>> FacelessJr !derpv/fTOE 10/15/11(Sat)00:38 No.30577448
You are a small, purple-blue Earth filly named Raisin. One day at school, you get dismissed for lunchtime recess when you realize that you forgot to bring a lunch. Your mom packed it and everything, but in your haste to get to class, you must have left it on the kitchen table. Hungry, you spend a few miserable minutes pouting over your misfortune.

A small yellow Earth filly with a red bow in her mane comes over to see what's the matter. When you tell her that you're without a lunch, she immediately offers you half of her lunch; a delicious red apple. You take it and offer your most sincere thanks in reply. She introduces herself as Applebloom, a filly one year ahead of you. As you talk, you end up finding out that you have a lot in common. A friendship is forged.

After school, on your way home, she flags you down and introduces you to two of her friends, Scootaloo and Sweetie Belle. The little pegasus complains to Applebloom that you're way too young and uncool to be hanging with their crew, but Applebloom convinces her to let you stick around.
>> Anonymous 10/15/11(Sat)00:38 No.30577459
we quest now
>> FacelessJr !derpv/fTOE 10/15/11(Sat)00:39 No.30577469
>>30577448
As the 4 of you head to your homes, Applebloom recommends that you should join their 'secret club', the Cutie Mark Crusaders... seeing as you're without a cutie mark and all. Before you can answer, both of her friends vehemently reject the proposal. They say that you have to earn your place in their group. The only way to do this is to prove you're not a wussy; you must crusade with them into the Everfree Forest. Applebloom nods her head in agreement and tells you to meet them near Fluttershy's house at 9:00pm. She's confident that you'll impress her friends.

With very few other details, you head home and wait until the fated hour. Excited but cautious, you look around your house to see what kind of supplies you might have lying around. With only a few minutes to go until you leave for your adventure, you've managed to sneak around the house and gather a pile of useful items: a candle lantern, 2 candles, a bundle of rope (made it yourself), a 'stompstarter' (crushable firestarter), a can of blackpowder, a bottle rocket, a box of thumbtacks, a big horseshoe magnet, a fishbowl, a boomerang, a bag of flour, a tin of assorted candy, and your saddlebags. You can only carry 4 items, however; your saddlebags are relatively small.

Your parents don't have any idea what you've got planned and there's just 5 minutes left of preparation. What do you decide to take with you?
>> Gray Blob !1fuckupmdM 10/15/11(Sat)00:39 No.30577470
Appropriate music time?
http://www.youtube.com/watch?v=eOFmc2JF_9Q
>> Anonymous 10/15/11(Sat)00:40 No.30577530
>>30577469
Lantern, 2 candles, firestarter, saddlebags
>> Anonymous 10/15/11(Sat)00:41 No.30577558
>>30577469
Well fuck.
The boomerang is a must.
Let's also take the candles and the rope and
>> Anonymous 10/15/11(Sat)00:41 No.30577563
>>30577448
>small
>purple
>named rasin

nope
>> Anonymous 10/15/11(Sat)00:42 No.30577572
>>30577469
thumbtacks, the rope, the candy, the blackpowder
>> Anonymous 10/15/11(Sat)00:42 No.30577575
>>30577469

Lantern
Candles
Stompstarter (rope if we don't need it to light the candles)
and Candy
>> Gray Blob !1fuckupmdM 10/15/11(Sat)00:42 No.30577579
>>30577469
shit shit shit uh...
the lantern, candles, boomerang and black powder
>> Anonymous 10/15/11(Sat)00:42 No.30577593
>>30577563

>Look at my horse, my horse is amazing, just give it a lick, it tastes just like raisin!
>> Anonymous 10/15/11(Sat)00:43 No.30577614
>>30577469
Lantern, firestarter, rope, extra candle.
>> Anonymous 10/15/11(Sat)00:45 No.30577662
FUCK THAT NOISE NIGGA I DONT NEED NO SUPPLIES
>> Anonymous 10/15/11(Sat)00:46 No.30577687
>>30577579

Voting for this. Seems reasonable.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)00:47 No.30577710
>>30577530
>>30577558
>>30577572
>>30577575
>>30577579
>>30577614

You decide to take the lantern, the candles, the rope, and the firestarter. After packing your saddlebags, you sneak out the back door and trot down the road as quietly as possible. Your parents have no idea that you've even left the house.

As you gallop down a lonely road, you spot something glimmering in the moonlight. It appears to be the remains of a broken wicker basket. Inside, there is a comb, a handful of gems, and a jewelry box. You're already carrying 4 items... do you want to pick one of these ones up before you head to Fluttershy's cottage?
>> Gray Blob !1fuckupmdM 10/15/11(Sat)00:47 No.30577719
>>30577687
it seemed reasonable to me too until I realized no firestarter
sticking by it though, I'm curious
>> Anonymous 10/15/11(Sat)00:48 No.30577749
>>30577710
Put everything in jewelry box and put box in saddles.
Now We have more space.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)00:48 No.30577765
>>30577710
Let me know if I fucked up the voting; I think I grabbed the most popular votes. I'll retcon if I miscounted.
>> Anonymous 10/15/11(Sat)00:49 No.30577782
>>30577710
Open the box, see if there is anyhting in it. If not, see if >>30577749 works.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)00:49 No.30577794
>>30577710
nope.
pass it by
>> FacelessJr !derpv/fTOE 10/15/11(Sat)00:50 No.30577817
>>30577749
You crack open the jewelry box to find that it is filled with vitreous gemstones. Emptying them out, the box is still far too small to hold anything besides your firestarter... and that's only if you snapped it in half.

Do you want to try jamming the firestarter into the jewelry box?
>> Anonymous 10/15/11(Sat)00:50 No.30577831
>>30577710
Check inside the box
>> Anonymous 10/15/11(Sat)00:50 No.30577837
>>30577817
N
>> Anonymous 10/15/11(Sat)00:51 No.30577854
>>30577817
Nah, let's move on.
>> Anonymous 10/15/11(Sat)00:51 No.30577858
>>30577817
...
Dammit I'm sure we already fucked up.
No don't risk to destroy the firestarter.
>> Anonymous 10/15/11(Sat)00:51 No.30577859
>>30577817
Nope, continue onwards.
>> Anonymous 10/15/11(Sat)00:53 No.30577917
>>30577858

Probably, but that's what makes the game fun.

Put as many gemstones in the box as possible, take box.
>> Anonymous 10/15/11(Sat)00:53 No.30577919
>>30577858
We were supposed to click on that rat so it would save us after we get trapped in the basement later.

We might as well just restart.
>> Leth !Leth/HQgHY 10/15/11(Sat)00:55 No.30577984
     File1318654511.png-(32 KB, 510x474, WHY.png)
32 KB
>missed the quest start

>>30577817
Nah, leave it as is, don't risk destroying the firestarter
>> FacelessJr !derpv/fTOE 10/15/11(Sat)00:55 No.30577993
>>30577794
>>30577837
>>30577854
>>30577858
>>30577859
You look over the curious items once more before deciding that they probably won't help you on your adventure. You shrug your shoulders and continue onwards.

Eventually, you see the familiar red bow of Applebloom off in the distance right outside of Fluttershy's cottage. Her lights are off; she must not know that your new friends are crusading. Sweetie Belle is holding a small glowing bottle that illuminates them enough to allow you to see them from a distance. Applebloom motions you over.

The 4 of you sit huddled in a tight little circle. You don't have many details for this journey yet, but the other three fillies seem to know exactly what they're about to do. Now, you figure, might be a good time to ask questions.
>> Anonymous 10/15/11(Sat)00:55 No.30578011
>>30575745
your letting control of the weather go unchecked!!!
>> Anonymous 10/15/11(Sat)00:56 No.30578029
>>30577993
Ask what are they carrying and what we'll do.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)00:56 No.30578049
>>30577993
"What have you brought with you?"
"What exactly is our goal?"
>> Anonymous 10/15/11(Sat)00:56 No.30578051
>>30577993
What are we doing, where are we going, what did all of you bring?
>> FacelessJr !derpv/fTOE 10/15/11(Sat)00:57 No.30578056
>>30577919
But you didn't give the rat any cheese 3 hours ago, so it's not gonna help you now.
>> Anonymous 10/15/11(Sat)00:57 No.30578077
>>30577993
Where did you come from, where did you go
Where did you come from, Cotton Eyed Joe?
>> Anonymous 10/15/11(Sat)00:57 No.30578079
>>30577993
"So where're we going? What're we gonna do?"
>> Anonymous 10/15/11(Sat)00:57 No.30578081
>>30577993
Something tells me we fucked up already.

Anyway, ask what they have with them and what we're going to do.
>> Anonymous 10/15/11(Sat)00:58 No.30578090
>>30578056
Oh shit, you're right.
>> Anonymous 10/15/11(Sat)00:58 No.30578109
>>30578056
Well fuck you too, rat.
>> Anonymous 10/15/11(Sat)00:59 No.30578122
>>30578056
But if you gave him the cheese he wouldn't chew the rope to make that ballot of hay drop down before the basement.
>> Leth !Leth/HQgHY 10/15/11(Sat)00:59 No.30578145
>>30578122
That's why you feed him AFTER that.
>> Anonymous 10/15/11(Sat)01:00 No.30578171
>>30578145
So we still have a chance to win this after all.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)01:01 No.30578205
>>30578029
>>30578049
>>30578051
>What did you guys bring with you?
Scootaloo starts off by saying that she's got her cape and a small, impact detonated smoke bomb she got from the local bullies. Sweetie Belle smiles and holds up a glowing blue perfume bottle; it's providing a decent amount of light. She says that the potion will only last for a few hours, though... Applebloom has a cracked baseball bat and a saddlebag full of apples.

>What's the plan?
Scootaloo starts going on and on about a story that Cheerilee was telling in class a few days ago. She says that there is a secret orb called the Orion Crystal hidden deep within the Ursa cave. Apparently, the crystal gives ponies the ability to see into the future, but only once. They plan to use it to see what their cutie marks are going to be.

Do you have any other immediate questions? The girls look like they're ready to venture into the woods.
>> Anonymous 10/15/11(Sat)01:02 No.30578220
>>30578171
No, because rats are stupid.
Now, if it was a mouse, the Green Mile taught me that those are some reliable fuckers.
>> Anonymous 10/15/11(Sat)01:03 No.30578245
>>30578205
"How long will this be? I don't want to miss 'My Little Humans' tomorrow morning."
>> Gray Blob !1fuckupmdM 10/15/11(Sat)01:04 No.30578275
>>30578205
The Orion Crystal? Does it do anything else? Surely there is some information being withheld here.
>> Leth !Leth/HQgHY 10/15/11(Sat)01:04 No.30578288
>>30578205
I think we're good for now, those three should be fairly prepared.
>> Anonymous 10/15/11(Sat)01:05 No.30578315
>>30578205
Nope, let's go.

Is it just a coincidence you name the macguffin after the Orion constellation, or are humans going to get involved?
>> FacelessJr !derpv/fTOE 10/15/11(Sat)01:06 No.30578325
>>30578245
The crusader's faces light up as you mention their favorite show. They all nod, agreeing that it is a great show and they do not want to miss a second of it.

Applebloom assures you that the crusade, pending everything goes well, should conclude in a matter of hours. The orb shouldn't be TOO deep into the cave.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)01:07 No.30578362
>>30578325
Proceeeeeed.
>> Anonymous 10/15/11(Sat)01:07 No.30578368
>>30578245
Wouldn't My Enormous Humans be more appropriate? It would be like some mec fighting cartoon, except with giant, fleshy monkey people.
>> Leth !Leth/HQgHY 10/15/11(Sat)01:08 No.30578391
>>30578325
'A cave? This sounds exciting. Let's go!'
>> FacelessJr !derpv/fTOE 10/15/11(Sat)01:09 No.30578436
>>30578275
Scootaloo simply shrugs her shoulders. She says that all Cheerilee told them about in class and she didn't bother to ask any other ponies about it. Sweetie Belle mentions that it probably would have been a good idea to talk to Twilight about it, but her comment goes ignored.

>>30578288
>>30578315
You tell the three experienced crusaders that you are ready for your first crusade. They nod and turn toward the darkened entrance of the foreboding woods. They say that since you're the new filly in the group, you must prove your adventuring prowess and pick the path they should all take.

Before you lie 3 paths; left, center, and right, each appearing to be equally terrifying. They stand slightly behind you, waiting for your decision.
>> Leth !Leth/HQgHY 10/15/11(Sat)01:10 No.30578463
>>30578436
Center.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)01:11 No.30578467
>>30578436
Center.
>> Zharkaer 10/15/11(Sat)01:11 No.30578471
>>30578436
Go left
>> Anonymous 10/15/11(Sat)01:11 No.30578476
>>30578436
Left 4 dead.
>> Anonymous 10/15/11(Sat)01:11 No.30578480
>>30578436
left
>> FacelessJr !derpv/fTOE 10/15/11(Sat)01:11 No.30578500
>>30578391
(>implying you can find it)
>> Anonymous 10/15/11(Sat)01:13 No.30578534
Screw all you guys, let's go right.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)01:13 No.30578545
>>30578463
>>30578467
(Two for center...)
>>30578471
>>30578476
>>30578480
(Three for left...)

