrily

"Don't berate him for his choice! If he vants to be like zat zen zats his right!"

No.119213

>>119208
"Remind me to never drink any of your potions."

>>119202
"What were we talking about again?"

No.119214

>>119207

"It's not like it seems! Guys help me out! I'm sure the gryphon was a he just yesterday!"

>>119208

I just stare blankly, then turn to Selene

"Oh well. By the way, did you want to see the stars?"

No.119217

>>119211

"Hey, I've had my snout rings and fur tatoos too, I can understand when you want to mix things up a bit with your body, I'm admiring his work, really!"

>>119213

"Stars. Wanna join the discussion?"

No.119219

>>119214
"Well of course I did! They are always so shiny and pretty! That's why Eternal Night will be so cool!"

No.119220

>>119211
I peek out of my tent.
"Je ne veux pas cette!"
I huff and retreat back into my tent.

Rolled 10 = 10

No.119222

>>119219
"I have to say the stars are always beautiful this time of the year."

No.119225

>>119219

"Let me see if I can help then.."

I try moving the foliage of the top trees around with teleport, to open a clearing and see the sky.

DC6, I guess, since nasse isn't here

Rolled 4 + 2 = 6

No.119226

>>119211
"I'm not berating him. I was simply startled by the sudden change."

>>119217
"Sure. What sort of names do you ponies have for the constellations?"
I come out of the tent and look up at the sky.

No.119228

>>119225
I am.
I'm just not needed.
You reveal the beautiful moon and many stars around it.

No.119229

>>119219
"I love ze stars and sky myself ma petite ange, but eternal night seems un petit peu… too much, non? Eternity is a long time you know."

No.119231

>>119228
>>119225
"Whoaaaaaaaaa! Thanks! That was a great move!"

I grin and watch the night sky.

>>119229
"No no no, it would be fine! I could never get tired of this sight!"

No.119237

>>119231

I roll onto my back and stare at the sky
"But it'd be always the same, no changes, no strange things happening, no fun..
This sky, right here, tonight, is beutiful because we have fought to find it, to finally be able to rest. On its own is little more than another pretty picture."

No.119240

>>119231
"You vill learn…"

I lay down on my bedroll and fall asleep as I'm watching the nightsky

Rolling for good dreams

Rolled 5 = 5

No.119241

>>119231
>>119237
"Not to mention that there is nothing that can quite compare with a cloudless, blue sky."

No.119242

>>119241
"B-but… the stars!"

I point upwards.

No.119243

>>119237

This said, I go to sleep.

>>119241

"Night lumbering mountain of fur."

>>119231

"Night shortie"

rolling for good dreams

Rolled 9 = 9

No.119244

You slowly fall asleep around the campfire.
>>119240
You don't dream.
>>119208
You have very pleasant dreams.

Morning is cold and dark.
The fog has come down from the mountains.
Bill is stretching himself.
"Not long now."

No.119246

>>119242
>>119241
>>119237
"Can you please shut up and let me sleep?!"

Rolled 1 = 1

No.119247

>>119244
"Well, let's get going right away then!"

No.119248

>>119244
Do some morning exercises myself

Rolled 5 = 5

No.119250

>>119244

half asleep, Bill's words wake me and I act upon an instinct honed by years of experience

"faaaaive moar minutes mama.."

And roll over in my sleep.

No.119251

>>119242
"They are nice too."

>>119243
"Goodnight tiny far-seer."

>>119244
I wake up and stretch before putting my armor back on.
Rolling to see how good my dreams were.

Rolled 1 = 1

No.119252

>>119244
I wake up and do some stretching. How much different is my… new physique from my old self?

Rolled 8 = 8

No.119253

>>119252
Well you don't have morning wood.
>>119251
HORRIBLE NIGHTMARES
>>119250
Bill pokes you in the side.
"Come on now lil' one."
>>119248
Well that helped a bit.
>>119247
Bill slowly starts going up the mountain.
"There's a secret entrance to the mountain caves I didn't tell anyone when I explored this areas."

No.119254

>>119253
I take out that mysterious potion I made last night and pour a drop onto a nearby plant. Does it do anything?

No.119255

>>119253
"Excellent! We will ambush them just like they did to us!"

No.119256

>>119255
"We should scout the zone first."

No.119257

>>119252
>>119253
"Vell… madame Jacqueline, do you vant some advice for your nouveau… form?"

>>119250
Shake her awake softly

"Alors Sylt, time to go!"

Rolled 8 = 8

No.119258

>>119253
I shake my head to try and clear the thoughts of horrifying potions out of my head and follow bill up the mountain once we finish breaking camp.

>>119256
"Got it."
I slip into stealth and scout ahead.

Rolled 9 + 2 = 11

No.119260

>>119253

"Ye'r lucky I've had a good night, traitor."

After picking myself up from the ground and packing my stuff, I am ready to depart.

>>119256

"Let's see if I'm not blind yet.."

I use Fourth Eye to see what's going on around the cave.


>>119257

With an energetic, high pitched voice I reply
"Right behind you ma'am!"

Rolled 5 = 5

No.119261

>>119257
"Yes, s'il vous plait."

No.119262

>>119254
It drops down along the leaf onto the ground.
So no effect.
>>119258
There are only rocks ahead.
>>119260
"That's not very nice of you."
You can't see anything special.

No.119263

>>119262
I go back to the others and speak without leaving stealth.
"It looks clear up ahead."

No.119264

>>119262

"Good, I'm still angry with you for the stunt you pulled yesterday."

>>119263

I jump on the spot
"Who's speaking?!"

No.119266

>>119262
Bah…
I put it back then.
Locate on the skyline. Can I see anything that would indicate activity nearby?

Rolled 7 + 2 = 9

No.119267

>>119262
"Vell let's keep going everyone!"

>>119260
"Mon dieu Sylt, talk about being in un bad mood!"

No.119268

>>119263
"Well, let's go then! Buffalo, lead the way!"

No.119269

>>119264
"Nagi."
I go back to where I was and wait for the others to catch up.

No.119275

>>119267

"Bad mood? Not after this night of sleep! I feel sooooo good!" and I start jumping up and down with a smile on my face.

>>119269

Speaking to the air, I say

"You always this sneaky around mares?" and follow the others as they walk

No.119276

>>119266
No, not nearby.
You can see something flying in the distance.
He's not heading for you.

You continue up to an almost upright cliff wall.
Bill walks a bit along the wall and then taps it.
A small doorway appears.
"Are you ready? There's no turning back after this."

No.119278

>>119276
"lets do this."

No.119280

>>119276
"Why do you think we are here? Let's go, let's go!"

No.119281

>>119269
I look at where the voice is coming from

"Do you enjoy going around unnoticed, monsieur bison?"

>>119276
"Ready!"

No.119283

>>119276

I check my gears.

"Ready!"

No.119285

>>119276
I sigh and place a talon on my face.
"Vhy not…"

No.119286

>>119275
I laugh.
"Not always."

>>119281
"Of course I do. No one expects a sneaky, armored buffalo."

>>119276
"Ready."

No.119291

You enter the dark tunnel.
Unsurprisingly, it doesn't seem like a natural formation.
You can see light at the end.
"That wasn't here when I last visited the place… expect trouble."
Bill slowly inches himself forward.
You can hear voices.
"What're we doin' in this dump anyway?"
"Building these walkways so the big shots don't have to walk on the cavern floor!"
"That don't make any sense!"

No.119295

>>119291

Fourth Eye, I want to know how many there are.

Rolled 6 = 6

No.119298

>>119291
Vengeance

Rolled 8 = 8

No.119299

No.119304

>>119291
I go ahead of the others down the tunnel.

No.119306

>>119291
I prepare my weapon, but don't attack yet.

No.119309

>>119306
>>119304
>>119299
"But what are we doing in these tunnels in the first place?"
"The boss needs more hiding places. They say the guards are tightening the search."
>>119295
Just two, unarmed.
They look like normal earth pony workers.
>>119298
You light yourself on fire.

No.119314

>>119309

I whisper to the party

"Two unarmed, what to do? Sneak past or take out fast?"

No.119316

>>119314
"Sneak past."

No.119317

>>119314
"Ve shouldn't kill zem… just knock zem out and tie zem up. Sneaking vith Selene et Bill vill be… problematic"

No.119318

>>119309
I go back to the others.
Am I still stealthed?

>>119314
"I don't like the thought of killing two unarmed people. We should sneak past if we can, and knock them out if we cannot."

No.119319

>>119314
"Take out fast, obviously!"

Charge in with Fervor and Death Blow one of them!

Rolled 2 = 2

No.119324

>>119319
"Mais alors! Sylt, aide moi!"

Pull her back with telekinesis

Rolled 5 = 5

No.119326

>>119316

"You got some potion to put'em at sleep?"

>>119319

"Wild card!"

I use teleport to glue one of the 2 ponies to the ground.

Rolled 10 + 2 = 12

No.119328

I pop out of stealth and knock the other pony out.
work right this time please

Rolled 7 = 7

No.119330

>>119317
"I can sneak a bit."
>>119318
Yes
>>119319
you rush into the scaffolding, which falls onto you.
>>119324
yeah no.
>>119326
You glue one of them to the ground
"What the FUCK?! LET ME GO! I DON'T WANT TO DIE!"
>>119328
You knock the other pony out.

No.119332

>>119330

"Then you better shut it right now."

I point a dagger to his neck.

No.119333

>>119330
I go back into stealth.

Rolled 9 + 2 = 11

No.119335

>>119330
Root one of them.

Rolled 1 = 1

No.119338

>>119330
GAH!
STAND UP AND TRY AGAIN!

Rolled 5 + 2 = 7

No.119341

>>119338
>>119335

"Everypony! STOP!"

I try to hold them with my TK

Rolled 4 = 4

No.119342

>>119338
Try and stop her madness

Rolled 1 = 1

No.119345

>>119330
Walk over and try to restrain that crazy bitch Selene.

Rolled 2 = 2

No.119347

>>119333
you can't be seen.
>>119335
Your roots strangle you.
You fall helpless on the ground.
>>119338
You charge at the paralyzed pony
>>119345
And Mirabelle hops into the way.
You hit her squarely on the back, making a large bleeding wound.
>>119345
You grab her backside with both claws.

No.119348

>>119347
Ty to get up.

Rolled 4 = 4

No.119349

>>119332
The immobilized pony just trembles in front of Sylt.

No.119351

>>119347
Who's backside do I grab?

Rolled 6 = 6

No.119352

>>119347

I turn to Selene

"For all that's chaos, are you out of your mind? We got him, he's out of play, in our mercy! GAME! OVER!"

I calm myself

"Now, we can interrogate him."

I try to help Gigglefront free himself.

Rolled 2 = 2

No.119353

>>119347
A VERY large and copiously bleeding wound.
She's in serious danger of dying.
>>119351
Selene.

No.119355

>>119347
"Selene, if you kill either of these ponies without a very good reason I am going to make you regret it. The same thing applies if the maid dies."

No.119356

>>119347
Ignore the wound and make sure Selene doesn't kill that poor pony

"NON!"

Rolled 8 = 8

No.119358

>>119351
>>119352
>>119342
"What's your problem?! They are just worthless bandits! Let me go and finish them!"

>>119355
"That crazy mare jumped in front of my weapon!"

No.119361

>>119353
…Shit.
Try to brew up a healing potion for her! C'mon… work this time!

Rolled 5 = 5

No.119362

>>119358

I smack her head with a hoof

"They are defenseless, where's the honor or the fun in that? And we need informations. Now help Mirabelle however you can!"

No.119363

>>119358
"We are going to interrogate them, then we are going to tie them up and leave them here until we resolve the bandit king problem, then we are going to take these two to the authorities."

No.119364

>>119361
Well it's a healing potion
as far as you know.

No.119365

>>119364

"wait, no more of your crazy brews, let me taste it first, she might get even worse off!"

I take a minuscle sip.

No.119366

>>119363
"Why waste the time with all that? They had it coming!"

>>119362
"She can help herself if she jumps in front of weapons like that!"

No.119367

>>119364
Uh…
Give it to her?
"pleaseworkpleaseworkpleaseworkpleasework"
>>119365
-Actually I wait to see it's effect on Sylt.

No.119368

>>119366

"She saved your life YESTERDAY! What's your problem!"

No.119369

>>119365
>>119367
It doesn't taste good but it energizes you.

No.119370

>>119369
"Vell? Does it work?"

No.119371

Mend the wound?

Rolled 10 = 10

No.119372

>>119367

With a grimace of disgust, I look at the gryphon

"It's energetic alright, but is no dark ale.."

No.119373

>>119366
"Because I am not evil, nor am I a murderer. For your sake I hope you are not either of those."

No.119374

>>119372
I give it to Mirabelle then.

No.119375

>>119373
"They are bandits, they are the same ones that shot at us with arrows!"

No.119376

>>119375
"She is right, they are bad ponies."

No.119378

>>119375

"Again, Informations! You can eat them alive once we're done for all I care!"

I say with an high enough tone to let the immobilized pony hear me.

has he soiled himself yet?

No.119379

>>119371
You manage to stop the bleeding and to cure the gaping hole in your back.
You even fade the scar, but your maid outfit's a goner.
>>119374
Mirabelle feels energized by it. Helps the blood flow after the ordeal.

Bill's just off to the side looking at this all.
"I, uh, would have had some bandages…"

No.119380

>>119378
He's just trembling noticeably with his mouth hung open.

No.119381

>>119375
>>119376
"Neither of them are armed."

>>119379
"Mirabelle, are you feeling better? Perhaps you can get some information out of this pony."

No.119383

>>119379
… My outfit is gone?

I sink back on my haunches sadly without saying a word

No.119387

>>119383
well there's a gaping rip on the back of it
I'm sure no one would mind if you kept wearing it
But it's pretty badly broken

No.119388

>>119381
>>119378
"Fine, interrogate them, but both of them are dead already. Like, super dead. Extra very dead. As soon as they are done speaking."

No.119391

>>119383

I walk up to her and give her a hug.
Softly, I whisper.

"Don't worry, when we go back to canterlot I'll find you the prettiest outfit of them all, even if I go blind while doing so!"

No.119397

>>119391
I shake my head sadly

"Zey aren't ze same… Zere are too many memories tied to my clothing…"

>>119388
"You can't kill vhat could be unarmed innocents!"

No.119399

>>119397
"Innocents? Hah, don't make me laugh! And I can kill them with my bare hooves if that evens the odds!"

No.119400

>>119397

"Then we'll find the best sorcerer in the kingdom and we'll go back in time to save that outfit."
After squeezing her a bit, I let go and softly say
"Now go, ask him about this place."

No.119401

>>119399
"Ve vill find out soon enough."

