>> FaceIessJr !derpv/fTOE 01/04/12(Wed)23:40 No.32946784
Alright. With this thread finally dead, you will once again assume the role of Raisin's thought processes, hopefully guiding her to a positive resolution to these odd happenings in Ponyville.

The next post shall be our recap. It's a bit long, so I may need 2 posts just to get all the important info out there.

Raisin Quest 3 is continued.
>> FaceIessJr !derpv/fTOE 01/04/12(Wed)23:42 No.32946823
>>32946784
RECAP From the New Year’s and Monday’s Episodes:
>Woke up, packed your things, ate some pancakes
>Your dad’s newspaper had some griffin named ‘Snakeoil Sally’ on the front
>Sweetie Belle and Scootaloo came by to invite you along to go get some of ‘Snakeoil Sally’s Miracle Elixir’ (To help you all crusade better)
>**You remembered to deliver the bucket of grapes to Sugarcube Corner**
>Pinkie was going hyper-speed because she had consumed the elixir
>Got inside, Mrs. Cake was extremely grouchy
>Bought 2 Peppermint Candycanes
>Went to Snakeoil Sally’s show
>xXx Tried to get in line to buy some elixir, nearly exploded and killed everyone around you xXx
>Scootaloo and Sweetie Belle bought elixir, went to Sweet Apple Acres to visit Applebloom
>AJ and Big Mac had drank the elixir yesterday. They looked sick.
>Applebloom was sick; talked to her for a bit, tried to get info
>Hid the explosives in your saddlebags under a rock outside
>**Went to Zecora’s to try and reverse engineer elixir**
>Twilight was by ranting about a ‘Castle in the Sand’. Shoved Zecora and left
>Zecora cannot figure out what the elixir is made of. It has magic in it, but some chemical is covering it up.
>Ventured up the safer Upper Bog path
>Ran into Treasure Seeker Fanatic
>xXx Nearly crushed to death by the unicorn because she thought you were a thief xXx
>Mentions that ‘King Tezel does not like children’
>HUG HAYSEED! PREVENT DEATH!

(cont)
>> FaceIessJr !derpv/fTOE 01/04/12(Wed)23:42 No.32946840
>>32946823
>xXx Stayed the night at Zecora’s xXx
>Zecora burned through all the potion, unable to create a cure
>Travel through safer daylight, Everfree Forest to Fluttershy’s cottage
>Recruited Fluttershy as a teammate
>Followed angry mob to Snakeoil Sally’s show
>Snuck around back of Snakeoil Sally’s stage/cart
>**Distracted Derpy using Sweetie Belle’s persuasive conversational techniques**
>Snuck into backstage, saw mysterious treasure hoard and a bunch of caged unicorn fillies
>Entered stage washroom, discovered a nasty looking bathtub filled with a noxious chemical
>Found by Sally; used bluffing to get info about her situation
>xXx Scootaloo attacked Sally, Sally knocks over a bunch of glass bottles above your head xXx
>HUG HAYSEED! PREVENT DEATH!
>Get Sleeping Powder from Zecora
>Take Upper Bog path
>Ignore Treasure Seeker Fanatic, bump into a loopy Rarity

CURRENT INVENTORYS
Raisin: Boots, CMC Cape, Sleeping Powder, Rocks, Hayseed + Peppermint Candy Canes, Stompstarter
Scootaloo: CMC Cape, empty glass vial, 1 Snakeoil Sally Miracle Elixir
Sweetie Belle: CMC Cape, 2 Slingshots, Bag of Marshmallows

Scootaloo, Sweetie Belle, Raisin, and a rather out of place Rarity all head down the Upper Bog path as they make their way back into Ponyville. Not far behind is a mysterious wall-eyed unicorn mare humming a rather alluring melody, whispering about some ‘castle in the sand’. Scootaloo and Sweetie Belle keep their eyes forward and try to ignore the creepy unicorn as best as they can. Ahead, you can see the edge of town through a few more trees, but you’ll have to climb over a large dead tree branch to continue along the path. The unicorn behind you is still keeping pace.

Raisin’s fate and, quite possibly, the fate of Equestria is now in your hands to determine. Be careful, adventurers, but don’t be cowards.
>> Anonymous 01/04/12(Wed)23:45 No.32946938
>>32946840
Interrogate the unicorn.
>> Anonymous 01/04/12(Wed)23:45 No.32946939
>>32946840

Tell Sweetie to stay with Rarity and keep trying to make small talk with her to get her mind off of whatever's infected it.

If the unicorn continues to approach as we're climbing across, head back and try to intercept her before she can get in earshot of Rarity. We don't want her falling further into trance.
>> Anonymous 01/04/12(Wed)23:45 No.32946952
>>32946840
>Snuck into backstage, saw mysterious treasure hoard and a bunch of caged unicorn fillies

OH SWEET CELESTIA ITS PEOPLE

THE MAGIC ELIXIR IS MADE OF PEOPLE


Also, hide in a bush
>> Cazum 01/04/12(Wed)23:46 No.32946972
     File1325738808.jpg-(44 KB, 382x348, Yesiammadatyou.jpg)
44 KB
>>32946840
who the fuck is Raisin.
>> Anonymous 01/04/12(Wed)23:47 No.32946988
>>32946840
Why does Sweetie have 2 slingshots? Give one to scootaloo.
>> Anonymous 01/04/12(Wed)23:47 No.32946990
>>32946840

ask Rarity if she can move the branch out of the path with her magic
>> Anonymous 01/04/12(Wed)23:47 No.32946991
>>32946972

An avatar for the player character.
>> Anonymous 01/04/12(Wed)23:49 No.32947046
>>32946988
How is a non unicorn supposed to use a sling shot?
>> FaceIessJr !derpv/fTOE 01/04/12(Wed)23:49 No.32947050
Alright, so here's the options we've picked out:

>Walk up to unicorn to buy Rarity and Sweetie some time to figure out a way around the tree branch
>Hide in the bushes
>Ask Rarity to move the branch with her magic

Need a consensus.
>> Anonymous 01/04/12(Wed)23:49 No.32947060
>>32946840
Ask Rarity if she can move the tree branch. If she can't then we all need to climb over.

>>32946938
Nope.
>> Leth !Leth/HQgHY 01/04/12(Wed)23:50 No.32947067
>>32947050
Ask Rarity to help move branch, while the CMC helps push it.

Earth pony strength should help, even if we're little.
>> Anonymous 01/04/12(Wed)23:50 No.32947071
>>32947046

Because fuck you, that's why.

Also, Sweetie's too young to use any magic.
>> Anonymous 01/04/12(Wed)23:50 No.32947094
>>32947050
>>Walk up to unicorn to buy Rarity and Sweetie some time to figure out a way around the tree branch, or get Rarity to move it
If that fails, hide in bushes
>> Anonymous 01/04/12(Wed)23:51 No.32947114
>>32947050
>>32947050

Rarity moves the branch. I mean, she's no sorceress, but she knows telekinesis.
>> Anonymous 01/04/12(Wed)23:51 No.32947122
>>32947067
This, and get our slingshot back.
>> FaceIessJr !derpv/fTOE 01/04/12(Wed)23:52 No.32947138
>>32947060
>>32947067
>>32947114
>>32947122
You quickly ask Rarity if she can go ahead and lift the branch out of the path with her magic. She shakes her head quick. “Wh… oh… yeah, I could do that, darling…” With a quick pulse of blue magic, the tree branch goes flying off of the path and into a nearby tree. It explodes on impact. She seems to have launched it with an obtuse amount of force.

“Rarity… are you feeling okay?” Sweetie Belle asks as the troupe exits the Everfree Forest.

“I’m a little… feely funny right now, Sweetie… I didn’t get that elixir this morning…” Rarity slurs her speech as she continues leading you toward the town. “Di- wait, Sweetie… didn’t you buy your sister some more this morning?” She looks back at Sweetie Belle. “I could really use the energy right about now…” Her eyes wander off, but snap back into place.
>> Anonymous 01/04/12(Wed)23:53 No.32947174
I think the elixir is made of unicorn horns
>> Anonymous 01/04/12(Wed)23:53 No.32947179
>>32947138

tell her about what the elixir is
>> Anonymous 01/04/12(Wed)23:53 No.32947192
>>32947138

"We tried, but it was all out. Let's just keep going, you need rest."

Keep encouraging Sweetie to talk to her sister and make her think about normal things.
>> Anonymous 01/04/12(Wed)23:54 No.32947223
>>32947138
Tell her that we gave the elixir to Zecora to see what was in it and keep going.
>> Anonymous 01/04/12(Wed)23:54 No.32947227
>>32947138
Tell her that Sweetie wasn't able to get any, and that the stuff is poisonous.

Instead of taking her back to the Boutique let's take her to the library and talk with Spike.
>> Anonymous 01/04/12(Wed)23:54 No.32947228
>>32947174
Filly unicorn horns, apparently


.....maybe we could make our own. From Twilight. Become a god
>> Anonymous 01/04/12(Wed)23:55 No.32947245
>>32947223
Bad idea, she might try to go to Zecora's.
>> Leth !Leth/HQgHY 01/04/12(Wed)23:55 No.32947258
>>32947138
So it also increases power...

I'd hate to see what Twilight's capable of now. Not good.

Assure Rarity that you have none, and get her back to town swiftly. Try to convince her that the stuff is bad mojo, and it's why she's feeling so terrible.
>> Anonymous 01/04/12(Wed)23:56 No.32947268
>>32947174
>>32947228
Did Jr actually say that they were missing their horns? I think you two are jumping to conclusions.
>> Anonymous 01/04/12(Wed)23:56 No.32947270
>>32947228

Were there one in cages with filed down horns?

Unless Sally just eats them when they aren't of any use. Griffins ate horses in mythology, but I don't think even Jr is THAT dark.
>> Anonymous 01/04/12(Wed)23:57 No.32947306
>>32947270
she admitted that King Tezel is using Unicorns to make himself a new army. That may be why she was keeping the Unicorn foals.
>> Anonymous 01/04/12(Wed)23:57 No.32947308
>>32947268
If you have another explanation for keeping filly unicorns in cages I'd like to hear it

inb4>rape
>> Anonymous 01/04/12(Wed)23:57 No.32947317
>>32947270
He's killed us multiple times in terrible ways. He's that dark.
>> Anonymous 01/04/12(Wed)23:59 No.32947355
>>32947308
see
>>32947306
>> FaceIessJr !derpv/fTOE 01/04/12(Wed)23:59 No.32947361
>>32947179
>>32947227
>>32947223
You, Sweetie Belle, and Scootaloo explain that you bought some of the elixir, but noticed that anyone in town that drank it got sick. You think that it is poisonous, so you gave your stock to Zecora so that she could try and figure out what's in it. She's still cooking it up back at her hut, but she can't figure out what's in the stuff.

"Oh... well, I guess it's... bad, then... but it didn't make me sick... I don't think it did, at least." She stumbles a little bit, catching herself as you approach the town square.

"Sweetie Belle, is your sister going to be okay? She looks a bit... off." Scootaloo looks over at Rarity, who's humming a bit. She snaps out of it, looking off towards the west.

"...she'll be fine." Sweetie says with little confidence.

You are in the town square. What is your next course of action?

>>32947268
INFO MODE: Jr did not specify what the concoction was made out of. You must do story actions to determine the composition of the elixir.
>> Anonymous 01/05/12(Thu)00:00 No.32947371
>>32947317

Well fell to our deaths once.

Then we were crystallized

Then we reloaded because we were alive, but victory was impossible.

We haven't really gotten into juicy stuff this quest because we have to be alive to hug Hayseed and reload. For all we know, the unicorn could have brainwashed us and Sally could have just stuck us in a spare cage.
>> Anonymous 01/05/12(Thu)00:02 No.32947451
>>32947361
Boy it sure is a hot day out. Rasin must be thirsts after all that walking.

I'm sure some of that elixir would hit the spot right about now
>> Leth !Leth/HQgHY 01/05/12(Thu)00:02 No.32947452
>>32947361
Get her to the Library.

We need to get Spike and Celestia on this. A compromised Twilight is (again) the worst thing that could happen.

Though her being cursed with misfortune can be a boon for us right now, if she's unable to be super effective because of it.
>> Anonymous 01/05/12(Thu)00:03 No.32947465
>>32947361
Is the other unicorn still following us?
>> Anonymous 01/05/12(Thu)00:03 No.32947479
>>32947361

Tell Sweetie to escort her back to her house and stay with her until she feels better and to make sure she doesn't head back to Zecora's.

Then, we should head to the library and see if Twilight's there or if she's still out and about.
>> Anonymous 01/05/12(Thu)00:03 No.32947482
>>32947361
Get to the Library with Rarity. Princess Celestia needs to know what is going on here if she doesn't already.
>> Anonymous 01/05/12(Thu)00:04 No.32947497
>>32947482

inb4 the letter gets intercepted again
>> Anonymous 01/05/12(Thu)00:04 No.32947508
>>32947465

Check for this

also this >>32947479, but return to the boutique with her to make sure she gets there okay.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)00:04 No.32947512
>>32947371
GAME SETTINGS: Hey, I was just thinking about this, actually, so I'm glad you brought it up. I know this may make things a bit easier, which is something I hate to do, but how would you guys like it if simply having Hayseed in your hooves when you died counted as a hug? In this way, I can show you how you guys would die in a given situation.

This is a bit riskier as well. If you don't die from an action, there's a chance you may lose Hayseed.

Set Auto-Hug Equipped Hayseed on Death to 'on'?
>> Anonymous 01/05/12(Thu)00:05 No.32947533
>>32947497

My guess is Spike OD'd and his body is lying in the library bathroom.
>> Anonymous 01/05/12(Thu)00:05 No.32947537
>>32947497
How were then intercepted before?
>> Leth !Leth/HQgHY 01/05/12(Thu)00:06 No.32947559
>>32947537
That was back before Raisin, with the diamond dogs thing.
>> Anonymous 01/05/12(Thu)00:07 No.32947584
>>32947512

works for me
dying horribly over and over again just makes you want to save them more
>> Anonymous 01/05/12(Thu)00:07 No.32947585
>>32947512

Mm, I actually prefer the one we have now. I like the balance between risking death and getting more info/looking for a way to escape.
>> Anonymous 01/05/12(Thu)00:07 No.32947592
>>32947512
QUERY: How would we "lose" hayseed from this?
>> Anonymous 01/05/12(Thu)00:09 No.32947643
>>32947559

a letter also got intercepted in the Cilepharus quest
>> Anonymous 01/05/12(Thu)00:09 No.32947648
>>32947592

Sally could probably rip it out of our hands and bite its head off to show what she's going to do with us if we used this system on our previous life.
>> Leth !Leth/HQgHY 01/05/12(Thu)00:10 No.32947680
>>32947643
Wasn't that just because Spike was sick?

We just wrongly assumed it was intercepted?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)00:10 No.32947682
>>32947508
>>32947465
You remember that mysterious unicorn mare that was following you just a bit earlier. You turn to look over your shoulder, but the only thing in your wake is a dirt path and the Everfree Forest in the distance.

A faint light lingers far off, hovering around the outside of the forest.

>>32947452
>>32947479
>>32947482
You decide to take the slightly intoxicated mare with you. "Guys, we seriously need to see if Twilight or Spike can help us out here. Celestia has to know about what's going on in Ponyville immediately."

Scootaloo and Sweetie Belle nod their heads in agreement. Rarity looks about, still a bit confused. "Oh.. are we.. we're going to the... Library, right?"

You make your way out to the Library. You see a single candlelight up in the second story window, glowing faintly.

>>32947592
INFO MODE: If you guys assume that you are about to die but instead are knocked out by something, a villain may be able to confiscate your belongings, Hayseed included.
>> /?o/?m??a?t ??t??/:V/ 01/05/12(Thu)00:11 No.32947704
>>32947050
Ask Rarity to move the branch
>> Leth !Leth/HQgHY 01/05/12(Thu)00:11 No.32947721
>>32947704
Woah Cosmo, let's not get ahead of ourselves.

... sorry.
>> Anonymous 01/05/12(Thu)00:11 No.32947734
>>32947682
Well alright, let's go with that Auto_Equiped Hayseed thing.

Walk up to the front door and knock on it. Call out for Spike.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)00:11 No.32947737
>>32947643
this
>>32947680

Spike was actually slipped an odd poison by Cilepharus several days ago. Cil planned ahead; he didn't want anybody getting suspicious of his actions and reporting him to Princess Celestia.

