>> FaceIessJr !derpv/fTOE 01/23/12(Mon)21:03 No.33566855
Considering the way the most recent thread is going, I hope that Raisin Quest 3: The Neverending Journey will be a bit of a relief to you poor souls that wish to try and save little Raisin from a most unfortunate fate. Come, let us take a quick tour through time and see what has happened up to the current point in the story. I'll be posting the latest two days of questing, then our introduction.

Without further ado, let us see how you've done thus far:

Day 5:
>Give Scootaloo and Spike vial of sand, tell her to head to Zecora’s
>Meet up with Sweetie Belle, dismiss guard
>Go to Market Square
>Find Rarity and Pinkie trying to buy more Elixir
>xXx Lose Hayseed in crowd xXx (1/2 chance)
>Get extra elixir from Pinkie
>**Retrieve Hayseed from crowd**
>Pick up grapes from Dad
>Almost lose Hayseed again in crowd (1/2 chance)
>Feed grapes to Rarity
>See derped unicorn fillies wandering town square
>**Teach Sweetie Belle the song you learned**
>**Discover that melody controls derped unicorns, puts them into trance**
>Lead all derped pones back to Sugarcube Corner
>**Pick up Peppermint Grape Jelly**
>Meet Scootaloo, tells you about Zecora’s findings
>Head to Fluttershy’s to drop off derped fillies
>Pick up treasure hunter “Fantastic” along the way
>Convince Fluttershy to take fillies
>Release “Fantastic” to go seek out treasure
>Follow her back to town, she starts harassing kids
>Sally takes her down back alley to a Secluded Tree
>xXx Interrupt Sally while she’s attempting to knock “Fantastic” out xXx
>Fantastic attacks, Sally saves Raisin from fanatic
>Guards attack Sally
>**Tell the guards to stop attacking Sally**
>See that “Fantastic” has grabbed small Golden Treasure Box
>HUG HAYSEED! PREVENT… continuing along.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)21:03 No.33566881
>>33566855
Current Run:
>Met up with Sweetie Belle, guard left you alone
>Head to market square to find Rarity
>Ask Pinkie Pie to buy you an elixir
>Discovered that Hayseed has been non-mortally injured
>xXx Gave Sweetie Belle the Snakeoil Sally Miracle Elixir that Pinkie handed you xXx
>**Sang the alluring melody for the fillies wandering town square**
>Saw Snakeoil Sally in a disguise hiding her loot in a secluded tree
>xXx Decided to immediately investigate the tree, brought Scootaloo along xXx
>**Did not hide behind the tree when Scootaloo dropped the Golden Box**
---If you would have done so, the Treasure Seeker Fanatic would have more than likely killed you
>**Confront Sally, avoided mentioning Tezel too much, showed your bravado**
>**Obtained the Golden Box**
>Rendezvous with Sweetie Belle at Sugarcube Corner
>Got the Peppermint Grape Jelly
>Pinkie joined your party
>Dropped off fillies and Rarity at Fluttershy’s cottage
>Went to get Applebloom and bomb at Sweet Apple Acres; obtained Apple Cart
>Went back to Fluttershy’s to discover a filly has gone missing, picked up Rarity
>Went into Everfree Forest to talk to Zecora before heading to the assumed location of the castle
>**Discovered properties of Siren Sand**
>xXx Opened the Golden Box, nearly dying. Unconscious for several hours xXx
>Geared up and traveled further into the Everfree Forest
>Temporarily dealt with Cockatrice by throwing Siren Sand at it
>Met up with Treasure Seeker Fanatic and began singing to her
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)21:08 No.33567021
>>33566881
Out in towards the edge of the Everfree Forest right as the sun begins to wane, Raisin, Scootaloo, Applebloom, and Pinkie Pie serenade a mysterious mare with a magical song in hopes of keeping her from becoming a mindless killer. As they do so, Rarity has gone running ahead of the group to follow a song that only she seems to be able to hear. Sweetie Belle ran after her, but our heroes have yet to run into the sisters again.

Having just lost sight of an extremely dangerous wild Cockatrice, the group is on edge. Little do they know, however, that their perilous journey will only get harder as they press onwards… if they make it out of the forest unscathed.

Let’s continue Raisin’s epic adventure. Once again, you will be given the responsibility of deciding what happens to our small purple hero along the way. I wish you and your fellow questers good luck this night; may you be able to save our hapless heroine.

ALSO, I have updated the equipment a little bit. I was really dazed last night, so I wasn't keeping track of things like I should have been. My apologies for that, my questers.

Raisin: Boots, Hayseed, Rocks, Applebloom's Bomb
Scootaloo: CMC Cape, Golden Box + CMC Cape, Vial of Algae, Vial of Strange Water
Sweetie Belle: CMC Cape, 2 Slingshots, 2 Marshmallows, Snakeoil Sally's Miracle Elixir
Pinkie Pie: Apple Cart
Rarity: Nothing
>> Anonymous 01/23/12(Mon)21:11 No.33567126
>>33567021

Stop singing. Tell everyone to just say no to whatever the crazy unicorn asks.
>> Anonymous 01/23/12(Mon)21:12 No.33567149
>>33567021

Let the unicorn pass us. We don't want to draw her attention, so stop singing.
>> Anonymous 01/23/12(Mon)21:12 No.33567153
>>33567021
Would you be able to tell us if not asking Sally more about the Golden box was a bad thing? It's too late now so I don't see how it would spoil anything.

I could have sworn that we had caught up with Rarity and Sweetie Belle last time. Go after them.
>> Anonymous 01/23/12(Mon)21:12 No.33567170
>>33567021

Make the sure golden box is fully hidden and let her pass us. She's probably going to the same place we are.
>> Anonymous 01/23/12(Mon)21:13 No.33567172
>>33567021

tell everyone to watch out; you thought you heard the cockatrice by the cart
>> Anonymous 01/23/12(Mon)21:14 No.33567203
>>33566881

Ask Sweetie Belle how she's feeling.

Ask her if she drank any of the elixir we gave her.
>> Anonymous 01/23/12(Mon)21:16 No.33567258
>>33567172
I think he dropped that post.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)21:17 No.33567290
>>33567126
>>33567149
>>33567170
You make sure that the Golden Box in Scootaloo's saddlebags is completely hidden. As the familiar mare comes into view, you watch her head weave back and forth to your alluring melody. At the same time, you swear that you hear something approaching from behind the cart.

"Guys... stop singing."

"Uhh... why?" Scootaloo stops and asks. You explain that the Cockatrice may be close by. As the song begins to fade and the Treasure Seeker begins to open her eyes, she suddenly starts turning into stone. In an instant, she freezes up with a peculiar confused look on her face.

"I think you may be right..." Applebloom shudders, knowing that the derped out Cockatrice is more than likely just a few feet away.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)21:21 No.33567423
>>33567290

tell everyone to close their eyes. wait and listen. it should wander off on its own soon enough.

and then we seriously need to catch up with sweetie and rarity
>> Anonymous 01/23/12(Mon)21:23 No.33567486
>>33567290

Yell for everyone to shut their eyes and wait for a while.
>> Anonymous 01/23/12(Mon)21:24 No.33567512
>>33567290

Well, that takes care of her at least.

Shut our eyes and tell everyone to do the same.
>> Anonymous 01/23/12(Mon)21:25 No.33567551
>>33567290

Pretty much this >>33567423

Let's wait until we can't hear any shuffling, then gallop in the direction Sweetie and Rarity were headed.
>> Anonymous 01/23/12(Mon)21:25 No.33567561
>>33567290
Query: Is she completely stone, or only partially stone?

If the cockatrice has its gaze locked on her then it can't turn us to stone. Sneak around the cart and pin it to the ground so it has its face in the dirt. Once we have that done start singing again.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)21:28 No.33567652
>>33567423
>>33567486
>>33567512
>>33567551
Pinkie shivers by your side. "Wh... what happened to her?" She whispers in your ear. You tell the group to keep their eyes shut and to not turn around. The Cockatrice should leave in just a matter of moments.

You and your teammates stand together, huddled up and trembling. After a what seems to be an eternity, you hear the creature behind you groan. Its talons scrape against the cart as it jumps to the ground, walking toward the edge of the Everfree Forest.

"Is... is it gone?" Applebloom turns around, peeking through her hooves. "Guys... I think it's gone."

The group breaks the little huddle, slowly opening their eyes. The Cockatrice has, once again, vanished. "Next time, let's not sing to something we threw magic dust at." Scootaloo comments.

You tell the group that they must hurry to catch up to Sweetie Belle and Rarity. As you book it down the path, you hear something rustle in the bushes on the very edge of the forest. "Ohhhmmmm...."

>>33567561
GAME INFO: The Treasure Seeker is now a stone monument right in the middle of the road.
>> Anonymous 01/23/12(Mon)21:30 No.33567714
>>33567652

we'd better have someone sent for her, if any of us make it back alive
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)21:30 No.33567726
>>33567652
Also, before I forget, your inventory also includes the jar of Peppermint Grape Jelly. I think I forgot that in the initial summary.
>> Anonymous 01/23/12(Mon)21:30 No.33567729
>>33567652

Investigate bush. Hopefully it's the derped filly. I'd feel really awful if she died.
>> Anonymous 01/23/12(Mon)21:30 No.33567745
>>33567652
Well crap. Hopefully that's going to be our only death.

Was that "Ohhhmmmm...." from one of us or from the thing rustling in the bushes?
>> Anonymous 01/23/12(Mon)21:31 No.33567765
>>33567652

Stop, tell everyone to stay back while we investigate the bush.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)21:31 No.33567773
>>33567652

"Oh what now? We seriously don't have time for this! Who's there?!"
>> Anonymous 01/23/12(Mon)21:32 No.33567801
>>33567745
>>33567714

There are probably cures for petrification. We should memorize our current location as best we can, so we can come back with a golden needle or whatever cures being stoned.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)21:34 No.33567886
>>33567745
GAME INFO: Becoming a Cockatrice statues isn't necessarily a death. Twilight was able to break free from it; Fluttershy will probably be able to convince the Cockatrice to unfreeze the hapless Seeker later.

>>33567729
>>33567745
>>33567765
>>33567773
"Oh what now? We seriously don't have time for this! Who's there?!"

You hear the little voice call out again. "Ohhhhmmm... R....R....Rai..." You get closer to the bush to investigate. When you pull the branches back, you see a small purple and pink mane all roughed up. She looks up at you in a daze. "Raisin? Is that you?"

You seem to have discovered a slightly injured Sweetie Belle.

"Sweetie Belle? Sweetie Belle?!" Applebloom and Scootaloo run on over to help her out of the bush. She looks like she's been hurt.
>> Anonymous 01/23/12(Mon)21:35 No.33567904
>>33567652
Before you let us make our desicios, could you please tell us where the "Ohhhmmmm...." came from? If it came from the forest then it may be worth checking out.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)21:36 No.33567940
>>33567886

"Sweetie! What happened to you?! What happened to RARITY?"
>> Anonymous 01/23/12(Mon)21:37 No.33568002
>>33567886

Help her get up, apply jelly to the wounds.

If it has high enough sugar content, then it'll kill any bacteria.
>> Anonymous 01/23/12(Mon)21:38 No.33568016
>>33567940
This.
>> Anonymous 01/23/12(Mon)21:38 No.33568022
>>33567886

Shit man, not marshmallow pone.
>> Anonymous 01/23/12(Mon)21:39 No.33568044
>>33567886

Ask her what happened. Give her our doll if she wants to hug it to feel better.
>> Anonymous 01/23/12(Mon)21:41 No.33568104
>>33567886
What happened to these posts?

http://arch.413chan.net/co33536866.html#33543043
http://arch.413chan.net/co33536866.html#33543232
http://arch.413chan.net/co33536866.html#33543437
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)21:42 No.33568141
>>33567940
>>33568016
>>33568002
>>33568044
"Sweetie! What happened to you?! What happened to RARITY?"

The little filly shakes her head around, trying to knock off her daze. "...I caught up to Rarity... she was trying to go toward the mountains, but I told her to wait up for you guys..." She rubs a dark blue bruise on her left shoulder with a hoof. "...when I tried to hold her back, she pushed me into a tree! My own sister!"

"She's all mind controlled by that elixir stuff. It wasn't her fault." Scootaloo voices some reason.

Sweetie Belle looks about ready to cry. "I don't know what happened after that... she's gone..." You hand her Hayseed to help her calm down a bit. She appreciates the gesture, hugging the small doll tight. Pinkie walks over. "Ohmigosh! Are you okay?" She picks the small filly up and puts her into the cart. "She needs to rest... this is getting really dangerous." She shakes her head.
>> Anonymous 01/23/12(Mon)21:44 No.33568203
>>33568141
Let's go ahead and arrive at the mountains, I guess.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)21:44 No.33568221
>>33568141

"Maybe...you should take Sweetie back into town on the cart. She looks like she's down for the count. Scoots, Apple Bloom and I will keep going. If we stop now, we may never catch up to Rarity."

Sweetie DOES look like she's down for the count, right?
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)21:44 No.33568228
>>33568104
GAME INFO: http://arch.413chan.net/co33536866.html#33543089; explains the derpage with Sweetie in the cart. You were able to see the two, then you began to sing to the mysterious mare. During that time and waiting for the Cockatrice to go away, some altercation must have taken place between Rarity and Sweetie Belle.
>> Anonymous 01/23/12(Mon)21:46 No.33568259
>>33568141

Tell Scootaloo to do recon up ahead. Tell her to run as far ahead as she can while staying in sight of us.
>> Anonymous 01/23/12(Mon)21:46 No.33568281
>>33568141
How hurt does Sweetie look?
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)21:46 No.33568285
>>33568221

no wait, that's a dumb idea. disregard that
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)21:47 No.33568325
>>33568281
GAME INFO: Sweetie Belle doesn't look like she's going to be able to walk at a normal pace. She looks a bit dazed and roughed up. From what you can ascertain, she was thrown into a tree pretty hard.
>> Anonymous 01/23/12(Mon)21:48 No.33568364
>>33568141

Ask her if she drank any of the elixir we gave to her. Tell her that she has to be honest with us.
>> Anonymous 01/23/12(Mon)21:49 No.33568390
>>33568325
Let her est in the cart.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)21:51 No.33568464
Alrighty, questers. Having just rejoined with Sweetie Belle and discovering that Rarity has disappeared toward the mountain range, we need to come up with a plan of action.

Are there any more questions rattling around in Raisin's head to ask Sweetie Belle? Do you dare journey up the mountain? A choice must be made to progress, my friends.
>> Anonymous 01/23/12(Mon)21:53 No.33568515
>>33568464
Let's put her in the cart with the others and walk behind it in case our bomb goes off. I can't think of any thing to ask her.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)21:53 No.33568518
>>33568464

"Did you see anything else? Anything that caught your attention?"
>> Anonymous 01/23/12(Mon)21:55 No.33568600
>>33568464

"Did Rarity say where she was heading? What direction was she going in last?"

Let Sweetie ride in the cart. Also, be sure to ask her about drinking elixir, even a little sip. There's a reason why you marked giving her our bottle as a bad choice.

And to think things were going so well for a while.
>> Anonymous 01/23/12(Mon)21:57 No.33568672
>>33568600
This sounds good.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)22:00 No.33568793
>>33568515
You tell everyone to hop inside the cart and keep Sweetie Belle company. You've got to catch up to Rarity if you have any hopes of finding the Tezel's Castle and saving everyone.

"Alright! Let's get this train rolling again." Scootaloo looks over the edge of the cart, ready to move out. Applebloom holds onto Sweetie Belle and tries to make the cart ride comfortable. As Pinkie saddles back up, you take position behind the cart, well aware that your bomb could go off at any moment. The team begins to head out.

>>33568518
>>33568600
>>33568672
"Hey, Sweetie Belle... did you see where Rarity was heading? Anything else that was odd before you got... you know..."

Sweetie Belle looks back at you, trying to keep her eyes open. "She was running off towards the mountains... she was actually running really fast towards the mountains..." She groans. "Ohh... my head..."

Applebloom interrupts. "She needs to relax for a bit. If I know anything about Sweetie Belle, I know for sure she'll bounce back in no time."

You continue over an open plain and approach the base of the mountain trail. The road is rocky and full of pits. You can see the hoof prints of many ponies traveling up this road. "This must be it..." Scootaloo looks out over the cart. "Rarity's gotta be down this way."
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)22:01 No.33568847
>>33568793
54, btw. 954 before that.
>> Anonymous 01/23/12(Mon)22:02 No.33568860
>>33568793

Send Scootaloo to scout up ahead.

Give Sweetie Belle a bit of jelly to make her feel better.
>> Anonymous 01/23/12(Mon)22:03 No.33568909
>>33568793
>>33568860
Better to have Pinkie unhitch herself and scout ahead. She is less likely to be caught.
>> Anonymous 01/23/12(Mon)22:03 No.33568911
>>33568793

Alright, we should take it slow. There are probably sentries up ahead. Always send either us or Scootaloo up ahead, and always try to recognize places where we can dive into cover.
>> Anonymous 01/23/12(Mon)22:04 No.33568955
>>33568793

Can we hitch Applebloom to the cart then? She's strong enough to pull, I hope.
whatever happens, we have to keep moving forward. It's getting dark out and mountain paths can be treacherous.
>> Anonymous 01/23/12(Mon)22:06 No.33569020
>>33568909

Yeah, Scootaloo is too rambunctious to be stealthy.

