/q/ - Quest

ADVENTURE!

[To Bottom]

File: 1343440301430.png (226.64 KB, 613x518, totg chapter 3.png)

No.56522

Our heroes are in Tambelon, the City of the Dead.
They are about to take a great step towards… something. Probably.

THE GAME CONTINUES.

No.56530

"Towers are perfectly defensible. What are you talking about?"

No.56531

[s]reposting[s]

>>56514

I nod.

"Very well. If nothing else, Trusty and Zebro have earned this."

>>56517

"But it is the most easily defended position. If needed, we can take flight from the top. I wish to inspect the former resting place of Grogar's bell as well."

No.56533

>>56528
"Fine, we'll go to the tower then."

No.56536

>>56515
Really? That's it? Just the bard? Nothing that could help us on our fight against Grogar?
Hmm…
Regardless, I call out to the bard.
"Hey Dandelion!"

No.56537

>>56521
Your eye cannot reveal much here.
But there are no glaring, immediate threats.

No.56539

>>56530
"Well we can get trapped on the t-"
"The Sun Damn it all, I always forget almost all of us can fly… I was walking the earth for most of my years, this is still new for me."

No.56541

>>56533
"Right then."

No.56545

>>56539
I smile.

"You had best start remembering. Flight is gloriously freeing, and opens a world of possibilities to you."

No.56550

>>56536
You do feel a strange void in the tower, like something was not really removed, just banished…
"…that crazy gun bitch isn't with you is she?"

No.56556

>>56539
>>56545
"If we're flying up, I'm going to need to be carried. Or someone carry my beacon and I can move all our non-flyers up."

No.56564

>>56550
Bizarre…
"No, I'm alone. She's still back at the tavern. Can you come out for a moment?"

No.56571

>>56564
He steps out, very cautiously
"Yes?"

No.56576

>>56556
Im sure I can carry you.

No.56590

>>56576
"As long as it's not too inconvenient. Fat Chance too."

No.56592

>>56571
"Um… sorry about that back there. Neith's just a little… trigger happy."
I rub the back of my head,
"And uh, that's about it I guess. Why'd you come and hide here?"

No.56598

>>56590
"We can just walk there too, can't we?"

No.56600

>>56592
"It was close, and with all the rooms and nooks it's easy to hide in. Also, I like the view from the top."

No.56606

>>56590
You look like a light weight to me.

>>56598
Or this.

No.56607

>>56600
"Huh.
Good a reason as any, I guess.
Is it just me or is there something… weird, coming off of the tower? Like… it feels like something was banished."

No.56610

>>56607
"A bell tower with no bell. It may be linked to Grogar's bell that directs his power."

No.56611

>>56592
"That works. I don't feel like turning my wings on."

No.56615

>>56610
"Most likely. I still wish to inspect the top for clues."

No.56620

>>56611
"Both of our wings are a bit too obvius. Now let's go."

No.56622

>>56607
"Oh you mean the Bell of Unmaking? Grogar supposedly had it destroyed centuries ago after it foiled his plans to take over Ponyland. Now the tower is just empty. Or, that's the story I heard."

No.56626

>>56615
"Carry me up with you, I will see what I can."
"Are we going to be testing out our guess yet, by the way?"

No.56631

>>56626
"It may be best to wait. If they stay dead we will have ponies on the inside, so to speak."

No.56635

>>56631
"Well, I already made a promise. And I will keep it. Zebro and Trusty can stay as our insiders."

No.56637

>>56631
"I'll leave the judgment up to you, then."

>>56622
"Sounds worth investigating, at any rate."

No.56640

>>56631
"Right. Should we go inside then? Best it be done indoors."

No.56643

>>56635
"You put her in the same danger that all of us are if you revive her."

No.56648

>>56643
"It is her choice, I don't think Radiant is forcing this on anyone."

>>56640
"Yes, behind closed doors."

No.56651

>>56643
"Well let's hear what she has to say then."

I turn to Bronzed Sands.

"You want me to revive you, don't you?"

No.56655

>>56651
We should wait until we return to the palace.

No.56660

>>56655
"No, we should test it now. This may be a tool we can use against Grogar."

No.56667

>>56651
"You were the one who wanted to revive me. I just want to be with you, dead or alive."

No.56676

>>56667
"You can be with me. And you can be alive again… Chances are, you can be alive again… Will you take those chances?"

No.56683

>>56676
"…do it then. I'll be at your side to give these dead what for. I will protect you until True Death takes me. I am ready."

No.56688

>>56683
Are we inside the safety of the tower already then?

No.56689

>>56688
I think so?

No.56692

>>56688
No. Go inside.

No.56693

>>56683
"I'll do it. Let's just get out of sight, out of mind."
I lead the party inside.

No.56697

ALL OF YOU ARE NOW INSIDE THE TOWER
ALL OF YOU
EVERY LAST ONE

No.56698

And when is my entré?

No.56699

>>56693
I follow her.

No.56702

>>56697
"Alright.

Activate it."

No.56703

>>56697
I get the Lifebinder staff out, and turn to Bronzed Sands.
"Are you ready? Because I have no idea what I'm doing with this thing."

No.56704

>>56698
You can play as normal now.
Right now you are Dead, which means the other Dead do not see you as an outsider and will treat you nicely. However, you lose a bit of your soul every few hours as Grogar eats away at it. You can replenish your soul by killing others or draining Soul Banks

No.56706

>>56703
"As long as it's you doing it, I don't care how it ends"

No.56708

>>56706
"How sweet."

No.56710

>>56704
"Someone might have told me!"

No.56712

>>56706
I smile bittersweetly at that.
"Don't worry…"
I try to wave the Lifebinder spell and use it's magic to revive her.

Rolled 4 = 4

No.56716

>>56706
"Ahahaha, how sweet."

>>56710
"You seem to be an old comrade of this group. Will you be joining us?"

No.56718

>>56712
You bop her on the head with it.
Nothing remarkable happens.
"oww…"

No.56724

>>56718
"..curses. Try again."

No.56727

>>56712
"Long time, no see, your holiness. Didya miss ol' us?"
>>56716
"I have no idea what's going on!"

No.56729

>>56718
"Radiant…"

"Did you as for instructions on how to use it?"

No.56733

>>56718
"Oh, sorry…"
Try again!

>>56724
>>56729
"Well, it's a magic staff, don't you just wave it and then magic stuff happens?"

>>56727
"Of course I did, Trusty. I was afraid that you died when we were fighting Strife… but it turns out you lived a more fullfilling life than I did…"

Rolled 9 = 9

No.56740

>>56727
"To be brief, we are 'champions' chosen by the Thee Gods of Light, sent to kill the Dark Gods, one of which is Grogar here. If you really are an old comrade of these people, then you are a fine addition, I think."

No.56745

>>56733
You channel the power within you to the staff, and from a spark born deep within your soul, the staff ignites with power.
You gently touch the heart of Bronzed Sands with the staff, and in a brief moment of terror, confusion and agony, feel a great chunk of your life force being ripped out of your body by the staff, and transferred to her.
A bright flash later, you both lay on the ground, breathing heavily.
She is alive.
You cannot move.

No.56747

>>56740
"Thank ya kindly."
I do wonder what happened to the kid.

No.56748

>>56745
"I… did it work?"

No.56750

>>56745
"…Excellent, yes. However, you will need to be disguised now that you are living. Do we have any spare cloaks or should we give her the mask?"

No.56751

>>56747
He is still alive because well he is a zombie.

>>56748
Are you ok?
Help her.

No.56752

>>56733
I chuckle
"I did miss your constant preaching on the lonely nights at the farm. At least the kid kept me company to the end…"

No.56754

>>56750
"One of us that doesn't catch on fire or otherwise transform during battle should take the mask and give her their cloak."

No.56755

>>56748
Her voice is soft and breath shallow, but you can make out a "yes"

No.56756

>>56752
>>56745
Looks like this is not time for laughter
"Hey! Are ya okay?"

No.56759

>>56751
"I'm okay I just… I can't really move…"

>>56752
"I'd rather not hear what you where thinking about me on your lonely nights…but yes, I'm okay."

>>56755
I laugh victoriously.
"I KNEW it will work!"

No.56766

>>56754
"You may as well hold onto to the mask, then."

Hand it to Campfire.

>>56759
"The weakness following a successful resurrection should pass soon. Once we are ready I propose we inspect the bell tower proper."

No.56773

>>56755
"Radiant? Other pony? What happened?"

>>56766
"I said one of us that doesn't catch on fire."

No.56774

>>56766
"Yes. This place once housed Grogar's one true weakness. I wish to know how he could have banished it so thoroughly."

No.56775

>>56773
"She lives, that's what happened!"

No.56778

>>56759
"Well you're as cold as ever."
>>56773
"What's that mask do anyways?"

No.56781

>>56778
"Someone put it on and show him."

No.56782

>>56778
"I carry the Sun in my heart, how can you call me cold?"

No.56783

>>56773
"I think that is what resurrection feels like.
Feels horrible."

She struggles to her feet
"…this place is so cold… so bleak… it wasn't like this a moment ago…"

No.56784

>>56773
"Ah, excuse me."
Put on the mask for myself and pass my cloak to Bronzed Sands.

>>56778
"Masks the wearer as one of the dead to the dead, as you can see now."

No.56785

>>56778
"She's nothing. Wait until that new pegasi traveling with us opens her mouth."

No.56787

>>56783
That means you are alive.
Cast heal on her.

Rolled 10 = 10

No.56788

>>56783
"It was… but you brightened it up, for me at least."
Try to get up as well."

Rolled 6 = 6

No.56790

>>56787
"That feels… magnificent. I thank you. It has been decades since I have felt so good."
>>56788
You manage to muscle up as well.

You are now ready to explore the tower further.

No.56792

>>56782
>>56788
You wouldn't know, would you.
I help her up from the floor.
>>56784
"Interesting."
>>56785
"What about you? Burned any interesting buildings recently?"

No.56794

>>56790
"Let's go, and look around, shall we? But first…"
I go over her, and hug her.
Like, a 'both of us are alive' hug.

No.56795

>>56792
"Burning down things wasn't really out of your leauge either."

No.56796

>>56794
She can feel the platonicness of it, but makes the most of it anyway

No.56797

>>56790
"Well at least we know it works. Is that too taxing for you, Radiant?"

I look towards the upper floors, examining what I can see from down here.

No.56799

>>56792
"Nope, but I can rise from the dead like a pheonix now. I also think I'm sort of a god, or maybe just an Avatar of Nature like Celestia is of the Sun, but I'm still confused about that. You burn anything recently?"

No.56801

>>56794
>>56796

"Let us hurry, now. Are we ready for our ascent?"

No.56806

>>56801
"Yes."

No.56808

>>56801
Lets go.

No.56812

>>56799
"I mostly used my rifle for hunting wild game."
>>56801
Rolling to spot anything weird with Locate

Rolled 4 = 4

No.56813

>>56797
"It felt like part of my… essence was ripped out…"

>>56799
I shoot him a bot confused and hurt glance at the Avatar of the Sun thing.

>>56801
"I think I'm good to go, yes…"

>>56796
"I told you I'll make you live again… how does it feel?"

No.56817

"Excellent, we go now."

Begin climbing the tower, scanning for irregularities through blind spots or whatnot.

Rolled 5 = 5

No.56820

>>56813
"What's that look for? Oh, right, sorry. I guess we're both sort of gods, aren't we?"

No.56821

>>56813
"Nostalgic"

AS YOU ALL ASCEND THE TOWER you notice it is a notable state of disrepair. Obviously it has not had any meaningful use in ages.
As you reach the top, you have a strange sensation of emptiness and displacement. Like a THING should be here but it refuses to be.

No.56822

>>56813
I follow Freke in a slow hover.

"Hm. I pray you do not have to use it again soon then. Are you sure you are well?"

No.56825

>>56821
"Most likely a bell is missing, this is supposed to be a bell tower yet we have seen none." Scan for hints.

Rolled 3 = 3

No.56827

>>56820
"Nev-nevermind…"

>>56822
"Yes I am, I'm fine, don't worry."

>>56821
Try to figure out why I'm feeling like that.

Rolled 9 = 9

No.56828

>>56821
Inspect the room.

Rolled 10 = 10

No.56831

>>56820
"And Gaius, now that I think about it. Huh, if someone had told me a few months ago that all this would happen to me…"
I shake my head and inspect the area where the bell should be.

Rolled 8 = 8

No.56832

>>56821
"This feeling…his bell was surely kept here."

Search the area with GRIFFON EYES.

Rolled 7 = 7

No.56833

>>56831
"Much has come about, in such short time, hasn't it? What will we do once this is all done, though?

I wonder if providence will still favour us…"

Rolled 9 = 9

No.56835

>>56821
locate

Rolled 3 = 3

No.56837

>>56825
>>56827
>>56828
>>56831
>>56832
>>56835
You each spot various small clues and begin piecing the truth together based on them.
It is obvious the bell is missing.
But given its power, odds are Grogar could not simply destroy it.
So be banished it from reality with some sort of spell.
And the emptiness and displacement comes from the effect of that spell being in effect.
Perhaps with the lens Narpa spoke about you could locate the spell's origin point and disable it, returning the Bell to this reality.

No.56838

>>56831
"Please, you overestimate me. I am no god. I do not deserve such a title."

No.56839

>>56837
"Mage, it appears we finally have reason to retrieve the Lens, don't we?"

No.56840

>>56837
Campfire you have the lens right?

No.56841

>>56837
I turn around to face the others.
"We need the lenses. For that, we'll have to fight this so called Ol' Grabby. Is everyone ready to go down the well and do just that?"

>>56838
"That… abomination is surely not a god."

No.56846

>>56841
"I see you've already made a new friend then"
>>56838
I inspect him

Rolled 7 = 7

No.56848

>>56837
"Hmm… the bell could not have been destroyed, or it would likely have been Grogar's undoing. Far morel likely he phased it out to hide it. We need something capable of seeing beyond the visible for this…"

>>56839
"Yes. How many sewer entrances do we know aside from the well?"

>>56841
"The well may not be a wise idea, unless…

We need to lure this Grabby near the entrance, then blast it from afar before we move in for the kill. that is our safest option for the well."

Rolled 9 = 9

No.56851

>>56838
"Neither am I, but if Celestia gets called a goddess for being the Avatar of the Sun then Radiant and I must be similar. You're a bit different, but I'd say it's close enough."

>>56840
"No, it's in the well. I'm ready to go get it if the rest of you are."

No.56857

>>56851
Lead the way.

No.56861

"Hang on, let's try this again."

Sight Beyond Sight on where the bell should be.

Rolled 8 = 8

No.56865

>>56848
"I think we can stand our ground against him if you teleport us down. We killed the God of Chaos, some undead thug won't be a problem. Hopefully."

No.56869

>>56861
You can see the vague shape of a bell, but it is being displaced by a powerful spell.
You are now sure of your previous assumptions - the bell is not destroyed

No.56873

>>56841
"Isn't there a safer way underground besides the well?"

No.56874

>>56851
"Maybe, but I am not a god. I am both prison and prisoner."

>>56841
"Agreed. Let us speak of it no more."

>>56865
"His plan has merit. Grabby may not be as strong as Discord, but we must save our strength for Grogar."

No.56877

>>56874
"As far as I remember I can't blast my foes from a distance."

No.56890

>>56865
>>56874
"Since we're going to go down, we will need to ascertain the depth of water. If it is too deep, a few concentrated blasts of fire from Campfire might be able to boil away some water, I can freeze the rest for it to cool enough."

>>56877
"No, so you'll need to stay back while Campfire, I and anyone else who can launch a barrage of spells down, if we can lure it out."

Rolled 8 = 8

No.56892

"Incidentally, Twilight, any luck with deciphering the maps? How many entrances to the sewers are there?"

No.56893

>>56877
"Neither can I, but we have at least three who can. It is basic strategy, Radiant."

I smile.

"You may be Avatar of the Sun, but artillery is as ever the god of war. I'm a griffon, it is what I know."

No.56899

>>56893
"I just hate being useless in a comfrontation…"

No.56900

>>56892
"As far these maps are to be believed, there should be an entrance in the Keep, the Bell Tower basement, the Old Well and possibly outside the city."

No.56903

>>56899
"He has hands that come out the ground doesn't he? If they are anything like Beyonder hands then they are delicate, if probing.

No.56905

>>56899
"If it escapes heavily injured, we will go in and hunt it down. In the meantime, your healing is as vital as ever. Don't depreciate yourself, you are…. better than what people tell you.

>>56900
"The Bell Tower Basement? Excellent."

"Twilight says that an alternate entrance to the sewers lie just below us. Which one do you want to take?"

No.56909

>>56899
"Save some for Grogar. He has more than enough magical power to counter."

>>56905
"Do we have a map of the underground? We could easily lose our way down there. Perhaps your beacon should be left here."

No.56910

>>56905
"I'd say we enter here. The Well is in the middle of the marketplace, we can't afford drawing attention to ourselves."

>>56903
"What does that supposed to mean?!"

No.56911

>>56905
"I say this one.
We're close, and it gives us opportunity an opportunity to flee should things escalate too far."

Rolled 1 = 1

No.56912

>>56905
We should use the tower entrance.

No.56914

>>56909
>>56910

"Good ideas. Twilight, can you transfer us a map of the underground?"

Hide the teleport beacon somewhere here as well.

No.56917

>>56905
"This one. Were there any others aside the one here and the well?"

>>56910
"One of the Beyonders we fought managed to do something rather inappropriate to a stallion we were working with, but that might have not happened for you yet."

No.56922

>>56917
I remember when our beyonder friend scratch my ears…

No.56924

>>56917
"Do you think I'm afraid? I will sooner demolish this entire city than let that happen."

No.56925

>>56914
"Give me a moment. I'll draw a composite of these maps and try to make it look sensible."

No.56927

>>56917
There is an entrance in the Keep, which means we can likely infiltrate through here. And another entrance outside if we need to evacuate for any reason."

>>56922
"An interesting fellow. Pity he seemed to have no magic about him."

No.56930

>>56922
I shudder.

"I fail to see how you derived any pleasure from their touch. They felt disgusting."

No.56933

>>56924
"No, I was just try to…never mind, you're in your serious mood again."

No.56934

>>56930
"That one you had helping you with Strife seemed like a decent enough fellow compared to those tubs of lard."

No.56936

>>56933
"You can spare me from those sort of jokes. Or maybe tell them to my sister."

No.56937

>>56930
He was special.

No.56938

>>56934
"I suspect they are a race of many individuals, some more benign than others, if the myths of Meg'Ahnn the Nightslayer are to be believed. We were unfortunate."

No.56945

>>56937
"As I recall, you did not have one sitting on you."

I grimace at the memory.

>>56938
"Perhaps. I still do not wish to see any more of them."

No.56955

>>56945
"True, most present a danger. Yet should a time come where we are desperate enough…"

No.56958

File: 1343446324875.png (114.21 KB, 1400x1073, Tambelon Sewers xoxoxo twily.p…)

A scroll poofs into your midst
"This is the best I can do on short notice. I marked paths which most of the maps imply are blocked with red squiggles. I also have no idea how that outside passage connects to the rest."

No.56961

>>56958
"Excellent, thank you. You have some v-very beautiful handwriting"

Rollan for spaghetti

Rolled 9 = 9

No.56963

>>56958
"Seems simple enough. If we head towards the well, we will probably run into that beast."

No.56965

>>56961
You sound very professional and delightful.

No.56967

>>56963
"Right. It also allows us to cover the widest area. It even appears we could infiltrate the Keep from below, provided the underground is not guarded too heavily."

No.56969

>>56936
"You're sister is more easily amused coughcucumbercough than you are."

