/q/ - Quest

ADVENTURE!

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File: 1331119852297.png (14.89 KB, 600x400, 001.png)

No.2

((i have no idea what im doing))

No.3

File: 1331119925458.png (12.31 KB, 600x400, 002.png)

No.4

File: 1331119965919.png (6.98 KB, 600x400, 003.png)

Why the hell are you here.

>input command

No.5

>>4
>Check inventory

No.6

>>4
Identify priority targets for culling.

No.7

Go find a little girl cosplaying as Scootaloo.

No.8

File: 1331124671671.png (15.9 KB, 600x400, 004.png)

>>5
You are currently holding your WALLET, a SITE MAP that was shoved onto you by some nasal sounding douchebag as you entered, and your BIKE KEYS.

Your WALLET contains 120 UNITED STATES DOLLARS IN NOTES and your DRIVER'S LICENSE

>>6
>Identify priority targets for culling.
Culling? How about every person here? Each one of these despicable messes would be better off as a corpse. If you had the tools to go through with it, that fat neckbeard who just changed in front of you would be the first to go.

Why isn't she here yet? You've been waiting all morning in this god damned place.

No.9

File: 1331124907204.png (7.25 KB, 600x400, 005.png)

>>7
>Go find a little girl cosplaying Scootaloo.
Okay, maybe you should calm down about this. There should at least be something cute like that around here, right?

No.10

File: 1331124932622.png (13.34 KB, 600x400, 006.png)

No.11

File: 1331124978006.png (7.73 KB, 600x400, 007.png)

>>10
NOPE

>input command

No.12

>View Map

No.13

>Enter name

No.14

File: 1331201999025.gif (8.48 KB, 600x400, 008.gif)

>>12
>View Map
This is more a listing of the crappy stands available here than a map. Apart from the millions of shitty tables laid out across the floor, the MAIN STAGE is over to the EAST in front and the TOILETS are to the WEST near the entrance.

Judging by your surroundings, you're probably at the ELEVATOR to the NORTH. It doesn't go anywhere except to the UNDERGROUND PARKING levels. There's also a STAIRCASE to the SOUTH, but according to the pamphlet, it's been sealed off for today.

No.15

File: 1331202899307.gif (4.53 KB, 600x400, 009.gif)

>>13
>Enter name

No thanks. What do you think this is, Homestuck?

While you were distracted by the map, a megaphone crackles to your left.

"Sorry for the long wait everypony, but our special guest has finally arrived!"

No.16

File: 1331203857039.png (7.12 KB, 600x400, 010.png)

>>15
"Having worked as a voice actor for over twenty years, and best known here for her role as Rarity, please give your hooves up for Tabitha Germain!"

Rarity's here! Finally, after spending half the day trapped in this cesspool, your salvation's arrived! Oh you have so suffered much but to get to hear that sweet voice it'd be all worth it.

No.17

File: 1331204084216.png (12.29 KB, 600x400, 011.png)

>>16
Immediately you hear a sound similar to a stampede. Turning around, you notice that just about everyone's rushing to get to the stage. Shit, you've got to move fast. There's no way you're going to let them get their sausage sized fingers on her, but what can you do?

>input command

No.18

>Sprint like the wind, push all opposition aside.

No.19

>>17
Haul ass. There's no way a bunch of fat bronies can outrun you.

No.20

File: 1331208257155.png (12.61 KB, 600x400, 012.png)

>>18
>>19
>Sprint like the wind, push all opposition aside.
>Haul ass.

Fuck it. You dash off, breaking the sound barrier as your agile legs carry you to your damsel in distress.

No.21

File: 1331208478824.gif (24.05 KB, 600x400, 013.gif)

>>20
Ha! There's no way those bastards can catch up to you. This rescue will be a cinch!

Eat my dust you fat motherfuckers!

No.22

File: 1331208524680.png (7.91 KB, 600x400, 014.png)

>>21
Your shoulder feels heavier.

>input command

No.23

>>22
DUCK AND WEAVE! DUCK AND WEAVE!

No.24

File: 1331213399686.png (11.42 KB, 600x400, 015.png)

>>23
>DUCK AND WEAVE! DUCK AND WEAVE!

Okay. So maybe you didn't break the sound barrier when you ran, and maybe you underestimated how fast these mounds of flesh can move. Your instincts kick in and you drop to the floor.

The beast soars.

No.25

File: 1331213895188.png (15.41 KB, 600x400, 016.png)

>>24
Its impact sends vibrations across the wooden tiles. A loud THUD echoes through the suddenly silent hall.

The monster lies there, unconscious and foaming at the mouth. Shit, he's not dead is he?

Everyone's eyes are on you now. This is bad.

>input command

No.26

>>25
Loot his pockets for spaghetti and continue on

No.27

>>25

Use Blubber Beast to launch yourself.

No.28

File: 1331302253561.png (10.35 KB, 600x400, 017.png)

>>26
>Loot his pockets for spaghetti and continue on

…Spaghetti? Who the hell keeps spaghetti in thei

No.29

File: 1331302274544.gif (10.46 KB, 600x400, 018.gif)

No.30

File: 1331302360853.png (7.59 KB, 600x400, 019.png)

(( >>29 is animated. dollchan is fucking this up))

Oh.

No.31

File: 1331302488324.png (13.65 KB, 600x400, 020.png)

>>27
>Use Blubber Beast to launch yourself.
Well you're not giving up a free boost. You position yourself, ready to make the jump

No.33

File: 1331302615992.png (14.3 KB, 600x400, 021.png)

What is it now?

>input command

No.34

Cautiously look behind you.

No.35

File: 1331377226894.png (39.42 KB, 600x400, 022.png)

>>34
Turning around, you're greeted by the sight of smoke and light. One of the nearby stands has caught fire, and the blaze is quickly spreading.

Wow, these guys have outdone themselves on this one. How the hell does this even happen? Maybe now would be a good time to make a run for it, but…Rarity's still up on stage!

>input command

No.36

>>35
Go see Tabitha.
If disaster strikes, try to help her out of the place.

No.37

>>35
Leave the fire for the bronies to deal with.

No.38

>>35
Screw the fire, the bronies should be able to deal with it, or the sprinklers in the ceiling.

Use the confusion to get closer to Rarity, you never know, something might happen that you need to protect her from.

No.39

File: 1331382658095.gif (113.67 KB, 600x400, 023.gif)

>>38
>Use the confusion to get closer to Rarity, you never know, something might happen that you need to protect her from.

Hehe. Yeah. You can be her knight in shining armour. And who knows what she'd do as repayment?

No.40

File: 1331382998618.png (8.96 KB, 600x400, 024.png)

((>>39 is animated. Actually every gif is likely to be animated since I'm a sucker for PNGs))

>>36
>>37
>Leave the fire for the bronies to deal with.
>Go see Tabitha

You waste no time scurrying up the stage stairs. Where the heck is she?

No.41

File: 1331383177194.png (11.81 KB, 600x400, 025.png)

You find Tabitha cowering behind the stand.

She hasn't noticed you yet. Should you use this chance to pull off some cheesy one-liner?

>input command

No.42

>>41
Ask her if she's okay and if there's anything you can do to help.

No.43

>>41
Fuck, we do need a one liner here, don't we.

How about… no.
Then… nope.

OH GOD I CANT THINK OF ANYTHING
SOMEONE COME UP WITH SOMETHING, SAVE OUR SPAGHETTI

No.44

>>41
come with me if you want to live
NO WAIT
FUCK

No.45

File: 1331438683547.gif (11.07 KB, 600x400, 026.gif)

>>43
>>44
"C-C-Come with m-me if y-" You choke.

Uh. Um… shit. You're no good at this.

Your pockets fill up with some pasta.

No.46

File: 1331439073453.png (10.13 KB, 600x400, 027.png)

Tabitha seems to have noticed your presence.

Oh fuck. This is embarassing.

>input command

No.47

>>46
"You're Tabitha Germain, right? Wanna grab some lunch? I brought spaghetti"

No.48

>>46
Fuck it, there's no time.
Throw her over your shoulder and run for safety.

No.49

>>46
Miss St. Germain, I presume?
I'm here to rescue you!

No.50

File: 1331446871536.png (11.51 KB, 600x400, 028.png)

>>47
>>49
>"Miss St. Germain, I presume? I'm here to rescue you!"

You quickly introduce yourself and help her up on her feet.

No.51

File: 1331447105607.png (9.15 KB, 600x400, 029.png)

She thanks you for finding her. You say it's not a problem. Secretly though, You would've preferred it if she said that with Rarity's voice.

There's a moment of awkward silence between you two.

No.52

File: 1331447148665.png (9.32 KB, 600x400, 030.png)

>>48
>Throw her over your shoulder and run for safety.

Fuck it.

No.53

File: 1331447888191.png (13.78 KB, 600x400, 031.png)

From up on the stage you see everyone desperately scrambling around the fire to get to the exit. Why the fuck haven't the sprinklers kicked in yet? You're never going to make it to the exit from here.

A person in the crowd shouts at you, pointing to your left. You can't hear him above the screams though.

>input command

No.54

>>53
Look left.

No.55

File: 1331471927175.png (16.79 KB, 600x400, 032.png)

>>54
>Look left.
There's a glass wall separating the hall from the outside. You can see two men charging into the glass, trying to break though.

>input command

No.56

>>55
Ask Tabitha what you should do.

No.57

>>55
Break the glass
throw a chair at that shit!

No.58

File: 1331547866869.png (16.99 KB, 600x400, 033.png)

>>56
>Ask Tabitha what you should do.
Tabitha asks you to let her down.

No.59

File: 1331548367099.png (20.58 KB, 600x400, 034.png)

You reluctantly oblige.

It was kind of getting weird carrying someone taller than you around anyways.

>>57
The two of you walk down to the glass panes. The person ramming into it appears to have fallen over in exhaustion. The other one greets you and Tabitha with some sense of relief.

He mentions he's been trying to break the glass by throwing chairs at it, but with no results. He says that nothing will even make a dent in it, but then again it's glass, so a single chink in it could probably shatter the whole thing.

A single chip is all that's needed eh? Maybe you can find something that can do that?

>input command

No.60

>>59
Use Bike Keys to scratch a circle in the glass and weaken it. Aim chair attacks at scratched area.

No.61

File: 1331555531625.png (11.89 KB, 600x400, 035.png)

>>60
>Use Bike Keys to scratch a circle in the glass
Smart! You pull out your BIKE KEY and scratch the surface of the glass, creating a point to concentrate the stress.

You stand back along with everyone else to admire your handiwork. It's a bit sloppy and not a perfect circle, but it'll do.

No.62

File: 1331555577708.png (16.49 KB, 600x400, 036.png)

Now to add the final touches.

No.63

File: 1331555788292.png (12.69 KB, 600x400, 037.png)

You pick up a nearby chair. Focusing all your shounen energy, you scream as loud as you can and peg it at the glass pane.

No.64

File: 1331555809145.gif (54.37 KB, 600x400, 038.gif)

((animated!))

No.65

File: 1331555893646.gif (27.4 KB, 600x400, 039.gif)

((animated!))

((fuck you flood detection))

No.66

File: 1331556073267.png (16.21 KB, 600x400, 040.png)

AHA! Yes! You did it!

Finally you can get out of this shithole, and with Rarity too! This day is finally going your way for once.

No.67

File: 1331556152227.png (15.96 KB, 600x400, 041.png)

Hey Tabitha! Fedora Faggot! We're getting out of he

No.68

File: 1331556184708.png (3.42 KB, 600x400, 042.png)

THWACK

No.69

File: 1331556402910.png (4.57 KB, 600x400, 043.png)

You awake.

>input command

No.70

>>69
Check out white screen thingy.

No.71

>>69
>Evade grue
Feel around a bit.

No.72

>>69
Equip night vision and look around

No.73

File: 1331634994498.png (7.85 KB, 600x400, 044.png)

>>70
>Check out white screen thingy.
After painfully getting up, you slump over to the screen. You squint your eyes to adapt to the blinding light. It seems to be only a scrolling marquee that just says "WELCOME" over and over.

>>71
>Feel around a bit.
There's something smooth and oval shaped beneathe the screen. To the left of it are a few bumps. It's still too dark to tell what the heck these are.

>>72
You don't have night vision! Actually, after a quick rummage through your pockets, you don't have ANYTHING on you! Not even the spaghetti.

This is starting to get a bit worrying. Your ears are ringing and your head feels like a jackhammer. There's a crick in your neck and a sharp pain in your left arm.

What the hell just happened?
>input command

No.74

>>73
Examine thing beneath the screen more closely.

No.75

>>73
Recall any video games that this situation may be similar to. Portal, perhaps? Any information is good atm.

No.76

File: 1331637826444.png (7.42 KB, 600x400, 045.png)

>>74
>Examine thing beneath the screen more closely.

You run your hands over the thing a second time.

The top is rounded and smooth to touch. It also seems to be fatter at the top than the bottom, following a curve downwards. Near the bottom the surface changes suddenly, becoming something akin to paper.

You still can't figure out what the heck it is, but you get the feeling it won't be all that useful.

