<== Lords of Death Session VLords of Death Session V.II ==>

Lords of Death Session V.I


No.5882

godfuckingdamnit assflare stop conspiring against me

FINE
WE CONTINUE HERE

REPORT IN


No.5883

Looks like

*puts on sunglasses*

4chan wasn't ready.


http://www.youtube.com/watch?v=6YMPAH67f4o


No.5884

>>5882
Okay


No.5885

>>5881
Night.


No.5886

>>5882
I'm here.
We using d10?


No.5887

>>5882

Right, let's go.


No.5888

You critted so hard that 4chan broke.


No.5889

>>5882
GO GO GO

IF THE NECROMANCERS RAISE 4CHAN THEY WILL BE UNSTOPPABLE


No.5890

Also, I have to leave in about an hour, just you you guys knowRolled 3 = 3


No.5891

>>5882
Alright, let's do this.


No.5892

>>5889
Raise cloudflareRolled 13 = 13


No.5893

>>5882
Im here.


No.5894

>>5890
>Someone who is not a clown like Trusty loves Radiant
>He dies in the first game Rolled 8 = 8


No.5895

>>5894
**I'm intending to justify constantly having to leave through some curse of the beyonders if I make it to next game

Also how do you spoiler**Rolled 9 = 9


No.5896

Are we going to use d10 or 20?Rolled 2 = 2


No.5897

>>5895
**


No.5898

>>5895
You write the spoiler boxes down.

>>5896
More crits in d10Rolled 2 = 2


No.5899

>>5897
Fuck
[spoil er]


No.5900

>>5894
They drown in each other's spaghetti.
The last thing the maid listening outside the door hears is Celestia saying "B-back that ass up."


No.5901

File: 1338581668542.png (1.39 MB, 1800x1680, 186822 - artist dread555 chaos…)

>>5895
The same way you spoiler on 4chan.


No.5902

>>5897
okayRolled 8 = 8


No.5903

Use a D10
Multicrits are offline for now due to DARK POWERS INTERFERING

Anyone who cant find their way here is assumed to follow the party and not say or do anything until the player returns.

Cloak and Dagger nod, then pull open an heavy trap door covering a staircase that leads underground. After everyone has entered, they shoot out a flare.
>The clock of life is ticking
>Every moment wasted is a pony never returning home
>Let us hurry
>They will die to give us time

Meanwhile, Dusklight observes the flare, then gives the order to open the gates.
Over a hundred ponies stand ready to attack what lies within. At the very tip of this spear stands Gracious Glory. This is where his service will end for all eternity, one way or the other.
>"CHARGE!"

As you descend down the stairs, you get the uneasy feeling that they lead far deeper than they should. You must already be below the Necroponelis itself, yet the stairs just keep going.
Listen for sounds?
Snuff all light sources and creep ahead?
Tell Cloak and Dagger to scout ahead?
Tell Valiance to blindly charge in?


No.5904

>>5903
Ask Cloak and Dagger to creep ahead.


No.5905

>>5903
Advance with cautioun.
Tell the Twins to always scout ahead, but not too far away.Rolled 7 = 7


No.5906

>>5903
I have a few torches.Rolled 7 = 7


No.5907

>>5903
Snuffing out light will not benefit us. Let the spies scout ahead, they know to do it better than us.Rolled 8 = 8


No.5908

>>5903
Tell the cloak and dagger to go aheadRolled 6 = 6


No.5909

>>5904
This. Listen for sounds as well, and see what my griffon eyes can see.Rolled 4 = 4


No.5910

>>5903
Do we still have to roll for everything?


No.5911

>>5909
"What do your griffon eyes see, Gaius?Rolled 6 = 6


No.5912

>>5910
No. Only roll if you intend to roll for something.

>>5909
You can hear some of the noise from the battle, but the darkness is too thick to see properly in.
>>5908
>>5907
>>5905
>>5904
>We can see the hall this path connects to
>It is larger than we assumed it would be
>The guards are alerted, but confused
>There are four of them
>We cannot see well into the room without risking being seen
>We trust you have a plan


No.5913

>>5912
If we are to charge in, ready crossbow, despite suspecting that they will have a trap.Rolled 4 = 4


No.5914

>>5912
"Damn, I hoped that all guards would go to the fight. What do we do now?"


No.5915

>>5912
We have three sneaky ponies with knives and one with a crossbow. They have four guards.


No.5916

>>5914
"Clearly they know better then to leave their backs unguarded. If we are to eliminate them, we must be swift and silent."


