/q/ - Quest

ADVENTURE!

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Rise of Nightmares - Thread 7 DM 368804

You have arrived to the bridge that leads to Everfree Keep.

To the side, near a tree, you can see the remains of a crashed chariot.

Mist covers the bridge, but you can see figures moving on the other side.

Aleister [Thaumaturge] 368805

First things first.
Heal Cirrus '1d10+1'

Roll #1 2 + 1 = 3

DM 368807

>>368805
He has suffered greatly, as have all of you.
Your efforts to aid him offer no real benefit to his well being.

Sylt 3/5
Aleister 4/3
Cirrus 3/1

Aleister [Thaumaturge] 368808

>>368805
RNG pls
'1d10+1'

Roll #1 7 + 1 = 8

Sylt [Omniseer] 368812

Stand by Aleister's side, silently watching him.

DM 368815

>>368808
>>368812
The healing efforts do finally pay off.
Cirrus is no longer on the verge of death.

Sylt 3/5
Aleister 4/3
Cirrus 5/2

368816

>>368807
Try and keep on my feet.

Roll #1 6 = 6

Aleister [Thaumaturge] 368817

>>368816
I sigh.
"I'm afraid this is the best I can do Cirrus."

Sylt [Omniseer] 368819

>>368817
Put a hoof on his shoulder.
"I'm sure you can do. Try again. I believe you can do it."

DM 368820

>>368816
>>368817
>>368819
It seems you are ready.

368821

>>368817
>>368819
"We…have to move on. What good will my health be if we can't make it in time?"

Roll #1 5 = 5

Sylt [Omniseer] 368822

>>368821
Sigh and nod.
"But really, the worst is over. Getting killed on the enemy's hoofstep will do you no good."

Aleister [Thaumaturge] 368828

>>368821
I nod. "There's not much time left…"

>>368822
Turn to Sylt, touch her face with my hoof and look into her eyes for a second.
"I promise I'll try again when we've crossed this bridge."

Aleister [Thaumaturge] 368831

>>368828
Use Farsight to see what's on the other side of the bridge.

DM 368832

>>368831
A battle.
Three bat ponies engaging a royal pegasus guard.

Aleister [Thaumaturge] 368833

>>368832
Turn to the party.
"Hurry. There's a Royal Guard on the other side, fighting a group of batponies."

Sylt [Omniseer] 368834

>>368833
"Ah. Him."
Run to the bridge.

Cirrus [Battlemage] 368835

>>368833
"More traitors or misguided cultists?"

>>368834
Run after him.

DM 368837

>>368833
>>368834
>>368835
A single, visibly wounded guardspony is doing his best to fend off three attackers.
Two others lay dead nearby
"GO! I'LL KEEP THEM BUSY! GET TO THE KEEP!"

368843

>>368837
"No can do."
Haste.

Roll #1 6 = 6

Aleister [Thaumaturge] 368845

>>368837
Attack 2 batponies with Lightning Orb

'1d10+2'

Roll #1 4 + 2 = 6

368846

>>368837
Magic Bolt.

Roll #1 5 + 2 = 7

DM 368847

>>368843
Haste is in effect.
Next 2 turns, everyone gets 2 actions.
>>368845
>>368846
Your magical assault wounds all three bats, but they remain standing.

The guard attacks one as well
'1d10'
"Champions… thank you."

Roll #1 4 = 4

Sylt [Omniseer] 368848

>>368847
Nod back to the guard in acknoledgence.
Loose an arrow at the furthest batpony.

368849

>>368847
"It's what separates us from them."

Storm Bolt, and Conjure Weapon.

'1d10+2'

Roll #1 9 + 2 = 11 / Roll #2 6 + 2 = 8

368850

>>368848
Now with a roll.

Roll #1 7 = 7

368851

>>368847
And of course I forgot about haste.
Another arrow!

Roll #1 10 = 10

Aleister [Thaumaturge] 368852

>>368847
Fire 2 arrows at the batponies.
'2d10'

Roll #1 6, 4 = 10

DM 368858

>>368850
>>368851
The two arrows pierce the bat's throat and eye.
He falls over dead without even making a sound.
>>368849
Your Storm Bolt rains pain on the surviving duo, forcing them back as you conjure a sword.
>>368852
One of your arrows misses, but the other hits a bat in the flank, causing him to fall on the ground

>>368847
Heavily injured, the guard tries to finish off the downed bat
'1d10'

Roll #1 5 = 5

Sylt [Omniseer] 368860

>>368858
"Stand down you idiot! You are bleeding all over!"
'2d10' To finish off the last guard.

Roll #1 10, 5 = 15

Aleister [Thaumaturge] 368862

>>368858
Use Heal on the guard '1d10'
Fire an arrow at the remaining batpony'1d10'

Roll #1 7 = 7 / Roll #2 9 = 9

Aleister [Thaumaturge] 368863

>>368862
That Heal is +1

DM 368867

>>368860
>>368862
The guard stops bleeding quite as horribly. and leans on his spear as the last bat dies
"We must… hurry. The captain is inside with the princess. It was an ambush…"

368869

>>368867
"Whoopidy do."
Roll my eyes flatly and run inside! SbS, how many enemies?

Roll #1 1 + 2 = 3

Aleister [Thaumaturge] 368870

>>368867
"Right."
I go with Sylt and the guard to the keep.

DM 368873

>>368869
Just one, puppet.
Just one.
He does not need allies.
And as proof, he has killed them all.
>>368870
Standing in the main hall is Captain Radiance. Coughing up blood, with his armour broken, a limp leg and a missing eye.
Opposed to him, is Captain Nightstrider.
His armour having lost it sheen to the blood that coats it, his teeth sharp, eyes red and wild, and tendrils pushing out from every cut and gash on his body.
Just stay down, Radiance. Stay down so I can go take care of your precious princess.
"Never. Not as long as I still draw breath."

368874

>>368873
Ah. Him.
But where is Nightmare Moon then?!

"Big words for a dead pony, Nightstrider."

Roll #1 3 + 2 = 5

Aleister [Thaumaturge] 368876

>>368873
"And we stand with you!"
I shout to Radiance.

DM 368887

>>368874
She is coming.
>>368876
So, the great Radiance brings help in the form of a walking carcass and a pair of civilians?
HA! HAHAHAHAHAHAHAHAHAHAHAA


Radiance takes a step back and leans on his halberd
"Hope… dies last."

368897

>>368887
And then the inquisitor was back in action after being in stasis for so long.

Set up a Trap.

Roll #1 4 = 4

Aleister [Thaumaturge] 368902

>>368887
"We'll fight you till the end if we have to, Nightstrider."

>>368897
Thanks bro

DM 368905

>>368897
Nightstrider rears up and slams his hooves against the floor, sending you tumbling back.
>>368902
AND THE END IS HERE!

BOSS: Captain Nightstrider

368908

>>368905
"ON THIS WE CAN AGREE!"
Watch me shout louder.
Haste!

Roll #1 6 = 6

Aleister [Thaumaturge] 368911

>>368905
Lightning Orb at Nightstrider.
'1d10+3'

Roll #1 4 + 3 = 7

368913

>>368905
Right then! Marksman shot!

Roll #1 6 + 3 = 9

DM 368925

>>368908
Time slows down around you.
Two moves for two turns. The fun has been doubled!
>>368911
>>368913
The arrow and orb leave some visible damage on the dark captain, but he simply takes a thundering step forward
Fools. I am not as weak as those under me. This room is proof of that.