If we have to pass a narrow ledge, make sure she's on the outside, though. If she stumbles, she can at least slow her fall.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)22:06 No.33569049
>>33568860
>>33568911
"Scootaloo! Can you run up ahead quick and see if everything's safe?"

Scootaloo gives you a sarcastic look. "Run down the dangerous dark mountain path to lure out the monsters? Oh yeah, I'll get right on that, captain."

She seems less than enthusiastic about leaving the security of the apple cart behind.

162

>>33568955
GAME INFO: Applebloom is too small to fit the cart pulling apparatus. It's designed for adult ponies.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)22:08 No.33569128
>>33569049

Take point yourself.

"Chicken."
>> Anonymous 01/23/12(Mon)22:09 No.33569170
I wouldn't put it past Jr to have included the mountain eel things here. Keep that in mind as we go along.

>>33569049
We might as well go alone, unless Applebloom wants to volunteer for a sneaking mission. Remember tat the clock is ticking.
>> Anonymous 01/23/12(Mon)22:11 No.33569261
>>33569049
>>33569170

I'm just really afraid about Applebloom falling somewhere. At least Scootaloo can hover down if she missteps.
>> Anonymous 01/23/12(Mon)22:12 No.33569294
>>33569049

Continue following the hoofprints. We need to cover as much of them while there's still light enough to see.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)22:14 No.33569354
>>33569128
>>33569170
"Chicken." You scoff at Scootaloo. She scowls at you, but has no defense. You walk around Pinkie and start leading the way up the trail, Pinkie and the cart following you from a distance.

The trail is illuminated with a soft, dim moonlight. You can feel the brisk mountain air pour through your mane as you take your first steps onto the narrow mountain path. Following a freshly trodden set of hoof prints, you determine that this path has been used quite recently… and quite often. The path winds through the mountains, its end out of sight.

You can hear some small rocks tumbling from up above. They trickle down the mountain side every once in a while, startling your party. Up ahead, you can see the trail rounding a bend. The hoofprints continue along.

"Are we there yet?" Pinkie puffs as she hauls the cart with the CMC inside.

Down the mountain, you can hear the distant roar of a river. It drowns out any faint noises you otherwise be able to pick up on.

692
>> Anonymous 01/23/12(Mon)22:14 No.33569374
Let's move to the next thread.

>>33565943
>>33565943
>>33565943
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)22:15 No.33569403
>>33569374
And yes, thank you Anon. Let's post your responses in the next thread.
>> Anonymous 01/23/12(Mon)22:17 No.33569478
>>33569354
Can we see any cockatrice tracks on the path? Look up and see if we can see anything following us. Apologize to Scootaloo for calling her a chicken earlier and ask her if she can can an eye on the mountain above us because we think that the falling rocks are caused by something trying to follow us.
>> RAISIN QUEST 3: UP THE MOUNTAIN FaceIessJr !derpv/fTOE 01/23/12(Mon)22:16 No.33569445
Continue on, questers. Don't forget your popcorn; your fun's just about to double.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)22:17 No.33569472
>>33569354

Look up. See if you're being watched.
also be sure to peek around the bend before you go around it
>> Anonymous 01/23/12(Mon)22:19 No.33569529
>>33569354

Can we see any tiny hoofprints on the path please say no
>> Anonymous 01/23/12(Mon)22:19 No.33569556
>>33569354

>Scootaloo fell into the river

Call out for her. Just please tell me she's okay.
>> Anonymous 01/23/12(Mon)22:20 No.33569586
>>33569445
Can we see any cockatrice tracks on the path? Look up and see if we can see anything following us. Apologize to Scootaloo for calling her a chicken earlier and ask her if she can can an eye on the mountain above us because we think that the falling rocks are caused by something trying to follow us.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)22:21 No.33569610
>>33569529
GAME INFO: The prints you see are varied and many. Most of the prints appear to be from adult ponies, but there are quite a few smaller pony prints here as well.
>> Anonymous 01/23/12(Mon)22:21 No.33569620
>>33569556
What in the hell are you talking about?
>> Anonymous 01/23/12(Mon)22:22 No.33569677
>>33569445
Keep an eye on the path and recommend that we continue without the cart once the path starts looking dangerous.
>> Anonymous 01/23/12(Mon)22:23 No.33569719
>>33569610

Try to hold back our tears and pray that we encounter Scoots up ahead.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)22:25 No.33569792
>>33569472
>>33569586
You look up to see what's causing the rocks to fall down. You're unable to see if there's anything following you, per se, but the wind seems strong enough to be able to dislodge some of the smaller stones. You pray that a rockslide doesn't occur while you're on the trail.

The path narrows around the bend. As you approach it, you look to see that this side of the mountain is rather well illuminated by the rising moon. Before you is a small plateau. It seems completely flat and barren beyond a single, dried up dead tree. You can see two ponies up ahead standing next to the trail, staring ahead. For some reason, they refuse to move ahead. They chatter back and forth, asking the other if they’ve ever been to the Castle in the Sand. One replies yes, asks the question back, and the other replies no.

From the cart that's now right behind you, Pinkie whispers, "What do you see? Is it safe?"

>>33569719
GAME INFO: Scootaloo is inside of your cart. She didn't want to venture out ahead.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)22:26 No.33569843
>>33569792
612
Also, 18 (1/50 chance of a random rockslide, magic number is 26; Good luck)
>> Anonymous 01/23/12(Mon)22:28 No.33569939
>>33569792
Tell her that there are two mind controlled ponies standing up ahead. How loud is the cart? Would it be feasible to try and sneak past them with it?
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)22:29 No.33569960
>>33569792

hold up. wait for them to pass, and then see where they go
>> Anonymous 01/23/12(Mon)22:30 No.33570008
>>33569792

Pray that we see the cockatrice somewhere.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)22:31 No.33570015
>>33569939
GAME INFO: Up where the plateau returns to the trail, it narrows back down again, just wide enough for the cart. The two unidentified ponies stand right in the way, their flanks facing toward you. They stand in place, staring ahead.

Also, the cart jumbles around a bit. It makes some noise, but it's just to be expected from an old apple cart.
>> Anonymous 01/23/12(Mon)22:31 No.33570034
>>33569939

Agreed. Would it be possible to sneak past them if we ditched the cart?
>> Anonymous 01/23/12(Mon)22:34 No.33570106
>>33570015
Well then. We could either try and sing our way past them or convince them that we are dwarf ponies here to see King Tezel.

Just be sure to let the others know to let us do the talking.
>> Anonymous 01/23/12(Mon)22:35 No.33570141
1. start singing
2. pass the ponies
3. turn the ponies around
4. stop singing
5. ???
6. PROFIT!
>> Anonymous 01/23/12(Mon)22:36 No.33570203
>>33570141
This might be crazy enough to work.
>> Anonymous 01/23/12(Mon)22:37 No.33570211
>>33570141

I'm hoping that they might lead us to the entrance of the castle. There might be some sort of illusion spell.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)22:38 No.33570242
>>33570211

That's assuming they move at some point. If they just keep asking each other over and over and don't move, it could mean they're sentries.
>> Anonymous 01/23/12(Mon)22:39 No.33570261
>>33570141

Alright, might as well do this.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)22:40 No.33570311
>>33570106
>>33570141
>>33570203
>>33570261
You devise an ingenious plan to sneak around the two 'guards' up ahead. You tell Pinkie to follow your lead. You breathe in deep, realizing that the injury you received earlier that day seems to have all but healed up. As the melody pours from your mouth, you notice the two ponies begin to hum along. Suddenly, one of them zips up to you in an instant.

"...Rarity?!" Scootaloo exclaims. Pinkie stops the cart out on the plateau. "I'm so glad we fou..." She realizes that Rarity is entranced already. "Oh, right." Not missing a beat, she joins in. The other pony comes up to you. It's a small filly. She looks like one of the derped fillies that you had with you earlier.

"What are they doing here? Shouldn't they have gone up ahead?" Scootaloo looks at the pair, confused.

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>> Anonymous 01/23/12(Mon)22:44 No.33570422
>>33570311

I have an idea. Applebloom has a saw, right? Try cutting down the tree.
>> Anonymous 01/23/12(Mon)22:44 No.33570443
>>33570311
Tell them we shouldn't stop and talk here because we might trigger an avalanche. Ask Sweetie Belle if she wouldn't mind hiding outside of the Castle with the filly we found while Rarity leads us to that music box that Zecora tld us about.
>> Anonymous 01/23/12(Mon)22:45 No.33570464
>>33570422
Why?
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)22:46 No.33570496
>>33570443
GAME INFO: You are still on the mountain. You have not arrived at any location that resembles a castle as of yet.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)22:46 No.33570499
>>33570311

Investigate the old dried-up tree.
Look up again, just to double-check.

>>33570443

i don't think we should mention the castle or the box out loud. there's no telling who might be listening
>> Anonymous 01/23/12(Mon)22:49 No.33570612
>>33570443
Well alright then. Let's tell the others to watch Rarity and the filly so they don't fall off and then continue onwards unless >>33570422 wants to say why he wants to cut down the tree.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)22:49 No.33570624
>>33570499
GAME INFO: Looking over to the tree, you can clearly tell that it's been dead for a while. The chilly mountain air has done a good job drying it out. It's relatively tall and most of it's branches are gone, probably carried away with the wind on a stormy day.

Looking up, you see a cliff face. It's flat with a few unreachable ledges sticking out of its surface.
>> Anonymous 01/23/12(Mon)22:50 No.33570663
>>33570624
How large is it?
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)22:51 No.33570699
>>33570663
GAME INFO: It stands about 4 Pinkie's tall.
>> Anonymous 01/23/12(Mon)22:51 No.33570709
>>33570663
How large is it relative to us, I mean. Four times our height? Five times?
>> Anonymous 01/23/12(Mon)22:51 No.33570714
>>33570624

If we can't lead Rarity and the filly past the tree, then I saw we should cut it down.
>> Anonymous 01/23/12(Mon)22:52 No.33570737
>>33570699

So AB can't give it a good kick then?

How thick is it?
>> Anonymous 01/23/12(Mon)22:52 No.33570756
>>33570699
Is it in a position where passing it would put us in danger of falling off?
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)22:53 No.33570786
>>33570714
>>33570756
GAME INFO: The tree is not obstructing the path. The path itself is shrouded in the shadow of an overpass, making it hard to see the trail ahead.

>>33570737
GAME INFO: The tree is about 2.4 Pinkie hugs around.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)22:54 No.33570831
>>33570624

Idea.

Approach the tree.
Chant,

"Do you know of the Castle in the Sand?
We carve the statue from the rocky land.
We serve under the stony hand
of the king of the Castle in the Sand."
>> Anonymous 01/23/12(Mon)22:56 No.33570887
>>33570786
Examine the tree and the path ahead.
>> Anonymous 01/23/12(Mon)22:56 No.33570911
>>33570831

Damn dude, how do you remember that?

Have Pinkie say it though. It might be booby trapped so that any kid who says it gets zapped.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)22:58 No.33570971
>>33570911

I did a google search
and if it were booby trapped, then how would the derped fillies be able to get in?
still, better to err on the side of safety
>> Leth !Leth/HQgHY 01/23/12(Mon)22:59 No.33570995
>>33570831
Seconded.
>> Anonymous 01/23/12(Mon)23:01 No.33571078
>>33570971

Well, Tezel said any kid who got up there was mincemeat. Maybe there's an enchantment that only opens the gate if the unicorn who says it is fully grown.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)23:03 No.33571138
>>33570887
While Pinkie continues to sing to Rarity and her derped out filly friend, you decide to go and investigate the tree closer. It looks relatively nondescript; just a tall, thick, white dead tree with no leaves and barely any branches. It looks like a giant twig that got jammed into the mountain side.

After observing the tree, you look on down the trail where Rarity and the filly were standing. You see why they stopped. The trail looks like it was recently wiped out by a rockslide. There's a huge gap in the road several feet across.

>>33570831
>>33570911
>>33570995
You get the idea that this tree must be something rather special, considering it's the only thing on this plateau. You think that the chant you heard from the Treasure Seeker will do something if spoken to this tree.

"Pinkie, can you say a chant to this tree for me?"

"Okey dokey lokie!" She unstraps from the cart, approaching the tree. You whisper the chant into her ear and ask her to repeat it to the tree. She seems skeptical, but tries it.

"Do you know of the Castle in the Sand?
We carve the statue from the rocky land.
We serve under the stony hand
of the king of the Castle in the Sand."

The filly and Rarity both snap their heads over to look at Pinkie. They repeat the chant.

"Uh..." Scootaloo looks about. "Nothing's happening..." The wind howls.

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>> Anonymous 01/23/12(Mon)23:03 No.33571141
>>33570786
We should examine the tree more closely before we start talking to it.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)23:04 No.33571179
>>33571138

well, so much for that

maybe it's just a regular tree put here to make us dawdle around in life-threatening conditions
>> Anonymous 01/23/12(Mon)23:05 No.33571196
>>33571138

>Huge gap in the road
>Tree
>Saw

GEE I WONDER WHAT WE SHOULD DO?
>> Anonymous 01/23/12(Mon)23:06 No.33571228
>>33571196

I'm sorry for doubting you tree-cutting anon.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)23:06 No.33571240
>>33571196

oh shit, I missed that part

cut that shit down
>> Anonymous 01/23/12(Mon)23:06 No.33571244
>>33571138
A huge gap several feet across?
Hmm.. could we make a bridge out of the tree and/or the cart?
>> Anonymous 01/23/12(Mon)23:06 No.33571248
>>33571138
Tell Applebloom to cut the tree down so we can get a bridge across the gap. See if we can get Rarity and the filly to move out of the way so they don't get crushed.
>> Anonymous 01/23/12(Mon)23:07 No.33571282
>>33571244
That's a good idea. Is the cart large enough to get wedged in the gap?
>> Anonymous 01/23/12(Mon)23:09 No.33571348
>>33571282

We may have to ditch the cart. I think everyone's rested and we can't play it safe with the powder forever.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)23:11 No.33571418
>>33571196
>>33571228
>>33571240
After chanting to the tree fails to produce any positive results, you decide that it's time for this tree to meet its end.

"Hey, Applebloom! You got a saw, right?"

Applebloom takes a moment to set Sweetie Belle down in the cart, then hops on over. "Yeah... you thinkin' bout cuttin' down the tree? What for?"

You point over to the gap in the road, telling her that you need to make a way to bridge it. "A bridge, huh?" She looks the tree up and down, then holds her hooves out, squinting at the tree and taking a mental measurement of it. Yeah, I could build one of those."

She plunges the saw into the side of the tree. "Aww, but Raisin, I thought you loved your tree. Don't you want to sing it some lullabies or something?" Scootaloo banters. As Applebloom saws away at the tree, Pinkie keeps Rarity and the filly busy by entertaining their questions.

You hear a rush of wind. A shudder runs up your body. Pinkie seems to twitch a bit.

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4
>> Anonymous 01/23/12(Mon)23:13 No.33571453
>>33571418
Ask Pinkie Pie if that twitch she just got meant anything. Start looking for places to hide.
>> Anonymous 01/23/12(Mon)23:14 No.33571499
>>33571418

Sing Taps for the brave tree.
>> Anonymous 01/23/12(Mon)23:14 No.33571504
>>33571418
Did all of Pinkie twitch or just her tail?
If it was just her tail get under the cart.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)23:14 No.33571517
>>33571418

Look up on the ledges.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)23:14 No.33571531
>>33571504
GAME INFO: Pinkie's entire body shuddered.
>> Anonymous 01/23/12(Mon)23:15 No.33571537
>>33571418

And here comes the cockatrice., right on cure.

Hold still, but whatever we do, don't look behind us. Tell Applebloom to stop sawing until we're sure it's nothing.
>> Anonymous 01/23/12(Mon)23:17 No.33571621
I have a bad feeling about this. Time for plan B.

Sing 'A hop, skip and a jump' and get across that gap as fast as you can.
>> Anonymous 01/23/12(Mon)23:18 No.33571654
>>33571621

We can't leave Rarity and the filly behind to get stoned.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)23:19 No.33571691
Hmmm... I wonder whatever could be happening? Raisin usually doesn't shudder or shiver for no reason... did that pesky Cockatrice come back? What's going on?

I'm seeing some scattered responses. What do you really want to do, questers?
>> Anonymous 01/23/12(Mon)23:19 No.33571707
>>33571654

Tell Scootaloo to cover the filly's eyes. I'd do the same with Rarity, but she's so far gone she'll blast us off the mountainside.
>> Anonymous 01/23/12(Mon)23:21 No.33571759
>>33571691
Warn the others that the cockatrice might be back and to keep looking ahead. Ask Pinkie what that twitch was about.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)23:21 No.33571785
>>33571691

start humming the tune. if it's the cockatrice, the song should pacify it.

check the ledges up above, just in case it's not the cockatrice
>> Anonymous 01/23/12(Mon)23:21 No.33571791
>>33571691

Ask Pinkie what it means. I could mean cloudy skies for all we know.