(You guys SURE you want to go left? Is that your final decision? Not trying to imply that it would be bad to go left... just.... are you certain that's where you wish to go?)
>> Anonymous 10/15/11(Sat)01:14 No.30578563
>>30578545
ADVENTURE! GO LEFT
>> Anonymous 10/15/11(Sat)01:14 No.30578568
>>30578545
YOU SAID YOU WOULDN'T WARN US ABOUT BAD PATHS, MANG!

LEFT!
>> Leth !Leth/HQgHY 10/15/11(Sat)01:14 No.30578569
>>30578534
But center is the most balanced decision.
>> Anonymous 10/15/11(Sat)01:14 No.30578576
>>30578545
Spin a twig. Whichever way it lands on, you go.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)01:15 No.30578579
>>30578545
my allegiance remains with center
>> Anonymous 10/15/11(Sat)01:15 No.30578587
>>30578545
Oh now we DEFINITELY gotta go left
>> Anonymous 10/15/11(Sat)01:15 No.30578597
>>30578545
Center
Center is always the answer
>> Zharkaer 10/15/11(Sat)01:16 No.30578602
>>30578545
Left.
Cautiously.
>> Anonymous 10/15/11(Sat)01:16 No.30578614
>>30578545
left handed, left path
>> Anonymous 10/15/11(Sat)01:16 No.30578618
>>30578568
It's a trick, the left path is the only safe one.
>> Anonymous 10/15/11(Sat)01:16 No.30578619
Center because I hate getting eaten by a Grue.
>> Anonymous 10/15/11(Sat)01:16 No.30578624
>>30578545

ALL LEFT, ALL THE TIME.

Sure, we'll die horribly, but we'll die in style.

>Ifitselv Stevenson.
I thought the name of that serpant was Steven Magnet Captcha, but whatever.
>> Anonymous 10/15/11(Sat)01:16 No.30578632
>>30578618
He just want's you to think it's a trick so you chose left
CENTER
>> Anonymous 10/15/11(Sat)01:17 No.30578645
Left.
>> Anonymous 10/15/11(Sat)01:17 No.30578650
>>30578632
And so the paranoia finally sets in
>> Anonymous 10/15/11(Sat)01:20 No.30578714
>>30578650

>finally sets in
>finally

You must be new here, we were worried about making the wrong decision since...we made our first decision actually.
>> Anonymous 10/15/11(Sat)01:20 No.30578716
We should always run to the center.

http://www.youtube.com/HtvIYRrgZ04?t=2m6s
>> Anonymous 10/15/11(Sat)01:22 No.30578779
I'm just going to leave this here.

http://www.newgrounds.com/portal/view/573755
>> FacelessJr !derpv/fTOE 10/15/11(Sat)01:22 No.30578785
>>30578563
>>30578568
>>30578576
>>30578587
>>30578602
>>30578614
>>30578618
>>30578624
>>30578645

You tilt your head side to side for a moment before settling on your decision. You point to the left and affirm that it's the way to go. Scootaloo disagrees, saying that the group should go right, but Applebloom and Sweetie Belle stick to your decision. Begrudgingly, Scootaloo follows you on the left path.

Up above and all around, there is almost nothing but darkness. Sweetie's potion lights the way, but casts an eerie blue glow on everything as you pass through the thick forest.

Suddenly, you hear a noise in the bushes on the right. Sweetie shrieks, fumbling her little potion. It rolls into the bushes, but is well within reach. None of the crusaders want to go near the bush.
>> Anonymous 10/15/11(Sat)01:23 No.30578812
>>30578785
FUCK THE POTION
Light a candle and put it in a lantern
After that examine the bush again.
>> Anonymous 10/15/11(Sat)01:24 No.30578814
>>30578785
>Scoots doesn't want to get near bush.
This is some bullshit.
>> Leth !Leth/HQgHY 10/15/11(Sat)01:24 No.30578829
>>30578785
Walk right up to it, grab the potion, and check the bush.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)01:24 No.30578830
>>30578779
One day, I'm going to make my own pony creepy-pasta game and it's actually going to be somewhat fun to play. I wish there was more to this one.
>> Anonymous 10/15/11(Sat)01:24 No.30578833
>>30578785
Tap dat Bush
>> Gray Blob !1fuckupmdM 10/15/11(Sat)01:24 No.30578837
>>30578785
welp, time to light a candle
>> Zharkaer 10/15/11(Sat)01:25 No.30578857
>>30578785
Light a candle and investigate.
>> Anonymous 10/15/11(Sat)01:25 No.30578860
>>30578785
Retrieve the potion.
>> Anonymous 10/15/11(Sat)01:26 No.30578871
>>30578785

Sneak up on the bush, attempt to see what's shaking it.

Or just jump on it and hope for the best, whichever.
>> Anonymous 10/15/11(Sat)01:26 No.30578877
>>30578785
use the lantern

and tell someone to keep an eye on that bush
>> Anonymous 10/15/11(Sat)01:26 No.30578885
>>30578833
>You don't have a forest card in your mana pool.
>> Leth !Leth/HQgHY 10/15/11(Sat)01:27 No.30578893
We gotta be confident. Instill courage in out comrades.
>> Anonymous 10/15/11(Sat)01:28 No.30578932
>>30578893
WE'RE ALL GONNA DIE A HORRIBLE AND PAINFULLY DEATH AND NO ONE WILL EVER FIND OUR MANGLED CORPSES
>> FacelessJr !derpv/fTOE 10/15/11(Sat)01:28 No.30578947
>>30578812
>>30578837
>>30578857
>>30578877
To light your candle, you'll have to use your firestarter. It's got about 3-4 uses in it, you figure; dad threw this one in the garbage because he couldn't get it to work, but you knew it would come in handy on your adventure.

Do you wish to try and use your firestarter?

Right now, it's pitch black. You could go ahead and try to tap dat bush right now...
>> Gray Blob !1fuckupmdM 10/15/11(Sat)01:29 No.30578973
>>30578947
oh god dammit I know we shouldn't use it now, I just know it

RETRIEVE POTION
>> Anonymous 10/15/11(Sat)01:29 No.30578977
>>30578932
AND WE STILL WONT GET OUT CUTIE MARKS!
>mangled corpse cutie mark
>> Leth !Leth/HQgHY 10/15/11(Sat)01:30 No.30578982
>>30578947
Is there no moonlight?

Did Sweetie's potion completely die?

Grab it if it's still lighted.
>> Anonymous 10/15/11(Sat)01:30 No.30578999
>>30578947
See if Sweetie Bell can levitate the potion out of the bush.
>> Anonymous 10/15/11(Sat)01:30 No.30579008
>>30578947
TAP BUSH IN DARK
>> Anonymous 10/15/11(Sat)01:31 No.30579011
>>30578947
Stop giving giving us suggestions, man!
>> Anonymous 10/15/11(Sat)01:31 No.30579019
>>30578947
Grab that potion. Screw the bush and whatever is in it. Not literally, of course.
>> Anonymous 10/15/11(Sat)01:31 No.30579031
>>30579011
>DOUBLE GIVING ALL THE WAY.
>> Anonymous 10/15/11(Sat)01:33 No.30579077
We need to think.
There is something in the bushes.
This is the everfree forest.
We will probably die.
It could be a cockatrice for all we know.

The potion should still make some light.
Is there any light coming from the bushes?
If no fuck it.
Use a candle.
>> Anonymous 10/15/11(Sat)01:35 No.30579128
we didn't bring the candles for nothing
>> Leth !Leth/HQgHY 10/15/11(Sat)01:35 No.30579131
>>30578947
Hmm. Retacting previous suggestion.

Ask Applebloom for her bat and swing it at the bushes, being careful not to hit the potion.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)01:36 No.30579145
>>30578893
>>30578973
>>30578982
>>30579008
You can still see the subtle blue glow of the potion under the bush leaves. Carefully, you begin your approach. Sneaking up hoof by hoof, you near the bush until you can just barely reach under it. Slowly, you edge your hoof toward the faint, blue light...

SHHSHSHHSSHHH!

The bushes erupt and a ring tailed critter comes flying out. In a harmony of discordant screams, the CMC shriek as the raccoon scares everyone senseless. You watch the little ball of fluff take off down the trail towards Fluttershy's cottage. Scootaloo pretends that she didn't make a peep.

With the curious creature gone, you pick up the potion and hand it back to Sweetie Belle. She breathes a sigh of relief as the other two commend you for your bravery.

You continue down the path, eventually reaching the stony entrance of a dark, quietly howling cave. The CMC huddle up to pow-wow their next course of action.
>> Anonymous 10/15/11(Sat)01:36 No.30579153
>>30579128
Agreed, items were made to be used.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)01:37 No.30579173
>>30579131
(Damn, had I refreshed a second later... this could have been funny)
>> Anonymous 10/15/11(Sat)01:38 No.30579188
>>30579145
Let's go ahead and get our lantern lit now.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)01:38 No.30579189
>>30579145
I have a looming fear that the raccoon has just set of a cataclysmic chain reaction that will ultimately end in our failure.
>> Leth !Leth/HQgHY 10/15/11(Sat)01:38 No.30579216
>>30579145
What are they suggesting?

Throw out the suggestion of heading in, keeping along the right wall as to not get lost.
>> Anonymous 10/15/11(Sat)01:38 No.30579222
>>30579145
Okay we don't want to kill everyone.
Examine the cave.
If all is clear take the potion from Sweetie and go first.
If it's safe make a sign to the other Crusaders to come.
>> Anonymous 10/15/11(Sat)01:41 No.30579291
>>30579222
Wait a second, were we playing as a human or an incredibly violent pony during his first quest?
>> FacelessJr !derpv/fTOE 10/15/11(Sat)01:41 No.30579293
>>30579188
>>30579222
Sweetie Belle clutches the small potion in her mouth, shaking her head. She says that you have a perfectly good torch; if you're going to go ahead of them, leave them the soft light and get your torch lit.

>>30579216
The CMC remark that this must be the Ursa cave. They like your idea very much and plan to stick to it... pending you still want to scout ahead and make sure everything is safe first.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)01:43 No.30579337
>>30579293
(By the way, in the off chance that this thread 404's, we'll move into the next thread. I don't think it's going to happen, but just in case it does, we have a backup plan.)
>> Anonymous 10/15/11(Sat)01:43 No.30579338
>>30579189

If anything, the chain of events will save our lives, if getting us into trouble.

It went towards Fluttershy's cottage after all.
>> Leth !Leth/HQgHY 10/15/11(Sat)01:44 No.30579348
>>30579293
Go first only if Applebloom lets you hold the bat.

That I imagine was broken upon that poor pear ponies kneecaps, or at least equine equivalents.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)01:44 No.30579353
>>30579293
Stay on point. Traverse the wall.
>> Leth !Leth/HQgHY 10/15/11(Sat)01:46 No.30579389
>>30579337
I'm keeping an eye on how close we are to thread death, I'll let you know when we get to page 15.
>> Anonymous 10/15/11(Sat)01:46 No.30579390
>>30579293
Explain to Sweetie that the Torch would be to powerful.
Try to convince her to give you the potion and give them the torch and firestarter
>> FacelessJr !derpv/fTOE 10/15/11(Sat)01:48 No.30579433
>>30579348
>>30579353
Applebloom pulls out her cracked bat and grips it in her mouth. She says that she'll follow behind you, watching your back. Scootaloo and Sweetie note the courage you two are showing and say that they'll come along with you; Scootaloo arms herself with her smokebomb.

You start heading into the cave, Sweetie's potion lighting the way. You notice all sorts of colorations on the floor and an eerie howling noise coming from deep inside the cave. It sounds like a great, low wind that never ceases.

As you traverse the right wall, you notice what appears to be a pair of red, glowing eyes in the distance.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)01:48 No.30579447
>>30579389
(Thanks Leth. You're awesome.)
>> Anonymous 10/15/11(Sat)01:49 No.30579455
>>30579433
>red eyes
IT'S THE COCKATRICE FUCK THIS GET OUT
>> Leth !Leth/HQgHY 10/15/11(Sat)01:49 No.30579462
>>30579433
Hunch down, approach cautiously, be ready to run if you determine it to be a threat.
>> Anonymous 10/15/11(Sat)01:49 No.30579465
>>30579433
Smokebomb and run away
>> Gray Blob !1fuckupmdM 10/15/11(Sat)01:50 No.30579482
>>30579433
Use caution. Keep the soft light handy, as it will cause minimal disturbance to whatever creatures may lie ahead. Inch slowly along the wall.
>> Anonymous 10/15/11(Sat)01:50 No.30579483
>>30579455
Or it's a harmless stoned Trixie.
>> Anonymous 10/15/11(Sat)01:50 No.30579488
>>30579462
This. Be ready to use that smokebomb if we have to run.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)01:54 No.30579570
>>30579462
>>30579462 (Counted Twice)
>>30579482
You immediately seize up as the eyes become more intense. They refuse to move, seeming to start you down. You and the girls crouch near some stalactites. Sweetie brings the light in close so that you can all see each other's faces.