No.77

File: 1331638167986.png (9.74 KB, 600x400, 046.png)

>>75
>Recall any video games that this situation may be similar to. Portal, perhaps? Any information is good atm.

Nah, Portal had a lot more white than this.

Videogames? You can't think of any videogames that fit this description, other than maybe those weird flash ones where you had to escape a room.

Speaking of that, this is rather similar to The Weaver's RubyQuest. Yes, that's the one. The whole starting in pitch black, the strange desire to escape, everything.

Funny how you found yourself in some game-like situation. This whole mess is really getting to you.

No.78

File: 1331639046885.gif (59.3 KB, 600x400, 047.gif)

You're starting to feel a little anxious, so you run through today's activities in your head.

You relunctantly attended BronyCon '13, long after the fandom should have died off with the ending of Season 3. There you got into various shenanigans, met up with Tabitha Germaine and almost escaped a fire before being knocked out, with the last thing you remember seeing were the bottom legs of a chair.

You then woke up…here. In pitch darkness. There's so many questions to as-

"BEEP"

"USER AWARENESS DETECTED. BEGIN COUNTDOWN"

>input command

No.79

>>78
Break the screen.

No.80

>>78
Panic.

No.82

File: 1331644846709.gif (15.79 KB, 600x400, 048.gif)

>>79
>>80
>Panic.
>Break the screen.

FUCK FUCK FUCK FUCK FUCK FUCK FUCK

IT'S NOT WORKING!!

>input command

((animated! also yay post deletion works now!))

No.83

>>82
Examine wrist

No.84

>>82
>STOP THAT
Haha.
Check out that pink thing behind you.

No.85

File: 1331705246006.gif (4.35 KB, 600x400, 049.gif)

>>83
>Examine wrist

What the…there's a STRANGE WATCH thing attached to your left wrist. It has some sort of DISPLAY, but what the hell does it mean? And is that blood?

No.87

File: 1331705995707.png (7.57 KB, 600x400, 050.png)

>>84
>Check out that pink thing behind you.

You move towards the pink light.

Hmm, thinking back, this light was there when you woke up, but it wasn't fully lit. It seems to be shining brightly now.

You brush your hands over it. It's sticking out a little from the wall, sort of like a button.

>input command

No.88

>>87
Better press it.

No.89

>>85
Lick raspberry jelly

No.90

>>87
Push that button with the force of a thousand suns.

No.91

File: 1331726612032.gif (24.7 KB, 600x400, 051.gif)

>>88
>Better press it.

You push the button.

The lights go on.

No.92

File: 1331726808687.png (9.98 KB, 600x400, 052.png)

>>89
>Lick raspberry jelly

You take a lick.

Okay, yeah. It's blood.

Guess that'd explain the sharp pain in your left arm.

>input command

No.93

>>92
Stem the bleeding, then look around.

No.94

>>91
Examine numpad.

No.95

File: 1331813346361.png (11.87 KB, 600x400, 053.png)

>>93
>Stem the bleeding

You try and take off the STRANGE WATCH to see where it's bleeding, only to be met with EXCRUCIATING PAIN. The damned thing seems to be glued onto your wrist or something.

You try again, but only lifting up one side to get a look underneathe it. You barely manage to get a peek before the pain forces you to let go.

It doesn't look like you're bleeding at all. There's a trail of DRIED BLOOD flowing from the centre of your wrist, but you aren't currently losing blood.

No.96

File: 1331814650074.png (12.28 KB, 600x400, 054.png)

>>94
>Examine numpad.

You walk up to the wall. There are what appears to be 9 NUMBERED BUTTONS and another button labelled "RESET" to the right of them.

Something about the BUTTONS' COLOUR seems a bit strange to you.

>input command

No.97

>>93
>Stem the bleeding

You try and take off the STRANGE WATCH to see where it's bleeding, only to be met with EXCRUCIATING PAIN. The damned thing seems to be glued onto your wrist or something.

You try again, but only lifting up one side to get a look underneathe it. You barely manage to get a peek before the pain forces you to let go.

It doesn't look like you're bleeding at all. There's a trail of DRIED BLOOD flowing from the centre of your wrist, but you aren't currently losing blood.

No.98

>>96
Enter 1234

No.99

>>96
Enter 1337.

No.100

>>96
Examine writing on floor and walls, and examine thing under countdown more closely.

No.101

File: 1331890313267.png (12.53 KB, 600x400, 055.png)

>>98
>>99
>Enter 1234
>Enter 1337

You move your finger over the 1 button and push it.

Huh, it lit up. So did the 2 and 4 buttons.

Maybe you shouldn't be just jamming random codes into this thing.

No.102

File: 1331890434305.png (13.15 KB, 600x400, 056.png)

>>100
>Examine writing on floor and walls.

From what you can see, there's nothing written on the walls apart from the big "START" written on the floor,

No clues here.

No.103

File: 1331890517670.png (8.66 KB, 600x400, 057.png)

>Examine thing under countdown more closely.

It's…a LIGHTBULB. Taped to the wall.

What.

>input command.

No.104

>>103
Hit the reset button

No.105

>>103
type the time on the clock into the number pad

No.106

File: 1331896828306.png (12.52 KB, 600x400, 058.png)

>>104
>Hit the reset button.

The numbered buttons go dim again.

No.107

File: 1331897458287.gif (12.95 KB, 600x400, 059.gif)

>>105
>type the time on the clock into the number pad
((animated))

There's no 0 button! What would that even achieve anyway?

>input command

No.108

>>107
Take LIGHTBULB.

No.109

>>107
Use your incredible engineering skills you have acquired over years of dismantling electronics to reverse engineer the lock and unlock it

No.110

>>95
Is that a button on the side of the strange watch? Press it.

No.111

>>107
Try 13795.

No.112

File: 1331945020651.gif (16.58 KB, 600x400, 060.gif)

((mass update time! all .gifs are animated.))

>>108
>Take LIGHTBULB

You stash the LIGHTBULB in one of your pockets.

No.113

File: 1331945280728.gif (9.99 KB, 600x400, 061.gif)

>>109
>Use your incredible engineering skills you have acquired over years of dismantling electronics to reverse engineer the lock and unlock it

What lock?!

And even if you could reverse-engineer this room or whatever it is, you don't have any tools to break into the wires!

No.114

File: 1331945389067.png (10.75 KB, 600x400, 062.png)

>>110
>Is that a button on the side of the strange watch? Press it.

You push the little indent on the STRANGE WATCH. A mechanical beep is heard.

No.115

File: 1331945612048.gif (14.23 KB, 600x400, 063.gif)

No.116

File: 1331945772133.gif (8.21 KB, 600x400, 064.gif)

"SYSTEM CRASH. REBOOTING"

No.117

File: 1331946027516.png (9.48 KB, 600x400, 065.png)

Well…that's uh. Interesting.

Actually, this is the closest thing you've gotten to an explanation about why you're here.

But "A chance at absolute freedom"? What the heck does that mean? And don't run out of what?

You have a feeling this STRANGE WATCH might be very crucial to finding out what the hell's going on here.

No.118

File: 1331946107128.gif (20.92 KB, 600x400, 066.gif)

>>111
>Try 13795.

Okay, why not? There's no clues left here anyhow. You plug in the numbers.

No.119

File: 1331946166831.gif (18.9 KB, 600x400, 067.gif)

The wall disappears.

Wow. You're good at this.

>input command

No.120

>>119
Get the Fuck out of that room

No.121

File: 1331986598358.gif (13.92 KB, 600x400, 068.gif)

>>120
>Get the Fuck out of that room

You promptly get the fuck out of the room.

Huh. This place looks like some SQUARE HALL. There is a MASSIVE COLUMN in the middle with SCREEN in the mid-

"WOOHOO!"

Some sounds of cheer and clapping come from your STRANGE WATCH

No.122

File: 1331986775164.png (10.64 KB, 600x400, 069.png)

"CONGRATULATIONS. YOU COMPLETED. START ROOM. IN. SEVEN. MINUTES AND. FORTY. EIGHT. SECONDS. YOU WILL NOW RECEIVE YOUR REWARD.

DUE TO YOUR. EXCELLENT. SPEED, YOU WILL RECEIVE A. TEN PERCENT. BONUS."

No.123

File: 1331986851395.gif (43.22 KB, 600x400, 070.gif)

What the f

*KRCHK*

UUUUUUUUUUUUUUUUCK

((animated!)

No.124

File: 1331987139528.png (11.17 KB, 600x400, 071.png)

FUCK FUCK FUCK FUCK FFUCK

A burning pain pierces your left wrist. What fucking reward was that? Jesus christ it stings like shit! Fuck piss cunt goddamn fuck

Tears well up from the pain. You're grabbing your left arm as hard as you can to try and ease it. It begins to bleed a little.

No.125

File: 1331987362628.png (13.67 KB, 600x400, 072.png)

Goddamn. You slouch against the wall to recuperate.

"Hey, did you hear that?"

Hmm? You hear some voices coming down from the hall.

…Followed by a sudden rush of FOOTSTEPS. Crap, something's coming your way, and fast.

>input command.

No.126

>>125
Try to recognize voices
Also play dead in case of bronies

No.127

Duck into one of the other rooms, quick. Any that isn't the room you just came from will do.

No.128

>>125
await cautiously

No.129

>>125
Crawl into room #3

No.130

File: 1332075497735.png (12.87 KB, 600x400, 073.png)

>>126
>Try to recognise voices

You concentrate, trying to remember if any voice matches the one you just heard. Nothing comes up. You try again, but are only met with a slight headache.

>>127
>>129
>Crawl into room #3

You slink off slowly towards ROOM 3.

Shit, you think you just gave yourself a migraine. Your head starts pounding and it becomes harder to move.

No.131

File: 1332075740805.png (51.63 KB, 600x400, 074.png)

"Someone's come out of the 4th room!"
"I see him!"

Fuck fuck fuck. The footsteps are getting awfully loud now. Everything starts to get a bit blurrier.

Shit this isn't helping. Come on legs, just a bit further. Left right left right left ri

No.132

File: 1332075813220.gif (39.91 KB, 600x400, 075.gif)

Something lands on your shoulder.

"Hey, dude. Are you alright?"

Fuck

>input command.

No.133

>>132
Let out an involuntary scream.

No.134

Quickly shake their hand off as you turn around to face them.

No.135

File: 1332139180518.gif (50.83 KB, 600x400, 076.gif)

>>133
>>134
>Let out an involuntary scream.
>Quickly shake their hand off as you turn around to face them.

"L-LEG-LEGGO OF ME!"

Panicking, you violently bring your arm outwards, throwing off their hand. Jesus christ you're horrified. What the fuck is going on?

You cautiously turn around.

No.136

File: 1332139258557.gif (275.61 KB, 600x400, 077.gif)

"̷͎̱̩̼̀̏̉ͣͭͧW̞͛ͤͤo̾̾̔̒̚͜a̺ͫ͂ẖ̗̮̖͌̔.̛̥̦̖̣̜ͅ ̤̠̼ͦ́̀̂̿C̗̜̳̫̪̰̀͒̐͒͌̾ͧȧ͇l̦̱̻̳̙̏̅̕m̥̝ͪ ̶̝͖̝̊͂d̬̰̪̥͌ͣ̇̎o̻̝͎̰̪̠̻̅̑̿̐͌̿w̬͕͚̏̊ṇ͈̗̲̇ͨͣ̄̒͋ͅ.͇̜̳̝ ͔̜̭̤̩̳̗̆̓̑ͭ̔͛ͩẂ̘͆̋ḙ̼̩̗̃̋ͤ̈́̋ͧ'͓̗͚͈ͧ͑ŗ͍̠̯̞̪̲̺ͭ̌ͮͭ̐́̅è̶͉͔̣́͑̑̑ ̩͎̗̘̠̮̤̏̇̽̓ͧ͟n̫̬o̢̬̗͙̘̥̳̪ͣ̆t̯̦̱͖̜͂̔̒́ ̥̳͗ͪg͖̣͍̭o̺̰̱̲ͫ̄̀ͬi̿̑̎n̓͐͆͆ͅģ̥̹̮̠͎̹ͨͪͮ̀̍͋ ̵̯̝̜̬͒̅͋ͦ̄ͭt̘̘̗͈ͫ͂̿o̪̞̥͚̞͎̝ͩͭ ̈́͌̑͌ͧh̳̱̯͔̼̗̹̽͛͑̌̆̋̌u̝̤͓̖̹̙̼̇̊ͥr͆ͥ̒̇͒͂t͚̞̖̩̬̄ͥ y̜̣̣̑ỏ̬̘ͬͫ̂ͬ͞ư̻̩̔͐̓̎.̢"̳̳̤̪̐͑͌ͩ͐͒͠

>input command

No.137

FUCKING BOOK IT.

No.138

>>136
Something tells me we should trust them.
They seem like the friendly sort.

Fuck that, don't let them anywhere near you.

No.139

>>136
Think Happy thoughts to repel the demons.

No.140

>>136
Throw your light bulb at them and run

No.141

>>136
They seem like nice enough folk.

No.142

>>136
Curl up into a ball and be elsewhere because FUCK THAT.