If it's something to be worried about, tell everyone to shut their eyes and cover the filly's eyes with our hooves. Don't touch Rarity, her being stoned is worth not being blasted off the mountain.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)23:26 No.33571955
>>33571759
>>33571785
>>33571791
You hear another great rush of wind. In the back of your mind, you remember that you derped out that Cockatrice a while ago. It could have caught up.

"Pinkie, I saw that. What's going on?"

She looks puzzled. "Hmm.. I don't know. Usually I get that one when there's something really dangerous nearby..." Her head darts around, looking for the source of her worry. You warn the others that the Cockatrice may have come back.

Scootaloo and Applebloom cover their eyes up. You look up to the ledges, just in case it wasn't the Cockatrice. As you look up, you see a shadowy figure blotting out the moon. A sudden shadow pours over the plateau. Pinkie stands, frozen in fear. "WH... WHAT IS THAT?!"

Above, you see the glowing pale orange eyes of a gigantic bird streaming through the sky. It seems to be searching. It's head tilts your way for a moment. As you lock eyes, you feel your heart sink.

It passes by. You can hear the incredible power of it's wings as it blows gusts of air up the mountainside.

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47
>> Anonymous 01/23/12(Mon)23:28 No.33572016
>>33571955

Ahaha holy shit.

Okay, it's a gamble, but maybe the box can control the stone bird.

I say get it out while telling everyone to hide as best they can. If the bird divebombs us, then open the box in the direction of the bird and pray that it works.
>> Anonymous 01/23/12(Mon)23:28 No.33572031
>>33571955
Was it the stone bird that almost killed us the other day?
>> Anonymous 01/23/12(Mon)23:29 No.33572041
>>33571955
QUERY: Is it passing by and leaving, or passing by in order to turn around and come at us?

Tell the others to not panic and tell Applebloom to keep sawing. If it wants to kill us there isn't much we can do to stop it.

>>33572016
This could be good.
>> Anonymous 01/23/12(Mon)23:29 No.33572054
>>33571955

Do this >>33572016, but ONLY if we know it saw us. Hide otherwise.
>> Anonymous 01/23/12(Mon)23:29 No.33572074
Let's move.

>>33568547
>>33568547
>>33568547
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)23:30 No.33572081
>>33572016

keep in mind that we were weakened and knocked unconscious just by holding the box. we don't want to lose another few hours by K.O.ing ourselves again. especially not here
>> Anonymous 01/23/12(Mon)23:31 No.33572118
>>33571955

have AB keep sawing. we need to get everyone across the gap before the bird makes another pass
>> Anonymous 01/23/12(Mon)23:31 No.33572123
>>33572016

I'm sincerely praying that this is what we needed the box for.

Otherwise, all I can think to you is hope that it shrieks when it descends on us, we toss the explosive powder in its mouth, and fucking pray that we have good aim.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)23:31 No.33572129
>>33572074
Things are getting exciting. Let's continue in the next thread so that we don't get a sudden 404.

Thanks again, vigilant Anon.
>> Anonymous 01/23/12(Mon)23:31 No.33572133
>>33572081
I think that was only because we were looking inside.
>> Anonymous 01/23/12(Mon)23:32 No.33572157
>>33572118

If it sees us we're boned. We have to wait until it passes, then continue sawing. It won't make much difference unless the trail leads into a cave on the other side of the gap.
>> Anonymous 01/23/12(Mon)23:33 No.33572171
>>33572081
Well if it is a choice between getting mauled by the bird or maybe not dying then our choice is pretty clear.
>> Anonymous 01/23/12(Mon)23:33 No.33572180
>>33572081

Which is why we point the open at the bird and close our eyes.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)23:35 No.33572259
Hey guys, let's get this moved on over to the next thread.

>>33568547
>>33568547
>>33568547
>>33568547
>> RAISIN QUEST 3: OH GOD ITS THE FUCKING BIRD AGAIN EDITION FaceIessJr !derpv/fTOE 01/23/12(Mon)23:32 No.33572163
Continue on, questers! It's do or die time, my friends.
>> Anonymous 01/23/12(Mon)23:33 No.33572190
>>33572163
QUERY: Is it passing by and leaving, or passing by in order to turn around and come at us?

Tell the others to not panic and tell Applebloom to keep sawing. If it wants to kill us there isn't much we can do to stop it.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)23:34 No.33572239
>>33572190
GAME INFO: Judging by how it passed on by, you're unable to determine if it is going to be coming back around. It's stare chilled your heart.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)23:34 No.33572248
>>33572163

be prepared to chuck the explosives at it if it gets too close
>> Leth !Leth/HQgHY 01/23/12(Mon)23:36 No.33572281
>>33572248
Indeed. I'd rather use it now and prevent the random death thing, and hopefully kill it.
>> Anonymous 01/23/12(Mon)23:37 No.33572328
>>33572248
>>33572281

Let's use the box first. We'd have to get extremely lucky for the explosives to work.
>> Anonymous 01/23/12(Mon)23:38 No.33572358
>>33572281
>>33572328
Not to mention the explosion would probably trigger the avalanche.
>> Anonymous 01/23/12(Mon)23:38 No.33572364
>>33572281
>>33572248

I'm just thinking: the box said "CONTROL"

Maybe it's what Tezel uses to control his stone monsters?
>> Anonymous 01/23/12(Mon)23:39 No.33572422
>>33572364

Oh yeah.

Alright, I vote point the box at the bird if it comes back, then open it.

Either we die with honor or get an epic mount.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)23:41 No.33572468
Well well... it seems we've got a very deadly split with our responses here. One side says 'use those damned explosives we've been carrying around', the other opts for 'open that scary box up and hope it does something to that damned bird'.

This is critical. Make your choice carefully.
>> Anonymous 01/23/12(Mon)23:42 No.33572516
>>33572468
First would you tell us if the bird is leaving or coming to make another pass?
>> Anonymous 01/23/12(Mon)23:42 No.33572518
>>33572468
If the bird comes back point the box at it, close your eyes, open the box and yell STOP!
>> Anonymous 01/23/12(Mon)23:42 No.33572534
>>33572468

The explosives will trigger an avalanche, not to mention the bird is probably agile enough to dodge it.

I vote box.
>> Anonymous 01/23/12(Mon)23:43 No.33572557
>>33572468

Box.

Open it and be dramatic, yell "I AM YOUR MASTER NOW!"
>> Anonymous 01/23/12(Mon)23:43 No.33572558
>>33572468
I vote against the explosives. If an avalanche is clsoe enough that wind might set it off, a massive explosion is sure too.
>> Hiro !J02Ujjg4Nw 01/23/12(Mon)23:45 No.33572616
>>33572534

Both good points.
I guess we can use the box. But close it at the first sign of your body weakening. We can't afford to pass out for a few hours again.
>> Anonymous 01/23/12(Mon)23:45 No.33572644
>>33572518
>>33572557
These.
>> Anonymous 01/23/12(Mon)23:46 No.33572670
>>33572616

Better to pass out for a few hours than be ripped to shreds.
>> Anonymous 01/23/12(Mon)23:49 No.33572759
Also, mutter a prayer to Celestia in case we end up going to pony heaven.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)23:50 No.33572788
>>33572518
>>33572534
>>33572557
>>33572558
>>33572616
>>33572644
>>33572670
You decide that the Golden Box Scootaloo has been holding onto may be able to control that gigantic stone monster. There must have been some reason Tezel didn't want anyone else to get a hold of it, right?

"Scootaloo! Throw me the box!"

Scootaloo uncovers her eyes, reaching into her saddlebags. She quickly tosses it your way. Just as she does, you hear Applebloom yell out "Timber!" The tree she was sawing on falls to the plateau.

A grand rush of wind blows the sand up from the stony plateau and into everyone's eyes. Suddenly, the gigantic stone bird rises above the cliff side. It seems bigger than when you first saw at at the Library. Trusting your gut, you start to pry at the box in your hooves.

"I AM YOUR MASTER NOW!"

With a final tug, the box rips open. You feel your body once again overwhelmed with a powerful force of magic. The word CONTROL reverberates so loudly against your chest you feel your breath being taken away. It's so bright that you cannot see anything around you, only the golden lid of the box in your hooves.

You can hear screams from around you, but they sound distant next to the heavy, dark voice that shouts CONTROL inside your head.
>> Anonymous 01/23/12(Mon)23:51 No.33572838
>>33572788

POINT IT AT THE BIRD.

We can't have come so far just to be done in be a miscommunication.
>> Anonymous 01/23/12(Mon)23:52 No.33572850
>>33572788

Think "CONTROL" with all your might

Fight off the voice with the strength of your own.
>> Anonymous 01/23/12(Mon)23:52 No.33572860
>>33572788

Focus it. Focus our mind on the bird as much as we can. Control it.
>> Anonymous 01/23/12(Mon)23:53 No.33572870
>>33572788
We were pointing it at the bird when we opened it, right?
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)23:54 No.33572908
>>33572870
GAME INFO: You held it up toward the bird as you pried it open. Regardless of the weakness you feel overpowering your body, you still hold it up in the air, not staring into the box itself.
>> Anonymous 01/23/12(Mon)23:54 No.33572912
>>33572788
>>33572838
>>33572870

Yeah Jr, we said to point the box at the bird.

Anyways,
>Spongebob eating his arms.gif
>> Anonymous 01/23/12(Mon)23:54 No.33572932
>>33572788
>CONTROL

I know how this goes!

Say "ALT" and then "DELETE"
>> Anonymous 01/23/12(Mon)23:55 No.33572935
>>33572908

Look the bird dead in the goddamn eye.

The candle that burns half as long burns twice as bright.
>> FaceIessJr !derpv/fTOE 01/23/12(Mon)23:56 No.33573000
>>33572935
GAME INFO: You cannot see anything. Everything around you is white, all but your hooves and the box.
>> Anonymous 01/23/12(Mon)23:57 No.33573010
>>33572908
Let go of the box.
>> Anonymous 01/23/12(Mon)23:58 No.33573054
Wait a minute. Wasn't opening the box a bad idea the first time? Jr marked it as a bad idea in the summary, didn't he?

We just fucked ourselves, didn't we?
>> Anonymous 01/23/12(Mon)23:59 No.33573084
>>33573000

Keep pointing it at what we think is the bird until we can't any longer, then close the box and hope that we wake up to a bird sitting in front of us, waiting to be commanded.
>> Anonymous 01/24/12(Tue)00:00 No.33573116
>>33573054

Well what the fuck can we do?

The bird would have done us in. This was the ONLY option that didn't involve letting it kill us.
>> Leth !Leth/HQgHY 01/24/12(Tue)00:00 No.33573121
>>33573054
Probably.
>> Anonymous 01/24/12(Tue)00:00 No.33573145
>>33573054
I'm thinking we were fucked either way. A small part of me just wants to get this over with so we can find out if the box had any purpose other than to screw with us.

I'm still sticking with my "let go of the box" idea.
>> Anonymous 01/24/12(Tue)00:00 No.33573146
>>33572932

Seconding this. May we be remembered for our humor.
>> Anonymous 01/24/12(Tue)00:02 No.33573197
>>33573145

It was probably for Tezel. I bet the bird encounter was going to happen because we dawdled too much and bad end was assured the moment we passed out at Zecora's.
>> Anonymous 01/24/12(Tue)00:02 No.33573213
Jr, if we die, can we at least finish as another pony?
>> Anonymous 01/24/12(Tue)00:04 No.33573267
fight it
don't give up
we can't die yet
>> Anonymous 01/24/12(Tue)00:05 No.33573281
>>33573197
I didn't see any dawdling. We arrived, we went to the two Unicorns, we tried to activate what we thought was a portal tree thing, then we cut it down. The only thing that could be interpreted as dawdling was us trying to get information from Jr that we would have had instantly if we could see through Raisin's eyes.
>> Anonymous 01/24/12(Tue)00:07 No.33573363
>>33573281

I'm talking about going back to town to get the treasure box even though we probably weren't supposed to have another chance at getting it after missing it in Sally's cart.
>> Anonymous 01/24/12(Tue)00:08 No.33573408
>>33573363
From what I remember Jr telling us, finding out where she hid her treasure was a good thing.
>> Anonymous 01/24/12(Tue)00:08 No.33573421
This is taking too long, incoming bad end.

Well, we tried our best.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)00:10 No.33573493
>>33572838
>>33572850
>>33572860
>>33573267
Pointing the mysterious Golden Box in the direction of the bird, you muster up all of your strength, trying to overpower the voice that bellows in your mind. Your voice sounds like a frail whisper in comparison, no matter how you try to concentrate. You can feel a numbness crawling over your small body. Determined, you keep the box opened, trying to direct this 'CONTROL' idea toward the bird. You cannot tell if it is effective or not.

>>33572932
>>33573146
In a last fit of desperation, you utter the words "ALT! DELETE!" You're not sure why, but these words suddenly came to mind. You blame the overbearing weakness you're currently feeling for the odd, random thought, as if you could bring up a magic window and kill the bird's running process in Equestria.exe.

The world grows darker around you. You can no longer feel your body as your mind succumbs to the power contained in the small Golden Box. Your vision wanes... a pitch black envelopes your body.

Raisin stands in place, staring at the giant stone bird flapping it's wings at her. She doesn't move, but holds onto the Golden Box with certain fervor frozen upon her face. The box snaps shut. As it does, the little purple earth pony rests her hooves on the ground. With a set of derped eyes, Raisin wanders up to the bird, offering the Golden Box to it.

"Command me."

Raisin is no longer under your control.

>>33573197
>It was probably for Tezel.
>> Anonymous 01/24/12(Tue)00:11 No.33573538
>>33573493
Game over?
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)00:11 No.33573548
why
>> Anonymous 01/24/12(Tue)00:11 No.33573554
>>33573493

Holy shit.

I can't believe it.
>> Anonymous 01/24/12(Tue)00:12 No.33573585
>>33573493

THEN HOW THE FUCK COULD WE HAVE SURVIVED?
>> Leth !Leth/HQgHY 01/24/12(Tue)00:13 No.33573593
>>33573493
So......
>> Anonymous 01/24/12(Tue)00:13 No.33573599
>>33573493
I would like a explanation about that box if the quest is over now.
>> Anonymous 01/24/12(Tue)00:13 No.33573624
>>33573493

Raisin, no, I'm sorry.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)00:14 No.33573654
>>33573548
You took a risk. You assumed that the Golden Box would give you the power to control something... rather than it having the power to take over the mind of whatever it was attached to.

A simple mistake, really.

>>33573538
Game Over... if you'd like to stop here. You could continue by taking up the role of another party member. Technically, Raisin has not yet died and you still have party members, so the quest can continue.
>> Anonymous 01/24/12(Tue)00:14 No.33573661
>>33573493

So what now? Can we at least finish as Scootaloo or Applebloom?
>> Anonymous 01/24/12(Tue)00:15 No.33573706
>>33573654

This is Raisin Quest. We tried, we failed.
>> Leth !Leth/HQgHY 01/24/12(Tue)00:15 No.33573707
>>33573654
Is there any way for Raisin to regain control over herself?
>> Anonymous 01/24/12(Tue)00:15 No.33573711
>>33573654
>You could continue by taking up the role of another party member.
FUCK YES WHERE DOING THIS. We've come too far to simply give up now! We gotta keep trying!
>> Anonymous 01/24/12(Tue)00:16 No.33573730
>>33573654
Well then. Let's play as Applebloom and use her Earth Pony strength to get the box away from Raisin.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)00:16 No.33573741
>>33573654

DO IT.

WE HAVE NOT.
COME THIS FAR.
TO DIE NOW.
>> Anonymous 01/24/12(Tue)00:17 No.33573752
>>33573654

Wow, I'm legitimately sad.

Can you at least tell us how we could have survived and how the game would have proceeded?
>> Anonymous 01/24/12(Tue)00:17 No.33573763
We Pinkie now?
>> Anonymous 01/24/12(Tue)00:17 No.33573777
>>33573711
>>33573730

Alright, I'm up. Applebloom then?
>> Leth !Leth/HQgHY 01/24/12(Tue)00:18 No.33573808
>>33573730
More like smash it.

If we can be Pinkie, I'd suggest taking control of her and outright destroying the box.

Applebloom is more people would rather, but still. Destroy the box. Stomp on it, smash it with a rock, anything.

Break it.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)00:19 No.33573870
>>33573808

How will we deal with the bird? Raisin has the explosives.
>> Anonymous 01/24/12(Tue)00:20 No.33573879
>>33573808
Well the box is some sort of mind trap or some shit like that, so we need to keep it so we can have someone press it up against Tezel then open it. After it gets opened the other ponies pull away whatever pony opened it.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)00:21 No.33573925
>>33573707
If you're creative enough, you could probably find a way to restore her. This will probably involve some action with Tezel.

>>33573711
>>33573730
>>33573741
>>33573763
>>33573777
Suddenly, your vision returns. You feel the wind blow against the bow upon your head as you watch your purple friend bow down to the giant stone bird, offering it the Golden Box. You're not sure what it does, other than making Raisin a vegetable, but you're certain that it's important.

Currently, you have a saw in your mouth. Your party is freaking out about Raisin.

"RAISIN!! NO!!" Scootaloo shouts from behind the apple cart. None of your party members dare approach the giant bird.