Radiance tries to get back into a fighting stance, aided by the soldier and Interrogator
'1d10+2'

Roll #1 8 + 2 = 10

368927

>>368925
"So be it."
Aim for his eyes.
Be swift about it.

Roll #1 4, 6 = 10

DM 368928

Radiance stands back up
"I may die here. But. Not. Yet."

NEXT TIME
THE FINAL SESSION
FOR SERIOUSLY

DM 369802

The end is here.

Nightstrider begins his charge.
Radiance tries to rally you with an inspiring warcry
'1d10'

Roll #1 3 = 3

369806

>>369802
I growl, draw my sword and move in to attack

Roll #1 4 + 1 = 5

369810

>>369802
So. How about that haste, uh?
Doublearrow the fucker!

Roll #1 2, 3 = 5

Sion 369815

>>369802
Double arrow on Nightstrider.
'2d10'

Roll #1 2, 4 = 6

WhiteShield(Unicorn Crusader) 369818

>>369802
Use Protect on Sylt(my vanguard is still up).
And if I am affected by Haste, slash my sword at Nightstrider as he approach.

'1d10+1'

Roll #1 8 + 1 = 9

DM 369823

>>369806
Your slash seems to do nothing as it bounces odd Nightstrinder's armour, and he knocks you aside with his charge, leaving you winded.
>>369810
You hastily fire arrows at the demonic captain, but miss both. He is about to ram you with his spear but
>>369818
Shiteshield steps it to take the impact, and slashes him in the face, forcing him to break off the assault
>>369815
But not before smashing Aleister aside with a backhoof, leaving him helpless after his head slams on the floor


Sylt 3/5
Aleister HELPLESS/2
>Cirrus 5/2
Whiteshield 5/5
Dewdrop 4/5

The Wounded Guard attempts to strike Nightstrider '1d10-1'
Grindstone attempts to stab Nightstrider with her knife '1d10'

Nightstrider: 9/100

Roll #1 6 - 1 = 5 / Roll #2 7 = 7

369824

>>369802
Storm Bolt!
And conjure something up!
'1d10+2'

Roll #1 7 + 2 = 9 / Roll #2 5 + 2 = 7

Aleister [Thaumaturge] 369826

Get up.
'1d10'

Roll #1 1 = 1

Aleister [Thaumaturge] 369827

>>369826
Get up.
'1d10'

Roll #1 7 = 7

369828

>>369823
Right, Marksman shot again!

Roll #1 6 + 2 = 8

369829

>>369823
Vanguard is party wide DM, all those failures should have been denied~
Oh, good, Aleister is fine.
Keep shootan!
>>369827
"You okay?!"

Roll #1 7, 2 = 9

DM 369832

>>369829
Oh right
>>369826
>>369827
Do something else
You never went helpless because >changes

Sylt 3/5
Aleister 4/3
Cirrus 5/2
Whiteshield 5/5
Dewdrop 5/5

WhiteShield(Unicorn Crusader) 369837

>>369823
Attack again with my sword and shield raised high.
'1d10+1'

.

Roll #1 8 + 1 = 9

Aleister [Thaumaturge] 369839

>>369832
Fire Lightning Bolt
'1d10+3'

Fire Arrow
'1d10'

Both at Nightstrider

Roll #1 4 + 3 = 7 / Roll #2 6 = 6

WhiteShield(Unicorn Crusader) 369843

>>369829
I dont know if I am just confused but I think guardian is the party wide one, vanguard is crusader special and applies only to Whiteshield.

Sylt [Omniseer] 369844

>>369843
From the 1.4 multiclass doc.
Vanguard: passive; you and all allies ignore first damage taken in combat, including critical failures. This does not negate non-damage effects.

WhiteShield(Unicorn Crusader) 369848

>>369844
Ooooohhh… my bad, should check those out.

DM 369851

>>369824
Your storm bolt blasts off a few of his tendrils, and you pull a battleaxe out of thin air
>>369828
Your shot lands with critical accuracy, blowing off a chunk of flesh and revealing dark, pulsing meat underneath
>>369829
And you follow up with an arrow, though your second shot misses
>>369837
You force the captain back, slashing at him
>>369839
Your barrage visibly weakens him, forcing him to a knee momentarily

The Wounded Guard needs to rest
Grindstone and Radiance attempt to bring Nightstrider down
'2d10'

Sylt 3/5
Aleister 4/3
Cirrus 5/2
Whiteshield 6/5
Dewdrop 5/5

Nightstrider: 1/100

Roll #1 5, 5 = 10

DM 369852

>>369851
…but are both blown back by the captain.
Seeing a chance to be a hero, the Guard charges, ignoring his wounds!
'1d10-1'

Roll #1 2 - 1 = 1

DM 369853

>>369852
…and is impaled by Nightstrider's tendrils, then torn in half.
He's gone.

WhiteShield(Unicorn Crusader) 369855

>>369853
"NO!"
Rush in and attack the bastard!
'1d10+1'

Roll #1 10 + 1 = 11

369856

>>369843
Looks like the scum's weak spot has been revealed.

>>369853
Not even wincing, I follow his example and charge in to strike the exposed meat with my sword.

Roll #1 6 = 6

Aleister [Thaumaturge] 369858

>>369853
Fire a Lightning Spike at Nightstrider
'2d10+1'

Roll #1 8, 2 + 1 = 11

369862

>>369853
"Fucking idiot!"
Improved Telekinesis, hold Nightstrider's tendrils down!

Roll #1 7 = 7

DM 369866

>>369855
>>369856
>>369858
>>369862
Your assault knocks him over.
The tendrils push out of his flesh and begin pumping violently

Radiance winces
"KILL IT!"

Radiance and Grindstone begin hacking at the dark mass engulfing Nightstrider
'1d10'
'1d10+2'


Sylt 3/5
Aleister 4/3
Cirrus 5/2
Whiteshield 6/5
Dewdrop 5/5

Nightstrider: 0/100

Roll #1 6 = 6 / Roll #2 4 + 2 = 6

WhiteShield(Unicorn Crusader) 369869

>>369866
I follow their orders and hack away at the thing.
'1d10+1'

Roll #1 2 + 1 = 3

369870

>>369866
I look at it in disgust and shoot it while it's down. Marksman Shot.

Roll #1 7 + 2 = 9

369873

>>369866
Fire away.

Roll #1 7 = 7

DM 369887

>>369866
>>369869
>>369870
>>369873
Your attacks hack away a good chunk of dark meat before the tendrils retract and Nightstrider stands back up with a roar.
He flares up his wings and takes flight, then does a loop and tries to divebomb you.
Roll to dodge
'1d10'
You may also roll to attack him, but you take worse damage if you roll less than he did.

Sylt 3/5
Aleister 4/3
Cirrus 5/2
Whiteshield 6/5
Dewdrop 5/5

Nightstrider: 0/65

Roll #1 2 = 2

DM 369889

>>369887
Slight mistake there
Nightstrider: 10/65

Aleister [Thaumaturge] 369890

>>369887
Roll to dodge '1d10'

Roll #1 7 = 7

369892

>>369887
No time to hold back and worry for a bruise. Hit him again.

Roll #1 2 = 2

DM 369893

>>369887
Rolling to dodge for Grindstone '1d10' and attack with Radiance '1d10'

Roll #1 7 = 7 / Roll #2 6 = 6

369896

>>369887
Dodge and try to shoot again.

Roll #1 8 = 8

WhiteShield(Unicorn Crusader) 369897

>>369887
dodging
'1d10'

Roll #1 10 = 10

DM 369899

>>369890
>>369893
>>369897
>>369896
>>369892
His first dive misses entirely, and Sylt, Radiance and Dewdrop even land hits on him.