No.143

File: 1332160422020.gif (25.59 KB, 600x400, 078.gif)

>>137
>>140
>FUCKING BOOK IT.

YOU'RE PINNED UP AGAINST A WALL! THERE IS NO PLACE TO RUN SHIT SHIT SHIT SHIT

>>139
>>142
>Think Happy thoughts to repel the demons.

OKAY MAN GET A HOLD OF YOURSELF JUST CALM DOWN CALM CALM CAAAAAA-

No.144

File: 1332160548001.gif (110.87 KB, 600x400, 079.gif)

"ERROR: ABNORMAL LEVELS OF ADRENALIN DETECTED IN BLOODSTREAM. NOW ADMINISTERING SEDATIVE."

WH

No.145

File: 1332160771807.gif (236.77 KB, 600x400, 080.gif)

>>138
>>141
>They seem like nice enough folk.

You mellow out. Taking in deep breaths, your vision slowly gets clearer.

"Uh, hello?"

Oh.

>input command

No.146

>>145
Okay play it cool
Lear about them a bit
THEN KNOCK THEM OUT AND STEAL THEIR CLOTHS

No.147

>>145
Ask them what's up.

No.148

Remain cautious, they're still bronies so I don't trust them.

Get yourself to your feet and ask them if they know what's going on.

No.149

Ask them their names and if they have any useful items

No.150

File: 1332250387936.png (11.82 KB, 600x400, 081.png)

>>147
>>148
>Get yourself to your feet and ask them if they know what's going on.

After reassuring everyone that you're now mentally sound, you politely reject the fat one's help and get on your feet.

You inquire what's been happening here. The female explains that all of them have woken up in one of these rooms around you after trying to escape from a fire at the Eagleland Expo Centre.

That's where this year's BronyCon was held. Looks like you had the same experience as all of them.

No.151

File: 1332251371682.png (15.03 KB, 600x400, 082.png)

The fat one continues the explanation. He says that they all had to do some kind of puzzle to get out. The one in the cosplay interjects, saying that the puzzles were different for each person. You ask him how he knows that. He says that he was the first one that managed to get out of his room, and he witnessed the rest do it soon afterwards. They've had a nice chat about the whole situation soon afterwards.

The fat one says that they have actually been waiting around for a while. The four of them have scouted as far as they can, and have found no clues on how to get out of here. You ask how far is that. The one in the cosplay says it's only a little bit further from this hall. There was a large metal door they couldn't open. He added that they were looking around for a key or something before they heard your screaming.

No.152

File: 1332251792672.png (15.08 KB, 600x400, 083.png)

>>146
>>149
>Ask them their names

"Ah, finally decided to get friendly, eh?"

The fat one introduces himself as Jason. He adds that he is a proud Brony. You quickly ask the female for her name before he has a chance to explain what that is.

The female tells you her name is Ashley. She too tries to explain the craze to you, so again you divert that attention to the tall guy.

He hesitates a little, before muttering "Evan" and shying away. He doesn't seem to want to talk much.

No.153

File: 1332252109498.png (13.97 KB, 600x400, 084.png)

Now for the one in the costume.

He laughs a bit before putting on an accent and begins to talk.

"My name is Noir. I am the long lost son between Celestia and Zecora's brother - a Zebra warlord. Today I am on a quest to reclaim my rightful place on the throne, where I will unite both pony and zebrakind under my rule."

No.154

File: 1332252130132.png (6.85 KB, 600x400, 085.png)

"So what's your moniker?"

>input command

No.155

>>154
Quick, make up a cover story to disguise your disgust at them, say you're just a Rarity fan or something.

No.156

>>154
Tell them you're an 8 year old girl.
No one else would like this show.

No.157

>>154
Kill them all, and fashion a throne from their skulls and ribcages.

No.159

Bide your time and make up a name. But eventually you're going to have to kill them.

No.160

File: 1332312521980.png (9.12 KB, 600x400, 086.png)

>>155
>>159
>Quick, make up a cover story

"I'm… uh, j-no, Dave. Nice to meet you."

They offer handshakes but you decline. They then ask what you were doing before you popped out of the 4th room. You fake a laugh and say you were actually at the same place as them. You turned up because you heard the voice actor for Rarit

No.161

File: 1332312548072.png (11.82 KB, 600x400, 087.png)

HURK

No.162

File: 1332312807466.gif (11.01 KB, 600x400, 088.gif)

"Aha! Why didn't you say you were a fellow Brony? Well, welcome to the herd! So how long have you been following the show? I've been around since the start of th…

You drown Jason out. Fuck. This fat son of a bitch has you in a headlock and you're having a hard time getting out. Oh my god this is so humiliating.

No.163

File: 1332312943016.gif (11.67 KB, 600x400, 089.gif)

>>157
>Kill them all, and fashion a throne from their skulls and ribcages.

Oh their time will come. Mark your words you will kill them. All of them.

But at this time you probably need them to get out of here. Even if it means having to put up with this stinking lardbeast.

>input command

No.164

>>163
Use our martial arts training to escape the headlock.

No.165

>>163
Start exploring the area

No.166

Quickly check your spaghetti levels after that little slip.

No.167

File: 1332334987983.gif (50.15 KB, 600x400, 090.gif)

>>164
>Use our martial arts training to escape the headlock.

Right. You suddenly gain the strength to pull this lardass off you.

Huh, didn't know you could do that. Guess rage can do amazing things.

No.168

File: 1332335364579.png (15.67 KB, 600x400, 091.png)

>>165
>Start exploring the area

You start to walk away from the crowd. The bronies behind you seem a little shocked by your behaviour, but fuck them. You're having enough shit to deal with right now to care.

You can hear Jason muttering something about "love and tolerance" as you turn the corner.

No.169

File: 1332335534939.png (8.96 KB, 600x400, 092.png)

Hmm, they weren't lying when they said there was a LARGE DOOR near the end of the hall. Guess that thing can't be opened for now.

What also caught your interest is that there's a 6TH ROOM. There's only 5 of you here though…

No.170

File: 1332335595831.gif (9.38 KB, 600x400, 093.gif)

>>166
>Quickly check your spaghetti levels after that little slip.

It's good. Your pocket's are a little damp, but not overflowing.

>input command

No.171

>>170
Investigate the door to the 6th room

No.172

So the only doors left in this room are door 6 and the one that (maybe) leads out?

We might have to sit tight and wait for the sixth guy if so.

Hm… maybe we should ask the bronies if they recovered a similar odd object from their rooms, like the lightbulb taped to the wall in ours.

No.173

File: 1332420255849.png (10.02 KB, 600x400, 094.png)

>>171
>Investigate the door to the 6th room

It's closed with some sort of timer on it. The countdown still has about 5 minutes to go.

No.174

File: 1332420597694.png (15.72 KB, 600x400, 095.png)

>>172
>maybe we should ask the bronies if they recovered a similar odd object from their rooms

You turn around and ask the crowd whether they've gotten something weird in their rooms. Ashley cuts you off by demanding an explanation for what you just did. You involuntarily apologise and continue with the questioning.

Each one of them says they don't remember anything out of the ordinary in the room apart from the puzzle on their doors. The cosplayer says there wasn't even any writing in his room. The others all agree with him.

Peculiar. What the heck is this lightbulb supposed to mean?

No.175

File: 1332420968201.png (11.48 KB, 600x400, 096.png)

Evan walks closer to you.

He says he noticed that you're bleeding from the wrist and asks if you're in pain. You say you're fine but he says it looks like it's still bleeding. That and well, you just had a mental breakdown when he first saw you. He again asks whether you're okay or not.

He also mentions that he's never seen a watch like yours before. He can't figure out how it tells the time.

>input command

No.176

>>175
Are you the only one with a watch like that on? Speaking of, were you even wearing a watch at all while at the expo?

No.177

>>175
Tell him whoever stuck us in here bolted it to our wrist.

No.179

File: 1332496338938.png (15.85 KB, 600x400, 097.png)

>>176
>>177
>Are you the only one with a watch like that on?

You take a quick glance. Noone here appears to have a watch of any sort. You ask them just to be sure. They answer that none of them had anything but the clothes they were wearing when they woke up. Ashley mentions she was actually wearing a watch at the convention, but it looks like whoever locked her here took it.

Jason adds they took his pocketwatch too.

>input command

No.180

>>179
Establish some dominance so they calm down, looks like you're stuck with em.

No.181

File: 1332550413791.png (182.22 KB, 600x400, 098.png)

>>180
>Establish some dominance so they calm down

You spend the next 3 minutes or so rallying up these sacks of crap with a pep talk. You tell everyone you'd ensure their safety and find a way out, coupled with countless numbers of cliches.

No.182

File: 1332550581487.png (16.62 KB, 600x400, 099.png)

It…didn't appear to phase them.

Actually, they weren't that unruly in the first place.

"See, I told you he was crazy!"

No.183

File: 1332550746023.gif (24.19 KB, 600x400, 100.gif)

((animated, yknow. just in case you forgot all gifs are animated))

Ugh, why did you even do that? You've just met these people and you've made yourself look like an idiot two times already. You can feel the pasta ascending to the rim of your p

"CLEAR"

>input command

No.184

>>183
Take cover.
There could be bronies behind that door.

No.185

>>183
Push the pasta down, wait to see who comes out.

No.186

File: 1332560646581.png (14.66 KB, 600x400, 101.png)

>>184
>>185
>wait to see who comes out.

You enter COMBAT STANCE in preparation for whatever's coming out that door.

No.187

File: 1332560694120.gif (19.29 KB, 600x400, 102.gif)

((animated))

No.188

File: 1332560713795.png (14.45 KB, 600x400, 103.png)

No.189

File: 1332560745144.gif (28.99 KB, 600x400, 104.gif)

((animated))

"Oh! Hey guys!"

>input command

No.190

>>189
Inspect the object in his hand, look inside his room

No.191

>>189
Offer half-hearted greeting.

Then prod the new guy with questions (what was your room like, did you get a weird object from your room, do you have a watch, what's your name (that last one's not as important)) as you go to inspect the exit door now that you're all there.

No.192

File: 1332591731974.png (14.93 KB, 600x400, 105.png)

>>191
>>190
>Offer half-hearted greeting.

You say hey to the new person, but are suddenly interrupted by a loud "STEVE!"

Jason rushes up to the new guy.

No.193

File: 1332592107539.png (13.81 KB, 600x400, 106.png)

"Oh hey Jason! What're you doing here?"

After a good handshake, Jason introduces the new guy to everyone else.

He's apparently called Steve. Guy's fairly new to the fanbase. They bumped into each other at the last con and have come to this one together.

Jason then tells Steve about what's happened so far; with the whole being trapped in a room then getting out thing. Steve seems to take it in pretty well.

No.194

File: 1332592282153.png (13.79 KB, 600x400, 107.png)

>Inspect the object in his hand

You ask him what's that he's holding. He says it's a CHAIR that he found in his room. No idea why it was there, but he thought he might as well take it with him.

Speaking of chairs…wait.

This is the guy that failed to break the glass back at BronyCon!

What's HE doing here?

No.195

File: 1332592781878.png (13.89 KB, 600x400, 108.png)

>prod the new guy with questions

You quickly ask him about what happened back before he got here, explaining that you were with him and Tabitha before your arrival. He says he thought you looked familiar. He then explains he can't remember what happened after you threw the chair at the glass. It's an empty gap, just you throwing the chair, and then right afterwards he wakes up in a grey room with a throbbing headache.

Wait, so if he got knocked out before you did… You ask if he knows what happened to Tabitha. He says he has no idea. Damn. You hope she's safe.

You then ask him if he has a watch. He says he used a cellphone to tell the time but he woke up with his pockets empty. You clarify yourself and ask to see his wrist. There's nothing there.

No.196

File: 1332592991517.png (7.06 KB, 600x400, 109.png)

>look inside his room

It's a bit different to yours, with the only colour being gray. There's also a painted circle on the ground. Steve mentions that the chair was in the middle of that circle.

You ask Steve how he got out of the room. He says there was some sort of puzzle on the wall, one of those Japanese sukodo ones or something. The one where you fill out 9 numbers in each row without repetition. It took ages to complete but when it did the wall just disappeared.

No.197

File: 1332593091368.png (11.92 KB, 600x400, 110.png)

You step out of the room after a thorough search.

As you return to the crowd, the sound of party crackers and whistles suddenly blast out from the central column.

No.198

File: 1332593704015.gif (14.02 KB, 600x400, 111.gif)

"Oh! Is everypony here now? Great! That means we can finally start this Paaarteh!"

What. That was Pinkie Pie's voice. What the fuck is this?

"Now you're all here because you've been invited to my super-special-best-friends-only party! And there's going to be lots and lots of fun and games! Ooh I can't wait to start!

Oh! But there's something you all need to know! Everypony here should be super duper careful about aany sort of timers or countdowns! Because if one hits zero, BZZZZZ! Everypony in the room will DIE! Oh dear!"

No.199

File: 1332593950442.png (16.9 KB, 600x400, 112.png)

"That goes double for you, Mr. Four! You're this round's designated Timekeeper, which means you get an ultra-cool watch and other specially cool features! But there's a countdown on that watch too! Make sure it doesn't run out Okay?"