No.56970

>>56965
"Yes, you have some exceptional handwriting. Very handy for important tasks like this one. Befitting of your status…"

>>56963
>>56967
"It seems so. Still, exercise caution, the map may deviate. Shall we?"

How long more we running

Rolled 4 = 4

No.56973

>>56969
"What was that? Because if that was heresy, I can go back to old Radiant, but none of us want that. And I'm pretty sure you just tried to cover up some heretic joke of yours."

No.56977

>>56969
>>56973
Chill out guys we have to go.

No.56979

>>56970
"Yes, let us."

No.56981

>>56970
"We shall."
I start walking towards the entrance.

No.56982

>>56970
Not much longer I hope.

>>56977
"I agree."

No.56988

>>56977
>>56982
"That was supposed to be a joke… I can't even pull pranks like She could…"

No.56989

Guess we're all entering now
Do we want to continue?

No.56991

>>56988
"It was funny, but try smiling next time."

No.56994

>>56989
Since I'm not going to sleep and I'll have to do stuff in two hours, I think we can go on.

>>56991
"But then you would know I wasn't serious."

No.56996

>>56988
"Well, you tried! I would have liked it if you had executed it better, I think."

No.56997

As you proceed to the basement floor of the tower, you can hear some restless movement outside.

You find an old metal trap door. You undo the bolts holding it in place, and pop it open.
The smell is awful. It does not smell like a sewer, but like a mass grave or a slaughterhouse. You can hear some scratching sounds in the stinking darkness.

We can step now if you want

No.57011

>>56997
Stop please.

No.57018

>>57011
weakling

No.57040

>>57018
You aren't the one that has to wake up an hour after sunrise and tear up a stretch of electric fencing if he wants to have time during the day to pretend to be a goat on the internet.

No.57049

>>57040
Goat and Zebra pretend is on Monday.

No.57110

>>56997
BUT OUR HEROES DIVE IN THERE ANYWAY

No.57113

>>57110
Ready my hammer, and turn to Bronzed Sands.
Does she have weapons or armor?

No.57116

>>56997
"Holy moon and stars above!"

I retch.

"Grabby seems to have been busy…"

No.57124

>>57113
She has a sort of ok but not remarkably pretty dress and a beer mug.

No.57127

>>57124
"Don't you have any better equipment maybe?"

No.57131

>>57127
"I've spent the last six decades in a bar, Radiant. I haen't had much fighting to do"

No.57132

>>57131
"Maybe you should stay here and guard the door then. I just got you back, I don't want to lose you again already."

>>57128

"Don't you think your flame can inginte some gas or something?"

No.57143

>>57132
"Well, ok. If you don't have any spare weapons or anything."

You can hear a rather loud thump in the distance, and heavy scratching noises.

WILL OUT HEROES CONFRONT AND SLAY OL' GRABBY?
WILL BRONZED SANDS SURVIVE?
WHAT WAS UP WITH THAT BARD ANYWAY?
AND HOW IS THIS GETTING US ANY CLOSER TO GROGAR?

FIND OUT AFTER I GET SOME SLEEP, IN THE BUTTOCK BLUSTERINGLY BRILLIANT CONTINUATION OF CHAPTER THREE - DEATH'S REACH.

No.57148

>>57143
Where did that bard get off to anyways?

No.62108

It begins

No.62109

I am ready.

No.62110

Reporting in

No.62111

I do not do this our of hate
However it ends, know that I still loved you

WHEN WE LAST LEFT OUR HEROES they had reached the maze-like sewers beneath Tambelon, the City of the Dead. They are on the hunt for Ol' Grabby - a legendary thief banished to this foul place for his crimes.

PLAYERS, REPORT IN

No.62113

Here.

No.62115

What up.

No.62117

File: 1343919892248.png (114.21 KB, 1400x1073, Tambelon Sewers xoxoxo twily.p…)

The sewers are dark and smell of death. There is no water in this part though. from the distance you can hear echoes of screams.

You still have Twilight's map of the place

No.62118

>>62117
I light my horn and take a look around.

Rolled 3 = 3

No.62119

"This is troublesome. Be careful, everyone…"

Sight Beyond Sight in the direction of screaming.

Rolled 1 = 1

No.62120

>>62117
I try to listen in closer. How far do the screams sound like they are?

Rolled 3 = 3

No.62121

>>62117
Focus and see what I can see.

Rolled 8 = 8

No.62124

>>62117
Ignore the screams and keep walking.

"Anypony have torches? I'd like to be able to see what type of shit I step into."

Rolled 3 = 3

No.62128

File: 1343920400971.png (130.63 KB, 1400x1073, Tambelon Sewers updated.png)

>>62118
The walls are damp and mossy.
This place does not look like it was originally a sewer. Looks more like some form of a tunnel.
>>62119
Your eyes pry through the walls, searching for the source of the scream. However, the only scream they can follow is your own. You gaze into an infinite abyss, and the abyss gazes back.
It sees you.
It knows you.
>>62120
The echoes distort the screams, but it is safe to assume they did not come from too far away.
>>62121
There is some writing on the far wall, close to the doorway that leads to another tunnel.
You can't quite make it out from over here though.
>>62124
You walk on ahead into the darkness. The only thing beyond the screaming is the sound of your hooves against the stones, and a strange rasping noise.

No.62132

>>62128
I inspect the writing.

Rolled 6 = 6

No.62133

>>62128
I follow Campfire up and do the same.

No.62134

>>62128
"There's something here.. it knows we're here. It knows, it knows, it knows…"
Slowly tread forward to read the writing.

No.62135

>>62128
"Keep vigilant, everyone. Our friend may be closer than we expected."
>>62132
I follow Campfire as well. Aside from our hoofsteps and the screaming, can I hear any other noises?

Rolled 8 = 8

No.62136

>>62134
"Are you… alright, Freke?"

No.62137

>>62135
"Good, the sooner he's dead the better."

>>62134
"Of course it knows, where do you think all this shit is coming from?"

Wait for the party to finish examining the writings

No.62138

>>62132
>>62133
>>62134
>>62135
[Beware the lies beneath you]
You can call hear some skittering noises, as well as dull scraping and scratching.
The doorway next to you leads to a hallway. You can go left or right.

No.62139

>>62136
"..Yes, I think so, thank you. But be careful, there's.. something here. I don't exactly know what, but when I tried scanning for it, it intercepted and my sight shut down. May have been a good thing I didn't take a proper look."

>>62138
"Our objective is the well, so if the red line indicates a blocked passage, we go right."

No.62140

>>62138
I look at the map.

"According to this, the left will take us to a room that dead-ends in a collapsed passage. Right can get us all the way to the keep or well."

No.62141

>>62138
"'Beware the lies beneath you'? Does anyone have a long rod or something to look for hidden pitfalls?"

No.62142

>>62139
>>62140
"There may be something of use in the room to the left though."
I look down the left passage. Can I make out anything?

Rolled 8 = 8

No.62143

>>62141
"Like this?"

Take out my Long-ass stick.

No.62144

>>62140
"The room might be worth exploring."

I take out a torch out of my saddlebags I forgot about and light it.

No.62145

>>62143
"That works very well. Just stay in front of us and probe to ground as you walk."

No.62146

>>62142
>>62144
"True. We have no leads on where Grabby might be at the moment."

No.62147

As you look in both directions, you can see more text scrawled on the floor of the room on your left.
The tunnel, as the map shows, makes a sharp turn to the left after a while. There is no text there.

No.62148

>>62145
"Alright. Try to keep visibility up, too."

>>62146
"It's most likely that it is near the well, since it's where he receives his victims."

>>62147
Go over to the text and read it, probing the ground with the sick along.
Also is Fat Chance still with us

No.62149

>>62147
I take a closer look at the text. Can I make out what it says?

Rolled 1 = 1

No.62151

>>62148
Oh yeah, that reminds me. What happened to that bard?

No.62152

>>62148
Fat Chance refuses to come down to the sewers, and Bronzed Sands was left behind to guard the entrance.
Zebro and Trusty are with you.

Your stick finds nothing but floor as you reach the text.
The room seems to be an old storage room.
The text reads "Amazing Treasure Ahead"
>>62149
You hop on top of Freke in your hurry to read the text, causing him to drop the stick. It goes flying into the back of the room, landing on some moldy barrels.

No.62153

>>62152
I levitate the stick back over with my magic.

Rolled 5 = 5

No.62154

>>62148
"The Grogardrone said that he moved around these tunnels. The beast could be anywhere."

>>62152
"Let's see what we have in here."

Draw my sword and walk in, staying vigilant of all movement.

Rolled 7 = 7

No.62155

>>62152
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAoh. Caution, Sol!"

See if I can make out anything of the Text with Sight Beyond Sight.

Rolled 9 = 9

No.62157

>>62152
"Well, that sounds inviting."

I edge behind Neith, staying in front of Freke.

No.62159

>>62152
"…This author must have loved his sarcasm."
>>62155
"Terribly sorry!"
I follow behind Neith.

No.62160

File: 1343921931684.png (140.91 KB, 1400x1073, Tambelon Sewers updated.png)

>>62153
As you yank the stick back, you see a long, slender hand is trying to hang onto it and pull it back behind the barrels.
>>62155
You peer into the ether to reveal truths behind such a message.
You can see that it has been written at the edge of a massive pit that covers most of the room.
Whoever wrote this message is a dickhead.
This is probably what the earlier message warned about.
>>62154
You stop before the pit and observe the room.
It clearly once had a doorway on the right hand wall, but it is now clogged with junk and debris.
The far wall and other side are covered in barrels, crates and sacks. Most of them old and moldy.

No.62161

>>62160
"Help me pull!"
I keep pulling.

Rolled 7 = 7

No.62162

>>62160
"CHAAAAAARGE!"

Draw my sword and fly over the pit, using Blast on the hand pulling the stick

Rolled 7 = 7

No.62163

>>62160
"I see. Everyone keep a sharp eye out for more pitfalls."

>>62161
When I hear Campfire, I run back and grab on to help him.

Rolled 8 = 8

No.62164

>>62160
"Don't go any further, this is quite the nasty trap. We should turn around…"

>>62161
"WHAT IS THAT?"
Join in using psychokinesis to pull the stick back.

Rolled 2 = 2

No.62165

>>62160
"Is that a-"
I draw my sword and take a defensive stance.

No.62166

>>62161
You yank the Long Ass Stick out of the spindly hand's grasp as >>62164 Freke joins in, messes up your focus and ends up getting smacked with the stick. Oh well, at least you got it back now.
>>62162
>>62163
You both leap over the pit and assault the strange limb as it tries to retreat back behind the barrels.
It swings at you a couple of times, but it is no match for the both of you, and is soon cut in half.
The dead arm flops down on the floor.

No.62167

>>62166
"Show yourself beast! And I may grant you a quick death!"

Word of Power

Rolled 10 = 10

No.62168

>>62166
I give the stick back to Freke.
"Can you see anything weird in here?"

No.62169

>>62168
"Thanks, hang on.."

Sight Beyond Sight on the arm and its base. Where is it originating from?"

Rolled 6 = 6

No.62172

File: 1343922792614.png (157.07 KB, 1400x1073, Tambelon Sewers updated.png)

>>62167
The sheer force of your roaring voice tosses several barrels aside, revealing a small patch of dirt where the rest of the arm is sticking out of.
You yank on it, and it comes out with a sharp pop, leaving behind a small, bloodied hole in the soil.
>>62169
It seems to be almost like a fungus, growing deep under the walls and floors, branching off itself, and reaching other places.
You cannot see where it all comes from. But looking at the map, it should be somewhere between the well and keep from here. Probably in one of the rooms.

No.62173

>>62169
"Find anything?"

No.62174

>>62172
"Any fabulous treasure over there?"

No.62175

>>62173
"The arm may be an extension of Ol' Grabby, who appears to have a large network of them around. It is likely to be in a room between here and the well."

I was asking how the arm was connected to the ground. Is the ground stone, brick or soil?

No.62176

>>62175
The arm seems to have dug its way through the soil and pushed away some of the floor stones to make an exit for itself.

No.62177

>>62175
"That seems to fit with the story we have been told. Can you tell how far his reach extends, or if there are any blind spots we could use?"

No.62178

>>62177
"The entirety of the sewers, most likely. As for blind spots, I'm guessing that more solid floor will present difficulty for it. Flight should also an option."

No.62179

>>62178
"Given that it was able to reach so far, I doubt flight will do much. But every bit of mobility helps."

"Which way do you suggest we go now?"

No.62180

Do you wish to search the room further or head to the other path?

No.62181

>>62180
>>62179
"We go down the other path to find Ol'Grabby, unless someone feels lucky."

No.62182

>>62180
"Gaius, Neith, can you two look through those barrels and tell us if anything good is over there?"

No.62183

>>62179
"According to the map Twilight gave us, the doorway would just deposit into the hallway the other path would take us to. Better save the effort and just take the other path.
>>62180
I guess I examine that pile of stuff over there from over here. Anything good?

Rolled 2 = 2

No.62184

>>62182
"Do you really think they will have something of worth?"

I fly over and pop one open.

No.62185

>>62184
Scan the barrels fro my position.

Rolled 5 = 5

No.62187

>>62183
All the rotten bedrolls you could ever want.
This was probably some sort of storage room for the Keep.
>>62184
It has some old, stagnant liquid in it. Hard to tell what it once was. Possibly wine.
>>62185
They seem to be old and made of wood. They are not remarkable in any way.

No.62188

>>62187
"Hmm… if that's alcohol, Campfire could use it as fuel. Anyone have a spare flask or something of the sort?"

Rolled 5 = 5

No.62189

>>62188
"I don't think I work that way."

No.62190

>>62187
"Nothing worth taking. Let's move on. I don't wish to spend any more time here then we need."

No.62191

>>62189
"I mean for fires. You know, setting Ol' Grabby on fire once we find it. Anyways, we can leave."

No.62192

>>62191
"Oh. I've already got something from a little while back that could do the trick."

No.62193

>>62187
"Wine… Such disgusting poison. Let's get moving."

No.62194

File: 1343924230992.png (167.96 KB, 1400x1073, Tambelon Sewers updated.png)

The party exits the room and proceeds into the other passageway.
It is very dark here, but you can make out some more writing on both the right and left.

No.62195

>>62192
"Excellent. Always need to go prepared, after all."

See you in all about 4 hours, bed time

No.62196

>>62194
Can I make out what any of the writing says?

Rolled 3 = 3

No.62197

>>62194
I try to read them.

Rolled 4 = 4

No.62198

>>62195
I take the stick from him and tap the floor a few times to look for traps.

Rolled 8 = 8

No.62200

>>62196
>>62197
Neither of you can make both out from over here.
You should go closer.
Pick which one to examine closer.
>>62198
There are no pits here.

No.62202

>>62200
Walk up to the one on the right and examine

Rolled 9 = 9

No.62203

>>62200
I fly over to the one on the left cautiously.

No.62204

>>62202
"Illusionary Wall Ahead"
There is no wall here, but there is a pile of debris blocking the door.
>>62203
"Trap Ahead"
You also passed a door on your way there. It was marked on the map.

No.62205

>>62204
How bad is the debris? Is there no way we can clear it and pass?

No.62206

>>62204
I fly back and glance down the passage I passed.

"There is another way up here. I think it leads to the well."

No.62207

>>62206
"There's an illusionary wall up ahead… I'm not sure I understand"

No.62208

>>62205
It looks like a cave in of some sort.
You can always try to move the worst of it away.
DC9
Collective DC30
>>62206
There is a hand hanging from the ceiling of the other passage. It retreats back up as you notice it.

No.62210

>>62208
"According to the map, the other path leads straight to the keep, so we should best avoid it for now.
Both the doorway we passed and this one lead to the same room though. Should we try clearing the debris and entering from here?"

No.62211

>>62208
"I just saw another hand. It flew back into the ceiling of that passage."

I point it out.

"As well, the sign warns of a trap straight down that hallway."

No.62213

>>62210
"We can try, I suppose. But I'm very nimble and not much good and heavy weight lifting."

Try to clear the debris

Rolled 2 = 2

No.62215

>>62213
How right you are.
After trying to lift a stone about as big as yourself, all you end up with is back pains.

No.62216

>>62213
"Yes, it is worth a try."

Rolled 8 = 8

No.62219

>>62216
You dig into the pile of debris, heaving away all you can from it.
You make some good progress, but there is no way any of you can fit through the holes you managed to make.

No.62220

>>62215
"Ugh… That's not happening. Maybe we should go the other way."

No.62221

>>62216
I come up behind them and give it a go myself.

Rolled 2 = 2

No.62224

>>62221
With a mighty roar, you punch the debris.
At least twice more falls over it from above.
There is no way any of you can dig through that. Better find another route.

No.62225

>>62224
"Well done Griffon. Let's just go the other way before you collapse this entire tunnel."

No.62227

>>62224
"We cannot get through this. I suggest we go back and pursue that hand."

No.62229

>>62224
'So it really is true, earth ponies are the only ones who can do actual physical labor!'

"So much for that, I guess.
Still, the doorway we passed will lead us to the same room so it is not too much of a loss."

No.62230

You go back to the side tunnel door.
A hand is scratching around the ceiling, like it's trying to remove some of the stones there.

No.62232

>>62230
Shoot it!

"BEGONE DEMON!"

Rolled 6 = 6

No.62234

>>62230
Roll for stealh.

Rolled 6 = 6

No.62235

>>62232
You shoot the hand and it flops down limply. The fingers twitch a little.
>>62234
You hide with ease, stepping into the darkness of the tunnel.

No.62237

>>62230
I fly up and grab the hand, pulling as hard as I can.

Rolled 10 = 10

No.62239

>>62235
Stand on my hind legs triumphantly

"Another slain heretic! For the inquisition!"

No.62241

>>62237
Your rip out the arm. A long mess of flesh follows, and another arm flops down too before the flesh trail is severed. The other hand is grasping what looks like a severed hoof.

No.62242

>>62239
Yes nice work, we should go.

No.62247

>>62241
I can't load for shit at the moment.

No.62250

File: 1343926892810.png (173.91 KB, 1400x1073, Tambelon Sewers updated.png)

You proceed to the room at the end of the corridor.
The screaming is louder, and seems to be coming from the right. According to the map, there is a room there.
There is also some writing in the corridor on your left.

No.62252

>>62250
"I need to know what that screaming is. Are you all feeling brave enough to follow me?"

Start walking to the scream room already.

No.62253

>>62252
I follow her.

No.62254

>>62250
I move up to inspect the writing.

>>62252
"Wait. We must have a plan."

No.62255

>>62252
Lead the way.

No.62256

>>62254
"Beware of dangerous foe on the right"

No.62257

>>62254
"Kill anything that is evil. Interrogate the rest."

No.62258

>>62257
"The screaming may be someone innocent caught in one of our foe's traps."

No.62259

You are at the door of the screaming room.
Enter?

No.62262

>>62259
Are you guys ready?

No.62263

>>62257
"It is a wonder you are still alive sometimes. Well then, would you like to spearhead?"

No.62264

>>62263
"Of course! You think I'm a coward? Are you?"

>>62262
Bust open that door, sword drawn!

Rolled 8 = 8

No.62266

>>62264
I rush in behind her, sword also drawn.

No.62267

>>62264
Im still in stealh mode right?
Follow her.

No.62268

There is a pony in the middle of the room. Five arms have burst out of the ground and are clawing at her. She has already lost an entire hoof.
She is the one screaming

No.62269

>>62264
"No, just prudent."

I draw my blade and follow her in.

No.62271

>>62268
I change to my Avatar form and shoot a fireball at the base of one of the arms.

Rolled 6 = 6

No.62273

>>62268
"Really now."

Start Blasting dem arms!

Rolled 4 = 4

No.62276

>>62273
That should be a 5 because Unexpected skill!

No.62277

>>62268
I attempt to free her, cutting off any limbs holding her.