He circles around and tries again, shrieking as he charges from the air
'1d10'

Spurred by the ease of her last dodge, Grindstone turns to hit him back this time, as does Radiance
'2d10'

Sylt 3/5
Aleister 4/3
Cirrus 5/2
Whiteshield 6/5
Dewdrop 5/5

Nightstrider: 7/65

Roll #1 4 = 4 / Roll #2 5, 5 = 10

Aleister [Thaumaturge] 369900

>>369899
Lightning Bolt at Nightstrider
'1d10+3'

Roll #1 4 + 3 = 7

369903

>>369899
A marksman shot to the face to make him shriek even harder.

Roll #1 8 + 2 = 10

WhiteShield(Unicorn Crusader) 369905

>>369899
Dodge from Nightstriders attack all the while using my telekenesis to pull the flying beast back to the ground.
'1d10' dodge
[1d10] telekenesis

Roll #1 5 = 5 / Roll #2 5 = 5

369906

>>369899
Haste!
"On your hooves champions!"

Roll #1 1 = 1

WhiteShield(Unicorn Crusader) 369909

>>369906
Seeing her exposing herself again, I try to stand in and use protect on her if possible.

DM 369913

>>369906
>>369909
Whiteshield catches the full horror of his body slam, skidding to a halt, and feeling her legs fracture from the force.
But she stays standing. For now.
>>369899
>>369900
>>369903
>>369905
Your combined efforts wound him enough to being him crashing down after that, with the tendrils once again wrapping around him, pulsating violently

Radiance '1d10' and Grindstone charge in '1d10+2'

Sylt 3/5
Aleister 4/3
Cirrus 5/2
Whiteshield 6(0)/5
Dewdrop 5/5

Nightstrider: 0/65

Roll #1 2 = 2 / Roll #2 4 + 2 = 6

WhiteShield(Unicorn Crusader) 369914

>>369913
>>369906
"Attack it now!" I shout at the others as I try my best not to mind the pain of my leg.

'1d10+1'

Roll #1 6 + 1 = 7

369915

>>369913
See the heretic dead.
Nothing else matters.
Charge in to strike him with my sword while he is down.

Roll #1 2 = 2

Aleister [Thaumaturge] 369916

>>369913
Fire an arrow at Nightstrider.
'1d10'

Roll #1 3 = 3

369917

>>369909
"T-thanks…" Lean shakily on her.
>>369913
"Damnit…"
Catch a tendril in my ITK and rip it apart!

Roll #1 9 = 9

DM 369919

>>369913
>>369914
>>369915
>>369916
You rip off more tainted flesh, before a blast of energy forces you back.

Whiteshield falls helpless
Radiance falls helpless

THE END IS HERE. ACCEPT DEATH!
His words must be very inspiring to those who believe them.
You all, however, suffer a -1 penalty to rolls

Sylt 3/5
Aleister 4/3
Cirrus 5/2
Whiteshield HELPLESS/4
Dewdrop 5/5

Nightstrider: 0/47

DM 369920

>>369917
make that


Nightstrider: 10/38

369921

>>369919
Help Whiteshield up!

Roll #1 7 - 1 = 6

Aleister [Thaumaturge] 369924

>>369919
Fire an arrow at Nightstrider.
'1d10'

Roll #1 8 = 8

WhiteShield(Unicorn Crusader) 369925

>>369919
>>369921
I reach out my hoof to gladly accept her help and stand up.
"Thanks." I smile back, then lean next to her and check if my legs is holding or if it is broken.

369926

>>369919
I spit at him and shoot him once more

Roll #1 5 + 1 = 6

DM 369933

>>369925
>>369921
The legs will hold. For now.
>>369924
>>369926
You loose a pair of arrows at the captain, which embed themselves in the thick tendrils pushing out of his wounds.

Grindstone throws her knife at him
"If I die here… let it be known that I regret nothing"
'1d10'

Sylt 3/5
Aleister 4/3
Cirrus 5/2
Whiteshield 6/4
Dewdrop 5/5


Nightstrider: 8/38

Roll #1 9 = 9

Sylt [Omniseer] 369935

>>369933
Look at him in disgust.
"We will make sure to write it down for history to remember…"

369937

>>369933
Good, neither do I.
I wont waste time saying that out loud though.
Just stab him.

Roll #1 10 = 10

WhiteShield(Unicorn Crusader) 369941

>>369933
I gather my courage and try to shift my balance and put weight on the better leg as I try to raise my shield and sword to attack the mass of tendrils again.
"There is no 'if's", you will die here monster."

'1d10'

Roll #1 9 = 9

Aleister [Thaumaturge] 369942

>>369933
"Neither do I."
Fire a Lightning Bolt '1d10+3'

Roll #1 7 + 3 = 10

WhiteShield(Unicorn Crusader) 369943

>>369941
Or what I mean is that "that monster will die here."

DM 369951

>>369935
>>369937
>>369941
>>369942
As he begins his frenzied charge, your volley tears off flesh and skin, shredding his corrupted shape and revealing tainted, dark bone.

He lets out a blood-chilling roar as he extends his tendrils to strike
-2 to all rolls

Grindstone goes look for the right tool in her bag.
Radiance is still helpless.

Sylt 3/5
Aleister 4/3
Cirrus 5/2
Whiteshield 6/4
Dewdrop 5/5

Nightstrider: 2/38

369954

>>369951
Goddamnit!
"Stop! Screaming!"
Go help Radiance up.

Roll #1 9 - 2 = 7

369956

>>369951
Marksman shot to get him to shut up.

Roll #1 4 = 4

WhiteShield(Unicorn Crusader) 369958

>>369951
I grit my teeth, trying to silence those howls from my mind as I try to hack at the thing with my sword.

'1d10-1'

Roll #1 5 - 1 = 4

Aleister [Thaumaturge] 369961

>>369951
Fire an arrow at Nightstrider.
'1d10-1'

Roll #1 4 - 1 = 3

DM 369969

>>369956
>>369961
>>369958
A massive barrage of tendrils slashes into you, knocking you around violently.
>>369954
You duck under the tendril wave and go push Radiance back up.
"Thank you…
STAND FAST!"

With the inspiring presence of Radiance restored, you get +1 to all rolls!

Sylt 3/5
Aleister HELPLESS/2
Cirrus 5/2
Whiteshield 3/4
Dewdrop 1/5

Nightstrider: 2/38

369971

>>369969
Talk is cheap.
Charge to strike with my blade!

Roll #1 3 + 1 = 4

Aleister [Thaumaturge] 369972

>>369969
Damn it.
Get up, I'm not supposed to die yet.
'1d10+1'

Roll #1 10 + 1 = 11

369973

>>369969
Nod at Radiance. Haste!
If it's still charging, shoota'm up!

Roll #1 2 + 1 = 3

DM 369977

>>369972
YOU CAN STILL STAND
YOU CAN STILL FIGHT!
>>369971
>>369973
Nightstider shifts his mass, sending the tendrils on his other side to lash at you

Radiance spits out some blood, hefts his halberd and charges
'1d10'

Sylt HELPLESS/4
Aleister 5/2
Cirrus 5/2
Whiteshield 3/4
Dewdrop HELPLESS/4

Nightstrider: 2/38

Roll #1 5 = 5

DM 369979

>>369977
…but is slammed aside with a tentacle
Seeing this, Grindstone charges as well, hoping to bring him down
'1d10'

Roll #1 4 = 4

DM 369980

>>369979
But succeeds no better, getting tossed aside easily.

WHERE IS YOUR SUN NOW?

