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 No.701721[Reply][Last 50 Posts]

The party now returns to Kaco Island, having accomplished many things during their time on the small satellite island:

First, they learned more about aura and developed their potential even further, culminating in the creation of new abilities for some and improvements on current abilities for others. Second, they recovered a large cache of red herbs, called Helltongues, which would enable them to cure people from infection by Queen Toko's white parasites. Third, they resued an alien from outer space whose spaceship had crashed at sea during his research for his dissertation.

Now, Cutlass and Thessaly are heading back to meet with the leaders of the Three mafia Families who rule over Aristar and who have rapidly become the last stable leaders on Kaco Island following the Queens' thorough destruction of Potnia and other towns on the southern half of the island. Meanwhile, the rest of the party has plenty of time to kill before Alder and Cerulean are due for their circus performance in Aristar at 6. Thus they're heading back to check out some of the destroyed towns and pick over what might remain.

Post sheets.
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>Posting with Timber's permission due to internet troubles

"Alright then," Cutlass says after taking a moment to think. "We'll have to divide our forces. If we take the control room, the battle is ours. And, while they are distracted, we'll search for Colobok in the prison. If all goes well, we'll get this thing moving before anyone on shore knows what's going on."
"Shnitzel and Make Believe take 25 of our fighters and take the control room. You're in charge, Shnitzel."
"Everyone else come with me to the prison."

Schnitzel and Make Believe gulp a little; fear is written plainly across Schnitzel's face, and Make Believe, though also nervous, has an expression of pure excitement over his. By your order, captain!

"Agreed," Ossie says.
Sparkler is already heading for the door, impatient and worried. "Stay quiet, everyone. Don't engage unless we have to. I don't need anyone else getting themselves hurt or worse before this night's over. That goes triple for you, captain!"



If it isn't clear, Cutlass' post ends after "come with me to the prison," and my response begins with "Scnitzel and Make Believe…"



Cloud eyes the squirming under Toko's clothes, assuming it must be some parasites she has prepared with how she glares down Pattern Juggler.

Cloud takes his spot back at the side of the bleachers, toughing this out and not taking the quick reprieve. A feeling he starts to regret as he stands there with his minor burns, making his skin crawl and his legs wanting to just rest.


"N-Not to worry! I will ensure that everyone is safe!"


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 No.701786[Reply][Last 50 Posts]

Our heroes have returned from the Shifting Sands, where in a forgotten vault they encountered someone they did not expect: a petrified Discord, god of chaos, now known as Persolus. Seemingly under an enchantment forcing him to always tell the truth, he told the party that he had figured out a way out of the Echoes, but it required freeing him and messing with some sort of egg that was being kept in the vault. Sensibly, the party chose not to trust him, and declined his offer.

From there, they have made their way to Braildorn, one of the few places in the Echoes that most closely resembles modern society. However, while they sought respite within its walls, they soon found their troubles were far from over: Lysander, an ambitious and greedy dragon with significant influence in the Echoes, saw to the kidnapping of their friend Violet, replacing her with a spy to study the party and assess them. The party soon rooted out the spy and followed a trail of clues (including striking a tenuous alliance with the nefarious Tiger Clan) which eventually led them to Lysander's ship, the Lady Luck. From there, they proceeded to fight their way to Lysander himself, rescue Violet and take the Lady Luck for themselves - which was not a ship at all, but rather an enchanted construct called a Sanctuary. They soon found that overtaking a Sanctuary did not come without its failsafes, however; the Fulcrum, a unique magical object that controls a Sanctuary, was bound to Lysander and Lysander alone, and no one else could use it without risking severe mental harm or even death.

Via one of their newfound acquaintances, however, they may have figured out a workaround. Fumblemore, a bumbling but good natured wizard, knows of a way to break the Seal of Dominion, but it is a dangerous ritual that requires the participation of the entire group; their spiritual forms would entre the Fulcrum, according to Fumblemore, and have to physically bypass whatever defences Lysander has placed.

Meanwhile, the party have made themselves quite busy while in Braildorn:

Hermodur has accepted a contract to hunt down a creature plaguing the town's citizens, a particularly large and intelligent balaur known as the Beast of Braildorn.