Scootaloo thinks that it's probably nothing; it's probably just the weird light playing tricks on your eyes. Applebloom and Sweetie are convinced that it must be some sort of monster.

You sit huddled, hearing a soft breathe compliment the eerie cave howling.
>> Anonymous 10/15/11(Sat)01:55 No.30579595
>>30579570
Let's keep going.
>> Anonymous 10/15/11(Sat)01:56 No.30579612
>>30579570
You're the man, that means you have a man's duty. Tell them to stay back while you inch closer. If you see anything attached to those eyes that's alive, scoot back to the rest and get out.
Possibly remind self of the gemstones you found earlier.
>> Leth !Leth/HQgHY 10/15/11(Sat)01:56 No.30579617
>>30579570
Are there any rocks around?

Take a small one and chuck it in that direction.

Not attempting to hit the the... thing... but just near it.
>> Zharkaer 10/15/11(Sat)01:57 No.30579628
>>30579570
Try speaking to it.
>> Anonymous 10/15/11(Sat)01:57 No.30579632
>>30579570
>scootaloo thinks it's nothing
Okay get your torch ready.
Roll the bottle towards the eyes.
If dangerous light the torch and get out of there if not continue.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)01:57 No.30579636
>pop over to /mu/ for a second while I wait
>first thread is bestality/animal bondage
>mfw no face

>>30579570
Can you clearly see these "eyes"?
Are they really eyes at all?
Examine them from a safe distance.
>> Leth !Leth/HQgHY 10/15/11(Sat)01:57 No.30579643
>>30579612
>filly named Raisin

We're a girl.
>> Anonymous 10/15/11(Sat)01:58 No.30579657
>>30579617
This, lets see if it's a living thing or not: Distract the thing by throwing a rock near it, and listen
>> FacelessJr !derpv/fTOE 10/15/11(Sat)02:00 No.30579711
>>30579612
>>30579617
You quickly search the ground and pick up a pebble, telling the others to stay put. Scootaloo sees what you're doing and also grabs a rock. As you look over the stalactites you were hiding behind, you cannot see anything in the darkness up ahead.

Regardless, you chuck a rock up ahead in the general direction of the eyes. It clacks against the stone floor and echoes in the cave.

Without Sweetie's light aimed up ahead, it's nearly impossible to see anything. Scootaloo squints into the darkness, rock in her mouth.
>> Anonymous 10/15/11(Sat)02:01 No.30579737
>>30579643
Manlier than those three, so by default we have assumed the title of Man and possibly Amazon. So yeah.
>> Leth !Leth/HQgHY 10/15/11(Sat)02:02 No.30579756
>>30579711
Listen for any more noise.

If none, proceed with caution.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)02:02 No.30579768
>>30579711
The eyes are no longer visible?
Something's wrong here.
>> Anonymous 10/15/11(Sat)02:04 No.30579808
>>30579711
Advance with caution until you can see the eyes again, then throw the rock.


Let's go ahead and save the game now.
>> Leth !Leth/HQgHY 10/15/11(Sat)02:05 No.30579827
>>30579808
But we only have 3 saves!
>> Anonymous 10/15/11(Sat)02:06 No.30579849
>>30579737

Definatly Amazon. If we live through this we'll be the de facto leader of the Crusaders.

Now then, I say we take out our latern, light it, and point it in the direction of those eyes. All the while preparing to run like a little bitch. Oh, and yell at the other bitches to run too I guess.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)02:06 No.30579871
>>30579756
>>30579808
As you sit in the dark, ear towards the direction of the rock you threw, you slowly move forward, blind in the darkness of the cavern. Sweetie slowly peeks over the stalactite with her light potion in mouth, watching as you enter the black nothingness ahead. You immediately notice Scootaloo's eyes grow big. She throws the rock as hard as she can up ahead and ducks behind the stalactite, covering her eyes.

You turn your head and are greeted with the same pair of distant, shimmering red eyes. Sweetie remains frozen, shaking in terror as you stare the unwavering eyes down.
>> Anonymous 10/15/11(Sat)02:07 No.30579876
>>30579827
>save game
>close
>Search internet for FAQ or modify game parameters in install folder for unlimited saves.
>> Anonymous 10/15/11(Sat)02:08 No.30579911
>>30579871
They might just be gemstones.
...Perfectly spaced, crimson gemstones. Right. We're getting out of here, I should think.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)02:08 No.30579920
>>30579876
>the only way to beat any old Sierra adventure game
(Those guys were absolute sadists, man. One mistake... one crucial mistake made 6 hours ago... then BAM. You're screwed, unable to advance.)
>> Gray Blob !1fuckupmdM 10/15/11(Sat)02:09 No.30579929
>>30579871
Is it too late to run?
I think we should run.
No seriously you guys, go. GO.
>> Leth !Leth/HQgHY 10/15/11(Sat)02:09 No.30579941
>>30579911
That's what I'm thinking actually.

Ask Sweetie for the light if she's too scootaloo to come forward, and make sure of what it is before retreat.
>> Anonymous 10/15/11(Sat)02:10 No.30579952
>>30579871
Get even closer.
>> Zharkaer 10/15/11(Sat)02:10 No.30579956
>>30579871
Backbackbackbackbackbackbackback!
>> Anonymous 10/15/11(Sat)02:10 No.30579969
>>30579941
I propose to do this. >>30579632

We have nothing to lose.
If it's dangerous we get the fuck out of the forest.
No one will blame us.
>> Anonymous 10/15/11(Sat)02:11 No.30579986
>>30579871
>Panic Mode
>Tap B repeatedly to survive!
>> Anonymous 10/15/11(Sat)02:11 No.30580008
>>30579911
Grab the bat, lets check it out
>> Leth !Leth/HQgHY 10/15/11(Sat)02:11 No.30580010
>>30579969
Agreed.
>> Anonymous 10/15/11(Sat)02:12 No.30580023
>>30579871
Becomes stoned as fuck.
>> Anonymous 10/15/11(Sat)02:12 No.30580043
>>30579911

...take the gemstones. Just put your hoof right up there and grab them.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)02:12 No.30580044
>>30579911
>>30579941
You turn your head back, asking Sweetie for her light. She doesn't respond; she just stares at the red eyes. You look back, noticing that the eyes are twinkle ever so slightly with Sweetie's quivering form.

Scootaloo reaches over the stalactite formation and pulls you back, saying that you must be out of your mind. She's convinced that it must be a monster.

Applebloom forces Sweetie to duck down again as you sit and make up a new game plan. Again, you ask for the light. Sweetie reluctantly hands it over to you, allowing you to carry it.

The bottle tastes like fresh roses.
>> Anonymous 10/15/11(Sat)02:13 No.30580048
>>30579871

Try talking to it.

If it's a dragon, it might let you leave if you haven't gotten close to its treasure yet.
>> Anonymous 10/15/11(Sat)02:14 No.30580075
>>30580044
Do this>>30579969
>> Anonymous 10/15/11(Sat)02:14 No.30580081
>>30580044
Wonder at the taste for a second, then roll that sucker like a bowling ball towards the eyes.
>> Leth !Leth/HQgHY 10/15/11(Sat)02:14 No.30580102
>>30580044
"If it was a monster, it would have attacked by now. Or at least moved! I don't think it's a monster."

Seconding
>>30580075
(again)
>> Anonymous 10/15/11(Sat)02:14 No.30580105
>>30580081
This sounds good.
>> Anonymous 10/15/11(Sat)02:15 No.30580109
>>30580081
Slowly.
We don't want to break it.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)02:15 No.30580110
>>30580044
You throw the potion. The bottle shatters, and the glass and potion hopefully blind whatever the fuck that... THING is.
>> Anonymous 10/15/11(Sat)02:15 No.30580116
>>30580044
Shouldn't it have attacked us by now?
>> Anonymous 10/15/11(Sat)02:15 No.30580132
>>30580116
Monsters in this show are known for their patience.
>> Anonymous 10/15/11(Sat)02:17 No.30580179
>>30580110
That's why we are ROLLING the bottle you dunkass.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)02:18 No.30580192
>>30580075
>>30580081
You put the bottle in your hooves for a moment and comment on the peculiar taste. Sweetie says that Rarity made rose petal soup for dinner...

You shake your head, deciding that you have nothing to lose. You roll the potion towards the eyes, much to the absolute horror of your friends. They gasp as the glass bottle rolls precariously over the rocks and closer to the ever more brilliant red eyes.

As it approaches, you see that the 'eyes' are set in the rock. To the left, you see the faint shimmer of 3 blue gems embedded into a large column of rock.

The bottle continues rolling, then smashes into a stalactite. The potion spills out over the floor, illuminating the one spot in a brilliant blue glow. Sweetie gets some tears in her eyes.

Scootaloo and Applebloom comment on the findings, saying that the eyes were just some crummy old gems. They wander closer to the pool of spilled blue light potion.
>> Leth !Leth/HQgHY 10/15/11(Sat)02:19 No.30580225
>>30580192
God damn how the hell hard did we roll that thing?

See if we can try to jimmy any of the stones out of the wall.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)02:20 No.30580234
>>30580192
caution caution caution
proceed down the path, and get ready to light a candle
>> Anonymous 10/15/11(Sat)02:20 No.30580235
>>30580192
Apologize to Sweetie. You didn't mean to break it. But tell her you know where you can find a box of gems to make up for it.
Investigate the gems in the wall.
>> Anonymous 10/15/11(Sat)02:20 No.30580239
>>30580192
Let's go ahead and light our lantern if we haven't done that already.
>> Anonymous 10/15/11(Sat)02:21 No.30580262
>>30580044

You know, I said take the gemstones as a suicidal joke, but I'm beginning to think that's what they are.

Try to move the light over to see the 'eyes' better.
>> Anonymous 10/15/11(Sat)02:21 No.30580268
>>30580239
No wait
The potion gives us enough light for the moment
>> Anonymous 10/15/11(Sat)02:21 No.30580284
>>30580239
Man, we are going to run out of lamp oil and a fucking zombie is going to kill us before we can get the orb.

And then that asshole is going to bring the darkness on us or some shit.
>> Anonymous 10/15/11(Sat)02:22 No.30580305
>>30580192

Lantern time. Continue advancing in the cave, moving along the sides and trying to hide behind rock formations when possible.

The longer we spend looking at gems, the higher the chances of something stumbling on us while we're distracted.
>> Anonymous 10/15/11(Sat)02:24 No.30580341
>>30580305
Tell AB to stand guard while we examine the gems.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)02:25 No.30580373
>>30580225
(It picked up some momentum; the cave floor leads ever so slightly down).

You follow the trio over to the spilled potion and look at the magnificent gems. Sweetie wipes some of the tears out of her eyes and says that they look just like the ones her sister was using earlier that morning. She comments that Rarity probably won't be too upset with her losing the perfume bottle if she can get a few.

Unfortunately, you can't seem to pry the little gems from the column. They're nearly cemented in.

>>30580268
Applebloom mentions that rolling the potion was a pretty good idea; at least they know the 'eyes' were really just gemstones. The light shines strong in the entrance of this massive cave. Above the 'eyes' you see a ledge with a stalactite sticking out of it. Up ahead is a wide open area where the soft, eerie noise seems to be coming from.

The CMC are ready to venture ahead. Scootaloo grabs your lantern and asks you to light it up for her.
>> Anonymous 10/15/11(Sat)02:27 No.30580409
>>30580373
Let's get lit.
>> Anonymous 10/15/11(Sat)02:27 No.30580420
>>30580373
>implying they don't trust you with the light anymore
This is gonna come back to bite us later, isn't it?
>> Anonymous 10/15/11(Sat)02:28 No.30580430
>>30580373
Okay.
Try to reach the ledge.
Climb one over another if possible.
Examine the cave from up there
>> Gray Blob !1fuckupmdM 10/15/11(Sat)02:28 No.30580432
>>30580373
Peek over the ledge. Anything strange up there?
>> Leth !Leth/HQgHY 10/15/11(Sat)02:28 No.30580433
>>30580373
Light it up.
>> Anonymous 10/15/11(Sat)02:28 No.30580440
>>30580373
Light the lantern, using one charge from the firestarter.
Also, keep in mind that box of gems you passed by earlier. They might come in handy for reparations after you escape the cave.
>> Anonymous 10/15/11(Sat)02:28 No.30580443
>>30580373

Get it lit, hug the walls, and silently move forward.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)02:32 No.30580532
>>30580409
>>30580433
>>30580440
You light the small torch for Scootaloo. She starts to trot ahead, but keeps cautious. The cave lights up with tons of gems; the torch light is powerful enough to light the cave incredibly well. You can see wall to wall; the darkness is now a comfortable distance ahead.

>>30580430
>>30580432
You see that the ledge is quite a ways up; it's far too high to reach by simply climbing up on your friends' backs. It looks like it leads along a path that follows the right most wall of the cave.