Rolled 5 = 5

No.62278

>>62268
I stay back.

No.62280

>>62268
I try to free the pony from the arms clawing at her!

Rolled 6 = 6

No.62282

>>62273
You snap off a few shots but the gangly limbs make for small targets. A grazing hit from a holy round sears the flesh of one, and it stops clawing at the pony for a moment.
>>62277
>>62280
You charge into the fray, attacking the arms. Flailing around yourselves, you manage to snap two of them in half, and drive the others underground.
The pony breathes heavily and tried to get up, but needs help.
The arms can be back any moment.

No.62283

>>62282
I grab her and fly back to the doorway, setting her down gently.

"Watch for more! It may not appreciate us interfering!"

No.62284

>>62282
Heal the pony.

Rolled 5 = 5

No.62285

>>62283
Take out my barbed whip.

"I don't appreciate it existing. I hope there's an encore here because I want to see some blood flowing this room."

No.62286

>>62282
I stand between the group and the room and watch for arms.

Rolled 1 = 1

No.62287

>>62284
She gets up for a moment, then sits down by the wall to catch her breath
>>62286
SUDDENLY, MORE ARMS
Five new arms burst from the soil floor around you
Roll do dodge DC5

No.62289

>>62282
I move back to the pony and prepare to attack any arms that further wish to harm them.

No.62291

>>62287
Rolling and hoping that I'm a bit too hot to handle.

Rolled 3 = 3

No.62292

>>62287
Rolling and hoping we'll be enough to keep them from going back after the pony.

Rolled 6 = 6

No.62293

>>62287
Do we have to dodge too?

In that case I fly up in the air and start pulling them out of the ground with my whip.

Rolled 7 + 2 = 9

No.62296

>>62289
>>62292
Being an alert pone, you see the arms coming and break one apart as it lunges for you.
>>62291
The hand seems to not fear your flame as it grasps your head. Its fingers dig deep into you, and you cannot move.
>>62293
You take to the air and snap your whip around an arm, uprooting both it and another growing from it. The arms try to crawl away.

No.62297

>>62296
Cannot move as in I can't walk away, or cannot move as in I am completely paralyzed?

No.62298

>>62296
I run back and attack the arms holding Campfire.

Rolled 3 = 3

No.62300

>>62296
"Campfire!"
I run over to him and start slashing at the hand.

Rolled 8 = 8

No.62301

>>62296
Try to break the arms holding Campfire.

Rolled 10 = 10

No.62302

>>62296
Grab them!

Grab them all!

They are like weed needing to be rooted out!

Rolled 1 + 2 = 3

No.62306

>>62297
As in helpless until you break loose.
>>62298
Another arm bursts from the ground and punches you as you pass it, causing you to tumble.
>>62300
>>62301
Your combined assault uproots a whole mess of arms, and you go to town hacking them apart.
>>62302
Meanwhile, an arm grabs Neith's whip and pulls her out of the air. Another bursts out of the ground and starts clawing at her wings as she lies helpless.

No.62307

>>62306
Rolling to get free if that 9 and 10 didn't free me.
Rolling to fireball an arm with my staff if they did.

Rolled 9 = 9

No.62308

>>62306
I keep forgetting this is a +2 weapon

I snarl and right myself, continuing to assault the arms.

"They are endless! We need to find the source!"

Rolled 3 + 2 = 5

No.62309

>>62306
Kill the arm holding Neith.

Rolled 1 = 1

No.62310

>>62306
Kick and bite my way free!

They can't handle me!

Rolled 1 = 1

No.62313

>>62306
I completely forgot that I have that +2 double attack sword.
I go for the arms attacking Neith! Nobody hurts my friends!

Rolled 5, 10 + 2 = 17

No.62314

>>62307
You blow apart the mass of arms the others uprooted earlier. A pained roar echoes through the dark hallways as the arms are reduced to ash.
>>62308
You cut down another arm as it tries to burst forth
>>62309
Another arm bursts out and grabs your face
You are helpless in its grasp
>>62310
You hear a fleshy ripping sound and feel a sharp pain. Something very important just came loose, and you are not sure you wantt o find out what.
Roll to see how bad it is.
>>62313
You leap into action, slashing apart the arms attacking Neith, as well as the one holding Dawn.

The pony you saved earlier is motioning you to run away from the arms. Notably, no arms are harassing her in the stone covered hallway.

No.62315

>>62314
"AAAAAAAAAH!"

Rolled 1 = 1

No.62318

>>62314
I step back into the hall but go no further.

No.62319

>>62314
"She has the right idea! They can't dig up and attack us if we move to the stone hallway!"
I make my way back to the hallway, grabbing Neith and taking her with me.

No.62321

>>62319
I grab Dawn and retreat back into the hallway with the others.

No.62323

>>62314
Try to stab him.

Rolled 6 + 2 = 8

No.62332

"Sup guys, what's the situation?"

No.62334

>>62323
Stab who?

>>62319
You grab Neith and rush to the hallway,
Once you get there, you realize she no longer has a head.
Said head is being idly poked by one more hand in the room

>>62315
You awaken on a beach.
The sky is black.
There is an infinite, dark ocean expanding before you.
It calls for you.

No.62335

>>62332
"Pretty bad."

No.62340

>>62334
The arm.

No.62341

>>62335
>looking at Neith's body
"This is why I stopped adventuring with you guys, I hate gore."

No.62344

>>62334
"… really now."

Might as well take a swim. I always liked swimming.

No.62345

>>62334
I stare at the headless corpse,
"N- Neith…"
I plop down on the floor.
Rolling not to faint or break down or something.

Rolled 10 = 10

No.62346

>>62341
I pull the head out of the room with my magic and put it by the body.
Do I need to roll for this?

No.62349

>>62345
I put a hoof on her shoulder
"oh wait, that's a different character altogether."

No.62352

>>62346
"Can we use the staff to revive her?"

No.62353

>>62340
You walk over, cut the arm up and retrieve Neith's heat>>62344
>>62344
The water is only about ankle deep.
You can hear a voice echo through the infinite expanse as the shore fades away
Neith. A lifetime spent in solitude and service. A lifetime of hate and anger. Do you feel you spent it well?
>>62345
Death is an inevitable part of life. Not all can be saved. You know this, and accepted it back in the garden of Chaos when facing your inner turmoil.
You stand strong.
>>62346
You take the head from Dawn and put it by the corpse

No.62358

>>62353
"Everybody stand back!"
I use my Phoenix Fire on Neith's body.

Rolled 2 = 2

No.62359

>>62358
Really RNG? Really?

Rolled 10 = 10

No.62360

>>62353
Poke her body with my hoof.

No.62361

>>62353
Shrug indifferently

"You know what I did when I was a little filly. Or at least I think you do. I sealed my faith a long time ago. I don't regret a thing afterwards."

No.62368

>>62360
"Dawn, please! At least have some respect for our fallen comrades! Our fallen friends…"

No.62371

>>62368
Maybe we can resurect her.

No.62374

>>62371
"I believe that is what Campfire is trying. Quick, where is the staff Radiant used?!"

No.62378

>>62374
Good thing she still have her soul.

No.62381

>>62358
You fart out a small ember.
>>62359
You feel the hand of a supreme power reach out to you. Stronger than all the gods you've met and fought combined, it grasps your flaming heart and ignites into a white hot sear. Your eyes glow with a maddening glow as you open up your glorious wings of fire and unleash a torrent born of the Ashfather itself upon the Inquisitor.
Her body is destroyed in the blazing inferno, and for a moment only some ashes remain. Slowly, they begin to rebuild themselves. And after a while, Neith the Inquisitor breathes the first breath of her new life. She is at the peak of her health, a young and strong mare who fears no evil.
The touch of the supreme power fades from you.
>>62361
Before you can hear a reply, you feel a massive force strike your body, as it is torn asunder and rocketed upwards.
You awaken, dazed and confused, surrounded by your friends.
Your body feels strange. Stronger. Better. Healthier.

http://www.youtube.com/watch?v=u42zRlrBYbs

No.62384

What did I miss?

No.62387

>>62381
Check my surroundings, confused.

"…What?"

No.62389

>>62381
I sway on my hooves for a few seconds before regaining my balance.
"Whoa. That was intense."

No.62391

>>62389
I blink.

"That was…astounding."

No.62392

>>62387
Are you feeling ok?

No.62393

>>62387
"Were we introduced? Name's Trusty. You were fighting that thing with us."
Point at the thing in the place which I'm not sure of

No.62394

>>62387
"I'm not sure exactly, but I think I just channeled the power of an ancient phoenix to bring you back to life."

No.62400

>>62381
"That was… impressive, to say to the least. Amazing even."

No.62401

The pony you helped earlier has written something on the floor.

No.62402

>>62392
"I feel just fine."

>>62394
"… impressive trick."

>>62393
Ignore him and start walking away

"Let's get moving, wasting time here."

No.62403

>>62400
"Thank you."

>>62401
I read it.

No.62405

>>62402
"And thank you too."

No.62407

>>62405
Turn around and bow a little to him.

"No problem."

No.62408

>>62403
"Weakness: Mouth"
From the handwriting, you assume this is the pony who wrote all the messages from earlier.

No.62411

>>62408
"The mouth? Do you mean Grabby?"

No.62412

>>62402
"Well I didn't think I'd find a worse grump than her holiness if I went to the ends of the earth!"
I have no idea of the situation so I'm just gonna wait until the fun starts

No.62414

>>62408
"What's your name? Do you want you hoof back? I can take you to it."

No.62416

>>62412
Oh and I walk to Radiant
"I don't mean to sound too greedy, but does that staff of yours have a limit to it's use?"

No.62417

>>62412
I mutter quietly.
"I'm not a grump…"

No.62418

>>62412
"What, you think we're on some sort summer camp to make new friends or something?"

No.62419

>>62411
The pony nods.
>>62414
Looks like she can't really talk.
She just shakes her head and writes "Well ahead"

You can now return to the junction where you found the previous message and try to locate Grabby.

No.62421

>>62418
"Considering the nature of the Conduit and our task, it would not hurt to have more faith in your allies."

No.62423

>>62418
"Frankly, I don't know where the hell I am anymore, but anything's better when you can enjoy the company."

No.62424

>>62416
"I don't think so, but it is taxing for the body. Why?"

No.62425

>>62419
"Come with us. We can get you out of here. Someone take Freke's staff and test the ground and walls for illusions please."

No.62426

>>62424
"Oh, no reason. It's just that I did enjoy being alive."

No.62427

>>62421
"I have all the faith in you and everypony of our group… well maybe not as much faith in you specifically but still. You're all great warriors, but that's where it ends for me."

>>62419
"Why are you here? Are you a criminal?"

No.62429

>>62426
"I can Revive you here and now. Just say the word."

No.62431

>>62426
"Having a dead pony with us could be useful. If you would be willing to stay dead until we kill Grogar we would appreciate it."

No.62432

>>62427
I shake my head, grab the long-ass stick and start poking it along my way back towards the well passage.

No.62435

>>62429
"Not at all, I believe you said I'd be more useful dead. I can wait."
>>62431
I nod.

No.62436

File: 1343932172112.png (173.74 KB, 1400x1073, Tambelon Sewers updated.png)

>>62425
She adamantly shakes her head and writes
"Need exit"
>>62427
She nods sadly
>>62432
No pits or fake walls here.
You are at the junction.

No.62438

>>62435
"Don't worry my friend, after this ordeal is over, we will bring you back among the dead, one way or another."

No.62439

>>62436
"Let's get her out of here first."

No.62442

>>62436
"What did you do? Are you a worshiper of one of the evil gods?"

No.62444

>>62442
She shakes her head and writes "Sugar"

No.62447

>>62436
"The path down to the well, as well as Grabby's body, is likely this way."

I point down the intersection.

"I suggest our new friend stay here, if she feels safe. Do you have any other advice for us?"

No.62449

File: 1343932470070.jpg (43.57 KB, 423x222, 1322779577947.jpg)

No.62456

>>62446
She thinks for a while and then shrugs
>>62447
She writes a few more things
"Befare of hands"
"Weakness: mouth"
"Hidden foe"
"Incredible treasure"

No.62457

"Are we getting her out of these tunnels or leaving her hear and killing Grabby first?"

No.62458

>>62456
"Wait, what did you mean sugar? Is that the name of someone?"

No.62460

>>62457
"Leave her, we owe her nothing. We go kill Grabby. You can collect her afterwards."

No.62461

"If yer done lollygaggin', I think we have a monster to kill."

No.62462

>>62458
She gives you an incredulous look and shaker her head

No.62463

"I guess that settles it. Stay here miss and we'll get you out later."

No.62464

>>62461
"Right away."

>>62462
"We don't have time for this. You stay here, and we'll get you once we are done with that monster."

No.62465

>>62463
She nods and sits down.

At this point I got confused which room you were going for.
Please mark it on the map.

No.62466

File: 1343933059328.png (130.06 KB, 1400x1073, marked.png)

No.62467

>>62464
"Right."

I step down the intersection, leading with the pole tapping against wall and floor.

No.62468

>>62466
>>62467
You head to the room connected to the well.
Lucky that you were using that pole. As you enter, the pole falls through the floor and is lost.
This entire room was a trap!

No.62469

>>62468
"Foul trickery… Let's go to the other room."

No.62470

>>62468
"I guess Fate was tired of us taking the easy way around the traps. Let's go to the other room."

No.62472

>>62470
>>62469
"Show the way. I'm not really comfortable with underground things, never was."

No.62473

>>62468
I fly up and back.

"Unbelievable. Is there no end to these abysses?"

No.62475

>>62470
"Perhaps it would be best to have someone with wings take the first few steps in case it turns out to be the same as this?"

No.62476

>>62472
I levitate a torch out of Neith's saddlebag and tap the floor about ten feet ahead of me as I walk to the other room that Grabby could be in.

No.62477

File: 1343933386348.png (172.4 KB, 1400x1073, Tambelon Sewers updated.png)

>>62469
>>62470
>>62472
>>62473
As you all enter the room, a metal grate drops over the door behind you.
This room has a dirt floor.
On the far wall is a door that has been sealed shut with bricks.
Several hands are poking out of the ground, feeling around.

No.62479

>>62472
"I remember that one time we were in the canterlot catacombs. I think ya spent an hour arguing with Campfire or someone about something that had absolutely nothing to do with our job there."

No.62482

>>62477
Freke uses Sight Beyond Sight to try and find Grabby's main body.

>>62479
"I still say we should have checked that tomb."

Rolled 6 = 6

No.62483

>>62479
"I just wanted to save a life is all…"

>>62477
I ready my Hammer.

>>62482
"We didn't have the time to stall there!"

No.62485

>>62477
"Soo…what's the code of conduct with these things? Should we just kill them or sneak by?"

No.62486

>>62477
I ready my blade and hover above the party.

No.62487

>>62482
All the hands connect here. Like some sort of horrible, fleshy fungus, they grow from a single central point. Under the ground lies in wait a twisted creature. That must be the main body of Grabby.

No.62488

>>62485
"Cut off the head and kill the body."

No.62489

>>62485
"Kill everything that moves. Spare none. Show no quarter."

Ready my sword.

No.62490

>>62487
Freke tells the rest of the party about this.

No.62491

>>62490
"Good, let's kill it. No time to waste."

Fly over the hands to the bricked in door

Rolled 10 = 10

No.62492

>>62490
"Simple. We just need to find that central point then."

No.62494

>>62490
>>62492
"Indeed. Can one of the mages blow open the ground and uncover him?"

No.62495

>>62492
It's underground.

No.62496

>>62489
"Who died and made her the leader?"

No.62497

>>62491
Your wings feel young and full of energy. With ease you leap across the room and land on the bricked up door. Two of the hands clap.

No.62498

>>62494
"Fire in the hole!"
I hit the ground above the central point with Unrelenting Force.

Rolled 8 = 8

No.62501

>>62498
Well then!

Blast into the hole with my pistol!

Rolled 3 + 1 = 4

No.62503

File: 1343934093964.jpg (309.98 KB, 1440x1288, deadhand.jpg)

>>62498
>>62501
You blast away much of the dirt, revealing the main body.
It turns its gaze at you and roars.
It looks like a twisted blob. Perhaps once a diamond dog. Its neck is horribly stretched out and it has atrophied, bloodied limbs.

As it roars, dozens of hands burst from the ground.
Roll for initiative

MINIBOSS: OL' GRABBY - THE CURSED THIEF OF TAMBELON

Rolled 4 = 4

No.62505

>>62503
I shoot a fireball at its mouth.

Rolled 2 = 2

No.62506

>>62503
Shoot the beast!

Rolled 3 + 1 = 4

No.62508

>>62503
Time to get to work!
Leap up and Blast it.
Power Attack.

Rolled 7 + 2 = 9

No.62509

>>62503
Marksman shot

Rolled 1 = 1

No.62510

>>62503
I drift down and strike at the mouth.

Rolled 3 + 2 = 5

No.62511

>>62503
Vanish behind him and backstab

Rolled 8 + 2 = 10

No.62526

>>62505
Before you can manifest enough fire, a hand strikes you and grabs hold of you.
You need to break free before doing anything else.
>>62506
You aim your pistol, but a bunch of hands burst forth to take the bullet for their master
>>62509
You take aim at the lumbering beast when a hand grabs you by the jaw and pulls you down. Ol' Grabby lumbers towards you and prepares to take a bite as >>62508 Radiant smashes it from behind, the explosive force of her hammer shattering the hands holding Trusty.
>>62510
As it reels from the blow, you slash its wide, bloodied maw. It roars in pain and backs off, directly into >>62511 Dawn's ambush which cuts deep slashes into the monster's back, making it leak fat and gore.

The body burrows underground and a new set of arms appears around the room.
Roll to dodge as he bursts back up
DC6, lowers failure gets hit.

No.62527

>>62526
Rolling.

Rolled 7 = 7

No.62528

>>62526
I reload incendiary ammo while dodging

Rolled 9 = 9

No.62529

>>62526
Rolling.

No.62530

>>62526
Fly up! Up up and away!

http://www.youtube.com/watch?v=5akEgsZSfhg

Rolled 9 = 9

No.62531

>>62526
Rolling

Rolled 10 = 10

No.62533

>>62529

Rolled 4 = 4

No.62536

>>62526
Cast a Prayer of Protection on everyone to defend them, me included.

Rolled 9 + 2 = 11

No.62555

>>62527
>>62528
>>62530
>>62531
With remarkable agility you take to the sky and the sidelines as the hands burst out to grasp at you.
>>62533
Except Dawn, who is grasped by two hands and pinned down as Grabby leaps from the soil like an obese land shark, ready to sink his jaws in the supple young mare's flesh. Tragedy seems inevitable as he clamps down on the cringing Charlatan, who then realizes she is not hurt thanks to a golden glow that surrounds her.
>>62536
A bit further back stands Radiant, wreathed in light befitting her name, casting away the darkness and protecting all of her friends with the Light's blessed shield.

Grabby takes a few steps back and attempts to burrow again.
Beat my roll to topple him over for free hits

Rolled 2 = 2

No.62560

>>62555
"Come back fat bastard!"

Fervor and Blast!

Rolled 5 = 5

No.62561

>>62555
I charge at his head, striking furiously.

Rolled 3 + 2 = 5

No.62562

>>62555
Stab his face.

Rolled 8 + 2 = 10

No.62563

>>62555
I charge into close combat with my rifle-bayonet-fork-spoon combination

Rolled 9 = 9

No.62564

>>62555
I shoot another fireball at his mouth.

Rolled 4 = 4

No.62569

>>62555
While the Protective Aura is up, I raise my Celestial Hammer and release more of the Light.
"Brothers and Sisters! May your weapons be Blessed by the Sun itself! Bring down it's Wrath upon this Vile creature!"
I use my Celestial skill to Bless everyone's weapons.

