Last time on PirateQuest…
The party met up in the manor's dining hall, trying to make sense of all that had transpired so far. Thessaly, Cloud and Alder could only remember vague snippets of the events of the past few hours, but even then, their memories did not match up with Cerulean's and Cutlasses. Thessaly, Cloud and Alder remembered battles lost, battles ending in death against the Immolatioknight, but Cerulean and Cloud remembered only winning.
Without more clues to go on, their discussion could only go so far. So, following the maps and the instructions of the mysterious notes that Alder had found on his person, they went upstairs, passing through an unused children's room into the master bedroom. In the bedroom's walk-in closet was a door with a most unusual mechanical lock, requiring a special medallion depicting a bear cub and a deer fawn playing together. Thessaly and Cloud dimly recalled picking up such a medallion earlier, and indeed, it was in Thessaly's purse without any explanation as to why.
When they inserted the medallion, the door gave way, revealing a ladder to the attic. The attic was cramped, made worse by the plethora of boxes and barrels stored up there over the years, and choked with interminable dust. Upon heading a little south, they came across a sprawling play-city, made out of toys, scraps of cloth and junked machinery, overturned cabinets and tables and book, and no small shortage of imagination. The "city" was so immense that they could not proceed without either knocking it all over or shrinking themselves down with Cloud's magic, and so they chose the latter.
To their surprise, when they shrunk down, the toys came to life, milling about with city business as if they were all real. Taking a moment to visit the inhabitants, they came across two key objects. The first, which Cloud and Cerulean "bought" from an imaginary shop, was the tone arm of a record player. The second, which Cutlass obtained from a barkeep who thought it was a rag, was another of the notes written in invisible ink. The message was short but partly garbled, due to one of the verses being used for its encryption being marred by water damage. The most likely renderings were either "can't dodge," "shouldn't dodge," or "don't dodge."
With all that gathered, the party left the toy city down the western road, regrouping at a small crawl-space door just outside its borders. There, peering through the ajar doPost too long. Click here to view the full text.