Scootaloo and Applebloom insist that you continue ahead into the cave. Cutie marks await!
>> Anonymous 10/15/11(Sat)02:34 No.30580567
>>30580532
Ask Scoots to fly up to the ledge.
>> Anonymous 10/15/11(Sat)02:34 No.30580572
>>30580567
This
>> Anonymous 10/15/11(Sat)02:34 No.30580577
can we use the rope to get up there?
>> Anonymous 10/15/11(Sat)02:34 No.30580578
>>30580532
Dammit we could have used the boomerang to tie the rope there.
Could sweetie levitate one end of the rope and tie it ?
>> Gray Blob !1fuckupmdM 10/15/11(Sat)02:35 No.30580585
>>30580532
Scoots can fly, can't she?
Come on, get those tiny wings flapping. Show us what's up there.
>> Anonymous 10/15/11(Sat)02:35 No.30580595
>>30580567
>Scootaloo
>Fly
Afraid that it's a Pick one or the other affair. She hovers at best.
>> Anonymous 10/15/11(Sat)02:35 No.30580598
>>30580532

TOO BAD WE DON'T HAVE THE ROPE NOW WE'RE GOING TO HAVE TO GO THROUGH THE DRAGON'S LAIR I HOPE YOU ALL ARE HAPPY.

Hug the leftmost wall. There might be something lurking on the ledge that could reach down, grab one of us, and bolt without us being able to do anything about it.
>> Leth !Leth/HQgHY 10/15/11(Sat)02:36 No.30580604
>>30580595
We don't know that.
>> Anonymous 10/15/11(Sat)02:37 No.30580636
>>30580598
...
We have the rope

>>30577710
>> FacelessJr !derpv/fTOE 10/15/11(Sat)02:37 No.30580647
>>30580567
>>30580595
>>30580585
>>30580572
She stops, giving you a sour look. Applebloom snickers to herself, but takes notice of the ledge. She stops and asks Scootaloo to shine her light up above.

The high road seems to lead the same way into the cave and around a bend up ahead. It doesn't seem too remarkable.

>>30580577
>>30580598
(Your inventory right now consists of Rope, Firestarter, and 1 extra candle)
>> Anonymous 10/15/11(Sat)02:38 No.30580664
>>30580595

I agree. She has to be able to get to Cloudsdale so she can see her loving family.

Still, it's a bad idea putting one of us in a position where the others can't help.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)02:39 No.30580681
>>30580647
welp
best continue within our means then
move along the low road, hugging the wall
>> Anonymous 10/15/11(Sat)02:40 No.30580701
>>30580681

Left wall, so creepy crawlies can't reach down and nab one of us.
>> Anonymous 10/15/11(Sat)02:40 No.30580710
>>30580647
Hey, this thread >>30577208 is empty now.

Let's keep on going, unless Applebloom thinks she can tie the rope into a lasso and toss it up onto the ledge.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)02:40 No.30580723
>>30580647
You swivel your head out of curiosity. A shadow is standing at the entrance of the cave. You watch it crouch down low to the floor.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)02:41 No.30580731
>>30580710
we are currently on page 13 btw
>> Anonymous 10/15/11(Sat)02:41 No.30580744
>>30580723
SAVE
SAVE SAVE
>> Leth !Leth/HQgHY 10/15/11(Sat)02:42 No.30580752
>>30580723
What shape did the shadow made?

It's probably one of the older ponies following you. Or Zecora.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)02:42 No.30580765
>>30580710
(So... should we transition over to the next thread for safety? What do you guys think?

I don't want to disrupt us too badly)
>> Gray Blob !1fuckupmdM 10/15/11(Sat)02:43 No.30580775
>>30580723
Bipedal? Quadruped? WHAT MANNER OF BEAST IS THIS?
>> Anonymous 10/15/11(Sat)02:43 No.30580776
>>30580723
Wait...
That badger or whatever from the beginning must have told Fluttershy
THAT FUCKING BASTARD
>> Leth !Leth/HQgHY 10/15/11(Sat)02:43 No.30580784
>>30580765
Nah, I think we should be able to make it until the current thread dies, then we can use that.
>> Anonymous 10/15/11(Sat)02:43 No.30580787
>>30580744
Go ahead and save.

Tell Applebloom to get her bat ready.

>>30580765
I think we should transform and roll out.
>> Anonymous 10/15/11(Sat)02:43 No.30580788
>>30580723

What shape is it? Tell the others to huddle together, predators almost always pick off loners.
>> Anonymous 10/15/11(Sat)02:43 No.30580792
>>30580775
ITS NATHAN!
>> Anonymous 10/15/11(Sat)02:44 No.30580797
>>30580775
It's a lion! Get in the car!
>> Anonymous 10/15/11(Sat)02:44 No.30580799
>>30580792
ABORT GAME ABORT GAME
>> Anonymous 10/15/11(Sat)02:44 No.30580800
>>30580765
Exchange threads. This one is bound for the dustbin, so it's best to clear out without fear of imminent 404.
>> Anonymous 10/15/11(Sat)02:44 No.30580805
>>30580765
this thread is currently in page 13
>> Anonymous 10/15/11(Sat)02:44 No.30580806
>>30580792
Welp, game over. It was fun while it lasted.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)02:46 No.30580824
>>30580752
Stark with fear, you watch the featureless blob glue itself to the floor. Whatever it is, it appears to have wings.

The CMC are still busy looking up at the ledge.

>>30580701
>>30580681
You urge the trio to move deeper into the cave. They nod their heads, mentioning that this place is giving them the creeps. You delve deeper into the cave, taking a turn around the bend.

As you look back once more, you can no longer see the shadowy form. It has vanished.

Up ahead of you is more darkness, some stalactites... and what appears to be an elaborate cluster of gemstones gleaming in the light of your torch.
>> Anonymous 10/15/11(Sat)02:47 No.30580841
>>30580824

Leave while you can. This isn't an ursa cave, it's a dragon cave.

Also OP I would recommend moving to the new general.
>> Anonymous 10/15/11(Sat)02:47 No.30580842
>>30580824
Dammit
Fluttershy either went in or went to get help
The CMC are gonna get it
>> Hiro !J02Ujjg4Nw 10/15/11(Sat)02:47 No.30580844
>>30580824

venture into the darkness
>> FacelessJr !derpv/fTOE 10/15/11(Sat)02:47 No.30580848
>>30580824
(Alright, you guys post some responses quick. Next story post will be in next thread. Keep your F5 exercised)
>> Anonymous 10/15/11(Sat)02:47 No.30580850
>>30580824
Shinies! Maybe these will come loose!
>> Gray Blob !1fuckupmdM 10/15/11(Sat)02:47 No.30580858
>>30580824
parasprite maybe?

keep going
>> Anonymous 10/15/11(Sat)02:48 No.30580865
>>30580848
>F5
Junior you don't use 4chanX?
>> Zharkaer 10/15/11(Sat)02:49 No.30580878
>>30580824
Onwards through the darkness!
>> Anonymous 10/15/11(Sat)02:49 No.30580880
>>30580848

Which thread is that?
>> Leth !Leth/HQgHY 10/15/11(Sat)02:49 No.30580888
>>30580824
"Hey guys? I think somepony is following us."
>> FacelessJr !derpv/fTOE 10/15/11(Sat)02:56 No.30580995
Shit, just had a power outage. Hope that doesn't happen again...
>>30580888
>"Hey, I think someone is following us."
The CMC freeze in their tracks. They get a little worried, thinking that one of the adults might have found out what they were planning.

They immediately scold you, thinking that you snitched on them. You swear that nobody knows, though they believe otherwise.
>>30580850
>>30580878
You decide to venture deeper into the cave and closer to the 'gemstones'. As your lantern approaches the sparkly objects, you see the blue outline of some transparent beast up ahead. Scootaloo immediately stops.

It's eyes are closed as it snores, filling up a good portion of the path ahead. To its left, along the wall, is a small, thin ledge with a chasm under it.

To the right, it hugs the wall too tightly to travel passed it, but the ledge up above seems to continue along, no creature obstructions whatsoever.
>> Anonymous 10/15/11(Sat)02:57 No.30581019
>>30580995
We go over. Less chance of bumping it on the way.
>> Leth !Leth/HQgHY 10/15/11(Sat)02:58 No.30581021
>>30580995
Head back and take the high path.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)02:58 No.30581028
>>30580995
oh god, you've found an Ursa Minor

Gotta try that ledge, man. Any means necessary.
>> Anonymous 10/15/11(Sat)02:59 No.30581046
>>30580995
Ledge if we can reach it.
>> Anonymous 10/15/11(Sat)03:00 No.30581057
>>30580995
RIDE BEAST LIKE A MECHANICAL BULL!
>> Anonymous 10/15/11(Sat)03:00 No.30581072
>>30580995
maybe Scootaloo can fly up there and tie the rope to something so we can climb up
>> FacelessJr !derpv/fTOE 10/15/11(Sat)03:01 No.30581095
>>30581019
>>30581021
>>30581028
You mention that you have to go back and give the ledge a shot; there's no other way to get around the Ursa that's in your way. The CMC agree with you, knowing that the only safe route now would be to try and find a way up above.

As you start heading back, you see a pair of red eyes along the bend. Scootaloo trots on ahead.
>> Leth !Leth/HQgHY 10/15/11(Sat)03:02 No.30581114
>>30581095
Scootaloo! Wait! Stop!
>> Anonymous 10/15/11(Sat)03:02 No.30581117
>>30581072

This, but move back to where we first save the high road to do so.

Alternitivly, have Sweetie levitate the road up or Applebloom use her mad Apple family skilz to lasso something up there.
>> Anonymous 10/15/11(Sat)03:02 No.30581123
>>30581095
Stop Scoot
Illuminate the eyes.
be ready to run like hell.
>> Anonymous 10/15/11(Sat)03:03 No.30581127
>>30581095
Still be cautious. Those red eye might have an owner this time.
Once we reach the ledge, form the Pillar of Pony, and have Scoots jump off the top and try to hover over the ledge.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)03:03 No.30581131
>>30581095
We've been fooled by eyes once.
But no risks. Examine them.
>> Anonymous 10/15/11(Sat)03:04 No.30581147
Do we have an eye poking device?
>> Anonymous 10/15/11(Sat)03:05 No.30581157
>>30581147
We have Sweeties horn
Does that count?
>> FacelessJr !derpv/fTOE 10/15/11(Sat)03:05 No.30581163
>>30581114
>>30581127
>>30581131
>>30581123
She looks over her shoulder, telling you not to worry. She says that it's just the gems again. They remain frozen in place up ahead, but you see them disappear and reappear quickly, all the while having light shone in that direction.

She continues on, not giving the strange red glares a second thought.
>> Leth !Leth/HQgHY 10/15/11(Sat)03:05 No.30581166
>>30581147
There are stalactites around.

We should grab one to use for poking.
>> Anonymous 10/15/11(Sat)03:06 No.30581179
>>30581163

Facehoof, but continue onward, keeping an eye out.
>> Zharkaer 10/15/11(Sat)03:06 No.30581181
>>30581163
Pull her back, quickly!
>> Anonymous 10/15/11(Sat)03:06 No.30581183
>>30581157
If we want something useless, sure.
>>30581166
Agleed
>> Hiro !J02Ujjg4Nw 10/15/11(Sat)03:06 No.30581191
>>30581163

Might as well catch up with her, in case things go south.
>> Anonymous 10/15/11(Sat)03:07 No.30581195
>>30581163
if she's not going to stop might as well give her the bat to defend herself
>> Anonymous 10/15/11(Sat)03:07 No.30581197
>>30581163
They blinked. Gems don't blink. What if it's a spider? A big spider.
We should probably bail. Because we aren't walking through a puddle of phosphorescent perfume right now. That's not where these eyes were.
>> Anonymous 10/15/11(Sat)03:07 No.30581198
>>30581163
DAMMIT SCOOT FOR THE LOVE OF GOD STOP.


Tell her to come back if she want's to know a secret.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)03:08 No.30581215
>>30581163
Something's off...
You need to follow Scootaloo closely. She doesn't know what she might be in for.
>> Anonymous 10/15/11(Sat)03:08 No.30581220
>>30581215
Eh, Scoots lived a good life...
>> Anonymous 10/15/11(Sat)03:09 No.30581226
>>30581198

This. A very secret secret.

Then, when she takes the bait, pull her in close and whisper; 'Gems don't blink'.

Or kiss her if you're into that sort of thing.
>> Anonymous 10/15/11(Sat)03:09 No.30581229
>>30581197
spiders don't blink either
>> Anonymous 10/15/11(Sat)03:10 No.30581251
>>30581229
Its a fucking creeper!
>> FacelessJr !derpv/fTOE 10/15/11(Sat)03:11 No.30581264
>>30581179
>>30581191
>>30581195
>>30581215
Against your better judgment, you press ahead, walking straight toward the 'gems'. As they get a little larger, you watch them zig zag back and forth. The CMC stops cold in their tracks, terrified.