He was a paranoid little guy, most assuredly.
>> Anonymous 01/05/12(Thu)00:12 No.32947741
>>32947682
Knock on the door politely

Nothing bad can possibly happen
>> Anonymous 01/05/12(Thu)00:12 No.32947746
>>32947682

Tell Sweetie to stay outside with her sister while we and Scoots knock on the door. We don't want Rarity talking crazy with Twilight and realizing that Tezel hates children.
>> Anonymous 01/05/12(Thu)00:13 No.32947770
>>32947741
Knock on that fucker.
>> Anonymous 01/05/12(Thu)00:14 No.32947810
>>32947746

Seconding keeping Rarity at a distance.
>> Anonymous 01/05/12(Thu)00:15 No.32947837
Are we meta gaming with knowledge we've learned in previous lives?
>> Leth !Leth/HQgHY 01/05/12(Thu)00:16 No.32947844
>>32947682
Yeah, knock. The unicorns seems woozy, but not hostile, yet.

Also we still have bomb powder at the Apples, right?
>> Anonymous 01/05/12(Thu)00:16 No.32947851
>>32947746
>>32947810
We aren't even sure if Twilight is home.

>>32947837
Nope, we have Jr's permission.
>> Anonymous 01/05/12(Thu)00:17 No.32947873
>>32947844
I'm hesitant to use that bomb powder on anyone or anything short of King Tezel.
>> Anonymous 01/05/12(Thu)00:17 No.32947896
>>32947851
Theres a light on. SOME is home
>> Anonymous 01/05/12(Thu)00:17 No.32947898
>>32947837

time leaping retains our memories

think Steins;Gate
>> Anonymous 01/05/12(Thu)00:18 No.32947926
>>32947873

Yeah, having it on us makes me tense. If it goes off, that's canon bad end. I don't want Raisin to die because of us.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)00:19 No.32947948
>>32947734
>>32947584
GAME SETTINGS: Auto-Hug Equipped Hayseed on Death = ON.

NOTE: You must be holding Hayseed upon death for this to work. You may turn this off with a quest vote whenever you feel the need to.

>>32947741
>>32947746
>>32947770
>>32947810
>>32947844
You ask Sweetie Belle to watch Rarity while you and Scoots see if Spike's inside the library. Somebody, either Twilight or Spike, had to have lit up that candle.

"Alright... be careful, guys..." Sweetie grabs onto her wandering sister's hoof, making her stay in place.

You give the Library door a generous kick with your forelegs. You hear a quick bumbling down the stairs inside. A muffled voice calls out, "Twilight?!"

The door busts open, throwing you and Scootaloo back a few feet. Spike stands in the doorway, looking at the two fillies laying out in the street.

"...oh. Hey Raisin. Hey Scootaloo." Spike looks a bit down.

>>32947837
INFO MODE: The game allows you to use Hayseed to bring knowledge from other timelines back with you to a saved point in the game.

As for your bomb, 414
>> Anonymous 01/05/12(Thu)00:19 No.32947965
>>32947896
It could be Spike waiting up for Twilight. We found some random Unicorn in the forest as well as Rarity, so it is probably safe to say there are other unicorns there as well.
>> Anonymous 01/05/12(Thu)00:19 No.32947968
>>32947898
How is this explained from Rasin's perspective?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)00:21 No.32948008
>>32947968
INFO MODE: Raisin retains all of her memories. When she uses Hayseed to go back to a previous instance of time, she recalls an old peaceful memory.

Raisin has seen some shit.
>> Anonymous 01/05/12(Thu)00:21 No.32948016
>>32947948
Ask Spike if he has heard anything about Twilight and if he has let Princess Celestia know what is going on in town. Ask him if we can all (Rarity included) come in.

QUERY: What lies to the west of town? You said earlier that Rarity looked away to the west.
>> Leth !Leth/HQgHY 01/05/12(Thu)00:21 No.32948023
If this juice does have magical boosting properties, keep in mind we may also have a temporary weapon with Sweetie or Rarity. Them drinking the stuff does give them a burst of power, and I'm willing to bet that potion won't affect the mind until a while later.

>>32947948
"Spike! Do you know about that drink stuff that's been around town?!"
>> Anonymous 01/05/12(Thu)00:22 No.32948055
>>32947948
"Spike, take a letter...."
>> Anonymous 01/05/12(Thu)00:23 No.32948091
>>32947948

Tell Spike that bad shit's going down and ask him if Twilight's home. If she isn't, tell him that the poison makes unicorns insane and Twilight paid an interesting visit to Zecora earlier.

Ask him if he also wants to join our party; if he's reluctant, show him how Rarity is and tell him that she'll only get worse if we don't get to the bottom of this.
>> Anonymous 01/05/12(Thu)00:26 No.32948185
>>32948016
>>32948055

Come on, begging the god-empress to solve all our problems isn't heroic. We got this.
>> Anonymous 01/05/12(Thu)00:27 No.32948210
>>32948185
>>32948055
>>32948016

Have Spike send a care package to Celestia with the bottle of elixir, with a letter that says "Enjoy"
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)00:27 No.32948218
>>32948016
>>32948023
>>32948055
>>32948091
You get up off the street, shaking your head and fixing your mane. Scootaloo jumps up. "Hey, we JUST knocked on the door. Be more careful next time." She's a bit disgruntled.

"Sorry... it's just that Twilight left earlier this afternoon and she hasn't come back yet..." He looks up to the sky. "She never stays out this late... do you guys know where she went?"

You ask if your party can come into the Library. He shrugs his shoulders. "Yeah, just don't go making a mess. I cleaned everything up for Twilight when she got back home..."

When you're all inside, you ask, "Spike! Do you know about that drink stuff that's been around town?!"

"You mean Snakeoil Sally's Miracle drink stuff?" He nods his head. "Yeah, Rainbow Dash came by and gave Twilight a couple of them. She said she wouldn't drink them, but she ended up downing them a bit later. After that, she was studying like mad!" He looks over to the table. "But... then she left. She looked really... off. She said she was going to Zecora's, but hasn't come back yet..."

You ask Spike if he's informed the Princess about any of this.

"Not yet. I didn't want to worry anybody... I'm just seeing if she'll be coming home tonight... should I send a letter? I don't even know right now..." He looks a bit stressed.
>> Leth !Leth/HQgHY 01/05/12(Thu)00:28 No.32948229
>>32948185
I wanted to kick that griffin the the face with a bottle before we loaded, that was my tenacity for this quest.
>> Anonymous 01/05/12(Thu)00:28 No.32948238
>>32948091
I don't think we should have him join the party just yet, but he would be useful to have when we break into Snakeoil's place.

>>32948185
We aren't begging her to solve the problem, we are letting her know shit is about to go down. Besides, only a fool doesn't use every tool he has at his disposal. If Jr doesn't want us having Celestia know/help then he will find a way to stop us.
>> Anonymous 01/05/12(Thu)00:28 No.32948248
>>32947948
Ask Spike if he knows anything about King Tezel or if he has any books on him.
>> Anonymous 01/05/12(Thu)00:30 No.32948294
>>32948218

Show him Rarity. That'll make him worry.

I'm against sending a letter right away. Inform him about what we've learned about Tezel so that he knows what to say, but only do so when all else has failed. I say bring him along, he can look for Twilight and we'd have a portable flamethrower on our side.
>> Anonymous 01/05/12(Thu)00:31 No.32948318
>>32948218
Tell Sweetie Belle to take Rarity to another room. When she is gone ask Spike if he can send one of those bottles to Princess Celestia along with a letter. The letter needs to tell her that a Gryphon calling herself Snakeoil Sally has been selling elixirs that drive Unicorns mad and make them start talking about King Tezel and castles in the sand.
>> Leth !Leth/HQgHY 01/05/12(Thu)00:31 No.32948324
>>32948218
Tell him yes.

Tell him to mention the whole crazy shebang. The griffin in town helping subdue and control the unicorns for the return on King Tezel, the drowsy unicorns, and locked up fillies, everything.

When they look at you funny, just tell them you were pretty sure you saw/heard all of this when getting your potion, you just didn't want to worry anyone.

While writing, look for a book mentioning the King.
>> Anonymous 01/05/12(Thu)00:31 No.32948338
>>32948229

Now we can with the new rules. I was just afraid of being knocked unconscious and being put in a cage, forced to watch our defeat and get a bad end.
>> Anonymous 01/05/12(Thu)00:32 No.32948357
>>32948324
>>32948318

In b4 no letter mechanic. This is Jr we're talking about.
>> Anonymous 01/05/12(Thu)00:33 No.32948372
Ask Spike to send Celestia asking if she knows anything of the Castle and King Tezel
>> Anonymous 01/05/12(Thu)00:33 No.32948391
>>32948218
Studying like mad? About what? Maybe she has an identify potion spell or something and knows more about the potion than we do.
>> Anonymous 01/05/12(Thu)00:33 No.32948393
>>32948294
We need a cure for the potions. To get that cure we need to have Zecora analyze to the potions. to do that we need a powerful Unicorn to figure out how to break the spell that is keeping Zecora from figuring out what is in the potions. Celestia counts as a powerful Unicorn.
>>32948218
What did you say was to the west of Ponyville?
>> Anonymous 01/05/12(Thu)00:34 No.32948405
>>32948372
Also the elixir
>> Anonymous 01/05/12(Thu)00:35 No.32948432
Be sure to not let Rarity know that we have some of the elixir with us.
>> Anonymous 01/05/12(Thu)00:35 No.32948437
>>32948393

I would think that we would get samples from Sally's cart when she's asleep, return them to Zecora, and then use those to determine a counter-spell.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)00:36 No.32948478
>>32948248
>>32948294
You turn around and look at Sweetie Belle, motioning her to bring Rarity closer to Spike. She leads her derped out looking sister over next to Spike.

"Wh... What's happened to her? Why are her eyes all messed up like that?" Spike recoils slightly.

"I beg your pardon! My eyes are... they're just fine." Rarity shakes her head, letting her eyes readjust. "Spike, can you PLEASE turn off that infernal music? I knew I should've checked here first..." She looks about for a record player.

"This is what happens to unicorns that drink that elixir. It's poisonous... or magical... or something. Zecora couldn't figure it out."

"This is terrible! Where's Twilight then?! Is she going to be okay?!" He looks panicked.

"Pfff... don't be... so silly, Raisin. I'm fine, darl-whooa..." Rarity falls to her side. "On second thought... I think I'm just fine right here."

>>32948324
>>32948318
>>32948372
You ask Spike if he can take a letter. He shakes his head. "Now I'm worried. We need to tell the Princess immediately!" He picks up a quill and a piece of parchment, ready to take down whatever notes you wish to send.

Letting you guys choose the letter contents by voting. Be specific, be concise.

INFO MODE: To the west of Ponyville is Sweet Apple Acres. Further, a set of mountains.
>> Anonymous 01/05/12(Thu)00:37 No.32948495
>>32948437
We dropped of a few vials for her to analyze, but there was a spell in them that meant she couldn't figure out much of the elixir. We should find a way to break that spell and/or bring her the ingredients used to make the elixirs.
>> Anonymous 01/05/12(Thu)00:38 No.32948536
>>32948478
Include the bottle of elixir in the letter
>> Anonymous 01/05/12(Thu)00:40 No.32948576
>>32948478

Dear Princess Celestia

Evil threatens the world yet again, business as usual. I better get a statue made of solid gold through all this.

Just tell her there's a griffin selling a highly addictive potion around here and that she's done so before in another, nearby town. She's being paid by a King Tezel and has already rendered the elements of harmony into addicted drones. We'll try to fix it, and we'll send an update in the morning. If she doesn't hear from us, assume the worst.
>> Anonymous 01/05/12(Thu)00:40 No.32948581
>>32948478
Tell Spike to call Celestia a dirty whore and her repeated rape of Twilight Sparkle has ultimately led to the aforementioned student's mind cracking under the dark memories bubbling away at the back of her mind constantly, like a stream filled with shame, disgust and hatred.
>> Anonymous 01/05/12(Thu)00:41 No.32948602
>>32948478
Tell him that a con-gryphon using the name Snakeoil Sally has been in town for a few days selling something she claims is an Energy Drink. Tell her that the energy drinks make Earth Ponies and Pegasi weak after the energy boost wears off and it makes Unicorns start to go insane and hear strange music. Tell her that the Unicorns eyes go derpy and that some of them start talking about King Tezel, castles in the sand, and start looking towards a mountain range to the west of town. Tell her that we tried to have Zecora analyze the energy drinks, but they are magical and she can't figure out much about them.
>> Anonymous 01/05/12(Thu)00:41 No.32948613
>>32948478
Dear Princess Celestia:
The entire town of Ponyville is poisoned by mysterious potion.
Attempts to find a cure unsuccessful.
Elements of Harmony Compromised-Twilight and others in danger.
Send help ASAP.
>> Anonymous 01/05/12(Thu)00:42 No.32948630
>>32948576

Fuck, I forgot about that. The nearby town thing is significant, I'll bet. There are probably maps of the region in the library; check them to look for nearby villages. Manehattan's closest, but I doubt a whole city would fall under Sally's charms.
>> Anonymous 01/05/12(Thu)00:42 No.32948636
once the letter's sent, we should take a look at just what exactly Twilight was studying so hard earlier
>> Anonymous 01/05/12(Thu)00:42 No.32948652
>>32948581
>>32948576
BUSINESS AS USUAL IN MLP GENERAL
>>32948602
This looks pretty good. And send a sample of the potion, maybe?
>> Anonymous 01/05/12(Thu)00:43 No.32948675
Dear Princess Celestia

Get off your lazy fat ass and do something for once
>> Anonymous 01/05/12(Thu)00:43 No.32948691
>>32948652
If we do then we need to get Rarity out of the room or get out of the room ourselves so she won't see it.

>>32948581
>>32948675
You stop that.
>> Leth !Leth/HQgHY 01/05/12(Thu)00:44 No.32948696
>>32948478
Princess Celestia,

A con-griffin by the name of Snakeoil Sally has been poisoning the ponies of ponyville, but it's worse than just that.

The poisoned ponies are poised to peregrinate pointlessly around.

She's working for someone named King Tezel, send help soon before it's too late! Twilight's been affected too!
>> Anonymous 01/05/12(Thu)00:46 No.32948754
Dear Princess DUMBestia,

Its me, Twilight Sparkle, your favorite butt student. I hope you are continuing your UGLY lessons, cause you are the master at it. I cant want to see you a gain so we can fart. Whatever you do, send no help to Ponyville under any circumstances, lol lik you do anythign anyway XD

Your faithful fruit, Twilight Chumpass
>> Leth !Leth/HQgHY 01/05/12(Thu)00:47 No.32948788
>>32948754
I'd love to send one of these and load if we had the time to.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)00:48 No.32948817
>>32948581
I have a story response to this letter already formulating in my head. Thanks for coming to these; I love your sense of humor

>>32948576
>>32948602
>>32948613
Dear Princess Celestia:

A griffin named Snakeoil Sally has been peddling a poisonous potion in Ponyville that causes ponies to pointlessly peregrinate. She has also sold this drink in a nearby town; we're not sure where, but the potion also causes Unicorns to lose their marbles and hear strange music.

I heard someone talk about some 'King Tezel'; I'm not sure how he's related to all of this, but Sally knows him I bet. I've got a good feeling that Sally knows King Tezel in his 'Castle in the Sand'.

Please, send help. They've got Twilight. We need any support you can spare.

Concerned citizen,
Raisin

You tell Spike to send the message with a sample of the elixir. He looks at the small bottle. "Uh.. it's kinda big. Shipping costs a little extra."
>> Anonymous 01/05/12(Thu)00:50 No.32948854
>>32948817
Ask him what he means by that.
>> Anonymous 01/05/12(Thu)00:50 No.32948859
>>32948817
>"Uh.. it's kinda big. Shipping costs a little extra."

"You want five smacks in the head or is there a discount?"
>> Leth !Leth/HQgHY 01/05/12(Thu)00:50 No.32948880
>>32948817
Don't bother with the elixir IMO, and look for a book about King Tezel.
>> Anonymous 01/05/12(Thu)00:51 No.32948897
>>32948817

Decline. Celestia doesn't know a lot about the magic her foes use, if last quest is any indication. Send the letter without a sample and see what Twilight was looking at before she left. If it's not of any significance, head for Sally's cart with Spike in tow.
>> Anonymous 01/05/12(Thu)00:52 No.32948921
Send it, check the time. If it's late, then Sally's probably asleep and we can gather evidence. Spike can then burn everything once we have what we need.
>> Anonymous 01/05/12(Thu)00:53 No.32948936
>>32948817
Give Spike Rarity for the shipping fee
>> Anonymous 01/05/12(Thu)00:54 No.32948966
>>32948897
But it stands to reason that she has Unicorns working for her that can figure this stuff out.
>> Anonymous 01/05/12(Thu)00:56 No.32949001
>>32948966
Also I bet she'll find it delicious!
>> Anonymous 01/05/12(Thu)00:56 No.32949005
Hey, another thing. I wonder what the significance of Sally going by the name of Sammy. She's either a tranny or a shapeshifter.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)00:57 No.32949029
>>32948880
>>32948897
You respectfully decline on sending a sample of the elixir with the letter. After all, you don't have any Bits left to pay for... 'extra shipping'.