Rolled 2 + 2 = 4

No.62585

>>62560
The explosive force of your blase sends the fat blob hurtling trough the air and it lands hard on some arms, crushing them.
It tries to roll back upright but can't.
>>62561
Your fury grants you power as you lay into the beast, ripping at its face, shattering many of its teeth.
>>62562
As Grabby swings its neck to escape Gaius, you meet it with your blades, sinking them deep into his twisted jawbone. As it roars out, you ignore the foul stench of dog-breath and rotten flesh and yank hard. The entire lower jaw comes off in a spectacular spray of blood.
>>62563
The monster reels and struggles to get up, only to get rammed down by your handy dandy stabby wandy.
Grabby is bloodied and mutilated now, and its hands rush to prop it up as it tries for one more attack-
>>62564
Only to have what remains of its head immolated by the searing white flame of the Phoenix Lord Campfire.
Ol Grabby slumps over, dead as dust.
A faint glow can be observed inside his flabby mass.
>>62569
Everyone's weapons glow for a moment with a dull light. Their first blow will be blessed, but beyond that, nothing happens.

The hands begin to wither and die after the death of the main body.
The metal grate on the door collapses.
There is a large pit where the main body was in the beginning.

No.62586

>>62585
I go back to my pony form and investigate the glow.

No.62588

>>62585
"Now where are those lens?"

No.62590

>>62585
"I hope this didn't alert anyone up above…"
I don't lower my weapon.

No.62591

>>62588
Freke uses Sight Beyond Sight to search for it.

Rolled 1 = 1

No.62592

>>62585
Look around for something to loot.

No.62594

>>62585
Sheathe my blade.

"Didn't even break a sweat. How disappointing."

Investigate the door. Can I blast through? I still have a crit left from that Fervor right?

Rolled 10 = 10

No.62601

>>62591
The yawning abyss below Tambelon calls out to him.
The Death God has seen his eyes.
He has branded him for his own.
>>62588
>>62592
There is a chest poking out of the pit.
>>62586
It appears to be a very large soul, collected over years of devouring those thrown down here.
It must be very valuable here in Tambelon, where souls act as money.
>>62594
You take a good look at the door, and tap it a few times.
It is good craftsmanship, but old and fallen to disrepair.
There are deep claw marks on it. Thinking for a while, you realize this room was the cell Grabby was banished to ages ago by Grogar. He must have worn his own hands down to stumps trying to claw his way out.
All the better for you.
You assess a weak point in the wall and focus your divine fury into a might blow, exploding the brick wall into the passageway behind it.
According to the map, that way leads to Tambelon Keep.

No.62603

>>62601
Open the chest.

No.62607

>>62601
>looking at the hole Radiant made
"So, uh, what did you need an dead guide for?"

No.62608

>>62601
"Steady now, Inquisitor. We can't go to the Keep just yet."

No.62609

>>62607
>Radiant
NEITH

No.62610

>>62601
I take to soul and store it in my saddlebag.
"Don't forget about that pony. We should get her hoof too."

No.62611

>>62608
"I just wanted to destroy something. This fat bastard was to easy to kill."

Rolled 4 = 4

No.62613

>>62611
"Leave it for Grogar then. Don't waste your energy. And you sounded like a worshipper of Tirek for a second there…"

No.62614

>>62611
"Grogar will be far more difficult. All the more reason to take the lens back to the bell tower."

No.62615

>>62611
"You don't sound very 'good' for a good guy."

No.62617

>>62603
There it is. Wrapped in a velvet cloth, the Lens of True Sight was stored there.
Looking through it will let you see through illusions.
Combined with Sight Beyond Sight it can probably see past any deception.

No.62618

>>62613
Look at her astoundingly and cock an eyebrow

"What, you think his door kids and door wife will weep for him? It's a door. I had unspent energy that I needed to direct on something."

>>62615
I shrug indifferently.

No.62619

>>62617
Hey guys I found the lens.

No.62621

>>62618
"Still, you destroyed things just because you didn't find joy in killing. Are you sure you are not accidentally a follower of the Lord of Destruction?"

>>62619
"Good work. Now we must get back to that tower."

No.62622

>>62621
Let me test them
>equip the lens
I CAN SEE FOREVER

No.62623

I put Grabby's soul into the soul bank then walk back to where we left the mare.

No.62625

>>62621
"We needed to go through there at some point anyway. Don't question my motives."

>>62623
Follow him

No.62630

>>62623
I follow.

"If you are using the Lens, be sure to watch out for any more pitfalls."

No.62631

File: 1343937928967.png (178.76 KB, 1400x1073, Tambelon Sewers updated.png)

>>62622
Indeed you can.
For example, the hallway that lead this place from the other side has no floor, only a long pit.
>>62623
>>62625
>>62630
She is still sitting there, waiting

No.62633

>>62631
We should go back to the tower now and use the bell.

No.62634

>>62631
"We are taking you out of here. Grabby is dead. You are safe now."

No.62635

>>62631
"Follow us, miss."
I keep an eye out for her hoof while we walk and give it to her once we pass it.

No.62636

>>62634
>>62635
She nods and gets up.
You remember you left the hoof in one of the hallways maybe halfway back to the tower.

No.62637

>>62636
"Could you please lead the way Dawn and tell us what you see?"

No.62638

>>62636
Let's try this again. I don't trust this one at all.

Peer into her soul and mind

Rolled 2 = 2

No.62641

>>62637
Yes: left the hoof in one of the hallways maybe halfway back to the tower.

No.62644

>>62641
"Take the lead then. This place is disgusting."

No.62647

>>62644
Ok lets go.

No.62648

>>62647
I follow her.

No.62649

>>62638
"What are ya squinting at? My mug ain't that ugly!"

No.62652

File: 1343938729923.png (188.15 KB, 1400x1073, Tambelon Sewers updated.png)

After an extensive search of the sewers using the lens, you find the rest of the pits, and a false wall in the storage room behind the barrels that was hiding another passage. It must lead outside Tambelon if Twilight's assumption was correct.

No.62653

>>62652
I'm assuming we found that hoof too? I give it back to her.
"Ringing the bell should be the last thing we do before assaulting the keep. I want to explore the marketplace first and see what sort of things the dead have for sale."

No.62654

>>62652
What now guys.

No.62655

>>62649
"Don't flatter yourself, I wasn't checking you out or something."

No.62656

>>62653
"True, Grogar will probably be instantly aware if we strike his bell."

"Still, be quick. This place tears at your mind."

No.62657

>>62653
She smiles after getting her hoof back.

No.62658

>>62656
We have to strike the bell.

No.62659

"Follow me."
I walk up and out of the tower then towards the marketplace.

>>62658
"Later."

No.62660

>>62655
"Oh really now?"
>>62656
>>62653
"So, you wanna shop? I thought you were on some god-given quest!"

No.62661

>>62638
I miss Picket…
My whole body hurts… again…
I wish I never got addicted… I wish I had some on me now though… it'd help…
I wish I knew my parents… the real ones…
I wonder if Picket really loved me until the very end…
I don't even remember my own voice anymore… it feels like I never had one…
I never was a saint, but I didn't deserve this! I tried to help ponies! Even after I got addicted to sugar! I wonder what my ancestors would have thinked of me…
I'm a disgrace to my whole bloodline… an useless junkie after elite guards of Celestia…
Maybe these ponies have some on them? Maybe just a small pack?
I wish Picket was here to comfort me… No, no… I wish I was with her, someplace good

No.62662

>>62659
Fat Chance and Dandelion Forte are waiting by the trap door
"So um… how did it go?"

No.62663

>>62662
"Where is Bronzed Sands?"

No.62664

>>62659
Where are we going?

No.62665

>>62659
"Fine, but don't take too long."

Follow him.

>>62660
"We are, but they are oh so fond of useless distractions."

>>62661
Hmph, looks like she isn't wicked after all. Just another idiot who doesn't know her limits

No.62666

>>62663
She pops up too
"Sorry, got bored down there. But I didn't go far"

No.62667

>>62662
"It went well. Could the two of you take us to the marketplace?"

No.62668

>>62662
I walk up to the top of the tower.

"Bring the lens. I wish to make sure our theory is right."

No.62669

>>62665
"Just like in the good ol' days then!"

No.62670

>>62666
"I was worried for a second… Is that how you did your guard duty when you were alive?"

No.62672

>>62668
"Fine, but no one touch the bell."

No.62673

>>62668
I have the lens.

No.62676

>>62668
Follow him. No way I'm letting him alone with the lens.

No.62678

>>62667
"Sure, but looks like your friends have something to do up in the tower there"
>>62670
"A good sentry guards her post. A good Paladin guards not only it, but all the lands around her from all evil."
>>62676
>>62672
>>62668
You make it up the tower without a problem.

No.62683

>>62678
"Were we right, Dawn? Is the bell there?"

No.62684

>>62678
I motion her a bit away from the others.
"Please be honest with me… What was your business with the cult? Why did they have to kill you?"

No.62685

>>62683
In the top floor yes.

No.62691

>>62683
>>62685
Yes it is.
It is wreathed in some form of magic field, which in itself is powered by a channeled spell, the origin of which is in a building not far from here.
>>62684
"I had no direct connection to the cult. But a friend of mine did. A good friend. He got in too deep, he was afraid of death, and fed up with listening to orders when the world was about to end. I tried to talk him out of it, but he wouldn't listen.
Then the assassins came for me in the night. I will never forget the smile one of them had on his face when the other struck me down…"

No.62696

>>62691
"I know this might be a hard question, but was he a unicorn or a pegasus?"

No.62697

>>62691
"Alrighty then. Shopping time."
I go back down the tower.

No.62698

>>62685
>>62691
"Good. Now that that's established, we're well on our way to finish business in this wicked place."

Go back down

No.62701

>>62697
Oh, oh wait for me!

No.62704

>>62697
>>62698
I follow them down.

No.62706

>>62696
"They both looked the same to me"
>>62697
>>62698
>>62701
>>62704
You head out to the market, and will get there at the beginning of the next session.

No.62709

>>62706
"Yeah, they were almost the same… Only one of them was worse… Anyway, let's catch up to the others now."
I follow the others.

No.62719

>>62709
AND SO THEY ALL WENT SHOPPING
BECAUSE THERE WASN'T ANYTHING MAJOR LIKE A WAR BETWEEN GODS AT HAND OR ANYTHING.
In the far horizon, a white streak briefly appears in the sky.

NEXT TIME ON TWILIGHT OF THE GODS
SHOPPING IN TAMBELON
THE BELL OF UNMAKING
TAMBELON KEEP
GROGAR, THE LORD OF DEATH
AND MORE CLOSURE ON OLD CHARACTERS

ALL THIS, AND ALL KINDS OF EXTRA SHIT IF YOU GO FOR IT, IN THE GLUTEUS GILDINGLY GRANDIOSE FOLLOW UP OF CHAPTER THREE - DEATH HEIM.

No.63321

I will make it quick
There will be no time for tears

When we last saw our heroes, they had confirmed that the spell holding the Bell of Unmaking is being channeled from a house near the bell tower.
But more importantly, they were going to go shopping.
With Ol' Grabby dead, the residents of Tambelon will probably be much more friendly to their heroes.

REPORT IN

No.63323

>>62719
"That thing again…"

Sight Beyond Sight on the streak and see if I can catch anything.

Rolled 10 = 10

No.63325

File: 1344005066393.jpg (44.43 KB, 640x480, kaiser happy 2.jpg)

>10 on critical info

No.63326

>>63321
"What possibly could we need from this market?"

No.63327

>>63321
But I wont be any more friendly to them.

No.63329

>>63323
Your sight streaks towards the heavens and reveals what the mysterious streak is.
There is no question about it. It is a pony. A massive pony, rivaling Celestia herself in sheer size. Her coat a pale, deathly white, her mane a deep blood red. Her long, sharp horn stained with blood splatters. Her massive wings beating slowly in the breeze.
She seems to be looking for something.
Judging by her position, what she is looking for might be in the Garden of Chaos.
>>63326
Fat Chance shrugs
"The shopkeepers are some of the oldest of the dead, their constant income of souls keeps them around for ages. For the right price they can have things the mortal world has not seen in millenia."

No.63330

>>63329
"Can it help in defeating Grogar and keeping us alive?"

No.63331

>>63329
"Pray tell, what kind of objects do these merchants sell?"

No.63332

>>63329
Mutter to myself.
"An.. alicorn? But it matches the description of none of the gods, and judging by its horn must be doing its own work. Resembles Celestia of Equestria, yet…"

>>63329
"Interesting. We should browse, at any rate."

I should have the death mask on.

No.63333

>>63332
I perk up at the mention.
"Did you say Celestia? What are you talking about?"

No.63334

>>63333
"That streak in the sky just now. It was an alicorn, about the size of Celestia. It had a bloodied horn and seemed to be searching for something in the Garden of Chaos.

What do you think?"

No.63335

>>63330
>>63331
"Oh I don't know the full extent of it, but I've heard all kinds of things. One of the old armorsmiths had a bow that he said could fire anything up to a whole pony, and a full suit of plate forged from a dead dragon. Another had a cape that made you invisible. Then, I never came close to having enough soul to buy such wonders."

No.63336

>>63334
"I think this is some sort of heresy… There are only alicorns, the Royal Sisters, and if what you saw was indeed an alicorn, it must be an abomination like Patchwreck was."

No.63337

>>63334
"I think that sounds like heresy."

>>63335
"And neither do I. I have no interest to trade out souls for simple objects."

No.63339

>>63335
"Hmm. Personally, I'm more interested in something to augment spellcasting, or something to help collect souls. You think any of them have something of that level?"

>>63336
>>63337
"Maybe so. This is worth investigating, at any rate. It could prove valuable"

No.63342

>>63339
"If I remember correctly, there was a spellbinder who used to run a store some time ago at least. I never liked magic so I didn't investigate it much, but I remember hearing about him."
>>63337
"Well, that is for you alone to decide."

You are almost at the market.
If you have anything to say or do before going there, do it now.

No.63343

>>63342
"Let's not waste any more time. Grogar is waiting."

No.63345

>>63342
I make my Light wings dissapear, and hide my hammer under the cloak.
"Let's try and not gather too much unwanted attention."

No.63346

>>63342
"Once we're done I'd like to keep the remainder of the soul, I can use it in a pinch to power some exception magic. And I'm not forgetting what I owe you either, Fat Chance."

Secure the mask.

No.63348

>>63343
>>63345
>>63346
You arrive at the market.
A few dead are walking around.
Several are gathered by the well, peeking in and talking to eachother.
There are several shops around the marketplace.

No.63349

>>63348
"Where was this spellbinder again, Fat Chance?"

No.63351

>>63349
"Should be over there"
He points at a shop with a wand and a sword over the door.

No.63352

>>63351
"Let's see it then, shall we?"
I head towards said shop.

No.63353

>>63348
I'll just wait somewhere quietly for the rest to be done with their business. It'll be nice to be alone again for a bit.

No.63354

>>63351
Take Grabby's Soul and walk in.

"Going to need you to come along, too. I'm not exactly sure how to haggle here."

No.63359

>>63352
>>63354
The three of you enter.
An old, bearded unicorn is in the back, focusing magic into a red hot metal bar.
There is nopony at the counter.
>>63353
You are very alone, in body and soul.
There is noone here for you. And that is just fine for now.
Observing the market from here, you see the ponies by the well seem to be talking about noises they heard from down there.

No.63360

>>63359
"Excuse me! Would you happen to be the proprietor of this establishment?"

No.63361

>>63360
>>63359
I'll just let Freke do the talking, and stand guard beside him.

No.63363

>>63360
"Aye. Here to place an order or?"
>>63361
She shop is not fancy. A simple house with some weapons hanging on the walls. There is a Soul Bank on the counter and a forge in the back.

No.63364

>>63359
Rolling to find some inner peace. I've been way too riled up lately.

I wonder if it has something to do with the essence of Discord…

Rolled 8 = 8

No.63365

>>63363
See if I can catch a glimpse of anything of interest.

Rolled 3 = 3

No.63366

>>63363
Inspect the store.

Rolled 4 = 4

No.63368

>>63361
"Hey, go think about what you might want. We can continue shopping around after this, and it'll improve our odds for later."

>>63363
"Hmm.. Any tools to augment magic? Lightning, or freezing, or teleports, mainly."

No.63370

>>63368
"I think I have everything I might need. My weapon, my armor, my friends and my faith."

No.63372

>>63370
"Just don't rush through things. If you're really alright with that, sure."

No.63373

>>63372
"I'm open for buying things that might help us, but I'm not comfortable with trading my soul for it."

No.63374

>>63373
You can use other ponies souls.

No.63375

>>63373
"Not our souls, of course. The souls we collect from our fallen enemies. Though we'd still best be frugal…"

No.63376

>>63364
You sit down and breathe deep. You calm down a lot. The past few… days? Weeks? Hours? Have been very taxing.
You can feel the Twisted Soul within you. It is restless. As if it was scared.
>>63365
There are some items branded with the symbol of the Sun, but nothing remarkable. The most interesting item is a sword with a half-black half-polished blade.
>>63366
There are many weapons lining the walls, though none of them are quite as fancy as the things in the Skyvault.
>>63368
"Tools? Like a catalyst or something? Sure, I got those. How strong are you talking? Something simple like a horn amplifier, or something bigger like a crystal infused hornbone staff? Or maybe you are here for my masterpiece… But that one will cost you. A lot."

No.63378

>>63376
"All of those sound interesting, please do give me a little more detail. Including on your masterpiece."

No.63379

>>63376
I inspect that sword.

No.63380

>>63376
I huff indignantly.

Of course not. I'm stronger than that. Too dedicated and determined to be brought down by anything, even the soul of that clown. I need to keep my eyes on the mission. Stay focused…

No.63385

>>63379
And Gaius was there too.

I also inspect the sword.

No.63387

>>63378
"Well if you ain't here to spend much, I can give you one of these coils to put on your horn. Might be a tight shape with your size, but it should help boost your spells a little.
Now if you think you need more power, I got a few staffs in the back forged from the horns of many a good mage. That alone will multiply your focus. Or if you want to toe the line, I have one with these strange crystals on it. Not sure where I got it, but it packs a huge punch. Leaves you all kinds of tired though.
And my masterpiece is something I learned long ago from my old master. A certain Lord Narpa of Bailey. It is a catalyst infused with a soul. Like a living thing in itself. I don't really like holding it since it seems to sap your very life away, but the sheer power in it… oh let me tell you. Did it not feel so sickening to hold, I would never let it go. I was never the strongest of mages, but with that, I could take on Starswirls himself."
>Horn Coil: +1 to spells
>Hornbone Staff: +2 to spells, great weapon
>Crystal Staff: +3 to spells, +1 to all spell cooldowns
>Soul Staff: +4 to spells, wielder always counts as unarmoured
>>63379
The dark side seems razor sharp, while the polished side is dull. There is an inscription on the blade
"The Law is black and white. Punishment or Mercy. No middle roads."
>>63385
There is a tag on it, saying it is ready and to be picked up
The name on the tag reads [Feldspar]
>>63380
The Twisted Soul feels like it wants to run. But why and where, you are not sure.
You ignore it and focus on the task at hand.
It feels a little cold here.

No.63388

>>63387
Can I benefit from both the Magic Bolt Spear Narpa is working on and the staff at the same time?

No.63389

>>63387
"There is nothing of interest here for me it seems."
I wait for Freke.

No.63390

>>63387
Bah, a little cold wont get me down. Stand tall and proud, nothing is going to keep me down.

No.63392

>>63388
Wielding two weapons that long will be very awkward. You will be horribly off balance and easy to render helpless.
>>63390
Ain't nothing gonna break your stride.
Listening to the dead by the well they wonder who could have killed Grabby.