What do you do now, Applebloom?
>> Anonymous 01/24/12(Tue)00:21 No.33573941
>>33573870

Yeah Jr. I honestly don't know what we can do from here. The bird will kill us no matter what we do. Raisin has the explosive powder, and no has gone full evil.
>> Anonymous 01/24/12(Tue)00:22 No.33573966
>>33573925

I don't know. What can we do?
>> Anonymous 01/24/12(Tue)00:22 No.33573971
>>33573925
How close is Raisin to the giant stone bird? Walk over to her, get the explosive powder out of her satchel, then throw it at one of the bird's wings.
>> Anonymous 01/24/12(Tue)00:23 No.33573995
>>33573925
Pick up Raisin. Throw her at the stone bird, let the explosives do their magic.
>> Anonymous 01/24/12(Tue)00:24 No.33574009
>>33573925
Throw a rock at the bird.

Alternatively, get the powder from Raisin and throw it at the bird.
>> Anonymous 01/24/12(Tue)00:24 No.33574010
>>33573925

Continue sawing. Th box option has been lost; our only hope for victory now lies with trying to blow Tezel up with the powder.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)00:24 No.33574025
>>33573925

dive out and intercept the box before they can make the treadeoff
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)00:24 No.33574031
>>33573971
GAME INFO: Raisin has approached the stone bird, but the bird is still descending to attain the Golden Box.
>> Anonymous 01/24/12(Tue)00:25 No.33574077
>>33574031
Tackle that purple filly and snag the box! Then make a beeline for the treeline!
>> Anonymous 01/24/12(Tue)00:26 No.33574097
>>33573971
>>33574009

And you two honestly think that it'll let us do that?

Our priority now is survival. Maybe if we let the bird have the box, it'll leave us alone and we can continue. We'll need to send Pinkie back to town to inform Spike that one of us has been lost, and Tezel will complete his Numidium.

I feel bad that we have to let the god-empress solve all our problems, but we are responsible for our own choices.
>> Leth !Leth/HQgHY 01/24/12(Tue)00:27 No.33574121
>>33574031
Grab the box (and the satchel if possible) and book it.

Slam into the tree to hopefully knock it over, and get the party to come with over the tree.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)00:27 No.33574130
>>33574077

keep in mind that she still has the satchel strapped to her body. if we tackle her with too much force, it could set it off

maybe we could rush over and pull out the explosives, then throw it at the bird?
>> Anonymous 01/24/12(Tue)00:27 No.33574149
>>33573925
Sneak up behind Rarity and hit her in a way that will make her think the bird did it.
>> Anonymous 01/24/12(Tue)00:28 No.33574189
>>33574097
Celestia's solution was to banish him, she isn't going to help us her because she is kind of a pussy.

Jr isn't the kind of guy to spare Raisin if we just sit still and hop the bird doesn't kill her.
>> Anonymous 01/24/12(Tue)00:29 No.33574224
>>33574121
>>33574130

Might as well. I mean, we can't fuck this up any more, can we? We're already cheating by possessing an NPC.
>> Anonymous 01/24/12(Tue)00:31 No.33574293
>>33574189

Yeah, you're right.

Bad end is canon now, not much else we can do. I guess we don't need to roll to see if the pouch explodes anymore, I guess.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)00:32 No.33574336
>>33574293

knock the negativity. remember what Jr said. if we're creative enough, we can get ourselves out of even the stickiest of situations
>> Anonymous 01/24/12(Tue)00:33 No.33574391
>>33574336

I bet he won't let us quest as Raisin anymore, though.
>> Anonymous 01/24/12(Tue)00:33 No.33574393
>>33574336
I've already got a couple of ideas on how to get Raisin's mind back, but first we have to take care of the bird and get out f the avalanche zone.
>> Anonymous 01/24/12(Tue)00:34 No.33574420
>>33574336
That's more like it!

Now, who has any creative ideas?
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)00:34 No.33574436
>>33574121
>>33574130
>>33574224
You figure that you've got nothing left to lose. With your fearless leader down for the count, you pony up and ignore your better judgment. Galloping up to Raisin, you reach into her saddlebags for the explosives you made at Zecora's. You still can't believe she was brave enough to carry these all the way up the mountain with her.

Looking up at the now rather angry stone bird, you give the explosives a very strong toss. The explosive contacts the bird's wing as it flaps. Suddenly, the plateau is lit up like daytime. Your ears ring loudly.

When you open your eyes back up, you see pieces of the stony bird falling out of the sky. The ground at your feet trembles as it's massive body breaks against the mountain.

Scootaloo stares at you in awe.

Applebloom doesn't have keen sense like Raisin, either. If there is danger, she does not know about it unless the player instructs her to sense it.

>>33574149
I laughed; that's pretty good.
>> Anonymous 01/24/12(Tue)00:35 No.33574476
>>33574436
FUCK YEAH!

Now close the box and make a beeline for the nearest area with cover. If that thing comes back up, we gotta make sure we're well hidden so it doesn't come back for round two.
>> Leth !Leth/HQgHY 01/24/12(Tue)00:36 No.33574496
>>33574436
AWESOME

WE SHOULD HAVE DONE THAT FIRST

grumblegrumblegrumble

Try to get Raisin to snap out of it. Don't let her leave.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)00:36 No.33574499
>>33574436

Grab Raisin and the box. Stuff it into your saddlebags.

"We're going. NOW."

Hurry, before there's a rockslide. Start singing if Raisin gets too antsy.

"You just had to open the box, didn't you?"
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)00:36 No.33574516
>>33574476
GAME INFO: The box shut when Raisin lost her mind to it.
>> Anonymous 01/24/12(Tue)00:37 No.33574527
>>33574436
Tell the others to help Rarity and the filly across the tree bridge and ask Pinkie Pie to carry Raisin across. Make sure that we have the box in our inventory and that it is shut.
>> Anonymous 01/24/12(Tue)00:37 No.33574532
>>33574436
Thanks, I'm trying to be as creative as I can. Would it have worked?
>> Anonymous 01/24/12(Tue)00:37 No.33574538
>>33574436

Seriously? Fucking seriously?

Go up to Raisin and ask if she's okay. Shake her a little bit, giving her a slap to the face if she remains motionless.

If all else fails, get Hayseed out and hug her with Raisin.

Then, swallow out sadness and continue sawing the tree.
>> Anonymous 01/24/12(Tue)00:37 No.33574557
>>33574516
What would happen if we got her to open the box again?
>> Anonymous 01/24/12(Tue)00:38 No.33574577
>>33574436

Try not to cry when we look upon the shell that was once our friend.
>> Anonymous 01/24/12(Tue)00:39 No.33574613
>>33574538
>get Hayseed out and hug her with Raisin.

Save this for when we get out of the avalanche Zone. Hopefully if we tell her to try and remember all the good times she has had, then wrap her front hooves around Hayseed and give her a group hug we can summon the magic of friendship.
>> Anonymous 01/24/12(Tue)00:40 No.33574647
>>33574613

It probably won't do anything. I just wanted a touching scene.
>> Leth !Leth/HQgHY 01/24/12(Tue)00:40 No.33574661
>>33574647
Aww...
>> Anonymous 01/24/12(Tue)00:41 No.33574700
>>33574647
It's worth a shot.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)00:44 No.33574783
>>33574496
>>33574499
As the bird's stony form rolls down the mountain side, you try to wake your friend up out of her self-induced trance. "Raisin! C'mon! Snap out of it!" The purple filly stands motionless, staring out over the cliffside. Her eyes are off center, but she stands at attention. The Golden Box is still in her hooves.

"You just had to open the box, didn't you?"

You can hear the mountain shaking. As you look up, you see a stream of boulders rolling your way. "GirlsssssSSSS!!!" Pinkie rushes over to the fallen tree, rolling it towards the broken path.

>>33574577
>>33574538
You grab onto Raisin, pulling her along behind you. In your mind, you try to figure out what you're going to tell her parents when they discover that she's become a non-responsive vegetable. You swallow your sadness and rush over to Pinkie.

The rocks are a turn away. The tree is going to be used as a makeshift bridge. Scootaloo is by Pinkie, helping push the log into place.

>>33574613
>>33574661
>>33574700
After we get out of danger, maybe.
>> Anonymous 01/24/12(Tue)00:46 No.33574860
>>33574783
Yell at Pinkie Pie to grab Raisin and get her across the log, yell at Sweetie to start singing as loud as she can and get across the log, and finally get across the log ourselves, dragging Scootaloo if need be.
>> Leth !Leth/HQgHY 01/24/12(Tue)00:46 No.33574861
>>33574783
Push Raisin toward the tree, then slam into it, hoping to finish the job. Then get her and the rest across as quickly as possible.
>> Anonymous 01/24/12(Tue)00:46 No.33574873
>>33574783

Rush as fast as we can. We can't let our friend have lost her soul in vain.

Sing as soon as the tree can be crossed. Tell Pinkie to grab Raisin, since I doubt she's under the effects of siren sand, just mind control.
>> Anonymous 01/24/12(Tue)00:47 No.33574907
When are we going to move to the next thread?
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)00:48 No.33574941
>>33574907
We could do this really quick. Is it ready to be Rai- err... Apple Quest'd now?
>> Anonymous 01/24/12(Tue)00:49 No.33574960
>>33574941

I...I guess.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)00:49 No.33574994
>>33574783

get everyone across the log sharpish. have pinkie help rarity across, scoots help the derped filly, and we'll help raisin
>> Leth !Leth/HQgHY 01/24/12(Tue)00:49 No.33574995
>>33574941
>Apple Quest'd
It just... doesn't sound right.

But... yeah... I guess.
>> Anonymous 01/24/12(Tue)00:50 No.33575022
>>33574995
>Apple Quest
And then we turned into a werewolf.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)00:53 No.33575130
Alright, whenever you guys are ready to continue:

>>33571177
>>33571177
>>33571177
>>33571177
>> APPLE QUEST FaceIessJr !derpv/fTOE 01/24/12(Tue)00:51 No.33575037
Continue on, questers, in your new, not-Raisin player character body.

Can you still win?
>> Anonymous 01/24/12(Tue)00:52 No.33575089
>>33575037
what? Can I get a recap?
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)00:52 No.33575103
>>33575037
Also, I see that we've got a few responses in place. If there are any ponies that you forget to hurry across the log, I guarantee they'll bathe in a river of rocks.
>> Anonymous 01/24/12(Tue)00:53 No.33575112
>>33575037
i don't follow Raisin Quest that well. Did Raisin die?
>> Anonymous 01/24/12(Tue)00:54 No.33575151
>>33575037
Use our farming earth pony strength to carry Raisin and the box across the log and tell everyone else to help Rarity and the filly get across.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)00:54 No.33575159
>>33575112
Raisin isn't dead, per se, but the player's ended up using an object that made her lose her mind. They are no longer able to control Raisin.

Because Raisin has not died, however, the quest was allowed to continue. They have assumed the role of Applebloom for the moment.
>> Leth !Leth/HQgHY 01/24/12(Tue)00:55 No.33575207
>>33575159
If after making it across the log with Raisin there's anyone left on the other side, run back to get them across to.

Scream the song that Raisin was singing if that helps.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)00:56 No.33575222
>>33575103

have pinkie help rarity and the derped filly across, if she can handle both at one. if not, just rarity. if sweetie still needs help, scoots can assist her. if not, she can help the derped filly instead. we'll help raisin across
>> Anonymous 01/24/12(Tue)00:56 No.33575225
>>33575103

Have Pinkie grab Raisin, Tell Sweetie to sing along when she's going across, and then rush across with Scootaloo, helping who we can.

That covers everyone: Pinkie, Us, Scoots, Sweetie , Rarity, the derp filly, and poor, poor, Raisin.
>> Anonymous 01/24/12(Tue)00:56 No.33575247
>>33575159
Can you tell us now if it is possible for Raisin to get her mind back?
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)00:58 No.33575315
>>33575247

33573925
>If you're creative enough, you could probably find a way to restore her. This will probably involve some action with Tezel.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)01:00 No.33575360
>>33575315

oops. I mean, >>33573925
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)01:02 No.33575444
>>33575225
>>33575222
>>33575207
>>33575151
You use your quick reflexes to hurry all of the ponies across. You nearly toss Raisin across. She lands on her feet, seemingly glued in place. You rush back to help a hobbling Sweetie Belle over to the log. Pinkie and Scoots are carrying Rarity and the derped out filly across.

"Have you ever been to the Castle in the Sand?" The two are relentless with their questioning.

Just as you clear the plateau and land on the log, a river of giant rocks pours through the plateau. One of them hits the log you are on, sending the piece of timber off the edge. You fly through the air, barely catching the ledge to the other side of the path. Pinkie pulls you up. She tries to say something, but instead just picks you up and gives you a hug.

The boulders sound like a hurricane as they smash and pulverize the small clearing you were standing in just moments ago.

>>33575247
GAME INFO: Raisin's mind is now under the control of a very, very powerful magic spell contained within the Golden Box.
>> Anonymous 01/24/12(Tue)01:03 No.33575486
>>33575444
YAY! Hug time!
>> Anonymous 01/24/12(Tue)01:05 No.33575556
>>33575444
Group hug, make sure that Raisin is hugging Hayseed. Start talking about all the good times we have had together and hope Scootaloo and Sweetie Belle catch on.
>> Anonymous 01/24/12(Tue)01:05 No.33575562
>>33575444

Take a moment to fully digest what's going on. Go over to Raisin and shake a bit, then take Hayseed out and give her a hug. Remind her of how she loved this doll, and try and recount all your adventures together while holding back the tears.

It won't work, but I want some closure.
>> Anonymous 01/24/12(Tue)01:06 No.33575578
>>33575444

Hey, we forgot to grab the box, didn't we?
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)01:06 No.33575581
>>33575444

distribute hugs and condolences, then continue up the path

we have a friend to save
>> Anonymous 01/24/12(Tue)01:07 No.33575616
Wait, what happened to the box?
>> Anonymous 01/24/12(Tue)01:07 No.33575626
>>33575578

I'm pretty sure we snagged the box from her hooves before we started pulling her along
>> Anonymous 01/24/12(Tue)01:08 No.33575648
>>33575562
>It won't work
Not with that attitude.
>> Leth !Leth/HQgHY 01/24/12(Tue)01:08 No.33575665
>>33575444
Take a breather.

Make Raisin hug her doll, and with everyone else in it too.
>> Anonymous 01/24/12(Tue)01:09 No.33575667
>>33575616

I second the hug idea since the box was destroyed by the boulders.

Another loss, due to our incompetence.
>> Anonymous 01/24/12(Tue)01:09 No.33575698
>>33575648
I think he meant that trying to hold back the tears won't work
>> Anonymous 01/24/12(Tue)01:10 No.33575724
>>33575667
Where does it say that the box was destroyed?
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)01:12 No.33575826
>>33575486
>>33575556
>>33575562
>>33575581
The group comes to one single conclusion; they just survived something absolutely terrifying. You huddle up on the narrow ledge and give the group a hug. Rarity and the other little filly continue to ask you about the Castle in the Sand. Scootaloo pipes up.

"When did Rarity start acting like that?" She looks at her funny. The unicorn's eyes are fully derped out and she doesn't seem to care.

Sweetie Belle looks at her sister. "She wasn't like that back in the forest..." The group breaks the hug and looks her over. Sweetie Belle reaches for her saddlebags. "...she did it. When she knocked me out, she stole my elixir." Sweetie headbutts Rarity's foreleg. "You knew that stuff was poison, Rarity!"

Rarity doesn't respond to the hit. Instead, she asks Sweetie about the Castle in the Sand. Raisin seems to stare off toward the skyline, still facing the direction you threw her in.

(continued, hold on)

>>33575578
>>33575616
GAME INFO: Raisin is still in possession of the box. She refuses to part with it.
>> Anonymous 01/24/12(Tue)01:16 No.33575932
>>33575826

The bitch tears, I can feel them starting already.

It won't be the same without Raisin.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)01:17 No.33575964
>>33575826
You attempt to bring Raisin out of her trance by talking about all of the adventures that you and the CMC used to go on. As they talk about how she saved Equestria from Cilepharus and nearly discovered their future Cutie Marks with the Orion Orb, the CMC start to pick up their spirits a bit. Raisin expresses nothing.

Sweetie Belle hoofs Hayseed over to Raisin. There's still no response. Tears well up in Sweetie's eyes. "What are we going to do?" An air of sadness lingers over the group.

"I'll tell ya what we're going to do." Scootaloo stands up. "We're going to bash that Tezel guy's head in. Raisin wanted to do that, so let's go!" She looks at you. "Applebloom, you got your hammer, right? Let's knock this King out!"

You look down the path, seeing another bend.
>> Leth !Leth/HQgHY 01/24/12(Tue)01:17 No.33575979
>>33575932
I'm legitimately bummed right now.
>> Anonymous 01/24/12(Tue)01:18 No.33576040
>>33575964

Turn our sadness into pure hatred.

Continue along the path with gusto.
>> Anonymous 01/24/12(Tue)01:19 No.33576046
>>33575932
This is why we must go on! We can still save her!
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)01:19 No.33576065
>>33575932
>>33575979

we have to keep going. it ain't over till the fat pony sings
>> Anonymous 01/24/12(Tue)01:19 No.33576074
>>33575932
>>33575979
Didn't Jr specify that she lost her mind when the box closed?
We can still save her! We just gotta keep pressing on and stay hopeful!
>> Leth !Leth/HQgHY 01/24/12(Tue)01:20 No.33576088
>>33575964
Get angry and press on, making sure Raisin, Rarity, and he random filly are with us.

