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 No.669801[View All]

"What you mean no?
That's your fockin' job!"

The warm light of tallow candles bathes over the scene.
Three Earthies, townsfolks, now circling around one much taller gray maned unicorn in what you and everypony here can at a glance tell to be very expensive armor.
They are having a shouting match before the counter of this shallow-roofed inn, cramped walls pressing them close against each other. None of them seems happy in the least.

"I said no. The coin is not right. You can find someone else for the job. Now get out of my way."

With naught but his walk, the unicorn shoves one of the peasants aside, making him fall on his ass, as he leaves the door. Mean gazes from the crowd follow him cut the corner onto the broken down, muddy road cutting through this two-houses village like a snake, as a chill evening wind hisses through the door.

But even peasants are not fools, and sacking the insult, the three sit back at their table. Just like that, silence comes back to the inn.

You on the other hand, are stuck. Almost out of money, with a letter burning inside your pocket. A letter which just has to make it to the capital.
154 posts omitted. Click reply to view.



The cold giggle of the dead echoes through your mind.
"N-nuh uh! Not for me kids!"


"Have you ever a ghost story, Roibert? The ghost always saves the one that betrayed them for last, killing its whole town, and family.."
'1d10+2' terrify.

Roll #1 2 + 2 = 4


Chuckle softly, smiling.
"Roibert, deary… why make this so hard on yourself… why would you want your children to hear that you are more involved in this than a bear? They can live with a free consience."


The stallion winces and crumbles under pressure.
"Look, it… I know where it be."
He seems to be… Crying?


"Awww, you poor child… lead us there and soon this will all be over."
Pat his back reassuringly.


"Finally, take us to the body so we can end this."


"You's not tellin anypon?"
He seems incredibly scared right now.


"I suppose I could be convinced to leave your part out of the retelling.."


"If we can resolve this, there might be no need for that."


He seems panicked.
"Mama Dyrah, you's always helped us out-
Convince the bloke!"


"I am trying to help you out now…"
Stop my hoof on his back.
"But you are going to lead us to that body right now, unless you want your children to grow up without a father."


All of a sudden he's so so quiet.
"Can I… Say goodbye first?"


"There is no need for that. You wouldn't use that as an excuse to trick an old lady and this spry young fellow to escape, would you? If you do your part, you will be back without a hair on your body hurt."


I stare at the old mare, she might have overdone it..
"Hey, just show us where the baron ended up, maybe help us carry him to the crypt. No one has to die."


He whines under his breath, but ultimately gives. up.

He leans onto the window, telling his young'uns he'll be back soon. And with that, he walks away, towards the woods.




Follow indeed


He's taking the path which coasts the woods, where the mud trail gives way to cobbled stone and sturdy bridges. Indeed, this is the way to the baron's castle.
And half a kilometer away from it, the townspony steers off, into the woods.
"This way…"
Five hundred and twenty six steps. That's how long it takes for your lot to reach a small ditch, with a thin strip of water running by it… And again, that heat.


"…Its down there?"


"I think the lovely lady baron is close, don't you think, Sedeli?"


"Da… Da baroness?
She's been ded for years now!"
You see Roibert looking around in a panic.
Then, from the dark and dead underbushes, through the tall birch trees…
Tall and searing, opening up a wound in the forest! And through it, the corpse of a lady, her hooves and throat young as young can be, the picture of a mare in the bloom of her youth. But the rest of her body… Nothing but a decaying corpse!


"And you managed to rouse her from the dead, my poor old Roibert."
Shake my head…
"This is not good, not good at all, my lovelies…"


Tall curtains of flames envelope now the wall of vegetation which surrounds the ditch, locking the three of you in here!

Not you she wants


"What.. Roibert.. did something happen between you two?"
I guess I'll draw my sword and try to protect him.


"I think she just wants what is fair… a life given for a life taken."


Roibert cowers behind Sedeli.
The ghost, in turn, paces the edges of the fiery ring, raising a hoof towards the townspony.
"What?! No! This is madness! Fight her, that's why we pay's you!"


"Wait.. are you suggesting we just let her kill him? What if she doesn't stop?"


