With that, Curses gives a flourish, nearly revealing her face from how the gesture moves her cloak, but quickly pulls it back into place. "Come, they're fighting over in the woods a bit up from here."
Curses leads you along through the 2.5D landscape, occasionally stopping and checking behind trees and bushes, protectively holding out her hoof before the others to make sure they are safe. Eventually, after a little while of travel, you hear the clashing of swords and the breaking of trees. The scene shakes as trees are felled and rocks are knocked around, some even whizzing just overhead.
Up ahead, in a destroyed clearing, you see a knight, identical in appearance to the stallion you saw in the mural on the cube. However, whenever you look at his face directly, it is blotted out by black scribbles. When you look at him from your peripherals, his face can be seen, though only in that half-blurry way that things in your peripheral vision appear. He is fighting another figure, a mare wearing the same dress as Amy, only hers is of a higher quality. Her face is similarly obscured, only revealed when not looked at directly.
The two don't acknowledge you at any point, and continue fighting, leaping and clashing at one another, with nobody having an advantage over the other.
"I tried to intervene, but no matter what I tried, I couldn't find an opening while still protecting my servants," Curses says. "But thou lookest like you can hold your own in a fight, even for puny mortals, and there's a lot of you! See if you can solve this matter!"