WhiteShield(Unicorn Crusader) 369981

>>369977
Attack Nightstrider.
'1d10-1'

Roll #1 8 - 1 = 7

369982

>>369977
Good for them.
Now shoot it. Marksman shot.

Roll #1 6 + 2 = 8

369983

>>369980
Jump out of cover and loose and arrow to his face!
"Here comes the sun!"

Roll #1 5 = 5

Aleister [Thaumaturge] 369984

>>369983
If Sylt is helpless I help her up, otherwise fire an arrow at Nightstrider.
'1d10'

Roll #1 6 = 6

DM 369991

>>369981
>>369982
>>369983
>>369984
Well lets assume that Haste let you get up from Helplessness to speed things along.

Nightstrider stumbles as more of his flesh is torn open.
The tendrils force themselve sinto his mouth, nose and ears, engulfing him into a twitching, shuddering blob.
And amidst the writhing mass, you can see his black heart.

Radiance pushes for a final assault '1d10'
Grindstone grins maniacally, and pulls a rather… disturbing tool from her bag
"I've always wanted to try this out…" '1d10+4'


Sylt 5/4
Aleister 5/2
Cirrus 5/2
Whiteshield 3/4
Dewdrop 5/4

Nightstrider: 0/38

Roll #1 4 = 4 / Roll #2 10 + 4 = 14

369994

>>369991
That mare is insane!
But I'll be damned if she isn't effective.
Charge in as well!

Roll #1 5 = 5

369995

>>369991
Back her up!

Roll #1 8 + 2 = 10

369996

>>369991
Hey Master, when do I get one of those?

Roll #1 9 + 2 = 11

WhiteShield(Unicorn Crusader) 369998

>>369991
Attack with renewed strejgth and attack
'1d10+1'

Roll #1 8 + 1 = 9

Aleister [Thaumaturge] 370000

>>369991
Fire a Lightning Bolt.
'1d10+3'

Roll #1 8 + 3 = 11

DM 370003

>>369994
>>369995
>>369996
>>369998
>>370000
>>369991
You blast apart the dark flesh and tendrils, forcing the heart into the open.
Grindstone steps up, slowly playing with the many-bladed instrument in her hoof. She licks her lips with a sharp gleam in her eyes.
She then violently kicks the blob of meat a few times until she finds Nightstrider's face, which she grasps and pulls out
"I want to see your face…"
She then slams the face against the floor, and slowly, softly begins inserting the instrument into his heart.
There is no way to truly describe the sound he makes as she starts turning the handle, making the blades expand outwards, slowly tearing and ripping the exposed organ as it is forces far beyond its limit of stretching.
The unholy shriek of agony and terror, amplified by the demonic echo, is enough to make your hearts miss a beat.
But she simply drapes herself over the writhing mess
"Sshh… I've only just began."
She then violently shoves the entire unfolded device deep into his chest, and begins churning and massaging it, deeply enjoying every moment
"Yes… it is all I ever expected it to be…"
She then twists the handle the other way, making a loud, wet snapping sound, and throwing her entire back into an arch, rips out his still beating, tar-black heart.
She observes it as it oozes over her coat, panting and softly purring.
"Beautiful…"

Nightstrider's head slams down with a final scream. He is dead.

370005

>>370003
Right, set up a Trap

Roll #1 6 = 6

Aleister [Thaumaturge] 370006

>>370003
Roll to not puke.
'1d10'

Roll #1 5 = 5

WhiteShield(Unicorn Crusader) 370009

>>370003
I then collapse on the floor and then look at Radiance.
"So.. it is done."

370010

>>370003
Yeah, I'm gonna need a puke roll here too.

Roll #1 7 = 7

Aleister [Thaumaturge] 370011

>>370006
Seems like I just got a bad taste in my mouth there for a second.
But it's gone.
Walk over to Sylt.
"We're still alive." I say with a smile.

Cirrus [Battlemage] 370012

>>370003
"Did…you really think that was necessary?"

Dewdrop [Inquisitor] 370013

>>370012
"No mercy for the heretic."

Cirrus [Battlemage] 370014

>>370013
"True, Inquisitor. I just wonder if that was what it took to finally put him down."

370016

>>370011
Nod back at him and go for a hug.

Roll #1 9 + 2 = 11

Dewdrop [Inquisitor] 370020

>>370014
I shrug
"Pain is irrelevant. He died all the same."

WhiteShield(Unicorn Crusader) 370023

>>370020
I nod at her.
"It is a monster, there is no peace for him."

I then try to stand up and look at my injured leg.

DM 370026

>>370012
She looks at you with a maniacal smile
"Probably not. But I sure liked it."

She allows the heart to loudly slop off the torture implement, which she wipes off, closes and backs again.

Radiance stares at the remains of Nightstrider
"And to think I once called you my equal…
…we should… check on the princess…"
>>370023
It hurts, but holds.

Sylt [Omniseer] 370029

>>370026
Break away from Aleister and trot near Radiance, nodding.

Cirrus [Battlemage] 370034

>>370026
"Yes sir."

WhiteShield(Unicorn Crusader) 370035

>>370026
I jump up in alarm.
"THE PRINCESS!"
I then stand next to Radiance.
"Lead the way Captain."

Dewdrop [Inquisitor] 370036

>>370026
I nod.

Aleister [Thaumaturge] 370040

>>370016
I smile, hugging her.
Then go to Radiance as well.

DM 370042

>>370029
>>370034
>>370035
>>370036
>>370040
Using his halberd as support, Radiance limps his way to the great door Nightstrider was guarding and forces it open.
Beyond it lies a corridor lined with statues and stained glass windows
"At the other end lies the sanctum of harmony… she should be there…"

370044

>>370042
"I'm worried… What is holding her up?"

SbS, can I see over there?

Roll #1 7 + 2 = 9

Cirrus [Battlemage] 370046

>>370042
"Will you be all right, sir?"

WhiteShield(Unicorn Crusader) 370047

>>370042
I step forward slowly.
"Princess! Where are you?! Are you there?"

Aleister [Thaumaturge] 370050

>>370042
Go next to Sylt.

DM 370053

>>370044
You can see her divine light in the distance.
She is fine.
>>370046
"This is… bigger than the life… of one pony.
I will… serve to the last."
>>370047
"She is in the sanctum… we should be fine now… if… Nightmare Moon… has not reached her…"

Sylt [Omniseer] 370055

>>370053
Sigh in relief and start walking towards her.
>>370050
Nod to him to follow me.

WhiteShield(Unicorn Crusader) 370056

>>370053
I look at Radiance.
"Is it safe to approach her Highness?"

Aleister [Thaumaturge] 370057

>>370055
Go with her.
"Sylt. stop for a second."

Sylt [Omniseer] 370058

>>370057
"But the Princess is over there!"

Aleister [Thaumaturge] 370060

>>370058
"Just a second."

Sylt [Omniseer] 370061

>>370060
Stop and wait for him to catch up, looking surprised.

Aleister [Thaumaturge] 370063

>>370061
Kiss her. '1d10+2'

Roll #1 5 + 2 = 7

Aleister [Thaumaturge] 370064

>>370063
"For good luck."

DM 370066

>>370056
"Just… remain… quiet…"
He leans against the wall
"…I need a moment…"

Cirrus [Battlemage] 370068

>>370053
"Of course sir. It's been an honor."
Salute him and head towards the sanctum.

Sylt [Omniseer] 370069

>>370064
Widen my eyes and melt in the kiss, giggling like a foal.
Then, once we pull apart, put a hoof on his cheek.
"Thanks~"

WhiteShield(Unicorn Crusader) 370071

>>370066
I check Radiance and see if he is okay.
"Is there something wrong?"