Norv has expressed his interest in performing a courier task for Carnifex, a servant of Black Pudding. He has also commissioned a new sprayer to be made for him by the master craftsman Hadrian, which has dug deep into his pockets.Post too long. Click here to view the full text.
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"I'm certain we can find an outfit almost as amazing as you, Silvy.~"


"Ohho you charmer! We'll have to get you something nice to wear as well, dear. It wouldn't do to leave you with only traveling gear."

"We'll have to speak to a tailor, something more fitted would look wonderful on you." i add, nuzzling you affectionately as i start start cleaning.


Aurora seethes silently as she's ignored yet again, but says nothing. When you mention wanting to help Persolus, she gasps quietly and blinks. "…Do… do you realize what a terrible idea that is?" she says faintly. "We're in over our heads with this Cuckoo nonsense as it is. Violet doesn't speak up, but stands by your side, wordlessly showing her commitment to your plan.

The ship shudders, and you watch as the lateral sails unfurl once it rises into the air, gentle as a feather. The Servitor helps you settle into your room, where you slump into a chair as you manipulate the ship. You're starting to get the hang of it, although moving around yourself is difficult. It will be some time before you can have complete control of yourself, the Servitors, and the ship, as Lysander showed.

You feel the ship shake as Zunden begins to carry it away, rising out of the river. In the distance, you hear alarm bells ringing in Braildorn, but at this point, there's not much they can do to stop you. Violet goes to take in the view from the deck, and Aurora follows suit, flying up to the crow's nest and looking out. The moon is huge on the horizon, and already you are flying above the canopy of the trees on the distant shore of the Broad River as you head northwards, to the next leg of your new lives. "The way I see it," says Violet happily, "we can do whatever we want."

End of Part One.

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"Oh! Aurora, it's been so long since this 'swamp spirit' situation began i had forgotten you weren't up to speed."

"We were tasked with clearing a bog near Black Pudding's forest, a rather worrying ooze. The spirit involved was cursed by Pudding, and asked us to cleanse it."

"As i recall, there is a patch of lilies near the dream springs that are a part of the spell, though Norvy would know more."


"Yeah, that about sums it up. We agreed to help her if she let us finish a job BP gave us to collect a tusk and blood and let us out of the swamp alive. We needed a couple of things to do it. The lilies from the dreaming spring, the eyes of a deer, and a skull. The problem with the skull is it's actually in BP's home, and apparently he has some sort of spell protecting his stuff, so that's kind of a 'cross that bridge when we come to it' situation." I sigh at the mention of how bad of an idea helping him is. I know. It's probably one of the dumbest ideas I've had, but I'm not going to back down now. "Leaving him there while Lysander -who probably has an idea of who he is- knows where he is and will probably show up to strike a deal with him and actually release him is an even worse idea in my eyes. With the mancer guy he's already proven he's not above helping shady individuals to increase his own power. If he thought he was going to get help from someone like a literal god of chaos do you really think he wouldn't jump at the chance?"

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 No.700690[Reply][Last 50 Posts]

It's happening!
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"So, Copper Feel, eh? Good to know."

"So, now that we're all acquainted, i've gotta know: what's next? Once this is all over we just gonna go our separate ways?"




The android hides the proof of kill once more and readies himself to leave. On the way out he turns his head back, asking:

"And how much for guitar, outta curiosity? Not saying I'll buy it, but I will consider it."

After that he heads out for said district/hotel.


As you sit in the Crossroads bar together, it starts to dawn on you that you don't really have anywhere to go from here. Although you're back in civilization, you're almost as stranded right now as you were on the tropical planet. There's sure to be someone hiring for work here on Capriast.

"Hm? That old thing?" He checks his datapad. "Eh. It's old. I'll leave it at 75, and that's a lowball."

It doesn't take you long to orient yourself and arrive at the Triton Hotel, a luxurious looking building in an upmarket part of town. The exterior is a metallic peachy sort of hue, while the same color is present in the interior, with fancy black wooden panelling and furniture littered about the lobby. Holographic screens line the walls, keeping a log of which rooms are available as well as broadcasting local news. Behind a fancy looking desk is a mare wearing a high tech transparent visor and matching glove, which she is seemingly using to sort through some files projected in a VR scenario. She is swiping her hoof to and fro as if rummaging through a cabinet. She doesn't seem to have noticed you yet.