'1d10' slash at her to push her back

Roll #1 5 = 5


"Why would she not? She would not burn the town of his once beloved baron! She seems to have it out for the murdered of his beloved, who even robbed her of being together in the afterlife!"

I'll stay passive for now.


She's not lunging forwards, and right now she's at a decent distance. Close the gap and attack?
"He had to die! Bastard was of the shittiest sort! Village almost starved to death for his vices! Think of me young'uns!"


That much is true..
"There had to be a better way than this…"
"But alas, it is too late to change the past."

Turn to the ghost.
"Spirit! Your husband deserves a proper burial, which he will get if you cease terrorizing the town! Justice will be done to this stallion, but not by blood as he did, but by fair trial!"


Ah, then I will just keep between her and him.

"What? You really did kill the baron?" I frown at him. "I don't suppose you could try apologizing to her?"


The voices of the dead hiss loudly into Dyrah's mind.

they are so strong, she falls to a knee.
The ghost lets out a long, drawn out lament, striking doubt and fear in your hearts!

Will save!


'1d10' I'm not scared

Roll #1 8 = 8


Clench my ears!
My poor old will!
"I think she cares more about revenge than justice, dear…"

Roll #1 3 = 3


Indeed, you are a bard! Only thinking of the stories and plays you could make from this fills you with courage!
To her, revenge is justice. And to you, the lines get blurred. -1 on skills until you find hope again.


Stand up with my shaky old legs.
"I say we get this over with and let her have him before she burns the forest and the town!"


"Cease this rampage Baroness."
'1d10' try to cheap shot her.

Roll #1 10 = 10


You approach slowly, walking softly with the sword safely put away in its scabbard, beckoning the baroness' ghost with calm words of gentleness and understanding…
Only to spin around and hit her ghost straight in that so young-looking throat of hers!
She recoils and floats backwards, dazed!

In seeing this, Dyrah's hope is restored. She has lost her -1 to skill rolls!

Roibert scampers off, hiding in the ditch.
The spirit is ready to lunge at you!

Sedeli 6/5
Dyrah 2/6
Burning Mare ??/?? [STN]


"I suppose this is how it is…"
This old mare has fight in her yet.
Sealed Pact, Earthen Strike that ghost with my staff!

Roll #1 6 = 6


'1d10' Just go for a sword slash while I have the momentum.

Roll #1 10 = 10


Suddenly, the old mare jumps up into the sky as if made of something lighter than air itself, her hooves blending together into a single, pristine rock which comes crushing down on the Burning Mare's hooves, making a pulp out of them for those few seconds it take her to recreate the illusion.
At the same time, the bard's slashes her throat open, the wail of death and sorrow seeping through the wound, singing the song of the lost through the burning woods.

Sedeli 6/5
Dyrah 2/6
Burning Mare ??/??


'1d10' counter her song with a song about cards and booze. Inspire.

Roll #1 5 = 5


Well, we all know what is coming now, don't we, lovelies.
Attack the ghost again, bracing for pain.

Roll #1 3 = 3


Switching from sword to guitar is not as easy as it sounds.
And pain comes. The song of the dead, amplified by the anguish and spite of the spirit coursing through your body brings you down to your knees, veins in your head thumping an thundering, menacing to split it open.

Sedeli 5/5
Dyrah HLP/5
Burning Mare ??/??


I may be down, but my spirits aren't!
Attack from the ground!
The passive of possessed, remember?

Roll #1 1 = 1


'1d10' I will simply try again, a more soothing song about swimming. inspire

Roll #1 10 = 10


The baroness' ghost holds sway over them… They are withering in pain, unable to attack their own. And through the deal, that pain is yours to bear.
Understanding its pain, making yours the wails of the dead, you are able to sing the song of Hope which denies the fear in everyone's heart.
Dyrah is now up and you both get +2 to your next action.

Sedeli 5/5
Dyrah 6/4
Burning Mare ??/??



I change the tempo to a faster pace, trying to wear the ghost down by tricking it into moving too fast, like a pony used to a jig.
'1d10+4' terrify.

Roll #1 8 + 4 = 12


Time to pacify the ghost with my staff!
Hitting it hard!

Roll #1 3 + 2 = 5

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