Humm the song to keep them going.
>> Anonymous 01/24/12(Tue)01:20 No.33576091
>>33575964

Tear that box away from Raisin. If she protest, deliver a swift kick to the face to knock her out. Our friend is gone, and we have to accept it.
>> Anonymous 01/24/12(Tue)01:21 No.33576133
Well my plan is this. We sneak into the Castle and steal the music box that controls the unicorns, then sneak it out. Afterwards we go to King Tezel and offer to tell him where all his treasure is and get it for him if he puts Raisin back to normal. After that we leave, shut the music box that will have hopefully drawn all the Unicorns out, then use their magic to bring the castle down on his head.
>> Anonymous 01/24/12(Tue)01:22 No.33576170
>>33575964
Are there any alternate ways to get Raisin's mind back short of having Celestia or someone do it after the quest is over, or is it definitely something Tezel has to do.
>> Anonymous 01/24/12(Tue)01:22 No.33576172
>>33576091
>Our friend is gone, and we have to accept it.
Fuck that noise. She's not gone, she's just out of commission for the time being. We can save her.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)01:22 No.33576185
>>33576046
>>33576065
>>33576074
I like this tenacity. Carry on, diligent questers. You may yet save your beloved Raisin from certain doom.

How shall you proceed? Continue along the path with everyone in tow?
>> Anonymous 01/24/12(Tue)01:23 No.33576190
>>33576074

Still, even if we win, there won't be Raisin quests any more.

We'll have to quest with that forgettable bitch Canvas since she's the only other OC Jr has on his dA.
>> Anonymous 01/24/12(Tue)01:24 No.33576244
>>33576133

All the treasure in the world is meaningless once he builds his Numidium.
>> Leth !Leth/HQgHY 01/24/12(Tue)01:24 No.33576248
>>33576190
RAISIN WILL GET BETTER

WE RECOVERED FROM BEING A CRYSTAL

WE CAN RECOVER FROM BEING A VEGETABLE
>> Anonymous 01/24/12(Tue)01:25 No.33576268
>>33576190

if we somehow get out of this alive, Raisin is definitely retiring from world-saving

so either way
>> Anonymous 01/24/12(Tue)01:25 No.33576277
>>33576185
There's nothing else we can do besides that, right? The path back was blocked by falling debris, wasn't it?
So let's continue on and slap this king's shit and get our little dried rape back.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)01:25 No.33576278
>>33576190
META INFO: If Raisin dies on this quest, she's gone forever. If that happens, we'll more than likely design a new OC. You guys are pretty attached to Raisin, though, so I doubt you'll ever invest as much 'love' into the new one as you have with Raisin.

Carry on.
>> Anonymous 01/24/12(Tue)01:25 No.33576284
>>33576185
Tell them all to find a shadow to hide in while we scout ahead. Take a slingshot and some rocks with us.
>> Anonymous 01/24/12(Tue)01:26 No.33576308
>>33576185
Look around the corner before you go, if we're getting close we might find something else in the way.
Also, keep an eye out for traps. Are there still hoofprints on the ground?
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)01:26 No.33576325
>>33576185

Take point. Let the others follow once you're sure it's safe around the bend.
>> Anonymous 01/24/12(Tue)01:26 No.33576328
>>33576278
Now that it is too late to do anything can you tell us if it would have been possible for Raisin's mom to fix Hayseed and let us save and load again?
>> Anonymous 01/24/12(Tue)01:26 No.33576338
>>33576278
But if she lives, will the quests continue, or is this the final hurrah?
>> Anonymous 01/24/12(Tue)01:29 No.33576421
>>33576284
This.

Sweetie does not need 2 slingshots.
>> Anonymous 01/24/12(Tue)01:30 No.33576456
>>33576338

Only if we can convince Pinkie not to tell our parents. I mean, if my kid was hanging around a group that dragged her into life threatening adventures, then I'd pack my bags and move back to Manehattan.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)01:32 No.33576552
>>33576284
>>33576308
>>33576325
>>33576421
You decide to push onward. Quickly, you turn around. "Sweetie, do you have a slingshot on ya?" She nods, then hands you one. You walk up to Raisin, reaching in her bags for some ammunition. You pull out some rocks, trading them with your apples.

With Scootaloo's brave words, you take to your hooves and start scouting ahead, slingshot at the ready. Scootaloo follows close behind. "I've got your back, AB."

As you round the bend, you see something absolutely magnificent. In the distance, you see a mountain sized pony statue surrounded by a massive display of multi-colored lights. At it's base is a large, opulent castle dug into another mountainside.

"Sweet Celestia... what is that?" Scootaloo mutters. Down the path, you see a trail of hoofprints. Rarity suddenly tries pushing her way passed you.

>>33576338
META INFO: If Raisin survives, you will be able to quest with her again in Raisin Quest 4. If not, then no more Raisin Quests.
>> Anonymous 01/24/12(Tue)01:35 No.33576650
>>33576552

Fuck swapping the rocks out/ we're using apples as our ammunition.
>> Anonymous 01/24/12(Tue)01:35 No.33576655
>>33576456
Tho be fair, this is all Celestia's fault for not knowing Stone to Flesh.

>>33576552
Tell Sweeite to stay back with the others and sing for Rarity and the filly. Let's bring Pinkie with us and sneak closer to the statue.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)01:35 No.33576658
>>33576552

Start humming that one tune Raisin kept singing. if that doesn't stop Rarity, then let her go
>> Anonymous 01/24/12(Tue)01:35 No.33576674
>>33576552
The lights must be the horns of the derped unicorns (probably including Twilight). How close is the statue to completion?
>> Anonymous 01/24/12(Tue)01:36 No.33576697
>>33576552

Follow her, the way might still be boobytrapped. Keep out of site though.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)01:38 No.33576755
>>33576674
GAME INFO: Looking at the statue from a distance, you see that the legs are nearly finished. It looks like a giant alicorn with folded wings and a short trimmed mane. The face is very decorative with a giant crown upon it's head and a full beard on it's chin. It looks like a royal pony.
>> Anonymous 01/24/12(Tue)01:38 No.33576766
>>33576655
>>33576658

Try the singing, but if the musicbox is too close, then she might be lost.

Grab the unicorn filly though. We don't want anyone to die.
>> Anonymous 01/24/12(Tue)01:40 No.33576848
Tell Sweetie to start singing for Rarity and tell Scootaloo to hold onto the filly. Tell Pinkie Pie to come with us so she can sing for the Unicorns building the statue.

It's a pity we don't have that elixir anymore or we could probably have had Pinkie Pie easymode this.
>> Anonymous 01/24/12(Tue)01:40 No.33576852
>>33576755

Smelly dumb Dwemer scum.

Make our way silently towards the castle. Have Pinkie go first, since if she's caught they might just brainwash her instead of outright killing her.

Be on the lookout for the Heart of Lorkhan.
>> Leth !Leth/HQgHY 01/24/12(Tue)01:41 No.33576867
If anything goes super wrong, we should try to break the horn off of the statue before it's completed.

It'll be a lot easier to take out if it can't magic.
>> Anonymous 01/24/12(Tue)01:42 No.33576920
Hey Jr, how open are you to Pinkie Pie shenanigans? Things like hammerspace, cartoon physics, etc.
>> Anonymous 01/24/12(Tue)01:43 No.33576955
>>33576867

I was hoping we could have used our explosives for that.

Look where that got us.
>> Anonymous 01/24/12(Tue)01:43 No.33576976
>>33576867
...How the hell are we going to break the horn off of a mountain sized alicorn? That thing is probably the size of Ponyville's town hall, no way we can dent it with what we have at the moment.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)01:43 No.33576985
>>33576655
>>33576658
>>33576697
>>33576766
You remember the weird song that Raisin used to sing to Rarity to bring her back. You attempt to hum it, but Rarity seems lost. Sweetie Belle starts to sing it as well with some volume, but Rarity continues on her way, chanting about the Castle.

"Rarity! No! Stop!!" Sweetie calls out to her. Rarity continues down the sloped path and into the desert sands.

You see Pinkie getting dragged around the corner by the little derped filly. "I...can't... stop her!" Sweetie Belle dives onto the filly, trying to help restrain her. The filly stops moving.

You can see Raisin behind you, Scootaloo at your side, and Pinkie with Sweetie Belle on top of the filly, holding her down. Rarity is way out front, walking toward the Castle.

>>33576920
GAME INFO: Pinkie definitely has the ability to violate a whole slew of physics. You can attempt whatever you wish.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)01:45 No.33577054
>>33576985

Use your slingshot to hit Rarity in the back of the head with a rock. Try to knock her out.

If we drag her an the derped filly back across the bend, maybe they'll be out of range of the music
>> Anonymous 01/24/12(Tue)01:45 No.33577067
>>33576985
Did Applejack ever teach us that trick where we buck Apples at things? If she did grab the apples from Raisin and use them to knock out Rarity and the filly.
>> Leth !Leth/HQgHY 01/24/12(Tue)01:46 No.33577081
>>33576976
We have a hammer and determination.
>> Anonymous 01/24/12(Tue)01:46 No.33577108
>>33576985
We still have marshmallows!
Use them as ear plugs on rarity.
>> Anonymous 01/24/12(Tue)01:48 No.33577150
>>33577108

rarity would probably buck us away if we tried to stop her long enough to apply them. we should use them on the filly
>> Anonymous 01/24/12(Tue)01:48 No.33577153
>>33577054

Hit her with an apple.

Everyone knocks apples>rocks. That's why your sister was able to run the Pie family out of business and buy up all their land.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)01:49 No.33577211
So, we've got:

>Knock out Rarity with Rocks/Apples
>Use Marshmallows as earplugs on Rarity
>Use Marshmallows as earplugs on filly
>Sneak through the desert to the Castle
>> Anonymous 01/24/12(Tue)01:50 No.33577225
>>33577108

Agreed, we should use them on the child. We only have 3 anyways, right?
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)01:51 No.33577255
>>33577225
GAME INFO: Sweetie Belle has 2 Marshmallows in her saddlebags.
>> Anonymous 01/24/12(Tue)01:51 No.33577262
>>33577211
>>33577211

Let's keep the apples right now and plug the filly's ears. It's not like one unicorn is going to make a big difference.
>> Anonymous 01/24/12(Tue)01:52 No.33577301
Is Rarity heading towards the castle or the statue?
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)01:53 No.33577324
>>33577211

tell sweetie to apply the marshmallows to the filly, while we deal with rarity with a well-placed rock

>>33577262

at this point? it just might
>> Anonymous 01/24/12(Tue)01:53 No.33577327
>>33577211

Plug filly ears, then sneak.

However, swap our rocks with the apples in Raisin's bag. Remember, apples are acidic enough to neutralize pH 14 goop, huh Jr?
>> Anonymous 01/24/12(Tue)01:54 No.33577356
>>33577255
Plug the filly's ears with marshmallows and let Rarity go. Tell the others we will save her when we save the rest of the Unicorns.

Let Rarity advance, leave Scootaloo with the filly to "protect" her, then take the others with us and sneak closer to the statue. Make sure Scootaloo and the filly are hidden where they can't be seen.
>> Anonymous 01/24/12(Tue)01:54 No.33577376
>>33577324

Rarity's good at crack open rocks, not carving them. I say she goes. She's too big of a risk if she'll just be fighting the whole way.
>> Anonymous 01/24/12(Tue)01:56 No.33577444
>>33577356

go for the castle, ignore the statue. the last thing we want is all the unicorns working on it to see us and go berserk all at once
>> Anonymous 01/24/12(Tue)01:56 No.33577460
>>33577356

Raisin comes with us though. I'd rather get toal game over than not bring her back.
>> Anonymous 01/24/12(Tue)01:56 No.33577468
>>33577376
I forgot about that. I think that once we find and shut or disable the music box Rarity could be a very valuable asset.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)01:58 No.33577534
>>33577301
GAME INFO: Rarity is on her way through the desert. From this distance, it's hard to tell whether or not the pretty white unicorn is heading to the statue or to the Castle.

>>33577262
>>33577324
>>33577327
Right you are. Apples are some serious shit.
You quickly turn around, running up to Raisin. She's still staring out into the night sky and the far off mountain ranges, just cradling the Golden Box in her hooves. You reach into her bags, withdrawing your apples and replacing them with the rocks.

"Pfff... what was ah thinking? Apples all the way, right Raisin?" Raisin doesn't respond.

You then run up to Sweetie Belle and withdraw her two Marshmallows. You think to question her as to why she's been carrying around two Marshmallows for so long, but decide to ask her sometime later. You jam them into the filly's ears. Suddenly, it stops trying to struggle out of Pinkie and Sweetie's grip. It searches around, looking a bit worried.

"Wow! Good job, Applebloom! How'd you know that would work?" Sweetie smiles curiously. You simply shrug. "Dunno."

Pinkie and Sweetie are now freed up. Raisin sits still as Rarity shrinks to a speck in the desert.

Alright, game plan time, guys. Don't want to influence the game too much, but do come up with a plan.
>> Anonymous 01/24/12(Tue)02:01 No.33577593
>>33577534
Find a way to stop the music and save Raisin
>> Anonymous 01/24/12(Tue)02:02 No.33577614
>>33577534

Alright. The statue will just be a statue until Tezel animates it with...something.. presumably in the castle. We're going to need to go full Solid Snake on this one.

Leaving Scootaloo behind to deal with the filly, we should take Sweetie and Pinkie (Pinkie carrying Raisin, of course), and head towards the castle. Does it look like there might be any alternate entrances other than the front gate?
>> Anonymous 01/24/12(Tue)02:02 No.33577622
>>33577534
Zecora says that Tezel is probably using a music box to attract the Unicorns. All the unicorns seem to be at the statue so this means that is probably where the music box is. We leave everyone but Pinkie Pie here and then snkea towards to statue. While we are sneaking over whisper to Pinkie Pie that we need her to find a music box and shut it if she can, or break it if she can't.
>> Anonymous 01/24/12(Tue)02:03 No.33577651
>>33577534
ARGH WHY DIDN'T I THINK OF THE MARSHMALLOW SOONER I'M SO STUPID
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)02:03 No.33577658
>>33577534

we should head towards the castle. the control mechanism for the unicorns is bound to be inside, along with King Tezel

but we should do something about raisin. if we just let her tag along with the box, she'll probably just run right up to King Tezel the moment she sees him
>> Anonymous 01/24/12(Tue)02:03 No.33577665
>>33577614

Turning off the music might help, but I think there's a secondary enchantment placed on the unicorns once they get to the castle, since they seem to work without being drawn to the box.

Turning it off might disorient them, but I doubt it'll do much.

Also, has there been any sign of that damn cockatrice?
>> Anonymous 01/24/12(Tue)02:04 No.33577695
>>33577658

Didn't we have rope? As long as she's still holding the box, we can probably hog tie Raisin.

At least stuff an apple in her mouth so she's quiet.
>> Anonymous 01/24/12(Tue)02:05 No.33577699
>>33577665
The avalanche probably stopped it
>> Anonymous 01/24/12(Tue)02:07 No.33577756
>>33577665
But we don't know where the box is. Our best bet is to leave Scootaloo with Raisin and the filly, then take the others and follow Rarity. We can make our game plan once we see if she is going to the castle or the statue.
>> Anonymous 01/24/12(Tue)02:08 No.33577786
>>33577534
Talk to the filly
>> Anonymous 01/24/12(Tue)02:08 No.33577794
>>33577756

it's probably in the castle. where else would it be?
>> Anonymous 01/24/12(Tue)02:08 No.33577796
>>33577756

We need to take Raisin with us. There might be something in the castle that can save her. If we accidentally destroy it, then that's total bad end.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)02:10 No.33577863
>>33577593
>>33577614
>>33577658
You look over the whole situation and decide that Tezel is more than likely inside the castle. You figure he's probably got the Music Box in there as well. The key to stopping that gigantic stone pony and Tezel is probably within the castle. You communicate this with your team.

You feel your conscious tell you that you should leave Scootaloo behind with the derped filly, but something about your character defies this decision. Applebloom's personality will affect your ability to control her. Having her leave any of the CMC behind is out of her character.

You start venturing out toward the sand. Pinkie carries Raisin up on her back. Raisin kind of looks like a bewildered queen holding a golden artifact. You begin walking into the cold desert sand, keeping an eye on Rarity. She seems to be veering toward the Castle.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)02:12 No.33577912
>>33577796

follow her. if possible, see if you can close the distance between you

i hope she's not going to raise the alarm...
>> Anonymous 01/24/12(Tue)02:13 No.33577954
>>33577863

Try to justify it to ourself that if the filly wanders off in the castle and gets killed, it's our fault.

Follow Rarity while trying to look for possible side entrances, like windows or portices.
>> Anonymous 01/24/12(Tue)02:13 No.33577964
>>33577863
Rarity is probably our bet bet at finding the music box. Remind the others that we have to stay absolutely quiet while we are inside or we will end up worse than Raisin. Try to pantomime this to the filly.