No.200

File: 1332593995937.png (6.13 KB, 600x400, 113.png)

"Does everypony know the rules now? Greaat! Let's get this party STARTED!"

No.201

File: 1332594006639.png (4.87 KB, 600x400, 114.png)

No.202

File: 1332594042384.png (6.37 KB, 600x400, 115.png)

"Oh! Before I forget!

Try not to die."

>input command

No.203

>>202

Have Steve commit sudoku on you.
Tell him to make it snappy because you're a busy man.

No.204

>>202
Try not to die.

No.205

>>202
Look around, maybe another door has opened or something. She obviously wants you and the others to do SOMETHING.

No.206

Glance at reactions from the others.

Slip smoothly into confident, manly leader role and check the shit out of that last door.

No.207

Oh yeah, and is your watch currently counting down?

No.208

File: 1332669506894.png (16.43 KB, 600x400, 116.png)

>>206
>Glance at reactions from the others.

The general atmosphere around here is confusion. Questions are being thrown around in rampant discussion. Who's our captor? What's really the goal of all this? What sort of "specially cool features" did you get by being the Timekeeper? How do we get back?

Noir seems fairly sure it was actually Pinkie who brought us here despite Ashley's constant reassurance that she's just a cartoon character. Jason's arguing with Steve about whether what they just witnessed was "in-character" or not.

Evan's just staring at your WATCH.

No.209

File: 1332669605529.gif (4.65 KB, 600x400, 117.gif)

>>207
>Oh yeah, and is your watch currently counting down?

It kinda is. Though there seems to be no specific amount of time, and you're just given a progress bar.

No.210

File: 1332669719030.png (6.27 KB, 600x400, 118.png)

>>205
>>206
>check the shit out of that last door.

You walk up to the DOUBLE DOORS that the others couldn't get past before.

The light above the weird little table thing next to it has changed colours from red to green. You decide to take a closer look.

No.211

File: 1332669974959.png (9.72 KB, 600x400, 119.png)

There's some sort of Barcode Scanner-like thing to the right of a touch display.

There's some words on it:
"THE COUNTDOWN WILL BEGIN IMMEDIATELY UPON ENTRY.

VERIFY TIMEKEEPER TO PROCEED."

Are you ready for this?

>input command

No.212

>>211
Let's go. The longer we wait, the closer we get to our death.

No.213

>>211
Yeah, we should probably go ahead now. Not like there's anything left in this room, right?

Make sure the bronies are following, of course.

No.214

>>211
Let's get the others ready then head in.

No.215

File: 1332754579011.png (17.1 KB, 600x400, 120.png)

>>212
>>213
>>214
>Let's get the others ready then head in.

You rally up the bronies and tell them we're heading in. They seem pretty excited.

No.216

File: 1332754654053.gif (6.9 KB, 600x400, 121.gif)

So you're guessing the verify thing means to swipe your watch over the barcode? There's really no other way to do it is there?

"BEEP"

Looks like that worked.

No.217

File: 1332754688975.gif (13.41 KB, 600x400, 122.gif)

The doors open.

No.218

File: 1332754777741.png (9.96 KB, 600x400, 123.png)

It's…a restaurant?

>input command

No.219

>>218
Check hunger levels.

No.220

>>218
Looks like we've got quarter of an hour to get through this one. What's the sign say?

No.221

read the note and unless it says otherwise, look under the metal plate covers

No.222

Pray to god it's not an Italian place.

No.223

File: 1332849473801.png (15.12 KB, 600x400, 124.png)

>>219
>Check hunger levels.

You aren't really hungry, but you could go for a snack.

The bronies walk into the room and make the same realisation you do. Jason smacks his lips.

No.224

File: 1332849559577.gif (21.83 KB, 600x400, 125.gif)

The door shuts behind them.

Well, no escape.

No.225

File: 1332849706427.png (11.1 KB, 600x400, 126.png)

>>220
>What's the sign say?

It looks like the menu of some restaurant? You can't make heads or tails of this script, if it can be called that. It's more like organised scribbles.

There's something painted on top of it though.

No.226

File: 1332849908759.png (13.04 KB, 600x400, 127.png)

>>221
>look under the metal plate covers

Looks like the others have gotten one step ahead of you.

Steve found a LETTER of some kind. Ashley's one contained a SMALL SAFE. Evan found a SERVICE BELL and Jason got…nothing. Hmm

>input command.

No.227

>>225
See what's written on the back of the Menu

Go Collect that Pony & Bottle thing

No.228

File: 1332933884177.png (9.1 KB, 600x400, 128.png)

>>227
>See what's written on the back of the Menu

It looks like something is there but it's being blocked by the stand. Maybe you could get it out somehow?

No.229

File: 1332934013606.gif (12.39 KB, 600x400, 129.gif)

>Go Collect that Pony & Bottle thing

You stash the EMPTY SHIRAZ BOTTLE in one of your pant pockets. Surprisingly it just fits.

And what pony thing?

>input command

No.230

>>229
Yes, what IS that pony thing?

No.231

>>229
I bet one of the bronies took the pony toy. But who?

No.232

File: 1333020521576.gif (17.3 KB, 600x400, 130.gif)

>>230
>Yes, what IS that pony thing?

Okay, to clarify, you haven't seen a pony thing since you entered this room. What the hell are you on about?

No.233

File: 1333020744754.png (11.54 KB, 600x400, 131.png)

>>231
>I bet one of the bronies took the pony toy. But who?

Urgh, fine, you'll ask. But only because it might be a clue out of here.

You turn around and yell at the crowd by the table, asking if anyone's seen a pony toy.

No.234

File: 1333020979955.png (11.67 KB, 600x400, 132.png)

"PFFHAHAHAHAHA! Wow! I didn't know you people took this stuff so seriously! What's the matter, lost your dollie?"

Ashley's laughing hysterically. Noir smirks.

No.235

File: 1333021280218.png (13.26 KB, 600x400, 133.png)

Jason interjects.

"Hey come on! Don't hate, love and tolerate! It's perfectly normal to keep a pony toy on you to cheer you up."

No.236

File: 1333021330428.png (9.21 KB, 600x400, 134.png)

"Hell, even I do it! So if you've got a problem with that, you can take it up with me."

No.237

File: 1333021468057.gif (8.96 KB, 600x400, 135.gif)

"Oh, and no, we haven't seen one around. We lost all of our possessions when we woke up, remember?

Don't worry, I'm sure whoever took it is keeping her in good hands."

No.239

File: 1333021696785.gif (149.04 KB, 600x400, 136.gif)

FFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

No.240

File: 1333021785364.png (20.76 KB, 600x400, puase.png)

((hiatus until i can find a new tablet as this one's being taken back

feel free to leave commands, though))

No.241

Well fuck, I coulda sworn we'd have noticed it. This early and we've already our spaghetti this hard?

Tell the assholes you don't keep a fuckin' pony toy on you. Snatch the letter from Steve and read it while you check out the other room.

No.242

>>241
>This early and we've already our spaghetti this hard?
Meant to put a "dropped" in there.

Anyway, as long as we're on break, a couple thoughts thus far:

There's six people here and six main pones. I wouldn't be surprised if each of the people involved had different favorites. I dunno if this'll be significant, it's just something I noticed. "Dave" is pretty obviously a Rarityfag and it's pretty obvious Evan's a Flutterfag. Again, don't know if this will be important, but might be something to explore.

No.243

File: 1333355375160.png (12.53 KB, 600x400, 137.png)

>UNPAUSE

>>241
>Tell the assholes you don't keep a fuckin' pony toy on you.
>Snatch the letter from Steve

You wave off the insults and take the LETTER from the other table, dismissing the whole affair.

The Bronies are probably still in shock about what just happened, but whatever.

No.245

File: 1333355691317.png (26.76 KB, 600x400, 138.png)

"…Was that…spaghetti?"

Urgh, let them figure it out. Now let's see what we've got here…

No.246

File: 1333355750422.png (70.36 KB, 600x400, 139.png)

There's some pictures of a man waving flags around with letters underneathe.

Nothing's on the back.

No.247

File: 1333356274511.png (8.21 KB, 600x400, 140.png)

>check out the other room.

You head towards the DARK ROOM. On the way there Steve asks if you're okay, you say it's fine, and that you're really getting tired of people asking that. Steve says oh, then he tells you that they'll be looking on the other sides of the room for clues.

You ask him if he's seen the LETTER, he says they've examined all the things on the tables, and that it might be useful in finding the PASSCODE. You ask him what PASSCODE, he says the exit has a little numpad next to it, so they probably have to find a code of some sort. He then tells you to look for anything similar. You tell him you will.

No.248

File: 1333356389492.png (6.22 KB, 600x400, 141.png)

The DARK ROOM is completely dark. You can't see much apart from the light coming from the restaurant.

There appears to be some sort of socket next to the entrance.

>input command

No.249

>>248
lick the socket

No.250

>>248
Go back and examine the service bell. Maybe it fits in the socket?

No.251

>>248
A socket? Can we get a closer look at it?

Maybe our lightbulb has something to do with it.

No.252

>>251
Oh, right, the lightbulb. Yeah, see if that fits.

No.253

File: 1333454225454.png (7.22 KB, 600x400, 142.png)

>>249
>lick the socket

Yes, because that's totally the best approach to any socket coming out of the wal

No.254

File: 1333454364075.gif (10.19 KB, 600x400, 143.gif)

No.255

File: 1333454423340.png (9.29 KB, 600x400, 144.png)

Ah FUCK.

Well, at least you know there's electricity.

No.256

File: 1333454879826.gif (15.75 KB, 600x400, 145.gif)

>>251
>>252
>See if the lightbulb fits

That seems like a better action to take. You fit the LIGHTBULB onto the SOCKET.

Looks like a perfect fit.

No.257

File: 1333454909390.gif (19.6 KB, 600x400, 146.gif)

Wow.

That is one strong lightbulb.

>input command

No.258

>>257
Examine that room like nobody's business.

No.259

>>257
Player read the note.

No.260

>>257
Examine room.

Check watch to make sure it's still working. That shock might have fucked it up.

(did we even look at the watch after scanning it? If not, check it. Maybe it says something now.)

No.261

File: 1333546334309.png (7.29 KB, 600x400, 147.png)

>>258
>Examine that room like nobody's business.

There really isn't much to examine.

This room looks like a kitchen, but with all the food and equipment gone. There's a sink to your left, a long table to your right and some strange…thing in front of you.

Seriously what the heck is that?

No.262

File: 1333546442141.png (8.14 KB, 600x400, 148.png)

Oh, and there's a KNIFE near the sink.

Just lying there.

By itself.

You wonder if that has any significance.

No.263

File: 1333546589719.gif (23.81 KB, 600x400, 149.gif)

>>259
>read the note.

You walk up to the strange thing and take a look at the note.

Seems like a guide on how to use the WATCH, but someone's torn part of it off and painted all over it.

THE SAFE IS OPEN? What the heck does that mean?

No.264

File: 1333546730784.gif (7.73 KB, 600x400, 150.gif)

>>260
>Check watch to make sure it's still working. That shock might have fucked it up.

Looks like your watch is still wor-
Woah what? Why did the bar just go down?

Oh crap this isn't good. It doesn't seem like you have much time left.

>input command

No.265

>>264
Touch the screen to see how much time we have left.

No.266

>>263
It kinda looks like it says
>Push the side button to get a hint but lose some time
>Push the side button twice to change display modes
Guess we'll have to be careful about that.

Stash the knife away in our inventory, we might need it. Oh, and if the safe is open we should poke our head back into the other room and ask if any of them bothered to try the safe.

No.267

File: 1333622087473.gif (11.65 KB, 600x400, 151.gif)

>>265
>Touch the screen to see how much time we have left.

It says you got 9 minutes and 42 seconds left…but isn't that for the people in this room?

You have a feeling you actually have a lot less time for yourself.

No.268

File: 1333622537287.png (6.82 KB, 600x400, 152.png)

>>266
>poke our head back into the other room and ask if any of them bothered to try the safe

You ask if any of them checked the safe. They say yes and that it was locked tight. Ashley makes a remark that while you were busy looking for a pony doll, they were trying to crack the code. Jason even tried doing the trick where you listen to the clicks as the you turn the number wheel, but that didn't work.

No.269

File: 1333622803177.png (8.08 KB, 600x400, 153.png)

>Stash the knife away in our inventory

You pick up the KNIFE and stash it in a pocket. You feel safer with it for some reason.

Suddenly, your WATCH emits a siren.

"WARNING. ONE MINUTE REMAINING."

No.270

File: 1333623016684.gif (6.62 KB, 600x400, 154.gif)

"PROCEED TO A R-STATION AS SOON AS POSSIBLE. THE CLOSEST STATION IS HIGHLIGHTED ON THE MAP"

>input command

No.271

>>270
Oh fuck, the battery, of course.

See if you can fit your watch into any part of that thing in front of you, looks like that's the R-Station.

No.272

>>271
What he said.

No.273

>>270
Best be getting to that R-STATION, nigger

No.274

File: 1333684123705.png (9.29 KB, 600x400, 155.png)

>>271
>>272
>>273
>See if you can fit your watch into any part of that thing in front of you, looks like that's the R-Station.