He shrugs his shoulder. "Okay, okay. I'll send it over. By the way... not to be a critic, but a lot of the letter sounds a bit... farfetched."

"Yeah! What's that 'Castle in the Sand' business you were going on about?" Scootaloo protests.

You tell her that you heard that weird mare talking about it back on the trail. You just assumed it fit in with the Tezel story Zecora told you.

"Well, I guess that makes sense." Sweetie Belle supports you. "Spike, please hurry. We gotta tell the Princess right away."

Spike inhales and sends the letter up in a flash of bright green fire. It soars out of the Library window and into the sky.

>>32948897
You ask Spike what Twilight was reading about before she left. "Almost everything. She had a stack of Ancient Unicorn History books she was burning through before she felt all woozy and left."

You notice that the library is spotless. "I cleaned everything up so that she'd be happy once she got back. You know how Twilight is with her 'organization'."

>>32949005
INFO MODE: Or clever with disguises and personalities.
>> Anonymous 01/05/12(Thu)00:57 No.32949036
>>32949005
>shapeshifter.


AS FAR AS YOU KNOW
>> Anonymous 01/05/12(Thu)00:59 No.32949084
>>32949029
Ask Spike if Twilight mentioned anything weird while researching.
>> Anonymous 01/05/12(Thu)00:59 No.32949088
>>32949029

Whelp, that lead's gone. Tell Spike that Twilight probably won't come back and that he should go out looking for her with us.

Head for the cart, but check the time first. Don't want to walk in on Sally while she's still up counting money and taking inventory.
>> Leth !Leth/HQgHY 01/05/12(Thu)00:59 No.32949090
>>32946714
>>32946714
Next thread is freeing up shortly, and this thread is about ready to kick the bucket.

Suggest moving soon.
>> Anonymous 01/05/12(Thu)00:59 No.32949100
>>32949029
We did good alerting the proper authorities.

Lets celebrate with Spike. With the elixir!
>> Anonymous 01/05/12(Thu)01:00 No.32949105
>>32949005
>>32949036
>Spike asks if he can talk to us in a back room
>He's not Spike
>> Anonymous 01/05/12(Thu)01:01 No.32949131
>>32949088
We probably want to wait for the letter to get back first. Ask him if he would be willing to help us break into Sally's room behind the stage and provide us with some firepower if things get hairy.
>> Anonymous 01/05/12(Thu)01:03 No.32949175
>>32949131

Well, if all goes as planned, I would want him to burn the whole fucking thing to the ground. That is, if we're strong enough to rescue the trapped unicorns.
>> Anonymous 01/05/12(Thu)01:04 No.32949198
>>32949175
We will need the place standing to convince the guards we aren't criminals. Ponyville's guards are stupid as hell.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)01:05 No.32949227
>>32949131
>>32949088
You ask if Spike would be willing to travel with you to Sally's stage. Having a 'little firepower' with you would be quite useful. As he starts to nearly decline, you mention that Twilight is more than likely not going to come back until you can make a cure to Sally's potion. The only way to make a cure would be to see how Sally makes the potions.

Reluctantly, he nods. "We've gotta find out what's going on. I'll come with you guys."

Rarity is up by the door, opening it. "Rarity! Wait! What are you doing?" Sweetie Belle runs after her.

We'll move in a few minutes. I'll do one more response here, then you guys post your actions in the next thread.

>>32946714
>>32946714
>>32946714
>> Anonymous 01/05/12(Thu)01:05 No.32949232
>>32949198

A necessary sacrifice, besides, we'd have insane fillies and samples of materials as proof.
>> Anonymous 01/05/12(Thu)01:07 No.32949276
>>32949227
Yell at Sweetie Belle to stay back. Tackle her if she won't stop moving towards Rarity.
>> Anonymous 01/05/12(Thu)01:09 No.32949314
>>32949227

Go up to Rarity and tell her to stop, but don't touch her. We don't want to be blasted into oblivion with her telekinesis. Tell Sweetie to try to appeal to her sister as much as she can, maybe crying to get the full effect.
>> Anonymous 01/05/12(Thu)01:12 No.32949396
>>32949227
Tell Spike to kiss Rarity. She's out of her mind, she won't remember it.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)01:13 No.32949420
>>32949396
>take advantage of the inebriated
Now THAT'S a /co/ response.

Still waiting on a consensus/majority vote.
>> Anonymous 01/05/12(Thu)01:13 No.32949431
>>32949396

Fuck, this. Not for the shipping, but it would definitely snap her out of trance.
>> Anonymous 01/05/12(Thu)01:14 No.32949463
>>32949431
Or she would throw him into a wall. You saw what she did to that tree branch.

It might just work, though.
>> Anonymous 01/05/12(Thu)01:15 No.32949474
>>32949431

You know, this might be crazy enough to work. If it fails, all we have is an unconscious dragon, but I have a feeling letting Rarity open the door will be much worse.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)01:20 No.32949613
>>32949396
>>32949431
>>32949463
>>32949474
You look around the room as Sweetie runs up to her drugged out sister. You look over to Spike, getting a sudden idea from a story your mom read you once. You grab the little purple dragon, sling his slightly heavy body onto your back, and bolt towards Rarity.

"Raisin!? What are you doing?" Scootaloo trails behind.

"Look, I know this sounds crazy, but I have a feeling it's going to work. Spike, kiss Rarity."

He doesn't say a word.

"Do it. It just might break the spell!"

Rarity turns around slowly. "W.. wait. What's going on now?" Her eyes correct themselves as her head stops.

"Well... okay. Here it goes... I guess..." Spike walks up to Rarity and gives her a kiss on the cheek. Rarity shakes her head, slightly confused.

"S..Spike? What are you doing?" Her cheeks flush red. Her eyes drift about for a moment, but she's not opening the door anymore.

Sweetie Belle cocks her head at you. "I don't think it did anything... but it was a good idea, Raisin." She recalls the exact story you were referencing.

"No it wasn't." Scootaloo shakes her head. "That was pointless! We need to get out there and stop wasting time in here!"

Slightly embarrassed that your idea didn't work for some reason, you and the group head out of the library.

Responses in the next thread, please.
>> Anonymous 01/05/12(Thu)01:25 No.32949749
>>32949613

Head to Sally's cart. However, Sweetie should stay with Rarity and keep her someplace that far from the cart, but still within sight so she can come to our aid if necessary. I don't want Rarity drowning herself in the tub of elixir.
>> Anonymous 01/05/12(Thu)01:25 No.32949767
Ask Rarity why she was trying to leave.

Do you guys think we should use the sleeping powder on rarity if we can't convince her to stay? I was hoping we could keep it to make sure the Sally didn't wake up, but keeping rarity from wandering off could be more important.
>> Anonymous 01/05/12(Thu)01:29 No.32949854
>>32949749
Shouldn't they stay here in the library?
>> Anonymous 01/05/12(Thu)01:31 No.32949893
>>32949767

Maybe, yeah.

Dissolve some of it in water and use our empty bottle to trick Rarity into drinking it.
>> Leth !Leth/HQgHY 01/05/12(Thu)01:32 No.32949912
Still think we should look for a book about the king.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)01:32 No.32949920
>>32949749
You and the group head out to Sally's stage in the town square.

"I'm glad we have Rarity with us.. otherwise those guards would chase us off for being up after hours..." Sweetie Belle watches a town guard walk by the stage, nodding his head as he passes behind it.

You see the stage all folded up. There doesn't appear to be an entrance from this side.

>>32949767
You inquire as to why Rarity was attempting to leave the Library without telling anybody.

"Oh... I was just feeling a bit groggy. I needed to go out for.. a walk... and to get away from that music." She looks around. "Is it just me or is it... getting... You can hear it, right? It's getting louder, isn't it?"

You shrug your shoulders.
>> Anonymous 01/05/12(Thu)01:34 No.32949961
>>32949920

Tell Rarity it's all in her head and that she has to fight it. Tell her the elixir was poisoned and she needs to try to ignore it. Urge Sweetie to just try to make small talk with her.

As for us, peek around both sides to see if Derpy's still standing guard.
>> Anonymous 01/05/12(Thu)01:35 No.32949993
>>32949961
This sounds good.
>> Leth !Leth/HQgHY 01/05/12(Thu)01:36 No.32950000
>>32949920
>shrug your shoulders
As much as a love shrugging ponies
This can't happen.

Anyway, tell the others to wait a bit and sneak up to the wooden door. Listen carefully for any noises inside.
>> Anonymous 01/05/12(Thu)01:36 No.32950014
>>32949920
>a town guard walk by the stage, nodding his head as he passes behind it.

I don't like this.
>> Anonymous 01/05/12(Thu)01:38 No.32950054
We need Spike and Scootaloo when we break in. Sweetie and rarity should probably wait outside.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)01:40 No.32950114
>>32949961
>>32949993
>>32950054
You tell Sweetie Belle to wait outside here with Rarity. You tell her to keep her in sight at all times and don't let her wander off by herself anywhere.

"I'll stay put if you girls want me to... just... don't take too long..." Rarity shakes her head again, looking like she's about ready to fall asleep.

"I'll watch her. You guys go sneak in there and get whatever you can." Sweetie nods.

Spike suddenly belches a bright green flame. It folds up into a scroll and lands in his claws. “Hey! She responded back!” Quickly, you snatch the letter from Spike and unfurl it, desperate to see the contents.

“Dear Spike and Raisin,

The situation doesn’t sound good. I personally know this ‘Tezel’ pony that you mentioned. He’s and evil pony golem made entirely out of granite. Many years ago, he was an adversary of the Equestria.

I’ve also heard reports of a con artist named ‘Snakeoil Sammy’, but this Sally may be the same griffin. If that is the case, she is wanted in Canterlot for selling fraudulent potion ingredients to many of our citizens.

My royal guards will be by in the morning to assist you. I have already dispatched a small team to search for Twilight. I pray that she is alright.

Let me know if you need any help.

Signed,
Princess Celestia”
>> Anonymous 01/05/12(Thu)01:41 No.32950127
>>32950114
> adversary of the Equestria.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)01:42 No.32950143
>>32950127
Whoops. Originally wrote the kingdom, forgot to edit.

My bad, quester.
>> Anonymous 01/05/12(Thu)01:44 No.32950193
>>32950114
QUERY: How long until morning?
>> Anonymous 01/05/12(Thu)01:44 No.32950199
>>32950114

Go full Solid Snake and peek around both edges to look for entrances and Derpy. Take it slow and be quiet.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)01:45 No.32950224
>>32950193
INFO MODE: Currently, it's almost midnight. The moon is high up in the cloudless night sky.
>> Leth !Leth/HQgHY 01/05/12(Thu)01:45 No.32950229
>>32950114
Still vote sneaking up to that door and listening into the place.
>> Anonymous 01/05/12(Thu)01:48 No.32950285
>>32950199
This. Keep an eye out for guards, though. I think that the one we saw went inside.

Make sure that we have the letter with us or Scootaloo.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)01:49 No.32950310
>>32950199
>>32950229
You silently motion for Scootaloo to follow you. She nods and sneaks behind you. Your boots muffle out noise as you stealthily approach the front of the stage. You keep your eyes out for Derpy and an entrance, knowing that she's probably standing guard somewhere out here.

"The coast looks clear..." Scootaloo whispers in your ear.

You peek around, but hold your position. You can hear the stage floor creaking ever so slightly.

Right now, you're around the side of the stage, under a lamp hung to the side of the stage above your head.

>>32950285
Looking to your left, you see a guard heading your way. He hasn't seemed to notice you yet.

How do you proceed? Also, do you want Scootaloo to hold the letter that is currently in your mouth?
>> Anonymous 01/05/12(Thu)01:52 No.32950431
>>32950310
No, keep the letter. We need Scootaloo to keep watch, and having her hold the letter will only make it harder to get our attention.
>> Anonymous 01/05/12(Thu)01:53 No.32950466
>>32950310
Since the letter from Celestia is legit, couldn't we show it to him and recruit him to help us out? After all, it's essentially a warrant for the griffin's arrest from the head of state.
>> Anonymous 01/05/12(Thu)01:54 No.32950470
>>32950310
Have Scootaloo hold the letter. We need to hide in the shadows until the guard passes by. While he passes by we need to try and tell what kind of pony he is and if he is under the influence of the elixirs. Once the guard is gone wave Spike over so he can come with us.
>> Anonymous 01/05/12(Thu)01:54 No.32950481
>>32950470
It will only help out if he hasn't been subverted.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:00 No.32950633
>>32950431
>>32950470
>>32950481
You back up and hide around the front of the stage, obscured in the shadows. Scootaloo follows closely behind.

"Horsefeathers... how do we lose the guards?" She whispers.

You whisper back that you're rather certain that they haven't seen you yet. Otherwise, they would have called out. She nods. "Hope you're right."

I think we've got two for Scoots holding onto the letter, so...

You give the letter from the Princess over to Scoots and tell her to keep it safe. She gives you a salute. The town guard passes by the side of the stage.

He's an Earth pony wearing some armor. He seems well meaning, keeping vigilant for suspicious activity around the town square at night. Down one of the allies, you see a guard escorting a unicorn filly with some overburdened saddlebags to the back of the stage.

"You really shouldn't be out so late. I hope your show goes well tomorrow."

"Do you know of the Castle in the Sand?"

"...for the last time, NO. Go to sleep, little one." The guard stomps off.

"...Wait, what?" Scootaloo whispers.
>> Anonymous 01/05/12(Thu)02:02 No.32950688
>>32950633
What kind of Pony is the guard that was escorting the Unicorn filly?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:03 No.32950704
>>32950688
INFO MODE: A similar build and look of the Earth pony that just passed by. He seemed concerned for the small filly.
>> Anonymous 01/05/12(Thu)02:04 No.32950723
>>32950633
Will it be possible to sneak around him and into the stage? Will it be possible for Spike to join us?

Is it even a good idea to be doing this? We know what is in there and we know that Sally will still be there by the time the guards arrive, unless she gets tipped off somehow.
>> Leth !Leth/HQgHY 01/05/12(Thu)02:05 No.32950745
>>32950633
Try to stop the filly before she goes inside, as long as you can make yourself not be seen.

Check her baggage.
>> Anonymous 01/05/12(Thu)02:05 No.32950759
>>32950633

who has the sleeping powder?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:06 No.32950775
>>32950723
INFO MODE: The guard that escorted the heavily burdened unicorn filly has already went down an alleyway. Several guards are still patrolling around the back of the stage. At your current vantage point, you cannot see if Derpy is around.

>>32950745
The guard is currently passing by. The back of the stage is not very well lit.

>>32950759
Raisin has the sleeping powder in her inventory.
>> Anonymous 01/05/12(Thu)02:07 No.32950784
Is Spike with us or is he with Sweetie Belle and Rarity?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:08 No.32950812
>>32950784
INFO MODE: Spike is currently with Rarity and Sweetie Belle. You can hear them making idle chatter, trying to keep Rarity focused on their conversation rather than some song that nobody else can hear.
>> Anonymous 01/05/12(Thu)02:11 No.32950893
>>32950633

sneak up on the filly and incapacitate her with sleeping powder. then haul her into the shadows before a guard sees

clean.
efficient.
hitman.
>> Anonymous 01/05/12(Thu)02:12 No.32950922
>>32950775
Stay hidden and watch the guards until we can work out a pattern of their movement. We need to get Spike over here so he can back us up if we get caught. Be sure to not wave Spike over until the cost is clear.

>>32950893
That's a waste of the powder.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:14 No.32950985
>>32950745
>>32950893
>>32950922
You stealthily slink around the side of the stage and into another patch of shadows. You keep your eyes on the guards. As you watch for a break to call Spike on over, Scootaloo starts to slide around the side of the stage.

One of the passing guards does a double take over to your position as Scoots slides in next to you. "Alright. Let's get that filly."
>> Anonymous 01/05/12(Thu)02:16 No.32951031
>>32950985

"Wait."

don't move until the alerted guard has moved on
>> Anonymous 01/05/12(Thu)02:17 No.32951043
>>32950985
Tell Scootaloo we may have just been spotted. Both of us need to pull back as far into the shadow as possible if there isn't another shadow we can get to without being seen.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:21 No.32951189
>>32951031
>>32951043
You put a hoof out and hug Scootaloo up next to the back of the stage.