Suddenly, Scootaloo turns into a stone sculpture, frozen in place with the lantern stuck in her mouth. Sweetie Belle and Applebloom panic, running toward the Ursa Minor. Applebloom skids to a stop and screams back for you to hurry; they'll save Scootaloo later.

She grabs her back and shuts her eyes, running away from the horrible Cockatrice you just walked up to.
>> Anonymous 10/15/11(Sat)03:11 No.30581278
>>30581163
Wail on them with the bat.
>> Anonymous 10/15/11(Sat)03:11 No.30581279
     File1318662708.png-(193 KB, 311x311, 345737.png)
193 KB
>>30581220

I sincerely doubt that sir, but irreguardless, she's done.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)03:11 No.30581280
>>30581264
(back -> bat. Sorry bout that)
>> Anonymous 10/15/11(Sat)03:12 No.30581287
>>30581264
So would it be in poor taste to say we should chicken out right now?
>> Gray Blob !1fuckupmdM 10/15/11(Sat)03:12 No.30581296
>>30581264
BASH COCKATRICE WITH LANTERN
THINK LATER
VIOLENCE NOW
>> Leth !Leth/HQgHY 10/15/11(Sat)03:12 No.30581299
>>30581264
Look for a stalactite/mite to grab while running away.
>> Anonymous 10/15/11(Sat)03:13 No.30581307
>>30581296
WE HAVE HUGE GUTS
BASH AND SMAAAAAAAASH!
>> Anonymous 10/15/11(Sat)03:14 No.30581324
>>30581287

Not in the slightest.
>> Anonymous 10/15/11(Sat)03:14 No.30581327
>>30581264
Welp, we fucked up. Let's tackle that cockatrice and make it unstone her. Keep our eyes closed during the process though.
>> Anonymous 10/15/11(Sat)03:14 No.30581331
>>30581307
RIP AND TEAAAAAAR!
>> Hiro !J02Ujjg4Nw 10/15/11(Sat)03:14 No.30581335
>>30581264

attack the cockatrice with the heaviest thing you can get your hands on
keep your eyes on the ground and swing with wild abandon
>> Anonymous 10/15/11(Sat)03:14 No.30581337
>>30581264

Fuck, this is tough. We'll need that cockatrice if we want to unstone Scoots, but trying to capture it might just lead to a bad end for all of us.

On the other hand, if we can lure it into the cave, we might be able to stone the ursa minor.

Fuck, I guess we try to lure it towards the ursa. Hopefully it'll prioritize it over us.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)03:14 No.30581340
>>30581287
>>30581299
(flight)
>>30581296
>>30581307
(fight)
(We have a tie. What shall we do, gentlemen?)
>> Anonymous 10/15/11(Sat)03:15 No.30581347
>>30581335
No or Scoot will be stoned forever
Ponyville doesn't need a new statue.
>> Anonymous 10/15/11(Sat)03:15 No.30581354
>>30581340
We trick it into waking up the Ursa.
>> Leth !Leth/HQgHY 10/15/11(Sat)03:15 No.30581358
>>30581340
Flight to prepare for fight.
>> Anonymous 10/15/11(Sat)03:15 No.30581360
I say we use a save
>> Anonymous 10/15/11(Sat)03:15 No.30581362
Do we still have the firestarter? Light that fucker on fire!
When approaching it look directly down. If you don't see its eyes you'll be fine.
>> Anonymous 10/15/11(Sat)03:16 No.30581369
>>30581354
This, Trick it to wake up the ursa
>> Anonymous 10/15/11(Sat)03:16 No.30581370
>>30581340
FUCK THE LANTERN FUCK THE BAT
I WANT TO REND THE FLESH FROM BONE WITH NOTHING BUT MY PONY TEETH

OH YES THERE WILL BE BLOOD
>> Hiro !J02Ujjg4Nw 10/15/11(Sat)03:16 No.30581374
>>30581347

you don't have to kill it
just knock it out

im really drunk at the moment, so forgive me if my suggestions suck
>> FacelessJr !derpv/fTOE 10/15/11(Sat)03:18 No.30581393
>>30581296
>>30581307
>>30581331
>>30581327
>>30581335
You call Applebloom back, demanding that she keep her eyes shut. You feel scales slither up along your back and feathers brush against your ear; quickly, two red eyes come into your peripheral.

With a loud crack, you watch Applebloom smack the Cocaktrice with the bat over the head. Her bat snaps in two, lying on the floor. The Cockatrice doesn't seem too bothered by this. You buck it in the stomach a few times; your earth pony legs don't seem to be doing much to it.

Applebloom reiterates that you should run. The feathery foe starts to coil around you.
>> Anonymous 10/15/11(Sat)03:19 No.30581408
>>30581393
Bite the fucker.
>> Anonymous 10/15/11(Sat)03:19 No.30581409
To everyone who says we should fight it:

Cockatrices seem to be a decent size compared to fillies and probably have sharp claws. Fighting it would just lead to us getting beat up until it forced us to open our eyes.
>> Anonymous 10/15/11(Sat)03:19 No.30581412
>>30581393
USE SNAKEBLOOM USE SNAKEBLOOM
>> Hiro !J02Ujjg4Nw 10/15/11(Sat)03:19 No.30581415
>>30581393

"oh come ON!"

get the fuck out of dodge
>> Leth !Leth/HQgHY 10/15/11(Sat)03:19 No.30581420
>>30581393
Ah what the hell.

HEADBUTT IT THEN RUN
>> Anonymous 10/15/11(Sat)03:19 No.30581424
TIE IT WITH THE ROPE!
>> Gray Blob !1fuckupmdM 10/15/11(Sat)03:19 No.30581428
>>30581393
focus on the path you wish to take, then shut your eyes and gun it.
>> Anonymous 10/15/11(Sat)03:20 No.30581432
>>30581393
Flee. Lead it to the Bigger Fish. If you're lucky Sweetie will have rockfall trip rigged up by now.
>> Anonymous 10/15/11(Sat)03:20 No.30581435
>>30581409

judging by their size in Staremaster, four fillies should be a match for it
>> Anonymous 10/15/11(Sat)03:21 No.30581456
>>30581424
This or throw the cape over its head
>> Gray Blob !1fuckupmdM 10/15/11(Sat)03:21 No.30581458
>>30581435
but one is incapacitated
>> Anonymous 10/15/11(Sat)03:21 No.30581468
>>30581458

three fillies. still a match
>> Anonymous 10/15/11(Sat)03:21 No.30581469
>>30581435
Well three fillies and rock aren't
We are in a pickle.
We need to convince the cockatrice to unstone Scoot before we lose track of it forever.
>> Anonymous 10/15/11(Sat)03:22 No.30581482
>>30581456
To bad we forgot to bring a Golden Needle.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)03:23 No.30581492
>>30581415
>>30581420
>"Oh come ON!"
You slam your head back, smashing the Cockatrice in the jaw. It loosens up its grip for just a moment as you slip free and high tail it behind Applebloom. As you run, you realize that Scootaloo still has the torch in her mouth. The darkness of the cave envelopes you as you approach the starry pattern of the incredibly dangerous Ursa.

Applebloom bumps into you and wraps her forelegs around you, saying that you're going to need to stick together. She can't find Sweetie Belle, so it's just you two at the moment.

You hear the Cockatrice call just a few feet away. It seems to be keeping its distance, its red eyes swaying in the air nearby.
>> Anonymous 10/15/11(Sat)03:23 No.30581506
>>30581435

One filly is all we have (Applebloom). Raisin is constricted at the moment, Scoots is stoned, and Sweetie is being useless (or hiding). And while Applebloom is the MLP version of Solid Snake, Snakeater, or what-have-you, this is a chicken-snake and therefore out of her juristiction.

Kick it in the face and flee.
>> Anonymous 10/15/11(Sat)03:24 No.30581518
>>30581492
We need to find Sweetie
We fucked up guys
GAME OVER MAN GAME OVER
>> Gray Blob !1fuckupmdM 10/15/11(Sat)03:24 No.30581520
>>30581492
Well... you still have one more candle.
But what of the lantern? Looks like you're going to have to DIY something together to hold that candle.
>> Leth !Leth/HQgHY 10/15/11(Sat)03:25 No.30581541
>>30581492
Ask Applebloom if she knows how to make and use a lasso.

Proceed to ready it quickly if so.
>> Anonymous 10/15/11(Sat)03:25 No.30581550
>>30581492
Set up flanking. Attempt to either knock out or otherwise blind the cockatrice. Then either beat it into submission or threaten it with Fluttershy. If we're lucky, it'll be THAT cockatrice.
>> Anonymous 10/15/11(Sat)03:27 No.30581576
>>30581550
Let's go ahead and do this. Worst Case scenario: We reload to a point when nopony was stoned.
>> Anonymous 10/15/11(Sat)03:27 No.30581577
>>30581492

Desperate times call for desperate measures.

Wait until the cockatrice approaches, then wake the ursa.

Do we have a save? I think we really need to use one.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)03:27 No.30581584
>>30581520
You push the small, scared filly away for a moment as you withdraw a candle from your saddlebag. You bring out the stompstarter, but look back over your shoulder at the Ursa sleeping just a few feet from your back. The stompstarter tends to make a bit of noise...
>>30581541
You ask Applebloom if she can make a lasso. She says that Applejack taught her how to, so she probably can... but not in the complete, pitch black.
>> Anonymous 10/15/11(Sat)03:29 No.30581606
>>30581584
It's either wake the Ursa or get raped by the cockatrice
Any way game over
Light the candle.
Also try to find Sweetie.
>> Hiro !J02Ujjg4Nw 10/15/11(Sat)03:29 No.30581611
>>30581584

light it
>> Anonymous 10/15/11(Sat)03:29 No.30581615
>>30581584

Wait until the cockatrice approaches, light the match, and then have you and Applebloom try to run around the monster so it sees the cockatrice first.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)03:29 No.30581616
>>30581577
>>30581576
(Being slightly merciful, if you guys do fuck up, I'll reset 1 of 2 times for you back to a 'safe' time. This is before any monster encounters or serious fuck ups, like getting Scootaloo stoned.

You've only got 2 resets, however. I'll not offer any more as that will make the game too long.)
>> Anonymous 10/15/11(Sat)03:29 No.30581619
>>30581577
This, we need to make the ursa and the cockatrice fight
>> Gray Blob !1fuckupmdM 10/15/11(Sat)03:29 No.30581620
>>30581584
You'll have to chance it.
There is no other option.

Oh, and find something reflective to carry around. A cockatrice can be killed by seeing its own reflection. Push comes to shove, we'll have to chance it.
>> Anonymous 10/15/11(Sat)03:30 No.30581638
>>30581619
Agreed, wait till it gets close, throw something heavy at the Ursa, hell, kick it if you must, and HIDE
>> Leth !Leth/HQgHY 10/15/11(Sat)03:31 No.30581656
>>30581584
Wait in the darkness for the cockatrice to approach.

Wake the ursa with a rock when it comes into the room.

Hide.
>> Anonymous 10/15/11(Sat)03:32 No.30581670
>>30581620
We can't kill it.
We will lose Scoot and probably Sweetie forever.
This was a bad idea.

>>30581619
We can't risk it.
If the Ursa wins we're fucked and Scoot is done for
If the cockatrice wins we're fucked because in the cave there's also a URSA MAJOR
We're fucked.
>> Leth !Leth/HQgHY 10/15/11(Sat)03:33 No.30581681
>>30581670
The cockatrice's magic may wear off upon death.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)03:33 No.30581682
>>30581606
>>30581611
>>30581615
You decide to stomp on the stompstarter to get a flame going. As you lean over to light your candle, you hear the creature behind you grumble. Applebloom asks you what you just did... and if you have a plan.

The Ursa starts to pick up and shift about, careful not to roll off the ledge to its side. It looks ahead, noticing the candle you just lit. The Cockatrice seems to have all but disappeared from sight.

Applebloom wraps her trembling forelegs around you again, unsure of what you planned to do after waking the Ursa and scaring the Cockatrice away.

The candle doesn't do anything to reveal any other pony in the cave. Sweetie cannot be seen anywhere nearby.
>> Anonymous 10/15/11(Sat)03:34 No.30581694
>>30581616

Wait, that was a serious fuck up? Shit, we might be in worse shape than I thought.

>>30581620

I don't think we should kill it. I mean, what if Scoots stays stoned forever if that happens?
>> Leth !Leth/HQgHY 10/15/11(Sat)03:34 No.30581703
>>30581682
Whelp.