Walk over to the pones and start interrogating them

"Vhat is your job? Who are you? Vhat is zis place?"

Rolled 6 + 2 = 8

No.119403

>>119399
"They're just workers, you stupid pony!"
I shake my head and sigh.

No.119404

>>119403
>>119399

"We'll soon discover what they are.."

I sit down as I watch Mirabelle work.

No.119405

>>119401
"We're just builders, buildin' these wooden walkways!"
There's a half-finished plankway leading out of the cavern you're in right now.
"This is kinda our place. For our gang. And many other gangs too! There's even a small town by the waterfall!

No.119406

>>119405
"So you work for bandits, right?"

No.119407

>>119405

Check if they are lying.

Rolled 10 = 10

No.119409

>>119405
"Are you slaves or here on your own accord? Vhy did you start working for ze gang? Vhere are you from originally? Vhat do you know about ze organisation of ze gangs?"

Rolled 1 + 2 = 3

No.119410

>>119407
he's too scared to lie.
At all.
>>119406
"Uh well I guess you could say that. We're kinda like uh em ah…freelancers! Yeah, we work for the highest bidder!"
>>119409
He looks at you befuddled for a while.
"Oh. Prance! Parlets vus Englaise?"

No.119411

>>119410
"Zat doesn't matter right now. Vhere are you from? Vhat can you tell me about ze gangs? Vhat do you know about ze Bandit King?"

Rolled 4 + 2 = 6

No.119412

>>119410

"Now I'm sick of this. Let's get this straight. You are now going to take us into town, and you're going to introduce us to your boss, and then you'll be gone and we'll Never. Ever. Talk again."

No.119413

>>119410
"Well you chose the wrong bidder…"

>>119412
"Oh they won't ever talk again all right… or breathe…"

No.119414

>>119413

I size up the crazy mare

"Or I'll leave you to her."

No.119415

>>119410
I can't believe I'm doing this, but…
I try to use my newfound feminine charms to try and interrogate them.
"Is there anything you 'andsome gentlemen can tell me about the organization you work for?"

Rolled 4 = 4

No.119417

>>119413
"Not yet Sunshine."

No.119419

>>119411
"What's it matter where we're from? From around Equestria! The gangs are just gangs. Robbers, bandits, thieves, that sorta crew. The king…well why do you think they'd tell us anything about 'im?"
>>119412
Bill speaks up.
"We're quite deep in the tunnels here. It's gonna be an hour's trek until we get to the waterfall where their little town is. That is if we're uninterrupted."
The pony just nods.
"Yeah. You can find your own way around! Just let me go and I won't bother you again!"
>>119415
"I'm not into griffons. Sorry."

No.119421

>>119419
…Worth a try I guess.
Can I dig around in my bag for a truth serum?

Rolled 10 = 10

No.119423

>>119419

I pull Selene, Mirabelle, Hacqueline and Gigglefront close, and whisper to them

"I'm done with those two, I leave them to you."

I then get my stuffs ready and wait for the others.

No.119424

>>119421
You have one but Sylt already checked that he isn't lying.

No.119425

>>119423
"I dont want to be here when Selene finish him.
Follow her.

No.119427

>>119423
"Right…"

>>119419
"You won't be a bother ever again, I'll ensure that. You chose to help the wrong ponies, ponies who are against me…"

I ready my weapon.

No.119428

>>119424
I meant to like further interrogate them, but I guess that they probably have told us all they know.
Since I know I have it, can I use it without rolling in the future?
>>119427
Smack her on the back of the head.
"Quit it."

Rolled 9 = 9

No.119430

>>119419
"As far as I'm concerned, you are free to go."

Motion them to leave

No.119431

>>119423
"YOU AREN'T GONNA LEAVE ME STUCK IN THIS ROCK ARE YOU?! LADY?!"

No.119432

>>119428
"I'll only warn you three times after this, do that again and your gender won't be your biggest problem. That means that I'll hurt you, just in case you didn't understand!"

>>119431
I grin.
"Don't worry, you won't have to live long with this condition…"
I take a step closer to him, and lower my weapon at him.

No.119433

>>119431

*Sigh*

"Don't move too much.."
Try to undo the teleport, if possible putting him as far away from this tunnel and this city as possible.

Rolled 6 = 6

No.119434

>>119433

+2 from CM, 8

No.119435

>>119432
I poke her in the back with my knife then step back, still hidden.
"Think long and hard before you act."
11 on my Stealth roll, remember?

No.119436

>>119432
"You have to calm down ma petite ange, zere is no point in killing unarmed workers."

No.119438

>>119435
>>119436
I groan in frustration.
"What you are going to let all of them away? What are you going to do with the king? Serve him tea? That's the big plan?"

No.119439

>>119432
"I'd like to see you try, petite pony."

No.119440

>>119433
You teleport him outside into the mountainside.

Bill starts walking down the plankway
"I hope they didn't change to caverns too much…"

[END OF SESSION]

No.119442

>>119438
"Take him alive if we can, kill him if we cannot."

No.119443

>>119438
"Zere is a difference betw-veen ze leader of ze gange and a couple of outsiders acting as harmless workers, ma petite ange."

No.119448

>>119443

"Also, I'm sure there'll be plenty of cannon fodder to cut through, for your joy. But the boss will be worth more if alive."

No.122329

you enter a larger cavern.
The floor is planked sparsely and there are crates and other supplies scattered about next to the walls.
You can hear some critters skittering in the dark and there's a bucket almost to the center with water dripping into it from up above.
It's pretty humid.

No.122338

>>122329
Inspect around.

No.122339

>>122329
"So where to now? Are we going to play charity with more bandits?"

No.122342

>>122329

Look inside the crates for anything useful with Fourth Eye.

Rolled 1 = 1

No.122344

>>122339
"Oh don't be so sour ma petite ange, you vill have plenty of things to fight soon enough!"

No.122351

>>122329
Inspect the crates.

Rolled 6 = 6

No.122361

>>122338
There are three exits to the cavern in addition to the one you came through.
They look exactly the same to you.
>>122342
You lose your sight again.
>>122351
There are mostly rags and rotten food in them.

Bill stops and thinks for a while.
"Two of these ways lead to large caverns and one leads to a way out. Can't rightly remember which one is which though."

No.122368

>>122361

"Where's that buffalo when you need him?"

I sit on my haunches, waiting for my eyesight to improve.

Rolled 9 = 9

No.122371

>>122361
"You're not lost, are you? Uh.. we? Ugh, you get it, tell me we are not lost!"

No.122372

>>122361
Rolling for the good path.

Rolled 6 = 6

No.122375

>>122361
use locate to see which one looks more reasonable
"I'll take one you rest take the other"

Rolled 7 + 1 = 8

No.122376

>>122368
"Vhat's wrong?"

>>122361
"Hm… I tzink ve should just pick one and see vhere ve end up."

Start walking through the left most tunnel

No.122378

>>122368
"Maybe I can do something…"
I try to make a Fourth Eye potion.

Rolled 1 = 1

No.122391

>>122376

"I see nothing. Again. Can I walk by your side until I feel better?"

>>122378

"What do you mean?"

No.122394

>>122371
"We aren't, so stop wetting yourself"

No.122397

>>122391
"Shh! Silent! I'm vorking!"

No.122398

>>122368
You can see again, though your eyes feel sore.
>>122372
NOPE
>>122375
You can feel a light draft from the right passage.
>>122376
The walkway takes a sharp turn and starts to descent until you enter a large cavern. It's been changed into an armory of sorts.
There are three ponies guarding it.
"Oi! Wat's your business?"
>>122378
You create a viscous, brown liquid.
You have no idea what it does.

No.122401

>>122394
"I'm not afraid!"

>>122398
"Shouldn't we follow the servant before she goes and kills herself?"

No.122404

>>122401
"Yes we should" follow MIrabelle.

Rolled 2 = 2

No.122405

>>122391
I give her a chiding look, before realizing she probably can't even see it and just sighing.

"You really need to be more cautious with your magiques, mademoiselle! I told you zis already!"

>>122398
"Just on my cleaning run! Could you nice ponies tell me vhere ze exit is?"

Persuade them

Rolled 3 + 2 = 5

No.122407

>>122398
>>122401
"fucking hell- YES LETS FOLLOW THE HEALER"
follow mirabelle

No.122411

>>122407
>>122404
I follow them as well.

No.122414

>>122411
"Are you gonna follow ponies for the rest of your life? or do you like watching from afar?"

No.122416

>>122398
>>122405

I try to help her

"Seriously, nothing fishy about us, we're not the spearhead of an invasion force!"

Rolled 7 = 7

No.122423

>>122405
They raise their eyebrows
"Well right behind ya, and the-"
>>122404
THEN GIGGLEFRONT TRIPS ON THE STAIRS DOWN
And stumbles into the cavern.
"'Ey! We don't have a fucking maid!"
They draw their swords.
>>122414
>>122411
>>122416
You get down there just in time to roll for iniative.

Everyone rolls for iniative.
Gigglefront is at -3 due to tripping and being a mess on the floor.

No.122427

>>122423
Root one of them.

Rolled 10 - 3 = 7

No.122428

>>122423
vanish and attack from behind!

Rolled 6 + 3 = 9

No.122429

>>122423
"Finally, some fun!"
Attack!

Rolled 2 + 1 = 3

No.122431

>>122423

Teleport one of them inside a wall.

Rolled 3 + 2 = 5

No.122432

>>122423
"PUTAIN!"

Force one of them on the ground with my magic

Rolled 3 = 3

No.122444

>>122427
You root one to the ground.
His bones crack under the terrible pressure, bending his half-plate armour out of shape.
He's as good as dead already.
>>122428
You appear behind one and sink your dinky dagger in his back.
He turns around to face you.
>>122431
You move the third bandit a little to the left.
He looks flabbergasted.
>>122429
You miss, causing him to slash at you with a scimitar.
Your armour absorbs most of the blow, however you're staggered. -1 to your next roll.
>>122432
The third, largest bandit dispels your telekinesis.
He's carrying a large pendant with a carving of a star in it.

No.122449

>>122444
"F-fuck you!"
Activate Fervor and swing around with Death Blow!

Rolled 10 - 1 = 9

No.122450

>>122444

Lift him with telekinesis, and beat him around the walls.

Rolled 1 = 1

No.122452

>>122444
>dinky dagger
GREATSWORD

KHANDIC GREATSWORD

IT'S A FUCKING SLAB OF METAL WITH A BLADE EDGED INTO IT AND A SPIKE IN PLACE OF THE POMMEL

vanish and attack him again!

Rolled 10 + 2 = 12

No.122454

>>122444
Throw the brown potion at someone!

Rolled 2 = 2

No.122457

>>122444
Mix a black potion of death blow and throw it to the one carrying the large pendant.

Rolled 7 + 2 = 9

No.122458

Cover whoever is in trouble using my telekinesis

Rolled 8 = 8

No.122466

>>122449
You swing around and lob the bandit leader's head clean off.
He still has his arrogant smirk on him as his lifeless head lands quite some way away from you.
>>122450
>>122454
Jacqueline throws the potion straight on Sylt
dice determines results.
>>122452
You slice the last bandit in half with your sword.
Blood is gushing everywhere.
>>122457
>>122458
Unfortunately they are all dead.

Rolled 7 = 7

No.122469

>>122466

rollin to see my fate

Rolled 1 = 1

No.122474

>>122466
"That'll teach you!"
Kick the head away!
Then regret my decision and rub the blood off my hooves.

No.122480

>>122466
I cast an angry look at Gigglefront for blowing my plan, then heal whoever needs it. If no one needs it, use that roll for inspecting the area

Rolled 1 = 1

No.122482

>>122469
You feel strong as a horse.
An earth pony to be exact.
You can feel your muscles clench and surge as you grow taller than any other unicorn you've met yet.

No.122488

>>122480
No one really needs it.
You can't find a single interesting item in the armoury.

No.122493

>>122488
I inspect that thingy one of the bandits had.
That trinket or what-not.
I'm not good with magic and stuff…

No.122494

>>122480
"Hey you shouldnt talk with them."

Rolled 3 + 2 = 5

No.122495

>>122482

"HEY I LIKE THIS! WHAT WAS IN THAT POTION, ALCHEMIST?"

rolling to see if I notice

Rolled 6 = 6

No.122497

>>122494
"I vas trying to solve zis eas-"

>>122482
My mouth is wide agape at seeing this

No.122498

>>122495
"I- I 'ave no idea! None at all!"
Try to remember what the hell I did to make that and write it down.

Rolled 3 = 3

No.122501

>>122497

"IS SOMETHNG WRONG? WHY ARE YOU LOOKING AT ME LIKE THAT? I FEEL INCREDIBLE!"

No.122506

>>122501
"N-Nothing…"

No.122508

>>122498
NO TRYING TO REMEMBER CRITFAIL POTIONS
You still need to find an alchemist to solve these mysteries.
>>122495
Yes. Yes you do.

No.122511

>>122508
Try to fix him with another potion?

Rolled 4 + 2 = 6

No.122514

>>122508

"EXCUSE ME FOR A MOMENT, NEED TO TAKE A LEAK!"

walk into the hallway we just came in

"HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!"

No.122516

>>122511
>him
[DC10] to fix critfail shenanigans.

No.122517

No.122519

>>122516
I thought she was a male earth pone now.

Rolled 6 + 2 = 8

No.122520

>>122498
I start going on a French rant at the griffon about his uncompetitiveness and idiocy.

"You vill never use your potions on us again, understand!?"

No.122523

>>122519
but where did I say that?

No.122524

>>122466
loot the bodies of weapons/money/stuff of value

Rolled 7 = 7

No.122527

>>122520
"I- I didn't mean to! I vas aiming for the bandits!"
Rolling to not feel ashamed.

Rolled 3 = 3

No.122529

>>122523
I thought.
Try to fix her.

Rolled 8 + 2 = 10

No.122530

>>122527

I come charging from the hallway, roll to pin him down on the floor.

"WHAT DID YOU DO!?"

Rolled 8 = 8

No.122532

>>122517
You take the pendant.
The neck chain seems to be broken.
You aren't sure how, but it seemed to dispel magic during the combat…
>>122524
They had: two leather vests, a halfplate (now ruined due to roots), a scimitar and three daggers along with some bits.
>>122527
You feel ashamed.
>>122529
And her race didn't change either. She just gained some bulk.
You manage to conjure up an antidote to sudden muscle growth.
>>122530
You tackle him on the ground. He can't move.

No.122534

>>122532

I stare at him in the eyes

"THIS IS NOT PERMANENT, RIGHT?"

No.122535

>>122532
grab everything
"We should be going"

No.122536

>>122527
I narrow my eyes and just shake my head in disapproval.