There doesn't seem to be any holes you could stick the watch in per se, but there is some drill press like platform to the left. Maybe that's where it goes?

No.275

File: 1333684307949.gif (23.52 KB, 600x400, 156.gif)

So you just kind of…put it here? Maybe you can find a button or someth

THUMP

No.276

File: 1333684524988.gif (10.7 KB, 600x400, 157.gif)

A familiar pain pierces your left arm, but it doesn't feel as bad as the first time. Maybe you're getting used to it.

You check your watch. As expected, you're bleeding again. The display quickly flashes some colours…probably indicating that it's been refilled?

This bar method might get annoying soon. Maybe you can find something in the settings to change it.

>input command

No.277

>>276
Ask the guy trying to open the safe to put it back to whatever combination it was originally at and then try to open it.

No.278

File: 1333751628339.png (6.11 KB, 600x400, 158.png)

>>277
>Ask the guy trying to open the safe to put it back to whatever combination it was originally at and then try to open it.

You walk out of the kitchen. There doesn't appear to be anyone left checking out the SAFE with everyone in the opposite corner of the room.

You might as well take a look for yourself.

No.279

File: 1333751876044.png (7.83 KB, 600x400, 159.png)

Man this is a tiny safe. You wonder what the hell could be in it.

The combination wheel looks like it's been messed with. The Bronies weren't lying then.

No.280

File: 1333751956487.gif (9.6 KB, 600x400, 160.gif)

Let's just try a random combination to make su

*Click*

No.281

File: 1333752144329.png (11.08 KB, 600x400, 161.png)

What? You haven't even turned the dial yet and it's already open?

Steve and Ashley's voice burst out from behind you. They tell you they've just found the code for the SAFE. It was actually printed on the underside of the table Jason was at.

But you got it open already without it…

>input command

No.282

>>281
Loot safe.

No.283

File: 1333798277623.png (10.29 KB, 600x400, 162.png)

>>282
>Loot safe.

You reach a hand into the safe.

What's inside appears to be a PLAQUE of some sort, though it feels unfinished.

No.284

File: 1333798596921.png (14.84 KB, 600x400, 163.png)

"…How did you open it? We haven't even told you the combination yet!"

Steve and Ashley appear to be baffled by what you did. You ask them if they got the right code before you got to it. They say they hadn't, and that you must be incredibly lucky or something. You say you didn't even turn it. They're even more confused now.

Noir springs from the back and tells you and the two here they've found a KEY of some sort in a cabinet.

>input command

No.285

>>283
Oh boy, semaphore.

No.286

>>283
According to Wikipedia, that says [G7][D4]

No.287

And another one bites the dust because MLPG has gone from a safe haven to ground zero for the worst kind of people. It was a thing of beauty once. No one really knew what was happening, or where we were going, we just wanted to watch some episodes of My Little Pony. How could something so simple take such at a terrible turn? I'm not the first to reach this conclusion, nor have I really said anything that's going to redefine how you see this whole fiasco. But it's nice to be able to know that we were there. We were there when the bomb was dropped on a completely oblivious /co/. When all of a sudden our definition of what was "acceptable" to watch was shattered in one, rainbow colored blow. It was so radically different from what we were used to enjoying, it was wonderful. And no one can take that memory away from us.

No.288

>>284
Um… seek a cabinet.

No.289

>>287
**((you guys know i was just pms'ing (for lack of a better word) right

now i feel really bad because if i keep this going because it'd ruin the poignancy of your post.))**

No.290

>>289
If you don't keep going I will slap your waifu's shit all up and down the block.

No.291

File: 1333879496745.png (12.14 KB, 600x400, 164.png)

>>290
((ha, alright then.))
>>288
>Seek a cabinet

Leaving Steve and Ashley in their confusion, you follow Noir to the cabinet.

Jason, standing next to the it, mentions that they actually went through a lot of trouble to get the key out, the door had a TRICK LOCK on it. He says it was he who triumphed over the puzzle and freed the key with a smug look on his face.

You halfheartedly congratulate him and ask Noir for the key. He hands it to you and asks whether you've seen something that it could fit in.

Now that he mentions it…you think you did see a keyhole of some sort before.

>input command

No.292

>>291
Insert key into keyhole while making a sex joke

No.293

File: 1333961445745.gif (44.97 KB, 600x400, 165.gif)

>>292
>Insert key into keyhole while making a sex joke

Maybe when you remember where the hell that damned keyhole was.

>input command.

No.294

>>293
It's on the back of the picture frame.

No.295

>>293
Scroll up, stoopid. It's >>228

No.296

File: 1333970279615.gif (14.53 KB, 600x400, 166.gif)

>>294
>It's on the back of the picture frame.

Oh, right.

You get to the STAND and insert the KEY. It's a match!

CLINK

The top frame falls to the ground.

No.297

File: 1333970353066.png (8.5 KB, 600x400, 167.png)

Something else fell down too. It's…another PLAQUE?

>input command

No.298

>>297
Put that thing in your thing.

No.299

>>297
Connect plaques together. Read note.

No.300

File: 1334057460322.png (9.04 KB, 600x400, 168.png)

>>299
>Connect plaques together.

Well like with everything else in this room, the two pieces fit together perfectly.

No.301

File: 1334057658131.png (11.43 KB, 600x400, 169.png)

>Read note.

It's the same as it was on the other side; more organised scribbles.
HAVE YOU GOT EVERY THING? has been painted over the gibberish in red…like with everything else that's been painted.

Well HAVE you got everything?

>input command

No.302

>>301
PLAQUE reads f(6) a(1) G (7) D (4) when translated, may prove useful.there also seems to be a door on the other side of the room, examine it.

No.303

>>302
>fag'd
Whelp.

No.304

File: 1334133589020.png (12.21 KB, 600x400, 170.png)

>>302
>there also seems to be a door on the other side of the room, examine it.

That'd probably be the 'EXIT' Steve mentioned. Would probably be a good idea to go check it out.

As you walk past, Ashley and Steve are still arguing over whether the SAFE was locked in the first place. Steve thinks there may have been an override switch or something that you bumped accidentally, but Ashley rebutts by saying that'd be completely illogical for a SAFE to have.

Noir's brought back the whole "Is the real Pinkie Pie the one who trapped us here?" argument with Jason, and appears to have gotten through to him.

All while the countdown slowly drips to zero. These people sure have their priorities straight.

No.306

>>305
>gif
>not animated
What the fuck man

Anyway, try inserting the puzzle-thing?

No.307

File: 1334136178138.gif (7.83 KB, 600x400, 171.gif)

Well, at least one does.

You give Evan a tap on the shoulder before checking out the door for yourself. He got a bit startled but regained his composture.

It's a set of sliding doors, with a KEYBOARD and a SCREEN next to it. There also appears to be a wide INDENT above the SCREEN. The KEYBOARD contains both the alphabet and a numpad to the side.

Evan says he's tried typing something in but it didn't change from this "INSERT KEYSTONE" message. Keystone?

>input command

>>306
((oh what the fuck. let's try this again))

No.308

>>307
Try putting in the semaphore thing we made.

Try some codes relevant to the semaphore thing we made. f(6) a(1) G (7) D (4) FAGD, 6174, FAGD6174, 6174FAGD, et cetera.

No.309

>>308
yea what he said

No.310

File: 1334229217289.gif (20.68 KB, 600x400, 172.gif)

>>306
>>308
>>309
>Try putting in the semaphore thing we made.

Success! The machine registers the PLAQUE and opens up to what appears to be an input.

4 spaces. Hmm.

No.311

File: 1334229347748.gif (18.97 KB, 600x400, 173.gif)

>>308
>Try some codes relevant to the semaphore thing

Okay then, let's try 6174…nope.

No.312

File: 1334229392557.gif (18.71 KB, 600x400, 174.gif)

…How about FAGD then?

Still nothing.

No.313

File: 1334229675533.png (9.62 KB, 600x400, 175.png)

The same siren your WATCH emitted several minutes ago suddenly explodes from the room.

WARNING: THREE. MINUTES REMAINING.

Oh boy this isn't good. You need to figure this thing out quick.

You think you're on the right track with the codes though. Yet…you feel like you're not seeing an aspect in the PLAQUE's figures.

>input command

No.314

>>313

Two of the figures have inverted colors. Maybe you're supposed to pick a letter when the figure is black and a number when it's white, or vice versa? Try FA74 or 61GD.

No.315

Fucker beat me to it.

>>314
This.

No.316

File: 1334317235833.gif (19.72 KB, 600x400, 176.gif)

>>314
>Maybe you're supposed to pick a letter when the figure is black and a number when it's white, or vice versa? Try FA74 or 61GD

Hmm, that'd make sense. Let's give it a shot.


Success!

No.317

File: 1334317382478.gif (11.41 KB, 600x400, 177.gif)

The set of doors open up.

No.318

File: 1334317676177.png (15.13 KB, 600x400, 178.png)

Cheers and whistles come out of the invisible intercom.

CONGRATULATIONS. THE RESTAURANT. HAS BEEN CLEARED IN. TWELVE. MINUTES. AND. FORTY. FOUR. SECONDS. PLEASE PROCEED INTO THE NEXT ROOM.

Noir gives you a pat on the back. Some of the other Bronies start cheering too. You did a good job here.

>input command

No.319

>>318
That "HAVE YOU GOT EVERYTHING?" has me paranoid.
Lodge the stand in the doorway so it doesn't lock behind us, in case we need to come back for something.
Then
>PROCEED

No.320

File: 1334402025376.png (10.98 KB, 600x400, 179.png)

>>319
>Lodge the stand in the doorway so it doesn't lock behind us, in case we need to come back for something.Then PROCEED.

Good thinking. You bring the STAND and drop it in the middle of the doorway. Ashley giggles at what you just did, obviously not understanding your purpose.

The chatter amongst the people here pick up, looks like everyone has something on their minds.

No.321

File: 1334402573793.png (15.9 KB, 600x400, 180.png)

You head through the door…now this is a surprise.

Firstly, you scan the room for a COUNTDOWN, but there doesn't appear to be one. You breathe a sigh of relief. This room feels like a WAITING ROOM of sorts, with many bench-like protrusions coming from both sides of the walls.

The next thing you notice is a big SACK OF BREAD with many WATER BOTTLES splayed out in the middle of the room. The bronies seem to have gotten a hold of it already, with Jason happily munching on a baguette.

Well, if it's poisoned at least he'll be the first to go.

No.322

File: 1334403396539.png (8.63 KB, 600x400, 181.png)

A crackle from somewhere gets your attention.

"…Hello? Is this thing on? Oh whatever. Listen, to get through the set of rooms you'll need to split up into two groups. That means you'll need a new timekeeper, so make sure someone else gets a watch before you move on, okay? Good! Urgh, this is so lame. Twilight, why can't we j-" *CRACKLE*

Was that…Rainbow Dash? That voice was identical to hers. And she mentioned Twilight at the end? What the hell is going on here?

More importantly, a second timekeeper? This is new…

>input command

No.323

Well clearly we need to determine which brony would be the most competent second timekeeper.

I vote not Evan, Noir, or Ashley. Jason would probably be okay, but I'm leaning towards Steve. He seems more or less sane.

No.324

Make sure we stash a couple of those waterbottles in our inventory.

No.325

File: 1334483493220.gif (19.07 KB, 600x400, 182.gif)

>>324
>Make sure we stash a couple of those waterbottles in our inventory.

Right, you take 3 WATER BOTTLES, and then suddenly wonder how the hell you're carrying them.

Each one seems to be filled with a colourless fluid, and labelled "WATER." But is it? Maybe you'll give a bottle to Jason later as a test.

No.326

File: 1334483636707.png (8.46 KB, 600x400, 183.png)

>>323
>Well clearly we need to determine which brony would be the most competent second timekeeper.
>I'm leaning towards Steve. He seems more or less sane.

That is a good point. We wouldn't want some incompetant timekeeper screwing it up for everybody.

You call to get everyone's att-

"UUAAAAAAAAARRRGGHHHHH!"

No.330

File: 1334490733990.png (12.7 KB, 600x400, 184.png)

"f-fuck! oh god oh god oh god"

No.331

File: 1334490797800.png (8.46 KB, 600x400, 185.png)

God damn it.

>input command

No.332

fuck, well there isn't much to choose from so take jason and ashley and leave steve with evan and noir, since they will likely not survive without someone who isn't an idiot.

No.333

Take some time to explain to Evan how his watch thing works and emphasize how important he just made himself by putting it on.

>>332
This seems like a decent configuration.

No.334

File: 1334579566177.png (14.38 KB, 600x400, 186.png)

>>333
>Take some time to explain to Evan how his watch thing works and emphasize how important he just made himself by putting it on.

You quickly run Evan through the few things you've learned about the WATCH-that clues could be dispensed by pressing the button and hitting it twice activates the SETTINGS. You then warn him about the danger and importance of being a Timekeeper.

Noir, who was listening in, asks if you knew what the Timekeeper actually does, since your role as Timekeeper wasn't brought up in the last room.