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"Well, depends on where the party is next, I suppose. Backstage tour around the galaxy would be fuckin' sick, but don't know if the 'ling's looking for roadies."
Copper says, looking over to Glitter,

"Do I need to have prior knowledge of your discography? I'm no superfan but you saw how those hyper nerds acted before. Maybe it's for the best"

She laughs.


"Oh, they act that way to almost any idol they really like," she replies with a slight laugh.
"Though having some risque songs to help sales can also have something to do with it. But yeah, nah, you don't need to know all my songs."

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 No.699170[Reply][Last 50 Posts]

Post sheets
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Both of the goo clones take the orbs, and show no fear when doing so.
>"If it comes to pass, so be it."
>>"As long as we took some bastards down with us," Trapper says with a smirk.
>"We won't be defeated. We trust Flow to give it his all."


Flaming looks out below as she sees Amy and LJ both volunteer their services, feeling herself blush a little bit when she sees LJ rush up the stairs to catch her. She takes a deep breath, grabbing on tight to the rope as she eyes the two targets. "Alright… get ready, here I come!" She steels her nerves, and makes a running leap towards the 60m drop with her heart pounding as she grabs hold of the rope, preparing to swing like a jungle-pony

[1d10+1] to https://www.youtube.com/watch?v=MwHWbsvgQUE

Roll #1 5 + 1 = 6


The visions fade as you accept the orbs, and they dissolve into mist, mingling with your souls. You are brought back to the room where the king is inspecting the stone artifacts.

>Choose one Aspect from the Sphere of Dark, and then choose 1 level 1 skill and 1 level 2 skill from that Aspect.

As you leap, you feel yourself coming up a bit short toward the railing, and just before the panic of falling can set in, LJ leans out and grabs you, princess style, and you see him straining with his back legs to hold onto the railing as they're pressed up against it. He strains and pulls himself back, slipping you out of the rope and back onto solid ground.

You both see that the Anomaly now lies dormant, but is still there, floating in the air. However, it's not doing anything. The bird in the nearby nest looks up as the coast is clear, then looks down at the nest, where you hear a very faint peeping.




Amy tosses a potion at Flaming as she falls. [1d10+3]

Roll #1 10 + 3 = 13


Flaming catches it as LJ catches her, and the potion is so good that it can last and be used later as a free action.

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 No.698082[Reply][Last 50 Posts]

Hermodur, Norvegicus, Rabi, Silver and Zunden have traveled to the cruel, unforgiving expanse known as the Shifting Sands with their companion Violet. On the way, they became allies with the monks of the Lunar Monastery after helping them solve a murder case. The culprit, a bat pony mare named Aurora d'Arbanville, has also joined the party on their travels.

Back in the Dominion, Hermodur has had visions of Ailuros' continued campaign. Against her normal wishes, the would-be princess has contracted a Fire Witch, members of a sect of Celestia that are known for their prophetic powers. Ailuros is using the Fire Witch's abilities to routinely check on Hermodur. Hermodur himself has also encountered a Fire Witch called Fever Ray, who suggested trying dragonfire to transmit messages out of the Echoes.

Meanwhile, Zunden encountered a crippled mare called Dawn, who was under the care of the monks, who was found by them under bizarre circumstances. She soon found that this was the same Dawn whose ruined journal they had found at the start of their travels, although she was unfortunately not able to say much to Zunden before passing out. However, her most grevious wounds have been healed, and she will recover in time, although it is unlikely she will be able to see well again.

The Shifting Sands have proven themselves as deadly and treacherous as their reputation. A vast expanse of crimson sand, the Sands are populated by all manner of monstrous creatures, such as the predatory Terreocti or the elusive but deadly Bone Shambler, and the few that live there have been driven to madness and desperation by the desert. To make things worse, the party have discovered that the desert itself is alive, comprised of millions and millions of tiny treasure-loving insects masquerading as grains of sand.