No.122537

>>122532
I let out a small whistle.
"Hey servant! Come here! You can repair things, right?"

No.122541

>>122537
I walk over to her and eye the pendant

"Vell my magique has a very delicate touch to it, so I can try to fix zis."

Improved telekinesis to try and fix that merde

Rolled 6 = 6

No.122546

>>122532
>him
"Ack! Madame, please let me go! I don't know anything about it!"
I try to wiggle out from under her.

Rolled 2 = 2

No.122550

>>122546
You grind your pelvis upwards.
It doesn't do much to help you.
>>122541
You manage to fix the chain.
It's a little tight now but it'll do.

No.122553

>>122550
>>122541
"Nice job, uh, Mireball, was it?"
I take it and put it around my neck.

No.122554

>>122546

"NOT UNTIL YOU SAY TO ME THERE'S NOTHING TO WORRY ABOUT! SAY IT!"

I shake him a little

Rolled 8 = 8

No.122558

>>122554
Pssst. Jacques is a chick now. Gender potion, remember?

"V- vere is nothing to vorry about!"

Rolled 4 = 4

No.122560

>>122553
Shake my head softly

"My full name is Mirabelle de Lorraine, like ze small fruits!"

No.122569

>>122560
"What fruits?"

No.122574

>>122569
"sweet little fruit things. you should try 'em sometime"
locate a way to continue further

Rolled 9 + 1 = 10

No.122576

>>122558

I move aside

"THIS BETTER BE TRUE! I'M A MONSTER, I LOOK LIKE A BUCK ON A DIET OF PAPAVERS!"

No.122578

>>122569
"Zey are very small plum fruits from Prance! Have you never tried zem? Zey taste great!"

No.122582

>>122578
>>122574
"I've never even heard of them…"

No.122584

>>122574
The right passage still has the draft.
There are also wet hoofprints in the ground there.

No.122585

>>122582
"Yea I knew you wouldn't"

No.122589

>>122585
"Oh you just shut up.."

No.122593

>>122589
smirk at this
"Hey i prefer nothing more than for you to keep quiet once in a while too, but you haven't done so much as whisper yet"

No.122595

>>122584

Leave the gryphon alone, start looking around.

Rolled 7 = 7

No.122598

>>122595
The planks haven't been installed in the third path yet.
The armoury is that of a thief's, there are plenty of daggers and ranged weapons there, but almost no armour or serious melee weapons.

No.122599

>>122598
look for some ranged weapons
"I felt a breeze in the other path, you all should head there. I'll catch up…"

Rolled 1 = 1

No.122600

>>122598

Check the armory for good weapons

Rolled 9 = 9

No.122602

>>122598
Try to find a ranged weapon.

Rolled 5 = 5

No.122603

>>122599
"We shouldn't seperate again, I don't want you to die before you get to be my slave."

No.122613

>>122600
There are many sharp knives and a rack of crossbows with steel bolts there.
>>122599
You find a rock.
You can throw it.
>>122602
The rack of crossbows is pretty visible.

No.122617

>>122613
Take the best one.

Rolled 3 = 3

No.122620

>>122598
I just wait for the party to be ready to move on, having already looked for stuff earlier myself.

>>122603
"Slavery isn't very nice, ma petite ange…"

No.122621

>>122603
"..you got a hardon for slaves?"
>>122613
LOOK AGAIN

LOCATE

Rolled 8 + 1 = 9

No.122624

>>122621
you hit your blind head in the weapons rack in the middle of the room.
There.
>>122617
They are all one and the same.

No.122626

>>122613

Pick up the best daggers and a crossbow I can find, if they are better than what I already have.

Take the steel arrows.

No.122629

>>122620
"You would now, right?"
I let out a cruel little laugh.

>>122621
"Ewww, no!"

No.122634

>>122624
Ok I pick one of them.

>>122629
"You should know considering you are really small."

No.122637

>>122634
"Wha- That doesn't even make sense!"

No.122640

>>122624
grab a couple crossbows with extra bolts and bow strings
>>122627
"I have no real need for a tiny slave…

but for i'll think of something. and stop pestering the healer, she's necessary and much nicer than the last few I was with"

head back through theother entrance

No.122641

>>122637
"It does!"

No.122642

>>122637

"MAKES ENOUGH SENSE FOR ME, SHORTIE!"

Point, and laugh at this fool.

No.122643

>>122627
>>122629
I droop my ears down and look a little hurt

"I'm not a slave…"

No.122650

>>122643
"Pay no attention to the shrieking tree stump, and lets go"

No.122651

>>122642
>>122641
>>122640
"Yeah, I'm not going to get upset over that anymore! I may be small but I'm effective!"

>>122643
"Slave, servant, the same, really."

No.122653

>>122650
I shrug it off and follow him

No.122655

>>122651
"effective at being small maybe"

No.122657

>>122655
"Yeah, I still decapitated that bandit with one swing!"

No.122658

>>122653
>>122650
Follow them.

No.122659

>>122651
"Come on, Shortstuff, we have things that need doing."
I follow the others out.

No.122661

>>122657
"Because he was focused on the zebra that matched his height, shortstuff. Face it you're better off being a little shouting killer of the sun, maybe then your foes would see you from the immense glare of your little glittering armor"

No.122662

>>122658

follow

No.122663

You head to the right most cavern.
Soon you can see daylight shining in from a crack in the ceiling; there's still ways to go before you get out though.
Up ahead you can see an oddly rectangular doorway.
It's definitely not a natural formation.

No.122666

>>122663
scope it out, check for sounds from the other side

Rolled 1 + 1 = 2

No.122668

>>122663
Stay back.

No.122671

>>122663
Am I still in Stealth from last time.

No.122672

>>122663
Walk through and inspect anyway

Rolled 4 = 4

No.122674

>>122661
I just huff at that.

>>122663
Inspect it! Watch out for traps!

Rolled 1 = 1

No.122677

>wrong password
But yeah, that should be a question.
If I'm not I'll just hang out in the back of the group.

No.122678

>>122674
"But hey I guess you're useful on the field too. Always a need for someone to go around and off those too damn injured to fight anymore. I guess by that count you'll win the bet since I'm busy enough cutting bitches in half. Some are probably alive enough to fight the dagger out of your hands, so there's that!"

No.122679

>>122663

Fourth eye! what's behind that door?

Rolled 5 = 5

No.122683

>>122671
Yeah sure.
>>122674
>>122672
>>122666
>1
>1
>4
You get ambushed on the other side.
You enter a large hall, clearly ruined. Some things made this place hundreds if not thousands of years ago, and it's now populated by bandits.
Once tall stone pillars are now cut short and have graffiti on them, some rooms that were cut into the stone have been burned and others have tents and animal lairs in them.
But that's not of great importance as you can see multiple shadows lurking to your flanks.
And then there's a volley of arrows.
d1-d3 Savari
d4-d6 Selene
d7-d8 Mirabelle
>>122668
>>122671
You obviously don't get hit.
>>122679
You're late with the info as the rest of the party rushes in, but you don't get hit either.

Rolled 8, 4, 4, 5, 1, 4, 2, 5 = 33

No.122686

>>122683
One arrow sinks into Savari's flesh, causing a bleeding wound, almost striking him down.
The rest are much more inaccurate, only managing scrapes at best.
"You dogs! AIM!"
You can still only barely see shadows in the edges of your vision.

No.122687

>>122683
Vengeance!

Rolled 8 = 8

No.122688

>>122683
I backstab one of the shadows.

Rolled 6 = 6

No.122690

>>122686
Use a healing potion on Savari.

Rolled 5 + 2 = 7

No.122691

>>122686
"FUCK YOU ALL! I WILL BURY YOU IN EVERLASTING DEATH"
VANISH AND ATTACK

No.122692

>>122691
WORK YOU STUPID DICE

Rolled 6 + 2 = 8

No.122693

>>122683
"I hate those arrows!"

Charge at one of the shadows hoping to hit something!

Rolled 7 + 1 = 8

No.122696

>>122686

"FUNTIMES!"

I try and teleport as many as I can of them as high as I can above the floor.

Rolled 9 + 2 = 11

No.122721

>>122687
You light yourself on fire.
In the good way of course.
>>122688
>>122692
>>122693
You rush into the shadows, hoping to hit something, but to no avail. They just evade you.
>>122696
Then they just appear in the room, high above the party.
They dangle on the air for a while.
"What the hell-"
And they fall down.
All 10 of them.
2 of them die instantly, one is helpless, and the others are dazed.
One earth pony mare seems to be their leader.
"Oh fuck!"
She gets up and starts to run away.
>>122690
You give Savari a healing potion.
It can stop the bleeding but it won't remove the arrow.

No.122726

>>122721
Finish the helpless one!

Rolled 3 = 3

No.122729

>>122721
"My thanks alchemist…"
VANISH AND ATTACK IF I CAN SEE THE ROUTING ONE

OTHERWISE ATTACK A DAZED ONE

Rolled 2 + 2 = 4

No.122730

>>122721

Looking at the fleeing mare
"NOT TODAY!"

Take this, my love, my anger, and all of my crossbow arrows! Attack!

Rolled 1 = 1

No.122731

>>122721
Catch the leader with my improved telekinesis and lift her in the air

Rolled 6 = 6

No.122735

>>122731
"Ze first pony to kill zis mare vill get a morningstar to ze face, clear? I vant to ask her some questions first."

No.122739

>>122735
"Can I kill her after you're finished with her?"

No.122741

>>122726
He staggers to his feet and evades you.
He's no longer helpless.
>>122729
You swing at one and miss, allowing him to punch you in the stomach.
>>122730
You snap the string of your crossbow. One of the ponies charges at you with his dagger, roll to dodge.
>>122731
You lift her up. You can see she has a peg leg.
"Hey! Fucker, let me go!"

>3 ponies are uninterrupted

d1 Savari
d2 Sylt
d3 Selene

In total 6 ponies remain, plus the one in Mirabelle's grasp.

Rolled 4, 4, 1 = 9

No.122745

>>122739
"Zat depends on her answers and villingness to cooperate!"

>>122741
"Non!"

Find a rock and try to beat her unconscious with my magic

Rolled 5 = 5

No.122747

>>122741
All of the ponies miss their targets, one even going as far as to stumble into the others, effectively knocking them out of this round of combat.
So 3 active pones.

Rolled 4, 10, 6 = 20

No.122748

>>122741

Improved telekinesis, lift him and beat another pony with him!

Rolled 4 = 4

No.122749

>>122741
VANISH -d1 w/bonus
CLEAVE THE STANDING ATTACKERS -d2 no bonus

Rolled 2, 4 + 2 = 8

No.122752

>>122747
Wasn't rolling there
>>122745
"Ow! Stop that you crazy bitch!"
>>122748
He resists your telekinesis, and sinks his dagger's tip into your chest.
It draws blood but isn't dangerous to your life yet.
>>122749
You stay there and take the hits.
One of the ponies punches you again.
This time you stagger [no specialty bonus to your next vanish]

No.122753

>>122741
Touch of Death the one that just stood up!

Rolled 9 = 9

No.122754

"Un instant s'il vous plaît!"

Again!

Rolled 5 = 5

No.122755

>>122752

Take out my daggers and sink them into his throat!

Rolled 4 = 4

No.122756

>>122753
the pony loses about 20 years of his life.

No.122757

>>122752
"I WILL BATHE IN YOUR BLOOD!"
VANISH THEN CLEAVE!

Rolled 5, 8 = 13

No.122759

>>122756
Finish him off by cutting his throat!

Rolled 1 = 1

No.122762

>>122752
Use a healing potion on Savari.

Rolled 6 + 2 = 8

No.122763

>>122754
"What the hell are you doing? I ain't even fightin' back, stop it!"
She has a bloody bump on her forehead now.
>>122755
The pony responds by sinking his dagger deeper into your chest.
Now the wound is actually serious.
>>122757
You cleave two of the ponies, and they fall to the floor, whimpering.
>>122759
The pony draws his crossbow and shoots you in the throat.
the bolt finds a weakness in your arrow and it sinks.
You fall helpless on the ground.
>>122762
You give him another healing potion.
Pouring it on him doesn't actually do anything.

>1 pony uninterrupted

He attacks Mirabelle.

Rolled 8 = 8

No.122765

>>122763
And he hits, almost sending her flying from the impact of his club.
Mirabelle drops the mare.

No.122766

>>122763
"Ah non! Ne pas touché!"

Divine Wrath

Rolled 2 = 2

No.122767

>>122763
Ignore it!
Stand up!
I'll gut him!

Rolled 4 = 4

No.122768

>>122763

"ARGH!"

With red eyes of rage, I strike once again with my daggers

Rolled 1 = 1

No.122769

>>122763
VANISH AND ATTACK THE STILL STANDING PONY
"LAY DOWN AND DIE!"

Rolled 3 = 3

No.122771

>>122763
Attack one of them with my crossbow.

Rolled 6 = 6

No.122780

>>122766
Your weak blast isn't enough to deter the bandit, who clubs you on the head.
You almost pass out.
-1 to your next action
>>122767
You can't breath. You stay on the floor with 4 wounds remaining.
>>122768
The dagger hilts into your chest and you fall down, helpless.
The bandit smirks. "I've got you now!"
>>122769
You charge at the pony harassing mirabelle only to get a club to your face, which really serves to stop you.
-1 to your next action.
>>122771
You shoot at the pony attacking Sylt. He lets go of the dagger and turns to you.

Buffalo Bill has managed to get his rifle and shoots at the pony attacking Selene.

Rolled 1 = 1

No.122784

>>122780
WHO NEEDS AIR
STAND UP
FOR THE NIGHT!

Rolled 2 = 2

No.122787

>>122780
Throw him a death blow potion.

Rolled 3 + 2 = 5

No.122788

>>122780

My muscles will guide me towards the light!
Get up and finish the fight!

Rolled 7 = 7

No.122789

>>122780
Heal Selene!

Rolled 10 - 1 = 9

No.122790

>>122780
power attack that fucker

Rolled 8 - 1 = 7

No.122793

>>122784
>>122780
And Bill hits you with his shot.
You're down to 2 wounds.
>>122787
He busies himself with dodging your potion rather than shooting you with a crossbow.
>>122788
You manage to get the dagger out of you and assault the pony who attacked you. He staggers right into >>122790 Savaris blade and dies.
>>122789
You manage to pull out the bolt from Selene's throat and patch her up.
She gets up with your help and regains her wounds.

The leader of the Ambush has already vanished and the rest of the bandits that aren't dead or mortally wounded run away too.

[END OF SESSION]

No.122796

>>122793
"Mira…'lle…

I

I would like your healing capabilities…

..if you please
"

No.122799

>>122793
Why did you ignore my Vengeance you bastard!

>>122796
Mend! Quick!