No.335

File: 1334579622470.png (9.28 KB, 600x400, 187.png)

You admit that's a valid point, and that you have no idea either.

No.336

File: 1334579912072.png (12.69 KB, 600x400, 188.png)

>>332
>take jason and ashley and leave steve with evan and noir

You get a head start on choosing the groups by picking out Jason and Ashley before Evan does anything.

Jason doesn't mind but Ashley was furious, calling you out on treating her like an object due to her gender. You were forced to apologise for a whole three minutes before she calms down, and joins your group anyways.

With that sorted, there doesn't appear to be anything else left to do in this room. Maybe you should get moving.

>input command

No.337

>>336
Move into the next area

No.338

>>336
Make silly doodle on wall with blood.

No.339

File: 1334661891301.png (11.88 KB, 600x400, 189.png)

>>338
>Make silly doodle on wall with blood.
>>337
>Move into the next area

That's enough time wasted here, you open the only other door in the room.

No.340

File: 1334661970286.png (7.24 KB, 600x400, 190.png)

It's…the fire stairs, you think.

>input command

No.341

>>340
Try to see what up and down the stairs before deciding how we split

No.342

>>340
How far up and down does it go? Maybe we can determine what floor we're on.

No.343

File: 1334752495740.png (9.57 KB, 600x400, 191.png)

>>341
>>342
>How far down and up does it go? Maybe we can determine what floor we're on.

Always good to scout the area before moving. You first take a few steps down the stairs.

No.344

File: 1334752563328.png (10.57 KB, 600x400, 192.png)

…This wasn't what you were expecting.

No.345

File: 1334752633579.png (9.38 KB, 600x400, 193.png)

Water. And a lot of it.

The whole place is flooded from the bottom of this flight of stairs. You won't be able to get down there any time soon.

No.346

File: 1334752893578.png (13.68 KB, 600x400, 194.png)

Since you can't progress further that way, you make your way upstairs, going past the original waiting room and then up again.

The other group appears to have gotten here first. Noir, Steve and Evan are huddled around what appears to be a LOCKED DOOR that's preventing them from going up further.

No.347

File: 1334753376662.png (10.02 KB, 600x400, 195.png)

You ask Noir what they're doing up here. He says they've just got here, and have found this door that's stopping them from going up. You say you can guess that from what you see, and whether there's anything else he's found. He says there's a room next to the stairs. You say you can see that. He then shrugs and says that's all he's got.

You ask him what he's been doing in all this time. He says he's gone and taken all the BREAD and WATER BOTTLES from the break room with the help of Steve and Evan. He was worried that that'd be all the supplies they got, so he hoarded them. You say that's a pretty great idea, he thanks you.

You tell him about how you checked downstairs and how it's flooded. He's a bit surprised. You tell them to get in the room whenever they're done with examining the GLASS DOOR.

No.348

File: 1334753540748.png (8.16 KB, 600x400, 196.png)

Might as well check it out for yourself first. You enter this new room.

There's two doors here, each with a strange symbol painted on each. There also seems to be some sort of STEEL PLATING in the middle of the two.

>input command

No.349

>>348
Look down to see if the water level is raising
After that look at the symbols better

No.350

>>348
Dinner bell and wine bottle
Bread and water?

No.351

File: 1334834370845.png (8.29 KB, 600x400, 197.png)

>>349
>Look down to see if the water level is raising
>After that look at the symbols better

You're pretty sure that when you saw the water it was extremely still. So it can be assumed that it isn't rising.

For these symbols, one looks like a BELL, the other a WINE BOTTLE. The one in the middle is…uh…a crudely drawn map? Yeah. You can kinda see two rooms leading into a larger one.

No.352

File: 1334834562161.png (12.18 KB, 600x400, 198.png)

Speaking of that BELL…you ask Ashley where she put it. She replies that she gave it to Steve after he asked to see it. She's pretty sure he still has it.

So the other group has the BELL and you have the BOTTLE. That sets things out pretty well.

>input command

No.353

>>352
completely forgot we had those
>Group with bottle goes through bottle door, bell group goes through bell door.

No.354

File: 1334925532516.png (14.73 KB, 600x400, 199.png)

>>353
>Group with bottle goes through bottle door, bell group goes through bell door.

You tell the other group to get ready to go.

Ashley and Jason both say goodbye to the other group. They return the gesture, promising to meet up soon.

You decide to open the doors at the same time as Evan, and he agrees. You give a countdown.

3…2…1…

No.355

File: 1334925703657.gif (15.45 KB, 600x400, 200.gif)

GO!

The somewhat pleasant smell of decaying books suddenly hits your nostrils. This is completely different to the restaurant you were just at.

Losing focus, you accidentally place a foot into the room. A loud BEEP indicates the countdown has begun.

7 minutes, eh? You have to do this one FAST.

>input command

No.356

>>355
>look

No.357

>panic uncontrollably for a moment then regain your composure.

No.358

>>355
What's that squiggly thing on the book on the left there?

No.360

File: 1335007791273.png (10.81 KB, 600x400, 201.png)

>>356
>look

Rows and rows of BOOKS span the two BOOKSHELVES in this room. Oddly, there's a LONGSWORD on the bottom row of the one near Jason.

No.361

File: 1335008200632.png (10.72 KB, 600x400, 202.png)

A call from Ashley on the other side of the room makes you turn around before you can take a look at any of those books. She apparently found a BLACKLIGHT on the floor.

Jason makes a confused sound as he flicks through a book. You ask him what's wrong. He says he can't read anything in this book. You ask him if it's in a different language or something. He says it looks like Arabic, but a lot less complicated. All the pages are filled with what looks like strings and scribbles.

No.362

File: 1335008281799.png (8.36 KB, 600x400, 203.png)

>>358
>What's that squiggly thing on the book on the left there?

That DID catch your attention when you came in. You wonder what it is. Let's take a closer look…

No.363

File: 1335008360361.gif (20.1 KB, 600x400, 204.gif)

*click*

No.364

File: 1335008450944.gif (8.94 KB, 600x400, 205.gif)

Something opens up on the opposite wall.

Finding hidden compartments already? You're getting better at this.

>input command

No.365

>>364
Examine the computer and ask one of them to scan the room and bookselves with the blacklight.

No.366

File: 1335094534890.gif (5.52 KB, 600x400, 206.gif)

>>365
>Examine the computer

It's more like an ATM than a computer, complete with a NUMPAD and all. Looks like it needs you to input something.

You have no idea about anything else on the screen though.

No.367

File: 1335094836613.png (12.82 KB, 600x400, 207.png)

>>365
>ask one of them to scan the room and bookselves with the blacklight.

You ask Ashley to give the room a scan with that BLACKLIGHT. She doesn't budge, as if she never heard you. You then POLITELY ask Ashley to give the room a scan with the BLACKLIGHT.

She quickly skims the BOOKSHLEVES and the TABLE with the BLACKLIGHT, but couldn't find anything. She then checks the floor and the walls, still nothing.

Strange. What's the point of having one here if there's nothing in the room to shine it on?

>input command

No.368

>>367
What's that bloody note in the middle say?

And what's all that red off to the left?

No.369

>>367
Scan numpad with blacklight

No.370

File: 1335181541644.png (11.27 KB, 600x400, 208.png)

>>368
>What's that bloody note in the middle say?

Just before you can check it out, Ashley calls you again. She asks if you knew what the frequency range is for an electromagnetic wave that can disrupt sensory functions. It felt like she was reading the question off a book.

How the hell are you meant to know that? You tell Ashley no and ask her why she asked that question. She said the screen below the countdown has that written on it. It might be needed to find a way out.

What? You ask Jason if he knows and he just shakes his head. If no one here's a neurologist then…are you going to be trapped here? Jason says it might be in one of the books.

So your only hope is to go through 4 whole rows of books in less than 7 minutes? Oh this isn't good.

No.371

File: 1335181735474.gif (15.17 KB, 600x400, 209.gif)

You get back to the note.

This feels like a page ripped out of a book, but again, the entire thing's illegible.

What you thought was blood is actually just red paint. Someone seems to love this stuff.

"THE BOOK'S BEHIND YOU"

The book? Which book? The one you need to answer that question? That'd be real good if it was.

No.372

File: 1335181848798.png (9.81 KB, 600x400, 210.png)

>And what's all that red off to the left?

Looks like someone spilled red paint all over the place. Ashley tells you that's where she found the BLACKLIGHT.

There's something strange about pattern…

No.373

File: 1335181979420.png (14.44 KB, 600x400, 211.png)

>>369
>Scan numpad with blacklight

You ask Ashley for the BLACKLIGHT and wave it over the numpad. Unsurprisingly, nothing turns up.

There's something weird on the handle…

>input command

No.374

>>373

go to where the note was and look behind you for the book.

No.375

>>372
>>373
Can we get a closer look at these things? (the pattern in the red paint and the weird thing on the handle)

No.376

>>375
The red paint looks to have that wine bottle on the right side, don't know what's on the left.

Oh, derp, scan the wine bottle with the blacklight.

Also, yeah, let's have a closer look at both.

No.377

>>376
Oh yeah, now I definitely see the wine bottle. Wonder what it could mean though.

No.378

File: 1335272622589.png (11.89 KB, 600x400, 212.png)

>>374
>go to where the note was and look behind you for the book.

Oh hey where'd this come from? You must've missed it.

No.379

File: 1335272672920.png (12.17 KB, 600x400, 213.png)

This looks promising…

No.381

File: 1335272906135.png (9.6 KB, 600x400, 214.png)

If there's anything on sensory disruptions, it's probably in h-

W…What the hell? It's empty! You flick through the book. There's nothing written on any of these pages!

No.382

File: 1335272994983.png (11.93 KB, 600x400, 215.png)

Damn it. You thought you had found your way out of here already. Guess nothing's that easy.

Still though, why is there a blank book here?

No.383

>>381
Clearly we need to use the UV light on it.

No.384

File: 1335273145315.png (10.66 KB, 600x400, 216.png)

>>375
>Can we get a closer look at these things? (the pattern in the red paint and the weird thing on the handle)

On closer inspection there wasn't any strange pattern at all with the red paint. Just some concentric circles.

But…you were sure you saw something. Hmm.

No.385

File: 1335273234792.png (6.2 KB, 600x400, 217.png)

The BLACKLIGHT's handle has "W.I.N.E. Systems" carved into it.

You think you're getting all the hints…

No.386

File: 1335273490890.png (20.22 KB, 600x400, 218.png)

>>376
>scan the wine bottle with the blacklight.
Aha! Something finally showed up for once.

Shining the BLACKLIGHT onto the wine bottle reveals 6 numbers: "321197"

>>383
((bit quick on the trigger, are we? lemme open up PS again…

though i'd like it if you input a command only after the post ">input command" is in.))

No.387

>>386
FUCK YOUR RULES NIGGER I POST WHEN I WANT

No.388

File: 1335274162206.png (42.48 KB, 600x400, 219.png)

>>383
>Clearly we need to use the UV light on the book.

You remember when you used a UV light to reveal invisible ink back in elementary school. Maybe that'd work here…?

You run the BLACKLIGHT over the pages. Something came up! But…it's all gibberish. There isn't even a coherent sentence in this mess.

>input command

No.389

>>388
Punch 321197 into the computer.

No.390

Why haven't we taken the longsword?
>take the longsword.

No.392

File: 1335359981639.gif (6.33 KB, 600x400, 220.gif)

>>389
>Punch 321197 into the computer.

You head over to the NUMPAD and type in the numbers.

The display changes. There's now a Y/N prompt instead of the number input.

"MOVE?" Move what?

No.393

File: 1335360157182.png (11.09 KB, 600x400, 221.png)

>>390
>take the longsword.

You ask Ashley for the LONGSWORD. She says if you want it, you'll have to defeat her in combat! For she is the brave sword-maiden who would not entrust the weapon to those unworthy to wield i-

No.394

File: 1335360185193.png (11.03 KB, 600x400, 222.png)

"WARNING: 3 MINUTES REMAINING."

No.395

File: 1335360352455.gif (17.61 KB, 600x400, 223.gif)

That shut her up.

You take the LONGSWORD and store it…somewhere. This thing's pretty heavy, and could be devestating if used correctly.

So you now have 2 deadly weapons at your disposal. Nice.

>input command

No.396

>>392
>Move what?
One way to find out!
>y

No.397


Man I have a bad feeling about this.
>y

No.398

>>397
Only one way to find where it goes.

No.399

File: 1335440439794.gif (5.24 KB, 600x400, 224.gif)

>>396
>>397
>y

Here goes nothing…

You press Y on the numpad. You hear the sound of gears accelerating from somewhere beneath you.

No.400

File: 1335440543335.gif (19.16 KB, 600x400, 225.gif)

With a loud BOOM, one of the BOOKSHELVES completely disappears!

Huh, it was blocking the exit the whole time.

>input command

No.401

>>400
Well whoops, I'd been thinking the bit of wall with the timer on it was the door.
What's the square thing below the timer, then?

No.402

What's that on the wall?
>investigate wall.

No.403

File: 1335538652345.png (8.77 KB, 600x400, 226.png)

>>401
>What's the square thing below the timer?