No.5917

>>5912
Someone should stealth in there and see what's happening


No.5918

>>5912
Roll for stealth.


No.5919

>>5915
>>5916
Campfire is right.
Let them sneak up to three of them, and shoot the fourth.


No.5920

>>5918
Woops.Rolled 7 = 7


No.5921

>>5920
You are hidden from sight
Cloak and Dagger follow you into the darkness of the room, distracting the closest guard with a well tossed pebble.

There are indeed four guards. Two by the door you entered from, two at another exit. There is also a third, unguarded exit.


No.5922

>>5921
Silent backstab.Rolled 6 = 6


No.5923

File: 1338582534247.jpg (135.42 KB, 1366x328, 404.jpg)

Guys?


No.5924

>4chan.org
>SORRY, THAT PAGE DOES NOT EXIST

>>5922
The twins take up positions along with you, and three guards fall dead, silently.
The fourth guard, who went to investigate the pebble, realizes something is wrong but does not raise an alarm.


No.5925

>>5923
Shit, 4chan.org redirects to http://twitter.com/#!/ug


No.5926

>>5923
>Moot in charge of not fucking every single thing up


No.5927

>>5921
>>5922

As she moves in, fire a few bolts into the other guard.


No.5928

>>5923
That happened here yesterday.Rolled 6 = 6


No.5929

File: 1338582676818.png (13.61 KB, 513x107, fuck.png)

>>5923
Fucking hacker wars, it seems.


No.5930

>>5927
Roll?


No.5931

>>5924
Someone do something about that guard quick.
Kill him, Twins or Dawn!


No.5932

>>5924
Vanish behind his back and finish him off.

>>5929
Whos that guy?Rolled 5 = 5


No.5933

>>5930
OhRolled 2 = 2


No.5934

>>5932
Never heard of them before.


No.5935

>>5929
I do so love it when work follows me home.

>>5933
You miss quite badly. He is alerted to your presence but >>5932
is quickly silenced.

The room is clear.
There are two exits.
One was guarded, the other was not.


No.5936

>>5935
Let's take the guarded exit.


No.5937

>>5935
I say let's check the one that was guarded.


No.5938

>>5935
Let's go for the guarded one


No.5939

>>5936
This.


No.5940

>>5935

Damn.

Motion to move to the guarded door after nodding to the rogue.


No.5941

>>5935
The guarded one.


No.5942

>>5936
>>5937
>>5938
>>5939
As you head down the corridor you can see the ceiling is full of intricate carvings, most depicting Grogar and acts of necromancy.
You also see another pathway of stairs leading up. Most likely another entrance point.

At the end of the corridor lies a large door.


No.5943

>>5940
Stay back the next time kid.


No.5944

>>5943
Go peak through the door.


No.5945

>>5942
"I'm not really good at navigating in these Light forsaken catacombs…
Someone should lead the way, I would just get us lost.
Damn it, Trusty should be here…"


No.5946

>>5942
Ready bolts again and get close to the door, see if we can hear anything


No.5947

>>5945
I have torches you know.


No.5948

>>5947
"No, they would only draw attention to us."


No.5949

>>5946
You can hear soft clicking sounds, and some general commotion behind the door.
>>5944
The door seems pretty big and heavy. It has more carvings on it.


No.5951

>>5945
>>5946
**Feel an odd urge to go in front and lead the line


No.5952

>>5947
If we can see those carvings on the ceiling we don't need a torches.


No.5953

>>5949
"Should we just barge in, or what? Twins? You are the experts in stealth missions."


No.5954

>>5949
What do the carvings look like?


No.5955

>>5949

"They might not be expecting us. It might be possible to charge in."


No.5956

>>5955
Let's save the charging until after we've been seen.


No.5957

>>5954
At the center is a large circle. From it, several lines extend to other shapes, each filled with different depictions of evil acts.
On the top left, what seems to be a golem made of corpses
On the bottom left, necromancers reading
On the top right, a twisted crown
On the bottom right, a group of ponies
At the top of the door, unconnected to all things, is a circle with a skull.
>>5953
>barging in sounds suicidal
>this door seems to have more to it that seems
>it might be trapped
>or enchanted


No.5958

>>5956
"Perhaps, but we will progress no further if we do not get past this drawer."


No.5959

>>5956
>>5957

"How do you all propose we move on, then? If we destroy it from a distance, then maybe.."


No.5960

>>5957
"Zebro, do you feel anything suspicious about this door?"