"Wait." You whisper to her.

The guard squints on over to your position. As he looks over, you hear the door creak open to the stage. A horn honks twice. "Do you know of the Castle in the Sands?"

The horn honks once again as the filly makes her way in. The guard looks at the display curiously, tilts his head and moves on. You hear trotting out of the door before it shuts.

To you left, you watch Derpy walk on out. She seems pretty happy as she begins to follow the onlooking guard. She squeaks her horn at him as he continues on his patrol route. "Ugh.. not again...De-Bright Eyes, yes, it's a nice little horn you got there..." the guard groans.

"Huh. Wasn't that the weird pegasus with the ditzy eyes?" Scootaloo ponders quietly.

To your left is a small stairway leading to a door onstage. To your right is the corner of the stage and a lamp. Currently, there are no guards in sight.
>> Anonymous 01/05/12(Thu)02:24 No.32951319
>>32951189
If Spike can get over here without being seen then we need to wave him over and then the three of us need to get up the stairway and through the door. If he can't get over here then go up without him. Make sure that we don't get seen.
>> Leth !Leth/HQgHY 01/05/12(Thu)02:24 No.32951321
>>32951189
Is the lamp lit?

How big is it?
>> Anonymous 01/05/12(Thu)02:26 No.32951365
>>32951321
Oh hey, we'll need that lamp. Can Scootloo give us the letter and get the lamp?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:28 No.32951429
>>32951319
INFO MODE: Currently, Spike cannot see you. If you wish, you can go to the side of the stage and wave your hooves to get his attention; he's looking by the side of the stage for any signs of activity.

You may signal him if you wish, but the guards are on a constant patrol tonight. They seem to be keeping the stage well guarded.

>>32951321
>>32951365
INFO MODE: The lamp is a small, portable one. It would not fit in your saddlebags, but it can be carried.
>> Leth !Leth/HQgHY 01/05/12(Thu)02:28 No.32951450
>>32951429
Is it lit?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:28 No.32951453
>>32951429
INFO MODE: Also, the lamp is currently unlit. If lit, there would be no shadows to hide in back here.
>> Leth !Leth/HQgHY 01/05/12(Thu)02:29 No.32951479
>>32951453
Oil lamp? Or just a candle in a box?
>> Anonymous 01/05/12(Thu)02:30 No.32951497
>>32951429

wait for an opening, then signal to spike
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:30 No.32951511
>>32951479
INFO MODE: The lamp is a small candle located inside of a metal enclosure with glass surrounding it. It reminds you vaguely of the candle lantern you used on your first quest with the CMC.
>> Anonymous 01/05/12(Thu)02:31 No.32951519
Does the lamp have a shutter on it to control how much light escapes?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:32 No.32951548
>>32951519
INFO MODE: The lamp has no shutters with which to control the amount of light it casts. It seems like a fairly simple streetlamp used to light the streets at night. It has a metal ring on its top from which it can be hung up or carried by a pony.
>> Leth !Leth/HQgHY 01/05/12(Thu)02:32 No.32951552
>>32951511
YOU'RE NOT MAKING MY PLANS OF BURNING THE PLACE DOWN EASY JR
>> Anonymous 01/05/12(Thu)02:32 No.32951553
Oh joy I think my laptop screen is about to die.

Try not to get anyone killed.
>> Anonymous 01/05/12(Thu)02:33 No.32951574
>>32951552
Why burn it down when Celestia is sending guards to it, it has stuff inside it that we need, and probably have pony children caged inside it?
>> Anonymous 01/05/12(Thu)02:33 No.32951579
take the candle out of the lamp
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:33 No.32951583
>>32951552
NAGGING MODE: You still have a stompstarter, Leth. Also, Spike breathes fire. If you also recall, the entire stage has felt lining on the walls.
>> Leth !Leth/HQgHY 01/05/12(Thu)02:34 No.32951605
>>32951574
Threat of force, really.
>> Anonymous 01/05/12(Thu)02:35 No.32951639
If it is feasible, move to where Spike can see us and signal him to join us. If we can't do this without being seen then Scootaloo needs to stick the letter in her saddlebags and get the lamp for us.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:38 No.32951732
>>32951497
>>32951639
Cautiously, you bump Scootaloo and tell her to flag down Spike so that he can join the two of you. She pokes her hoof around the side of the stage and waves it about. Within a few seconds, you hear the sound of claws against the street.

A guard starts to come your way. Scootaloo's hoof is still in the light. She has not tipped over or broke the lamp, though she's right next to it.

You can hear sounds from the stage leaking through the walls. It sounds like metal contacting metal, like a door closing.
>> Anonymous 01/05/12(Thu)02:41 No.32951826
>>32951732
Grab our Slingsout out of Scootaloo's saddlebag and use it to shoot a rock over into a shadow away from us and away from the door. Hopefully this will distract the guard.
>> Anonymous 01/05/12(Thu)02:42 No.32951874
>>32951826
*slingshot
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:42 No.32951890
>>32951826
>>32951874
>Scootaloo does not have a slingshot. Sweetie Belle is currently holding both slingshots in her saddlebags.

Raisin: CMC Cape, Boots, Hayseed, Sleeping Powder, Rocks, Stompstarter
Scootaloo: CMC Cape, empty glass vial, 1 Snakeoil Sally Miracle Elixir
>> Leth !Leth/HQgHY 01/05/12(Thu)02:43 No.32951896
>>32951732
Which guard? The one that was escorting the unicorn?

Or the one we already evaded?
>> Anonymous 01/05/12(Thu)02:43 No.32951914
     File1325749419.png-(381 KB, 656x425, reckless faggotry.png)
381 KB
we are all split up and shit AGAIN. this fuckin spammer is startin to annoy me a tiny little bit.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:44 No.32951940
>>32951896
INFO MODE: Though he looks similar to most guards, you're sure this is the one that passed you by the side of the stage. He's keeping his gaze fixated in a lower position as if looking for something small.

>>32951914
Shit, is he still fucking around? Gotta wait it out, I guess.
>> Anonymous 01/05/12(Thu)02:45 No.32951951
>>32951890
Shoot, can we throw/kick a rock to draw the guard away?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:45 No.32951959
>>32951951
INFO MODE: You are more than capable of doing so.
>> Anonymous 01/05/12(Thu)02:48 No.32952008
>>32951959
Then let's do so.
>> Anonymous 01/05/12(Thu)02:48 No.32952015
fling a rock as far away from your position as you can, preferably into some bushes for extra noise
>> Anonymous 01/05/12(Thu)02:48 No.32952030
>>32952015
>>32952008
Make sure not to throw it across the guards line of sight.
>> Leth !Leth/HQgHY 01/05/12(Thu)02:51 No.32952113
Should probably move to
>>32948965
>>32948965
When we can.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:53 No.32952142
>>32952008
>>32952015
>>32952030
You quickly reach into your saddlebags, withdrawing a small rock in your mouth. You drop it and kick it as it falls. It bounces in the alley way behind the guard. He flips around fast.

"...hello? Who's there?" He starts to carefully investigate the source of the noise.

Spike makes his way around the side of the stage. Scootaloo grabs him and yanks him out of the light. "Spike! Be more stealthy! You almost got us caught!" She chastises him.

"Sorry, my bad." He whispers.

Down another alley, you see another guard start to come your way. Your small group is well out of sight. From behind, you can hear the sound of talons tap on by. Suddenly, they stop. You hear a plop, then silence.

"Raisin, you lead the way." Spike looks about, waiting for you to move.

>>32952113
Responses in next thread:

>>32948965
>>32948965
>>32948965
>>32948965
>>32948965
>>32948965
>>32948965
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)02:55 No.32952193
Claiming this thread for Raisin Quest 3

Also, SpoilerTextAnon is a god.
>> Anonymous 01/05/12(Thu)02:59 No.32952281
A plop? What kind of plop did we hear?
>> Leth !Leth/HQgHY 01/05/12(Thu)02:59 No.32952292
>>32952142
Get scoots to take the lantern.

Head towards the door the unicorn went in and listen into the place.
>> Anonymous 01/05/12(Thu)02:59 No.32952297
>>32952142

ask spike to take the lamp
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)03:02 No.32952354
>>32952281
INFO MODE: It came from inside of the stage, you're certain of it. It sounded like a wide, open whoosh. At the end, you heard the squeaking of springs.

>>32952292
>>32952297
You look at Scoots and Spike and ask one of them to grab the little lantern behind you. Spike turns around and picks it up first. "Got it. Now what?"

You quickly lead the troupe over to the darkened stairway next to the stage door. The two of them stay down the stairs and look up to you as you put an ear up to the door. You can hear a song being hummed softly on the other side. It sounds like the one the mare in the forest was singing.
139
>> Anonymous 01/05/12(Thu)03:04 No.32952390
>>32952354
>a plop
>a wide, open whoosh

...did we just hear someone drop a deuce?
>> Anonymous 01/05/12(Thu)03:05 No.32952422
>>32952354

cautiously open the door and peek inside
>> Anonymous 01/05/12(Thu)03:06 No.32952437
>>32952165
aww yeah
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)03:08 No.32952489
>>32952422
You very carefully open the door and take a peek inside. The room is dark, but there is a soft, gentle glow pouring over the floor. Looking to the light source, you see a small sailboat shaped light on the floor. It illuminates the faces of several unicorn fillies inside of cages. They hum the pleasing melody with their eyes closed.

"What do you see, Raisin? What's going on in there?" Scootaloo whispers up to you.
>> Anonymous 01/05/12(Thu)03:08 No.32952494
>>32952390
I think it was someone getting into bed. get us, Scoots, and Spike inside without being seen.
>> Anonymous 01/05/12(Thu)03:10 No.32952517
So what happens in two years when Rasin goes to see a therapist?
Assuming she survivies/
>> Anonymous 01/05/12(Thu)03:10 No.32952520
>>32952489
"Shh!"
Signal her to follow quietly.
>> Anonymous 01/05/12(Thu)03:11 No.32952536
>>32952354
>139
I'm new to this, what does this mean?
>> Anonymous 01/05/12(Thu)03:11 No.32952552
we should dose the griffon with some sleeping powder once we're inside, just to make sure she doesn't wake up while we're poking around in her stuff
>> Anonymous 01/05/12(Thu)03:11 No.32952553
>>32952489
This room leads to the tub/sand room right?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)03:16 No.32952649
>>32952494
>>32952520
"Shh!"

You motion the two to come up and follow you inside. As you open up the door, it creaks a little bit. The fillies seem to not notice your entrance.

Spike and Scootaloo follow close behind. When they get into the room, Scootaloo and Spike draw a sharp breath upon seeing the fillies. "Whoa. Creeeeepy..." Spike relaxes a bit when he realizes that they must be sleeping. Scootaloo simply stares at them. "..are they singing in their sleep?" She whispers rhetorically.

Looking about, you see a small hallway with fillies in cages on either side. In the middle of the hallway is a sailboat shaped night light. At the end is a pile of golden treasures. To the left of the treasures is a door handle. In front of you is a counter with tons of memorabilia and satchels upon it. To your right is an older looking door. It looks kind of broken, to be honest.

"...Where's this evil griffin lady at?" Spike whispers to you.

>>32952536
GAME INFO: It's a close call. I'm running a random number generator everytime you make an action. You have a 1/1000 chance of a bomb you had on your persons to detonate. Currently, it's under a rock behind the barn at Sweet Apple Acres.

Number rolled this turn: 212

>>32952553
INFO MODE: No. This is the main room
>> Leth !Leth/HQgHY 01/05/12(Thu)03:18 No.32952689
>>32952649
Check what's in the satchels.
>> Anonymous 01/05/12(Thu)03:18 No.32952690
>>32952649
Judging by where we heard the squeak, can we tell what door the bedroom is behind?
>> Anonymous 01/05/12(Thu)03:20 No.32952742
>>32952690

I think the broken door to the right leads to the tub
so the griffon is probably behind the other one
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)03:22 No.32952784
>>32952690
INFO MODE: Using your previous information, you determine that the 'bedroom', or the area in which you heard the plop through the wall, is the room down the hall next to the treasures.

>>32952689
Getting up on your rear legs, you look over the table to see what's on it. Several pictures of Sally are placed around. She's in a variety of costumes, dancing on stages in towns you've never seen before. One picture has her dressed up as a guy.

You poke one of the satchels. It jingles.

"That's a LOT of money..." Scootaloo is suddenly by your side, pouring over the satchels of bits strewn all over the table.

Behind the door that you entered, you hear something walk on by. It sounds like the guards patrolling the streets, but you have no way of knowing for certain.
>> Anonymous 01/05/12(Thu)03:25 No.32952837
>>32952784
Give Spike the satchel of sleeping powder and tell him to stand next to the door to left left of the treasure pile. If the Gryphpon walks through the door he needs to make sure she gets a nice big sniff of it. See if we can lock the door that we entered through. Tell Scootaloo to be careful what she touches, we don't the the guards Celestia sends to think she had anything to do with this.
>> Anonymous 01/05/12(Thu)03:25 No.32952841
>>32952784
Hide, might be Derpy
>> Anonymous 01/05/12(Thu)03:27 No.32952897
>>32952837
>we don't want the guards

Hurrrrrrr
>> Anonymous 01/05/12(Thu)03:28 No.32952902
>>32952784

open the broken door. remember to lift it so it doesn't scrape against the floor

if the footsteps start to go up the steps, hide in there
>> Leth !Leth/HQgHY 01/05/12(Thu)03:32 No.32952989
>>32952902
This.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)03:33 No.32952998
>>32952841
>>32952902
>>32952989

You look over your shoulder to the source of the noise. "Guys... I think Derpy is coming back."

Scootaloo snaps her head over to you. "What? Now?" She whispers, worried. Spike looks around for a hiding spot, walking under the table and draping a scarf over his head.

You look to the broken door, remembering that it leads into the 'washroom'. Lifting up carefully, you stealthily open the door enough to squeeze inside. You tell Scootaloo to follow.

The room is pitch black. Your rear boots steps on something smooshy. You're sure that this might be the algae from the tub.

"I can't see anything, Raisin..." Scootaloo stays very close to you, putting a hoof around your back. She's breathing a bit faster.

You can hear talking outside.
>> Anonymous 01/05/12(Thu)03:34 No.32953019
>>32952998
Whisper for her to not move an inch, this is probably where she brews the stuff and we don't want any empty vials getting knocked over.
>> Leth !Leth/HQgHY 01/05/12(Thu)03:35 No.32953043
>>32952998
Is Spike with us in the washroom?
>> Anonymous 01/05/12(Thu)03:35 No.32953044
>>32952998

put a hoof around her
"be brave, scoots. like rainbow dash"
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)03:37 No.32953090
>>32953019
You whisper for her not to move a muscle. To reassure her, you put a hoof around her as well. Her breathing calms down a little.

"You smell that?" You ask.

"Yeah... what is it?" Scootaloo whispers back.

"I think this is the brewing room... there's probably a lot of bottle laying around, so don't make any sudden moves."

There's a dead silence in the air. You can still hear some muffled talking outside of the door. Scootaloo whispers again. "Where's Spike?" You watched him duck under the table in the other room. He's not blended in well with the surroundings, but he's kind of out of sight.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)03:38 No.32953109
>>32953090
*bottles. Sorry, slightly tired.
>> Anonymous 01/05/12(Thu)03:38 No.32953110
>>32953090
Whisper to Spike that you can see him, and that he needs to get over here quickly and quietly.
>> Anonymous 01/05/12(Thu)03:39 No.32953119
>>32953090
Tell spike to come with us and carefully close the door behind him.
>> Anonymous 01/05/12(Thu)03:41 No.32953154
is there a >rape quest going on in here?
>> Anonymous 01/05/12(Thu)03:42 No.32953172
>>32953154
>Spike and two fillies alone in a dark room
Looks like it
>> Leth !Leth/HQgHY 01/05/12(Thu)03:42 No.32953185
>>32953154
Nono, a dried grape quest.

Close, but not quite.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)03:43 No.32953202
>>32953110
>>32953119
You whisper over to Spike that he's not hidden very well. He needs to get inside the washroom and shut the door.

In the absolute silence, he slides over to you and Scootaloo. He gives the door a shove. It scrapes against the floor. He closes it partially, realizing how much noise it's making.

Some of the unicorn fillies in the other room start humming again, filling the air with their melody.