Yeah, what IS that? The thing's been there since you've entered the room. You slowly walk up to the new, non-bookshelf covered wall.

No.404

File: 1335538728502.png (6.89 KB, 600x400, 227.png)

Oh, it's a screen.

This must be where Ashley got that question from. She wasn't lying about it being related to our escape. Crap, do you REALLY have to sift through all those books?

No.405

>>404
Not with the power of Google!

No.406

File: 1335538994682.png (10.35 KB, 600x400, 228.png)

>>402
>investigate wall.

There's some sort of PLASTIC ENVELOPE that's been taped to the wall. It's kind of bulging out in the middle.

And below it, more red paint. This time denoting some…numbers? Wait! Could they be…?

>input command

No.407

>>406
Ha-ha fuck yes
>type the numbers into the screen

No.408

>>406
>>407
Yup, numbers first in the hope of stopping that drat timer, then
>investigate envelope

No.409

File: 1335624129593.gif (9.83 KB, 600x400, 229.gif)

>>407
>type the numbers into the screen

Yes! You eagerly enter the numbers into the machine.

Wait, what? Incorrect? Did you do something wrong?

No.410

File: 1335624304899.png (10.47 KB, 600x400, 230.png)

Ashley suddenly yells out of frustration. She says every book here is completely illegible! All of them are the same as the one Jason picked up at the start. All just scribbles! Occasionally there'd be an English letter but it'd be flipped upside down, mirrored or something to make it unrecognisable. You ask her how many books she's gone through, she says at least three rows by now.

This isn't good.

No.411

File: 1335624363004.png (9.69 KB, 600x400, 231.png)

>>408
>investigate envelope

Maybe it's in here? You walk up to the PLASTIC ENVELOPE and remove the tape.

No.412

File: 1335624439991.png (6.84 KB, 600x400, 232.png)

You take it down. There's some sort of symbol on the envelope, and a notch in the edge. Looks like you can rip this open pretty easily.

No.413

File: 1335624554450.png (9.08 KB, 600x400, 233.png)

You do so.

Inside is a…uh. You have no idea what this is. It kind of resembles a syringe? Only a lot fatter and has like 10 needles on the end of it.

Strangely enough, you feel a strong desire to pocket this item.

No.414

File: 1335624713071.gif (13.92 KB, 600x400, 234.gif)

A siren blasts the room.

"WARNING: 2 MINUTES REMAINING"

Fuck. You don't know what to do. There hasn't been any clues in the envelope and Jason doesn't seem to be turning up any clues. Maybe you could do something with your original answer?

>input command

No.415

>>414
I think the wall says 50-100kHz, while the display says _-_MHz.

So, input 0.05-0.1

No.416

File: 1335711026217.gif (12.04 KB, 600x400, 235.gif)

>>415
>input 0.05-0.1
Right, the units! You quickly jam the rectified numbers into the machine.

A satisfying beep confirms it. You got the right answer!

No.417

File: 1335711250600.gif (11.06 KB, 600x400, 236.gif)

The door opens!

Cheers and whistles fill the room.
"CONGRATULATIONS. THE STUDY. HAS BEEN CLEARED IN. FIVE. MINUTES. AND. TEN. SECONDS. PLEASE PROCEED INTO THE NEXT ROOM."

That was a close one.

No.418

File: 1335711344542.png (6.02 KB, 600x400, 237.png)

You step out of the room.

Hm? There appears to be an open door here. You hear some commotion coming from it.

No.419

File: 1335711521570.gif (32.91 KB, 600x400, 238.gif)

*cough*

No.420

File: 1335711547331.png (7.76 KB, 600x400, 239.png)

"EVAN!!"

>input command

No.422

>>420
>Investigate

No.423

File: 1335790977429.gif (10.96 KB, 600x400, 240.gif)

>>422
>Investigate

Noir rushes out in panic. Evan's flat on the ground Blood's oozing slowly out of his mouth, making a red puddle beneathe him.

What the hell happened in there? Before you get a chance to ask Noir screams at you to check his pulse.

No.424

File: 1335791257250.gif (5.8 KB, 600x400, 241.gif)

You hurry and grab his right arm. You feel around for a vein.

Oh dear, the thing's in turbo drive. It's beating incredibly quickly. You relay the information to Noir, who's desperately looking for something to stop this.

While he's doing that, you notice his watch. It's flashing 00:00 over and over. Is this what happens when you run out of time…?

>input command

No.425

>>424
Quickly look around to see if there's a reset machine in the room like the one in the restaurant. If so, stick his arm in it.

If not, try to work out how to use that extra minute syringe. It'd be great if we could hold onto it for ourselves, but we're not just gonna let him die.

No.426

>>423
I'm a little worried about what's happened to the third guy.

No.427

File: 1335881336361.png (6.43 KB, 600x400, 242.png)

>>425
>Quickly look around to see if there's a reset machine in the room like the one in the restaurant.

Right, the R-STATION! Maybe they missed it when they were in there. You rush into the room.

No.428

File: 1335881372219.png (10.8 KB, 600x400, 243.png)

What

No.429

File: 1335881393303.png (13.32 KB, 600x400, 244.png)

the

No.430

File: 1335881413226.png (14.35 KB, 600x400, 245.png)

fuck?

No.431

File: 1335881533527.png (9.05 KB, 600x400, 246.png)

>>426
>I'm a little worried about what's happened to the third guy.

…That's right! Where the hell is Ste-oh. You spot him behind a tree in the background.

You shout at him to get his attention but he just ignores you, strolling around in the strange countryside.

No.432

File: 1335881792736.png (9.3 KB, 600x400, 247.png)

>>425
>try to work out how to use that extra minute syringe

The mysterious plains that appeared from nowhere will have to wait. You run back to Evan.

Noir frantically asks you what the hell you were doing. You tell him to shut up for a second because he'll need to answer a LOT of questions later.

You take out the SYRINGE.

No.433

File: 1335881866144.gif (6.72 KB, 600x400, 248.gif)

Okay, you've taken immunity shots in school before. You SHOULD know how to use one of th

WOOSH

What was that sound?

No.434

File: 1335881888238.gif (59.03 KB, 600x400, 249.gif)

>input command

No.435

>>434
Suddenly nothing makes sense.
Go ahead with the injection, I guess?

No.436

((erk. short hiatus for about maybe 3 days or so. real life is getting busy for once!))

No.437

>>434
what the fuck is that?
>don't worry about it now, finish the injection.

No.449

File: 1336482715137.gif (52.09 KB, 600x400, 250.gif)

>>435
>don't worry about it now, finish the injection.

You try to ignore the fact Evan just exploded into yellow flowers and make the inj-AH FUCK

>input command

No.450

>>449
What.

Unzip coat and use it as a tent to protect your head and arms from the bombing birds, then finish the damn injection.

Also tell Noir to shut the bloody door. Last thing we need is it to throw a swarm of bees or something at us.

No.451

>>449
>man up ad get that shit done.

No.452

File: 1336565876691.gif (29.6 KB, 600x400, 251.gif)

>>450
>Unzip coat and use it as a tent to protect your head and arms from the bombing birds

We don't have time for that, this guy is going to die!

>Also tell Noir to shut the bloody door.


You wave off the birds and tell Noir to close the door.

"W-wait…*cough*…don't…"

No.453

File: 1336566090185.png (23.87 KB, 600x400, 252.png)

A weak voice comes from Evan. He's having trouble speaking with all that blood blocking his windpipe. You tell him to relax, you'll make it better. But he doesn't stop.

"M..my *cough*…w *splatter*.world…"

He extends his left arm out a little, revealing a CRUMPLED PIECE OF PAPER.

No.454

File: 1336566344171.gif (12.31 KB, 600x400, 253.gif)

What the heck was th-

"TIMEKEEPER NUMBER 2 IS DECEASED."

Oh. crap.

>input command

No.455

>>454
Get the paper and step away from the body.

No.456

>>454

>Ask noir about what happened

>open the piece of paper

No.458

File: 1336744971014.png (8.43 KB, 600x400, 254.png)

>>455
>Get the paper and step away from the body.

You grab the CRUMPLED PIECE OF PAPER from Evan's hand. This must be important if he was willing to die over it.

No.459

File: 1336745078113.png (16.04 KB, 600x400, 255.png)

>>456
>open the piece of paper

Let's see what we have here…red text.

"THE WORLD IS YOURS TO CREATE"

What? That's it? He died over some inspirational bullcrap? This doesn't make sense…

No.460

File: 1336745693584.png (9.75 KB, 600x400, 256.png)

>>456
>Ask noir about what happened

Noir seems to be panicking over Evan's death. You had to calm him down before he could answer anything.

He takes a deep breath before saying that they finished their room relatively quickly, with about 4 minutes to spare. Then after the doors opened, Steve found that piece of paper and showed it to Evan. All of a sudden their surroundings changed to the vast field you can see through the door, and Evan was coughing up blood.

That doesn't make any sense either…

No.461

File: 1336745904655.png (12.95 KB, 600x400, 257.png)

"Sorry we're late! Did we miss anything?"

>input command

No.462

>>460
not much that can be done now.
>fill em in on what happened and move on, there's nothing for us here also
>look around

No.463

File: 1336829279919.png (12.87 KB, 600x400, 258.png)

>>462
>fill em in on what happened

First things first. You immediately ask the two what the fuck they were doing in there. Ashley tells you to calm down, they were gathering as much books as they can. You ask why would they do that if they can't even read them. Jason shrugs and says they might find a translator later. These people never cease to amaze you.

But that doesn't matter! Someone just died and they could've saved him! Ashley takes a serious tone. Died? Who? You tell her about the sudden change in scenery and about Evan, but she just stares confusingly. She asks whether you're okay, maybe you're seeing things. You nudge Noir and he backs you up.

Now she thinks both of you are crazy. If he died here, where's the body?

No.464

File: 1336829544062.png (9.34 KB, 600x400, 259.png)

Are they blind? It's right

No.465

File: 1336829792587.png (13.06 KB, 600x400, 260.png)

…here?

It's gone. The body is gone. All that's here is a patch of flowers and some blood.

What…? You quickly reassure Ashley and Jason that he was here just a second ago. They roll their eyes. Ah forget it.

No.466

File: 1336830540740.png (5.51 KB, 600x400, 261.png)

>>462
>look around

Aside from the room Evan was in there's only another door here. You'd start moving but…

No.467

File: 1336830624841.png (12.12 KB, 600x400, 262.png)

Steve hasn't come out of those plains yet.

>input command

No.468

>>467
>ask him what he's doing in there

No.469

File: 1336915961178.png (9.59 KB, 600x400, 263.png)

>>468
>ask him what he's doing in there

You walk back into the room with the plains and look for Steve. Jason and Ashley have walked in, still trying to wrap their heads around the fact something much larger than a room could still contain two doors.

You see Steve coming up the hill. Noir seems very angry at him, asking him what he was doing the whole time. He replies that he was trying to see how far the plains went. It doesn't go much further than what you can see here, the area's sealed off by mountains that make no sense geologically.

Noir cuts him off by screaming at him, saying he could have at least helped with Evan. Steve puts on a confused look. Evan? You explain to him the whole ordeal. Steve remains unusually calm about the whole thing, only apologising for the fact he wasn't there.

>input command

No.470

>>469
What is wrong with these people?
Get them moving, and see what was in/beyond the room Evan died in.

No.529

>>469
I thought steve wasn't a complete idiot.
>knock some sense into him and conntinue

No.717

File: 1337089029808.png (11.39 KB, 600x400, 264.png)

>>470
>Get them moving, and see what was in/beyond the room Evan died in.

You tell Steve to get moving onto the next room. He tells you to wait, there's this really beautiful lake around the corne

No.718

File: 1337089065321.png (14.56 KB, 600x400, 265.png)

>>529
>knock some sense into him

No.719

File: 1337089206327.png (10.52 KB, 600x400, 266.png)

Noir stumbles off, saying that he's not going to lose anyone else.

No.720

File: 1337089400443.png (15.13 KB, 600x400, 267.png)

You call out and tell everyone to get back into the room. Due to the weird geography, your voice echoes rather nicely despite it being a wide open field.

Jason and Ashley, still in a state of confusion, blindly do as you say.

No.721

File: 1337089531496.png (10.88 KB, 600x400, 268.png)

Ashley apologises for not believing in your story. You mention it's no big deal. She asks you whether you know how this all happened, you reply saying you have no idea.

Jason seems worried about Noir, who keeps looking at the pile of flowers where Evan's corpse used to be. Steve seems to be examining it closely now.

Whatever, let's get a move on.

No.722

File: 1337089611230.png (6.76 KB, 600x400, 269.png)

You open the door and greeted with a CORRIDOR. There's a set of four ROOMS to either side, and a LARGE OPENING down the centre.

>input command

No.968

>>722
better check the rooms first
> take everyone with you and search the first room to the right

No.1730

File: 1337390252089.png (7.54 KB, 600x400, 270.png)

>>968
> take everyone with you and search the first room to the right

Not wanting anyone to get lost, you rally everyone and go into the first room on the right.

No.1731

File: 1337390450298.png (12.22 KB, 600x400, 271.png)

This appears to be some sort of HOTEL ROOM, but…something about it seems off.