Throw the candle in it's face in an attempt to startle it, and get it to fall over the ledge.
>> Hiro !J02Ujjg4Nw 10/15/11(Sat)03:35 No.30581707
>>30581682

Pass out. Play dead. Maybe it will fall back asleep and leave you be.
>> Anonymous 10/15/11(Sat)03:36 No.30581724
>>30581682
1. Tie the rope to a nearby stalagmite
2. Tie the other end around your waist
3. Tell Applebloom to hold on tight, baby
4. Run past the ursa and do a swan dive off the ledge
>> Anonymous 10/15/11(Sat)03:36 No.30581725
>>30581682
>>30581682

Damn, things are looking pretty grim. Neither Sweetie Belle or the cockatrice could have gotten past the bear, so they must be outside. I'm afraid that we have to try to get to the cave entrance. We can't lose the cockatrice.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)03:36 No.30581730
>>30581694
which is why I added
>Push comes to shove

We need to try to restore Scootaloo. We haven't come to a point where further danger focrces us to kill in self-defense yet.

>>30581682
Is the Ursa angered? Stand fast and hold your ground. Get ready to turn and run though.
>> Anonymous 10/15/11(Sat)03:36 No.30581737
>>30581682
We can't stay in the open, so to speak. We need cover. Try to duck under the ledge to the left of the Ursa. Leave the candle where it is, as a decoy.
>> Anonymous 10/15/11(Sat)03:37 No.30581741
>>30581724

You know what, I vote this. Why the hell not? We're already boned, let's see what happens.
>> Anonymous 10/15/11(Sat)03:38 No.30581760
>>30581741
Who's going to pull us up? BAD IDEA
>> Anonymous 10/15/11(Sat)03:40 No.30581781
>>30581737
Let's try this.
>> Anonymous 10/15/11(Sat)03:41 No.30581792
>>30581760

I don't see many options here. One is stoned, another missing, one hugging us for dear life, and we're staring down a recently-awoken Ursa.
>> Anonymous 10/15/11(Sat)03:41 No.30581802
>>30581792

do we at least have something to cut the rope with?
>> FacelessJr !derpv/fTOE 10/15/11(Sat)03:42 No.30581803
>>30581703
You send the molten candle up towards its head, managing to splatter the wax against its chest. It looks down then back to the two desperate fillies ahead. He sneers, annoyed and grumpy that he's been so rudely awakened.
>>30581724
As the bear glares at you, you fasten the rope to your waist.
"Hang on, baby!"
You grab the red bow wearing filly up in your hooves, realizing that she weighs more than you do. You sling the other end of the rope to a stalactite overhead, miraculously getting a hold on it. Surprised, you proceed to step 2 of your brilliant plan.

You jump off the ledge, hoping that the rope over head holds. The Ursa watches you curiously.

Only a few feet from your jump, the rope slips off the overhead stalactite. You plummet into the dark void below, the combination of you and Appleblooms terrified screams echoing into silence.

You kinda died. Nice try, though. Almost worked... except you ended up landing pretty close to Sweetie Belle.
>> Leth !Leth/HQgHY 10/15/11(Sat)03:42 No.30581808
>>30581802
TEETH
>> Anonymous 10/15/11(Sat)03:42 No.30581815
Run past the ursa, get the orb we were looking for and use it to find a way to save ourselves!
>> Anonymous 10/15/11(Sat)03:43 No.30581826
>>30581803
TPK. So that's what happened to Sweetie.
Dayum shame.
>> Hiro !J02Ujjg4Nw 10/15/11(Sat)03:43 No.30581827
>>30581803

Activate sands of time.

Load from last checkpoint.
>> Leth !Leth/HQgHY 10/15/11(Sat)03:43 No.30581828
>>30581803
At least ponyville has a new statue when they come look for us.
>> Anonymous 10/15/11(Sat)03:43 No.30581831
>>30581803
HUZZAH FOR THE CUTIE MARK CRUSADERS!
God damn it
>> Anonymous 10/15/11(Sat)03:44 No.30581839
>>30581803

Welp, I guess we load the save. Don't really know how we're going to get ourselves out of this one. Cockatrice on one end, celestial bear on the other.

Guess we have to find some way to take the upper path.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)03:44 No.30581842
>>30581803
The funeral was short and mostly informal. Many tears were shed.

Reset.
>> Anonymous 10/15/11(Sat)03:45 No.30581854
>except you ended up landing pretty close to Sweetie Belle
so she was ded? :(
>> Anonymous 10/15/11(Sat)03:45 No.30581856
>>30581839
Turn rope into lasso, throw lasso up onto ledge, climb up.
>> Anonymous 10/15/11(Sat)03:46 No.30581872
>>30581854
Flattened like a marshmallow that had been stomped on, by the sounds of it.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)03:46 No.30581874
>>30581827
>WISE FWOM YO GWAVE
You hear a very odd backwards sound effects kind of noise. You find yourself next to the Ursa Minor again, but now the whole group is together again. You look around, feeling your coat to see if everything is real. Applebloom asks if you're okay, to which you respond "I think so..."

With a small ledge on the left over a chasm and a safe path up above, but no way to attach any rope to a stalactite to get up there, you consider your options with the CMC.

Behind you, back around the bend, you see a pair of red eyes hovering in the darkness, unwavering and still.
>> Hiro !J02Ujjg4Nw 10/15/11(Sat)03:48 No.30581900
>>30581874

Go into stealth mode.
Try to sneak across the ledge.
>> Leth !Leth/HQgHY 10/15/11(Sat)03:48 No.30581901
>>30581874
Suggest we carefully take the ledge to the left.
>> Anonymous 10/15/11(Sat)03:48 No.30581902
>>30581874
Let's keep on going and take the ledge path.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)03:48 No.30581906
>>30581874
"Stop, Scoots. I don't think those are gems this time around."

Examine the ledge to the left. Is the path too slim to be able to cross?
>> Anonymous 10/15/11(Sat)03:48 No.30581907
>>30581874
Try for the low road this time. Have Applebloom securely attach the rope to a stalagmite, and leave Scoots up here long enough for the three of us to get down. She can come gliding down afterwords.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)03:50 No.30581928
>>30581900
>>30581901
>>30581902
You point out that there is a very thin walkway to the left of the chasm. Sweetie immediately shakes her head, not wanting to travel that path. She suggests that the group head back and try to find a way to the safe path up above. Applebloom seems to be willing to give this route a shot, but agrees if there's any way to the wide path above, she'd be willing to take it.

Scootaloo is already sliding across the wall, shuffling her hooves together to traverse the chasm path. Holding the lantern, you watch the little light source travel across the dangerous chasm path.
>> Anonymous 10/15/11(Sat)03:50 No.30581929
>>30581906

Fuck just telling her. Scoots is obviously mentally retarded. Grab her tail until she moves her ass across the ledge.
>> Leth !Leth/HQgHY 10/15/11(Sat)03:51 No.30581941
>>30581928
"We follow the light. Come on Crusaders, don't be chicken!"

Spoken softly.
>> Hiro !J02Ujjg4Nw 10/15/11(Sat)03:51 No.30581953
>>30581928

Follow Scoots.
Act with confidence and the others will follow suit.
>> Anonymous 10/15/11(Sat)03:51 No.30581954
>>30581928

Make fun of them and insinuate that they're cowards. Going back is certain bad end.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)03:51 No.30581957
>>30581928
Scootaloo, you dumbass...
Ugh. Give the path a try.
>> Anonymous 10/15/11(Sat)03:52 No.30581960
>>30581928
Use Scootaloo's lead as a prod for the other two.
"it's too late now, unless you want to fumble around in the dark."
>> Anonymous 10/15/11(Sat)03:52 No.30581965
>>30581928
Tell Sweetie Bell that she can stay here and make friends with a cockatrice if she doesn't want to try the walkway.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)03:56 No.30582029
>>30581941
>>30581953
>>30581954
>>30581957
>>30581960
>>30581965
"Come on, I thought you guys were crusaders. Scootaloo's not afraid and she's a chicken."

You follow Scoots lead, hugging the wall. Immediately, you notice how deep the chasm below really goes. A low, resounding noise passes up from the deep darkness; nothing can be seen below. You slide across, trying to catch up with Scoots. She's already standing on solid ground, boasting of her accomplishment quietly.

Applebloom and Sweetie Belle soon follow, though Sweetie Belle is really shaky. As they are halfway across, the ground gives way under Sweetie's hoof. She slips a little bit, catching the side of the ledge. She dangles precariously over the pit, whimpering softly in terror.

She looks to you and the others. They're panicking a little, unsure of what to do.
>> Anonymous 10/15/11(Sat)03:57 No.30582053
>>30582029
Pull her up before the rest of it goes. Fast.Give her an end of the rope just in case, and have Scoots and AB hold the other end.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)03:57 No.30582058
>>30582029
Hang in there, Sweetie! We're coming for you!

...but do it SLOWLY.
>> Leth !Leth/HQgHY 10/15/11(Sat)03:58 No.30582065
>>30582029
Shuffle back over and lend a hoof, hoping that they can stick together for an undetermined reason.
>> Hiro !J02Ujjg4Nw 10/15/11(Sat)03:58 No.30582066
>>30582029

Take her hoof. Help her up.
>> Anonymous 10/15/11(Sat)03:58 No.30582075
>>30582053
This.
>> Anonymous 10/15/11(Sat)03:59 No.30582081
>>30582029

Grab her, um, brace yourself against her in some fashion and just take it slow.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:00 No.30582100
>>30582058
>>30582053
>>30582065
>>30582066
You shuffle back along the wall, though Applebloom stands between you and the endangered filly. She's already reaching over to give Sweetie a hoof back up, but she's afraid she'll lose her balance and fall.

Scootaloo shuffles back onto the ledge, approaching you three as Sweetie loses her grip on the thin ledge.
>> Anonymous 10/15/11(Sat)04:01 No.30582119
>>30582100
Toss her one end of the rope fast, hold the other end in your mouth.
>> Anonymous 10/15/11(Sat)04:01 No.30582125
>>30582100

Reach out and try to bite her hair or her tail or something.

As Scootaloo to hover and try to help somehow, if she falls she's a goner.
>> Leth !Leth/HQgHY 10/15/11(Sat)04:01 No.30582126
>>30582100
"Applebloom! Grab her!" You tell her quickly, grabbing onto her other hoof while reaching your other hoof out for scoots to grab.
>> Anonymous 10/15/11(Sat)04:01 No.30582130
>>30582100
Give scoots the rope, have her dive after sweetie.
You and AB take the other end and jump back to the solid ground. Brace for weight.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)04:03 No.30582152
I like the rope ideas.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:07 No.30582222
>>30582119
>>30582130
>>30582126
>>30582125
You motion for Applebloom to grab the struggling unicorn. Just as Applebloom grabs for her, Sweetie loses her grip. In the absolute nick of time, Applebloom catches her, though finds herself falling fowards fast. You instinctively bite onto Applebloom's tail, though the weight of the two fillies takes a toll on your balance. Amazingly, you're able to hold onto the rock wall by bracing yourself against two pits in the wall.

Scootaloo panics, reaching through your bag for the rope. She brings it up in her mouth, but cannot find anything nearby to fasten it to. Grip slipping, you need to act fast.

There's a stalactite up above and an outcropping of crystals on the other side of the chasm, next to where Scootaloo was standing previously.
>> Anonymous 10/15/11(Sat)04:09 No.30582248
>>30582222
Gesticulate wildly towards the crystals. While waiting for Scoots to tie it off, try and drag them back to solid ground or at least not fall.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)04:10 No.30582263
>>30582222
keep trying oh god oh god
signal for Scootaloo to tie the rope to the crystals
>> Anonymous 10/15/11(Sat)04:10 No.30582270
>>30582248
>>30582263
these
>> Leth !Leth/HQgHY 10/15/11(Sat)04:11 No.30582285
>>30582222
God damn it Sweetie, why can't you teleport?

Tell scoots to get back to solid ground, and try to keep hold of the roap in case you fall while tying it to the crystal formation.
>> Anonymous 10/15/11(Sat)04:12 No.30582307
>>30582222

Shit, um, stalactite. The crystals might by brittle. The stalactite might be slippery, but we just have to take that chance. It'll be easier to tie anyways.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:13 No.30582308
>>30582248
Scootaloo sees what you're getting at. She shuffles back over and glides to the small outcropping. Tying the rope off, she throws the other end over to you. The rope flies through the air; you must take a chance if you hope to catch it.

If you loosen your grip, however, you may find yourself plummeting into the darkness. The two fillies aren't getting any lighter, either; it's impossible to pull them back up. You strain, but they sink lower with every passing moment.

What shall you do?
>> Gray Blob !1fuckupmdM 10/15/11(Sat)04:14 No.30582325
>>30582308
QUICK TIME EVENT
PRESS X TO CATCH ROPE WITH TEETH
>> Anonymous 10/15/11(Sat)04:14 No.30582331
>>30582308
Fuck it, grab the rope. It's all or nothing now anyway.
>> Leth !Leth/HQgHY 10/15/11(Sat)04:14 No.30582342
>>30582308
Leap, try to grab onto the rope high enough to where the other two CAN grab onto it as well.