Not all is despair, however. The party have not only grown in number with the addition of Aurora, but also made the acquaintance of a pair of traveling merchants, Rosen and Gilder, from who they acquired clothes for their journey as well as a disparity of magical trinkets. After having claimed water supplies from a reaver camp nearby, the party stand poised to embark on a long and arduous stretch of their journey traversing a vast salt flat. Beyond lies the center of the desert where Violet has heard great treasures can be found in forgotten ruins, as well as the heart of the Shifting Sands: an immense spire known as the Hive.

Old threPost too long. Click here to view the full text.
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I would if I could, cat. I take a step up to the stairs and stop at the edge. "You're sane enough to talk to me. Good. I can't just leave you alone. You're hurt. And not hurt by just anything. Those are rat bites. They're going to get infected and even though I keep them groomed you're still at a pretty high risk for rat bite fever." I sit on the edge of the stairs, a bit away from him. "If I left you'd probably die. I have a friend who's a doctor-" I pause. "Uh… sorta. Two of them, actually. I can't do anything myself, but I'm sure they'll help you if I ask."


"Lemme die," he mumbles, lying down on his side. He tries to pull himself up, but doesn't have the strength to. "I'll kill you…"


I sigh and rub the back of my neck, deep in thought. "Shit. I was going to visit the alchemist anyway. Maybe he can do something if you don't want help from my friends." I look him over, trying to assess his size and weight. "I'm going to have to carry you, aren't I? You'd really rather die? Because let me tell you what'll happen if you don't bleed out. Your wounds will fester if left untreated. Every one of them. They'll yellow, and crust over with putrid pus. You'll be leaking fluid out of your neck. Of your arm. Hell, it'll probably hurt just to wear clothes because of those scratches and bites I'm sure you have on your chest. If you're lucky you'll bleed out, but I've…" I sigh again. "I've seen someone live through worse, so I can't see you bleeding out. Not from those wounds. What I can see is those wounds going septic. If you do contract rat bite fever you'll be vomiting and shitting yourself the whole time, but the good news is you'll die faster because you'll dehydrate." I scoot a step closer and fold my arms in front of me. "So if you ask me again I'll leave you to die. But is that really what you want?"


His head reels as you go into the gruesome details. "I don't care anymore," he slurs. "Do what you want. 'S not worth it… 'S not…" He drifts off and stares into space before slumping over, passing out from the exertion.


I study him for a moment. He genuinely sounds like he's ready to give up. I can't be surprised, considering where I am. I've had times like that. Times that seemed like nothing mattered. That giving up was the best option for both me and the people who were unlucky enough to have to look at me. My side aches from the cuts, and for a moment I actually consider just leaving him there to rot. At the same time, though, I realize that I couldn't live with myself if I did. I sigh again, stand up, and close my cage. Crouching down, I grab onto his forearm and hoist it over my neck, hoping I'm actually strong enough to at least partially drag him along with me and hold onto my cage at the same time. Goddesses this is going to be a pain.


After picking him up I continue toward Carnifex's, realizing that even if he can help heal him up he probably won't do it for free. I can already feel my barely scraped up winnings aching in my pockets.

Roll #1 6 = 6

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 No.696389[Reply][Last 50 Posts]

You've returned safely and unscathed from the nightmarish well. A good meal and sound sleep later, you feel yourself ready for more adventure.

Twinklebreeze mentioned he had another potential location for an artefact. Such an artefact would be enough to get you at least 500 bits after Twinklebreeze's finder's commission. Combined with your reward for the Moondial, that's enough to fund the airship construction!

It's a grey and dreary morning. The ground is still damp and wet from last night's terrible stormy weather.
As you fly outside the inn towards Ribbon's bed in the barn, you notice a Breezie once again wearing a Tinker uniform. This Breezie wears a peculiar hat with lights going on in and off in different patterns. He has short white hair and white short beard. His coat is blue.
Ribbon seems to have noticed the breezie already and is eying him suspiciously.
The Breezie turns and flies to you both as you go outside.
"Observation." He announces quite dramatically. "You are…" he gets out two little cards "Pattern Pitch and….Fairweather."
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"This is a [curse sealing vessel]. We can have it examined when we go back to see the witch breezies, or maybe we can puzzle over it to pass the time on the road. Either way, let's deal with it later."