You cannot hear the outside with their humming. Currently, you cannot see anything. You feel slightly claustrophobic in the small, cramped, smelly room.
>> Anonymous 01/05/12(Thu)03:45 No.32953240
>>32953202

Take a deep breath and look closely at our surroundings.
>> Anonymous 01/05/12(Thu)03:47 No.32953274
>>32953202

check inventory
>> Anonymous 01/05/12(Thu)03:48 No.32953294
>>32953202
Close the door by lifting it a bit first so it doesn't make as much noise.
>> Anonymous 01/05/12(Thu)03:49 No.32953315
>>32953202
Lift the door and position it so it doesn't look like it got moved.
>> Anonymous 01/05/12(Thu)03:49 No.32953318
>>32953202

Shit I'm back from theater. Skimmed the past threads, so hopefully I'm up to speed.

So we're in the tub room now? Gather samples of the sand, fungus, and currently fermenting potion.
>> Anonymous 01/05/12(Thu)03:50 No.32953325
Leth you crazy bastard, why did you post the linkboard?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)03:53 No.32953367
>>32953240
You draw in a deep breath in an attempt to stop smelling the sour, bitter air. Looking around, you see nothing in the pitch darkness.

You feel Scootaloo under your foreleg and her foreleg across your back. Spike stands closeby with a scarf over his head still. It brushes against you.

>>32953274
Raisin: CMC Cape, Boots, Hayseed + Peppermint Candy Canes, Rocks, Stompstarter, Sleeping Powder

>>32953294
>>32953315
>>32953318
You carefully scoot by Spike. "You've gotta lift while moving the door, otherwise it scrapes against the floor." You whisper in the darkness. You move the door until it's completely closed.

The room is silent again. Scootaloo searches the darkness for you, bopping you on the nose. "Raisin... why are we in here?" She inquires.

"Did you hear something?" Spike asks.

Behind two doors, you can't hear much. There seems to be no activity, currently. Being unable to see anything, you cannot collect any samples.
>> Anonymous 01/05/12(Thu)03:55 No.32953407
>>32953367
Bop her back.
>> Anonymous 01/05/12(Thu)03:56 No.32953414
>>32953367
Lift the door and open it just a crack so we can see out.
>> Anonymous 01/05/12(Thu)03:57 No.32953432
>>32953367

Shit, we should have grabbed the lantern.

Ask Spike how well he thinks he can control his flame. Like, can he just breath controlled puffs to gives some light without setting fire to anything? Failing that, slowly explore the room by gently feeling our way. Be mindful that the walls have shelves of bottles, so feel around the floor and stay away from known walls.
>> Leth !Leth/HQgHY 01/05/12(Thu)03:57 No.32953441
>>32953325
I don't think it being posted once at 1 am in a thread past bump limit is going to do anything.

>>32953367
Boop scootaloo on the nose.

Then shush her and listen carefully.
>> Anonymous 01/05/12(Thu)03:58 No.32953445
>>32953432

I thought Spike had the lantern
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)04:00 No.32953471
>>32953407
>>32953441
You search around, giving Scootaloo a bop on the nose back. "H..hey! What was that for?" She whispers.

"You bopped me. On the nose."

Spike gets out of the tight huddle. "So... why are we in here ag-" He bumps into a glass bottle and freezes. You cannot see anything, but you hear the bottle rattling back and forth.

"Careful. There's bottles everywhere in here."

>>32953432
>Spike has the lantern on him.

Outside this washroom door, you can hear a noise. It sounds like a door opening. Immediately after, you hear some soft humming.
>> Anonymous 01/05/12(Thu)04:02 No.32953503
>>32953471
If we light the lantern then Derpy will be able to see it through the door. Let's wait to hear any more noises, and then lift and open the door just a crack so we can see.
>> Anonymous 01/05/12(Thu)04:02 No.32953504
>>32953471
Stay quiet, keep listnening. Don't turn on the lantern yet.
>> Anonymous 01/05/12(Thu)04:02 No.32953506
>>32953471

Don't.

Move.
>> Anonymous 01/05/12(Thu)04:02 No.32953507
>>32953471

Pay close attention: does it sound like Rarity? It's either her or Twilight
>> Anonymous 01/05/12(Thu)04:05 No.32953529
Stand still, don't light the lantern. Eavesdrop.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)04:08 No.32953576
>>32953503
>>32953504
>>32953506
>>32953507
You stop and listen closely. Everyone in the room holds their breath and listens along. You hear some hooves shuffling into the stage. "Do you know of the Ca-" A filly gets cut off. The sounds in the other room stop for a moment.

Suddenly, the room fills with inquiries. "Do you know of the Castle in the Sand?" It keeps being asked at random intervals. Another door opens up.

"Pretty Eyes! C'mon, you know better than to get noisy around the kids!" You hear a sad honk on the horn. Talons drag across the floor. "Yes, yes, kids. I know about the Castle in the Sand. I've been there too. So have you."

You hear a cage open. "Alright, in ya go, little one. That's quite a haul you brought back for your Aunt Sally... my goodness..." The door closes soon after. The question is repeatedly asked.

"Alright. Pretty Eyes, just go outside for a few minutes. I'll get them settled down." The outside door opens and shuts once again. You can hear Sally in the other room, shuffling through her stuff.
>> Anonymous 01/05/12(Thu)04:11 No.32953611
>>32953576
Is she in a good spot for us to hit her with that sleeping powder? I want to either hit her with it now, or wait until she goes back to bed so we can ensure she will be here and in no condition to run when Celestia's guards show up in the morning.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)04:13 No.32953639
>>32953611
INFO MODE: Currently, you're behind a shut door. You'll have to open it up a smidge to see her, much less cover her in a sleeping powder projectile.
>> Anonymous 01/05/12(Thu)04:14 No.32953652
masturbate
>> Anonymous 01/05/12(Thu)04:14 No.32953656
>>32953611
>>32953611

Wait until Sally stops shuffling. Don't light the lantern. Ready the sleeping powder in case she goes into this room.

I doubt sleeping powder will do much. Griffins probably have a big difference in physiology and they're a good deal larger.
>> Leth !Leth/HQgHY 01/05/12(Thu)04:14 No.32953657
>>32953611
I'd vote against a direct assault right now. We're kind of in recon mode.

Even derpy will think about going to sleep soon. Wait for them to snooze off.
>> Anonymous 01/05/12(Thu)04:15 No.32953672
>>32953576
Give the sleeping powder to Scoots
Open the door
Get on the floor
Everybody walk the dinosaur

While Sally is staring at you in confusion, BAM! Sleeping powder on her face!
>> Anonymous 01/05/12(Thu)04:15 No.32953674
Wait and listen. Don't move, but tell Spike to be ready to use his fire breath.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)04:20 No.32953749
>>32953611
>>32953656
>>32953674
You stay perfectly still. Just in case Sally comes to the door, you equip your sleeping powder. "Stop moving around so much, Raisin..." Scootaloo whispers to you very quietly.

You can hear a series of chimes in the other room. It sounds exactly like the melody that the fillies were humming when you came into the stage. The questions begin to calm down. "There we go. You little fillies are tired, aren'tcha?" They start to hum once again. Suddenly, you hear something shatter.

"Oh, by Celestia's tail..." Sally tiptoes about. The fillies start to ask their question about the Castle in the Sand again. "C'mon, kids... just go to sleep. You've got so much treasure hunting to do at the Castle tomorrow... just go to sleep, already..." Her pleading is met with more questions.

"Okay... I know I've got another bottle around here somewhere... oh come on... somewhere..."

The door in front of you starts to scrape against the ground.
>> Anonymous 01/05/12(Thu)04:22 No.32953781
>>32953749

Throw throw the powder the moment you see her face. Once she's hit, tell Spike to be in a good position so we can threaten her with dragonfire if she doesn't fall asleep. I'm hoping it'll have some sort of narcotic effect, though.
>> Anonymous 01/05/12(Thu)04:23 No.32953806
>>32953749

Shit, make sure the powder bag is untied and throw it when the door opens.
>> Leth !Leth/HQgHY 01/05/12(Thu)04:24 No.32953821
>>32953749
Sleeping powder

TO THE FACE/BEAK/WHATEVER
>> Anonymous 01/05/12(Thu)04:25 No.32953842
>>32953749
Whisper for them to shut their eyes and hold their breaths. Make sure the the powder will come out of the satchel. As soon as the door open,s hold our breath and hit her in the face with the powder.
>> Anonymous 01/05/12(Thu)04:26 No.32953867
>>32953842

This too, I fogot about the holding breath thing.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)04:28 No.32953896
>>32953781
>>32953806
>>32953821
>>32953842
The door scrapes open a little more. You can feel Scoots shaking under you. In your mouth, you hold the Sleeping Powder satchel, ready to throw it when you see the griffins face. You nudge Scootaloo, telling her to hold her breath. She breathes in quietly, prepared. You can't see Spike and dare not speak loud enough to alert him.

The door opens up just a bit. You see a talon reaching around by the inside of the door. It grabs at nothing. The room has a little bit of light in in; to your left, you see Spike hugging a bottle, keeping it from hitting the floor. Apparently, he caught it earlier. He's frozen in an awkward position.
>> Anonymous 01/05/12(Thu)04:29 No.32953919
>>32953896

Grab the bottle from Spike and gently place on the ground near the door. She's tired, and we can play the waiting game.
>> Anonymous 01/05/12(Thu)04:30 No.32953927
>>32953896
Put a bottle near her hand.
Don't hand it to her or move it while she is grabbing it.

Anyone else getting Scooby Doo flashbacks?
>> Anonymous 01/05/12(Thu)04:30 No.32953936
>>32953919
No, motion for him to do this, we have the bag in out mouth.
>> Leth !Leth/HQgHY 01/05/12(Thu)04:31 No.32953944
>>32953936
Yes.
>> Anonymous 01/05/12(Thu)04:31 No.32953947
>>32953896

Don't move. She's right next to us; any tiny sound would give away our presence. Are there shelves near where she's grabbing? Just hold our breath and hope she finds something on her own.
>> Anonymous 01/05/12(Thu)04:31 No.32953951
>>32953927

just wait for the chase music to start
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)04:35 No.32954003
>>32953919
>>32953927
>>32953936
>>32953944
You motion for Spike to set the bottle down by her grasping talon. Quickly, he gets the hint. He sets it down on it's side by the end of her reach. She taps the glass. Reaching in a bit further, she feels the end of the bottle. "Theeeere we goooo..." She struggles a moment, then withdraws the glass, leaving the door open behind her.

Spike and Scootaloo let out a quiet sigh of relief. You hear her start tapping on the bottles once again. "Yes, I'm playing the song. You guys know this one, right?" The fillies start to hum along and go into a trance. "Sleep, kids... sleep..." When all of the fillies stop talking, she breathes a sigh of relief. Her talons drag back towards the opposite end of the backstage room. Faintly, you hear her speak.

"What am I going to do?" The door opens and shuts once again.

"I...is it safe?" Spike whispers.
>> Anonymous 01/05/12(Thu)04:37 No.32954023
>>32954003
Whisper that we will check, then lift the door and open it a crack.
>> Anonymous 01/05/12(Thu)04:37 No.32954030
>>32954003

"I think so"
take a peek. if it's safe, creep out into the main room
>> Anonymous 01/05/12(Thu)04:38 No.32954037
>>32954003

Count in your head for 100 seconds. If you don't hear any more movement, gently lift and pull the door open until there's enough light in the washroom to see.

Shit, my heart is racing a little
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)04:40 No.32954067
>>32954023
>>32954030
>Sally left the door open a bit; you go on and check

"I think so..."

In the main room, you see the night light on the floor and the unicorn fillies humming to the song that Sally played earlier. They look very peaceful. The room is pretty inactive beyond their humming. You wait for a moment, but there doesn't seem to be any other noises that you're currently able to hear.
>> Leth !Leth/HQgHY 01/05/12(Thu)04:40 No.32954078
>>32954003
We still have Derpy outside.

Suggest we wait in the room until she comes back.
>> Anonymous 01/05/12(Thu)04:42 No.32954102
>>32954067
Wait until we have the tune memorized, in case we need to hum it to not attract attention, then lift and open the door enough for us to stick the front half of our body out.
>> Anonymous 01/05/12(Thu)04:42 No.32954103
>>32954067
Close the door CAREFULLY, turn on the lantern and start investigating. The light can't go under two doors.
>> Anonymous 01/05/12(Thu)04:42 No.32954113
>>32954078

what he said
>> Anonymous 01/05/12(Thu)04:43 No.32954115
>>32954102
Clever. Seconded.
>> Anonymous 01/05/12(Thu)04:44 No.32954136
>>32954102

Yeah, maybe practice trying to derp our eyes and tell the others to pay attention too.

Have Spike light the lantern with his breath.
>> Anonymous 01/05/12(Thu)04:45 No.32954148
Hey, before I forget, look at the fillies and see if any of their horns look filed down.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)04:47 No.32954172
>>32954078
>>32954102
>>32954113
>>32954115
You decide to wait inside the room for a bit. Knowing that Derpy is probably still outside, you camp for a moment. You let the gentle choir of voices fill your mind. You begin to feel calmed by their melodic humming.

The room soon falls silent. Almost immediately after, you hear the signature creak of the front door. It opens slowly, then shuts nearly silently. Looking into the room, you see Derpy. She sets her horn on the table silently.

"Oh Celestia... who is it..."

>>32954148
Looking into the room, you watch Derpy walk on by. She collapses up on the pile of treasure, contorting herself oddly in order to stay on it. She shuts her eyes and relaxes. The fillies all seem untouched; you don't recognize any of them.
>> Anonymous 01/05/12(Thu)04:49 No.32954214
>>32954172
>"Oh Celestia... who is it..."

Was that Derpy saying that?

>She collapses up on the pile of treasure, contorting herself oddly in order to stay on it.

That sounds....odd. Let's open the door enough to give us some light while we collect samples of things from inside the brewing room.
>> Anonymous 01/05/12(Thu)04:49 No.32954218
>>32954172
>She sets her horn on the table silently.
Oh, THAT horn. For a moment there I thought she was a unicorn.

Sounds like Sally is about to come out again...
>> Anonymous 01/05/12(Thu)04:50 No.32954219
>>32954172

whose voice was that?
>> Anonymous 01/05/12(Thu)04:50 No.32954223
>>32954172

Light the lantern and look around the room we're in.
>> Anonymous 01/05/12(Thu)04:51 No.32954235
>>32954214
>>32954223
Not yet, if that voice was Sally then she's probably about to appear again.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)04:52 No.32954258
>>32954214
>>32954219
Nope, that was like a general question from Scootaloo and Spike. Forgot to write in the speaker.

Don't want to confuse you guys. Think about your next course of action carefully. Do you guys need a hint at all? I can give you an EXTREMELY generic one if you wish... beyond others that have already been provided in the last few posts.
>> Anonymous 01/05/12(Thu)04:53 No.32954270
>>32954258
Let's take the hint.
>> Anonymous 01/05/12(Thu)04:56 No.32954334
>>32954258

No hint. We live or die by our own ability.

Stay hiding in the washroom, don't light the lantern.
>> Anonymous 01/05/12(Thu)04:57 No.32954351
>>32954334
I'm bored of hiding, what's the hint?
>> Anonymous 01/05/12(Thu)04:58 No.32954354
>>32954258

>hint?

Jr, I can't believe you're going so soft on us. Part of what Raisin quest fun is the relentless nature of it. Light the lantern and explore the washroom.
>> Anonymous 01/05/12(Thu)04:59 No.32954372
>>32954258
Does it has something to do with that not really being Derpy?
>> Leth !Leth/HQgHY 01/05/12(Thu)05:02 No.32954408
good night questers

please don't die

I like Raisin
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)05:02 No.32954418
>>32954334
>>32954354
Ugh.. you wouldn't believe how tired of waiting for responses I can get sometimes. You're right, though; no spoon feeding. Fuck you guys; I'm strapping my cock back on.

You tell Spike to got ahead and light his lantern quick. He covers the lantern and breathes a flame into it. Instantly, the room fills with a soft candlelight. All around you are bottles; the sink, floor, and shelves all are loaded with bottles. Behind you, against the wall, is a algae and moss covered bathtub. It seems to be where the smell is coming from.

On the floor near the tub, there is a big bag of glittery sand. It looks rather pretty.

"...I think you were right, Raisin. This looks like the potion room." Scootaloo realizes that the lights are on now and removes her hoof from your back.
>> Leth !Leth/HQgHY 01/05/12(Thu)05:04 No.32954443
Also
>>32951997
>>32951997
is dead and ready for infestation
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)05:04 No.32954445
>>32954408
G'night, Leth. Thanks for playing, man!

Catch ya in the generals sometime.