Rolled 3 = 3

No.122800

>>122796
I gave you healing potions you know.

No.122803

>>122799

"THIS IS BUT A SCRATCH.. BUT I'D LIKE SOME HELP, TOO."

Rolled 1 = 1

No.123442

The party is in the large hall under the mountains.
Having just fought off an ambush you look over the place again.
The dead ponies lay scattered on the floor. Most of their equipment is not valuable at all.
There's a stairway up and another large archway through which you can see light.
You can also hear wood banging on the stone floor as the mare that led the attack hastily makes her escape.

No.123451

>>123442
Try to root her.

Rolled 2 = 2

No.123454

>>123442
After I get my bearings together, I point at Bill.
"You shot me. On purpose. Any last words?"

No.123455

>>123442

Teleport her here

Rolled 4 + 2 = 6

No.123460

>>123455
And I use telekinesis to hold her down when she gets here

Rolled 9 = 9

No.123462

>>123455
>>123451
You can't see her you dolts.
>>123454
"It wasn't on purpose. I was trying to help ya."

No.123467

>>123462
I grit my teeth.
"You mess up one more time and you're dead meat! And fur! And whatever else you are made of!"

No.123469

>>123462
Well find her then!

Rolled 1 = 1

No.123471

>>123462

Then 2 rolls, 1st for localize her with Fourth eye, no bonus, 2nd for teleporting her, +2 bonus.

Rolled 7, 10 + 2 = 19

No.123485

>>123471
>2 rolls
that's a nope
You can see her limping into the shadows in the next room.
>>123469
You can't find anything.
If you lose anything during the rest of the session it's forever lost to the next dimension.

No.123492

>>123485

"I SEE HER! THE NEXT ROOM!"

Then I try to teleport her to me

and now, critfail

Rolled 10 + 2 = 12

No.123493

>>123467
"Wait a minute, we should lister her."

No.123502

>>123492
"Bien!"

No.123516

>>123492
>>123493
>>123502
>3/4

Sylt teleports the mare right next to you.
She's like nailed to the floor, unable to move.
"Oh for fuck's sake, this is not fair!"

No.123518

>>123516
Im here
"Life is not fair honey."

No.123523

>>123516

"She's all yours Selene."

No.123529

>>123516
"C'est la vie, mademoiselle. Are you villing to answer some questions in return for your vellbeing?"

No.123535

>>123523
>>123516
"I'm going to enjoy this… Mirabelle, ask her quick…"
I ready my weapon, and trot next to her, holding it close to her neck.

No.123539

>>123535
The neck of the bandit, not Mirabelle, just to be clear.

No.123541

>>123535
>>123529
"I ain't sayin' shit with that bitch and her sickle near me!"

No.123547

>>123541
I press the blade against her lightly, just enough to draw blood.
"Are you?"

No.123550

>>123535
I sigh and put a talon over my face.
"Vhat a psychopath…"

No.123551

>>123541
"Hmmm… Selene, ma petite ange, vould you kindly back off a little bit?"

>>123547
Use telekinesis on the blade to hold high enough in the air that she just can't grab it

Rolled 8 = 8

No.123556

>>123551
"H-hey! Give it back! I wasn't going to kill her until she talks!"

No.123560

>>123556
"You can have it back after you apologized for hurting zis mare. Vhat is your name mademoiselle?"

Rolled 4 = 4

No.123562

>>123541

"What if I send them away for a moment and ask the questions myself?"

I say, towering above her with all my muscles.

No.123570

>>123560
"Give it back or I'll kill her, I don't need my weapon to do it!"

No.123574

>>123547
"I ain't speaking if I'm gonna die anyway, you slut!"
>>123560
"What's it to you?!"
>>123562
She just stares at you defiantly.
"Ain't no unicorn who can intimidate me!"

No.123582

>>123574
"We'll just have to torture it out of you then SERVANT GIVE ME BACK MY WEAPON ALREADY!"

No.123585

"It was an offer. A nice offer. Want me to leave you stuck in the floor, with only your nostrils sticking out?"

Rolled 4 = 4

No.123587

>>123570
>>123582
"Non, too dangereux right now. Sorry."

>>123574
"You help us and tell us vhat ve vant to know and you vill go free, zat sound good to you?"

Persuade

Rolled 10 + 2 = 12

No.123622

>>123585
She just stares at you for a while, before turning to Mirabelle.
>>123587
She shakes in place for a while.
"Oh man you have the sexiest voice, did anyone ever tell you that?"
Her expression goes dreamy and she leans towards you, eyelids half closed.
"So what did you want to know, sugar?"

No.123637

>>123622

I facehoof at this

"And I am the one with the rampaging libido? ARGH!"

I start pacing back and forth

>>123582

"I call shots on her head!"

No.123640

>>123622
"Vhat is your name? Vhat do you know about ze bandit king?"

No.123641

>>123637
"Stay calm."
I look around for anything useful in this area. Maybe a map or something.

Rolled 2 = 2

No.123661

>>123641
Nothing.
>>123640
"The name's anything you want it to be, honey!"
She bats her eyelids.
""Bandit king? They don't tell us scrubs anything…I've only seen a shadow of him once. You'd have better luck asking around in the town hall. I can take you there."

No.123663

>>123661
"You try to do any funny business, you're good as dead, understood?"

No.123668

>>123661
"Vhat did your parents call you zen? Do you know vhere ze bandit king might be? Vhat vhere you doing down here anyvay? You knew ve vere coming?"

Rolled 4 = 4

No.123673

>>123663
"I zink vhe only 'funny business' she wants right now is to… 'ow you say it, 'jump her bones?'"

No.123674

>>123663

"I'll help you with that. Gladly."

>>123668

I look around at the architecture of the place we are in
"What's up with this strange cave?"

No.123680

>>123673
"I think that expression would only be useful if Mirabelle were a male. The expression for females is…hmm, what is the expression for females?"

No.123681

>>123680
>useful
used

No.123682

>>123680

"Spank flanks?"

No.123684

>>123682
>>123680
I groan and facehoof.

No.123688

>>123663
>>123674
"Calm down you two! She has agreed to help and no harm vill come to her, understand?"

No.123691

>>123684

Flexing my front hooves and flashing a smile
"You wish you were THIS succesful with mares, babe!"

No.123703

>>123682
"That works."

>>123684
I chuckle.
"What's the problem now?"

No.123706

>>123703
>>123691
"You are terrible. All of you…"

No.123707

>>123706
"Vhat, you don't approve of mares liking other mares? To each his own, I tzink."

No.123709

>>123706

"Just messing with you, haven't jumped a mare in ages. Now I kinda want to.."

No.123710

>>123706
"Are you still at that young age where you think sex is icky? That would explain your size."

No.123712

>>123709
"Try anything and I'll make your hooves wither off!"

>>123710
>>123707
"No, but you talk about it all the time! Every hour of every day I spent with you lot you've been doing nothing but talk about it!"

No.123715

>>123706
"Are you disgusted by love, petite pony?"
I chuckle.

No.123720

>>123712

"AH! That would be fun to watch, a giant and a dwarf spanking together."

No.123723

>>123712
"You need to lighten up! Have you never experienced l'amour? I'm sure someone as pretty as you vould find a nice stallion or mare vithout any trouble."

No.123729

>>123712
"I am not the one that wanted a zebra as a slave."

>>123720
"Me and her? I would never do something as irresponsible as that. Look at how small she is, I could injure her badly even if I were careful."

No.123730

>>123726
"Not for that!"

>>123723
"I don't have time for such silly things!"

No.123732

>>123726

"You'll have to do a lot to live up to all the boasting you are shelling out, fuzzy boy."

No.123738

>>123730
I giggle at her

"You vill in due time."

>>123732
"You've certainly… changed a lot. And not just physically."

No.123742

>>123738

"I'm just playing around, it'd be a boring trip without something to chat about, would it now?"

I look for the alchemist

"And sure I'd love to get my voice back to normal.."

No.123747

>>123730
"Right…"
I chuckle again.
>>123742
What exactly changed with Sylt besides… their size, again?

No.123748

>>123747

Nothing, It was just a muscle growth potion.

No.123749

>>123730
"Riiiight."

>>123732
"It's not boasting, it's biological fact. And I was talking about the size of my body. If I were to fall on her I might break every bone in her body."

>>123738
"Mirabelle, didn't the pony tell you that she could take us to those who knew where to find the Bandit King?"

No.123750

>>123668
"I was always called Peg when I was a filly. I was guarding our HQ, darling. Everyone could hear the mess you made downstairs."
She tries to move.

Rolled 8 = 8

No.123753

>>123748
It was a race changing potion. You should be glad you didn't drink it.

No.123754

>>123750
"Hmmm… Peg? Zat certainly is a strange name. Lead ze way to ze Town Hall vill you? How did you lose your leg? Zat must have been épouvantable!"

No.123756

>>123753
How did a race changing potion make her muscly?

No.123758

>>123754

I whisper to her

"Ask her about the ruins!"

No.123759

>>123756
It would have changed her to an earth pony.

No.123766

>>123754
"Let's say it made me resistant to pain…"
She starts walking to the shadows.
"This will make a shortcut!"
There's a very narrow tunnel behind a pillar.

No.123767

>>123766
I follow behind her.

No.123768

>>123766
"I'm keeping my eye on you…"
I turn to Mirabelle.
"And give me my weapon back!"

No.123769

>>123766
Follow her.

No.123771

>>123766

Start following, Fourth eye roll to inspect the tunnel

Rolled 6 = 6

No.123772

>>123768
I roll my eyes with a smile and give it back to her

>>123766
Follow her.

"Also, vhat do you know about ze ruins?"

No.123773

>>123766
I follow her.
Locate on the rest of the tunnel.

Rolled 1 + 2 = 3

No.123780

>>123773
You get lost in a straight tunnel.
You can't see the party in the darkness.
>>123772
"They are here and they're sturdy. We found some really tiny diamond dog skeletons near a lava lake!"
>>123771
It's a tunnel. You seem to be passing many lived areas of the ruins. Some of them look like barracks.
>>123769
>>123767
You walk for quite a bit, passing an intersection.
"Okay, we're here…"
You enter a small cabinet full of brooms.
"Behind that door is the guard post next to the entry to our HQ! Be careful!"

No.123782

>>123780
"You don't think you can stay here, do you?"

No.123783

>>123780
"You are going to help us? That would impress MIrabelle."

No.123786

>>123780
"You can take ze word zen. Ve need you for zis."

Brush up to her slightly

"S'il vous plaît?"

No.123787

>>123780
…Oh balls.
I try to find the party again before they leave without me.

Rolled 3 + 2 = 5

No.123789

>>123780
"Why not come with us? You will grant us safe passage while being able to remain with Mirabelle."

No.123792

>>123780

Stay silent while following the party.

No.123810

>>123782
>>123783
>>123789
"I wasn't go-"
>>123786
Her eyes go half-lidded again
"Sure thing, sugar…"
She opens the door and quickly closes it behind her.
You can hear some mumbling and then her voice.
"So how come we have FIVE SENTRIES now, guys?"

No.123814

>>123810
I look at the others.

No.123818

>>123810

"What did she say?"

Fourth eye, how many guards on the other side? Room Layout?

Rolled 4 = 4

No.123822

>>123810
I'll wait to see what happens.

"Zose ruins sound interesting…"

No.123824

>>123810
I wait to see where the conversation goes.

No.123827

>>123822

"I'm coming back once we are done with the bandit. I want to know everything I can about those ruins."

Rolled 3 = 3

No.123834

>>123827
"Zey are probably dusty too! You know I vanted to become a archaeologiste at first. So much dusting to do!"

No.123838

>>123827
>>123834
"There could be neat loot. I am strapped for cash after that job guarding the caravans fell through."

No.123842

>>123818
You can't see anything but shapes.
All the ponies are just a mash of gray.
The room looks like a large rectangle.
>>123814
>>123824
>>123822
There's more mumbling.
Then Peg speaks up again.
"Yeah, it was taken care of. The invaders are dead, only our guys down there now. How about you guys go for some beers?"
You can hear some accepting mumbling and then Peg:
"So you're the only one? Are you sure you wouldn't like a NAP?!"
And a pomf.

No.123843

>>123834

I look at her with starstruck eyes

"You.. You too?"

I squee, as much as my huge frame allows me too

"It's always been my dream! It's why I set off to adventure in the first place! I even got my cutie mark while trying to explore some old dogs ruins!"

Rolled 1 = 1

No.123848

>>123842
"That is our cue."
I go through the door.

No.123851

>>123842

"Guess it is safe now.."

Walk through the door.

No.123853

>>123842
>>123848
>>123851
I hesitantly walk through the door as well.

No.123856

>>123843
"Vell yes, l'histoire is pretty interesting. And all ze cleaning and dusting of ze ruins is fun too! I never got ze chance to go through vith zat dream though. Oh well."

>>123842
Walk inside

No.123857

>>123842
I walk inside after the sound.

No.123862

>>123856

"Did you know there are more than 20 different types of brushes used while digging out bones? Oh, and that bones are not bones anymore, but are almost only rock? And that.."

I keep spouting archeology "facts"

No.123865

>>123856
>>123853
>>123851
>>123848
>>123857
There's a very knocked out sentry in an alcove next to a door, and Peg jumping on one hind leg clutching her peg leg in her hooves.
"It…should…be…safe…now!"
She then falls on her belly.
"Uh, a little help here? Could someone screw this back on?"
She waves the peg leg in the air. It has a small screw on it, and the stump of her leg has a fitting hole on it.

No.123869

>>123865
I take the leg and try to reattach it to her.

Rolled 9 = 9

No.123870

>>123865
Use my magic to reattach her leg

Rolled 1 = 1

No.123872

>>123865

"Where to now, pirate-mare?"

No.123873

>>123865
"Hmmm, a bandit sentry… too dangerous to leave it behind us."
I walk over to it and use Touch of Death.

Rolled 9 = 9

No.123886

>>123872
"Well, we sho-"
>>123870
You j-j-j-am it in.
The wrong hole.
She lets out a long howl.
"O-oh my~"
>>123869
You quickly grab the leg and screw it back in the right place.
She gets up from the floor and pouts at you.
"Come on!"
>>123873
You age the pony to the point you're not sure he's gonna wake up again.

No.123889

>>123886
One more touch shall turn him into ashes… can't leave bodies behind, too suspicious.

Rolled 2 = 2

No.123892

>>123886
"Zat was un accident! Mes excuses!"

No.123894

>>123870

I start laughing
"You are enjoying this more than she is, I bet."

>>123886

Follow the mare

>>123873

"Oh c'mon, he was defenseless."
With a slightly annoyed voice.

No.123897

>>123894
"A defensless bandit. Had it coming."

No.123898

>>123897

"No fun in it, thou."