Aleister [Thaumaturge] 370074

>>370069
Smile at her before turning to Radiance.

>>370066
"Excuse me."
Heal '1d10+1'

Roll #1 8 + 1 = 9

DM 370076

>>370071
He is missing an eye, and has several deep wounds
"Plenty. But if I can see this nightmare to its end, I do not mind giving my life…"
>>370074
He stands up, going back to leaning on his halberd
"You have… my thanks. I will come with you to the sanctum, if you are ready."

Sylt [Omniseer] 370078

>>370074
Go near him.
"Your magic is getting better and better."
Smile softly at him.
>>370076
Nod with determination at Radiance.

WhiteShield(Unicorn Crusader) 370079

>>370076
I look down then stand next to him.
"Dont worry, I'll be there with you until the end."

….
I frown.
That is so cheesy.

>>370074
I shyly smile at Alestier.
"Please…" I point at my broken leg.

Aleister [Thaumaturge] 370085

>>370076
I nod.

>>370078
"Only because you believed in me"
Put my hoof over her shoulder and whisper a bit closer.
"If we get back to Cantorlot,
I'll have to show my appreciation for that."


>>370079
Turn to Whiteshield and her leg, with a gasp.
"Whiteshield, I'm sorry. Just give me a moment."
Mend '1d10+1'

Roll #1 6 + 1 = 7

Sylt [Omniseer] 370087

>>370085
Giggle with a silly expression on my face.
Try to regain my seriousness.
'1d10'
"We-we should move.."

Roll #1 6 = 6

DM 370088

Are we ready to go to the sanctum?

Sylt [Omniseer] 370089

>>370088
Yessir!

Aleister [Thaumaturge] 370090

>>370088
Yes. And whiteshields leg should be healed.

WhiteShield(Unicorn Crusader) 370091

>>370088
I nod.

>>370085
>>370090
"Thanks." I smiled at him.

Aleister [Thaumaturge] 370092

>>370091
"It's no trouble.
I'm truly sorry I didn't notice it earlier."

WhiteShield(Unicorn Crusader) 370098

>>370092
"The Captain of the guards goes first so dont worry." I pat him in the back.

DM 370112

>>370089
>>370090
>>370091
Radiance takes you to the highly decorated door of the sanctum, and opens it in revering silence.
Inside, Celestia sits before the altar of harmony, the orbs representing each of the six virtues floating around her.
Her pink mane softly blows in an unfelt wind, and her divine light fills your hearts with hope.

Sylt [Omniseer] 370116

>>370112
Ah..
"So this is the light of harmony…"

WhiteShield(Unicorn Crusader) 370126

>>370112
I stare at her mane, being enchanted at it as it flows to the wind.
"Wow….."

Aleister [Thaumaturge] 370128

>>370112
I'm in awe of the sight.

Cirrus [Battlemage] 370140

>>370112
"Beautiful…"
I enter.
"Your excellency, are you ready?"

DM 370158

>>370116
>>370126
>>370128
>>370140
She turns to answer when you hear a terrified scream from back where you fought Nightstrider.
…and where you left Grindstone.

Cirrus [Battlemage] 370169

>>370158
"Where is the interrogator?!"

370170

>>370158
SbS! What is it?!

Roll #1 8 + 2 = 10

WhiteShield(Unicorn Crusader) 370173

>>370158
I ran back and check out Grindstone.

Aleister [Thaumaturge] 370174

>>370158
Turn around.
Shit, why didn't she just come with us?

DM 370181

>>370170
>>370173
She is being consumed by the tainted heart.
And… its friends.

370183

>>370181
Well, fuck.
TK, pull her back!

Roll #1 5 = 5

370185

>>370181
Oh hell no!
Charge in! Marksman shot on one of them!

Roll #1 4 + 3 = 7

WhiteShield(Unicorn Crusader) 370187

>>370181
I raise my sword and shield.
"What manner of madness is this."
I slowly step back.
"Radiance! Sylt! Something is up in here!"

Cirrus [Battlemage] 370196

>>370181
Run back in there and see what's up.

WhiteShield(Unicorn Crusader) 370199

>>370183
Help Sylt in pulling back grindstone using my tk
'1d10'

Roll #1 6 = 6

Aleister [Thaumaturge] 370203

>>370181
I'm going back too to see what's up.

DM 370206

>>370183
>>370199
You yank the terrified, shivering, gore-covered Grindstone out of the tendril beast
>>370185
>>370187
>>370196
Radiance almost collapses as he sees what is going on.
"By the Sun…"

The heart Grindstone tore out has extended its tendrils to reach out to the corrupted hearts of the cultists that had been slain in the room.
The combined monster of tendrils, gristle, flesh, bone and bile is now growing larger and larger, smashing its way through the walls and ceiling
"EVERYONE BACK INTO THE SANCTUM! ONLY THE PRINCESS CAN SAVE US NOW!"

370208

>>370206
Not waiting to be told it again.
Wink Grindstone to the sanctum, then run there!

Roll #1 10 = 10

370211

>>370206
"R-right! Everyone, back!"

Push them back into the sanctum!

Roll #1 4 = 4

WhiteShield(Unicorn Crusader) 370212

>>370206
Do as she says and run back to the sanctum

Aleister [Thaumaturge] 370214

>>370206
Get the fuck back to the sanctum.

370218

>>370206
Retreat!

Roll #1 4 = 4

DM 370230

>>370208
>>370211
>>370212
>>370214
>>370218
Cirrus and Dewdrop take a few hits from the falling debris and lashing tentacles, but you all make it to the sanctum.
Princess Celestia turns
"What madness hath you wrought?"
"My liege… it is… Nightstrider…"
"Quickly! Make haste to the tower!"
He points at a stairwell

370233

>>370230
"Somepony has to take her!"
Point at the interrogator, then try to lift her in my magic and run with her to the tower.

Roll #1 3 = 3

WhiteShield(Unicorn Crusader) 370234

>>370230
"You go first Princess, I'll follow." I wait and follow her from behind.
'1d10'

Roll #1 2 = 2

370237

>>370233
>>370230
I'll be the last damn one to leave.
Unsheathe my sword and prepare to defend the others if they are too slow.
Otherwise, just follow behind them all

Roll #1 10 = 10

Aleister [Thaumaturge] 370238

>>370233
"I'll do it."
Lift her on my back and run to the stairs.
'1d10'

Roll #1 2 = 2

Cirrus [Battlemage] 370245

>>370230
Make my way to the tower stairs.

DM 370270

>>370233
>>370234
>>370237
>>370238
>>370245
The entire place is coming down on you. Raining masonry leaves Aleister and Whiteshield badly wounded, and Sylt looking rather beat up.

Once you reach the tower top, you see the full extent of the horror.
The beast is almost as large as the keep itself, extending massive, writhing tendrils as large as trees through the smashed roof.
Great fanged maws appear and disappear among the twisted mass, and they each scream with the madness and agony of the hundreds of bodies that make up the monster.
And somewhere in its insides, you can see glimpses of its glowing hearts.
It turns its attention to the tower, and brings down a tentacle to attack you.

Down in the sanctum, Celestia is shielded by a shimmering bubble, as the elemental orbs begin resonating to her, orbiting her heart.

BOSS: NIGHTMARE INCARNATE

http://www.youtube.com/watch?v=fgxa4ARQnXs

370278

>>370270
MASTER! What is its weakness!? It's too large for the few of us!

Roll #1 6 + 2 = 8

370285

>>370270
"What are we supposed to do against this thing?!"