No guarantees on little Raisin, though. Tonight could be her night.
>> Anonymous 01/05/12(Thu)05:04 No.32954446
>>32954418
The door is closed, right?
How broken is it? Enough that it will be shining light all over the outer room?
>> Anonymous 01/05/12(Thu)05:05 No.32954456
>>32954418

ask spike to collect some samples of the algae, moss and whatever the hell is in the tub, while you slip out into the main room

apply some sleeping powder to Derpy so she doesn't suddenly wake up and send treasure flying everywhere
>> Anonymous 01/05/12(Thu)05:05 No.32954459
>>32954418

Check to see if the algae and moss looks like Moldrot.

Try to gather as much of it in an empty bottle as possible without touching it. Also fill a bottle with sand and maybe fill a bottle with the fermenting potion.
>> Anonymous 01/05/12(Thu)05:05 No.32954463
>>32954418
Is there a bunch of sand on the floor like last time?
>> Anonymous 01/05/12(Thu)05:06 No.32954488
I have a feeling we won't be finishing tonight; this feels like a three day quest, but we completely wasted our second night dicking around for once again being too cautious.
>> Anonymous 01/05/12(Thu)05:06 No.32954489
>>32954418
Make a sandcastle.
Prepare for epic boss fight.
>> Anonymous 01/05/12(Thu)05:06 No.32954492
why do I have this sinking feeling that we're screwing up very, very badly?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)05:07 No.32954503
>>32954446
The door is currently creaked open. Light is pouring into the other room quite freely.

>>32954459
You have one empty bottle currently in Scootaloo's inventory. What do you wish to take with you?

>>32954463
Indeed, there is.

Let's continue in the next thread:
>>32951997
>>32951997
>>32951997
>>32951997
>>32951997
>>32951997
>> Anonymous 01/05/12(Thu)05:11 No.32954561
>>32954503

Grab empty bottle from the shelves and fill them up so we have one bottle of everything. Then we can take inventory.
>> Anonymous 01/05/12(Thu)05:13 No.32954591
>>32954503
Check to make sure that Sallys door is closed. Look at Derpy. How much light is actually in the other room? We don't want her to wake up.
>> Anonymous 01/05/12(Thu)05:14 No.32954615
>>32954561
This

I wonder how Rarity is doing...
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)05:09 No.32954532
R-R-R-RAISIN QUEST -est -st

Continue, Questers. Have you fucked up yet? You won't know until it's far too late, I'm afraid. You may be doing just fine, however.
>> Anonymous 01/05/12(Thu)05:12 No.32954583
>>32954503

Take inventory.

Grab empty bottle from the shelves and fill them up so we have one bottle of everything.
>> Anonymous 01/05/12(Thu)05:14 No.32954604
>>32954532

Take a moment to check on Hayseed, just to make sure we still have her. I'm also debating on whether or not we should save. We got very lucky with the infiltration and this seems like a good spot if we're about to reach a critical decision.
>> Anonymous 01/05/12(Thu)05:14 No.32954605
>>32954532
Make sure our boots our on, then collect some samples of moss and alge with our cape and collect the bag of sand. Have Scootaloo use wind from her wings to smooth the sand out so we don't leave any prints then ask Spike if he thinks Derpy sleeping on the mound of treasure like that is odd.
>> Anonymous 01/05/12(Thu)05:14 No.32954610
>>32954532

take a sample of whatever's in the tub

slip out into the main room. leave the lantern in the potion room
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)05:16 No.32954637
>>32954583
Raisin: CMC Cape, Boots, Hayseed + Peppermint Candy Canes, Rocks, Stompstarter, Sleeping Powder (Currently Equipped, in mouth)
Scootaloo: 1 empty glass vial, 1 Snakeoil Sally's Miracle Elixir
Spike: Lantern (lit)
Alrighty. I see 2 collect samples, Hug Hayseed (save), and ask about Derpy. What shall you guys be doing?
>> Anonymous 01/05/12(Thu)05:17 No.32954645
>>32954604
>Save inside a DANGER AREA

No.
>> Anonymous 01/05/12(Thu)05:17 No.32954653
>>32954604

I'm a bit hesitant since I don't know if we're too late. Saving here might fuck us over. On the other hand, Zecora's hut is REALLY far back. I don't want to have to waste another night just getting back to where we we're at now.
>> Anonymous 01/05/12(Thu)05:18 No.32954659
>>32954637

have spike collect samples while you ask about Derpy
>> Anonymous 01/05/12(Thu)05:19 No.32954688
>>32954637
Give the powder to Spike and ask him if he thinks there is something stranger than usual about Derpy. Make sure our boots are on then start collecting samples and get the bag of sand, if it has a loop try and carry it over our shoulder. Once we are out of the sand have Scootaloo use wind from her wings to smooth the sand.
>> Anonymous 01/05/12(Thu)05:19 No.32954695
>>32954637

Discard stompstarter and hide it as best we can (we have a pet dragon to light fires for us now). Have us grab a bottle of the algae and moss, then fill Scootaloo's empty bottle with sand and have her swap out a filled bottle with a bottle of the fermenting potion. We can talk about Derpy while we're doing all this.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)05:21 No.32954721
>>32954583
>>32954605
>>32954610
Using the resources around you, you snag two extra bottles from the floor. You hand one off to Scoots and tell her to get some of the sand.

"...why? It's just sand. Should we really waste a vial o-" You stare at her. She sighs. "Okay, whatever. Let's get some sand." She scoops up some of the glittering sand and places it in the vial.

Using your boots, you are able to safely collect a sample of the bathwater and the algae. You have one extra bottle, but there's really no way to scoop up the mold.

As you collect some samples, you ask about Derpy. "Oh... Bright Eyes... yeah, she's kind of... well, she's not the most clever pony in Ponyville." You ask about her being on the treasure pile in back and how it looks terribly uncomfortable. "I don't know what's up with that... some of that stuff looked pretty 'old' though..."

You hear the door behind you creak slightly.
>> Anonymous 01/05/12(Thu)05:22 No.32954732
>>32954695
>Discard stompstarter
No way, this thing has saved our asses more times than we can count.
>> Anonymous 01/05/12(Thu)05:23 No.32954753
>>32954721
The entrance door or the bedroom door? Lift and shut our door.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)05:24 No.32954766
>>32954753
INFO MODE: The washroom door.
>> Anonymous 01/05/12(Thu)05:25 No.32954783
>>32954721

Turn our heads, but don't do anything unless we see someone look in. Then it's a blast of powder to the face

Are we seriously going to die after all we've done? Is there any point in coming here, or is it just another dead end? We're so close to making a breakthrough.
>> Anonymous 01/05/12(Thu)05:26 No.32954793
>>32954721

be ready with that sleeping powder
>> Anonymous 01/05/12(Thu)05:27 No.32954812
>>32954766
>INFO MODE: The washroom door.

Things are about to get >fun. Turn around and get ready to use that sleeping powder.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)05:28 No.32954823
>>32954783
>>32954793
You turn quickly, your bag of sleeping powder at the ready. Your friends haven't noticed yet, but Derpy is peeking her head into the room. She looks at you with a smile at first, but tilts her head slightly. She looks down at the lantern on the floor.
>> Anonymous 01/05/12(Thu)05:30 No.32954861
>>32954823
Put her to sleep.
>> Anonymous 01/05/12(Thu)05:30 No.32954863
>>32954823

Start gently humming the tune. Be ready to toss the powder if she begins to look angry or opens her mouth to say something.

Are you using Bright Eyes as her name or just a nickname? I feel odd calling her two different things
>> Anonymous 01/05/12(Thu)05:30 No.32954865
>>32954823
Smile back and her and greet her softly. Call her "Pretty eyes" or whatever it was that the griffon used.
>> Anonymous 01/05/12(Thu)05:31 No.32954879
>>32954823
Make your eyes derpy and ask, "Have you been to the castle in the sand?" But not too loud, don't want to wake Sally.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)05:32 No.32954899
>Knock Derpy out
>Pretend to be a derped out filly
>Greet her kindly and hope for the best
>> Anonymous 01/05/12(Thu)05:32 No.32954905
>Should have closed the door.

Well, we've lost. We don't put her asleep, she wakes Sally; we do put her to sleep, her body thumps on the floor which wakes Sally anyway.

Go with the humming idea. Derpy is just stupid, not blind. However, don't let her lead us into a cage if she buys our ruse.
>> Anonymous 01/05/12(Thu)05:33 No.32954916
>>32954899

Fool her. 5 bucks says we have to reload no matter what path we choose.
>> Anonymous 01/05/12(Thu)05:33 No.32954926
can we really pull off pretending to be a derped pony if we aren't a unicorn?
>> Anonymous 01/05/12(Thu)05:34 No.32954934
>>32954823
Give her a candy cane.
Bitches love candy canes.
>> Anonymous 01/05/12(Thu)05:37 No.32954958
>>32954899
Greet her kindly. Worst case scenario we hold our breath, hope the others do the same, and stomp the bag of powder so it goes everywhere and hopefully affects her.
>> Anonymous 01/05/12(Thu)05:38 No.32954971
>>32954958
That sounds terrible. Why stomp it when throwing it takes the same amount, if not less time and wont fuck us all up?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)05:39 No.32954995
>>32954905
>>32954916
>>32954905
I liked the candy cane idea. That was good.
You decide to go ahead and act like one of the fillies in the other room. Scootaloo looks up at you as you stare at Derpy. She's fixated on the lamp still. She blows at it fruitlessly.

You force your eyes off center. "Have you been to the Castle in the Sand?"

Scootaloo turns to see Derpy. She immediately freezes, mid shriek. "H-Have... Have you been to the Castle in the Sand?" Scootaloo follows your lead. Spike looks up at the pegasus and tries to derp his eyes out. He can't manage it. "I got nothin."

Derpy immediately reaches a hoof into the room, covering your mouth. She looks panicked. Carefully, she opens the door up a bit. She backs up, tapping gently on the floor for you to follow her. You and Scootaloo walk out, bags filled with samples.

"I can't believe she fell for it." Scootaloo whispers with her eyes still derped. Derpy opens up two empty cages, nodding at you.
>> Anonymous 01/05/12(Thu)05:39 No.32954998
Well Jr, it looks like consensus if greet her with a whisper and a candy cane and hope for the best.
>> Anonymous 01/05/12(Thu)05:41 No.32955025
>>32954995
What are the locks/latches on the cages like?
Something that we can open easily?
We do still have hayseed, right? We can't get irreversibly locked in anywhere so long as we have her.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)05:41 No.32955032
>>32954998
Err... I had two for Trick Her... the others seemed to have only a single response of support.
>> Anonymous 01/05/12(Thu)05:43 No.32955068
>>32954995

drop the sleeping powder
try to indicate it to Spike as you make your way to the cages in feigned compliance
then have Spike dose her while she's focusing on shutting you in
>> Anonymous 01/05/12(Thu)05:43 No.32955077
>>32954995

Damn, I was afraid of this. Maybe if we try to show her the sleeping powder to make her curious about it, then tossing it in her face when she goes to remove it from our mouths.

Trying to run would just result in her blowing the horn, and I doubt we can outrun a pegasi, derped or not.

I'm half tempted to go in the cage just to see what kind of fate would befall us. Sally said that we'd be going to the Castle in the Sand tomorrow, and she might just let us out with the others when she takes them. We could make a break for it then. Extremely risky, but it's the only other idea I can come up with.
>> Anonymous 01/05/12(Thu)05:44 No.32955088
>>32955068
This is our best bet at getting out, I think.
>> Anonymous 01/05/12(Thu)05:44 No.32955096
>>32955025

Reloading now would mean redoing the whole night. Reload in only the case of certain death.
>> Anonymous 01/05/12(Thu)05:45 No.32955102
>>32954995
Hold your breath and pretend to eat out of the bag of sleeping powder, then give it to her.
>> Anonymous 01/05/12(Thu)05:45 No.32955107
>>32955068

Yeah, does she see Spike? This sounds like a really good idea.
>> Anonymous 01/05/12(Thu)05:46 No.32955119
Remember that we still need to check on Sweetie Belle and Rarity. we can't afford to get locked up.
>> Anonymous 01/05/12(Thu)05:46 No.32955126
Does she just ignore spike? Maybe we should try just underping our eyes and stopping chanting. Maybe she will ignore us.
>> Anonymous 01/05/12(Thu)05:46 No.32955133
>>32955068
>>32955107
Whichever one of these makes the most sense to Raisin.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)05:48 No.32955152
>>32955025
INFO MODE: The locks on the cages look rather sturdy. The bars are made of thick cast iron. The cages seem built to last an explosion.

They look pretty easy to open if they remain unlocked, however. There's a latch on the door itself that just needs to be pulled up.

>>32955068
>>32955088
>>32955107
As you walk to the cages, you drop your sleeping powder. With a swish of your tail, you point to it. Spike follows you out cautiously, picking up the satchel.

Derpy looks concerned, wanting you and Scoots to get inside the cages. "I'm not going in there." Scootaloo says through her teeth quietly.
>> Anonymous 01/05/12(Thu)05:49 No.32955172
>>32955152
Use a small rock or a candy cane to sabotage the lock.
>> Anonymous 01/05/12(Thu)05:50 No.32955181
>>32955152
Motion for Spike to get it in Derpy's face. Exaggerate a yawn if he questions us.
>> Anonymous 01/05/12(Thu)05:52 No.32955211
>>32955152

wink at her and mouth the words "trust me"
enter your cage and hope Derpy's attention follows you and gravitates away from Spike
>> Anonymous 01/05/12(Thu)05:53 No.32955227
>>32955152
face arent you tired? you play this already like 5 hours or so :]
>> Anonymous 01/05/12(Thu)05:54 No.32955240
>>32955152

Ask Derpy why is she doing this? Maybe she'll humor eyes if we keep our eyes screwed up and pretend we're still in trance.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)05:55 No.32955255
>>32955227
Oh god... you have no idea, anon. I'm exhausted.

>6.5 hours straight of questing thus far


Alrighty, we have:

>Ask Derpy why she's doing this
>Go along with ploy; enter cages
>Sabotage lock

Spike knows what to do with the powder. Twilight has used it on him several times.
>> Anonymous 01/05/12(Thu)05:58 No.32955282
>>32955255
Wait point behind Derpy so Spike will have a chance to hit her with the powder.
>> Anonymous 01/05/12(Thu)05:58 No.32955283
>>32955255

go along with it
trust Spike to do his part when the time comes
>> Anonymous 01/05/12(Thu)05:58 No.32955291
>>32955255

Sleeping powder. Suddenly look to the door as if someone was coming to distract her.

Please, just let us either escape or reload and then we can stop. I have a feeling we still have quite a long way to go.
>> Anonymous 01/05/12(Thu)05:59 No.32955297
>>32955255
6.5 hours, holy shit. I would have guessed 2

Get spike to ready the powder.

Don't get in the cage, we've got too much to do tonight to get locked in somewhere by shenanigans.
>> Anonymous 01/05/12(Thu)05:59 No.32955299
>>32955291

>So she's distracted when she looks at the door too, expecting someone.

Fuck, I'm tired too.
>> Anonymous 01/05/12(Thu)06:02 No.32955325
>>32955291
second
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)06:04 No.32955339
>>32955291
>>32955297
>>32955282
In a continuance of your ruse, you look toward Sally's bedroom door. With a bit of courage, you question Derpy. "Have you ever been to the Castle in the Sand?" She follows your line of sight slowly toward the door.

"Now, Spike... do it now..." You whisper while making a throwing motion with your foreleg. He gives the small satchel a toss...

...

...and it hits Derpy in the face. She turns her head around, facing your group once again. She blinks. Suddenly, she falls over, snoring midfall. Her head bangs into the cages, unnaffecting her sudden sleep. You hear several of the fillies jump up in the cages.

"Uh oh..." Scootaloo looks around at the awake fillies.

"Do you know of the Castle in the Sand?"

The stage fills with the loud questioning of 10 fillies. Regardless of the noise, you hear a sudden stirring in the room beyond the treasure pile.
>> Anonymous 01/05/12(Thu)06:05 No.32955352
>>32955339
Grab our shit and book it. Derpy is derpy, so hopefully if we aren't caught in the act she can assume its just her.
>> Anonymous 01/05/12(Thu)06:06 No.32955367
>>32955339

Just as I expected.

We have to run as fast as we can now. I'm not letting this night go to waste. If we're strong enough to carry Spike, then tell him to get on our back and run as far away as we can. If Sally's on our tail, then I suppose we have to choice but to reload.
>> Anonymous 01/05/12(Thu)06:07 No.32955381
>>32955352

This is our best course of action, but I think Sally will be tipped off when she notices narcotic powder all over the poor pegasus's face.
>> Anonymous 01/05/12(Thu)06:08 No.32955395
>>32955381
One can always hope.