Say your goodbyes and go back on the road?


Sounds good! We'll sell off the amulet, get our airship parts, and put it together for a few days before we meet back up with Oomar. That's the plan, anyway.


"Are you sure we shouldn't look around for a key? Or maybe we can look when we come back?"


As you leave the tree again and start the long journey back home, you notice the deer you met a few days ago at the edge of the devastation. It nods its head in thanks before disappearing again.
Armed with the artifacts you finally will have to acquire the parts for the airship.
Not only that, you have made new allies and enemies who will join your journey.
And many questions remain…what is in the black box, what was the witch breezie planning, will the zebra fit into the Hollow

Only time will tell…

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 No.696652[Reply][Last 50 Posts]

Post sheets
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She nods. For the first time in years if not decades she's faced with something she doesn't understand. Her mind reels a little as she gazes at the golden orb, curiously pulling it in two then putting it back together. "This… This is a wondrous thing. Thank you, visitor. I shall not let it go to waste."

"Don't ask. Please."



For a moment, Cutlass considers just washing her hooves of the whole alien thing. This has to be some sort of hoax. But, she can't help herself.

"J-just a piece of advice," she says, trying to gain some composure. "Ponies aren't really used to hearing that there's life on other planets. Nothing on this world, really. I don't know if you're some pony joking around or not, but you should probably not claim to be from space."


"Oh… Oh! Fascinating! Your home must be truly spectacular! Is it far from here?"


"Even still, this is pretty cool to me! I mean, this giant metal thing flies? I still sit and wonder how the metals ones stay floating in water, nevermind flying!" She has a look of wonder and amazement in her eyes.


He ignores you.

He nods and has a dizzy, involuntary kind of swoon. "Ah, one last favor? Can ya fetch me some water and some greens? I been on that rock a mighty long time."

"Ya nah, don't worry, I'll cause no stir, least of all on ya ship."

But the effect seems to have taken place, and both pirate crews are surely creeped out by him.

"Far enough that it took a pretty penny to get here. But, I cannot tell ya more. It's illegal, ya know," he says.

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 No.693608[Reply][Last 50 Posts]

Post sheets
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>"That was crazy, we're not even at the pyramid yet! Is there anyway we could speed this up a little?"
KP asks, keeping a cautious eye out for any other threats.
>Perception [1d10]

Roll #1 8 = 8


"That depends, are you afraid of heights? And can you swim?" She says, pointing down the edge of the slope leading down from the top of the waterfall, towards the LOOOOONG drop leading down to where it leads back into a river at the bottom going to the temple.


Shei-Sher is at a loss of words for a moment and he thinks his next response very carefully. Shei-Sher kneels before King Linias "Then allow me to serve this kingdom one last time. I am not a sheep, I am a goat and though our genealogy is stretched there is kinship between us, as I had learned when I once traveled with Prince Novelus. The Tablet is yours, but when you do open the Vault, let me appraise the items for you."

Shei-Sher puts his hoof forward, in it is Pupil. "This eye was from the omni-fuel that generated from Y'dryth's ember in the seat of Vadahara. It has a divine connection with Y'dryth's memory as far as I can tell. Please hold it in your hoof and look at me. Tell me what you see."


"There still remains a few days before this expedition starts, we have time to see what lies below there. Not to impose, but what if the records do not detail what lies in there because any information was kept inside the vault as well to not be temptations for invaders? Zha has remained calm and protected even in this demon-world until the invasion the other day. I ask that the vault could be examined at least, before a decision is made."


The creature runs away in a fit. The nail beast can see and smell that there are other monsters like it lurking among the shadows, as can Flaming and KP. But the monsters do not pursue you, and instead slink away into the shadows.
"Right, let's put in some distance before they attack again!" Blessings shouts, whipping the Rumblers into extra quickness. The lizards pull the cart forward, swiftly putting a geat distance between you and those monsters.