And maybe someone should check that unguarded room out real quick.


No.5961

>>5957
We should leave and use the other door.


No.5962

>>5959
>We can attempt to disarm any traps on the door
>But if it is magical in nature, we will need a way to dispell it first


No.5963

>>5957
Do any of us know Detect Evil?


No.5964

>>5963
Fuck


No.5965

>>5962
Lets just use the other door.

>>5963
shit I pick heal


No.5966

>>5961
Doesn't the other door lead back?

>>5962
Ask everyone if we can have any items we can sue to dispel these.


No.5967

>>5962
>>5963
"Spellweaver, can you do this?"


No.5968

>>5960
I'll try to see if the door radiates a necromantic spell of some kindRolled 2 = 2


No.5969

>>5968
Well it is magical at least.
The exact spell is hard to tell, but you assume it is a booby trap or alarm of some sort.
>>5966
Hint: the Runesword is antimagic.


No.5970

>>5969
Be struck by a mysterious epiphany and ask the wielder of the Runesword to try and touch the door with it


No.5971

>>5969
"Max, it's your time to shine!"
Does Miles even know about this place?


No.5972

>>5969
We should take cover if he is going to smash the door.


No.5973

>>5971
I thought he did…
Oh well. Does anyone have a way to contact him?

The runesword pulses sharply as it touches the door, then grows dim.
>we can now attempt to disarm the door
>unless you wish to check the other path first


No.5974

>>5973
"Dawn, come, let's check the other door while the Twins work."


No.5975

>>5974
I'll go with them.


No.5976

>>5974
Sure lets go you better dont blow yourselves with that door.


No.5977

**going to have to leave now, sorry guys

I'll leave it to DM if I just follow the party occasionally looking at stallionface or am whisked a way by a mysterious force**


No.5978

>>5974
I'll stay here and watch out that nothing unusual happens
We still have those communication things, right?


No.5979

>>5974
>>5975
>>5976
The other path leads upwards, but not as sharply as the one you used to enter. You can hear loud commotion higher up.
After some walking you begin to feel the place looks really familiar.


No.5980

>>5979
I'll stay behind Dawn.


No.5981

>>5979
Try to remember why it looks familiar.

>>5977
Bye! Will you be back later?
Who will tell me how pretty my stallionface is now?


No.5982

>>5979
Inspect the room.


No.5983

>>5981
Celestia


No.5984

>>5981
kissu kissu~


No.5985

>>5981
If you guys are still around in 4 hours, then yeah

**your stallionface isn't anything pretty, it's juts.. special. yeah.


No.5986

>>5981
>>5982
As you go a bit further you arrive onto a balcony or walkway of sorts. There is an old bloodstain by a nearby pillar. Then it dawns on you.
This is where you were attacked when you last came down here. You are in the bottom floor of the Necroponelis. The door must have not been guarded as it was the way used for the army to move out and engage the frontal assault forces.


No.5987

>>5986
"There is nothing here for us to use. Let's head back as fast as possible."


No.5988

>>5986
Do you two want to go investigate that Lifebinder's Tomb, or go back and see if the twins have figured out that door?


No.5989

>>5986
Im going to use my bombs to demolish the entrance.
No retreat for them.


No.5990

>>5989
No, wait!
This is a stealth mission, remember?


No.5991

>>5990
Fine im not going to do it.


No.5992

>>5991
Let's head back to that door.


No.5993

>>5992
Alrighty then.


No.5994

>>5992
Valiance speaks up
"You would abandon Commander Gracious to fight this threat alone? We are in the perfect position for a surprise flanking attack. We could free up his entire force for our use, with minimal losses!"


No.5995

>>5994
You didn't share our dream last night. Every single pony engaged up their dieing would be a small price to pay if it means that we can act in time to prevent Strife from being reanimated.


No.5996

>>5994
Thats not our mission.


No.5997

How's the disarming going?


No.5998

>>5994
"We are here for a different task… And that would let them know we are inside. I'm sorry Valiance, but they fight up there so we may complete our mission down here. Stopping Strife is more important than stopping his minions."


No.5999

>>5994
"Trust in your commander. His job is to give us the time we need to finish this entirely."


No.6000

>>5995
>>5996
>>5998
"But I- gah, you're right. Let us head back then."

The twins are working on the door.
As you arrive, the pegasus lands and walks up to Dawn as the unicorn continues working the door's inner mechanisms with telekinesis.
>Can we talk quickly?