What colour is the powder? It might blend in...
wishfull thinking.
>> Anonymous 01/05/12(Thu)06:08 No.32955396
remember to close the door behind you on the way out
>> Anonymous 01/05/12(Thu)06:08 No.32955397
We didn't rescue the fillies, so we can't have Spike belch some fire in the direction of the bedroom door and let the whole place go up in flames.

Victory is not worth killing children.
>> Anonymous 01/05/12(Thu)06:08 No.32955400
>>32955339
Get out of there as quietly and quickly as possible. Make sure we grab the empty satchel on the way out, we don't want to leave any clues that we were here.
>> Anonymous 01/05/12(Thu)06:09 No.32955416
>>32955367

We have the samples right? Be sure we have them in our inventory, then scram.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)06:11 No.32955435
>>32955352
>>32955367
>>32955381
Immediately, you flip around and bolt to the door. You don't say a word as you sprint out, hoping to evade Sally's gaze. As you open up the stage exit, her bedroom door opens up.

"Oh, come ON. Pretty Eyes... what ar--" Spike is the last one out of the door. He gives it a slam as your party head to the front of the stage. The morning sun is rising. As you sprint, you hear the stage door fly open.

"She's onto us!" Scootaloo stops for a moment, letting Spike jump up on her back. She sprints back up to your side.

Sweetie Belle and Rarity are not waiting out front. The streets seem rather empty this early in the morning. Where to you run to?

>>32955400
Very thoughtful, but if you stopped for it, you'd probably get caught.
>> Anonymous 01/05/12(Thu)06:12 No.32955449
>>32955435
Run in different directions, meet at Rarity's.
>> Anonymous 01/05/12(Thu)06:13 No.32955458
>>32955435
So was that a "--" as in shock as seeing us, or getting cut off by the door closing?
She might not know who we are yet.
>>32955449
That's where Rarity and Sweetie went, right? Second. If not, go to where they are.
>> Anonymous 01/05/12(Thu)06:13 No.32955459
>>32955435
Are we still at the top of the steps?
>> Anonymous 01/05/12(Thu)06:14 No.32955473
She better not escape because we thought we could be action heroes and sneak into there.
>> Anonymous 01/05/12(Thu)06:15 No.32955475
>>32955435

Run around to the opposite side of the stage/cart/whatever structure we were in. Sally will probably assume that we're trying to run as far as we can and will probably go looking for us somewhere other than here.

Let's hope Han Solo's methods apply in the poniverse.
>> Anonymous 01/05/12(Thu)06:15 No.32955482
>>32955449
>>32955458
We need to find some way of keeping Sally occupied until the Royal Guards get here.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)06:15 No.32955488
>>32955459
INFO MODE: No, you're already out front of the stage, currently running for what you think is your life.

>>32955458
INFO MODE: On both of these, I cannot answer. You do not know where Rarity and Sweetie Belle went off to.
>> Anonymous 01/05/12(Thu)06:15 No.32955489
>>32955475

Fuck, this actually is a good tactic.

Change my vote to this.
>> Anonymous 01/05/12(Thu)06:16 No.32955503
>>32955488
Didn't we tell them to go somewhere? Fuck, my memory dies when I'm tired.
>> Anonymous 01/05/12(Thu)06:17 No.32955508
>>32955482

Even if the guards get here, Jr probably has it arranged so that it would be too late. This is our quest, our chance to be heroic.

Circle behind the stage and hide.
>> Anonymous 01/05/12(Thu)06:18 No.32955523
alright, we're Cutie Mark Crusaders. we know this whole town like the back of our hooves. that griffon does not

use your intimate knowledge of the city's various shortcuts and back passages to zig-zag around town until you've lost your pursuer
>> Anonymous 01/05/12(Thu)06:18 No.32955526
>>32955475
Do this, but get out Hayseed.

>>32955508
Were you here yesterday? She was still here this afternoon. We really should have just let the guards take care of her, she isn't the BBEG.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)06:18 No.32955527
>>32955475
>>32955489
>>32955508
You bolt around the front of stage and slide to the opposite side. As you clear the corner. You hear her talons scrape against the stones outside.

"WHERE ARE YOU!? WHAT DID YOU TAKE?!" Sally yells out in the town square like a maniac. You cannot see her, but you hear her talons shuffling against the ground. Immediately, you hear her wings start flapping.

"Oh yeah. I forgot she could fly..." Spike shakes nervously.
>> Anonymous 01/05/12(Thu)06:19 No.32955539
>>32955527
Under the wagon. She'll probably go pretty much straight up to try to get the best view.
>> Anonymous 01/05/12(Thu)06:19 No.32955545
>>32955527
Can we get under the stage?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)06:20 No.32955564
>>32955545
INFO MODE: A stylish wooden curtain round the stage prevents you from hiding under it.
>> Anonymous 01/05/12(Thu)06:21 No.32955567
>>32955527
I feel so fucking stupid
>> Anonymous 01/05/12(Thu)06:21 No.32955569
>>32955527

Split up and try to press ourselves against the wall as best we can. Ready Hayseed though. Keep watching the skies. Don't reload until the last possible second she's divebombing us.

I really, REALLY wanted to make some progress tonight. We should have saved at the library or something.
>> Anonymous 01/05/12(Thu)06:22 No.32955577
have spike light the stage on fire, shrouding the griffon in smoke

escape in the ensuing confusion
>> Anonymous 01/05/12(Thu)06:22 No.32955587
>>32955564
Fuck, get to the nearest alley or something then.
Have Spike ready to be our AA if she tries to divebomb us.
>> Anonymous 01/05/12(Thu)06:22 No.32955591
>>32955527

If worse comes to worse, stand our ground and fight. Spike is a living flamethrower, and I doubt feathers are fireproof.
>> Anonymous 01/05/12(Thu)06:23 No.32955605
>>32955577

Then the whole thing would burn, killing Derpy and the fillies inside.

I'd rather die a hero than live to see myself become the villain.
>> Anonymous 01/05/12(Thu)06:24 No.32955614
>>32955605
I actually want to have a quest as the villian one day. Not this one though.
>> Anonymous 01/05/12(Thu)06:26 No.32955624
>>32955614

Shockwave wants to rerun his vampire Scootaloo quest going the evil path this time. Ask him about it the next time he pops up.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)06:27 No.32955639
>>32955569
>>32955587
>>32955591
While Sally starts taking to the skies, you tell everyone to follow you down one of the nearby alleyways. "Are you crazy?! She's gonna get us if we move!" Scootaloo whispers.

You bolt to one of the street paths, hoping to evade the griffin's sight. As your group runs down the alley, you feel a chill run up your spine. An eagle screech comes from above... You guys are doing good. Strap on your balls and continue.

>>32955614
I'd love to run one like this. Annoying good guys try to stop your super cool plans; could be a lot of fun.

Also, I wouldn't grimderp it up, either.
>> Anonymous 01/05/12(Thu)06:27 No.32955641
>>32955587
This. Make sure we get off and away from the stage first.

>>32955624
I can't wait for this. I already have a plan to lure Celestia into town.
>> Anonymous 01/05/12(Thu)06:28 No.32955655
>>32955639
Make sure we are holding Hayseed and yell "DO ANYTHING AND SPIKE WILL SET YOU ON FIRE!"
>> Anonymous 01/05/12(Thu)06:29 No.32955657
>>32955639

have Spike start slinging fireballs
>> Anonymous 01/05/12(Thu)06:30 No.32955668
>>32955639

Get Hayseed in our mouth as we run. Tell Spike to blast as much fire as possible.

Look for small spaces. Our size is the greatest advantage we have right now. Whatever we do, stick together. If we split up, she'll pick us off one by one.
>> Anonymous 01/05/12(Thu)06:31 No.32955678
NO
DO NOT PULL OUT HAYSEED
we automatically reload upon death. if we pull out Hayseed now, we'll just lose her and die
>> Anonymous 01/05/12(Thu)06:32 No.32955690
Spike is sitting on Scoots, right? Have him turn around so he can fend her off while we try to lose her. Focus mainly on breaking line of sight so we can find a place to hide. Don't be afraid to try random doors when she cant see us, it doesn't take much time.

>>32955678
I'm pretty sure thats only if we are holding it.
>> Anonymous 01/05/12(Thu)06:33 No.32955694
>>32955678
We only reload upon death if we have her in our hooves. If she is still in our pack we die for real.
>> Anonymous 01/05/12(Thu)06:34 No.32955711
>>32955690
>>32955694

oh
nevermind, carry on then
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)06:35 No.32955725
>>32955655
>>32955657
>>32955668
>>32955690
Grabbing your peppermint flavored Hayseed from your saddlebags, you continue your sprint. With a rush of wind, you hear Sally divebomb the ground right behind you. The thunderous slam almost knocks your doll out of your teeth. The night gown, curler wearing Sally jumps back up into the air again. "Stop! Thieves!"

You yell out of the corner of your mouth for Spike to start an anti-air attack. He flips over on Scootaloo and faces the shadow above. He begins throwing fiery bolts her way. Suddenly, the griffin pulls back in the air. She isn't halted for long.

You see a lone cloud off in the distance. You are now in another small square. The library is in the distance; Rarity's boutique to the west.

You feel Sally's shadow over you.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)06:36 No.32955741
>>32955725
Also, there are many doors and doorways along your path. None are completely open, but the doors probably aren't locked. Rotten luck would see you lose some valuable seconds.
>> Anonymous 01/05/12(Thu)06:36 No.32955748
>>32955725

"RAINBOW DASH, HELP!"
>> Anonymous 01/05/12(Thu)06:36 No.32955750
>>32955690

We can't lose Spike right now. She'll kill him and Scootaloo if we abandon them. Besides, even if we do get away, would it be worth it knowing we sacrificed so much?

I'm still half tempted to reload. Sally knows what we look like now and will be after as at every turn.
>> Anonymous 01/05/12(Thu)06:37 No.32955762
>>32955741
That could wouldn't be shaped like like Rainbow Dash's house, would it? If so do this >>32955748.
>> Anonymous 01/05/12(Thu)06:38 No.32955774
>>32955748
>>32955762
Make sure to keep moving though.
>> Anonymous 01/05/12(Thu)06:38 No.32955780
>>32955741
What are the streets/houses here like. No use dodging through one if she can just fly up and over it in no time flat.
>> Anonymous 01/05/12(Thu)06:39 No.32955788
>>32955725

Go for the boutique. We could probably see Dash's mane standing out against the white if it was there. At least we have a chance of meeting up with Rarity and she might defend her sister even if she's still under the spell.
>> Anonymous 01/05/12(Thu)06:41 No.32955814
>>32955788
>We could probably see Dash's mane standing out against the white if it was there.

Remember that bigass could house of hers? She doesn't sleep outside at night.
>> Anonymous 01/05/12(Thu)06:42 No.32955820
>>32955725

Boutique

Twilight's probably still out, but there's a possibility that Sweetie and Rarity will have went back to her house.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)06:42 No.32955821
>>32955748
>>32955762
You look out to the lone cloud and take a gamble. "RAINBOW DASH!!! HELP!!!"

Scootaloo chimes in, screaming the same thing.

At first, the house looking cloud doesn't do much of anything. Spike shoots another couple blasts of fire at Sally, though this time her shadow doesn't seem to lose you. In an instant, you feel yourself become airborn.

"Gotcha!" The angry griffin picks you up in her talons.

"RAISIN!!!" Scootaloo shouts out. Spike shoots at her, managing to clip her tail. She kicks up into the air, taking you with her.

You're still within shouting distance of Scoots and Spike. Is there anything you can do?!
>> Anonymous 01/05/12(Thu)06:43 No.32955834
>>32955814

Jr, how big is the cloud? I assume it's just a little puffball hovering over town. If it's big enough to be glorious cloud mansion, then calling out would work.

Better yet, what's stopping us from yelling and running at the same time?
>> Anonymous 01/05/12(Thu)06:44 No.32955843
>>32955821
Move Hayseed from our mouth to our hooves so we can talk to her. Tell her that we know she is just trying to save herself from King Tezel and that we can help, but she has to not kill us.
>> Anonymous 01/05/12(Thu)06:45 No.32955852
>>32955843

we were just flinging fireballs at her. now is not the time for negotiations
>> Anonymous 01/05/12(Thu)06:45 No.32955857
>>32955821

Beg for mercy. Ask her if she's really willing to kill a child for stealing some treasure. Try to trick her into thinking we didn't go into the washroom.

I assume she's going to drop us to our death. Don't reload until we're falling and about to hit the ground.
>> Anonymous 01/05/12(Thu)06:46 No.32955870
>>32955821
Are we travelling towards the cloud that may or may not contain RBD?

And shouting distance seems like too far to want to fall. No kicking her in the overies or something.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)06:46 No.32955871
>>32955843
>Your hooves are bound up in her claws. Your mouth contains Hayseed.

The ultimate gamble. You can drop Hayseed to scream out something, but what could you possibly say to save your life?
>> Anonymous 01/05/12(Thu)06:47 No.32955884
>>32955871
>The ultimate gamble.

Can we cash in that hint now?
>> Anonymous 01/05/12(Thu)06:48 No.32955886
>>32955821
Cloud looking house? It's gotta be RBD. She's a heavy sleeper. Call out again! Wake her up!
>> Anonymous 01/05/12(Thu)06:49 No.32955906
>>32955871
If we can bend our head enough to look at Scootaloo then we should use blink code to tell her to keeping screaming for Rainbow Dash.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)06:50 No.32955918
>>32955870
INFO MODE: You are currently traveling straight up. The cloud is only slightly closer to you now than it was before, but being out in the open, your voice should easily travel to it.
>> Anonymous 01/05/12(Thu)06:50 No.32955923
>>32955871

"RAINBOW DAAAAAAAAAAAAAASH!!!"

drop Hayseed
surrender fate to the will of the gods
>> Anonymous 01/05/12(Thu)06:51 No.32955925
>>32955871

As much as I hate to say it, but I'd rather risk permadeath than have another night of zero progress.

Drop Hayseed and tell Sally that we know everything and can help her. After she saves her skin, she can go on her way. We're both motivated in defeating King Tezel, and she can even have his treasure when he's defeated. We're just interested in saving our friends.
>> Anonymous 01/05/12(Thu)06:51 No.32955936
>>32955925

This, and yell for Dash if she drops us anyway.
>> Anonymous 01/05/12(Thu)06:52 No.32955946
>>32955918
Oh man I don't know.

Rainbow Dash is the fastest flyer in Equestria. "RAINBOW DASH HELP THERE'S A GRYPHON TRYING TO KILL ME!"
>> Anonymous 01/05/12(Thu)06:53 No.32955958
All the Dashfags don't realize she's still weak from the potion. I doubt she's have the energy to save us even if she wanted to.

Negotiate.
>> Anonymous 01/05/12(Thu)06:53 No.32955959
>>32955925
If we aren't level with the cloud yet, do this. Yell for Dash if we can tell she's listening, like if we see her on the cloud or something.

The moment you feel her claws loosen yell your little lungs out..

Try to get the doll to land near scoots and Spike.
>> Anonymous 01/05/12(Thu)06:54 No.32955973
>>32955958
Oh crap he's right.

Go with >>32955925.
>> Anonymous 01/05/12(Thu)06:55 No.32955983
>>32955958
It's been a whole night now. If she hasn't had any since the one we know about, she'll probably be fine.

Or she's been taking them nonstop and is fine.
She's not the kind to sit around out of commission.
>> Anonymous 01/05/12(Thu)06:57 No.32956020
incoming bad end.

I'm so sorry Raisin.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)06:58 No.32956025
>>32955886
>>32955923
>>32955936
>>32955959
In a fit of absolute desperation, you quietly apologize to Hayseed before letting her fall from your mouth. She tumbles through the air, still diligently holding onto the Peppermint Candy Canes you entrusted her with. Her mane tumbles against the turbulence as she plummets to the street below.

"RAINBOW DASSH!!!!! SAVE MEEE!!!"

You shout as loudly as you possibly can. Looking out to the cloud house, you still see no activity. You look up under the griffin's powerful jaw. She has her sights set on going higher.

"I'll show you, ya little brat!" After she climbs about level with the clouds, she winds you up and pitches you at the ground.

As you fall through the air, you suddenly feel yourself picked back up. Cold talons clasp around your body. "WHAT DID YOU TAKE FROM ME?"
>> Anonymous 01/05/12(Thu)06:59 No.32956041
>>32956025
Tell her that we can save her from King Tezel and that we took some sand.
>> Anonymous 01/05/12(Thu)07:00 No.32956050
>>32956025

"KISS MY PLOT!"

you know, with all the noise we've been making, you'd think we'd have attracted a few onlookers by now
>> Anonymous 01/05/12(Thu)07:00 No.32956051
>>32956025
FUUUUUUUUUUCK
We could have stuck her to us. God damn.