No.123905

>>123886
I start laughing…

>>123889
>>123897
and I stop.
"That was an evil thing to do, filly. You shouldn't kill defenseless people, even if they are bandits."

No.123910

No.123913

>>123905
"It seems you have mistaken me for someone who cares."

No.123916

>>123889
You touch yourself.
There's a gray spot on your coat now.
>>123892
She just sticks her face really close to yours.
"Oh really~"
>>123894
She tries to regain her posture.
"Well…Sorry, my thoughts are a bit scrambled at the moment…"
She shakes her head.
"Everyone will just think you're from 'some other gang' once we go out there…I think you'll be glad about that."
She drags the unconscious guard to the broom closet.
You go out the door into a hallway with a large iron-rimmed door.
She opens a smaller door in it and shows you the area.
The bandits have made a real town into the side of the neighara falls.
You can see wooden structures, walkways and hanging bridges go all the way up from the bottom to the top of the falls, with a rather large stone structure jutting out the cliff in the distance.
She points at it.
"That's the town hall, we can go any time you want."
She turns to Mirabelle.
"But we might want to explore the place a bit first~"

This is a town hub as any other, except the bandit's laws are a bit more lax.

No.123919

>>123913
I walk up so that we are inches apart then look down at her.
"You should care. Save your bloodlust for battle."

>>123916
"What sorts of things do the bandits have here? I don't have much money on me so that narrows my options a little bit."

No.123920

>>123916
"Like vhere? Vhat kind of tzings are zere to do here?"

No.123922

>>123916
Damnit.
Just slit his throat then.
That should be easy enough against a passed out frail bandit, isn't it?

>>123919
"I'm not scared if you if that's what you are trying to achieve."

No.123924

>>123916

"Right."
I turn to the party
"What about we eat before anything else?"

No.123927

>>123922
"Fine. Finish your bloody work, but do not let me catch you doing something like this again."

>>123924
"Sounds good to me."

No.123932

>>123916
"Is vhere an alchemist 'here?"
>>123924
"Also okay."

Locate on the area, see if I can pick out anything interesting.

Rolled 6 + 2 = 8

No.123935

>>123932

"You have an antidote for me, gryphon? I'm not liking these muscles as much as I thought I would."

No.123939

>>123922
You go into the closet and murder the pony.
You're in the broom closet.
>>123920
"Oh you know, everything! Houses to rob, casinos, restaurants, stores, rich people, poor people, action, adventure, bordellos! Sometimes they are all under one roof!"
She winks at you when she says "bordel"
>>123924
>>123927
"I know a great place to eat, come on!"
You head down some stairs into the town.
The streets are obviously very narrow and every place has a certain stench to it.
Peg leads you to a Casino-restaurant called Iron Bull.
It's not too shabby looking for a place like this, and it even seems to be mostly empty of scum.
There's a cabaret show on right now.
>>123932
"I'm pretty sure you can find one if you look for it. Hell, you can find anything in this place if you look hard enough!"
You can see a rather large, fort-like building on the top of the great falls, maybe a guard fort, if this place has such things?
A stronghold of the most powerful gang?
The place is filled with many establishments of dubious honour, you have to be a bit more strict about what you want to find.
"Don't run off now, I can't guarantee your safety otherwise!"
>>123935
Gigglefont gave you the antidote.
Or he has it, I don't know.

No.123942

>>123935
"I already told you, I 'ave no idea what was in that! It vas an accidental creation!"

No.123945

>>123939

"Is there a library around here?"

>>123942

You had brewed an antidote last time, just, you hadn't handed it to me.

No.123947

>>123945
No he hadn't.
It was Gigglefront.

No.123949

>>123939
I look for a waiter or waitress and ask them what's good today.

No.123950

>>123939
Good, that's another kill for me.
Leave the closet and follow where the maid has gone.

No.123951

>>123949

Well crap. I'll be roid-rage for one more session.

No.123955

>>123939
I smile sheepishly at the mare.

"Uhhh, how about ve just go grab sometzing to eat?"

No.123962

>>123939
A place where I can find more potion ingredients, I guess.
Maybe make my combat potions a bit stronger.

Rolled 3 + 2 = 5

No.123971

>>123945
She's silent for a while.
"What's that?"
>>123949
There's a chubby waitress prancing about to the music.
She stops when you poke her shoulder.
"Well, there's the mystery meat, the daily deluxe or pea soup. I can't guarantee your health if you try the fish. Oh and for drink we have mead and a clear liquid I can't vouch for."
The bartender spits in a glass and squeaks it with a hoof.
"I'm tellin' ya, someone poisoned that stallion! My moonshine's just fine!"
>>123950
You get to the Iron Bull.
>>123955
"Well we're here. 'Ey Edith, what's good today?"
She gets you a booth, surprisingly able to fit even Nagi despite his buffalo size.

The cabaret singer is singing something about someone called Lili while a bespectacled old stallion is playing the piano.
>>123962
You can't find anything related to it, closest is a booze store.
You'll have to wait for Peg to guide you.
Roll to find the restaurant the party is in.

No.123973

>>123971
Booze can be useful I guess.
I pick up a few bottles and leave to find the party.
I try to find the party.

Rolled 5 + 2 = 7

No.123974

>>123971
"What's the daily deluxe? Oh, and I'll have some mead."

No.123983

>>123971

"Unicorn stuff, magic and all that."

turning to the waitress

"The biggest salad you have!"

No.123986

>>123971
"Meat? Non merci, give me ze pea soup!"

No.123990

>>123971
"So… what can be done here that is not lewd?"

No.124002

>>123990
"Well…uh…you…"
She taps her chin for a bit.
"…could…"
She takes a sip from her pint.
"…get drunk and not mind?"
>>123986
The mare writes your order down.
>>123983
"We have hay fries."
>>123974
"It's a triple daffodil sandwich deep fried with a side of either ham or eggs."
>>123973
You pick a clean bottle of booze and head to the Iron Bull; it's rather near the booze stores.

No.124006

>>124002
I find the booth my party is at, wave the waiter over and order the 'mystery meat.'

No.124012

>>124006
"raw, medium or charred?"

No.124013

>>124002
I lick my lips.
"I'll take it with the eggs."

No.124014

>>124002
"But I don't like the taste of alcohol…"

No.124022

>>123990

"I bet we can find a lot of totally-not-lewd things to do in one of those rooms right there!"

And nudge my head towards one of the rooms before bursting into laughter.

>>124002

"ALE HERE, BARPONY!"

No.124023

>>124014
"Then try mead. They make it with honey."

No.124025

>>124012
"Medium, s'il vous plait."

No.124026

>>124014
"Don't vorry about it. I am not a huge fan of alcohol either."

Take out my brush and brush her mane again, it must be messy after she got so hurt during that battle

Rolled 6 = 6

No.124028

>>124025

"I never understood how you gryphons could eat meat. It's disgusting."

No.124039

>>124023
"Honey sounds good…"

>>124026
"Just what are you doing again?"

No.124042

>>124039
"Excellent! Waitress, a glass of mead for the tiny pony."

No.124043

>>124039
"Fixing your mane again, ma petite ange. Zat said, your mane is a mess too Sylt."

Brush and prettify Sylt's mane too

Rolled 6 = 6

No.124044

>>124028
"And I don't understand 'ow you ponies can eat vhose… disgusting flowers."

No.124052

>>124043

I look at her work

"Let's hope this lasts longer than the last time. I want to see more of this place. Do you think they have a spa?"

>>124044

"Hey, you can't beat the juicy of a fresh daisy or the spicy of a sunflower! And have you ever tried papavers? It's like having another world in your mouth!"

No.124056

>>124042
Carefully move my brush over to Nagi and try to fix his fur too

"Appearance is still important, even vhen out on adventure!"

Pls RNG

Rolled 4 = 4

No.124064

>>124056
"Careful with that brush. I don't want to look like a cow in a din of bandits and thieves."

No.124066

>>124064
"I'm sorry… hair du bison is just very hard to brush."

Rolled 6 = 6

No.124101

The waitress brings you your orders.
It's all decent for what it is.
Except the mystery meat.
It's definitely a mystery, just a pink blob on a plate.

the cabaret singer is singing in Prance now.
You can hear light commotion from the room dubbed "the casino".

No.124106

>>124101

What's she singing? Are ponies dancing to it?

No.124108

>>124101
"This is not terrible… but still not too good…"

No.124109

>>124101
I dig in to my food and mead.

No.124111

>>124101

Lovely.
I try to identify what it is.

Rolled 8 = 8

No.124113

>>124108
"It gets better the more you drink."

No.124119

>>124113
"I'd rather not try…"

No.124120

>>124106
It's cabaret.
Only one very drunk-looking customer is sitting in the restaurant with you.
>>124109
It's enough to keep a man on the road.
>>124111
It seems to be multiple types of meat smashed together.
You can identify some rat, some rabbit and some chicken.

There's a cheer from the casino room.
The bartender just spits into a vase and mumbles to himself:
"The pedal's not working again…"

No.124123

>>124119
"You sound chicken."

No.124132

>>124120

No fun allowed.

Let's try these new muscles out

I shout out loud

"WHO'S BUCK ENOUGHT TO TAKE ON ME ON HOOF WRESTLING?"

No.124135

>>124120
"Pedal?"

No.124136

>>124123
"I'm not! I just don't like it, that's all to it!"

No.124137

>>124132
"I vill."

No.124139

>>124137

I grin.

"Now you're talking!"

get her hoof in a lock, roll for strenght

Rolled 3 = 3

No.124141

>>124139
The same

Rolled 10 = 10

No.124152

>>124141

With an over exagerated motion, I roll over and fall on top of the drunk buck, beign extra careful to hit him with an hoof in the motion.

Roll to see how much I hard I hit him.

Rolled 6 = 6

No.124158

>>124136
"Of course."
"Chicken."

No.124160

>>124135
"NOTHING!"
The bartender looks everywhere but at you
"Why wouldn't you try the roulette tables?"
He gives you a very untrustworthy smile.
>>124139
>>124141
Mirabelle flips Sylt out of the booth and onto the stage.
The cabaret singer screams and runs behind a curtain.
>>124152
You make an unfeasibly long leap to hit the drunk buck.
He falls over.
"The 'ell are you dhoing you dhrunk idioth?!"

No.124164

>>124158
"I heard that!"

No.124170

>>124160

With as much of a dramatic voice as I can
"Your momma's idiot!"

Applebuck him onto some other costumers!

Rolled 4 = 4

No.124173

>>124160
"Don't mind m'amie monsieur, she is a little reckless sometimes."

Turn to Sylt

"Are you alright? Did I hurt you?"

Rolled 9 + 2 = 11

No.124174

>>124160
I give a low whistle.
"Wow, Mirabelle. Where did you learn to do that?"
How does Nagi's hair look after the brushing, Nasse?

>>124164
"Chicken chicken chicken."

No.124175

>>124173

"What you doing thinkin about that buck! It's BRAWL TIME!"

No.124176

>>124174
"All right, that's it, but you're paying!"

No.124177

>>124160
I gasp at Mirabelle's surprising strength, and slowly back away.
Maybe the casino's safer…
I find a table of whatever game and make a bet. Rolling for luck!

Rolled 4 = 4

No.124178

>>124174
A little frilly.
>>124170
You miss and instead crash into the bar table.
The bartender is less than happy about this.
"No brawling in the bar!"
He then grabs you and throws you out into the street.

Rolled 8 = 8

No.124179

>>124178
And he does.
"And don't come back!"
Peg and Bill laugh in the booth.
>>124177
You lose some bits.

No.124180

>>124178
I sigh and start cleaning up the mess she made

>>124174
I shrug

"Cleaning all ze time is good muscle training, I suppose."

No.124181

>>124179

From a distance, teleport Peg's leg into Bill's pooper.

Then go and look for a library.

Rolled 6 + 2 = 8

No.124197

>>124181
"The fuck just happened?"
"OW!"

There's no library you can find in the town. You'd need a guide.
Too bad you just pissed her off.
>>124180
The bartender looks at you work.
"Well I guess that's handier than letting it dry on the floor…"


[End of Session]

No.125216

You eat your lunch and Peg attached her leg back on after washing it in the little filly's room.
A few more customers entered the restaurant. It's close to 4 pm, so ponies are coming for dinner soon.
There's a lot more traffic on the narrow streets now.
Peg drinks the last of her mead and speaks up.
"So, what now?"

No.125218

>>125216
Shrug
"Dunno."

No.125219

>>125216
"Vhat do you suggest ve do?"

No.125222

>>125216
"We still need to kill that king! And I'm a bit hungry too…"

No.125229

>>125216

Fourth Eye to locate a library with magic tomes.

Rolled 10 = 10

No.125233

>>125222
"Didn't you order anything to eat?"
She waves the barmaid over and orders you a sandwich.
>>125219
She shrugs.
"Anything you want to~"
>>125229
There is no library in town.
Only place with lots of books is inside the town hall.

No.125237

>>125229

Muttering to myself

"Tonight, we raid the library!"

Did that roll help me locate any particularly informative or rare books? Either about magic or the ravines.

I make my way back to the tavern and wait for the others outside.

No.125239

>>125233
"Hmm… is zere a, how you say, tailor in zis village? I tzink my clothing could use some patching up."

No.125242

>>125237
"Raid the library? Why?"

No.125243

>>125242

We are not together. I got kicked out of the inn.

No.125244

>>125243
Sorry i missed that yesterday.

No.125246

>>125233
"This place has sandwiches?"

No.125254

>>125239
I instantly perk up at the mention of a tailor.
"I could use a change of clothing as vell."

No.125255

>>125246
"The daily deluxe was a triple daffodil sandwich deep fried with a side of ham or eggs, luv."
>>125239
"Yes, of course there is. You wouldn't believe what half of the richer people here wear."

No.125257

>>125255
"Bien! Take us zere zen!"

No.125258

>>125255
"I want that."
Order a daily deluxe was a triple daffodil sandwich deep fried with a side of eggs.

No.125260

>>125255
"That sounds great…"

No.125262

>>125255

Walking on the streets back to the inn, do I see anything interesting?

Rolled 10 = 10

No.125263

>>125255
>>125257
I nod my head.
"Take us zere, s'il vous plait.'

No.125266

>>125255
I finish my meal and drink while the others talk.

No.125268

>>125257
>>125263
She rises up and heads for the door.
"Put it on my tab!"
She turns to you.
"Do you want to bring your friends with you? It's not safe alone."
>>125258
>>125260
the barmaid brings you your orders.
>>125262
There are three booze stores, a general store, an armourer on the street.
Also some other buildings you aren't sure about. Probably living quarters or bordellos.
There seems to be a robbery taking place in an alleyway.