Would Pinkie Pie be able to gnaw apples into earplugs?
>> Anonymous 01/24/12(Tue)02:14 No.33577981
>>33577863
I knew she was going towards the castle. Right now she's just following the music. Inside she will get her orders from the king.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)02:21 No.33578185
>>33577912
>>33577954
>>33577964
You close the distance between your group and Rarity, keeping a close eye on her. She seems to be humming the mysterious song you've been hearing for so long. As you draw closer to the Castle, you too begin to hear a beautiful song. It's distant, but the whole group starts to hear it.

"...Hey! That's the song Raisin was singing!" Pinkie exclaims. Little Raisin sits on her back, not so much as flinching. She clasps onto the box with a relentless grip.

You draw close to the Castle entrance. Two large statues stand over the stairway. You watch as Rarity starts ascending the stairs. Outside, you see two derped unicorns simply standing there, looking out over the desert.

Looking over the building, you determine that the whole thing is made of a brilliantly polished granite stone. There doesn't seem to be any windows or alternate doors beyond the massive entrance. Torches provide light inside.

"This is it, team." Scootaloo brings the CMC into a huddle. "How are we going to do this?"
>> Anonymous 01/24/12(Tue)02:22 No.33578223
>>33578185
Could we have a quick inventory check?
>> Anonymous 01/24/12(Tue)02:23 No.33578250
>>33578185

Okay, time to get rid of some useless rocks.

Would it be possible to shoot a rock with our slingshot and create a distraction? I mean, rock on granite is kind of loud.
>> Anonymous 01/24/12(Tue)02:24 No.33578268
>>33578185
Give us a description of those stone statues. I'm getting a bad "The Tower of Cirith Ungol" vibe from those things.
>> Anonymous 01/24/12(Tue)02:24 No.33578273
>>33578223

I second this.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)02:24 No.33578281
>>33578250

don't we still have a couple of glass bottles of useless shit that we collected from Sally's cart?

that would probably make a lot of noise
>> Anonymous 01/24/12(Tue)02:26 No.33578332
>>33578281

And shatter too. At least a rock is something you'd find in the environment. If one of the sentries stumbled on broken glass, then they'd know that it wasn't an animal and sound the alarm.
>> Anonymous 01/24/12(Tue)02:26 No.33578346
maybe the filly knows another way in
if they managed to keep breaking in without Tezel knowing, they had to have either known another way in, or been able to slip past the guards
>> Anonymous 01/24/12(Tue)02:26 No.33578347
>>33578185
Ask the filly if she knows any secret ways into the Castle. Write the question out on the ground if we have to. Ask Pinkie Pie for a marker or something if there isn't any sand or dirt to write in.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)02:27 No.33578355
>>33578223
Applebloom: CMC Cape, Saw, Hammer, Apples, Slingshot
Sweetie Belle: CMC Cape, Slingshot, Hayseed
Scootaloo: CMC Cape, Stompstarter
Raisin: Boots, Golden Box(Hooves), Rocks
Pinkie: Raisin
Derped Filly: Nothing
>> Anonymous 01/24/12(Tue)02:28 No.33578395
>>33578355

How big are the steps? If the unicorns went off to investigate something, how fast could we run up them?
>> Anonymous 01/24/12(Tue)02:29 No.33578416
>>33578355

Also, are you tired? It's getting kind of late.
>> Leth !Leth/HQgHY 01/24/12(Tue)02:29 No.33578432
>>33578355
I thought the derped Filly has two Marshmallows.
>> Anonymous 01/24/12(Tue)02:29 No.33578437
Oh man time for a lovely round of Rain- OH FUCK WHAT HAPPENED
>> Statues Anonymous 01/24/12(Tue)02:30 No.33578454
Pay attention to the statues. I don't think Jr would have mentioned them if they weren't important/dangerous.
>> Leth !Leth/HQgHY 01/24/12(Tue)02:30 No.33578462
>>33578437
Bad things man. Bad things.
>> Anonymous 01/24/12(Tue)02:31 No.33578476
>>33578437
Raisin's mind fell into the Star Fissure.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)02:31 No.33578480
>>33578395
GAME INFO: The steps look as though you'd have to jump up them, but given your speed, you could probably climb them with relative ease. Pinkie could run up them rather fast.

>>33578416
META INFO: I've got a ton of energy tonight. If you guys are still good, I have no problem with continuing.

>>33578432
GAME INFO: Right you are, Leth. Two Marshmallows, jammed in her ears. Good catch, sir.
>> Anonymous 01/24/12(Tue)02:31 No.33578501
>>33578480
What about the statues? What do they look like and are they moving?
>> Anonymous 01/24/12(Tue)02:32 No.33578506
>>33578437

We made some very, very bad choices.
>> Anonymous 01/24/12(Tue)02:32 No.33578526
>>33578480

Sweet, me too. I don't have to get up until 11 tomorrow.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)02:32 No.33578531
>>33578268
>>33578454
>>33578501
GAME INFO: The statues look like two gigantic twin headed Manticores. They look rather terrifying, but they are motionless. They pay no heed to the Rarity nor the guards.

By the way, you are still in your huddle, figuring out your invasion plan.
>> Anonymous 01/24/12(Tue)02:33 No.33578553
Let's move.

>>33574694
>>33574694
>>33574694
>> Anonymous 01/24/12(Tue)02:34 No.33578569
>>33578480

Well, I guess we try to create a distraction with the rocks.

I mean, how else can we get it?

If we went full Greek and cut off the cockatrice's head this wouldn't have been a problem
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)02:34 No.33578577
>>33578553
Agreed. Post your responses in the next thread, questers.

Almost there.
>> Anonymous 01/24/12(Tue)02:34 No.33578589
>>33578531
Ask the filly if she knows any secrets ways into the castle and if she knows about any traps. Write the question on the ground if we have to.
>> Anonymous 01/24/12(Tue)02:35 No.33578616
>>33578589
>>33578589

//Worth a shot.
>> If Raisin manages to survive she better get her damn Cutie Mark Anonymous 01/24/12(Tue)02:36 No.33578638
Ask the filly if she knows any secrets ways into the castle and if she knows about any traps. Write the question on the ground if we have to.
>> Anonymous 01/24/12(Tue)02:36 No.33578641
Apples general?
>> APPLE QUEST: REPLACING RAISIN FaceIessJr !derpv/fTOE 01/24/12(Tue)02:36 No.33578655
Alright, we're going to continue toward the Castle in the Sand. On it's doorstep, you're very close to finishing your epic quest... with your new vegetable friend, Raisin.

Continue, questers.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)02:40 No.33578737
>>33578638
>>33578616
You attempt to ask the formerly derped filly if she knows any secret ways into the Castle. She looks at you, then looks around the place. She says rather loudly that she has no idea where she is right now. She looks a bit scared.

The guards up on the steps pan their heads back and forth. You cover the little filly's mouth and duck down, hoping the shadows keep your group concealed.

"Well.. that's not gonna work..." Sweetie Belle mutters.
>> Anonymous 01/24/12(Tue)02:43 No.33578797
>>33578737

fire off a rock with the slingshot. make some noise off to the side. if it gets the guards to go investigate, slip past while they're preoccupied

if that doesn't work, we may need pinkie pie to talk them into submission
>> Anonymous 01/24/12(Tue)02:43 No.33578806
>>33578737
Which one of them is the better shot with a sling shot?

Give an apple to whichever one is the better shot and tell them to shoot the guard on the our left on the head when we say three. We will aim for the one on our right and fire on three.
>> Anonymous 01/24/12(Tue)02:43 No.33578809
>>33578737

Alright, fire the rock from the slingshot. Be sure to arc it so it doesn't cross their line of vision.
>> Anonymous 01/24/12(Tue)02:45 No.33578841
>>33578737
Wait, formerly derped? When did she become underped?
>> Anonymous 01/24/12(Tue)02:45 No.33578849
>>33578797

Use Pinkie's silliness to summon up a bunch of cardboard boxes to disguise us while we sneak past them. It's been scientifically proven that a cardboard box is the least suspicious item in the world.
>> Anonymous 01/24/12(Tue)02:45 No.33578855
>>33578841

since we covered her ears with sweetie's marshmallows
>> Leth !Leth/HQgHY 01/24/12(Tue)02:46 No.33578859
>>33578841
After plugging her ears, apparently.

That'd have been nice to know a while ago, huh?
>> Anonymous 01/24/12(Tue)02:47 No.33578898
>>33578849
Or, since we're in a desert, tumbleweed!
>> Anonymous 01/24/12(Tue)02:48 No.33578918
>>33578859
I figured it was some magic summoning spell inside their heads.
>> Anonymous 01/24/12(Tue)02:49 No.33578951
>>33578898

No, cardboard box is best disguise.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)02:50 No.33578969
>>33578797
>>33578806
>>33578809
You withdraw your slingshot from your saddlebags. Taking a rock from Raisin, you aim to the side of the guards. Carefully, you draw your slingshot back and prepare to fire it. You make sure that it doesn't fly across the guard's line of sight. With a loud plink, the rock bounces off the side of the Castle walls. Both guards immediately look over to the source of the sound. You see the two manticore statues slowly turn their heads as well.

Scootaloo stands by your side in silence. "...the guards must control the statues somehow..." The guards slowly move from their spots, making the giant statues move along with them. They both go to investigate the noise. "...thankfully, they're both morons."

>>33578849
>>33578898
>>33578951
>Summon Disguises: Y/N?
>> Leth !Leth/HQgHY 01/24/12(Tue)02:52 No.33579030
>>33578969
So, party right now is:
3 CMC w/mindless Raisin
Random Derped Filly
Pinkie Pie

Right?

Moving everyone carefully will be nearly impossible.
>> Anonymous 01/24/12(Tue)02:52 No.33579037
>>33578969

HELL YES

SNEAK DAT SHIT. Be sure that we're playing Metal Deer Solid music in our heads.
>> Anonymous 01/24/12(Tue)02:53 No.33579052
>>33578969
>Y

Let the filly know that if she follows us and do what we say we will all get out of this safe and sound. Tell her just to nod her head if she understands.
>> Solid Snake 01/24/12(Tue)02:53 No.33579060
>>33579030

Not with some cardboard boxes.
>> Anonymous 01/24/12(Tue)02:53 No.33579065
>>33578969

Shoot another rock even further away from the entrance to the castle, then move up.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)02:55 No.33579087
>>33578969

Let's move. And hurry! We aren't going to have much time.
>> Anonymous 01/24/12(Tue)02:55 No.33579096
>>33579037

I suppose we should also remember the basics of CQC too?
>> Anonymous 01/24/12(Tue)02:57 No.33579142
>>33579030

we should have pinkie stay behind with the derped filly. I can't imagine they'll be of much help once we're behind enemy lines
>> Anonymous 01/24/12(Tue)02:58 No.33579175
>>33579142
>Can't imagine that a pony that can bend reality would be much help

She will be useful, but she should definitely stay in the back of the group with the filly.
>> Anonymous 01/24/12(Tue)02:58 No.33579178
>>33579142

At least if we have Pinkie, we can die laughing.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)02:59 No.33579214
>>33579030
GAME INFO: This is correct.

>>33579037
>>33579052
>>33579060
>>33579087
Suddenly, you see the world around you grow instantly dark. Ahead of you is a small opening. Your senses are flooded with the smell of fresh, dry cardboard. You feel safe. Outside the box, you hear Pinkie slam some corrugated safety over everyone elses head.

"C'mon, while the coast is clear! Let's move!" She moves her way up front as a moving stack of cardboard boxes.

"W..what's going on?" Sweetie Belle seems confused. You tell her that the cardboard box is the best disguise you can possibly wear... though you have no idea where Pinkie was storing this stuff. Despite lacking this knowledge, you decide to use it to your advantage.

"This is stupid. We're going to get caught." Scootaloo comments. You tell her to go with it; the disguises will prove useful.

Your team heads up the stairs as a moving train of cardboard boxes. When you reach the top, you skirt around the entrance and hide behind a couple of columns.

"Okay. We're in, covert spy stealthy style." Pinkie reports.
>> Anonymous 01/24/12(Tue)03:02 No.33579299
>>33579214
Is Raisin with us?
>> Anonymous 01/24/12(Tue)03:02 No.33579300
>>33579214
Sneakily peak our head out from under the box and get a look around.
>> Anonymous 01/24/12(Tue)03:03 No.33579305
>>33579214

Look through the openings and examine possible paths.

Also, some mood music: http://www.youtube.com/watch?v=j5Y8EIH0R60
>> Leth !Leth/HQgHY 01/24/12(Tue)03:05 No.33579355
>>33579214
Count to make sure everyone is there.

I imagine Raisin got put under a box with someone else and was dragged along, and the other Filly is just kinda going with it for now.

If Raisin is with us in our box, try covering her ears tight for a bit.

It probably won't help, but maybe not hearing the music will snap her out of it.
>> Anonymous 01/24/12(Tue)03:05 No.33579369
>>33579299

That's debatable, but Pinkie's carrying the body.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)03:06 No.33579385
>>33579214
>Moving everyone carefully will be nearly impossible.
>GAME INFO: This is correct.

i've got a bad feeling about this
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)03:07 No.33579390
>>33579299
GAME INFO: Raisin is inside of the box stack on Pinkie's back. She is relatively well hidden.

>>33579300
>>33579305
You get a good look through the opening of your box. You can see the purple squiggle of Rarity's tail heading down a hallway of statues. There only seems to be one main path at the moment, but it seems to split at the end of the hall. The floor is polished granite, a surface that seems to make quite a bit of noise when walking.

"Team, I see Rarity at 12 o'clock."

Several guards patrol the long hall. They seem to stop Rarity every once in a while, asking her something before she continues onward.
>> Anonymous 01/24/12(Tue)03:09 No.33579454
>>33579390

Didn't Raisin have booties? Let's see if they fit us.

Be sure to grab a rock too. Not to be a one trick pony, but that's the best bet we have. Use it only if they get close.
>> Anonymous 01/24/12(Tue)03:10 No.33579470
>>33579390

Can we make out what they're saying?
>> Anonymous 01/24/12(Tue)03:10 No.33579471
>>33579390
Can we get a better description of the hallway? Are there shadows that we can use to hide our advance? See if we can get Raisin's boots.
>> Anonymous 01/24/12(Tue)03:11 No.33579501
>>33579305
I knew we should have brought a copy of Playstallion magazine with us.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)03:15 No.33579600
>>33579454
>>33579471
You waddle your box up next to Pinkie, quickly ducking under it. "Hey!" Pinkie exclaims as you bump into her stomach. "Sorry, Pinkie. I've gotta see if I can fit into Raisin's boots." You pull one of them off her rearleg, seeing as she's still clutching the box rather tightly. The boot is much too small for your hooves. "Shoot." You reach into her saddlebags and withdraw another rock.

You scoot back under your box. "Alright, now what Applebloom? What do we do about the guards?" You look down the hallway for hiding spots. There don't seem to be any; a series of torches light it up very well. There are 3 guards in the hallway, each standing in positions equidistant from one another.

>>33579470
GAME INFO: The music in the hallway is too loud to clearly hear what the guards are saying to Rarity.
>> Leth !Leth/HQgHY 01/24/12(Tue)03:18 No.33579652
You know

With the music so loud here, we probably don't have to be TOO worried about noise

Remaining unseen is our biggest priority.
>> Anonymous 01/24/12(Tue)03:19 No.33579677
>>33579652

Good point. Also, which direction is the music coming from?
>> Anonymous 01/24/12(Tue)03:19 No.33579679
>>33579600

Hmm, the guards are unicorns, so knocking the torches out won't do any good. They're obviously well trained.

Alright, we may have to do a three pronged attack, i.e shoot a rock in one direction, have Sweetie shoot a rock in another direction, and have Scootaloo just toss a rock in a third. How many rocks do we have?
>> Anonymous 01/24/12(Tue)03:20 No.33579698
>>33579600
Tell the others to wait here. We should advance by ourselves, but only when the guards aren't looking at us.
>> Anonymous 01/24/12(Tue)03:21 No.33579714
>>33579652

Instead of walking normally, shuffle our hooves along the ground. It'll make less nose than the sharp clopping sound of keratin on granite. Tell Scoots, to flap her wings a little bit so that she's not exerting much pressure on the ground.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)03:22 No.33579723
>>33579679
GAME INFO: Raisin has a bag full of rocks. Subtracting the one you fired and the one you took, she's still got 5 decent sized rocks in her bag.

>>33579677
GAME INFO: From what you can determine, the music is coming down from a grand stairway at the end of the hall. The doorway is adorned with gold and crimson red curtains.
>> Anonymous 01/24/12(Tue)03:23 No.33579742
>>33579698

Maybe one at a time? Are the guards sitting still and not changing their line of vision?
>> Anonymous 01/24/12(Tue)03:24 No.33579770
>>33579723

And we can't tell where the other path leads, huh?

I bet Tezel's right next to the music box, giving order as unicorns wander inside.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)03:24 No.33579772
>>33579742
GAME INFO: The guards stand in position, looking across the hallway. They don't move unless Rarity passes by their line of sight.

Rarity is heading into the main chamber through the curtain.
>> Anonymous 01/24/12(Tue)03:27 No.33579834
>>33579772

Alright, two at a time it is.