No.6001

>>6000
Something wrong?


No.6002

>>6000
Growl at both of them silently.


No.6003

>>6002
Let's go see where this other exit goes to in case we need to make a quick escape.


No.6004

>>6003
"Okay…"


No.6005

>>6003
thank you


No.6006

>>6001
>Yes. There are things left unsaid and my brother needs not hear them. Neither does your sister. Or any of those here.
>>6002
>YOU stay out of this for once. Save your blind judgement to those who need to die this day.


No.6007

>>6003
Yes. In all likelihood we will need it.


No.6008

>>6003
>>6004
It leads quite a way upwards. You can see a sentry near the exit door.


No.6009

>>6003
Sure.


No.6010

>>6006
Not enough privacy in this place sir.


No.6011

>>6008
I don't think that it's safe to take out that sentry.
Let's just head back down, and stay silent.


No.6012

>>6008
Which way is he guarding?


No.6013

>>6011
I agree.


No.6014

Has the new campaign started yet? Or is it still the grand finale?


No.6015

>>6012
Away from you.
You can smell ash.

>>6010
>Then come with me a ways further back. This is important for me.


No.6016

>>6014
Early on in the finale


No.6017

>>6015
It is probably another exit. We should at least see where it leads to, in case it is another ritual site.


No.6018

>>6015
Lead the way.


No.6019

>>6015
Is someone here who can silently take down that sentry?


No.6020

>>6019
>>6017
What if there is someone who is facing this way and sees us?
There is absolutely no reason to jeopardize this mission to take out one sentry!


No.6021

>>6018
You stop in a dark shadow a short way back into the hallway
>Dawn. We've shared everything we can by now. Our skills, our knowledge… ourselves.
He removes his hood. For the first time ever you can see his face. He is handsome but badly scarred.
>If I fall this day, I want. No. I NEED you to take my place as the eyes of Celestia. I know I can trust you. That is a rare thing in these dark times. Promise to me that you will do this.


No.6022

4chan is back online
Return to the horse
http://boards.4chan.org/mlp/res/2294727a


No.6023

>>6022
Thank Celestia


No.6024

>>6021
Only if you promise me you are going to quit if we survive.


No.6025

>>6024
>I am bound to my duty for as long as I live. Celestia needs me. Cloak needs me.


No.6026

The roll system wouldn't work very much with /mlp/ this slow, would it?


No.6027

>>6025
And what about me? We can run away.


No.6028

>>6026
Not at all.


No.6029

>>6027
>My brother would never allow it. He is devoted. Cold even. We knew our duty when we accepted it. However I never expected to meet one like you back then. If we run, we become fugitives. Worse even.


No.6030

>>6020
The sentry occasionally opens the door and looks around whatever is on the other side. You can see some motes of ash and smell lingering smoke whenever the door opens.


No.6031

>>6029
I dont care… We can do it.


No.6032

>>6030
Campfire, can you use your connection to fire to see what's going on?


No.6033

>>6031
>We will be remembered as traitors and heretics. Ones who betrayed their sacred duty to the sun herself. But for you… I admit I am tempted.
He is brushing his hooves on the floor. It is strange seeing this much humanity in the spy who was previously impossible to tell from his equally faceless brother.


No.6034

>>6033
>kiss him
No, we are going to finish our duty today, she would understand.


No.6035

>>6034
>*sigh* Yes my love. Let us hope so. Whatever our fate will be, it will be ours together. Should we return to my brother or… would you like… to… something else?


No.6036

>>6032
Let's see.Rolled 5 = 5


No.6037

>>6036
>>6032
Traces of fire. Not just fire. Of a raging inferno. Consuming many, both living and dead. Leaving nothing behind. Burning death. Everywhere. Like a great oven.


No.6038

>>6035
Again? No not here lets go with your brother.


No.6039

>>6037
What is it?


No.6040

>>6032
There's a hell of a firestorm up there and I think it's hurting us and them. Maybe the dragons are trying to help?Rolled 3 = 3


No.6041

>>6038
>Yes. Let us do so.
Dagger is visibly relieved as he pulls his hood back on, once again obscuring his features.
Cloak is sweating as he focuses to delicately move the last components of the arcane locks aside. He hasn't even noticed you were gone.


No.6042

>>6040
"That is disconcerting, but if it burns the enemy as well then we have no need to interfere."


No.6043

>>6040
After a bit longer you realize you are sensing past events, not current ones.
The death magic down here must be confusing you a little.