No.63396

>>63392
"Hmm. My strength should lie in adaptivity, so I would like the coil, thank you. Unless you have other small catalysts available…"

No.63398

>>63392
If I was a lesser pony, I'd go over there and tell them who almost died to take down that wicked beast. But I wont, no glory or praise to be found in my profession.

No.63404

>>63396
"'fraid that's all i have that fits your description."
>>63389
>>63385
"You two seem to like that sword"
>>63398
You feel very content for a moment.
Your time here has perhaps helped you overcome some of your past.

No.63407

>>63404
"I don't use swords. I was just curious, as it looked peculiar from afar."

No.63408

>>63404
"I must admit, the staff is.. tempting."

Sight Beyond Sight into it. Some sort of defect, flaw.. anything to lower the price if I choose this.

Rolled 7 = 7

No.63409

>>63404
"It is a unique design, one I have never seen before. Was it a special order?"

No.63412

>>63404


I should stop thinking, this is not healthy for me.

Keep waiting for the rest

No.63413

>>63407
>>63409
"It belongs to an old friend of mine from here. A judge in life. Haven't seen him in a while though. He always liked to talk about his past adventures. Especially his last one."
>>63408
You can see the power that dwells inside that thing. It is an angry soul that hates all with a burning fury you have never seen. The construct is not on par with Narpa's spear, but the unstable power inside it seems far more potent.
Perhaps he would accept a trade.

No.63414

>>63413
I don't have the spear with me now, though, unless Twilight can teleport it in. Also, I took my teleport beacon with me when the party came out of the tower.

Rolled 6 = 6

No.63416

>>63413
"Hm. Do you think something happened to him?"

No.63419

>>63414
If you teleport it in now, you cannot improve it further and might as well trade it in.
>>63416
"Haven't seen him in a while. He brought the sword here to be repaired. Said he would rather have it remind him of his more victorious days than his ultimate defeat.
He used to live just a few houses down from here, upstairs in the building where Ironhooves the smith works in."

No.63421

>>63419
"Interesting. Would the rest of you like to return his blade to him?"

No.63422

>>63419
"Twilight? Could you go to Narpa and ask him for my spear, then teleport it over?"

Turn to the shopkeeper.
"Fascinating how you mention Narpa… what if I were to trade you a work of his for that Soul Staff? I could even show it to him for you, if you like."

No.63423

>>63422
"An actual work of Lord Narpa's? I will certainly take a look."
The spear pops in
"Oh my… yes, I can recognize his work in this. But it is merely spellbound. I will want some soul too to seal the deal, seeing as the Soul Staff indeed has a soul in it."
He pushes the Soul Bank to you
"About half an average soul will do."
That much is only a fragment of Grabby's big soul.

No.63424

>>63423
"Fat Chance? How would I operate the Soul Bank with a soul I don't own?"

No.63425

>>63424
"You got a LOOSE SOUL? Holy oats! Those are rare. If you can hold it, just place it on the knob and the bank should drain from it like normal."

No.63428

>>63425
Lightly hold Ol'Grabby's soul over the soul bank knob.

Sight Beyond Sight into the machine to see if I can learn anything from how it handles souls, or how it's made.

Rolled 5 = 5

No.63434

>>63428
The mechanism is very intricate, but it seems to involve magic similar to the necromantic Soul Drain bound to precise machinery to strip out a desired amount of the soul, rather than the entire thing.
A clock maker might be able to duplicate the mechanism, but you'd need enchanted parts.

The shopkeeper takes the bank and smiles
"You have a heart of gold. Don't let anyone take it from you. Also, nice soul. Where'd you get it?"
he hooves over the Soul Staff and takes the spear and puts it behind the counter.

No.63437

>>63434
"With some fortune. Narpa's tools are especially helpful."

Turn to the party.
"Does anyone else want to buy anything? I'm keeping this soul for now in that case."

No.63438

>>63437
Not me.

No.63439

>>63437
I take another look around the shop for something that catches my eye.

"Feldspar's blade intrigues me, but if we are not searching for him then we can go."

No.63440

>>63439
Nothing much here. This guy does spellbinding. The smith might be more down your alley.

No.63441

>>63438
>>63439
"In that case…"

"Fat Chance, your soul bank. How much do I owe you?"

No.63442

>>63441
"'bout half a soul I think."

No.63443

>>63440
"I do plan to visit the smith next. Would you mind if we delivered your friend's blade to him if he still resides there?"

No.63444

>>63442
"Right then…"
Hold Ol' Grabby's soul over his soul bank and offer in the appropriate amount.

No.63445

>>63444
"Thanks for that. You're a straight shooter, you are. A pony of your word. If you need anything more, I'll gladly help."
>>63443
"Sure, go ahead and take it. Don't steal it though. He ain't the easily forgiving kind."

No.63446

>>63445
"A soul is an important thing, and not something to be easily played with. I can't take something your existence depends on."

"If you can, tell me all you know about True Death and its domain. I fear that I must be prepared."

No.63447

>>63445
"How resistant are those horn coils to fire?"

No.63448

>>63445
"I would never think of it."

I take the blade and make for the smith's.

"Meet back at the tower when we are ready?"

No.63449

>>63448
"Sounds good."

No.63451

>>63448
Follow him stealthily from a distance, I don't trust him at all.

Rolled 6 = 6

No.63452

>>63446
"Well normally I'd never talk about it… but I guess I can to you.
True Death dwells in the sea without light. It feeds off souls. Some say, every creature that has ever died ended up devoured by it. Some even say it is stronger than Lord Grogar…"
>>63447
"Not very. Why?"
>>63448
You head across the market, nothing Neith looking around, bored.
The Smith is easy to find. He greets you with a grin as you enter.

No.63453

>>63452
"No reason. Thank you for your time."
I follow Gaius.

No.63454

>>63451
You were not seen by either Gaius or the smith, but you are in the room, and can see and hear everything.

No.63455

>>63448
Follow Gaius into the Smith's.

>>63452
"It may be a force more primordial than Grogar. Is there anywhere I can find out more around here?"

No.63456

>>63452
I glance at Neith as I pass by.

"I have the sword of Feldspar the judge. The spellbinder was wondering when he would pick it up."

I also take a look at his stock for anything noteworthy.

No.63457

>>63455
"I hope you aren't thinking of fighting True Death."

No.63459

>>63455
"I don't think anyone but the Heralds want to even think about it, and Heralds are not the friendliest of types. Tall ponies, bony faces, black cloaks. Hard to miss if you see one."
>>63456
"Ah, Feldspar's blade? Leave it with me. He left some time ago, hasn't come back. I can take it to his room later. I'm sure it will help cheer him up. Maybe now I can stop hearing about his fabled last stand against the Border Princes. I've heard that one so many times I know it by heart now…"
You notice there is a suit of dragon scale armour on display.

No.63460

>>63459
The border princess?

No.63461

>>63459
I hand it over and go inspect the dragonscale.

No.63462

>>63457
"After those.. visions in the sewers, it may become inevitable. And besides, if it really is the fate of all souls to be consumed… it may help."

>>63459
"Are there any nearby?"

No.63463

>>63459
"That's a nice suit of dragon scale armor. Tell me about it."

No.63464

>>63462
Jump out of my hiding spot

"Death is a natural part of life. It's inevitable and frankly, I don't understand why so many ponies fear it. You can't stop the inevitable."

No.63465

>>63460
"No, the Border PRINCEs, plural. Sons of the Bandit Queen. I can't believe I've heard such a long story so many times I can recite it…"
>>63461
It looks quite hefty. Certainly large enough for you to wear. Poking it a little reveals it is remarkably tough, and the scales have a nice sheen to them.
>Dragon Plate: Heavy Armour, can attack twice by bodyslamming enemies. Reflects spells on a 4+
>>63463
"Made it myself out of an ancient dragon's hide. Note the scales. Razor sharp. Just by slamming into someone with that can kill them. Also, those polished scales can even reflect spells. My finest work."
>>63462
"You might find some at the keep. They tend to be busy visiting the mortal world to harvest the dying though."

No.63467

>>63465
Oh interesting.

No.63468

>>63464
"What is death to you, Inquisitor? What do you imagine would happen once you are dead?"

No.63471

>>63467
"Truly. You buying anything?"

No.63472

>>63465
"Marvelous craftsmanship. I am tempted, but worried it may adversely affect my mobility."

I shuffle hesitantly.

"It's…uncomfortable, being unable to fly."

No.63473

>>63465
"Does it hinder spellcasting? Would fire damage it or is it made completely out of dragon parts?"

No.63475

>>63468
"Death? I've seen it. Looked it straight into the eyes and didn't even blink. More than once. Including earlier in those tunnels. No point in fearing it or trying to avoid it, it's just there and will eventually catch up to you. Inevitability we all die."

No.63476

>>63472
"Well I never knew any fliers, so I never took them into account when making it…"
>>63473
"I dunno about spells, but dragonscale is very resistant to the elements."
>it gives a -1 penalty to spells

No.63478

>>63471
Do you have daggers, rapiers, hidden weapons?

No.63479

>>63476
"Hmm. I think I'll keep my crystal armor."

No.63480

>>63479
"Suit yourself."
>>63478
"Certainly. Anything specific you need?"

No.63482

>>63480
Let me see your daggers.

No.63484

>>63482
"Perhaps this one will catch your fancy. It once belonged to an important Lordblade. Almost weightless, and fast as lightning."
>Assassin of Kings - Ethereal Dagger, auto wins initiative.

No.63485

>>63475
"Yes, such is the fate of all who are born. But if death is not the peace I had long thought, but an unlife of fear here, I must work both for my self-preservation and for everyone else who will die."

No.63487

>>63484
How much?

No.63488

>>63484
"Do you have any suits of crystal armor?"

No.63489

I look around the Smith's to see if there is anything that might interests me there.

Rolled 6 = 6

No.63494

>>63487
"I'm pretty fond of it. Three quarters of a soul."
>>63488
"Nothing as fancy as yours I'm afraid."
>>63489
You notice the dragon plate as well, and a golden breastplate with red velvet decorations.

No.63496

>>63485
I tap my hoof to my chin, thinking for a moment.

"If you plan to fight True Death…"

Perhaps he is right. The dead should stay dead, not roam around in a ocean of restless souls.

"Then you have my sword. And whip. And pistol too."

No.63497

>>63494
"You want it, Dawn?"
Show her the soul with me.

No.63499

>>63494
"How about anything that would augment the capabilities of a fire mage?"

No.63500

>>63494
I place a hoof on my armor above my heart.
"This armor was given to me by Her. There is no way I'm abandoning it for these lesser, fancy looking ones."

No.63501

>>63496
"Thank you. Though in all honesty, I do not intend to face it unless my fears come through and I am forced to regardless. Not until we're done with our tasks, anyway."

No.63502

>>63497
Its definitely better than this old dagger, sure why not.

No.63503

>>63494
"How much for the armor? I may be able to make use of it at least until my own is reforged."

No.63506

>>63502
Put Ol' Grabby's soul on the knob of the shopkeeper's soul bank.

No.63507

>>63499
"I do have some good moonshine. Ignites like a bastard it does."
>>63502
The smith drains a big gulp out of Grabby's soul into his bank and hands over the dagger.
>>63503
"One soul. A whole one. That thing is my most precious possession."

No.63508

>>63507
"You sure you want it, Gaius? I don't know how much more we have left, and I'd like to save a little for any emergencies."

No.63509

>>63507
Thank you.

No.63511

>>63508
There is about two souls left in it.

No.63512

>>63508
"No, I can pass if you wish to conserve it. No amount of spare protection can make up for the discomfort."

I flare my wings.

"Better the hits you don't take than the ones your armor protects."

No.63513

>>63512
"If it's alright with you. About.. 2 souls left in here, and I'd prefer to keep at least half."

No.63514

>>63507
"That sounds good. How much for the moonshine?"

No.63515

>>63514
"Got any good stories to share? I could use hearing a new one."

No.63516

>>63515
"Stories? As payment?"

No.63517

If nothing's happening, begin idly examining my new staff, slightly disappointed it lacks a sharp end for plunging.

No.63518

>>63516
"It's just booze. And I have plenty of soul. I could use a new story though."
>>63517
There is a bright yellow cloth tightly tied around it, and intricate runic patterns shift around its surface.
It feels strange to hold. As if it was angry. Hungry.

No.63519

>>63518
Hold Ol' Grabby's soul near it and see how it reacts.

No.63520

>>63518
"I have lots of stories, but most of them don't end well…"

No.63521

>>63515
"Well let's see. Do you want to hear about the time I fought True Death?"

No.63522

>>63520
"I feel those may be far too common here."

No.63523

>>63520
Remember than time we kill Ironhide?
Good ending.

No.63524

>>63523
"We didn't kill him, we turned him back to pony. Yeah, probably that was the only time that something didn't go horribly wrong…"

No.63525

>>63521
"Hmm? Do tell."

No.63526

>>63519
The soul shy's away from the staff a little.
>>63521
He double takes at you, almost dropping the booze
"YOU WHAT?"

No.63527

>>63524
What about… Strife?

No.63528

>>63527
"The one time I allowed myself to be fooled and my mistake gave enough time for that Lich to revive Strife and cause the deaths of all the ponies aboard that flying ship?"

No.63529

>>63527
>>63524
>>63523
"These all sound like incredible tales."

No.63530

>>63528
That wasnt your fault and they die like heroes.

No.63532

>>63530
"If I don't believe so foolishly to the Reanimator, and believe that everypony has good inside them and can be redeemed, he couldn't have done it, and all those ponies would have survived… Yes, it was my fault."

No.63533

>>63528
"We all fell for his deception. He had been manipulating others for years, you cannot blame yourself for trusting others. Just be thankful his final plot against the kingdom was stopped."

No.63536

>>63532
We all trusted him not just you.

No.63538

>>63536
>>63533
"I was supposed to be the leader. The final decision and the weight of that mistake rests upon my shoulders."

No.63540

>>63538
"Then accept your position and swear to do right by them now. Perhaps you can still free their souls by defeating Grogar."

No.63541

>>63525
>>63526
"Celestia sent me and a few others to a place called the Forest of Illusions to retrieve a shard of the Rainbow of Light to help fight a dragon, Ironhide, that was threatening Equestria. She had sent a young dragon with us, but we left her with some other dragons on the way there to try and recruit them to help fight Ironhide. After entering the Forest we met an old knight and he helped us fight against a band of crazed ponies that were trying to burn down the forest and the fauna and flora that was trying to stop them. After that we were attacked by a giant mushroom that could punch you so hard your head would come out your rear end, but we prevailed and I even learned a new bit of fire magic. We won without too much trouble and kept on going until we reached the fragment. The moment we took it from its resting place a massive, maleficent being made of tentacles and mouths full of sharp teeth burst from the ground and attacked us. Two of us were killed right off the bat and my heart was torn out, but my magic let me wrestle it before I too was killed. The final two left were a shaman and some sort of fighter or knight, if memory serves. The shaman called fourth all the power of Nature to fight Death and the other one fly into the sky and seemed to channel the power of the Sun itself."

I shift on my hooves.

"The next thing I can remember after that was the dragon Celestia had sent with us waking us up outside the forest. She said she found us in a clearing by the rainbow fragment and the remains of a long dead knight. We were all hallucinating and mumbling nonsense. I still don't know how much of what I saw in that forest was real and what was fake."

No.63543

>>63540
"Perhaps I can, yes. It is so strange to walk the land of the dead, where we can meet anypony we might have know who is already dead."

No.63544

>>63541
"How did you know that entity was Death? Did you examine yourself for any injuries when you woke up?"

No.63545

>>63541
"Ha ha, what a story, mark."
He tosses you the booze
"That'll make for an amusing tale to share over the bar table. You have my thanks."

No.63546

>>63541
"That sounds like it was intense. Forest of illusions…"

No.63547

"Now if you ain't buying anything more, you can leave."

No.63551

>>63543
"As we have learned. But I still wish to leave, this place just feels wrong."

>>63546
"It is not a location I wish to revisit."

No.63552

>>63547
We should go to the tower now.

No.63553

>>63547
"You don't have to be a jerk about it."
I leave the Smith.

No.63555

>>63553
Follow her quietly

No.63556

Leave as well for the tower.

No.63558

>>63553
I follow.

No.63561

Ignoring the dressmaker's shop next door, you all head back to the bell tower.

No.63565

>>63561
I give the lens of truth to Freke.

No.63566

>>63561
"Who has the lens, again?"

No.63568

>>63565
"Oh, there we go, thanks."
If we're at the tower top, scan for the Bell.

No.63574

>>63568
You can see the thread of channeled magic that holds the bell between realities. It originates from the top floor of the nearest house.

No.63578

>>63574
"The source of the magic phasing out the bell is the top of the nearest house. Some of us need to go there."

Go over and knock on the door of that house.

No.63580

>>63544
"All I had was a new burn scar. I wasn't able to replicate my fire trick until an undead dragon hit me with a blast of fire."

>>63545
"And thank you for the booze."

>>63546
"It was. I'd stay out of there unless you have something that let's you see through Illusions and something to purify the air you breath."

If my new antivirus program will stop freezing my computer I go to wherever the party is and give them permission to pilot me if I disappear again.

No.63587

>>63578
"Are you familiar with this sort of magic?"

No.63588

>>63578
A sleepy looking dead pony opens the door
"Wat?"

No.63592

>>63588
"House inspectors. May we come in?"

No.63593

>>63588
"We need to investiage your house."

No.63594

>>63587
"Not at all, unfortunately. Teleportation may be related to hiding things in space like this, but relies on entirely different application."

>>63588
"Excuse me, but through an accident of some sort something of mine might be lost in your upper floors. May I go in and retrieve it?"

No.63595

>>63588
Shove him aside and walk in
"Move out of the way, knave. We have business and you would do well not to interfere"

Rolled 2 = 2

No.63598

>>63592
>>63593
"Wha…?"
He rubs his eyes a bit
>>63594
"How does that even-"
>>63595
"HEY!"
He picks you up and throws you out the door with little effort
He then slams the door shut.

No.63601

>>63595
"Real nice work you did there."

No.63602

>>63598
"Bah. I might be able to scan for a space to teleport in if you don't want to go around bashing down doors."

No.63604

>>63598
Knock the door.

No.63605

>>63598
"Did he just… HOW DARE HE! I will destroy him!"

Fly the fuck up and find an open window.

>>63601
"Shut up."

Rolled 8 = 8

No.63607

>>63602
"Or one of us could fly you-"

>>63605
"…Like that. Is she mad? What if he calls the guards on us?"

No.63608

>>63598
Knock again.
"Contain yourself, Inquisitor."

No.63609

>>63604
>>63608
A sleepy looking dead pony opens the door
"Wat?"
>>63605
You open a window.
The window is now open.

No.63610

>>63609
Charge in and go downstairs.

Kick that pony out and close the door.

Rolled 4 = 4

No.63611

>>63609
Do you mind if we come in, please.
Use a word in your ear.

Rolled 8 = 8

No.63612

>>63609
"You maybe have just won a prize of 100 souls! Congratulations! May we come in and verify your identity so we know we have the right pony?"

No.63613

>>63609
"As I said, via a teleport accident I may have lost something of mine in your house. May I come in and look for it?

No.63615

>>63610
You trip on your way down and roll down the stairs, then out the door.
>>63611
"Yeah sure, come right in."
He opens the door so you can enter.
Neith rolls past you
>>63612
"OOH! How nice! Do come in"
>>63613
"Yeah sure ok. But be quick."

No.63617

>>63615
I just walk in with my sister.

No.63618

>>63615
"Excellent work, Dawn."
Quickly go upstairs and find the location of the magic.

No.63619

>>63615
"Alright sir, while you tell me your name and the details about your life and death my associates are going to go around and make sure that you haven't won any prizes from us in the recent past."