After a little while, the winding path through the hill comes to an end and gradually flattens out, delivering you again into the thick and overgrown forest and away from the clutches of beasts for now. The temple of Slipper looms a short distance beyond, with the air pleasantly cool and damp, with the thundrous rhythm of the mighty river in your ears. You forage onward in the cart unto the massive temple, making out the outline and intricate design of an ancient set of doors in the outer walls.

"Enough," the King says, refusing Pupil. "I have heard all too much about this device from my son's account of his travels. I will not allow either of you into the Vault; we have had to bend our traditions copiously out of necessity in these past months, but the sacredness of that ancient earth, you will not enter. Give me the other tablet, and I shall have the royal geomancers make a new magatama from them and inspect what lies below. In the meantime, stay here with Prince Novelus."
In a rare moment of levity, the King cracks a stern smile. "After all, the lamb doesn't shut up about either of you."


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 No.695148[Reply][Last 50 Posts]

Hermodur, Zunden, Rabi, Silver Song and Norvegicus have been exiled to the world known as the Echoes. Upon exploring their initial surroundings, they found an old diary belonging to someone called Dawn, and later met a fellow exile called Violet Moon, who had found a strange brick cylinder in a boat that had washed ashore nearby. Violet has so far been acting as their guide through the Echoes, and they are accompanying her on a quest to a far off desert called the Shifting Sands. According to Violet, an inscription she found in the tomb of an ancient king has led her to believe they will find something of great value in the center of the desert.

While staying in the small settlement of Ironbrook, the party ran into a notorious bandit gang called the Bloody Mummers, having gotten into a barfight with some of their members. This led to them taking a long path around so as to avoid the Mummers' attention, leading them into a treacherous stretch of swamp known as Durenwol. There they met the sorcerer Black Pudding, who had apparently had dealings with Violet in the past. Pudding promised to aid them in return for their service, asking them to bring him parts of a terrible beast called the Berrengaith.

The party agreed to this and ventured into the Rotten Wood, eventually coming across the beast. However, they soon found that there was more to it than they'd anticipated: the Berrengaith is host to a swamp spirit, which used to have dominion over Durenwol until it was overthrown by Pudding and trapped inside a monstrous boar. They were offered the choice of either slaying it now or gathering the required items to free it: a black lily from the Dreaming Spring, the eyes of a deer, and the skull of its former body, which is in the possession of Black Pudding. The party have not agreed to either choice yet, but as a sign of good faith the swamp spirit let them take the blood and teeth that Pudding had asked for; in return, they received a slew of items that will aid them on their journey. Upon returning to Violet, they also discovered that the loss of her eye was due to Pudding having taken it from her, after she tried to take the skull herself.

With their business in Durenwol finished, the party set off towards the Shifting Sands once more, eventually coming across a lakeside monastery dedicated to Luna, where they took shelter for the night. While there, they learned that the monastery were currently sheltering a severely injured pony wPost too long. Click here to view the full text.
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Zunden frowns, but nods,

"Perhapz, perhapz… But again, fate iz a ztrange zhing. It iz not healzhy to dwell on what ze pazt could be. Ze pazt is zet on ztone, it iz our futurez zhat are fluid. Zhere iz zertainly zomezhing for you in ze future, I azzure you,"

She smiles again,

"And I'll keep working to make zure you make it zhere. I won't have pazzing on my watch."



"Companionship aside, you serve a valuable function simply by being there in a fight and not dying. It sounds cruel, but providing an extra body to withstand the blows of the enemy is a phenomenally important service. It's why I think it was foolish of us to split up. You saw how poorly that fight went when we had less bodies to get hit. We were hit more, and it was almost too much for us. We would surely die without you being there."


Hermodur laughs. "Easy? See, this is exactly why I think you should hear more stories like this. I don't think anyone has ever had an easy time of it."

Hermodur sighs. "I was… young. Sixteen years old, I suppose? Somewhere around there. Maybe a little younger. I was working in a tavern at the time. I moved jobs frequently. Few people in Abyssinia could suffer the presence of a felid for long. I don't know if you are aware, but we have a stigma for being… swindlers, to put it lightly."

"Somebody had stolen something from the tavern. Nothing new. I was blame, of course. Nothing new. But, this time, it seemed it was something of greater value. I know not what it was, but it made the tavern owner get the authorities involved. They were coming for me, and I know how that story goes. So, I fled."