No.125270

>>125268
I start eating it.
How does it taste?

Rolled 7 = 7

No.125271

>>125268
I get up from the table and follow her.
"Where did you say we were going? A tailor?"

No.125272

>>125268
Eat it really fast.

No.125274

>>125268
"Zey are old enough to decide vhat to do vhat they vant, non? I'm sure ve vill be fine."

No.125275

>>125268

Get closer to where the robbery is taking place, how many aggressors?

No.125280

>>125270
Greasy.
But good.
>>125271
She just nods.
Bill raises up.
"I'll be going to the booze store. I don't think you'll need me here anymore anyway."
>>125272
You finish it.
>>125274
She shrugs.
"Well, it's their funeral."
>>125275
Two robbers and a lady of the street.

No.125282

>>125280
"Goodbye, Bill. Thank you for your help. Selene, are you coming?"

No.125284

>>125280
Follow Mirabelle.

No.125285

>>125280
"So vere is zis tailor?"
I start anxiously shifting my weight.

No.125287

>>125280
"Au revoir monsieur Bill, you have been a big help."

Turn to the rest of the party

"Ve are going to ze tailor now, vhere is mademoiselle Sylt?"

No.125290

>>125287
I finish eating.
"Don't know, don't care, let's go, let's go!"

No.125293

>>125280

Teleport the 2 robbers inside the ground, half of their body sticking out.

Rolled 1 + 2 = 3

No.125294

>>125287
"She got kicked out for starting a fight. I think she will be able to take care of herself."

No.125295

>>125290
"Vell I do care… Zis place is dangereux. Are you coming, mademoiselle Peg?"

Walk outside and look for Sylt

Rolled 3 = 3

No.125307

>>125282
>>125284
>>125285
>>125287
>>125290
You start walking down the street.
"Well, the nearest tailor is just around that cross-"
>>125293
When Sylt's head teleports itself in front of you.
You can see her body run off into an alley.

No.125310

>>125307

"Well, this is an improvement.."

Panick.

Literally.

I start moving my body around kicking and spinning wildly If I still can control it.

Rolled 6 = 6

No.125311

>>125307
"What."

No.125315

>>125307
"I… what?"

No.125317

>>125315
>>125311

"Don't stand there like that! Run into the alley, there's a mare.. Two mares in danger!"

If I can, I point my horn/turn my head towards the alley.

No.125318

>>125310
>>125307
"… vhat? Vhat did you do!?"

Follow her quickly

Rolled 4 = 4

No.125320

>>125317
"And I care why?"

No.125321

>>125317
Rush into the alley.

No.125322

>>125317
I stealthy enter the ally.

Rolled 8 + 2 = 10

No.125323

>>125317
"…Vhat?"
I run over to the alley. What do I see?

No.125325

>>125318
Her body, that is

No.125331

>>125325
>>125323
>>125322
>>125321

I shout at them

"MAYBE PICK MY HEAD OFF THE GROUND, WOULD YOU?"

No.125332

>>125331
I pick her head up.
"Hehe, not so confident now, are you?"

No.125335

>>125332

"Could still take you on an height contest, pipsqueak!"

I stop for a second

"But thanks for the lift."

No.125345

>>125322
You enter the alley unseen. You're stealthed.
>>125323
>>125321
>>125318
You rush to the alley.
Sylt's body is violently assaulting a pony who was formerly holding a knife to a mare of the street's throat.
The other robber is just looking.
"What the fu-"
He spins around to face you.
"'Ey! Stay outta this!"

No.125347

>>125345
Potion to the face! Marksman Shot!

Rolled 8 = 8

No.125348

>>125345
Can I speak without losing my stealth thanks to that 10?

No.125349

>>125345
I'd reach for my weapon, then I realize I'm holding Sylt's head.
"Damn it, I can't fight while holding you!"

No.125350

>>125345
"Drop your veapons!"

Rolled 7 + 2 = 9

No.125351

>>125345
Root them.

Rolled 5 = 5

No.125353

>>125345

"Yeah Babe! Look at me kicking asses!"

Improved telekinesis to hold steady the buck my body is beating down.

Rolled 9 = 9

No.125360

>>125348
Go ahead.
>>125347
You melt the face off the stallion who was talking to you.
The mare screams and hides behind a trash bin.
>>125350
The stallion fighting Sylt's body can't help it, and the pony without a face throws his dagger out and trashes about until >>125351
Gigglefont roots him in place.
>>125353
You hold the other pony in place while your body continues beating him.

No.125367

>>125360
I move to where I can see the mare.
"Did they hurt you, miss?"

No.125368

>>125360

I wristle towards my body.

"Come here baby!"

Try to teleport me into one whole piece again.

Rolled 8 + 2 = 10

No.125374

>>125360
I move over to the mare and offer a talon to her.
"Are you okay, ma petite ange?"

No.125383

>>125360
Join in and start beating up the bandit

Rolled 7 = 7

No.125386

>>125368
You reattach yourself to your body.
Your neck feels more flexible now.
>>125367
>>125374
"I-I'm fine, th-thanks!"
>>125383
You start beating him up
"I GIVE UP! I GIVE UP!"

No.125387

>>125386

Check the bandits for valuables.

>>125383
>>125374
>>125367

"Well that was fun! Just another reason I love magic!"

No.125388

>>125386
"IF I SEE YOU CAUSING TROUBLE ONE MORE TIME I VILL REVORK YOUR SPINE VITH MY MORNINGSTAR, COMPREND?"

Slap him in the face one more time and motion for him to get out of my sight

Rolled 9 + 2 = 11

No.125389

>>125386
"Vhis is no place for a zuch a pretty mare as you, ma petite ange."
I help her stand up.

No.125391

Also, I ask the whole bunch

"What do we do with the faceless one?"

No.125392

>>125389
"We should scort her."

No.125406

>>125388
He runs off, leaving behind a pouch of coins.
>>125391
He's not moving under the roots.
>>125389
>>125392
She rubs her body against yours
"Well I could thank you for saving me~"

No.125413

>>125406
I huff annoyed, then use heal on the mare just in case

What is Peg doing anyway?

Rolled 6 = 6

No.125414

>>125406

Move closer to the faceless one, take out an arrow and ready the bow to his head.

"Now, unless you have a way to unfuck him, I'll have to do it."

roll to get ready to fire the arrow.

Rolled 6 = 6

No.125417

>>125406
"There is not need for that miss."
Move away.

No.125421

>>125413
Peg is leaning against a wall opposite to the alley, staring at Sylt.
>>125414
You can't exactly unfuck a melted face.
>>125417
She huffs.
"Well fine, I can just go back to my bordello."

No.125424

>>125421

Waiting for imput from the party.

No.125425

>>125421
"I vould gladly accept it, madame. Vhat did you 'ave in mind?"

No.125426

>>125421
"Vhat's wrong, mademoiselle? Also, I forgot to tzank you for baying ze bills earlier."

>>125421
"Just kill zat pig."

No.125430

>>125421
"Be careful."

No.125432

>>125425
She turns to you with bedroom eyes.
"Well, you know~"
>>125426
"That- Uh…Sylt's head…her body…"

No.125433

>>125432
"She is a very reckless pony…"

Look over at Sylt.

"You could have died you know?"

No.125434

>>125432

I whisper to the bandit.
"I'm sorry, this is not fun at all."

I release the arrow.

Do I get a bonus for preparing during last turn?

>>125433

I turn to her

"Meh, what matters."

Rolled 9 = 9

No.125435

>>125434
I look down to the ground

"It matters to me…"

No.125436

>>125432
"S'il vous plait, do enlighten me.~"
I walk out of the alley and beckon her to come with me.

No.125440

>>125434
You don't exactly need to roll.
He's dead for sure.
>>125436
She explains to great detail all the equipment she has in her room for working with females while following you.

No.125442

>>125435

I get closer to her

"C'mon, let's walk out of here. I don't like this place."

No.125443

>>125440
"Should we wait here while Jacques enjoys his new body or go to the town hall?"

No.125444

>>125442
"Where are we going?"

No.125446

>>125444

"I don't know, I just want to walk for a while. If you don't want to come you can go ahead, I won't put myself in troubles, don't worry."

Fourth eye, is there any kind of vista on the waterfall?

Also, I ask Giggleforth

"Oh, what about the antidote?"

Rolled 6 = 6

No.125447

Peg chimes in.
"So…that tailor?"

No.125448

>>125442
"Oui, neither do I… you coming mademoiselle Peg?"

No.125449

>>125446
"Oh right, there you go."

Rolled 7 + 2 = 9

No.125450

>>125447
"Does the tailor makes hats? I could use a hat."

No.125451

>>125447
"Oh, right. Lead the way."

No.125452

>>125440
"Vha- bu- how does zat even…"
I shake my head and clear my throat.
"Perhaps you could… 'demonstrate' some of it for me?"
I continue walking towards wherever she's leading me.

No.125453

>>125449

"I own you."

>>125447

"Wait, that means dresses, right?"

No.125454

>>125453
"Well if that's your fancy."
>>125451
>>125448
She leads you around a corner and points to a store with a large window.
"That's the tailor."
>>125450
"You have to ask 'im."
>>125452
She leads you to her room in the second floor of a red building.
There's a large bed in the middle of it and shelves and racks lining the walls.
Many pleasuring devices are on them. You can see straps and whips too.
"So…what's your fancy?"
She licks your neck sensually.

No.125455

>>125454
I entire and ask the tailor what sort of hat selection he has.

No.125456

>>125454

I stay outside, crashing on a balcony.

No.125457

>>125454
Go inside and ask the tailorer if he can fix my ruined outfit!

No.125458

>>125454
>>125456
I stay outside with her.

No.125459

>>125454
…I'm not going to actually have to do this, am I?
"Uh- er- I- I like to… experiment?"
I pause.
"I- 'ave always enjoyed a skilled tongue…"

No.125460

>>125457
Follow her inside, just out of curiosity

No.125464

>>125457
The proprietor is an enthusiastic Diamond Dog.
He grabs your suit and inspects it.
"Of-a course! It's-a no problemo for one such-a skilled tailor as me!"
He turns to leave for his back room.
>>125455
"They're-a on the shelves-a!"
There are many kinds of hats on the shelves, ranging from woolen caps to straw hats.
>>125459
She smiles at you and leads you to the bed.
"Oh, you'll remember this…"
Fade to black

No.125467

>>125464

Peek inside

"Wait, hats?"

does he have an ushanka?

No.125468

>>125464
Wait patiently and inspect the room as I call out to him

"How much vill zis cost?"

Rolled 4 = 4

No.125470

>>125468

I put an hoof on her shoulder
"Don't worry about that, I'll pay. Is the least I can do after that.. Incident."

No.125478

>>125467
You're pretty far up north.
Yes he has.
>>125468
"Let's-a make it-a twenty."
Peg inspects the shirts, settling for a white cotton shirt with a string going around the neck hole.

No.125481

>>125464
I look for a stetson.
Rolling for quality.

Rolled 2 = 2

No.125483

>>125478

I was just outside the door

Pick up the hat and roll for price

Rolled 9 = 9

No.125485

>>125470
"Oh… merci mademoiselle Sylt, but zat is not necessary."

>>125478
Do I have money on me?

Rolled 9 = 9

No.125488

>>125464
"Vhew…"
I pant heavily.
"Th- that vas amazing… I- I tzink I like being like zis…"
I get up and collect my stuff.
"I must bid you au revoir for now, 'owever."

No.125490

>>125485

"No seriously. I have to do this. I was wearing it when the wolf ruined it! I won't let you pay for my faults."

Rolled 9 = 9

No.125492

>>125481
He doesn't have any stetsons.
>>125483
I meant Neighara falls are pretty far up north so he has winter clothing.
The diamond dog shouts from the next room.
"The hats-a are a tenner per!"
Peg shrugs.
"just rip off the price tag. He won't notice."
>>125485
Everyone's gathered a few bits to help along the journey, so have you.
>>125488
The mare winks at you sexually and waves her hoof.
"Oh don't worry, I'm used to it by now."

No.125493

>>125492
Awww. How about an aviator's cap?

Rolled 1 = 1

No.125495

>>125493

help him look for that, pay for both the hat and at least half of the price of the maid outfit.

Rolled 3 = 3

No.125498

>>125493
>>125495
No aviator's caps either.
Looks like not many pegasi come to this tailor.

No.125500

>>125492
"Perhaps ve could meet again? Who should I ask for if I return, ma petite ange?"

No.125504

>>125498
What sort of hats do they have?

No.125509

>>125492
Pay for it once he's finished.

>>125495
"Mademoiselle Sylt, please, you need not vorry about me."

No.125516

>>125509

"But it's not about you!"

I stomp my hoof

"It's about beign independent. It's about paying your debt! It's about making it on my own, damnit!"

No.125518

>>125500
"Honey Pot, darling~"
>>125504
Almost everything but stetsons and aviator caps.
>>125509
"It's-a done, but you'd be better off-a if you let me make-a new one!"

No.125520

>>125518
"Non merci, zis one has too many memories bound to it…"

>>125516
I'm a little taken aback by her strong reaction

"Okay zen, mes excuses. I did not know zis vas so important to you."

No.125525

>>125518
I'll take a bowler then. I pay the diamond dog and wait by the door.

>>125516
"I thought you were waiting to shave me in my sleep so you could make one of those hats?"
I chuckle.

No.125528

>>125518
I give her a kiss,
"I zhall remember you, Honey Pot!"
I then leave and make my way back to the party, a bounce in my step.
Rolling to find them.

Rolled 9 = 9

No.125531

>>125520

"I'm- sorry."

I lower my head.

"I don't want to have loose ends."

>>125525

"Now more than ever, I wouldn't let you sleep. I need the relief."

No.125533

>>125531
"What's wrong? You seemed to be taking nearly losing your head very well."

No.125536

>>125533

"Because that's fun! That's wild, imprevedible, chaotic! I don't mind if I die, as long as it effects only me!"

No.125537

>>125531
"I understand."

>>125536
"Vell zere are ponies who care for you, you know."

No.125542

>>125536
"Ohhhhh. What little I have heard about followers of Discord made me think they were the complete opposite. Mirabelle is right though. Try not to die."

No.125543

>>125525
>>125520
Peg follows your example and throws a few bits for the DD. It's not as much as it read on the shirts tag but the dog doesn't mind.
>>125528
You find the tailor.

No.125546

>>125537

"And that is were everything first went wrong. I never thought we'd last long enough to even learn each other names."

>>125542

"Don't say that loud!"

No.125548

>>125543
But my outfit back on and thank the tailor

>>125546
"Zat is a little odd."

No.125549

>>125548
>but
put*

No.125551

>>125543
I strut in.
"Your beautiful gryphon has made 'er return.~"

No.125552

>>125548

"Can we drop this if I explain everything later? Is not odd, is how I've chosen to live all my life, damnit!"