No.63621

>>63615
I enter, thanking the pony for his hospitality.

No.63622

>>63615
Get up and grumble as I dust myself off, then walk in with the rest.

No.63625

>>63618
What are we looking for?

No.63627

>>63625
"I'm not sure. Something capable of directing magic, most likely."
Scan using the lens.

No.63629

>>63618
This looks like a bedroom.
Nothing special here. The channeler must be hidden by his magic.
>>63619
"My name is Westrava. I died fighting a mushroom."
>>63627
The magical trail leads to a wardrobe.

No.63630

>>63629
"Really now? I think I may have even heard of you back in the land of the living. Tell me more."

No.63631

>>63629
"Stand back…"

Open the wardrobe.

No.63632

>>63629
"Wait, Westrava? The knight who fell in the Forest of Illusions?"

No.63635

>>63631
I stand guard while Freke investigates.

No.63636

>>63629
A mushroom? What kind of mushroom?

No.63639

>>63630
>>63632
"Does this mean I'm a winner? Oh at last. I've never won anything in my li-…un-life!"
>>63636
"A big, walking one. Strong enough to kill a pony with one punch!"
>>63631
>>63635
There seems to be a long corridor inside the wardrobe. The magical trail is coming from there.

No.63640

>>63639
"Stay back, and check those lenses."
I ready my weapon and step inside.

No.63641

>>63639
"Maybe, maybe, but first tell me more about your life and how you died. We deal with all of eternity here so there could very well be more than one Westrava that was killed by a giant mushroom."

No.63642

>>63639
"The magic signature is originating from within. Be careful"

Observe the corridor from behind Radiant.

Rolled 1 = 1

No.63647

>>63640
Take out my whip and go after her.

"Like I'm staying back ever."

No.63650

>>63640
The dark corridor winds deep into a space that should not exist.
You can see faint light at the end.
>>63642
You gaze into the infinite maw of True Death. You can feel your soul grow weaker as the primal terror gazes through you.
No wait, that's just Radiant's ass.
>>63641
"Well I was a knight from the kingdom of Balemareia, sent to seek out and slay the dark beast of the forest of illusions along with my comrades Beorr and Valorfax."

No.63654

>>63650
Produce my own Light with my wings and go towards it.

"You see any illusions or traps?"

No.63655

>>63650
"I think this checks out so far. Tell me about this dark beast."

No.63656

>>63650
Shake myself out of the feeling of pure horror and continue walking behind

No.63660

>>63654
>>63647
>>63656
You make it to a room seemingly constructed of magic.
A goat stands in the middle of the room, channeling the spell with his horns.
His eyes are blank. He seems to be blind.
>>63655
"I never reached it, but in hindsight, I believe it to have been an avatar of True Death…"

No.63661

>>63660
I prepare for a strike but do nothing yet.
I also stop Neith from attacking him.

No.63662

>>63660
Should we poke him or something?

No.63663

>>63660
"That sounds about right. Just a few more questions now and I'll have to talk with my associates. Tell me about your two friends. What were their fates?"

No.63666

>>63660
Use the lens and scan him.

Rolled 9 = 9

No.63667

>>63660
>>63661
"ANOTHER HERETIC SEEKING DEA- URK! Do not obstruct me Paladin! A goat using magic is clearly evil!"

Rolled 10 = 10

No.63668

>>63667
"It may be an illusion or a trap. If it indeed is evil, we'll do what we must, but we should not blindly attack everything we encounter."

No.63669

>>63663
"Poor Valorfax gazed into a well and was drawn in.
Beorr fell protecting me from the great mushroom…"
>>63666
His soul seems to be fueling, but also protected by the spell that keeps the bell banished and this subspace pocket intact.
He cannot see or hear. He exists only to channel this spell. Possibly a punishment for a deed against Grogar.

No.63672

>>63669
"Drawn in by what?"

No.63674

>>63668
I blink my eyes in confusion.

"Fine."

Stupid paladin holding me back all the time. It's not like I respect her or anything. Hmph!

No.63676

>>63674
Are you suuuure?

No.63679

>>63669
"It's a loose soul being trapped in stasis to power the spell. We need to find a way to break the spell or him somehow."

Rolled 10 = 10

No.63683

>>63679
"Magic is your domain, not ours."
I turn to the Inquisitor.
"NO, killing him is not a solution!"

No.63685

>>63672
"Death, I think…"

No.63688

>>63685
"You think? Are you not sure?"

No.63689

>>63683
"Right. Watch for any suspicious changes."

Try teleporting the goat a few metres away.

Rolled 2 = 2

No.63690

>>63685
"Hmmm. Well I'll need to talk with my associates to see if they found anything. Good luck."
I head upstairs and down the tunnel inside the wardrobe.

No.63691

>>63683
"I'm not even doing anything paladin! Just standing here waiting to do something."

No.63697

>>63691
"You always act too harshly and hot-headedly. Precautions like this are needed when you are around."

No.63698

>>63688
"I did not dare to look, lest I too was killed"
>>63689
It refuses to move.
It is locked in stasis here.
>>63690
Well here you are.
That goat looks kinda familiar somehow.

No.63699

>>63698
"Wait a second…"
Try to recognise the goat.

Rolled 2 = 2

No.63702

>>63697
"I act how I see fit. But I'll hold back because you asked… for now"

No.63704

>>63698
Rolling to recognize him.

Rolled 6 = 6

No.63705

>>63699
All goats look the same to you.
Racist.

No.63706

>>63699
"Is this goat familiar to you?"

Fourth Eye into the surrounding area to try and find a weak point in the spell.

Rolled 9 = 9

No.63709

>>63702
"Not for just now, you'll hold back with mindlessly attacking everything as long as you are travelling with us, understood?"

No.63711

>>63698
"Then what gives you this impression?"

No.63713

>>63704
Maybe this is Goat?
No no wait, it has to be Goat.
NO. DAMNIT! THAT'S GOAT!
Yeah, good ol' Goat.
Looks like his betrayal of the Lord of Death did not go unpunished… Poor bastard.
>>63706
Looks like it all comes down to the goat holding this place together.
Countering the spell might work, as would killing him.
>>63711
"I heard it call his name. That voice could only belong to True Death…"

No.63715

>>63709
"No, not understood. You are not my superior. You are not the Lord Inquisitor. Maybe the rest of your friends see you as their leader but I still do as I please. Always have."

No.63716

>>63713
"I cannot think of any means to counter this spell. Killing him may be our only option."

No.63717

>>63713
Wait a minute I know this goat.

No.63720

>>63713
"I see. Well, your story has been most insightful. Thank you."

I go upstairs and join the others.

No.63721

>>63706
"That's the necromancer that helped bring old whatshisname back to life in the Catacombs."

>>63715
"A chain is only as strong as its weakest link."

No.63722

>>63717
"You do?"

>>63716
"Are you sure? Think harder then!"

>>63715
"Your recklessness has already cost us nothing but trouble. I do this for your own sake and safety as well as ours."

No.63724

>>63721
"What? The Necromancer who attoned for his sins?"

No.63725

>>63722
I think so, didnt he resurected Gracious?

No.63726

>>63724
"Yeah, and I think I know a way to get him out of his magical prison."
Twilight? I need something called the Runic Blade. It's a sword with antimagic properties.

No.63727

>>63721
"Are you calling me a weakling, mage? At least I can keep myself under control."

>>63722
"There is no safety in battle. Only danger. Taking risks is part of my life and I'm willing to risk not only my own but every single one of yours to accomplish our goals. Tell me, are you willing to give your life for our cause? To sacrifice yourself?"

No.63728

>>63722
"I understand."
Carefully use the lens to observe the magic infrastructure in the area. Any points that can be attacked or otherwise affected to undo it?

Rolled 3 = 3

No.63730

>>63726
"Thank you. I knew we could find a way that is not killing."

>>63727
"Yes I am, but there is a difference between sacrificing yourself for a good cause and dying because of your own stupidity, which you seem to chase after so eagerly."

No.63734

>>63727
"I'm talking about your poor ability to work with others. Cooperation and Harmony are two of our greatest weapons."

No.63738

>>63726
"Um, I hope this is the right one. It was what Narpa gave me when I asked."
The Runeblade pops into your hooves.
It looks old and worn, but the runes still glow violently with all this magic around them
>>63728
You realize the entire pocket dimension will likely collapse after the spell ends. You will need to escape quickly once the deed is done.

No.63739

>>63730
Stomp my hoof on the ground angrily

"Don't you dare call me stupid. It's just been a string of bad luck for me ever since I got to this wretched place."

>>63734
"That's a shame then, because I hate having to work together with others. I'd rather do things on my own and my way."

No.63741

>>63738
This is it. Thanks.

>>63728
"Freke, can you use this to undo whatever it is that is holding the goat in place?"
I give him the sword.

No.63742

>>63739
"Bad luck and bad decisions are not the same, Inquisitor. And the ones that have been plauging you are the latter."

>>63738
"Freke, can you teleport us out to safety after we are done here?"

No.63743

>>63738
"Wait! The moment the spell is broken, this whole place will collapse on us. Hang on…"

Go back outside and put down my teleport beacon before coming back in.

No.63748

>>63743
"Should the rest of us wait outside, then?"

No.63749

>>63742
Grumble a little to myself quietly.

"Stupid paladin chiding me all the time. What kind of a paladin falls in love with a God anyway, bah."

No.63750

>>63743
The beacon is ready

No.63752

>>63742
"All prepared."

>>63748
"Yes, as quickly as possible."

No.63755

>>63749
Rolling to overhear that.

Rolled 7 = 7

No.63756

>>63752
Run awaaaaaay!

No.63758

>>63752
Remember the sword.
I follow the others out.

No.63759

>>63752
I back out.

"If you say so. Do be careful, mage."

No.63762

>>63752
"Be safe."

I go outside.

>>63749
>>63756
"I heard you muttering to yourself. What was that? Do you dare tell it to my face?"
I talk in a threatening voice.

No.63764

"Alright then, everyone out! 3… 2…"

Use the sword and undo the magic.

No.63765

>>63755
You do hear that.
The inquisitor is not used to hiding herself, or her voice.

No.63766

>>63762
Not here Radiant.

No.63770

>>63764
You tap the time-dulled blade against the goat.
The moment the blade touched him, the runes flare up into a blinding light, and you hear the shell of magic around you crack violently. The channeling thread is severed and begins to unwind towards the bell tower.
The goat falls over and looks around, scared and confused.

No.63772

>>63766
"Be quiet, sister."

No.63773

>>63770
Grab him and mass teleport to the beacon.

Rolled 3 = 3

No.63774

>>63762
"Nothing. It was directed at you paladin."

No.63777

>>63773
The collapsing energy around you is making focus almost impossible.
You must abandon the goat or the sword.

No.63782

>>63774
"I'll ask again, do you dare to say it to my face?"

No.63784

>>63777
Leave the sword.

No.63789

>>63784
You let go of the Runeblade of the Lost Knight, allowing it to fall into the infinite void beyond realms.
Without the anti-magic weapon near you, you can focus hard enough to get yourself and the goat to safety. But the sword is lost forever.

No.63790

>>63782
"Say what to your face? You've already insulted and belittled me enough and now this?"

No.63795

>>63789
Just hope that we can find a substitute. Are we safely through yet?

No.63797

>>63782
>>63790
"Ladies, please. Save your arguing for after we have finished our business here."

No.63798

YOU HEAR A VIOLENT SHATTERING NOISE FROM THE BELL TOWER
LOOKS LIKE THE BANISHING SPELL IS BROKEN NOW

No.63799

>>63790
"You better watch yourself from now, Inquisitor. You may be useful in combat, but if you continue to threaten the party with your recklesness and talk down on every member of it, I won't tolerate you. Understood?"

I take a step closer.
"And bring Her up in a disrespectful manner again and I'll break your jaws"

No.63801

>>63798
Go to the tower.

No.63802

>>63798
"Enough, both of you. We nearly broke ourselves apart already without the benefit of the Divine Realm's protection, now is not the time for this. Grogar will surely be aware of our actions."

No.63804

>>63799
Whisper back in her ear.

"I know how you think about her. If there is one disrespectful thing it's sexualizing a demigod, Paladin. Don't you dare threaten me."

>>63801
Follow her

No.63807

>>63801
I follow her.

No.63808

>>63804
I start to shake with anger.
"Just you wait until you are out of this place…"

I follow my sister to the Bell tower.

No.63814

>>63801
>>63804
>>63807
>>63808
There it is at long last. The Bell of Unmaking. It is an old, golden bell with some rich decorations on it.
A rope hangs nearby.
Below you you can hear commotion from the keep, and see dead ponies rushing to their houses.

This is your chance to weaken Grogar quite a bit for the coming battle.

No.63816

>>63801
I follow.

No.63818

>>63814
"Well, who wants the honor? We had best ring it now."

No.63819

>>63814
I pull the rope.

No.63821

>>63814
Is the goat saying anything? Am I in the tower with them?

No.63829

>>63818
My sister have a big hammer.

No.63832

>>63819
The heavy bell slowly swings and with a heavy crash, rings once.
A massive blast of magic explodes forth from it
It rings again
The waves sweep over Tambelon
Again
You feel a sharp, horrible pain in your horn, as it if the very magic in it was dying
Again
All over Tambelon, goats and unicorns scream as the bell's power washes over them
Again
A dark roar echoes from Tambelon Keep.
Grogar has lost his source of power.
And one final time
The pain passes.
The bell is silent.
Tambelon is in chaos.

The Lord of Death knows what you have done.
He knows you have come for him.
And weakened as he may be. He will be ready.

http://www.youtube.com/watch?v=e056R97svz8

No.63833

>>63832
Is the goat with me and I followed the party into the tower

No.63834

>>63821
Goat is with you at the tower.
He is still very dazed and confused, the searing pain in his head does little to help.

No.63835

>>63832
I grab my head in my hooves and try not to scream in pain.

Rolled 7 = 7

No.63836

>>63832
Are we going to face him in this tower?

No.63837

>>63832
"Now, we must hurry to the keep! To the basement!"

No.63838

>>63835
You contain it. But it was still horrible.

No.63839

>>63832
>>63837
"Yes, let's."

Run after him.

No.63840

>>63837
Right, lets go.

No.63842

>>63837
I follow him down.

No.63843

>>63834
As am I, being a unicorn mage. I barely maintain consciousness.

>>63836
"We.. will use the sewers to infiltrate Tambelon Keep and kill him there. Ugh…"

No.63844

>>63832
"We made it pretty obvious that we are here.
Steel your hearts, brothers and sisters, because things are about to get more dangerous than ever."

>>63837
"I agree, let's go!"

No.63845

>>63837
>>63839
Put the goat down and run after them.

No.63850

You return to the basement and the sewers.
There are a few of those you met before waiting for you at the bottom floor.
Fat Chance, Dandelion Forte, Bronzed Sands, Zebro, Trusty and Goat are here. They are ready to follow you into the heart of the Lord of Death's fortress, or stay behind to create a distraction for the guards so you have less to contend with.

No.63854

>>63850
Bronze, Zebro and trusty should stay behind, the goat is coming with us.

No.63855

>>63850
"Trusty and Goat come with us. Everyone else stay back here and make a distraction.

No.63857

>>63850
"Good to see all of you here. We are going to infiltrate Tambelon keep, and will need all of you to help however you can."

No.63858

>>63850
I turn to one of the unicorns.
"Do you think Twilight can teleport in some armor and weapons for Bronzed Sands? I want to keep her safe, after all, that's why I revived her."

No.63861

>>63858
Twilight, we need some armor and a weapon that a Canterlot guard could use.

No.63864

>>63861
"I have no idea what you just did b… e magi…lds seem distor… and it's har…o maintain cont…et alone telepo…"
Looks like the bell is messing with her spells.

No.63865

>>63858
"Twilight says that she can't get anything through. The bell is messing with magic."

No.63866

>>63865
"Damn it, I should have thinked of this sooner…"

I turn to Bronzed Sands.
"Sorry… Be, safe okay?"

No.63870

>>63866
"We could always give her the soul bank and let her buy stuff. Why are you leaving her here anyways? Isn't she your marefriend or something?"

No.63872

>>63866
"I will, Radiant."
>>63855
>>63854
>>63857
Goat and Trusty bow, and hop down the trap door into the sewers.
The others salute you, and head out to organize a riot to draw away guards from the keep.
You leap down to the sewers as well.
Goat speaks
"I… I remember you. You were the ones who gave me my redemption… which ended up being my damnation… I will help you fight Grogar, old friends. I've been inside his keep. I can help you avoid the worst of it."

No.63873

>>63870
We shouldnt waste our souls with a cultist

No.63874

>>63870
I look taken aback.
"Sh-I- She's just a friend!"

No.63875

>>63872
Good to see you again goat friend. Whats your name?

No.63876

>>63872
"Your assistance is most welcome, Goat. I am sorry we had to reunite under such damnable circumstances."

No.63877

>>63872
"It's good to see you again. Thanks for your offer."

>>63874
"Of course. Do you want to talk with her before we get going?"

No.63878

>>63875
"I was always called Goat… But long ago, I remember I was named Felhorn."

No.63879

>>63878
Ok Felhorn lets go.

No.63880

"Can we get going already?"

No.63881

>>63877
"I trust in her skills… She will be alive when we'll get back. I'm sure of it, but now we must hurry."

>>63878
"I never expected to see you again, Felhorn."

No.63882

>>63881
"Alright then."
I hope down into the sewers.

No.63883

>>63882
I follow.

No.63884

>>63882
Follow him.

No.63885

>>63881
"The feeling is mutual, paladin. You look… different."

As you talk, you navigate through the sewer maze using your map, and soon find the stairs that lead to the keep.

Felhorn stops you
"There will be two guards up that staircase. They are tasked with making sure none who are thrown down here can escape."

No.63886

>>63885
Rolling for stealth.

Rolled 7 = 7

No.63887

>>63885
"Are they ponies?"

No.63888

>>63885
"I have matured much since our last meeting… I was foolish and full of prejudice back then. You were the one who showed me that it's never too late for redemption."

No.63889

>>63885
>>63886
"Well, let us let our infiltrator do her work."

No.63890

>>63885
"Give me a moment."

Take out my whip and use it to drag one of them down the stairs

Rolled 7 + 4 = 11

No.63891

>>63890
That should actually be +5
+1 for unexpected
+2 from improvement
+2 for first move with whip

No.63892

>>63890
"Do you not know the concept of stealth?"

No.63893

>>63892
"At least she didn't start yelling and shooting."

No.63894

>>63892
"Yes, because sounding the large bell and telling the entirety of the city that we were planning to kill Grogar was so very stealthy. Don't be stupid."

No.63895

>>63894
"They only know we are coming, they don't know from where!"

No.63896

>>63893
"I was all but expecting her to."

No.63897

>>63886
You move up the stairs unseen. Two guards are watching the door. They are Diamond Dogs, wielding crystal tipped spears.
>>63887
"No. The lord of death hates ponies. His guards consist of creatures that possess the thing he loves most - hands. And his priests are goats."
>>63888
"Then perhaps indeed, I did have a soul after all."
>>63890
As the guards watch for intruders (completely missing the sneaky Dawn), your whip wraps around one of their necks and snaps it as you yank back hard.
The dead Diamond Dog lands at the bottom of the stairs. His partner rushes to see where the whip came from.

No.63898

>>63895
"They know a frontal attack would be suicide. They know that we killed Grabby down here and have an easy entrance. I don't expect them to be that stupid."

>>63897
Blast him

Rolled 9 = 9

No.63900

>>63898
You strike the dog from an unexpected angle, and send him flying back up the stairs. He is a bit dazed and bruised, but can still stand.
He runs for a rope located on the far wall.