Fire a rock in the direction nearest the curtain without passing line of sight. If we're lucky, they're think it's Dick Stone to issue more commands.
>> Anonymous 01/24/12(Tue)03:27 No.33579839
>>33579772
You mentioned some statues earlier. Have they moved at all?
>> Anonymous 01/24/12(Tue)03:28 No.33579843
>>33579772
Can they see where we are right now? If not then let's take the bag of rocks and throw one of them in a far corner. After that let's shuffle our way down the hall as far as we can.
>> Leth !Leth/HQgHY 01/24/12(Tue)03:28 No.33579854
>>33579839
They moved when the guards outside moved.

They were linked.
>> Anonymous 01/24/12(Tue)03:29 No.33579855
>>33579834

Two at a time will give us three passes to get everyone.

Three at a time, CMC go first, then Pinkie, Raisin, and Babbicorn.
>> Anonymous 01/24/12(Tue)03:30 No.33579879
>>33579855

why don't we leave pinkie and babbycorn at the entrance? so long as they stay off to the side and out of sight, they should be safe there for the time being

if we keep dragging such a large party into the castle, we're bound to be spotted at some point
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)03:30 No.33579883
>>33579839
GAME INFO: The statues have not moved yet... or, if they have, you can't really tell from this vantage. Some columns cover up a good portion of most of the statues.

>>33579843
GAME INFO: Currently, the guards are not looking your way. You're under some lamps, however, that light the entrance rather clearly.

I see fire a rock down the hallway to distract the guards, move two ponies at a time towards Tezel's chambers. Is this what you guys wish to attempt?
>> Anonymous 01/24/12(Tue)03:32 No.33579911
>>33579879

Should we do the opposite? Tezel might have other goodies stashed elsewhere in his castle that he was protective of.

Could we slip from one hall into Tezel's chambers easily?
>> Anonymous 01/24/12(Tue)03:33 No.33579933
>>33579883
How long would it take us to move all the way down the hall? We should know this before deciding how many ponies move at a time.
>> Anonymous 01/24/12(Tue)03:34 No.33579951
>>33579883

Yes, three at a time though. Also, toss rocks one at a time: guards are more likely to following a repeating sound. Throw the next one when the guards start to lose interest. Keep as much cover between us and them as possible.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)03:34 No.33579958
>>33579933
GAME INFO: You estimate that, in a sprint, pending nobody trips, you could get from one end to the other in under 10 seconds.
>> Anonymous 01/24/12(Tue)03:38 No.33580018
>>33579958

Alright, to Tezel's chambers it is. Hopefully we aren't missing out on anything super important we are, aren't we?
>> Anonymous 01/24/12(Tue)03:38 No.33580030
>>33579951
This sounds good
>> Anonymous 01/24/12(Tue)03:38 No.33580036
>>33579958

Alright then, to the final boss we go.

Three at a time, shot rocks down the over corridor intermittently.
>> Anonymous 01/24/12(Tue)03:38 No.33580037
>>33579958
I'm thinking that we will need at least one pony to stay back here. That way we can stop when we get close to the guards and have the pony we left behind throw a stone to lure the guards out from between us and the entrance to Tezel's chambers.
>> Anonymous 01/24/12(Tue)03:40 No.33580062
>>33580018

other than Raisin's consciousness...
>> Anonymous 01/24/12(Tue)03:40 No.33580069
>>33580037

And we can't leave Scoaatloo behind?

She'd love being a hero by distracting them. She'd made the least sound with her hovering anyways.
>> Anonymous 01/24/12(Tue)03:41 No.33580082
>>33580062

That's in the box I thought.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)03:42 No.33580089
how the hell did the derped fillies manage to get past all these guards? there's got to be some sort of trick
>> Anonymous 01/24/12(Tue)03:42 No.33580093
>>33580062

This anon brings up a good point. Maybe we should reconsider
>> Anonymous 01/24/12(Tue)03:42 No.33580106
>>33580089
Maybe it's the song they were singing. They also only came in at night.
>> Anonymous 01/24/12(Tue)03:42 No.33580107
>>33580089

They're out back, in a ditch
>> Anonymous 01/24/12(Tue)03:43 No.33580121
>>33580082
It's either in there or being controlled by something in there.

>>33580089
I have no idea. Want to remove the marshmallows from the filly's ears and see what happens?
>> Anonymous 01/24/12(Tue)03:44 No.33580136
>>33580121

Well, now that you put it that way, yes.

Be sure to tell it to get treasure though.
>> Anonymous 01/24/12(Tue)03:44 No.33580139
>>33580106
>Maybe it's the song they were singing

We tried singing it to Rarity and it didn't have any effect on her. I don't think it will work on the guards.
>> Anonymous 01/24/12(Tue)03:45 No.33580152
>>33580136
If we do then we should get in the box wit it. The guards aren't looking right now so it should be fine.
>> Anonymous 01/24/12(Tue)03:45 No.33580158
>>33580139
Well there is some way of sneaking in. Remember, the king didnt like children, let alone want them to take his treasure. Sally had a way of sneaking them in.
>> Anonymous 01/24/12(Tue)03:45 No.33580161
>>33580121

Maybe there's a secret entrace? The filly came with us for a reason. Jr, please change my vote to telling the filly to get treasure.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)03:46 No.33580165
>>33579951
>>33580030
>>33580018
>>33580036
You devise your plan and tell the team what you're going to do. Arming a rock in your slingshot, you fire it down the hall, letting it land in the corner. The guards all turn their heads toward the noise. Suddenly, you see 3 larger pony statues walk over to investigate the noise. They follow the guards over. As they are distracted, you lead the CMC down the hall.

Sweetie Belle trips along the way, slipping on the slick granite floor. She loses her box, but continues running ahead. You quickly run up the stairs, but stay on the steps. The guards start returning to their positions, having determined the noise was definitely caused by a lone rock sitting in the left hallway, clearly not a threat.

You fire another rock in the same spot, then motion for Pinkie and the other filly to follow you. The other filly shakes her box back and forth slowly, then slides off to the side. Pinkie rushes down the hall, making sure not to slip. She runs into Sweetie's box, making a hollow thudding noise. One of the guards snaps his head back toward the peculiar noise. Pinkie slides to a stop, hiding under her box.

http://www.youtube.com/watch?v=ASbN-1wuwXs

(Seeing another potential option here...)
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)03:47 No.33580195
>>33580165

is it too late to take that other potential option?
>> Anonymous 01/24/12(Tue)03:48 No.33580200
>>33580165

Shit, umm. Continue with the rock idea.

Fuck, we're too late to see what the filly did while getting treasure?

It might be worth going back. Hiro did raise a very good point.
>> Anonymous 01/24/12(Tue)03:49 No.33580217
>>33580165

Shoot more rocks, head back, let the filly get mindraped into showing us a secret passageway.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)03:49 No.33580220
>>33580195
>>33580200
GAME INFO: She can probably still see you. You could motion for her to unplug her ears just to see what happens...

...but Pinkie is still in the middle of the hallway, hiding under a box.
>> Anonymous 01/24/12(Tue)03:50 No.33580239
>>33580165
Throw another rock and get Sweetie under our box while the guards aren't looking. Fire another rock so the guards are looking away from Pinkie and the filly, then make an ear-unplugging motion at the filly and wait to see what she does.

>>33580200
I think it's too late for us to go back.
>> Anonymous 01/24/12(Tue)03:51 No.33580250
>>33580220

But we'd also need to tell her to get treasure.

Also, as long as she stays still, she'll be fine, right?

Conitnue shooting rocks, but tell Scootaloo and Sweetie to stay hidden behind the curtains. We'll be back in a bit.
>> Anonymous 01/24/12(Tue)03:52 No.33580269
>>33580220

We can't leave her there. She's coming with us even if we have to drag her.
>> Leth !Leth/HQgHY 01/24/12(Tue)03:53 No.33580282
They're pretty stupid. Just stay still until they return to their post.
>> Anonymous 01/24/12(Tue)03:54 No.33580294
>>33580269

Yeah, cowards die. We have to go back for her. Either we all survive, or none do.
>> Anonymous 01/24/12(Tue)03:55 No.33580307
>>33580294
Good point.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)03:56 No.33580322
>>33580269

she's already refused to come over of her own volition

and if we get her to unplug her ears, she could walk right up to a guard, and be instantly gibbed due to King Tezel's no-kids policy
>> Anonymous 01/24/12(Tue)03:57 No.33580356
>>33580322

Which is why we also tell her to bring back treasure. If she doesn't go to a secret passage, then stick the marshmallows back in her ears.
>> Anonymous 01/24/12(Tue)03:58 No.33580366
>>33580269
>>33580322
Well then let's just drag her until we are out of sight then find out what happens we we unpug her ears.
>> Anonymous 01/24/12(Tue)03:58 No.33580371
>>33580356

she's on the other side of the corridor right now. do you plan to shout it to her?
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)03:58 No.33580376
>>33580217
>>33580239
Quickly, you throw another rock into the corner to distract the dimwitted guards. They seem to fall for the trick again, diverting their attention to the sudden sharp noise. While they turn, you gobble Sweetie Belle up under your box like a Hungry Hungry Hippo. The two of you are a bit close in the box, but she understands the importance of staying out of sight. The box gets a bit muggy with two little ponies under it.

Pinkie takes the cue and begins running over to the stairs. She slides again, then hops up them to park next to you. "Good job, Applebloom."

>>33580269
>>33580294
>>33580307
You leave Sweetie with your box. Tossing one more rock into the corner, you make a mad dash back down the hallway. As you run back, you pick up Sweetie's box and throw it over your head. You're now back at the entrance.

"I'm not going down there..." The little filly sobs inside of her box. You give it a stern tap, letting her know that she must. "I refuse! I just want to go hooome!" She sniffles, hiding under her box in the corner. She doesn't seem to want to come with you.

You hear the guards shuffle back down the hall with their stony guardians.
>> Anonymous 01/24/12(Tue)04:01 No.33580430
>>33580376

Time to shut her up. Her earplugs and tell her to lead you to treasure.
>> NORBELUS 01/24/12(Tue)04:01 No.33580431
>>33577659
>>33577680
http://www.youtube.com/watch?v=M6TYynzpqBg&feature=related

i was just thinking about this
this thread

captcha: >jewsona bafe
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)04:02 No.33580442
Should we unplug her ears, and risk her running headlong into certain death?
Or maybe there's some way we can coax her into following us.
>> Leth !Leth/HQgHY 01/24/12(Tue)04:03 No.33580467
Give the filly some jelly.

Fillies loves jelly.
>> Anonymous 01/24/12(Tue)04:03 No.33580473
>>33580442

There's some way she was able to sneak past the guards, multiple times. If we feel she's going to go into the open, remove the earplugs and/or grab her tail.
>> Anonymous 01/24/12(Tue)04:04 No.33580481
>>33580376
Tell her that we are on a mission for Princess Celestia and Princess Luna and that she has to come with us or we might fail the mission. Tell her that the princesses would be really sad if we failed, then ask her if she wants the princesses to be sad.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)04:05 No.33580502
>>33580473

that works. but keep in mind that it took both sweetie and pinkie to restrain the filly outside. there's no guarantee that we'll be able to stop her
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)04:06 No.33580523
>>33580467
GAME INFO: Raisin is in possession of all of your jelly supplies at the moment.

>Remove the fillies makeshift earplugs

This seems to be popular choice #1. Is this what you guys want to try?
>> Anonymous 01/24/12(Tue)04:06 No.33580529
>>33580502

She'll die for sure if she stays there and sobs.
>> Anonymous 01/24/12(Tue)04:07 No.33580546
>>33580523

Yeah but be prepared to replace them if she looks like she'll wander off into the open.
>> Anonymous 01/24/12(Tue)04:09 No.33580569
>>33580523
I still think we should go with >>33580481 first. Hopefully we can find a hidden place where we can remove her earplugs later.
>> Anonymous 01/24/12(Tue)04:10 No.33580590
>>33580569

Okay, I'll take that.
>> Anonymous 01/24/12(Tue)04:10 No.33580594
Try >>33580481

If it fails, remove earplugs while telling her to get some treasure like she did before.
>> Leth !Leth/HQgHY 01/24/12(Tue)04:11 No.33580605
>>33580569
Yes.
>> Anonymous 01/24/12(Tue)04:12 No.33580647
>>33580590
>>33580605
>>33580569

Wait a second, doesn't her earplugs block all sound, including our words?
>> Anonymous 01/24/12(Tue)04:14 No.33580672
>>33580647
Apparently not. Just make a shushing motion at her with our hoof and tell her to either nod her head es or shake it no.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)04:16 No.33580710
>>33580569
>>33580590
>>33580546
>>33580594
>>33580605
You jump under her box quick so that she can hear you. Being so close, she's able to hear your through her marshmallow earplugs... as long as you project a little.

You begin to explain that you're on a special mission for both Princess Celestia and Princess Luna. If she doesn't come with you, you might fail your mission. If you fail your mission, the princesses would be really sad. "Y'all don't want the princesses to be sad, do ya?"

She sniffles. "...no..."

You put a hoof on her shoulder, then nod your head back toward the stairs. She nods to you before you get back under your box.

The little box springs back up, ready to follow you. The guards are back in position. Scootaloo holds a rock above her head, boxless. She looks your way, ready to act at your command.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)04:16 No.33580721
>>33580710

Nod your head.

Escort that little filly to safety.
>> Anonymous 01/24/12(Tue)04:17 No.33580730
>>33580721
This.
>> Anonymous 01/24/12(Tue)04:18 No.33580750
>>33580710

Lets go inside the curtains, then take inventory of our projectiles.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)04:22 No.33580809
>>33580721
>>33580730
You nod your head, letting Scootaloo know that she should cause the distraction. She gives the rock a toss. As it clinks against the floor again, you start to push the little filly along. She starts running as the guards dimwittedly surround the harmless rock and allow you and her to pass on by, undetected.

"Way to go, Applebloom!" Pinkie Pie whispers out from under her box. The team congratulates you and making sure every member is present and accounted for. At the entrance, you can see one of the guards looking in at the spot where you were talking to the filly.

"Close call there, AB." Scootaloo watches the guard go back outside with his massive statue guardian.

You turn to face the red curtains. A funny feeling erupts in your stomach, a feeling of uncertainty. The music plays it's sweet melody from beyond the crimson wall of fabric.


(Close on the fail roll; 3 successes, 2 fails.)
>> Anonymous 01/24/12(Tue)04:24 No.33580828
>>33580809

Ascend up the steps for the finar battoru.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)04:24 No.33580833
>>33580809

you said the path splits, right? look down the other path, and see what's that way
>> Anonymous 01/24/12(Tue)04:24 No.33580835
http://www.youtube.com/watch?v=f1EAFaro95g

Ascend carefully.
>> Anonymous 01/24/12(Tue)04:25 No.33580842
>>33580809
Can you elaborate on those rolls?

Make sure that none of the guards or statues are looking at us, then peak through the curtain.
>> Anonymous 01/24/12(Tue)04:25 No.33580851
>>33580809
>>33580833
I nearly forgot about this. Where does the other path go?
>> Anonymous 01/24/12(Tue)04:26 No.33580858
>>33580833

Yes, at least give us some indication what's down ther.

Also, remove the earplugs and ask to be led to treasure. Replace them if she moves towards the curtain.
>> Anonymous 01/24/12(Tue)04:26 No.33580869
>>33580858
Hold up there. Let's at least see what's on the other side of the curtains.
>> Anonymous 01/24/12(Tue)04:26 No.33580872
>>33580851

To the treasure room. It's worth going there if there's even a possibility of restoring Raisin's soul.
>> Anonymous 01/24/12(Tue)04:27 No.33580883
>>33580869

Wait, I thought we were already taking cover behind the curtains.
>> Anonymous 01/24/12(Tue)04:29 No.33580902
>>33580809

Try to breath and block out the music. Earth ponies have some sort of growing magic, we might be affected, if only a little.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)04:30 No.33580924
>>33580833
>>33580851
>>33580858
>>33580872
You quickly glance down the hall on the left. You see a massive stockpile of gold and a small pile of rocks that you've deposited in this area. Mountains of old artifacts adorn the chamber and glimmer brilliantly. Scootaloo turns to see what you're looking at.

"Applebloom.. look at all that gold..." She swallows hard.

"I'm lookin'..."

The music beckons you beyond the curtains, but the treasure seems to be a tempting venture.
>> Anonymous 01/24/12(Tue)04:31 No.33580947
>>33580924
Does any of the treasure stand out at all? If not tell Scootaloo that we can come back and grab all the treasure we want after we save Raisin and the others.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)04:32 No.33580952
>>33580924

Focus on the mission. Remember, your friend is still a vegetable. we can worry about getting rich once we've saved the world.
>> Anonymous 01/24/12(Tue)04:32 No.33580957
>>33580924

Do any looks flashy or something? Like they've had a soul recently deposited?

If it's just mundane treasure, then leave it. We can take it after we deal with Tezel.
>> Anonymous 01/24/12(Tue)04:33 No.33580979
>>33580924
Approach carefully looking out for traps and guards.

Look for something out of place or magical-looking.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)04:34 No.33581014
>>33580947
>>33580957
>>33580979
GAME INFO: All of the treasure is adorned with gems and jewels. It shimmers brilliantly against the torchlight. Nothing in particular stands out as being magical, but you see many strange items lying around in among the Bits and other valuable treasure.