Grab with both your free hoof and your teeth, and legs if possible.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:14 No.30582345
>>30582325
(In your mouth, you currently have: Applebloom's Tail)

Are you sure you want to do this?
>> Anonymous 10/15/11(Sat)04:15 No.30582354
>>30582308

Grab the rope, your fate is sealed if you do nothing.
>> Anonymous 10/15/11(Sat)04:15 No.30582360
>>30582345
WAIT, TELL them about the rope first, so they know!
>> Anonymous 10/15/11(Sat)04:15 No.30582363
>>30582345
Nope, let's see if Sweetie Bell can cath the rope in her teeth.
>> Leth !Leth/HQgHY 10/15/11(Sat)04:16 No.30582372
>>30582345
Oh, to then grab with both hooves, yelling at them to grab the rope while jumping.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)04:16 No.30582376
>>30582345
fuck it my mind is blank right now
>> Anonymous 10/15/11(Sat)04:17 No.30582385
>>30582345
See if all three of us can't grab it. Sweetie with teeth, AB and us with hooves.
>> Anonymous 10/15/11(Sat)04:17 No.30582402
Swing sweetie to the rope and tell her to grab it
>> Anonymous 10/15/11(Sat)04:18 No.30582405
>>30582385
But hooves can't really grip a rope.
>> Anonymous 10/15/11(Sat)04:18 No.30582407
>>30582345

What the fuck else we can do? Unless Sweetie Belle can catch it, then we have to use our hooves.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:18 No.30582416
>>30582331
>>30582342
You let the long rope travel a ways passed your body before taking a leap of faith and grabbing on. Sweetie screams wildly as you all go airborn over the black pit. Everything seems to disappear into the darkness for a moment, but Scoots brings the torch over the crystals above your head. Amazingly, the impact into the stony wall hasn't loosened the grip of your comrades.

The two fillies grab onto the rope as well. Applebloom's is oriented backwards on the rope, her butt facing up. She's hardly in an ideal climbing position.

Above you, you hear a very faint crackling noise.
>> Anonymous 10/15/11(Sat)04:19 No.30582430
>>30582360

You'd still have to let go of Applebloom to say anything.

I have the sinking feeling that anything we do will lead to a bad end. Without the boomerang, we can't get to the upper path. We might have to use a quickload to go back to the very beginning.
>> Leth !Leth/HQgHY 10/15/11(Sat)04:20 No.30582439
>>30582416
Keep hold of Appleblooms tail to give her support, and climb up.

Try to motion to Scoots to help pull the rope.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)04:21 No.30582446
>>30582416
CLIMB BABY, CLIMB
Applebloom should try to reorient herself, if possible.
>> Anonymous 10/15/11(Sat)04:21 No.30582448
>>30582416
See if we can tell Scootaloo to grab the rope without actually letting go of Applebloom. Start climbing for all we're worth
>> Anonymous 10/15/11(Sat)04:22 No.30582458
>>30582416

GRAB THE ROPE SCOOTS!

Roll a geology check to identify the crystal and try to bounce in such a way that you're half a phase off from the crystal's resonance frequency. That should in practice make the crystal more resistant to fracture.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:22 No.30582462
>>30582439
You climb up the rope, pulling Applebloom up with you. Scootaloo is already helping pull the rope up as if she had read your mind; she pushes a hoof against the crystal for a brace and helps pull you three up to safety.

You hear a distinct crackling noise above you.
>> Anonymous 10/15/11(Sat)04:22 No.30582465
>>30582416
Clamber for all we're worth, and hope Scoots gets the idea to help by pulling the rope up with us.
>> Anonymous 10/15/11(Sat)04:23 No.30582475
>>30582416
Tell Scoot to pull us up on the rope, and help us out. Then Help Appleboom, and Climb up fast.
>> Anonymous 10/15/11(Sat)04:23 No.30582482
>>30582462
...It wasn't the torch?
Look up.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)04:23 No.30582489
>>30582462
Watch out and move out of the way; something's about to fall on you. Make sure not to split up as you move!
>> Leth !Leth/HQgHY 10/15/11(Sat)04:24 No.30582493
>>30582462
Quickly thank scoots and make sure that everyone is okay. Take the lantern and shine it up above, checking for what it might be.
>> Anonymous 10/15/11(Sat)04:24 No.30582499
>>30582482
Wait, torch? WHERE'S the torch?!
...oh no
>> Anonymous 10/15/11(Sat)04:25 No.30582508
>>30582462

Dive out of the way, that stalactite seems like it's going to fall at any moment.
>> Anonymous 10/15/11(Sat)04:26 No.30582521
>>30582462
Tell them all to get out of the way fast, something is about to fall on us.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:26 No.30582527
>>30582482
You strain to turn your head under the weight of Applebloom, but cannot see anything. You near Scootaloo's hooves as she pulls you up to firm ground. Sweetie Belle is on her way up the rope still...

You see part of the crystal shatter under Scootaloo's hooves. She doesn't take notice, too concerned with pulling up her friend.
>> Anonymous 10/15/11(Sat)04:27 No.30582546
>>30582527

Tell her to grab the fucking rope, you can pull yourself up from there.

Maybe try to lean on it to increase the friction.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)04:28 No.30582547
>>30582527
Get up and pull Sweetie up quickly.
>> Anonymous 10/15/11(Sat)04:28 No.30582549
>>30582527
Make noise, bring her attention to it. No sense in her falling to her death. Hopefully she'll grab the rope in time before the crystal she tied it too shatters and takes us all with it.
>> Anonymous 10/15/11(Sat)04:28 No.30582550
>>30582527
The crystal is cracking! Warn Scoot about her footing, and keep climbing
>> Leth !Leth/HQgHY 10/15/11(Sat)04:28 No.30582556
>>30582527
Tell scoots to dig in and stop pulling.

Get your ass up the rest of the way yourself.
>> Anonymous 10/15/11(Sat)04:30 No.30582578
>>30582550
>>30582556
These.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:31 No.30582596
>>30582547
>>30582550
>>30582556
You swing over to the ledge, pulling yourself up. Through sheer earth pony strength, you manage to pull Applebloom up onto the ledge with your teeth. Immediately, you warn Scoots about the crystal. By the time she looks down, the crystal starts falling apart. Sweetie again screams out and frantically climbs up, trying to reach the ledge before she falls.

Scootaloo starts sliding forward... and the Ursa is now stirring.
>> Anonymous 10/15/11(Sat)04:32 No.30582610
>>30582596

We have to get her up. Pull Sweetie up as fast as we can and try to bolt behind something. Maybe it won't see us and fall back to sleep.
>> Leth !Leth/HQgHY 10/15/11(Sat)04:32 No.30582613
>>30582596
Grab onto scoots tail and start pulling.

Hopefully Applebloom will follow.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)04:33 No.30582623
>>30582596
PULL! FASTER!
Get ready to run.
>> Anonymous 10/15/11(Sat)04:33 No.30582629
>>30582596
Tell Scoots to grab the rope. Make sure the three of us are holding onto our end of it.
>> Hiro !J02Ujjg4Nw 10/15/11(Sat)04:33 No.30582638
>>30582596

help scoots up!
>> Anonymous 10/15/11(Sat)04:34 No.30582641
>>30582596
Grab Scoots while Applebloom helps Sweetie up. You don't have time for fear.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:36 No.30582668
>>30582610
>>30582613
You grab onto Scoots tail as the crystal completely gives way. She holds fast onto the rope, keeping Sweetie safely in her grasp. Applebloom follows your lead, dragging you and her friends up the stony ledge and onto safe ground.

You all watch as the Ursa starts to clamber around. It's facing away from you, but you decide it best to duck behind a small crop of stones.

As the Ursa seems to fall back asleep, there's a round of hugs and sighs of relief. The trio can't believe they just survived the ordeal.

The lantern is still back by the ledge, though it is safe. Next to it is the rope with a chunk of crystal still lasso'd in it.
>> Anonymous 10/15/11(Sat)04:37 No.30582681
>>30582668
Recover the lantern and carry on. keep an eye out for other ways back across.
>> Leth !Leth/HQgHY 10/15/11(Sat)04:38 No.30582688
>>30582668
WE LIVED

CUTIE MARK CRUSADER COFFINS ARE NO LONGER NEEDED
>> Anonymous 10/15/11(Sat)04:38 No.30582690
>>30582668
YAY! WE SURVIVED!

btw how are you guys going to watch the new episode?
>> Gray Blob !1fuckupmdM 10/15/11(Sat)04:38 No.30582692
>>30582668
Retrieve items. Carry on, even more cautious of your footing than before.
>> Anonymous 10/15/11(Sat)04:39 No.30582694
>>30582668

Move silently and retrieve everything. After that, examine our options. We're going to need to be extremely stealthy from now on. Now that we're past the ursa minor, the major can't be too much further in.
>> Hiro !J02Ujjg4Nw 10/15/11(Sat)04:39 No.30582697
>>30582668

gather all gear and proceed into the unknown
>> Anonymous 10/15/11(Sat)04:40 No.30582713
>>30582692
This and remember to be sneaky.
>> Anonymous 10/15/11(Sat)04:40 No.30582718
>>30582690

Around midday, fuck staying up all night. It'll be on youtube by then anyways.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:40 No.30582721
>>30582681
You and Applebloom sneak back over to the lantern and rope. She grabs the lantern and you grab the rope, dragging its catch behind. Beyond the chasm, far back to the small bend, you see the red eyes again, though they blink and move back towards the cave entrance.

Pressing forward, you light up another deep, dark passageway. The cave seems to get more humid as you come to a split. Seeing as you've been leading pretty well, the CMC leaves the choice of direction up to their promising new recruit; left or right?
>> Anonymous 10/15/11(Sat)04:41 No.30582730
>>30582690
Thorugh a stream; my channels don't go that high.
and I'm at my computer so bonus.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:41 No.30582740
>>30582688
(Let's not get ahead of ourselves...)
>> Leth !Leth/HQgHY 10/15/11(Sat)04:41 No.30582741
Also, we're not moving into new threads fast enough to make it to the next one before this one dies.

We'll need to move to >>30579978 sooner or later.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)04:42 No.30582755
>>30582721
Right.
>>30582690
Stream.
>> Hiro !J02Ujjg4Nw 10/15/11(Sat)04:42 No.30582759
>>30582721

left
>> Anonymous 10/15/11(Sat)04:43 No.30582765
>>30582721

Right.

Left paths just lead to trouble.
>> Anonymous 10/15/11(Sat)04:43 No.30582769
>>30582740
oh you, last time we didn't need coffins...
>> Anonymous 10/15/11(Sat)04:43 No.30582771
>>30582721
Let's examine each direction. What do we smell, hear, see, etc?
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:43 No.30582772
>>30582741
(Alright, you guys post responses again and we'll migrate once more.

Also... how much more story do you guys want? I can throw in a ton more pitfalls if you wish...)
>> Leth !Leth/HQgHY 10/15/11(Sat)04:43 No.30582775
>>30582721
Right. We'd already made the plan of sticking right as to not get confused.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:45 No.30582811
>>30582771
On the left, you hear nothing but the solemn echo of the caverns. The low, eerie noise seems to resonate from this direction.

On the right, you smell a distinct moldy odor... and hear what seems to be running water.
>> Anonymous 10/15/11(Sat)04:46 No.30582816
>>30582772

I'm up for questing as long as you feel like writing it. I'm loving this quest, the constant threat of fucking up keeps things really exciting. It's Saturday tomorrow, don't gotta get up for anything.
>> Anonymous 10/15/11(Sat)04:47 No.30582840
>>30582772
This is fun, keep the challenge up.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:47 No.30582844
>>30582816
(Alrighty. I'm glad you're liking it so far; I'm just writing off the seat of my pants! There is a slight plot, but I hadn't planned most of what's happened so far; glad it's working good.)
>> Anonymous 10/15/11(Sat)04:48 No.30582849
>>30582811

mmm

Maybe we should go left. There might be mushrooms with poisonous spores to the right. At least with the major, it's so much larger than us it might pay us little mind if we're sneaky.

I change my vote to left.
>> Anonymous 10/15/11(Sat)04:46 No.30582822
We should examine each passage before deciding on one. What do we see, smell, hear, etc. from each passage?
>> Anonymous 10/15/11(Sat)04:47 No.30582833
>>30582822
Derp. To the right we go!
>> Gray Blob !1fuckupmdM 10/15/11(Sat)04:47 No.30582842
>>30582811
Sticking with right.
We might run across that upper ledge passage that we had to pass up earlier.
>> Leth !Leth/HQgHY 10/15/11(Sat)04:48 No.30582852
Right. Go right
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:51 No.30582886
>>30582775
>>30582765
>>30582755
>>30582833
>>30582842
Scratching your chin briefly, you look above and notice the higher path continues on the right. You point down the right tunnel and continue onward. The CMC seem confident with your direction picking ability; so far, it hasn't led them to certain death.

As you come upon the next room, the sound of rushing water becomes almost deafening. The lantern catches a rolling, cool mist in the room, making it hard to see ahead.