No.63901

>>63900
"Oh no you don't!"

Shoot him! Crippling shot!

Rolled 1 = 1

No.63902

>>63897
Inspect the next room.

No.63903

>>63900
"Daftest, most irresponsible excuse for a servant of the church…"

I charge and strike down the dog before he can reach it.

Rolled 7 = 7

No.63905

"Any time the rest of you can stop being useless and fight too would be nice!"

No.63906

>>63900
Try and stop him.

Rolled 8 = 8

No.63915

>>63901
You misfire your weapon, causing the bullet to ricochet off the walls and hit you in the leg.
You fall down helplessly.
>>63902
The room opens up to a dungeon. There are many cells here, and some more Diamond Dogs patrolling the area.
>>63903
>>63906
You leap up the stairs and intercept the guard before it can sound the alarm, pushing him to the ground and smashing apart his head.
There are souls you can harvest from both corpses.
This room is now clear.

No.63917

>>63915
Go back and inform the group about the dungeon.

No.63920

>>63917
"How many guards do you think you can dispose of? And did you get a glimpse of who was in the cells? A prison break would cover us well."

No.63921

>>63917
"See how many you can quietly take out. We'll step in if you get seen."

No.63924

>>63915
Get back up, goddammit

>>63917
"Go play around in the shadows for a while then. Kill as many as you can and we'll sweep up the rest."

Rolled 6 = 6

No.63925

>>63920
A few guards.

>>63921
Im on it.

Go upstais and kill one of the dogs.

Rolled 8 = 8

No.63926

>>63924
It wasn't as bad as it felt. You can still stand fine.
>>63925
You dart into the shadows of the dungeon and wait for a good moment. As a guard passes you, you grasp him and drag him into the darkness, where your blade swiftly silences him.

There are three more guards in this part of the dungeon.
There are some ponies and diamond dogs in a few of the cells.

No.63928

>>63926
Loot the body looking for the dungeon key and try to kill another dog.

Rolled 7 = 7

No.63930

>>63928
He seems to be a low ranking guard and has no key.
However, the guard with the fancy helmet seems to have one.
As another guard starts looking for his comrade, you hop between the shadows and throw a dagger into his throat.
The dying guard makes a slight thump as he falls over, causing the remaining pair to stand up more alertly.

No.63932

>>63930
Vanish behind the dogs and stab them.

Rolled 1, 9 + 2 = 12

No.63938

>>63932
You vanish from you hidden position and plant your blade in the third guard. Before you can do anything more though, the captain dog grabs you and throws you against a wall, then runs for the alarm rope

No.63939

>>63938
Vanish again and stab him in the back of the head.

Rolled 9 + 2 = 11

No.63940

>>63938
I shoot a fireball at the alarm rope.

Rolled 8 = 8

No.63941

>>63938
Use my whip to trip the captain

Rolled 10 + 5 = 15

No.63945

>>63939
You shake off your momentary daze and vanish, catching the captain before he can rung the alarm bell.
Your stab causes him to stumble heavily.
>>63941
Your whip wraps around the Captain's leg, and as you yank back, his entire lower torso is torn clean off.
His upper torso keeps on crawling for the rope
>>63940
Only to see it burn to cinders from Campfire's spell.

The remains of the captain starts hopping at you with its arms.
Looks like this guy is properly undead as he isn't even bleeding.

No.63947

>>63945
"So, inquisitor. Would you like to ask this one some questions or are you just going to kill it without thought again?"

I inspect his legs for a key.

No.63949

>>63945
Cut his head off.

Rolled 5 + 2 = 7

No.63950

>>63945
Blast his remains

>>63947
"The Goat will be a good enough guide, I don't need to ask anything."

Rolled 3 = 3

No.63952

>>63945
Blast it with my hammer.

Rolled 10 + 2 = 12

No.63955

>>63947
There they are. A bit covered in guts, but still usable.
Looks like a lot of keys. You can probably open most of the locks in the dungeons with these.
>>63949
You rip the head off and toss it to Radiant >>63952 who swings at it mid air like it was a baseball, sending the snarling head smashing against the far wall, exploding it into a gory stain on the stones.

Some of the prisoners clap.

No.63959

>>63955
Its time for a old revolution in this place.

No.63961

>>63959
"Indeed."

I start unlocking cells.

No.63964

>>63959
"This is going smoothly so far… too smoothly…"

No.63967

>>63964
"Maybe we're just getting lucky."

No.63973

>>63959
>>63961
You begin unlocking cells.
After you are done, maybe a dozen dogs, ponies and goats stand around the dungeon. They are all unarmed.

No.63976

>>63973
"What were you all imprisoned for?"

No.63977

>>63973
Freke uses the soul bank to collect the souls from the dead guards here and in the staircase.

No.63978

>>63973
Ask Felhorn if the armory is close to us.

No.63983

>>63976
One of the bigger goats speaks
"Most of us were thrown here for disobedience. Some others for disrespecting Grogar in life."
>>63977
He gains an additional two souls total
>>63978
"It should be in the guard barracks, which is not too far away, but it is full of guards."

Some of the prisoners grab the crystal tip spears the dead guards had.

No.63985

>>63983
"We can't confront all those guards. What now?"

No.63986

>>63983
Maybe we should send them with the others.

No.63990

>>63983
>>63985
"We may have to eventually. Any we do not kill now will likely be waiting for us as we storm Grogar's throne. They will be expecting us there."

No.63993

>>63985
"Let the prisoners storm them."

No.63997

>>63993
"And just send them to their deaths? If we storm that place, we fight too."

No.64000

>>63997
"They're already dead, are they not?"

No.64001

>>63997
"Agreed. I say we go now. We can cut down their numbers quickly as well."

No.64004

>>64000
"Yeah, we kinda are."

No.64006

>>64000
"I agree with Radiant. We might as well storm the barracks with the prisoners."

No.64007

>>64006
"Fine by me."

No.64012

No.64021

You gather up the prisoners and Felhorn guides you to the barracks area.
A large metal door separates the barracks and dungeon. There are two guards by it, watching the dungeons.
"There is a way to the keep proper from inside the barracks, and another one behind a guarded checkpoint in another part of the dungeon."

No.64024

>>64021
Freke uses SIght Beyond Sight to get the number of guards in the baracks then tells us how many there are.

Rolled 4 = 4

No.64025

>>64021
"If we manage to break in here, we will have the help of these armed prisoners, as well as cutting down the number of guards."

No.64026

>>64024
It is hard to be sure of the exact amount, but you are obviously outnumbered.

No.64027

>>64025
"Yes. If Dawn can sneak in and open the door, we can take a number of them by surprise."

No.64028

>>64026
How heavily?

No.64029

>>64028
Pretty badly. At least two to one.

No.64030

>>64029
I like those odds.

No.64031

>>64029
"No problem at all. I fought more impossible odds and I'm sure the rest of you lot have too."

No.64033

>>64029
"Not idea, but we have faced worse odds before."

"Radiant and I can lead if Campfire can catch as many of them in a blast as he can."

No.64035

"Before we march to battle, we may all need the blessing of the Sun."

I turn to face my allies and mutter some prayers to try and bless everyone's weapons.

Rolled 9 + 2 = 11

No.64039

>>64033
"Sounds like fun. Someone want to take out the two guards by the door or do you want me to just blast the door off the hinges?"

No.64041

>>64039
"Either Dawn can kill them from the shadows, or you can try to burn both of them as well as the door if you are feeling ambitious."

No.64045

>>64041
"I'd like to save the blast for the room. Neith should take one out with her whip while Dawn stabs the other in the back."

No.64052

>>64045
"I can do that, should be easy enough."

No.64053

>>64035
Even in the hollow darkness of death's own seat of power, the light of the sun refuses to die. It is as eternal as the sun itself, and as strong as the will of all who worship it.
And chief among those is Radiant Dawn, Champion of the Sun, Avatar of Light.

Your eyes light up as beacons of divine luminance as you softly float into the air and spread your wings. Your own heart shines with the light of the sun itself, and your comrades rise their weapons to bask in your glow. As if to thank and salute you, each weapon begins to glow brightly as they are bathed in divine radiance, absorbing it into their very materials and becoming truly blessed to the core.

You cannot help but smile as an intricate halo of light forms behind your head. The elegantly curving shapes and interlaced circles forming a beautiful pattern resembling a highly stylized sun.

The weapons of your allies are now blessed, and strike harder against undead foes.

No.64056

>>64041
>>64045
>>64053

Rolling for stealth.

Rolled 6 = 6

No.64057

>>64053
Inspect my Halo.
"Whoa… I should have started doing this sooner…"

No.64060

>>64053
Ready my whip.

"Impressive lightshow, paladin. This will be useful."

No.64063

>>64056
The dungeons are dark and with plenty of corners to hide in.
You are hidden, and can seek an unseen entry point.

No.64069

>>64063
Rolling for the unseen entry point.

Rolled 5 = 5

No.64077

>>64057
It slowly rotates behind your head. It feels warm.
Your eyes also seem to still be glowing. This looks like a permanent change.
>>64069
There seems to be a small grate at the side of the barracks that leads to a crawlspace.
Entering it unseen is DC5
Entering the door unseen is DC10

No.64081

>>64077
Rolling.

Rolled 5 = 5

No.64089

>>64060
I smile.

"Most impressive, Radiant. Your blessing is welcome, and appreciated."

>>64077
"You even look the part now."

No.64094

>>64089
"The undead shall not stand any chance against us now."
I give him a smile back.

No.64096

>>64081
You just barely manage to slip into the crawlspace under the barracks before the guards see you.
Under here you notice a hatch that leads up into the barracks proper. Also, there are many cracks on the floor.
Your ethereal weapon can also stab through the floor without breaking it.

No.64100

>>64096
In that case I use the ethereal dagger.

Rolled 10 = 10

No.64106

>>64100
You strike upwards with your ethereal blade. It passes through the floor without stopping, and strikes through the foot of one of the guards above. You hear some commotion.
"HEY! WHAT'S THE BIG IDEA?"
"I DIDN'T DO NOTHING!"
"YOU STABBED ME IN THE FOOT!"
"NO I DIDN'T"
"WELL FUCK YOU"
"FUCK YOU TOO"
It seems there is a fight going on in the barracks now.
The door guards open the door to look inside and verify what all the noise is.

Now is a good time to attack.

No.64108

>>64106
"FOR THE SUN!

I activate Fervor and charge in to Blast anyone who stands in my way.

Rolled 10 + 2 = 12

No.64111

>>64106
I assume my Avatar form and run to the doorway, then hit everything inside with Unrelenting Force.

Rolled 2 = 2

No.64114

>>64106
Get out the hole and attack the dogs.

Rolled 8 + 2 = 10

No.64116

>>64106
"FOR THE INQUISITION!"

Charge in and Use my whip on the nearest undead

Rolled 7 + 5 = 12

No.64118

>>64106
I charge in with Blast.

Rolled 6 + 2 = 8

No.64172

>>64108
Look at you, mighty Radiant, Avatar of Light. You have come so far. From a lowly paladin hoping her hardest not to die in the searing pits below Canterlot to a demigod of the Sun charging forth with a divine force not unlike a collapsing star into the heart of death itself.
The guards inside look upon you in terror as you leap in.
Your eyes glow with the light of lights as you lift your hammer to the heavens. For a moment, reality itself stands still.
Yours is the weapon that will shatter the bindings of death.
You bring down the hammer, and it emits a massive blast.
Flesh explodes off bone, and bodies are flung across the room, through windows and even solid walls. The floor splinters into toothpicks and the doors are blasted off their hinges.
None can stand against the sun.
None.
>>64111
As the dust settles, you see some of the guards are still alive somehow. You blast the closest two away from you, but your flame does not quite reach its peak potential.
>>64114
You dart out of the hole and bury your blades into two of the remaining guards, killing one.
>>64116
Your whip ties itself around a guard as it is still airborne and with a wide arc you swing it around, smashing it into another guard, reducing both to gory mush.
>>64118
Finally, you leap in and blast the remaining undead, sending their scattered remains around the walls.

The prisoners look at the display, mouths agape.
That was some crazy shit.

The way to the keep proper is now open.

No.64189

>>64172
"Not bad. We did well there."

Put my whip away and start making my way over to the keep.

No.64190

>>64172
That was easy and the door is open.

No.64191

>>64172
Shocked, I start distributing weapons to the prisoners.

"Should we even accompany you from this point on, Radiant?"

No.64192

>>64172
I brush my hair back, and clean the blood from my hammer, then look back at the others.
"So, forward now? Where is the armory so we may give a fighting chance to these prisoners?"

No.64194

>>64172
"That was awesome, Radiant."

No.64197

>>64194
"Thank you. I feel the Sun in myself, stronger than ever…"

>>64191
"Don't be silly. True power lies within the help of your friends, and you know that. That's why we always win."

No.64203

>>64192
"The… the a-armoury is just over there, past the barracks.
The K-Keep is up the stairs."

No.64205

>>64197
>hop in her back
Do you want a group hug?

No.64212

>>64197
"You speak true, of course. Still, your presence is overwhelming."

>>64203
I direct the prisoners to the armory.

"We will ascend to the keep. All of you, raid the armory and go assist our allies outside. Do not let any of Grogar's minions into the keep!"

No.64215

>>64205
I look up to her and smile.
"Let's save that after we dealt with Grogar."

>>64203
"Don't worry, I only striked down the wicked. Now follow us to the armory then, and you may fight with us against the tyrant!"

>>64212
"To be honest, I love the Halo… but as the Avatar of the Sun, this is my job. To deliver Light to Darkness, and Warmth to the heart of my fellow comrades."

No.64225

"I'm good with whatever plan."

No.64229

>>64215
Ok~

>>64225
Front charge?

No.64230

>>64205
"Let's not."

Wait for the party to get moving again.

Why are they always so slow…

No.64231

Let's just give weapons to the prisoners already.
And bless those too.

No.64235

The prisoners arm themselves with stuff from the armoury.
They stand ready to follow you.
The way to the keep is clear

"These stairs lead to the guard halls, from which there is access to the main hall and from there the main gates and the higher level, where Grogar's throne is."

No.64236

>>64235
Remember to bless their weapons.

No.64246

>>64236
Whats the plan?

No.64250

>>64246
"The prisoners go outside and cause another distraction while we continue the assault."

No.64253

>>64250
"Good enough for me."

No.64255

>>64250
"Yes, Grogar and his personal guard may be too much for them."

No.64256

>>64250
"Sounds good enough."

No.64258

>>64256
Well lets go.

No.64265

The prisoners bow and head out to the secret tunnel in the dungeon to join the riot outside.
Roll to see how well the riot is doing
Collective DC
20+ winning
15+ holding their own
10+ hanging in there
<10 losing horribly

You may then proceed to the next floor

No.64267

>>64258
I start ascending the stairs.

Rolled 3 = 3

No.64268

>>64265
I have faith in them…
May they be strong enough to give us enough time.

Rolled 1 = 1

No.64269

>>64265
Rolling.

Rolled 2 = 2

No.64273

>>64265
rolling and proceeding

Rolled 2 = 2

No.64277

>>64265

Rolled 1 = 1

No.64283

>>64265
Freke rolls too.

Rolled 7 = 7

No.64285

>>64265
Can we roll for Aenoi as well?
Seeing how fucked we are as of now?

Rolled 4 = 4

No.64286

>>64283
And Sol!

Rolled 2 = 2

No.64312

>Collective roll 22
It seems the riot distraction is pushing Grogar's guards back to the keep, but taking losses as it does so.

As you march upstairs, you hear commands being yelled left and right. The most prominent voice is a grating nasal one, which, judging by the tone, belongs to some major leader.
He is calling for all remaining guards to charge the riot lines while Grogar rests.
He is also yelling something about the Elite Guard.
Making out his commands is DC7

No.64314

>>64312
Try to overhear that.

Rolled 10 = 10

No.64315

>>64312
I peer out and try to make out the leader.

Rolled 4 = 4

No.64317

>>64312
Focus Dawn focus.

Rolled 10 = 10

No.64318

>>64312
Let's see if I can understand what he's saying.

Rolled 3 = 3

No.64332

>>64314
>>64317
"All Sentries, move out to the main gate! Push back the riot! Protect the keep!
Elite Guard, take over guard duty! Kill any who make it inside the keep!
Deathguard! Protect the Lord of Death! Hold position and do not give an inch! I will lead the last line of defense myself!"

No.64343

>>64332
Is Felhorn still with us?
If yes, ask him about the Elite Guard and the Deathguard

No.64353

>>64343
"As I said, Grogar loves hands. Hands that serve. The better the hands, the higher his praise. The Elite are mainly Minotaurs and the most accomplished of his dogs. The Deathguard I've only ever seen at a glance, and even that made my skin crawl and innards churn…"

No.64359

>>64353
Maybe the reanimator is here.

No.64373

>>64353
"Hands and a vile appearance? Does that sound familiar to any other?"

No.64376

>>64359
"Who?"

No.64380

>>64376
A powerful necromancer, he rised Strife.

No.64383

>>64373
"You did not expect this to be this easy, did you?"

>>64376
"He was a necromancer who tricked us once… He used severed dog hands and summoned weapons to fight."

No.64385

>>64373
"You don't mean…How would he have them when the Three Lights can't even get one?"

No.64393

>>64383
"No, but this goes beyond vile. Those monsters should have stayed dead."

>>64385
"He has domain over all who die. These could even be the ones we killed ourselves. All Grogar had to do was exploit a loophole."

No.64395

>>64385
"I've heard this City just appeared in our land once… maybe it appeared in their dimension as well so he could kidnap them?"

No.64397

>>64395
"Maybe, but Gaius' guess sounds more likely."

No.64399

>>64397
"I never was good with these things…"

No.64400

>>64397
"Frankly, I care not where they came from. All that matters is that they are between us and Grogar. Are we ready?"

No.64404

>>64400
"Agreed. Yes."

No.64408

>>64400
"Yes."

No.64410

>>64400
"Ready."

No.64411

>>64400
Lets go.

No.64417

>>64404
>>64408
>>64410
>>64411
You proceed forward cautiously, and see a group of ten or so diamond dogs rush past you. Their path indicates the main hall is straight forward from here.

No.64421

>>64417
"Let's try to avoid all conflict we can and rush to Grogar's throne room."

Rolled 2 = 2

No.64423

>>64417
Continue on.

No.64424

>>64421
"I agree."

No.64425

>>64417
Carry on

No.64426

>>64421
Follow her.

No.64435

>>64421
Unluckily, you can hear heavy marching steps from ahead.
Roll for good luck to avoid the Elite Patrol
Collective DC: 20
No rolling for absent characters

No.64436

>>64421
"Mmm."

No.64440

>>64435

Rolled 8 = 8

No.64442

>>64435
Come on RNG

Rolled 9 = 9

No.64446

>>64435
Rolling.

Rolled 10 = 10

No.64449

>>64435

Rolled 3 = 3

No.64456

>>64435
fuck you DM
"May the moon bless our hiding"

Rolled 3 = 3

No.64475

What luck. The patrol of twenty five minotaurs in superheavy armour walks right past you, their attention absorbed in talking about how much fun it is to watch a pony gasp for breath after you collapse its armour into its lungs.

You are in the main hall of Tambelon Keep, in a nice secluded spot where you can safely form a plan.

To your right is a large staircase
To your left is a short hallway and the main gates, where dozens of diamond dogs and a few minotaurs are fighting the dead.
Behind you is the guard quarters and dungeon
You are not sure what is directly ahead

No.64484

>>64475
"Grogar probably resides upstairs."

No.64489

>>64484
Or directly ahead.

No.64490

>>64475
"Grogar is either up the stairs or ahead. Likelier that he's upstairs, but it may be worth checking ahead."

Rolled 7 = 7

No.64495

>>64484
"I agree. Felhorn, you said his throne room is upstairs, right?"