You can't be certain whether there's anything in there that could potentially help your little purple friend.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)04:36 No.33581061
>>33581014
>You can't be certain whether there's anything in there that could potentially help your little purple friend.

fuck.
FUCK.
investigating that treasure would be a huge risk...

should we have the others wait on the steps, and then go for it? or leave the treasure and go on to the throne room?
>> Anonymous 01/24/12(Tue)04:37 No.33581070
>>33581014
Make sure the guards and statues aren't looking then peak through the curtains and into the next room. The treasure pile might be worth checking if nothing too urgent is happening.
>> Anonymous 01/24/12(Tue)04:37 No.33581084
>>33581014

Let's deal with Tezel first. He's probably the only one who can destroy the box.

Besides, we've spent too long in the hallway. Dice might not be so lucky.

Go beyond the curtain. Ascend the stairs.
>> Anonymous 01/24/12(Tue)04:39 No.33581112
>>33581014

Try moving Raisin closer to it. Maybe something will glow in proximity to the magic box.
>> Anonymous 01/24/12(Tue)04:39 No.33581117
>>33581014

Send the filly. Tell her to retrieve the treasure that's can release minds.
>> Anonymous 01/24/12(Tue)04:40 No.33581142
>>33581112

Try this, also, examine the box to see if it looks like there are any spaces a key might fit.
>> Anonymous 01/24/12(Tue)04:41 No.33581157
>>33581117
But she doesn't know anything. We are right next to the curtains so we should at least peak through them first.
>> Anonymous 01/24/12(Tue)04:42 No.33581164
>>33581142
>>33581084
>>33581112

I'm just worried if we seal Tezel, then we'll have a choice of keeping him sealed or releasing him with Raisin.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)04:42 No.33581166
>>33581142
GAME INFO: You cannot examine the box while it is under Raisin's cardboard box resting firmly in her hooves.
>> Anonymous 01/24/12(Tue)04:43 No.33581192
>>33581166

Why don't we peek into the curtained area? We might be able to ditch our boxes if it's a safe area.
>> Anonymous 01/24/12(Tue)04:44 No.33581198
>>33581164

we might have to do that anyways. the treasure could just be there to distract us
>> Anonymous 01/24/12(Tue)04:44 No.33581212
>>33581198
>the treasure could just be there to distract us

No kidding?
>> Leth !Leth/HQgHY 01/24/12(Tue)04:45 No.33581224
Next thread is vacated.
>>33578467
>>33578467
>>33578467
>>33578467
>> Anonymous 01/24/12(Tue)04:45 No.33581241
>>33581166

Didn't it have a big red gem on it?
Look for something similar in the treasure pile.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)04:46 No.33581247
>>33581224
Moving into the next thread. Thanks, Leth.

We currently do not have a popular choice. Let's debate your next course of action in the next thread.
>> Aplpe Quest just doesn't sound right Leth !Leth/HQgHY 01/24/12(Tue)04:48 No.33581279
I vote we investigate the pile for anything like Raisin's box.

Have Pinkie keep an eye out for patrols.
>> Anonymous 01/24/12(Tue)04:48 No.33581285
>>33581247

If none of the treasures has a gem that resembles the one on the box to the best of our knowledge, go past the curtains.
>> APPLE QUEST: NOW WHAT?! FaceIessJr !derpv/fTOE 01/24/12(Tue)04:48 No.33581290
You're so close, questers. We may just finish tonight... one way or another, I have a feeling we're going to see a quick end to our fantastic journey.

Keep your wits about you. Continue carefully.
>> Anonymous 01/24/12(Tue)04:49 No.33581302
>>33581290
>quick end
That means we die.

Damn it Jr.

You're gonna make this night miserable.
>> Anonymous 01/24/12(Tue)04:49 No.33581318
>>33581279

It feels like such a trap though. Tezel probably had it booby trapped when he found out people were stealing from him.
>> Anonymous 01/24/12(Tue)04:50 No.33581339
>>33581290

Do >>33581285. I too think the trove is booby trapped.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)04:50 No.33581340
>>33581302
META INFO: Not necessarily, oh pessimistic one. You're simply approaching another critical point in your journey, except this one happens to be the final one.

Again, keep your wits, good sir.
>> Anonymous 01/24/12(Tue)04:51 No.33581361
>>33581290
Peak through the curtain. That anon is probably right about it being booby trapped.
>> Anonymous 01/24/12(Tue)04:51 No.33581365
>>33581302

We wont die. At the crucial moment, Celestia will swoop in and save us, then say she's disappointed we couldn't do it on our own.
>> Anonymous 01/24/12(Tue)04:53 No.33581385
>>33581361

But get one last glance, looking for the red jewel/same patterns as the box. Just look, then peek though curtain.
>> Anonymous 01/24/12(Tue)04:54 No.33581402
I say we move Raisin closer to the treasure (after checking for traps) and look for anything resembling the box.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)04:55 No.33581431
>>33581285
>>33581339
>>33581361
>>33581385
Looking over the treasure quickly, or what treasure you can see from your current vantage, there are many different treasures that have a similar style to the Golden Box that Raisin is holding. There's a staff, another bigger box, a chest of some sort... a lot of the treasure seems to follow a theme.

Not seeing anything that you could use to help your poor friend Raisin, you decide to stealthily sneak a peek through the curtain. Beyond the plush crimson barrier, you see an absolutely massive pony sitting on a sizable throne. He has a very cheery look to him. You see that he's wearing a crown with several tips on it, though one is apparently missing. Looking about, you see a couple of guard unicorns standing at the throne's base.

"Whaddya see?" Sweetie Belle whispers to you. "Is it safe?"
>> Anonymous 01/24/12(Tue)04:55 No.33581435
>>33581402

I say no, but Raisin will be a problem.

She'll do everything Tezel commands, probably.
>> Anonymous 01/24/12(Tue)04:56 No.33581454
>>33581431
Do we see Rarity or the music box/player/whatever?
>> Anonymous 01/24/12(Tue)04:57 No.33581455
>>33581431

One of them doesn't happpen to be purple with bangs and a highlight, right?
>> Leth !Leth/HQgHY 01/24/12(Tue)04:57 No.33581465
>>33581431
Is Rarity in there?

Twilight?
>> Anonymous 01/24/12(Tue)04:57 No.33581473
>>33581455

The guards I mean.
>> Anonymous 01/24/12(Tue)04:59 No.33581513
>>33581431

Burst triumphantly.

Yell "DIE MONSTER YOU DON'T BELONG IN THIS WORLD!"
>> Leth !Leth/HQgHY 01/24/12(Tue)05:00 No.33581524
It's too late... I can't go on.

Please win guys. I'm rooting for you all.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)05:00 No.33581531
>>33581454
GAME INFO: Inside the room, you can see a Crystal Phonograph playing a lovely melody out into the castle. It rests on a ledge out of reach, but well within reach of the giant sitting on his throne. Rarity is not present in the room, but you see a door off to the side of the room where she may have exited.

One of the guard ponies at the base of the giant stone pone's throne is, indeed, Twilight Sparkle. She stands there, staring into space with a set of derped out eyes. She looks relatively happy.
>> Anonymous 01/24/12(Tue)05:01 No.33581543
>>33581513

I lol'd

Maybe we could light the curtains on fire or something.
>> Anonymous 01/24/12(Tue)05:01 No.33581554
>>33581531
We've got to destroy the box.

But... how...
>> Anonymous 01/24/12(Tue)05:03 No.33581570
>>33581431
>there are many different treasures that have a similar style to the Golden Box that Raisin is holding. There's a staff, another bigger box, a chest of some sort... a lot of the treasure seems to follow a theme.
You tease.

Do you guys think we should use our last rock/an apple and and destroy the phonograph?
>> Anonymous 01/24/12(Tue)05:03 No.33581574
>>33581531

Well, shit.

Either way we're fucked.

Her, we didn't see a golden bound tome in the treasure pile, right? I bet an ancient book would break right though her trance.
>> Anonymous 01/24/12(Tue)05:03 No.33581576
>>33581531
Oh. If she's happy, I'm happy. Let's go home.
>> Anonymous 01/24/12(Tue)05:04 No.33581593
>>33581554

Shoot an apple at it.

Pray to Celestia.
>> Anonymous 01/24/12(Tue)05:05 No.33581626
There aren't any places we could duck around and sneak around the back, right?
>> Anonymous 01/24/12(Tue)05:06 No.33581641
Lets take a swig of elixir, just in case we don't make it.
>> Anonymous 01/24/12(Tue)05:06 No.33581642
>>33581626
Oh hey, there's an idea. Did the treasury have another entrance/exit?
>> Anonymous 01/24/12(Tue)05:07 No.33581651
>>33581626
This might work, we still have the carboard boxes.
>> Anonymous 01/24/12(Tue)05:07 No.33581655
>>33581641

Oh shit yeah, we still have the bottle of bathwater don't we.

Give some to Pinkie.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)05:08 No.33581672
>>33581431
>one of the tips is missing from his crown
>there's something that rattles around in the box when you shake it

...just how big are those tips?
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)05:08 No.33581688
Hmmm... you guys seem a bit tired, no?

If you want, we could pick this up right here tomorrow night and finish this quest up, once and for all, in like an hour.

Otherwise, we can continue to press on. Don't want you guys to slip up when you're so close to the end; just let me know.

>>33581642
>>33581626
>>33581651
GAME INFO: Without exploring the treasure room, you cannot determine whether or not it had a back exit that leads into the throne room.
>> Anonymous 01/24/12(Tue)05:09 No.33581697
>>33581655
The potion was just some of that algae and the water, right? Give Pinkie both the vials and tell her to drink them.

>>33581672
This.
>> Anonymous 01/24/12(Tue)05:10 No.33581708
>>33581688

Hell no, do or die.

Give some bathwater to Pinkie if we have any, otherwise roll and apple into the room as a distraction, then shoot one at the phonograph.
>> Anonymous 01/24/12(Tue)05:10 No.33581719
>>33581688
You aren't going to punish us if we lollygag a bit and try to explore the treasury, are you? I have a thought about that scepter.
>> Anonymous 01/24/12(Tue)05:11 No.33581721
>>33581688

I'm finishing tonight, you motherfucker.
>> Anonymous 01/24/12(Tue)05:12 No.33581740
>>33581708

I second this. We're walking into a terrible mess, we're going to have to talk our way out of this.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)05:12 No.33581741
>>33581672
GAME INFO: In actuality, you estimate that the size of Raisin's Golden Box is almost exactly the same size as the missing crown piece. Being good at judging sizes, you're about 90% certain of a fit.

>>33581708
>>33581721
Good to hear. We'll continue then, my friends.

Currently, I think you guys want to give your Bathwater and Algae to Pinkie. Is this correct?
>> Memories about the box Anonymous 01/24/12(Tue)05:12 No.33581744
What did we, Applebloom, see and hear when Raisin opened the box?
>> Anonymous 01/24/12(Tue)05:13 No.33581753
>>33581740

What I mean is we have to make the best of a surprise attack before Twilight bounds and levitates us.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)05:13 No.33581761
>>33581688

I wouldn't mind finishing later. I can barely stay awake
>> Anonymous 01/24/12(Tue)05:14 No.33581777
>>33581741
If we did that she would probably be able to zip up to the phonograph, break it, and then zip back under her box in the time it takes to blink.

This is assuming that mixing the two in her mouth would make the potion.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)05:14 No.33581779
>>33581744
GAME INFO: When Raisin opened up the box, we saw her entire body glow with a radiant light. She made not a single sound, but hung in the air, brilliantly suspended like a star in the night sky.

>>33581761
I hear ya, Hiro. I hear ya. 8 hours of questing does that to ya.
>> Anonymous 01/24/12(Tue)05:15 No.33581801
>>33581741

Yes. Either she gets really hyper, or she gets sick and can't do anything. We either benefit or things stay the same.

If she does get hyper and bursts in, then aim an apple at the phonograph while everyone's surprised.

We have to be brave, for Raisin.
>> Anonymous 01/24/12(Tue)05:16 No.33581825
>>33581779
So we didn't hear anything?
>> Anonymous 01/24/12(Tue)05:16 No.33581828
>>33581801

Tell her to leave Raisin with us, though.
>> Anonymous 01/24/12(Tue)05:17 No.33581847
>>33581779
I'm thinking we can use the scepter to nudge open the box and knock out the piece of the crown.
>> Anonymous 01/24/12(Tue)05:18 No.33581858
>>33581847
But then that would attract the guards. Crap.
>> Anonymous 01/24/12(Tue)05:19 No.33581878
>>33581847

When we do that the box will probably shine and make a fuckton of noise.
>> Anonymous 01/24/12(Tue)05:21 No.33581911
>>33581878
Jr didn't mention it making noise for anyone not holding it, but I agree with you about the light.

Screw it. Let's do the bold thing and give Pinkie the water and the algae, then tell her to drink both at the same time then break the phonograph.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)05:21 No.33581916
>>33581801
>>33581828
>>33581777
You decide that the only way to proceed is by sneak attacking Tezel before he can react. You tell the group what your plan of action is. Pinkie seems a teensy bit skeptical. "But.. I don't have any candy to wash it down with..."

She looks at the bathwater and algae, then scrunches up her nose underneath the box.

Dammit, now that I think about it, I feel absolutely worn out.
>> Anonymous 01/24/12(Tue)05:22 No.33581936
>>33581916

If you want to stop for tomorrow, that cool. I have a fuckton of questions I want to ask. I want the ending to be perfect, good or bad.
>> Anonymous 01/24/12(Tue)05:22 No.33581944
>>33581916
Give her the jelly.

Stop when you need to.
>> Hiro !J02Ujjg4Nw 01/24/12(Tue)05:23 No.33581947
The crown fragment is the key

Can't go on, must sleep
Please save raisin
>> Anonymous 01/24/12(Tue)05:23 No.33581959
>>33581916

We have jelly, right?
>> Anonymous 01/24/12(Tue)05:24 No.33581963
>>33581916
HOORAY FOR HAYSEED!
Make sure you take the hairs off the candy canes before giving them to Pinkie (or even letting her see them)
>> Anonymous 01/24/12(Tue)05:25 No.33581995
>>33581916
If you want to stop that's fine.

I have a headache.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)05:26 No.33582018
>>33581936
I really don't want to rush to an ending, but the temptation is overwhelming. My body is starting to get all annoying-tingly from sleep deprivation. I really admire you guys' go-get-em attitude and having come this far, even after losing control of Raisin. That's goddamn inspirational.

We can continue Tuesday night, 9pm EST. It will only take like an hour, maybe 2 at the most. I'll be able to answer your questions and deliver the highest quality ending possible, which is what you guys deserve for you efforts.

Sorry to suddenly stop at such a critical spot, but it will be better if we do, I promise.

Thanks for playing so far. We will 'bury the hatchet' on this Raisin Quest tonight at 9pm EST. I look forward to seeing you all there.
>> Anonymous 01/24/12(Tue)05:27 No.33582037
>>33582018
Is a Best End still possible at this point?
>> Anonymous 01/24/12(Tue)05:28 No.33582069
>>33582018

Thank you, sir. You are awesome.
>> Anonymous 01/24/12(Tue)05:29 No.33582079
>>33582018

I can't wait. See you then.

I still can't believe we lost Raisin, I feel so bad
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)05:30 No.33582098
>>33582037
You can still attain it, but it's going to be significantly more difficult with Raisin the way she is now.

We'll see how you fare tonight. I bet you guys will be able to figure things out.

>>33582069
Thank YOU, good sir. It's been fun so far. We'll convene tonight for the grand finale.

>>33582079
Don't feel too bad. At least the box didn't suck her soul out and turn her into a pile of ashes, right? That would have sucked.
>> Anonymous 01/24/12(Tue)05:31 No.33582109
>>33582098

THAT COULD HAVE HAPPENED?
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)05:33 No.33582150
>>33582109
Version 1 of the quest doc made the Golden Box a cursed weapon. Originally, the one holding the box while opening it would have been utterly destroyed. You can see how this may have worked out on Tezel.

I refined it so that it was a little more forgiving. I assumed player's would be a bit curious about it, so I wanted to give them a little leniency with it.
>> Anonymous 01/24/12(Tue)05:34 No.33582171
>>33582150
He would have known it was cursed, right? How were we supposed to trick him into opening it?
>> Anonymous 01/24/12(Tue)05:35 No.33582184
>>33582150

Goddamn, when this is over can you send it to me?

I might want to steal the general plot and paths for my DnD group. I swear, you're a genius.
>> FaceIessJr !derpv/fTOE 01/24/12(Tue)05:37 No.33582229
>>33582171
Ah, you won't be milking any spoilers out of me this time. That's part of the puzzle, my friend.

Alright, I've gotta sleep. I can't stay awake any longer.

>>33582184
And indeed, I may. I'll need to compile the document a bit better, however, as the current version makes little to no sense to an outside reader.

I need to refine my quest documents a lot better. These things are like a minefield of ideas at current; haphazard concepts all thrown into one big word doc.

I'll answer more questions tomorrow. It's been a pleasure, questers.
>> Anonymous 01/24/12(Tue)05:39 No.33582268
>>33582229

Goodnight.