Magic bolt, for all the good it'll do!

Roll #1 9 + 2 = 11

Aleister [Thaumaturge] 370286

>>370270
Just a scratch.
Heal Whiteshield. '1d10+1'

Roll #1 10 + 1 = 11

370296

>>370270
Damn! Marksman shot!

Roll #1 8 + 3 = 11

WhiteShield(Unicorn Crusader) 370311

>>370270
>>370286
"Thansks!" I nod at Alestier.
"What shall we do?" I look at Radiance.

DM 370320

>>370278
Harmony, puppet.
She only needs a target.
>>370285
Perhaps it is the fact that your death is near.
Perhaps it is simply your sense of duty.
Or perhaps it is just sheer adrenaline.
But you can feel your magic powers peak. Firing a bolt as pristine as it is powerful into the impending dark mass, you blast a hole into its surface, revealing the inside: a mass of organs, flowing through it like chaotic blood.
>>370286
Whiteshield feels her bones set back in place, and muscles find new strength.
>>370296
Snapping your aim into the revealed chaos inside the writhing shell, you fire off a shot that slams into one of the glowing masses.
As it explodes into dark goo, you realize it has to have been a chunk of demon hearts, now fused to fuel the monster.
The entire tentacle reels back.
>>370311
"We pray. We steel our hearts. And we face death with honor."

Sylt 2/4
Aleister 1/2
Cirrus 5/2
Whiteshield 6/5
Dewdrop 5/4
Radiance 5/2

Celestia: '1d6' / 6
Nightmare: 5/6

Roll #1 3 = 3

Sylt [Omniseer] 370322

>>370320
"Princess! The elements!"

370324

>>370320
"Foul beast!"
Shoot it again!

Roll #1 9 + 1 = 10

Aleister [Thaumaturge] 370325

>>370320
Heal myself.
'1d10+1'

Roll #1 9 + 1 = 10

370326

>>370320
Storm Bolt! We need more time!

Roll #1 1 + 2 = 3

370329

>>370322
Wait, silly me.
Teleport to the princess.
Point her to the target.

Roll #1 10 = 10

DM 370362

>>370325
You feel your body return to its full power.
>>370324
You turn your attention to the next tendril, and blast its shell open, revealing the insides
>>370329
She turns to look at the wounded tendril, and with a flick of her horn BLASTS IT IN HALF.
"…not enough power. Not quite yet."
>>370326
Something goes terribly wrong. Your magic turns on you, holding you in place.
Unable to flee, you can only look in horror as a giant tentacle smashes down on you.
You cannot feel anything. This isn't pain. This is death doing light foreplay.
You cannot get up on your own.


Sylt 2/4
Aleister 4/4
Cirrus HELPLESS/1
Whiteshield 6/5
Dewdrop 5/4
Radiance 5/2

Celestia: '1d3' / 3
Nightmare: 4/5

Roll #1 1 = 1

370367

>>370362
I like it! Another! Marksman shot this time!

Roll #1 6 + 3 = 9

370368

>>370362
"PRINCESS!"
Stand at her side, try to channel my magic into her.

Roll #1 3 = 3

Aleister [Thaumaturge] 370370

>>370362
I see Cirrus.
Heal '1d10+1'

Roll #1 5 + 1 = 6

Cirrus [Battlemage] 370380

>>370362
"n…not here…"

DM 370400

>>370367
With the tentacle broken open, you fire a shot into the mass inside, wounding the he-DID THAT OTHER TENTACLE JUST FUCKING EXPLODE!?
>>370370
>>370380
Cirrus feels life return to him, thanks to the efforts of Aleister
>>370368
"Do not worry."
Celestia fires a blast at the other damaged tentacle, disintegrating it
"…almost there."

Sylt 2/4
Aleister 4/4
Cirrus 5/2
Whiteshield 6/5
Dewdrop 5/4
Radiance 5/2

Celestia: '1d2' / 2
Nightmare: 4/4

Roll #1 2 = 2

370405

>>370400
Keep lending her my power.
Even my life, if needs be!

Roll #1 2 = 2

370406

>>370400
"Th-thanks."

Do what I can to aid the princess.

Roll #1 1 = 1

370408

>>370400
I don't care! Keep it occupied! Normal shot!

Roll #1 10 + 1 = 11

Aleister [Thaumaturge] 370411

>>370400
Aid Princess Celestia.
'1d10+1'

Roll #1 7 + 1 = 8

DM 370457

>>370406
You decide to cheer her on.
You are then crushed again by a tentacle.
It doesn't really hurt less.
>>370408
Your shot rips open another tentacle.
>>370405
>>370411
>>370400
Celestia looks up
The orbs stabilize into orbits
She unfolds her wings and leaps into flight, rising like a star of pure glowing white, her mane flowing from pink into an iridescent rainbow
"I have finished charging."
In a single, massive blast, she summons a beam of sunlight from the heavens themselves. Like a lance of divine wrath it strikes into the beast, exploding the central mass at its base.
Chunks of tainted, charred meat rain down like burnt snow.
And above it all, Celestia, Princess of Harmony, hovers as an undying beacon of hope.

http://youtubedoubler.com/7pUS

370461

>>370457
Cheer on. Cheer on for all that's good in the world.
She's my princess and she's showing us all the good of ponykind can and will overcome the bad!
"WHOOOHOOO!"

Roll #1 4 = 4

Aleister [Thaumaturge] 370469

>>370457
Look in awe at our Princess.

Dewdrop [Inquisitor] 370470

>>370457
I gawk at the display
"She's gone!"

370474

>>370457
Goan in pain and attempt to stand up.

Roll #1 1 = 1

Aleister [Thaumaturge] 370477

>>370474
I'm distracted by the groan and see Cirrus.
Heal '1d10+1'

Roll #1 4 + 1 = 5

DM 370514

>>370474
>>370477
Radiance takes a few stumbling steps, then looks at the shining star that is Celestia, slams his halberd down filling you all with light, and collapses, exhausted
"That… is the last I can do for you. A prayer of healing…"

Sylt 5/5
Aleister 4/4
Cirrus 5/5
Whiteshield 6/5
Dewdrop 5/5
Radiance HELPLESS/1

In the horizon, a dark streak approaches fast.
It seems the sisters will now settle who will own this world.

Cirrus [Battlemage] 370521

>>370514
Get up and go over to him, helping him up to his hooves.

"I'm very grateful, sir…it seems like we've come as far as we are meant to."

Aleister [Thaumaturge] 370523

>>370514
Try to heal Radiance.
'1d10+1'

Roll #1 3 + 1 = 4

370524

>>370514
Walk over to Radiance.
"ALEISTER! He's bleeding out!"
Try to help Radiance up.

Roll #1 5 = 5

Aleister [Thaumaturge] 370526

>>370524
"I'm doing what I can!"

DM 370537

>>370523
>>370524
He shakes his head
"My battles are done… I'm content with sitting here… and watching my princess in her brightest hour."

Sylt [Omniseer] 370539

>>370537
"We will protect her. For you, and for all ponykind."
Turn to Aleister.
>>370526
"I love you."
'1d10+2' to kiss him.

Then, regardless of how it's gonna end, stand by Celestia's side.

Roll #1 3 + 2 = 5

Aleister [Thaumaturge] 370541

>>370539
"Let's get that bitch."
Go with her to stand next to Celestia.

Aleister [Thaumaturge] 370543

>>370541
Or well she's flying, just stand ready next to Sylt.

Dewdrop [Inquisitor] 370544

>>370537
Where is Grindstone?