No.125555

>>125552
"Vell it's a little selfish, mademoiselle Sylt. You're a better pony zan zat."

Turn to Peg

"Vhat else can ve do?"

No.125556

>>125546
"Sorry."

>>125552
"If you promise."

>>125551
"You sound like you are enjoying your new body."

No.125564

>>125556

"Not like there's nothing worth hiding.."

>>125555

"It's selfish only if I fail. Seems like I didn't pull it off, this time.."

>>125551

"For someone who was plucking his plumes off his head just yesterday you seem in a pretty high spirit now."

No.125565

>>125556
"Indeed I am!"
I turn to the tailor,
"You must be ze tailor, yes? Vould it be possibly to… tighten up my dress coat?"

No.125566

>>125555
She shrugs.
"Well we could explore the shops around here? You never know what you can find!"

[end of session]

No.138454

The party's gathered at a street corner with Peg. Ponies are passing by and you can hear fighting inside a nearby tavern; a common occurance in the city of thieves Peg assures you.
"So, unless you want to go shopping more, we can wait until night and take a crack at city hall."

No.138456

>>138454
"Waiting sound like a good idea."

No.138458

>>138454
"Is there a forge around here?"

No.138459

>>138454
"Let's wait, and then crack it! Or wreck it! Or whatever!"

No.138461

>>138454
"Well, my outfit est réparé, so I don't really have anytzing else I need to buy… nor ze money to."

No.138462

>>138454
"Waiting works for me, all I need is in the city hall anyway."

No.138470

>>138456
>>138459
>>138461
>>138462
"Right, I know just the place!"
She starts walking down the street.
>>138458
She stops.
"Well of course? What kind of a town doesn't have a forge? Even Ponyville has a forge even if it's just for horseshoes!"

No.138472

>>138470
"Just the place? And just what is the place?"

No.138473

>>138470
Follow her

"Vhat kind of place, mademoiselle?"

No.138474

>>138470
"….fuck it lets just hide"

No.138477

>>138470
"Last place you took us to didn't even like brawls! I hope is nothing as dull!"

No.138481

>>138477
"Vhat's so fun about brawls? It's just mindless fighting and wrecking tzings."

No.138482

>>138472
>>138473
>>138474
>>138477
"Follow me!"
She leads you in front of a very luxorious looking hotel/casino.
It's white with two blue dolphins painted on the front. There are two bouncers on the door and looking at the ads in front of the place you think this place would be good enough for Canterlot royalty.
"Nice place huh?"
She then walks to an alley next to the place.
"Follow me!"

No.138483

>>138481
"It's a step above killing, only for the weak minded and cowards"

No.138485

>>138482
"heh"
follow her

No.138486

>>138482
"Uh… Who does zis belong to exactement?"

Follow her

>>138483
"Zat is putting it a bit crudely…"

No.138490

>>138482
"Uh…okay?"
Follow her.

No.138492

>>138486
"take it however you want, but I'd rather leave as few opposing me alive as possible"

No.138497

>>138486
>>138485
>>138490
She jumps on top of a large trash bin and takes out a knife from the folds of her clothes.
Most of the 1st floor windows have bars on them, except for this one; you can see them lying on the ground.
"Juft a momenth!"
She starts fiddling with the window.
>>138486
She shrugs.
"Amf not shure acfually."
She manages to loosen some bolts and the window creaks open.
"Okay, come on in!"

No.138501

>>138497
"Zis seems a little risky, I doubt ze owners vill be happy vith ponies breaking in."

I shrug and follow her anyway

Rolled 3 = 3

No.138503

>>138497
"This better be good…"
I follow her to the trashbin and inside the window.

No.138504

>>138497
follow her, vanish inside

Rolled 9 + 2 = 11

No.138506

No.138509

>>138497
Follow her.

No.138514

>>138481
>>138483
"You offend me! It's a noble art, made of low kiks, high rams and a lot of broken teeths!"
>>138482
Follo..w?
>>138497
Hell yeah Follow!
>>138501
"Don't be so uptight!"

No.138515

>>138501
You hit your head and stumble on the floor, making quite a lot of noise.
Peg rushes to the door and locks it and flips a small switch on it.
"Now they'll think someone's having some 'private time' here."
>>138504
You fold time and space and appear inside the room before Peg.
It's rather dark since the lights aren't on, but you can see the floors covered in a thick carpet, there's a huge double bed and two couches in front of a fire place for furniture.
There's also a liquer cabinet in the corner.
Everything's very ornate and expensive looking.
>>138503
>>138506
>>138509
>>138514
You follow the others inside.

No.138519

>>138514
"I vas just giving out a warning, zat's all."

>>138515
Grimace and rub my head

No.138520

>>138515
grab the liquor
"no one's gonna miss these…"

No.138521

>>138515
>>138519
"Nice going, servant, pay attention to what you are doing!"

No.138524

>>138521
"Shut your piehole, we're not supposed to be here"

No.138526

>>138519
Peg walks up to you and helps you stand.
"Ya gotta be more careful"
>>138520
All the bottles are empty.
Peg grins.
"I think they know I come here every week to empty that cabin. Or they suspect some poor cleaning mare."
She walks up to the fireplace.
"Now how did this thing work…"

No.138529

>>138524
"And? At least it might not be boring!"

No.138532

>>138526
"Vhat are you doing?"

No.138533

>>138520
"Looks like there's nothing there to me!"
I help myself to a few bottles too.

No.138534

>>138526
"What thing."

No.138537

>>138521
"Mes excuses."

>>138526
>"I think they know I come here every week to empty that cabin. Or they suspect some poor cleaning mare."
My ears droop back slightly

"Mon dieu…"

No.138538

>>138526
"Aww.."
"So, what's fun to do in here, anyway?"

No.138539

>>138526
"Taking the glass anyways"
>>138529
"And I'd rather not mistake you for one of the dancers and cut that pretty little face"

No.138542

>>138539
"I know, I know, your bark is worse than your bite."

No.138546

>>138534
>>138532
"This fireplace! They advertise they're magical, warms as much as you need and don't produce smoke at all, but I never remember how to activate it!"
>>138539
You grab some shot glasses from the cabinet.
>>138538
Peg looks at you.
"Well, we can sleep or play card or fuck until nightfall."

No.138547

>>138542
"And you can't kill for shit"

No.138552

No.138553

>>138546
"Before jumping each other let's see if I can start this fire.."
Try to spark the fire with some magic. It should resonate or all that, right?

Rolled 9 = 9

No.138554

>>138546
"Allow me."
I walk up to the fireplace and try to find out how to work it! Or at least use Locate to find a clue as to how it works!

Rolled 5 + 2 = 7

No.138555

>>138547
"I can! Just wait until we get to that king or whatnot, I'll kill him so hard he will die!"

>>138546
"…that's it? We are going to stay in this one room?"

No.138556

>>138554
>forgetting class
How did I even….

Rolled 6 + 2 = 8

No.138558

>>138546
I shrug and take out my broom to start cleaning up the room

>>138555
>>138547
>>138542
>>138539
"Calm down, s'il vous plaît."

Rolled 2 = 2

No.138559

>>138555
"Keep your voice down, dumbass. I'm guessing this room isn't for casual talking so try not to raise your voice unless you want to raise suspicion outside"

No.138560

>>138558
>>138559
"I am perfectly calm! It is he who always starts to pick a fight with me!"

No.138561

>>138553
You shoot some sparks into where the wood should be.
A bright green flame starts to crackle in it.
"Cool, thanks. I'm gonna take a nap. You ponies can do whatever."
Time warp whenever
>>138554
There's a very well hidden knob that controls the flame. You presume that's what would ignite it if the customer wasn't an unicorn.
>>138555
Peg snores at you.
>>138558
Your broom is dirty and you make big gray blobs appear on the carpet.
The room is otherwise perfectly clean.

No.138563

>>138558
"I'd be a bit more calm if the little shining star wasn't as loud as she is bright"
>>138561
time warping

No.138564

>>138558
"Argh! You really have to use that thing everywhere?"

No.138566

>>138561
I lay somewhere and try to brush my mane.
Timewarp

Rolled 7 = 7

No.138568

>>138561
"I believe you mentioned some about… 'fucking until nightfall,' hmm?"
I give her a sly grin.

No.138569

>>138561
I groan annoyedly and sit down somewhere.
Time warp.

No.138570

>>138561
Sleep in the floor.
Timewarp.

No.138578

>>138561
Ah! Try to clean up the mess I made!

Rolled 3 = 3

No.138580

>>138566
You brush it almost as well as Mirabelle could have done.
>>138568
She opens one of her eyes.
"Yeah."
>>138570
>>138569
>>138566
>Majority wants a time warp
You spend the rest of the day getting comfortable in the hotel room.
Around tea time Peg leaves the room and comes back with a parcel of food and you eat.
You all feel well rested as the night falls.
Peg rises up from in front of the fireplace where she was curled up like a cat.
After yawning she looks over you.
"Alright. You'd think they'd know to tighten security at night in a town like this but noo… Are you ready?"

No.138584

>>138580
"no

…lets go"

stretch and get ready

Rolled 4 = 4

No.138585

>>138580
"Im miss."

No.138586

>>138580
I shrug

"Vhy not? Did you sleep vell?"

No.138587

>>138580
DAMMIT

I nod my head at her.
I suppose while we're getting up I try to craft a quick healing potion.

Rolled 2 = 2

No.138588

>>138580
"Yeah, yeah, let's just take us where we need to be already!"

No.138589

>>138580
"Yeah sure." Stretch a bit. Then, teleport outside and wait for the others.

Rolled 5 + 2 = 7

No.138590

>>138588
"Have some patience mademoiselle Selene. Ve vill get to our goal in time."

I compliment Sylt's manebrushing and go outside through the window

No.138598

>>138590
"I had enough patience, all we did ever since we came here was waste time!"

No.138600

>>138587
You make another gooey white potion.
>>138584
>>138585
>>138586
>>138588
>>138589
Peg hops up and out of the room with you.
After quickly putting the window back in place she starts leading you through the winding streets towards the large stone building in the distance.
Surprisingly the streets are even more full than at day. Shady characters are walking about, some of them look like they'd get arrested just for being out at night in any other town.

You arrive at the plateau in front of the town hall after quite a trek.
It's a large building made of white stone in the cliff face. Large pillars make up for most of the front and the great wooden doors are just open.
"The town hall's first floor is open for any citizen. The guards won't notice us slip in."
Peg then starts casually walking towards the entrance.

No.138605

>>138600
follow her, scan the place

Rolled 7 + 1 = 8

No.138607

>>138600
"This is almost too easy."
Follow her.

No.138608

>>138600
Follow her inside.
Take a look at the guards, do they look dangerous or just simple goons?

No.138609

>>138600
Follow her.
Locate!

Rolled 9 + 2 = 11

No.138611

>>138598
"Vell at least ve are still healthy and alive, non?"

>>138600
Follow her

No.138612

>>138611
"We were healthy and alive before as well."

I give her a confused look.

No.138614

>>138590
From down the window
"Well thank you my dear! I learnt from the best!
And just don't mind that miniature nuisance."

>>138598
"We are going to no-fun-land right now, happy?"

No.138616

>>138612
"Oui, and you should be tzankful for every day zat you live as a free and independent pony!"

No.138622

>>138614
"Yes, happy! And believe me, gutting that guy will be fun enough! Or at least I hope, when blood splashes everywhere that's no fun, you know how hard it is to get blood out of my mane?"

>>138616
I snort.
"There is no freedom under the tryanny of Celestia!"

No.138626

>>138607
"The guards are told to kill on sight any unauthorized visitors in the lower floors, and we can't afford to make too much noise there."
>>138605
The inside is made of same stone. Many doors line the walls of the hallway which ends in another set of double doors.
There are many signs and markings on the walls, most pointing inwards.
"Barracks - Armoury - Treasury - Mines - Forges - Grand Hall"
Some of the signs have been covered with crude wooden placates, reading things like "Boss's office" and "Complaints - and the executioner"

No.138628

>>138622
snort at this, try to keep from laughing

Rolled 10 = 10

No.138631

>>138626
"Where are we headed to now?"

No.138633

>>138631
"I have no idea, what are we even doing here?"

No.138634

>>138633
"Then why did you follow?"

No.138635

>>138626
I ask Peg.
"So where now, you know the way!"

No.138636

>>138622
"Oh don't worry, I know vays to get blood out of ze mane easily!"

>>138626
"So, vhere to first?"

No.138638

>>138622
"Vhat makes you tzink that bringing about eternal night will end the tyranny?"
>>138626
>no reply
B- but I got an 11! ;_;

No.138639

>>138622
"Yeah about that.. No killing the guy that might make us all rich, got it?"

No.138641

>>138634
"Dunno, I dont like the forest anymore."

No.138645

>>138636
>>138635
>>138634
>>138633
>>138631
>>138628
>>138636
>>and everyone else I missed
Peg shrugs.
"I thought we were here for the loot and information. So if you ask me I think we should go and raid the treasury and the archives."

>>138609
>>138638
You locate…absolutely nothing.
A floor plan of the first floor, showing that this place only used to serve as the trading hub of this fortress.

No.138648

>>138645
"An added bonus, We gonna get caught for that?"

No.138652

>>138645
Look around again.
Are there any guards?
Do they look tough or just simple thugs?

No.138654

>>138645
Okay, Fourth Eye, where is the big dude?

Rolled 6 = 6

No.138656

>>138645
look at the floor plans if i knew they're there. memorize it

Rolled 2 = 2

No.138658

>>138645
"Vell… Ve can split up, non? I vant to go to ze archives for information, can you show me ze way mademoiselle Peg?"

No.138662

>>138652
There are a few ponies walking about, though you can't tell whether they are hired goons or just citizens.
>>138654
At the bottom of the dungeon.
>>138656
You absolutely and completely memorize the location of the stairwells and three storage rooms in the first floor. There are no maps for the floors below though.
>>138658
"uhh… yeah, I suppose. But we shouldn't split up, it's never a good idea."

No.138663

>>138645
"Vell… 'ow about the archives first?"
I try to find out where the archives are.

Rolled 6 + 2 = 8

No.138665

>>138662
"They want to go to the archives, lets do that"

Rolled 9 = 9

No.138667

>>138663
>>138665
You head to the door in the end of the hallway. It has a drawing of stairs on it.
Unsurprisingly, it's locked.

No.138668

>>138662
I shrug

"It vas just un suggestion. I'm not here for wealth or loot, zat's all I'm saying."

>>138667
"Ah merde… is zere anyone who can open locks?"

No.138669

>>138663
>>138665
I just follow them around.
Splitting up is a bad idea.