"I didn't get far before they caught up with me. I was cornered in an alley, pony guardsmen on either side blocking any exit. I only had one option left: climb the walls. So, I tried. Thanks to these claws," he says, exposing them proudly, "I could have gotten away. But, they were too quick. They pulled me down from the wall violently. I hit my head… I became dizzy."

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I manage a small smile. "Thanks."

I pause for a second, debating on if I should even mention not going into the camp with everyone else. I decide I may as well. 'Actually I didn't. I was outside the camp the whole time. That's where I was attacked."

I sit back and quietly listen to Hermodur's story. I cringe as it develops, wanting to say something but not knowing what to say. Now I think I know why he holds Ailuros in such high regard, though. "I think," I say. "I think I understand you a little better now…"

I sigh and roll back over onto my back again. "I don't want to look for it, but it's hard not to when people keep telling you that it's all but inevitable. It's like every time I turn my back I'm scared I'll end up in a life or death situation with someone and be forced to do it. I don't want to think about it as much as I do. I want to think that we're all just products of our situation, and if given the chance to change we will. But it's like everything that happens is trying to do its best to change that, and the more I deal with others the more naive I feel for wanting to give everyone a chance."



Hermodur bursts out into laughter again. "I often think I'm the most straightforward person possible. But, I suppose I can be hard to understand. If only you could have the opportunity to meet Ailuros. You'd understand completely," he speaks with such adoration and whimsy in his voice.

"All of my wisdom is hers. She has taught me all I know. And, you're right. We are a product of our situations. People DO deserve a chance. But, as I said before to Silver. We don't always have that privilege."

"I asked her once: how do we gain that privilege. She told me through power. If you have the strength to impose your will and the endurance to withstand the consequences, then you can gain control of any situation. Then, you have the privilege of mercy."

"Each time I kill, it is a result of my own weakness. And, it reflects poorly on Ailuros. In her divinity, she has infinite privilege for mercy. Of course, not all will accept it, that is something you must always be ready for as well."

Hermodur looks to Norv with a stern expression. "Norvegicus, if you wish to have the privilege of showing others mercy, then you must first get stronger. Get strong enough that you can control any situation. Then, no one will ever have to die."


"I think maybe that's why it's hard to understand. The straightforwardness. It's refreshing, but it makes me… Well, it makes me a little uncomfortable."

I think hard as Hermodur continues. Resorting to killing is a sign of weakness. Get stronger and nobody has to die. That's what I'd thought before. Even if I had to stoop lower to do it. "Yeah," I say. "I guess that makes sense. How to actually do it is the problem." I sigh. "Still. It's another thing to think about. Almost makes me miss when what I was going to eat was the only thing I had to worry about."

[Last 50 Posts]

File: 1526519142396.jpg (425.45 KB, 1920x1200, Great Big Snowglobe.jpg)


Some people live in their old ways, set in how keeping to tradition is why things kept for so long.

Some people are quick to embrace the new and unknown, convinced that evolution is all that matters.

Some people have abandoned reason as they watched their world ripped asunder and smash into realities thought to be only in the imagination.

Exceptional people of these beliefs have dealt with their realm bleeding into others by fast becoming saviors, diplomats, leaders, caretakers, salvagers, scavengers, conquering heroes or scheming villains. Throughout the world, every expanding inch of it, opportunities are popping up for these exceptional people to prove themselves; for profit or charity…

Somewhere in a great underground dungeon made of steel and glass are some of these people who are quickly meeting back-to-back as they face tribals carrying spears and blugeons from all directions!
72 posts omitted. Click reply to view.


You heal yourself enough that the pain becomes a slight stinging. The humanoid is gone from this place. 4/5 Hits

You hear the thing quickly going on all fours towards the West hallway, it will be there next turn!


"My mistake dear."


"Wait, hey, who are you?"


I get a little annoyed at the thing fleeing, and decide to check this room for valuable things instead. '1d10'

Roll #1 4 = 4


I'll quickly move back to the western door. Torch-first.
"Questions can wait until after this thing is dead."

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