Aleister [Thaumaturge] 370545

>>370544
Probably half dead.

Dewdrop [Inquisitor] 370546

>>370545
Shouldn't you heal her then?

Aleister [Thaumaturge] 370547

>>370546
Right, I'm not a good healer, I keep missing this.

If I can heal Grindstone,
Heal '1d10+1'

Roll #1 4 + 1 = 5

Dewdrop [Inquisitor] 370548

>>370547
"Keep at it."

Aleister [Thaumaturge] 370551

>>370548
Efforts intensified.
'1d10+1'

Roll #1 9 + 1 = 10

Cirrus [Battlemage] 370552

>>370537
"As we all should be, sir."

I go take my place at Celestia's size.

DM 370563

>>370551
>>370547
Grindstone, shivering and scared, huddles up with you at the top of the ruined tower.

Dewdrop [Inquisitor] 370566

>>370563
I stand over her.
"What the hell are you doing? Get up. You're alive and the battle is not over."

Aleister [Thaumaturge] 370569

>>370566
I turn to Dewdrop.
"You might want to be a bit nicer to her.
Not many ponies have been through something like that."

DM 370570

>>370566
"Inquisitor…
…can I make a request…"

Dewdrop [Inquisitor] 370573

>>370569
I roll my eyes
"Right. Very well. Now if you'll excuse me, we have a nation to save."

>>370570
I walk away, back over to Celestia's side.
"No."

DM 370575

>>370573
As Celestia is flying above the ruins, you settle for sitting at the edge of the towertop, next to Radiance.
Unless you actually want to fly out there.

Cirrus [Battlemage] 370576

>>370570
"What is it?"

>>370573
"This might be our last night alive. Wouldn't hurt to be generous."

Dewdrop [Inquisitor] 370577

>>370575
No, I'll just watch.

Aleister [Thaumaturge] 370579

>>370573
I sigh.

>>370570
Go over to Grindstone.
"Speak. I'll try to honor it if it is within my means."

DM 370581

>>370576
>>370579
She shudders a little
"I just wished… to repent."
>>370577
She really is quite magnificent.
…and the dark streak of Nightmare Moon is closing in fast.
Above, the pale, full moon shines.

Dewdrop [Inquisitor] 370584

>>370576
I smirk
"You act like we wont win this. I'm on duty now. I'll be much more generous once this is over. For now, duty calls."

Sylt [Omniseer] 370585

>>370581
Keep looking at the princess, jaw tight in determination.
"What can we do in this battle, my princess?"

DM 370588

>>370585
Radiance sighs
"This… is between her… and her sister…
…I doubt we could do much… in a duel… of goddesses."

Sylt [Omniseer] 370592

>>370588
Shake my head.
"I guess we can only stand at her side with our hearts, then…"

Cirrus [Battlemage] 370593

>>370581
"So suddenly? Why?"

>>370584
"I sincerely hope so, Inquisitor. For now, all we can do is offer our support."

>>370588
"Grant her our faith. You saw her back in Canterlot, captain. She needs to know what she is fighting for."

DM 370594

>>370593
"When that beast tried to… consume me…
…I felt.. saw such pain… pain I know I was, at least partly… responsible for."
her voice sounds weak and frightened

Aleister [Thaumaturge] 370595

>>370581
I put my hoof on her shoulder.
"There is nothing to repent for.
All of us have our own paths, guided by something far too grand for us to comprehend.
I don't know what you've been through but I've come to realize we don't have much control over our destiny in the grand scheme.
Whatever you did, there was absolutely no way for it to have happened differently.
The only thing you can do, is try to keep going and see where destiny takes you."

Cirrus [Battlemage] 370601

>>370594
"For a pony so attuned to it, it's strange that you just now became aware of your work. Do you mean it?"

370607

>>370594

Roll #1 1 = 1

DM 370608

>>370601
"I… always had my reasons… for what I did.
All my life… I have been scared. And alone. Where ever I turned to for aid, love or compassion, I only found abuse. I was easy to take advantage of …in many ways.
But I grew cold and bitter from it. I began hurting others back. Taking revenge. Holding my own.
…I guess I lost my way somewhere along that line. I became the abuser. I enjoyed it. Deeply.
But… that nightmare I was almost consumed by… brought it all back.
…I do not want to die with a heart this heavy."

Sylt [Omniseer] 370609

>>370608
"She's above us."
Look up at the princess.
"No time for heavy hearts."

Dewdrop [Inquisitor] 370610

>>370607
Yeah okay, there goes my resolve.
I turn back to look at her sadly, discarding my hat.

>>370608
"… I'm sorry."

Aleister [Thaumaturge] 370613

>>370608
Take my hoof off her shoulder and go back to Sylt.
As if they could ever understand.
As I look at Sylt, I take out my ring one last time.
I just look at it and say
"Thanks."
I put the ring on my horn and go stand next to her for the final fight.

Sylt [Omniseer] 370616

>>370613
Stand by his side, serene, with a smile on my face.
"It's gonna be alright.
I don't need to ask the master to know it~"

DM 370617

>>370610
"Inquisitor…"
She sits down
"…hug?"
>>370613
Enjoy her. She was a good puppet.

Cirrus [Battlemage] 370619

>>370608
"I see…well if you truly wish to repent, then watch what your Princess above does for you this night. Consider what it represents not only for us all, but for you."

Aleister [Thaumaturge] 370622

>>370617
Mumble "I guess we all are, one way or another."

>>370616
Put my hoof over her shoulder and hold her tight.

Dewdrop [Inquisitor] 370623

>>370617
I look down for a moment, then back at her as I walk over to give her a comforting hug. What better target to find comfort in than a fellow icecold bitch on the job?
"Hug."

Sylt [Omniseer] 370625

>>370622
Let him embrace me.
"Mh? You said anything, honey?"

DM 370627

>>370623
You can feel a warm tear on your shoulder
"…thank you"

ARE WE READY FOR THE END?

Aleister [Thaumaturge] 370630

>>370625
"It doesn't matter."
Kiss her. '1d10+2'

Roll #1 5 + 2 = 7

Sylt [Omniseer] 370631

>>370627
With the power of nohope!

Aleister [Thaumaturge] 370632

>>370627
And with that kiss, hell yeah I'm ready.

Dewdrop [Inquisitor] 370633

>>370627
"When this is over, we're going to do some serious talking."
I sigh and rip off my inquisitors badge
"And I'm going to quit this damn job and spend more time with my kids…"

Sylt [Omniseer] 370634

>>370630
Aww yes.
"A kiss before the end of the world? I could not ask for anything more…"

Cirrus [Battlemage] 370636

>>370633
"You and me both, ma'am."

Lie down and watch the sky.

"I need some time off…"

DM 370640

File: 1363397743770.png (272.12 KB, 1280x720, Princess_Celestia_shine_glory-…)

And high above, two stars collide.
The burning white sun of Celestia
And the endless darkness of Nightmare Moon

Through most of their dialogue is drowned out in the fury of battle, you can gleam a few snippets here and there.
You cannot wield all the elements alone, Celestia. They are not thine to command. Thou has not earned them!
That is where thou are wrong. harmony bows to me, and me alone now.
The force of their magic explodes around you, blasting apart the landscape and further shattering parts of the castle.
You were never the more kind, nor generous!
And you were always inferior in the strongest virtue! The virtue of Magic!
The godly fireworks take what seems like hours.
Ultimately, as they both seem to be at the limit of their power, Celestia stops
Thine end. Is now.
You would not dare!
But she does.
The vessels of harmony spin all the more wildly around her, before engulfing her in a rainbow of energy which washes over Nightmare Moon, her death cry shuddering the very world to its core.
And as it passes, so does the night.