Wait, have you been here before?

>input command

No.1916

>>1731
>rape
the little pony in the corner

No.1922

>>1731
Snag the small horse before it dissapears again.

Also, crush those yellow flowers, make sure they don't get a chance to rise up like their brethren in the field.

No.1923

>>1731
Get that pony and stay away from the maneating flowers.

No.3145

File: 1337699331274.gif (19.24 KB, 600x400, 272.gif)

>>1916
>>1922
>>1923
>Get that pony

Again with the ponies? I mean yeah sure you're stuck in this whole mess because of the damn show and it's been apparent they may be involved somehow but there's barely any use thinking about the-oh wait there totally is one there. Huh.

No.3146

File: 1337699568127.png (7.18 KB, 600x400, 273.png)

It's…Rarity. The model looks like the ones you got with your McDonald's Happy Meals back in 2012.

These things are like an antique now. Maybe you could get a couple of bucks out of these guys once you get out of here.

No.3150

File: 1337700126377.png (6.24 KB, 600x400, 274.png)

>>1922
>>1923
>Crush those yellow flowers
>stay away from the maneating flowers

Yeah…you don't really feel like going near them after what happened to Evan. What the hell were they?

You stare at the fallen petals on the floor. Seems like the water's stopped dripping.

>input command

No.3642

>>3145
See what's caught Jason's attention, then check out the next room.

No.3681

>>3642
THis.

No.4782

we ded

No.4900

File: 1338312059956.png (14.28 KB, 600x400, woops.png)

>>4782
((goddamn it just gimme like about 2 weeks or so. currently being swamped with work))

No.12784

>>4900
It's been over two weeks.

WHERE IS THE QUEST SHITTY GUY? YOU SAID THERE WOULD BE QUEST.

No.15246

File: 1339850746208.png (12.24 KB, 600x400, 275.png)

>>3642
>>3681
>See what's caught Jason's attention, then check out the next room.

You walk up to Jason checking out one of the drawers next to the bed. You ask him what's up. He says he found something weird inside the drawer. You ask him what it is. He says it's an assortment of fishing stuff, like wires, hooks, weights, etc. You say that's pretty weird for a hotel room. He agrees with you, saying it should've been a bible or something instead.

>>12784
(( JUST TAKE IT YOU, YOU DOUBLE NIGGER (haha im using outdated internet memes) ))

No.15249

File: 1339850971526.gif (237.82 KB, 600x400, 276.gif)

Actually…fishing?

This room…you think it had some relationship with fishing.

>input command

No.15251

File: 1339851208774.gif (30.8 KB, 600x400, derp.gif)

(( and see you guys in another week. i'm getting shipped off somewhere again ))

No.21841

>>15249
>check what that sign behind us says

No.22022

File: 1340548096834.png (7.27 KB, 600x400, 277.png)

>>21841
>check what that sign behind us says

Sign? Oh you mean the KEYRACK. You passed this when you entered the room. Surprisingly, there aren't any keys on there.

No.22025

File: 1340548312882.png (11.81 KB, 600x400, 278.png)

Noir and Ashley head for the door, saying there isn't anything useful left in this room. You ask them what they did in there. They say they went and opened up all the shelves and cupboards, only to find nothing. Strange.

They say they're going to go check out the other rooms.

No.22028

File: 1340548494929.png (11.43 KB, 600x400, 279.png)

You try to stop them, warning them of danger and whatnot before being backed up and pushed over to the next room anyways.

Ashley sighs, wondering what the heck got into you. You were about to bring up Evan's death to win this petty argument but ultimately decide against it.

You still manage to convince them that you be the first to enter the rooms though.

No.22029

File: 1340548564161.png (6.82 KB, 600x400, 280.png)

You enter the room that's open.

Huh. Nothing. At all.

No.22031

File: 1340548711191.png (7.8 KB, 600x400, 281.png)

How about the other one on the left hand side?

Still kind of empty, apart from a BROOM.

No.22033

File: 1340548868810.png (9.14 KB, 600x400, 282.png)

Disappointed from the last two, you decide to check out the final room.

No.22034

File: 1340549008494.png (7.14 KB, 600x400, 283.png)

There's some cheering and laughter behind you. Looks like Noir and Steve made up about the whole "punched in the face" thing.

Good for the

No.22035

File: 1340549084609.png (8.03 KB, 600x400, 284.png)

-m.

W-what? WHAT? Is this some kind of a joke? It…can't be!

No.22036

File: 1340549127177.png (11.92 KB, 600x400, 285.png)

This is…

This is your room!

>input command

No.22041

>>22031
What's that little circle on the ground next to the broom?

>>22036
Check computer.
Check behind poster.

No.22044

>>22036
Check MLPG

No.22053

>>22031
When we're done in our bedroom, go back and get that broom; at the very least it'll come in handy as a pole for poking things.
Also check out that hair or whatever it is on the floor.

No.22824

>>22053
>>22044
I think it's a bed

No.22825

>>22824
Assuming you messed up one of those links, the circle/hair we're talking about is in the pic up here.
>>22031

No.23428

>>22825
Aye, didn't notice that post before.

No.23609

File: 1340724670966.png (4.41 KB, 600x400, 286.png)

>>22041
>>22044
>Check computer

The computer's off. You push the start button on the case to check if there's any power…Nope.

You take a sigh of relief. If this truly WAS your room there are a lot of things on this computer you would not want ANYONE to see, let alone some dirty bronies.

No.23610

File: 1340725266470.png (36.27 KB, 600x400, 287.png)

>>22041
>Check behind poster.

You'd…rather not. It'd just be another reminder of the piss poor job you did in recreating her visage. That was a stupid night.

Anyways it'd probably be just tons of sticky tape and paper rips holding the 9 sheets of paper together. If you had the balls you would've just printed it at the local print-shop but you didn't, so you went and printed these off yourself with your crappy inkjet printer.

…Why did you have to remember all that?

No.23612

File: 1340725779608.png (38.89 KB, 600x400, 288.png)

"*whistle* Now what's THIS doing here? One of JJ's works I presume?"

Jason walks up to you.

"That is a beautiful look. Heh, I wouldn't mind getting into bed wit

No.23613

File: 1340725854515.png (24.94 KB, 600x400, 289.png)

"Don't you even THINK about it."

No.23614

File: 1340726105799.png (39.17 KB, 600x400, 290.png)

Uh, you mean….nevermind. You drop Jason, not knowing what came over you just then.

>>22053
>go back and get that broom

You tell the others to stay put while you go back and get something. You didn't stick around long enough to hear the reply, wanting to forget that little incident.

No.23616

File: 1340726270317.gif (14.24 KB, 600x400, 291.gif)

You calm down and head back to the broom, stashing it in your magical inventory.

No.23619

File: 1340726553470.png (5.66 KB, 600x400, 292.png)

>>22041
>>22053
>What's that little circle on the ground next to the broom?

It's some sort of residue. Water that's been splashed onto the ground maybe? What makes this sort of shape though?

>input command

No.23734

>>23619
Check behind the bed.

No.25535

So is there anything else interesting in your room? Anything you might be able to use?

No.25878

File: 1340975199123.png (15.51 KB, 600x400, 293.png)

>>25535
>So is there anything else interesting in your room? Anything you might be able to use?

You head back to the room, hoping to find something and…Oh god, what are they doing to your computer?

No.25882

File: 1340977380328.png (12.79 KB, 600x400, 294.png)

You quickly run up to Steve, asking him exactly that. He says he found a screwdriver behind the bed, and thought it'd be neat to check out the insides of the computer. That was true, you always hid one there for adding parts to your beast.

He adds he was very impressed with what was inside. You thank him. He gets a bit confused, and says it's not like it's your computer or anything. You let that go. He also says there was something very strange inside of it. You ask what it was.

No.25885

File: 1340977539918.png (10.83 KB, 600x400, 295.png)

"This"

>input command

No.26327

>>25885
Examine the object

No.28447

File: 1341239989639.png (7.97 KB, 600x400, 296.png)

>>26327
>Examine the object

It's one of those envelopes you picked up back in the last room, the one you found the SYRINGE in.

No.28448

File: 1341240273714.gif (13.14 KB, 600x400, 297.gif)

That'd probably be useful. You reach out to take it from Noir.

"I think I'll keep my hands on this one…"

No.28449

File: 1341240715863.png (11.39 KB, 600x400, 298.png)

You hesitantly ask Noir why he's not giving it to you. He says that if it's something that could help save lives, he'd rather you not keep all of it to yourself, seeing your lackluster performance on the last job.

You're about to retort when your watch suddenly beeps.

No.28450

File: 1341240760105.png (11.27 KB, 600x400, 299.png)

"TEN. MINUTES. REMAINING."

>input command

No.28451

>>28450
Tell him that unless he has a watch that thing won't do anything for him.

No.29422

>>28449
Tell him we're pretty sure that what happened to Evan happens to the timekeeper when their time runs out, and we're guessing that the injector adds time, going by the 1:00 on the side. Since we're the only one with a timer at the moment, we're the only one that it's useful for. We'll share them out if they decide to make another person timer and split us up again, but in the meantime we'd rather have all the chances we can to not end up like Evan.

>Timer

Damnit, we've still yet to see that room straight down the corridoor, right? Hurry up and see what's going on in there so we know what exactly all these rooms are for.

No.29457

File: 1341325666250.png (10.99 KB, 600x400, 300.png)

>>28451
>>29422
>Tell him that unless he has a watch that thing won't do anything for him.

Before you can say anything Noir throws the packet at you and walks away.

Geez, what was his problem?

No.29460

File: 1341325994907.gif (3.77 KB, 600x400, 301.gif)

You take a quick glance at your WATCH.

10 minutes? Do these bars mean 10 minutes? How did Evan get his to display numbers…or does it just change to that when it hits zero? Maybe you should fiddle around with it some more.

No.29464

File: 1341326304634.png (6.97 KB, 600x400, 302.png)

>>29422
>Hurry up and see what's going on in there so we know what exactly all these rooms are for.

Right, you take a look down the corridor at the one room you haven't entered.

No.29465

File: 1341326400950.png (4.95 KB, 600x400, 303.png)

It…looks like the room you started off at, with a big central column.

…something's stuck to it though.

>input command

No.29482

>>29465
Examine the stuck thing.

No.30525

File: 1341505397944.gif (12.18 KB, 600x400, 304.gif)

>>29482
>Examine the stuck thing.

You head off into the room for a closer look-

"Hold up!"

No.30526

File: 1341505590405.png (8.37 KB, 600x400, 305.png)

Everyone comes out of the room. They tell you not to run off, saying that you were the one who told them to stick together.

However after a bit of banter, they agree there isn't anything left in these rooms and decide to follow you. You shrug, it's probably safer this way.

No.30527

File: 1341505686320.png (6.08 KB, 600x400, 306.png)

You take it down.

It's some sort of KEY. Hmm, what could this be used fo-

No.30528

File: 1341505724251.gif (45.15 KB, 600x400, 307.gif)

BOOM

No.30531

File: 1341505890282.gif (7.47 KB, 600x400, 308.gif)

>input command

((so apparently a fire started at bronycon this year? hahaha oh wow. also it appears we're auto-sageing…not that it matters much))

No.34080

>>30531
Examine the room we are locked in.

No.34442

>>30528
>look around for anything interesting

No.34496

File: 1341843821416.png (7.43 KB, 600x400, 309.png)

>>34080
>Examine the room we are locked in

This is familiar…the place is almost exactly the same as the weird column hall you started off at.

No.34497

File: 1341843893661.png (9.79 KB, 600x400, 310.png)

Yup, pretty much the sa-

What.

>input command

No.35654

>>34497
Examine the wall, but don't touch it.

No.35915

File: 1341928260204.png (11.02 KB, 600x400, 311.png)

>>35654
>Examine the wall, but don't touch it.

It's as if this part of the wall was alive, and cancerous. Fortunately, it appears inanimate. The ragged, rocky surface not moving despite its creepy look.

No.35916

File: 1341928523394.png (9.15 KB, 600x400, 312.png)

Ashley suddenly calls you over, saying she's found something interesting.

No.35917

File: 1341928730216.gif (23.38 KB, 600x400, 313.gif)

The screen doesn't appear to be one continuous loop this time, and this part near the back appears to be a different display.

Ashley points out the glaringly obvious CRACK in the screen.

>input command

No.35918

>>35917
OH GOD THERE'S ONE FOR EACH OF US
THEY ARE COMING AFTER US
EVERY TIME ONE OF US DIE IT CRACKS MORE AND MORE
SOON THEY WILL INVADE OUR WOULRD

No.35919

>>35917
Inspect screencrack

No.36365

File: 1341998738310.png (12.23 KB, 600x400, 314.png)

>>35919
>Inspect screencrack

Nothin special about it, just a big crack. It seems to be messing up the screen a bit.

>input command

No.36372

Is there any way to open the doors?

No.36410

>>36365
Use water bottle to splash screencrack

No.39588

File: 1342163416359.gif (5.33 KB, 400x400, gottagofast.gif)

NEW THREAD: >>39587


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