We didn't get anything! We were going to take some of the gold, but Derpy woke up when we tried, and we had to put her to sleep and run!
>> Anonymous 01/05/12(Thu)07:01 No.32956080
>>32956025
Tell her the truth. We didn't take any of her treasure.
>> Anonymous 01/05/12(Thu)07:01 No.32956081
>>32956051
This is why we need to not quest all night: We start getting slow.
>> Anonymous 01/05/12(Thu)07:02 No.32956085
>>32956025

Tell the truth. We took some sand and algae. We hoped we could use it to cure our friend. Tell her that we know she's in a bind and can help. We just want to save our friends, and once Tezel is killed or banished, she can go about her way. In fact, we would testify for her in a court if it came to that.
>> Anonymous 01/05/12(Thu)07:03 No.32956097
Where'd this "she's being forced to do this" thing come from? Did I miss something?
>> Anonymous 01/05/12(Thu)07:03 No.32956107
>>32956081

Let's either die or get out of this mess, and then stop. It wouldn't be worth it to start tomorrow if we're going to die in the next few frames. We've literally passed the point of no return.
>> Anonymous 01/05/12(Thu)07:04 No.32956109
>>32956097
She said last night that she is only doing this to save her own skin. She also said something to that effect this night.
>> Anonymous 01/05/12(Thu)07:04 No.32956121
>>32956025

The truth. No sense in lying now. Tell that we're sorry and if she wants to kill us, we understand. We were foolish and thought we could be heroes.
>> Anonymous 01/05/12(Thu)07:05 No.32956135
Be sure to tell her that we can help her with her Tezel problem, otherwise she might drop us once she has the info.
>> Anonymous 01/05/12(Thu)07:06 No.32956139
>>32956109
Oh, fuck. Well, I'm oblivious.

Agreeing with all the "offer to help her" posts.
Tell the truth, too.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)07:07 No.32956169
>>32956050
>>32956051
>>32956085
>>32956121
You tell the griffin off. "We didn't take anything from you! Honest!" She grunts in anger and chucks you at the ground again. You hear Scootaloo call out to you.

You get closer to the ground this time. She swoops you back up in her arms and banks back up into the air. "LIAR! You saw my gold, you saw my treasures! What DID YOU TAKE?!"

You come out with the truth, telling her you took some of her sand and the weird water in her bathtub. She winds up once again, throwing you at the side of a building. She beats you to it, catching you and taking off in the air again. You start feeling horribly ill.

Some ponies on the ground are gasping. You see one run off to the town square. "Don't you LIE TO ME! WHAT DID YOU STEAL FROM ME, THEIF?!" Sally doesn't believe you.

"Please... I can help you. I know about King Tezel. I want to stop him as wel-" You feel her grip tighten up. You can barely breathe at the moment. "What. Did. YOU. TAKE?!" She let's her grip relax, letting you breathe again.

Looking around, you've gathered a small crowd. This could be it. Is there anything else you can do, little Raisin?
>> Anonymous 01/05/12(Thu)07:08 No.32956178
>>32956121

Be sure to play us the tears. Maybe she'll have a flash of mercy and just slit our throat instead of painfully crushing all of our bones with the fall.
>> Anonymous 01/05/12(Thu)07:09 No.32956188
>>32956169

"Your mother."
>> Anonymous 01/05/12(Thu)07:09 No.32956197
>>32956169
Well let's see. So far we have:
>Called for help from Rainbow Dash
>Told her we didn't take anything
>Told her what we took
>Told her we could help her with King Tezel

What else is there to do guys?
>> Anonymous 01/05/12(Thu)07:10 No.32956210
>>32956169
>>32956197
Rainbow Dash... just one more time. Try her one more time. The griffin won't listen to us. Rainbow Dash has to be in. She WILL save us.
>> Anonymous 01/05/12(Thu)07:10 No.32956216
>>32956169
Can you tell us our inventory again? Maybe that will spark an idea.
>> Anonymous 01/05/12(Thu)07:10 No.32956224
>>32956169
Do you want to check my fucking bags

Hard to do up here, no?
>> Anonymous 01/05/12(Thu)07:11 No.32956227
>>32956169

"Well what do you WANT me to say?! You wanna give me a strip-search?! Full-cavity exam?! WHAT?!"
>> Anonymous 01/05/12(Thu)07:11 No.32956243
Maybe we can lie? We on;y took a few objects and dropped them when she was chasing us?
>> Anonymous 01/05/12(Thu)07:12 No.32956248
>>32956169

That's the truth. She can check you bags if she wants.

If she still doesn't believe us, tell her that you took away her only chance of saving herself. If she doesn't let you down on the ground, everyone will know her as a murderer. Then, she'll be forced to serve Tezel because everyone will be after her. Beg her to stop.

Please Jr, I don't know what else we can say
>> Anonymous 01/05/12(Thu)07:12 No.32956252
would you please either kill us or have us saved already, so I can attempt to go to sleep?
>> Anonymous 01/05/12(Thu)07:15 No.32956269
>>32956248

seconding this one
sure it probably won't work, but it's probably the best option we've got
>> Anonymous 01/05/12(Thu)07:15 No.32956278
I think he wants us to try something then what we have already tried, and telling her we took a bit of gold is the only thing I can think of that we haven't tried.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)07:17 No.32956311
>>32956224
>>32956227
>>32956248
"Go on. Take my bags. I swear everything I said is true. We didn't take ANY of your treasure! We just really liked the elixir and wanted to see what it was made of!"

She pulls you in close. She just stares at you for a moment. "Is that really it? I nearly killed you 4 times just now. Is that..." She looks about, noticing that her antics have drawn a crowd. "Look, kid... There's some treasure that I took that cost me big. Are you SURE you didn't take anything shiny?"

You nod desperately.

She just looks at you again. "...alright, then." Slowly, she descends to the ground. The other ponies look at her in disgust.

"We were just playing! No harm done! Right, little one?" She sets you down gently, giving you a pat on the head. "Just some early morning acrobatics, folks."

Scootaloo rushes over with Spike to your side. They look at you, wondering if they should speak up on your behalf.

Sticking with the truth was the right choice. Lying would have been death.
>> Anonymous 01/05/12(Thu)07:19 No.32956324
>>32956311

Cry uncontrollably.
Suffer emotional breakdown.
Fall to knees.

To Be Continued
>> Anonymous 01/05/12(Thu)07:19 No.32956330
>>32956311
Loudly says that we were just joking around with her, and that she didn't mean any harm. Use blink code to let Scootaloo know to play along.

The guards Celestia sent should be arriving soon and will take care of her.
>> Anonymous 01/05/12(Thu)07:21 No.32956343
5 minutes later...
"Never fear, your friendly neighborhood Rainbow Dash is here!"
>> Anonymous 01/05/12(Thu)07:21 No.32956345
Once we let the crowd know that everything's fine and we were just playing around, we need to go find Hayseed.
>> Anonymous 01/05/12(Thu)07:21 No.32956348
>>32956311
So she's doing it to protect us. I honestly feel kind of retarded for not getting that. Usually I'm pretty good with catching character traits like that. Fucking 4 AM will do that to you though. I must be way more out of it than I thought.

Shakily go along with her, then see if Scoots has our doll. Go find it if she doesn't. Save.
>> Anonymous 01/05/12(Thu)07:21 No.32956356
>>32956311

No, address Sally right here, right now. Talk to her about Tezel. We can help each other. I'll risk talking with her in private. I'm surprised she doesn't care about what we took. I surely thought the two had to be related.

Tell Scootaloo to get our doll.
>> Anonymous 01/05/12(Thu)07:22 No.32956363
>>32956343
YAY
>> Anonymous 01/05/12(Thu)07:23 No.32956377
Get Hayseed, make a save, and I say we stop for the night.
>> Anonymous 01/05/12(Thu)07:23 No.32956384
>>32956356
We can talk to her after the Canterlot Guard arrest her.

>>32956377
Careful with the saves, we don't know what happened to Rarity or Sweetie Belle yet.
>> Anonymous 01/05/12(Thu)07:24 No.32956397
>>32956384

man who even gives a shit about those two? we narrowly avoided being reduced to a red paste in front of half of Ponyville. there is NO way we're undoing all that
>> Anonymous 01/05/12(Thu)07:26 No.32956411
>>32956397
The simple answer would have been to let the guard take care of her, then loot her place while she is being arrested by the guards Celestia is sending.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)07:26 No.32956412
>>32956330
>>32956345
>>32956348
Though terribly shaken from the near death experience, you play along with Sally. You give Spike a stern look before playing, letting him know not to blurt his mouth off.

"Wow! Aunt Sally, that was incredible! You're amazing!" You manage to lose the trembling in your voice. The other ponies in the town square breathe a sigh of relief and gather around the early morning griffin as she walks on back to her stage. "C'mon by anytime...purple." She gives you a concerned look before dissolving into the crowd.

Scootaloo hands you Hayseed. "I... I didn't know if you were going to survive that..." Suddenly, Scootaloo gives you a hug. At the same time, you feel Hayseed pressed up against your chest. Reunited with your doll, you feel a single warm tear roll down your cheek, knowing you just survived one of your greatest challenges yet.

GAME SAVED

We shall continue. Good job not dying, Questers. I was trying pretty hard to kill you, if you couldn't tell. You perseverance and honesty has saved you tonight. We shall meet later.
>> Anonymous 01/05/12(Thu)07:27 No.32956424
>>32956412
So we're done for the night? I can finally sleep?
>> Anonymous 01/05/12(Thu)07:28 No.32956427
>>32956412

You had me on the edge of my seat the entire evening.

Good show, you magnificent bastard.
>> Anonymous 01/05/12(Thu)07:28 No.32956428
>>32956412
Could you at least tell us if Sally is really evil or if she is just a person caught between a rock and a hard place?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)07:29 No.32956438
>>32956411
ACTUAL SPOILER
Actually, you guys missed a critical piece of evidence back in Sally's cart. Remember how she used to be called Sammy? Without something to prove that Sally is indeed Sammy, you could not simply get her arrested by the guards. After all, the warrant is for a Snakeoil Sammy, not Sally.

What piece of evidence could you have used to prove the connection?

>>32956424
Yes. We can finally sleep.

>>32956427
Glad to entertain you, friend. There shall be more sometime soon. Not tomorrow night, but possibly sometime this weekend. I think another quester is running tomorrow.

>>32956428
I think you guys already know the answer to that one.
>> Anonymous 01/05/12(Thu)07:29 No.32956440
>>32956428
>She looks about, noticing that her antics have drawn a crowd. "Look, kid... There's some treasure that I took that cost me big. Are you SURE you didn't take anything shiny?"

I think she's mostly forced into it. Mostly.
>> Anonymous 01/05/12(Thu)07:29 No.32956443
>>32956412

So tomoroow or Friday?

I'm not missing this. It's you best quest yet, by far.

Also, what was the hint? I'm curious what we could have done without alerting Sally.
>> Anonymous 01/05/12(Thu)07:31 No.32956461
>>32956438

The fuck? She has a codpeice? Last time I checked the physiological differences between dudes and chicks can't really be missed.
>> Anonymous 01/05/12(Thu)07:31 No.32956464
>>32956438
I figured that the guards would have arrived with a warrant to search the gryphons place. Celestia isn't stupid enough to send guards to a town to search for a gryphon, but not investigate the only gryphon there.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)07:31 No.32956470
>>32956443
The hint was actually a pretty useful one, but now that you can't go back to her cart normally anymore, I can reveal it while giving you no additional aid whatsoever.

There were 3 major clues you needed to find in Sally's cart. You got one of them. The game is still winnable without the other two. As long as you got one, you can beat the game correctly... though it will be a bit harder.
>> Anonymous 01/05/12(Thu)07:32 No.32956485
>>32956438

Fuck, I'm at a loss.

I still think we should go the diplomatic approach now. Maybe next time we can catch up to her before the angry mob.
>> Anonymous 01/05/12(Thu)07:32 No.32956488
>>32956470
>but now that you can't go back to her cart normally anymore

Do you mean that we can't sneak in, or that we can't get in period?
>> Anonymous 01/05/12(Thu)07:33 No.32956494
>>32956438
>After all, the warrant is for a Snakeoil Sammy, not Sally.
Hah, what? Damn, the guards are retarded in Ponyville. Although I guess thats been established.

Seriously though, a gryphon sells up selling bogus goods, gets wanted, flees and in another town a gryphon with only a two letter difference in her name appears doing the same thing? At least enough for a warrant. Completely ignoring witnesses.
>> Anonymous 01/05/12(Thu)07:35 No.32956518
>>32956470

what was the third?
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)07:35 No.32956528
>>32956464
The warrant would have been for Snakeoil Sammy, not Sally. Using something from the cart, you could have bested Sally's slick talking and got her arrested for brainwash and abduction.

>>32956494
She's a bit of a slick talker. The Royal Guards aren't as retarded as town guards; they would have pressed it. She could have bought herself enough time to run away, however...

>>32956443
Possibly Friday. I'll swoop in here if I change my mind.

>>32956488
You could still sneak in, but Sally's going to be getting better guards and moving a ton of shit around. She can't have this happen ever again.
>> Anonymous 01/05/12(Thu)07:36 No.32956530
>>32956518
Something in the treasure pile I bet.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)07:37 No.32956540
>>32956530
Bingo, good sir. Made impossible to search for after Derpy comes back in and Sally sings the kids to sleep.

I gave you guys 6 turns to look around before the last filly came back. Good timing on going in, but you got scared too easy.
>> Anonymous 01/05/12(Thu)07:38 No.32956559
>>32956540
It's beginnig to look more and more like Raisin Quest 2.

So many people thought that beating Sally would win the quest, when she isn't even the BBEG.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)07:39 No.32956574
>>32956559
Err... but... wait a minute. People thought I was a railroading ultra nigger for how I ran most of RQ2.

What are you >implying?
>> Anonymous 01/05/12(Thu)07:40 No.32956591
>>32956540

aaaargh, and we wasted so much time hiding in the potion room! how careless!
>> Anonymous 01/05/12(Thu)07:41 No.32956597
>>32956528
>>32956528
Ah shit, I thnk its something we found in a previous run. A journal or ledger or something. I recall the name "Sammy" coming up before.
>> Anonymous 01/05/12(Thu)07:41 No.32956599
>>32956540

Well, point is we have stuff for Zecora to analyze, and I'm a bit more comfortable with Sally.
>> Anonymous 01/05/12(Thu)07:41 No.32956611
>>32956574
No, I mean us screwing around and failing horribly, not you railroading us.
>> Anonymous 01/05/12(Thu)07:42 No.32956617
>>32956574

Well, to be fair, I do feel like I have a lot more choice in this quest.
>> Anonymous 01/05/12(Thu)07:42 No.32956618
>>32956599

plus her almost-murder probably took a huge knock to her P.R., even if we DID try to laugh it off
>> Anonymous 01/05/12(Thu)07:43 No.32956636
As long as we are nearby the stage when the guards arrive. We can probably break in, start yelling about caged fillies, and then get a pardon from Princess Celestia for breaking and Entering.

Guards won't be able to stop an angry Pinkie Pie.
>> Anonymous 01/05/12(Thu)07:44 No.32956638
>>32956618

We also have a save to fall back on.

Next session, I'm going to push for talking with her. She might be a dick, but I don't think she's cruel or ambitious enough to overthrow a kingdom for wealth.
>> FaceIessJr !derpv/fTOE 01/05/12(Thu)07:44 No.32956641
>>32956591
Indeed you did. I was actually trying to get Scootaloo and Spike to push you back out into the main room. Also, being able to not see/hear anything was another form of encouragement...

>>32956599
And that's probably where we'll start on Friday.

>>32956611
Ah, good. I want to make sure I'm not guiding the quest too hard. I've been following my turn guide pretty closely; that's supposed to make things pretty fair each run through.

Alrighty. Good night, queste- Good morning, Questers. You all have a fine sleep; you've done alright so far. Thanks for playing; it's a good feel knowing I'm telling a decent story.
>> Anonymous 01/05/12(Thu)07:45 No.32956655
>>32956638

We might get her to trust us if we tell her about the mob.

I'm just so fucking glad we actually made some progress tonight.
>> Anonymous 01/05/12(Thu)07:45 No.32956657
>>32956641

I'll have to adjust my strategy now that I know there's a turn guide
>> Anonymous 01/05/12(Thu)07:46 No.32956664
>>32956641
>>32956657
Turn guide?
>> Leth !Leth/HQgHY 01/05/12(Thu)12:26 No.32960550
>>32956641
I hope we end a bit earlier next time

2 AM is about my limit, but I don't want to miss this again!