No.138672

>>138667
scan behind us, make sure no one is watching us

Rolled 6 + 1 = 7

No.138673

>>138667
"Zebra can you opne this?"

No.138677

>>138668
>>138667

I could try something..

Try to teleport the lock away.

Rolled 2 + 2 = 4

No.138678

>>138673
"There are 2 things I'm good at, Killing and breaking. This door is dead so I can't kill it, and noone here wants to fight so I can't break it… yet"

No.138680

>>138667
I pour a bit of that white substance I made on the lock.
Does it burn through it?

No.138681

>>138672
Everyone heard Jacqueline banging on the door.
Some ponies are looking at you.
>>138677
No. That is not gonna work.

No.138683

>>138680
It just droops to the ground.
It's seems harmless to everything from plants to wood and metal.

No.138687

>>138683
"Mademoiselle Peg, have you got any idea how to open zis?"

No.138692

>>138681
>Everyone heard Jacqueline banging on the door.
waitwhat
When did I do that?

No.138695

>>138681
"Fucking great"
walk away from the group and lean next to a wall

No.138696

>>138692
When you tried to open it.
>>138687
She looks around her.
"Well I could…but people are watching!"

No.138697

>>138681
"You gotta try! Is this where they keep books, anyway?"
Fourth eye behind the door.

Rolled 1 = 1

No.138698

>>138696
I turn to the party

"Someone should create un distraction… Any ideas?"

No.138699

>>138697
Your vision blurs to black and then back. And then back to black where it stays.
Others can see your pupils dilate.

No.138702

>>138698
walk back over
"Why don't you two start dry humping while she works the lock?"

No.138703

>>138698
"The zebra could, at least he's good at that."

No.138706

"Auch!"
I shut my eyes
"I missed this so much.."
>>138698
"I got one. Gotta give me time to see again, thou!"

No.138709

>>138703
"Thank you for acknowledging my superior skills at killing"

No.138710

>>138706
"Vhat's wrong vith you, mademoiselle Sylt?"

>>138702
I blink my eyes a few times but don't respond any further

No.138718

>>138710
"What? Don't look at me like that, those who see you will either look away or be too focused on what you're doing and not on the lockpicking. then when you're finished you can walk away and maybe everyone won't be looking at us"

No.138719

>>138709
"I was talking about your skills in talking and never doing anything worthwhile."

No.138722

>>138710
"What can I say, I like to watch. When people don't know I am."

Is my vision any better?

No.138725

>>138719
"Not like you're any better, there's as many bandits here and you do nothing to kill them. it's like you want to be enslaved"

No.138730

>>138722
You can see moving shapes.

No.138731

>>138719
>>138725
"Shup up idiots."

No.138733

>>138722
I sigh and shake my head

"Don't you have those eyedrops still vith you?"

>>138719
>>138725
"Don't enslave anyone, zat's just wrong."

No.138735

>>138722
>>138730
Try the eye drops.

Rolled 2 = 2

No.138736

>>138725
"I could just kill you instead, but that would mean I consider losing an option. Which I don't. Because I won't."

No.138737

>>138702
"I wouldn't be opposed to it but it might make the picking harder."
>>138735
You drink one dose.
Then you remember you're supposed to put them in your eyes.

No.138740

>>138733
"Got ya covered on those!"
As I apply the drops, I still talk with her
"If they want to have their dirty sex and call it a bet, let them!"

>>138737
Try again. How did it taste?

Rolled 4 = 4

No.138742

>>138736
"Because you're in denial"
>>138737
"Try to focus on the picking then"

"If you idiots don't do anything then I will make a distraction"

No.138744

>>138740
They taste bitter.
You manage to get some into your eyes, though you still find it hard to focus, like you'd be feeling very tired after only sleeping for three hours.
You can see well enough to function.

No.138746

>>138696
…But I didn't try to open it?
My last posts were to find the archives and poor the white potion on the lock. Nothing about opening it.
>>138702
"Vhat."
>>138737
"Oh? Vould you be too interested in watching zem?"

No.138748

>>138740
Just heal her eyes

"Vhat's your plan?"

Rolled 10 = 10

No.138756

>>138744
>>138748
>>138742

"Okay! time to act! No time to explain! Stay ready and far from me!"

Walk in the middle of the room and start dancing. No, I'm serious. Let's get this shit started, are ponies here in the mood for a party?

Rolled 10 = 10

No.138765

>>138756
"Vell, that's one vay to create un distraction. Mademoiselle Peg, I tzink it's safe to start picking zis lock now."

Rolled 3 = 3

No.138767

>>138756
>>138765
Use a potion of touch of death in the lock.

Rolled 8 + 2 = 10

No.138771

>>138756
You start waltzing the matilda. Your hoofsteps echo in the hallway, causing everyone to concentrate on you.
Peg gets the hint and starts picking the lock.
Rolling to see how she fares.
>>138767
Nope. Nothing. Touch of Death doesn't work on something that's not alive.
You almost hit Peg.
"The fuck's wrong with you?!"

Rolled 10 = 10

No.138778

>>138771
She deftly picks the lock and opens the door silently.
"Okay pones, come on!"
There's a stairwell here. It only leads down.

No.138782

>>138778
Dive dive dive!

No.138783

>>138778
Follow her.

No.138786

>>138778
follow her!

No.138789

>>138778
Follow her!

No.138792

>>138778
Is it safe to leave? Maybe teleport away from a dark corner.

No.138797

>>138778
Follow her.

No.138799

>>138778
Move in!

No.138803

Everyone descents the stairway unnoticed.
Right in front of you is a wall.
You can either go right or left; there are no signs.

No.138805

>>138782
brb in 15. Just stick close to Peg and do healing if needed

No.138806

>>138803
Go left.

No.138807

>>138803
look down the left hall

Rolled 6 + 1 = 7

No.138809

>>138803
Fourth eye, what's here?

Rolled 8 = 8

No.138813

>>138803
I examine the wall for anything strange.

Rolled 2 = 2

No.138815

>>138803
Let's go left.

No.138818

>>138809
In the 2nd floor there are: the barracks and an uncharted section of the ruins.
>>138813
Nope. Nothing. Good solid handiwork.
>>138807
The hallway curves both ways so you can't really see very far through it.
>>138806
>>138815
You head left. After a while you come upon a door. Behind it you can hear a pony cough.
Peg pushes her head to the door.
"Sounds like there are quite a few ponies there."

No.138820

>>138818
Did I see any living creature on this floor?

No.138822

>>138818
I slip into stealth and follow them down the left passage.

Rolled 1 = 1

No.138826

>>138818
"What now guys?"

No.138827

>>138818
lightly push on the door to see if it opens

Rolled 3 = 3

No.138829

>>138826
"Only the barracks and more ruins here."

No.138830

>>138818
>>138822
>>138827
I start slowly backing away from them.

No.138831

>>138822
You're about as stealthy as a huge buffalo wearing heavy armour.
Oh wait.
the armour scrapes against the walls, making a loud noise; this hallway is rather small.
"Did ya hear anything?"
"Must've been the wind."
"Down here?"
"Shut up and go look for yourself!"

Peg backs away from the door.
"Somepony's coming!"
>>138827
AND YOU SLAM THE DOOR OPEN
There are about ten guards in the room.
All but two are sleeping right now, but the other pony yells from the top of his lungs.
"INTRUDERS! INTRUDERS!"

No.138833

I try to slip into stealth again.

Rolled 3 + 2 = 5

No.138834

>>138831
vanish and attack the one shouting like a bitch

Rolled 8 + 2 = 10

No.138835

>>138831
STOP THAT!
Try to telekinetically keep his mouth close!

Rolled 7 = 7

No.138836

>>138831
Throw him a touch of death potion.

Rolled 4 + 2 = 6

No.138837

>>138831
WHELP TIME TO RETREAT
I throw the white potion at the guard's face then run! Marksman Shot!

Rolled 8 = 8

No.138839

>>138831
"Finally!"

Activate Fervor and Death Blow on the nearest one!

Rolled 5 + 2 = 7

No.138846

>>138835
All the guards have at least groggily waken up.
"The fuck is happening Smi—shit!"
You hold him in place while
>>138834
Vanishes behind him and cracks his back bone.
He falls limp on Sylt's grasp.
>>138836
You make the body look like he died after a long and successful life.
>>138837
You throw the potion at the guard.
"Did that bird just come at me?!"
He's distracted enough for you to get out of the room.
>>138839
You kill one of the guards.

8 guards remain.
And if there isn't a cooldown on death blow it's one turn.

No.138849

>>138846
vanish and attack another

Rolled 2 + 2 = 4

No.138852

>>138846
Throw a death blow potion.

Rolled 3 + 2 = 5

No.138853

>>138833
—and you just stand there.

No.138858

>>138846
Rush up to another guard and use Touch of Death!

Rolled 5 = 5

No.138861

>>138846
>>138853
Fine then. I slam one of the guards that isn't the one that Jacqueline hit with the potion. I'm curious about what sort of thing she brewed up this time.

Rolled 1 = 1

No.138865

>>138846
Teleport a guard into another one!

Rolled 4 + 2 = 6

No.138866

>>138846
I wait out the rest of the combat some place where they hopefully won't attack me.

No.138877

>>138849
You miss and the guard hits you in the back of the head with the pommel of his sword.
"Kill 'em lads!"
>>138852
You miss, but the guard is too busy dodging to attack you.
>>138858
You boop a guard's nose.
He looks at you for a while.
"W-well I like you too missus b-but aren't you being a bit hasty?"
>>138861
You slam the nearest wall, causing a little crack to appear. Water is trickling through it.
You're dazed and unable to move as a guard stabs you in the back with a dagger; only your buffalo's constitution allows you to shrug it off.
>>138865
You melt two guards together by their sides.
"Oh god! The hell did you do!?"
"The fuck! AAAAAA!"
>>138866
I have a feeling you're gonna be waiting for a while.

3 ponies are uninterrupted.
They strike at Savari, Selene and Nagi.

Rolled 7, 2, 2 = 11

No.138879

>>138877
I dodge around the pony trying to attack me and disappear.

Rolled 10 + 2 = 12

No.138881

>>138877
Use a explosive shot potion on the guard.

Rolled 8 + 2 = 10

No.138882

>>138877
"TOUCH ME AGAIN MOTHERFUCKER"
CLEAVE

AS MANY AS POSSIBLE

Rolled 9 = 9

No.138884

>>138877
Not Today! Line up my bow and take down the one going for.. Nah Savari can die.
Mercy kill the melted ponies.

Rolled 5 = 5

No.138885

>>138877
That's alright.
I try to brew something in the meantime. Maybe some kind of fast acting poison or an acid of some sort.

Rolled 7 = 7

No.138890

>>138877
Giggle at him and smile at her warmly.
Death Blow.

Rolled 5 + 2 = 7

No.138894

>>138890
>smile at him.

No.138903

>>138877
One of the ponies hits Savari, but the others miss miserably, losing their action this turn.
>>138882
You cleave the two ponies attacking you, causing them grievous wounds. They start dragging themselves away from you.
>>138884
You hit them with the arrow, but it doesn't do much.
"NO! DETACH US YOU MONSTER!"
The other guard is just crying now.
>>138881
You blow one guard to hell with a potion.
parts of him fly around and stick to the walls.
The explosion also shakes the room and the crack on the wall enlargens, causing more water to flow through it…
>>138879
You disappear so well no one can see you. No one.
>>138890
You hit him and pin him to the ground.
He smiles back at you.
>>138885
It's green and it bubbles.
You're sure it's an acid of some sort.

6 ponies remain and they are all pre-occupied by the party.

No.138909

>>138903
Throw them a touch of death potion.

Rolled 7 + 2 = 9

No.138910

>>138903
"Shut the fuck up and stay put, and MAYBE I will!"
Ignore them, attack another one.

Rolled 1 = 1

No.138911

>>138903
"Is zis really ze time, Mademoiselle Selene?"

Divine Wrath!

Rolled 1 = 1

No.138913

>>138903
"We need to get out of here before that wall collapses!"
I silently slip out of the room and start going back to the staircase.

No.138916

>>138903
Keep smiling as I try to cut his throat.

Rolled 8 = 8

No.138922

>>138903
use cleave and finish them off

No.138927

>>138922

Rolled 5 = 5

No.138932

>>138909
You kill the mutated pone.
>>138910
You stumble and fall to the ground, where you're easy prey for a large earth pony who assaults you with a mace.
You're pinned under him.
>>138911
You pull two ponies very close to you.
They hit you with their momentum and you fall to the floor too, badly bruised.
Peg grabs her bow and tries to shoot one of the bandits.
>>138916
You manage to slit his throat as he stops moving.
>>138927
You miss.

Rolled 9 = 9

No.138935

>>138932
cleave AGAIN

Rolled 3 = 3

No.138936

>>138932
Teleport away!

Rolled 2 + 2 = 4

No.138939

>>138932
Use a healing potion on MIrabelle.

Rolled 2 + 2 = 4

No.138942

>>138932
I wait by the staircase and keep an eye on the left hallway.

No.138944

>>138932
I grunt and try to heal myself

Rolled 9 = 9

No.138945

>>138932
Peg hits one of the ponies, almost knocking him out.

4 ponies remain.
>>138935
YOU MISS
One pony turns to you and hits you over the head with his axe.
It leaves a bleeding wound on your face.
>>138936
You can't. He instead clubs you in the head.
>>138939
You give her a potion.
It doesn't look okay…
>>138942
You do that.

The crack on the wall becomes larger again.
The water's spraying out now.

Rolled 4 = 4

No.138946

>>138945
Run upstairs.

No.138949

>>138945
vanish and attack him

Rolled 8 + 2 = 10

No.138950

>>138945
Death Blow on a nearby pone!

Rolled 5 + 2 = 7

No.138952

>>138945
Lift the bastard with TK
"Some help here?"

Rolled 7 = 7

No.138957

>>138946
I follow him up.

No.138962

>>138944
—and you heal yourself.
>>138949
You kill your assailant.
>>138950
You blow one pony out of it.
>>138952
You manage to stand up.
Peg hurries to the door.
"Come on! We need to close this or the hallway might get flooded!"

No.138968

>>138962
I get back up and limp my way upstairs

"Ohhhh… zut."

Rolled 4 = 4

No.138969

>>138962
vanish closer and help her

Rolled 7 + 2 = 9

No.138970

>>138962
"Okay, they'll die anyway, let's move!"

No.138979

>>138962
Whelp, follow her!

No.138986

Peg closes the door after you just as a few brick shoot off the wall and the room is flooded.
Water is coming out from under the door but it never even reaches your ankles before slowly stopping rising.
"Whew…Guess we'll try the left way next?"

[Session end]


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