With the sun rising behind her, Celestia ascends, heralding her victory over her sister.
And over the Nightmare.

370643

>>370640
Bow down to my princess.

Roll #1 5 = 5

Cirrus [Battlemage] 370647

>>370640
"Can we really call this a victory?"

Dewdrop [ex-Inquisitor] 370648

>>370640
I bow deeply as well.
I will miss thee, princess Luna…

Aleister [Thaumaturge] 370649

>>370640
Bow with Sylt.

>>370647
"It's better than being caught up in an endless nightmare if you ask me."

Cirrus [Battlemage] 370653

>>370649
"Maybe we never did wake up…"
Bow my head in respect.

"I'm so sorry, my princess."

DM 370655

>>370647
Radiance picks up his halberd
"…yes."
>>370643
>>370648
>>370649
Celestia lands on top of the tower
"What happened here today…
…was a disaster, and a victory.
Only history can tell, which it truly was though.
Come. Let us return to Canterlot. There is much left to do, and little time.
For come sundown, it shall be I who raises the stars and moon."


Fast travel to epilogue Y/N?

Whiteshield(Unicorn Crusader) 370656

>>370640
>>370653
>>370649
"H.. have we done it?" I look at the others.

Sylt [Omniseer] 370657

>>370655
Y.
>>370656
"She did."

Dewdrop [ex-Inquisitor] 370658

>>370655
Y
"Yes, your highness… of course. Your sister shall be mourned greatly…"

Aleister [Thaumaturge] 370659

>>370655
That depends mostly upon Sylt.

>>370656
"It's over."

Aleister [Thaumaturge] 370660

Sylt [Omniseer] 370661

Cirrus [Battlemage] 370664

>>370655
Y
"As you wish, my lady."

Aleister [Thaumaturge] 370665

>>370661
Well if you wanted to talk about something on the way I would have. But you don't so it's not a problem.

Sylt [Omniseer] 370667

>>370665
Aleister is the stallion.
And we are in ye old ages after all~

Aleister [Thaumaturge] 370669

>>370667
Sylt can hardly be described as a mare who lets herself be told what to do.
But for the sake of argument, let's say we hugged and kissed when it was over, and we went on our way to Canterlot, relieved to be alive.

Sylt [Omniseer] 370671

>>370669
But my dear, every mare is a mare deep inside~

Whiteshield(Unicorn Crusader) 370672

>>370671
>>370669
Glad to be alive threeseome everyone?

Sylt [Omniseer] 370673

>>370672
I think there will be orgies of untol proportions, once we get back in the capital.

DM 370674

And so they made their way back to Canterlot.
The bodies of the fallen charioteers were recovered, and given hero's burials.

Silverwing and his pals made it out fine, thanks to the heroic efforts of the band of rogue cultists. Sadly, it cost one of their lives.

Tall Tally died defending his father after they were injured in an ambush. His father later began searching for a new wife, vowing to turn his dead-end life around.

Lady Stareyes was found guilty of aiding the conspiracy and sentenced to the dungeons for the rest of her life.

Lieutenant Dawnstrike was promoted to Captain, and took Nightstrider's place at the head of the Night Guard.

Interrogator Grindstone went into therapy and took up mage studies to better learn to focus and control her mind reading. She kept her employment, and although she never tortured again, she did use her old reputation to get confessions.

And what of our heroes?
Let's see!

Aleister [Thaumaturge] 370675

>>370671
Oh we'll get to that. Once we're in Canterlot and we can find ourselves somewhere private.
As heroes, it wouldn't be too far-fetched to find ourselves a very nice inn room
With room service and bubble bath and whatever we want while we rest from our adventure.

>>370672
Wasn't there some guard who wanted to take you to dinner?

Sylt [Omniseer] 370683

>>370674
Well, Sylt had a choice. It all came down to somepony else now.
>>370675
"So. It's over…"
Look awkwardly at the ground.

Aleister [Thaumaturge] 370684

>>370683
"Yes, it is."
I look to the sun in the sky.
"And quite different from what I imagined it would be…
I guess the Master had a change of heart.
If he even has a heart that is."

Sylt [Omniseer] 370689

>>370684
Shake my head.
"I don't know what he's up to right now… I haven't called on him since…
Since the blue flower."

Aleister [Thaumaturge] 370690

>>370689
I take a glance at the ring now on my horn.
"Maybe he's done with us…for now."

Sylt [Omniseer] 370694

>>370690
"If being his puppet meant saving Equestria… And finding you… Maybe it was worth it."

Dewdrop [ex-Inquisitor] 370699

>>370674
I tossed away my career as inquisitor
Took a long vacation to spend with the kids
Probably visited the rest of the party a bunch of times
Grindstone too of course
And other boring stuff

Aleister [Thaumaturge] 370705

>>370694
"Sylt, I've been a puppet all my life.
And I never even realized it until I've met you.
If I had to do it all over again,
knowing what I do know…."
Look at her.
"I wouldn't hesitate for a second."

Whiteshield(Unicorn Crusader) 370706

>>370674
Go and be partners with that guard that I met the other night.
Be with the guards and serve in the corps until I grow old

DM 370712

>>370699
It must have been quite a sight.
A former inquisitor and sadistic torturer.
Sitting together in swimwear and straw hats on the beach.
Watching kids play.
>>370706
And boy was he impressed by your promotion you got from Radiance, for outstanding performance.
And a shiny medal too.
>>370690
>>370694
And in the sidelines, an old stallion gave a faint smile

Sylt [Omniseer] 370716

>>370705
Giggle at this before throwing myself around his neck in a big hug.
'1d10+2'
"So, what about that idea of running away, in our little home far from the city and everything, uh?"

Roll #1 9 + 2 = 11

Cirrus [Battlemage] 370735

Probably resigned from the guard, having witnessed too much during those ordeals.

Moved out to the countryside, took up other pursuits. Maybe painting.

Made sure to make time to appreciate each and every evening and nightfall for the rest of his life.

Aleister [Thaumaturge] 370737

>>370716
Nuzzle her.
"How about this?
We go to Canterlot, take a well deserved break for as long as we want and then…"
Hold her close.
"We'll go somewhere far, far away. Just you and me. Somewhere where we can forget about this Nightmare, somewhere we can forget about being puppets and just be two ponies just like anypony else.."

Sylt [Omniseer] 370741

>>370737
And then they did.
Taking up house somewhere far, far away. Maybe near the sea.
Sylt kept up her archeology hobby, but gave up the contractor work. And she stopped talking with the master for a long, long time.
But I know what you all are talking.
Foals?
That only Aleister can answer.
Will he stay, or will he go?

Aleister [Thaumaturge] 370757

>>370741
I'm sure Aleister did stay and that he was happy with Sylt.
He never took up contractor work again, just like Sylt. Though he used his healing and magic abilities to provide for her and his family the best he could.
Did they get foals? I'd like to think they did.
After they left Canterlot, Aleister never mentioned the Master again. Though it always stayed in the back of his mind.
He never forgot that it was to the Master he owed this happy end.
He always kept the ring even though he never spoke to it again.
Throughout the years the world would have started to become more and more strange to him, as he starts to realize the immense implications of a being such as the Master governing the destiny of all ponies.
But through it all, he would never have given in to despair or alienation, for he had Sylt, the one pony who understood even better than him.
He stays with her, through good and bad.

DM 370811

And so ends the story of Nightmare Night.
Good night everyone
Don't let the mare on the moon bite!

THE END


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