No.6044

>>6040
"Maybe…
But we can't distract ourselves with that.
Let's head back."


No.6045

OH crap! I totally forgot about this place when 4chan sunk. Am I too late to join?


No.6046

>>6042
>>6044
Wait, no, that's not happening some time ago. I have no idea what's going on up there. Radiant, does you stallionfriend want to try using his crossbow again?


No.6047

>>6041
Wait in silence.

>>6045
You are just in time.


No.6048

>>6045
Of course not.


No.6049

>>6046
Are there dead in there?Rolled 10 = 10


No.6050

>>6046
>that's happening some time ago


No.6051

>>6046
"He's not my stallionfriend! And as I said, we don't have time for this!"


No.6052

>>6051
The word boyfriend is canon.


No.6053

>>6051
I make kissing noises at her, then get ready for the door to open.


No.6054

>>6049
Dozens.
Or at least there once were.
Ponies. Dragons. Beasts. Some dead before the fire. Others after it.


No.6055

>>6054
Ask some of them what happenedRolled 10 = 10


No.6056

>>6053
You should burn the bodies he is drawing energy


No.6057

>>6055
>>6049
>Zebro is on a crit-hit streak again

>>6053
I punch him in the shoulders lightly.


No.6058

>>6056
What bodies? He hasn't told me yet and I don't know if they are still even there


No.6059

>>6057
Watch me rolling 0s the next few turns


No.6060

BRB 5 MINUTES.


No.6061

>>6055
THE BASTARD TRACKER
THE DECEITFUL ROGUE
THE MERCILESS PALADIN
THE COWARD BARD
THE TREACHEROUS NECROMANCER
AND THAT HORRID KNIGHT

THEY BURNED US ALL
BURNED US ALIVE


No.6062

>>6061
GOD damn it Trusty


No.6063

>>6061
For what purpose?


No.6064

>>6061
oooooooooooooh shit. How did I not remember this earlier.


No.6065

>>6063
ASK THEM THEY ARE RIGHT BEHIND YOU
KILL THEM FOR US TOO WHILE YOU'RE AT IT
IT WOULD BE REALLY NICE
WE DID NOT REALLY ENJOY THE FIRE


No.6066

>>6065
"What are they saying?"


No.6067

>>6065
FUCKING DAMNIT
Let's go to the other door


No.6068

>>6067
Are there undead behind that door?


No.6069

>>6061
>>6065
I'll just clumsily stand there and ponder about it.


No.6070

>>6066
>>6068
Yes, and they're telling me we burned them.
Let's get out of here.


No.6071

>>6070
"I never burned anyone!
Let's check on that door…"


No.6072

Ok im back.


No.6073

>>6071
Well whattayaknow. This is the cave of initiations where you got the Binding Spell.
Seems like it was connected to the necromancer fortress all along.


No.6074

>>6070
The other way only goes to the catacombs where we revived Gracious Glory. I ask the Twins if they no the layout of this place and where the skull of Strife might be.


No.6075

>>6072
"Finished your quickie with your spy friend? Was it good defile a tomb with your perversion?"


No.6076

>>6074
>The carvings are the doors imply it could be a map
>I suggest you memorize it. Or draw a copy
>…I, brother?
>We. We suggest.
>Indeed. However even if this assumption is correct, we do not know how to reach the skull.
>We suggest taking down one of the two Lords of Death and questioning them.


No.6077

>>6076
"We should find the Reanimator then. He seems to be the weaker out of the two. But if the beggar told the truth, we won't be able to kill him."


No.6078

>>6076
The reanimator may be a easy target.


No.6079

>>6077
"We don't need to. If we can incapacitate him he may not be an issue any longer."


No.6080

Maybe we can move back to 4cchan now?


No.6081

>>6077
>>6078
>If our interpretations are correct, he should be in the northeast wing.
>Provided he is doing what his title suggests.
>where did that other path you checked lead anyway?


No.6082

>>6081
"One lead back to the center of the Catacombs.
The other to someplace burning. Or I don't know, I told you I'm not good in underground orientation!"


No.6083

>>6081
"Above. It seemed largely destroyed by fire."


No.6084

File: 1338589140100.png (12.68 KB, 819x460, map.png)

>>6081
It leads to the Catacombs where Gracious Glory was revived.

Check out my mad drawing skills.


No.6085

have some music
http://www.youtube.com/watch?v=IKyueRPVD6I



<== Lords of Death Session VLords of Death Session V.II ==>

Lords of Death Session V.I