Rolled 3 = 3

No.64496

>>64484
>>64489
"It may be worth sweeping this entire floor first, let's go ahead."

No.64498

>>64495
"Yep. That's where it is. Not sure what that room ahead of us is for. I was not taken there."

No.64499

>>64496
"Agreed, we must be thorough here."

No.64501

>>64496
"The rioters will not last long against an organized minotaur troop. If we want to save most of them, Grogar has to die."

No.64504

>>64496
Use the lens.

No.64505

"We should take out the guards by the gate so the rioters can enter the castle."

No.64509

>>64505
"We can't stall. They are doing their jobs. We must do ours. And that is killing Grogar."

No.64512

>>64505
"This is a good idea, if we know they're outside sand can come in immediately."

>>64504
"Right."
Use the lens to scan ahead for whatever is in front that we don't know.

No.64518

>>64512
It seems to be a very large library.
A number of hands are floating around in it, arranging books.

No.64531

>>64518
"A library. Up to you all if we want to investigate there."

>>64509
"We can make our task easier if we can invite in aid."

No.64535

>>64531
"It comes with a great risk too. And we are wasting time."

No.64541

>>64531
"We can take the risk, we should do it."

No.64543

>>64535
"Let's bring the dead in here."

No.64554

>>64543
>>64541
>>64535
"Alright. Quickly eliminate the guards, then open the gates and rush upstairs."
Look outside before heading there.

No.64558

We need a new thread soon

>>64554
"Can you at least tell how many guards are there?"

No.64580

>>64554
"Very well. For the people!"

No.64583

There are thirty guards fighting twenty rioters.
You win initiative by performing a surprise attack.

No.64587

>>64583

"INTO THE BREACH!"

Activate Fervor and Blast one of the guards

Rolled 3 = 3

No.64594

>>64583
Leap up and Blast them from behind.
Activate Fervor.

Rolled 5 + 2 = 7

No.64596

>>64583
Cast Chain Lightning at the guards.

Rolled 10, 7, 9, 7, 5 + 4 = 42

No.64597

>>64583
Attack them from behind.

Rolled 10 = 10

No.64599

>>64597
I have a +2 btw.

No.64605

>>64583
Charge in with Fervor and Blast.

Rolled 10 + 2 = 12

No.64610

>>64583
I hit a group of guards with Dragon's Breath.

Rolled 6 = 6

No.64611

>>64596
If all those count as sucesses

Rolled 1, 8, 10, 3, 5 + 4 = 31

No.64637

>>64596
>>64611
Were does that +4 come from?

No.64639

>>64637
The staff I think.

No.64640

>>64637
The staff?

No.64646

No.64678

>>64587
You tap into the hate in your heart and leap forward with an explosive strike which scatters many of the undead guards.
>>64594
As the undead are knocked around, you leap up and deliver a crashing shockwave of your own, juggling the poor bastards.
Upon landing, a few seem helpless.
>>64596
As the undead are flung around, you grasp the Soul Staff and bite down as it lashes out against you. Your knees feel weak, but your mind burns with power. Channeling the fury of the trapped soul you conjure up a massive lighting storm and unleash it upon the guards. The spell is stronger than you ever imagined, and it strikes through five of the twenty guards, their armour conducting the lightning, killing four and leaving the fifth helpless.
>>64597
Seeing an opportunity, you strike the helpless guard, killing it instantly. You then swiftly turn and incapacitate another.
>>64605
Seeing it work so well for the others, and not to be outdone, you also blast the foes. Without even trying, you allow the strength of Nightmare flow though you and guide your strike, which annihilates the closest three undead, including the helpless one.
>>64610
Finally, you blast the guards with flame, forcing the rioters to take a step back.

Eight guards are dead.
Twenty two remain.

The Rioters make a push.
Collective roll
<10: rioters are pushed back
10+: two guards die
15+: five guards die
20+: seven guards die
25+: ten guards die

No.64691

>>64678
Rolling.

Rolled 6 = 6

No.64693

>>64678
"CONTINUE!"
Freeze the limbs of the guards closest to the Rioters.

Rolled 4 + 4 = 8

No.64694

>>64678
"Forwards dead! Forwards!"

Rolled 8 = 8

No.64695

>>64678
Rolling.

Rolled 1 = 1

No.64698

>>64678
"Continue! Attack!"

Rolled 7 = 7

No.64700

>>64678
I cleave the nearest two guards with a Blasting strike.

Rolled 5 + 2 = 7

No.64704

>>64694
Let's say that's a fireball.

No.64706

>>64691
Oh right and I use backstab.

No.64710

>>64698
And I use blast

No.64724

>>64691
You cheer on the rioters, and stab a nearby guard, his armour being of no use against your ethereal blade.
>>64693
Your spell strikes the guard and he is frozen in place as his muscles lock up and crystallize
>>64694
You chuck a fireball into the battle, and it explodes, cascading the guards with flames. Two fall helpless.
>>64695
It is good to be back
Roll to maintain control of yourself
DC6 - control
DC10 - mastery
>>64698
>>64700
You nod to eachother and leap in together, delivering a mighty double blast, that knocks five more undead helpless.
Exhausted from your divine fury, you both fall helpless as well.

Eight guards are helpless
Eight are dead
Fourteen remain

TOTAL: 31
Seeing their heroes fight so valiantly pushes the rioters to double their efforts. They charge forward as a mass of blades and rage, cutting into the remaining guards, slaying the helpless guards and another two of the living ones.

Twelve guards remain
Neith and Radiant are helpless

No.64731

>>64724
Help Radiant to get up.

Rolled 6 = 6

No.64732

>>64724
Go over and help Radiant up, then Neith.

Rolled 6 + 4 = 10

No.64737

>>64724
Get back up

"Good fight. Very good fight indeed."

Rolled 5 = 5

No.64738

>>64724
NOT. NOW.

I focus everything I have on the moon pendant, taking solace from the blessed light it represents…

Rolled 1 = 1

No.64739

>>64731
"Thanks, sister."

>>64732
"Thank you too, mage."

After I'm back on my hooves I Power Strike the nearest enemy.

Rolled 6 + 2 = 8

No.64747

>>64724
I launch a fireball from my staff at one of the guards.

Rolled 5 = 5

No.64768

>>64738
Your claw grasps it and shatters it involuntarily.
The starstuff inside seeps into your wounds as your vision goes dark.
Nightmare Wing has once again replaced Gaius.
But this time, it is different. Within the darkness you are trapped in, the moon shines its blessed light on you. In its pale glow you can see Nightmare. It is about your size, only dark as a shadow.
You are both on an empty mountaintop.
You can feel the moon watch over you.
You now face the demon inside you. Only one can leave alive. Only one mind can wield all this power.
BOSS: NIGHTMARE

No.64786

>>64768
I land on a helpless guard and hit him with Dragon's Breath.

Rolled 8 = 8

No.64788

>>64731
>>64732
>>64737
The Light Avatar and Inquisitor are back on their hooves.
>>64739
You take a few deep breaths to gather yourself and strike the nearest guard. Weakened by the rioters, and ill prepared for your blow, he falls over helpless as the hammer connects.
>>64747
You then incinerate the now helpless guard, killing him.

Eleven guards remain.
The rioters are regrouping.
A collective roll of DC20 will get them to make another push

No.64795

>>64768
"What?! What did you do, monster?!"

I charge at it and strike the heart.

Rolled 10 + 2 = 12

No.64796

>>64788
Cleave three guards at once with a wide swing.

Rolled 7 + 2 = 9

No.64800

>>64788
"Charge!"

Activate Fervor and use Blast again!

Rolled 8 = 8

No.64803

No.64804

>>64788
Keep pushing!
Use Backstab.

Rolled 5 + 2 = 7

No.64805

>>64788
"The soul, the nature of life, holds unfanthamoble power. Let's see this again…"

Chain Lightning.

Rolled 8, 1, 5, 2, 1 + 4 = 21

No.64840

>>64795
Before the dark beast can even hiss at you, you charge in and strike it, causing it to skid back heavily.
It bleeds some dark smoke, then shakes itself and roars, leaping at you.

>>64796
You change your grip on your hammer and bring it around in a wide arc, using your entire body to strike. Three guards are knocked down, and struggle to get back up.
>>64800
You summon up your divine rage once more, ignoring the feeling of fatigue, then leap forward and blast, slamming the three guards Radiant cleaved to the ground. They are all helpless.
>>64803
You see a guard fall over, and immediately immolate him with Dragon Breath.
>>64804
Ducking under a blow, you stab a guard, making him reel as
>>64805
Freke's lightning strikes him, blasting him apart in a rain of sparks.

TOTAL: 28
The riot makes another push, killing (my roll) of the remaining ten guards

Rolled 8 = 8

No.64843

>>64840
After the dust settles, only two guards remain standing.

No.64847

>>64843
Power Attack and Blast.

Rolled 1 + 2 = 3

No.64849

>>64843
"Do you two want to witch sides or go meet True Death?"

No.64852

>>64849
>switch

No.64854

>>64840
>>64843

"And just as wonderful, again…"
Freeze the legs of the remaining guards.

Rolled 9 + 4 = 13

No.64863

>>64840
"Done talking? Fine, you were terrible at playing civil anyway."

I dodge and jump onto its back, sinking my sword into it."

Rolled 7 + 2 = 9

No.64866

>>64840
Blast 'em all!

Rolled 10 = 10

No.64901

>>64847
You rear up to deliver a power attack, the guard, in desperation, swings low.
Your armour was never designed to block an attack like that. You fall over, helpless.
Roll not to cry like a bitch.
>>64849
"FOR THE DEATH LORD!"
They swing at you, but are stopped by the >>64854 icy barrage Freke launches at them. As they stand there, frozen and helpless, >>64866 Neith delivers the killing blow, shattering them into a thousand pieces. She then kneels down to catch her breath.

The riot has won. The normal guards are no more.

>>64863
It is indeed done talking. This is the pure essence of nightmare. The primal urge to, betray, kill and usurp. It has nothing more to say to you.
You leap over it and land back on it, sinking your sword deep into its ethereal flesh.
Nightmare leaps into flight.
DC 5: hold on
DC8: force it back down

No.64906

>>64901
Go to the fresh bodies and see if I can drain the lingering souls.

No.64911

>>64901
Get back up

Rolled 2 = 2

No.64913

>>64906
Oh yes. OH YES. And how.
There is a veritable feast of souls here for you to take.

No.64914

>>64901
This is nothing… I had worse… Oh Celestia help me…

Rolled 7 = 7

No.64915

>>64901
Rolling to heal Radiant.

Rolled 1 + 1 = 2

No.64923

>>64913
"Excellent. Excellent…"

Claim as many souls as I can.

No.64940

>>64901
I spread my own wings to balance and take a firm hold of the blade stuck in its back.

Rolled 1 + 2 = 3

No.64941

>>64911
Perhaps you overestimated your durability. You still feel a bit winded and can only walk weakly.
>>64914
Ok… ok… you're a big girl. You can endure it. It wasn't all that bad…. right?
>>64915
Then campfire stomps it with his flaming hoof.
NOW it's all that bad.
>>64923
You let the souls flow to you. A few intoxicating moments later, you feel you have at least the equivalent of ten pony souls.

No.64942

>>64941
MARE THE FUCK UP

Rolled 6 = 6

No.64944

>>64941
"I thought I saw a bug, sorry!"
Trying to heal her again.

Rolled 3 + 1 = 4

No.64945

>>64941
"SWEET CELESTIA, CAMPFIRE, WHAT!?"
Try not to collapse to the ground from the pain.

Rolled 5 = 5

No.64948

>>64944
"A BUG? AND WHY WOULD YOU EVEN TOUCH ME THERE?"

Rolled 6 = 6

No.64950

>>64941
"Wonderful.. ha ha ha ha ha- Radiant? Campfire? What in blazes are you doing?"

No.64964

>>64948
"Bugs die too!"

>>64950
"Nothing!"

Rolled 9 + 1 = 10

No.64966

>>64940
You grasp the blade as had as you can, but as you try to hold your balance, you fail to account for Nightmare's claws, which cut into you, forcing you to release your grip.
You crash down on the mountaintop and get your breath knocked out of you. Also, your sword is still stuck in Nightmare.

>>64942
You can deal. It's just a bit of fatigue. Not like someone lit your mareparts on fire or anything.
>>64944
Well you put the fire out at least.
>>64945
You remain conscious and all, but still roll around on the ground. This really is not proper at all.

No.64979

>>64966
Breath in and out.
Prayer of Healing on myself.
Get your shit together, Radiant.

Rolled 7 + 2 = 9

No.64983

>>64966
Cast heal on Radiant.

Rolled 9 = 9

No.64985

>>64966
"Well, Radiant, uh… I could probably numb the wound with ice if you want…"

No.64989

>>64966
Doing this the hard way, then. Just like old times.

I take flight and strike with my shortsword, grappling with the monster.

Rolled 6 = 6

No.64993

>>64985
"NO! I can handle it!"

>>64983
"Dawn, please, it's okay…"

No.64997

>>64993
No buts young lady.

No.65003

>>64997
"I'm older than you!"

No.65004

>>64993
"Mmm. Where's Gaius?"

Look for him. What do I see?

No.65006

>>65003
I dont care just take it easy.

No.65007

>>64993
I gaze upon the scene from a distance

These ponies…

Look over at Gaius.

What is the griffon doing?

Peer into his head and figure it out

Rolled 4 = 4

No.65010

>>64979
>>64983
Ok… that should do for now.
Feels fine. Lets hope nobody tries to joke about it.
>>64989
You take to the air and pull your backup weapon.
As the moon gives you a dramatic atmosphere, you collide with Nightmare in mid air, stabbing at the shadow beast. As it roars and bites at you, you can feel droplets of black spit stain your face, but you silence it with a sharp blow to the beak.
As you grapple with Nightmare, it forces you both into freefall.

>>65004
The griffon is convulsing violently on the ground, black ooze and smoke flowing around him.
It looks like he is trying to fight back Nightmare.

No.65016

>>65010
I turn to Campfire.
"Never do that again. Especially not there. NEVER. Undestood?"

Then I turn to Gaius.
"Oh Celestia no…"

No.65018

>>65010
"Gaius! Can we help him from outside his mind?"

No.65019

>>65010
Try to heal him.

Rolled 1 = 1

No.65020

>>65007
His mind is a chaos right now. You can only make out vague primal roaring and the clash of steel.

No.65024

>>65016
"Sorry. What's wro-oh no Gaius. Oh please, not now."

No.65025

>>65020
Fantastic

Sit back and wait for the rest to go on

Rolled 6 = 6

No.65027

>>65010
I grimace and hold on, making sure it can't fly out of this. I grab for my sword in its back, wrenching it in the wound.

Rolled 7 = 7

No.65029

>>65019
The dark mass around him reacts and lashes out at you.
Trying to touch is body is inadvisable.
>>65018
But perhaps being with him in spirit can aid him overcome his inner demon.

Give Gaius +1 to his rolls: collective DC 20
Give Gaius +2 to his rolls: collective DC 30

No.65030

>>65029
"Come on Gaius! We believe in you!"

Rolled 9 = 9

No.65031

>>65029
Gaius please do it.

Rolled 8 = 8

No.65033

>>65029
I walk over Gaius, and place a hoof on his head, channeling some Holy Light to him and praying.
"Please, Gaius. Be strong now. Don't lose… Don't make me fight you again… You know how that will end."

Rolled 10 = 10

No.65036

>>65029
"Gaius! Stay calm, focus and remove that beast!"

Focus my will on him.

Rolled 7 = 7

No.65049

>>65030
>>65031
>>65033
>>65036
Your friends are with you in spirit.
In the darkness, the heavens fill with thousands of bright stars. The night is here to guide you, Gaius.
Strike down the Nightmare with its power.

+2 to all rolls VS Nightmare

No.65050

>>65029
Don't be a wimp and kill him, Griffon. If you don't we'll have to kill you and waste time on that

Rolled 7 = 7

No.65053

>>65050
And Neith is with you in spirit too

No.65059

>>65049
Night, Luna, friends…

Guide my strike true!

I activate Fervor and summon a Blast through the sword.

Rolled 4 + 2 = 6

No.65089

>>65059
The blessing of those around you helps you endure the pain. As you plummet, you sink your sword into Nightmare and channel a blast through it. The force of the blow releases your main sword, and breaks Nightmare's grip. Nightmare crashes into the mountain, and your sword lands nearby.
As you land and collect it, you see nightmare barely even resembles you any more.
It is twisted and terrible, with leathery wings, large fangs and grotesque talons.
It prepares for another strike.
You can feel your divine age running low.

+2 to all rolls
Fervor runs out after your next attack, leaving you helpless.
Make it count.

No.65100

>>65089
Continue focusing my will on him.

Rolled 10 = 10

No.65103

>>65089
I take my sword back in hand and strike again, roaring as I drive the blade into its heart.

Rolled 3 + 4 = 7

No.65122

>>65103
You drive your blade deep into the monster, and it collapses, as do you.
You lay there, staring into the beast's eye.
It still lives.
But so do you.
Get up Gaius.
Get up and reclaim your body.

No.65134

>>65122
"You abomination. You scourged my princess for so long! And now you try to pervert my body for your evil! NO MORE!"

I focus on the moon and stars above, drawing strength to get up and reclaim all that I am and fee myself from the prison of my own making.

Rolled 3 + 4 = 7

No.65138

>>65134
Your god is with you
Your friends are with you
The monster lies helpless before you

The time has come, Lord of the Night.
End it now, and claim what is yours.

No.65154

>>65138
Shakily, I get up, leaning on my blade for support.

"Heh…do you feel fear, beast?"

I bare my talons and bring them above my head.

"You die now, millennia of pain, suffering, and sorrow your only legacy."

Gleefully, I let it drop, burying my claws in its face.

"Fade back into the soulless dark you crawled out from. I rise. You fall."

No.65195

>>65154
The darkness in your talons bursts like a ripe fruit. It lets out a long, piercing shriek as its essence scatters into flowing strands of energy that wrap around you.
This is a familiar feeling. Much like it always was when Nightmare took over. But now, there is no fear. You are on control. This is your will. This is your body. And now, this is your power.
As you open your eyes, the others are standing a few steps away, looking worried.
You are back in Tambelon Keep.
Looking at yourself, your plumage has taken a dark midnight hue with a remarkable sheen to it. Your wings and body feel more muscular and your beak and talons sharper. A faint mist of ethereal starstuff flows around you like a cape. Your eyes are like reflections of the glorious moon.
You have bested that which even Luna could now. You have mastered the Nightmare Soul and become the Avatar of the Night.

>Feel free to congratulate eachother or whatever. The plot stops here for now.


NEXT TIME ON TWILIGHT OF THE GODS
THE REST OF TAMBELON KEEP
A FACE OFF AGAINST THE LORD OF DEATH
A NEW FOE APPEARS
AND REUNIONS WITH OLD FRIENDS

TUNE IN NEXT WEEK FOR THE FUNNY ALLITERATIONLY ADJECTIVE FINALE OF CHAPTER THREE - THRONE OF SKULLS.

No.65203

>>65195
"Gaius?"
I still have my hoof ready on my hammer.

No.65204

>>65195
"Wonderful work, Gaius. How do you feel?"

No.65206

>>65195
"Gaius? Please tell me that's you."

No.65209

>>65195
Poke him.

No.65240

>>65195
I open my eyes, breathing heavily. For the first time in a long while, I feel…rested. Like I can finally think for myself again.

>>65203
"…It's gone. It's finally gone, Radiant."

I jump up and immediately hug her.

"I did it! I actually did it! And I owe it to all of you! Your prayers pierced the darkness and gave me the strength-"

I sniff and back away, looking at her in confusion.

"