You see a faint doorway way off in the distance... it looks like ponies may have built it.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)04:52 No.30582898
>>30582886
single file towards the door
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:52 No.30582905
>>30582886
Suddenly, your torch goes out. The candle has melted completely.
>> Anonymous 10/15/11(Sat)04:52 No.30582906
>>30582886
A pony door? Interesting.
But proceed carefully. You never know when you'll hit that underground stream.
>> Anonymous 10/15/11(Sat)04:52 No.30582908
>>30582886
Advance cautiously, have Applebloom keep that bat ready.
>> Anonymous 10/15/11(Sat)04:52 No.30582910
>>30582886

>So far it hasn't led them to certain death

lol

Anyways, it's a trap. do we still have that chunk of crystal from earlier? I say we toss it before the door to see if there are any traps.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)04:53 No.30582922
>>30582905
Light the second one.
After that reset, we got it back, right?
>> Anonymous 10/15/11(Sat)04:53 No.30582924
>>30582905
Replace and relight.

>>30582910
This.
>> Anonymous 10/15/11(Sat)04:53 No.30582926
>>30582905

Light the next one I guess. I mean, you can't really see anything in complete darkness.
>> Leth !Leth/HQgHY 10/15/11(Sat)04:54 No.30582937
>>30582905
Replace the light with your other candle.
>> Anonymous 10/15/11(Sat)04:55 No.30582948
>>30582910
Where's the water coming from? Examine the surrounding to find the source of the sound is coming from
>> Anonymous 10/15/11(Sat)04:56 No.30582958
Remember, we're going to need something on the way out.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)04:56 No.30582961
>>30582922
You attempt to light your second candle, but the stompstarter clicks without producing a flame. The mist drowns out the fire.

>>30582906
>>30582898
The room is dark, but there is a very faint light by the door. As you approach, the watery noise becomes louder. The CMC complain that they can't see anything; Applebloom starts prodding the air with her hoof.
>>30582910
You throw your lasso'd crystal up ahead. Strangely, it seems to plummet through the floor. It feels like it's going to be yanked out of your mouth.
>> Leth !Leth/HQgHY 10/15/11(Sat)04:57 No.30582970
>>30582961
Pull it back out and examine the walls around the door.
>> Anonymous 10/15/11(Sat)04:58 No.30582977
>>30582961
Well, there's the river. Try and yank it back before it goes too far. Get the other three to help.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)04:58 No.30582988
>>30582961
Yank back the rope. Proceed EXTREMELY slowly until one your hooves catches nothing but air. There must be a pit ahead.
>> Anonymous 10/15/11(Sat)04:58 No.30582990
>>30582961
>>30582961
>>30582961

Fuck, hologram floors?

Fuck, all those bad memories from Simon's Quest are coming back.

Anyways, try to use the crystal to determine which parts of the floor are safe as we walk towards the door.
>> Leth !Leth/HQgHY 10/15/11(Sat)04:59 No.30582998
>>30582990
Not a hologram, just running water.
>> Anonymous 10/15/11(Sat)05:00 No.30583019
>>30582961
Retreat from the room in order to relight the lantern, then go back in.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)05:01 No.30583030
>>30583019
I wouldn't retreat; the Ursa is back there.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:01 No.30583032
>>30582970
>>30582977
>>30582988
>>30582990
You pull your crystal back, noticing that it and the rope are soaked. You yell to the CMC to stop; you've found the river. Still unable to see anything but the faint door glowing up ahead, you begin casting your crystal out like a small floor detector.

Applebloom nudges your flank as you explore the darkness with your rope. She sounds scared, looking back toward the entrance of this room.
>> Leth !Leth/HQgHY 10/15/11(Sat)05:02 No.30583044
>>30583032
Test the current.

Is it too strong to swim against?
>> Anonymous 10/15/11(Sat)05:02 No.30583046
>>30583032
What did she see? Check.
>> Anonymous 10/15/11(Sat)05:05 No.30583070
>>30583032

Ask her what's wrong.

Also, drink some cool water. We've been adventuring for hours now and need to keep ourselves hydrated.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)05:05 No.30583076
>>30583032
Be still for a moment. Look back and be still.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:05 No.30583090
>>30583044
The current sounds absolutely thunderous. You can feel the spritz of the water below as it roars passed, smashing into the trench walls below.

The mist pools around your ankles as thick as clouds.

>>30583046
You turn your head back over your shoulder, noticing a pair of red, glowing eyes at the entrance. Sweetie Belle grabs for Applebloom's cracked bat, readying it in her mouth. Having only a smoke bomb for protection, Scootaloo decides to help you search the floor for the pit.

She says that she thinks she found a path.
>> Leth !Leth/HQgHY 10/15/11(Sat)05:06 No.30583100
>>30583090
Trust the scoots and motion the CMC to follow her.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)05:06 No.30583101
>>30583090
Examine the purported path while you still have time. You're being followed.
>> Anonymous 10/15/11(Sat)05:07 No.30583109
>>30583090
Throw the smokebomb, that should buy us some time. And See what Scoot has found
>> Hiro !J02Ujjg4Nw 10/15/11(Sat)05:07 No.30583110
>>30583090

proceed cautiously down the path
>> Anonymous 10/15/11(Sat)05:07 No.30583111
>>30583090
>sonofabitch.jpg

Let's slowly follow that path, be sure to tell the others a cockatrice is behind us.
>> Anonymous 10/15/11(Sat)05:08 No.30583126
>>30583090

Follow Scoot's lead. Test the path first though.

Tell the other crusaders not to look into the eyes and if all else fails, grab other each other and leap into the river ONLY AS A VERY LAST RESORT.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:09 No.30583139
>>30583100
>>30583101
>>30583110
>>30583109
>>30583111
You cautiously maneuver backwards towards Scoots barely audible voice. You gently bite onto Applebloom's tail. She bites on to Sweetie's as you back up, Scoots guiding you along. Suddenly, you feel your back leg plummet. Thankfully, because you were moving slow, you clip the side of the ledge.

The girls in front of you are still backing up.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)05:10 No.30583148
>>30583139
stopstopstopstopstopstopstopstopstopstopstopstopstopstopstopstop
>> Anonymous 10/15/11(Sat)05:10 No.30583150
>>30583139
Slow and steady keeps us from dying. Make sure you test every step before putting weight down.
>> Leth !Leth/HQgHY 10/15/11(Sat)05:11 No.30583155
>>30583139
Keep progressing, slow and steady.
>> Anonymous 10/15/11(Sat)05:12 No.30583158
>>30583139

Tell them to stop. Tell them to move only when you're pulling; if they feel you slack, they should stop immediately.
>> Anonymous 10/15/11(Sat)05:12 No.30583165
>>30583150
Second This
>> Anonymous 10/15/11(Sat)05:12 No.30583167
>>30583155
>>30583158
These.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:13 No.30583184
>>30583148
You flail your hooves into Applebloom's behind. She stops immediately, dropping Sweetie's tail. She asks what's wrong and you tell her that there's no path.

Scootaloo immediately walks over to you, clearly standing on what seems to be a path. She says that you must have missed it somehow as she lifts you up. She places your rear over the path, though you fall through it. She feels that you're hanging on to the edge of the stony platform, the cold river water stinging your flank.

Without much time to act, you need to formulate a gameplan.
>> Anonymous 10/15/11(Sat)05:16 No.30583223
>>30583184

Hmm, I guess the mist is thick enough for pegasi to walk on. My, this leaves us in a bit of a pickle. Survey the area for the red eyes. We have to know how much time we have and if it's possible to search for another path across.
>> Leth !Leth/HQgHY 10/15/11(Sat)05:17 No.30583234
>>30583184
Stupid peasus.

Tell scoots you guys can't follow.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)05:17 No.30583240
>>30583184
A restricted path? Sneaky stuff...

Check back. Don't make eye contact with anything that might be back there, but scan for the eyes.
>> Anonymous 10/15/11(Sat)05:18 No.30583248
>>30583184
Maybe only pegasi can walk on it. Retarded, but plausible if this magic orb is to be protected. See if Scoots can't find the far end of the river, and something to tie the rope to. It never hurts to have a safety line.
>> Anonymous 10/15/11(Sat)05:18 No.30583254
>>30583223

Hey, idea. Maybe we can get rid of the cockatrice by using Scootaloo as bait. We'll tell her to keep her eyes shut and just stand on the mist. Once the cockatrice gets close enough, it'll fall into the stream and be swept away by the current.

Let's just pray it doesn't have darkvision.
>> Anonymous 10/15/11(Sat)05:19 No.30583259
>>30583184
Tell her she is walking on clouds. Ask her if she can figure out how far across the pit is.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:19 No.30583265
>>30583223
You pull yourself up, saying that noone else can walk the 'path' because they're not pegasi. Scootaloo rolls her eyes, realizing that the mist is what's letting her walk across freely.

You survey the area in the complete darkness. The eyes don't feel like they've moved, but they're larger. They blink as you look at the sides of them. You look toward the door and notice, from this angle, something is obstructing the light.
>> Anonymous 10/15/11(Sat)05:20 No.30583285
>>30583265
Ask Sweetie Bell if she can get her horn to light up. Ask for one quick pulse.
>> Anonymous 10/15/11(Sat)05:20 No.30583288
>>30583254

I don't know if we should take that risk. I mean, getting rid of the cockatrice would be immensely helpful, but a lot could go wrong.

Ask the crusaders what they think.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)05:21 No.30583307
>>30583285
Want to second, but that would srely attract the cockatrice...
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:21 No.30583309
>>30583248
>>30583259
You ask Scoots to walk across the river pit and see if she can find actual solid ground. She walks a few feet over and kicks through some of the mist, feeling solid rock.

She can't find anything to tie the rope to, however... it's too dark.
>> Anonymous 10/15/11(Sat)05:22 No.30583311
>>30583265
Scoots, find the far side, quick. And bring the rope.
>> Anonymous 10/15/11(Sat)05:22 No.30583319
>>30583309
Oh. Dangit. Maybe through the door?
>> Anonymous 10/15/11(Sat)05:23 No.30583327
>>30583265

If we get cornered we're fucked. We have to rush it. Close our eyes and charge forward.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)05:24 No.30583333
>>30583309
Can the other three jump the gap?
>> Anonymous 10/15/11(Sat)05:24 No.30583336
>>30583265
Scoot could distract the monster, tell her the plan to taunt the monster and trick it into falling into the river
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:24 No.30583341
>>30583319
She leads the rope over to the door to check as you requested, but the door seems to be shut. She feels around, looking for anything to jam the crystal end into. She remarks that the rope seems to have snagged on something, but she can't see.

The Cockatrice hisses as it cautiously approaches.
>> Anonymous 10/15/11(Sat)05:25 No.30583348
>>30583336
I think this is our only shot.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:25 No.30583353
>>30583333
(It'd be a hell of a leap of faith; you don't know if the chasm changes width)
>> Leth !Leth/HQgHY 10/15/11(Sat)05:26 No.30583359
>>30583341
Tell scoots to get the Cockathingie to go toward her, I don't think it will be able to realize what happened before being swept away
>> Anonymous 10/15/11(Sat)05:26 No.30583361
>>30583341
No time to check where it's snagged for now. It seems the bait and switch plan is the only way.
>> Anonymous 10/15/11(Sat)05:26 No.30583368
>>30583336
>>30583288
>>30583254

Tell Scootaloo to close her eyes and make a bunch of noise, preferably while she's standing on mist.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)05:26 No.30583369
>>30583341
Ready the crystal. The cockatrice's stare might be disrupted by the crystalline structure. Or even better, reflected back.
>> Anonymous 10/15/11(Sat)05:27 No.30583376
>>30583368
No, give her the lantern, and tell her to run into the mist over the river, and taunt the monster
>> Leth !Leth/HQgHY 10/15/11(Sat)05:28 No.30583380
>>30583376
The lantern isn't lit.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:28 No.30583388
>>30583359
>>30583348
>>30583336
You tell Scoots to attract the Cockathingie over to her so that it'll fall into the river. Applebloom leads you and Sweetie Belle out of the way very slowly and cautiously, testing each step to make sure that they don't go tumbling into the rapids themselves.

Scootaloo starts singing an 80's song she heard Dash singing at one point in time. The Cockatrice shuts its eyes and screeches. Scootaloo sounds likes she's moving around a bunch, though it's impossible to see her.
>> Anonymous 10/15/11(Sat)05:30 No.30583405
>>30583388
>>30583388

Sing with her. Tell Sweetie to sing especially loudly.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)05:30 No.30583408
>>30583388
Huddle close and wait.
>> Anonymous 10/15/11(Sat)05:30 No.30583409
>>30583388
Keep it up.
>> Anonymous 10/15/11(Sat)05:31 No.30583414
>>30583388
Pray to whatever god ponies hold dear that Sweetie doesn't give you away, and that it doesn't bump into you.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:31 No.30583415
>>30583388
The cockatrice seems to be getting very angry. You watch the red eyes march over to Scootaloo's position. Suddenly, they vanish from sight.

To your side, in the chasm, you hear something smash into the rocky wall below. It's barely audible and only lasts a moment. Scootaloo is laughing hysterically.
>> Anonymous 10/15/11(Sat)05:31 No.30583417
>>30583405
No you idiot, that defeat the entire purpose of what we are trying to do.
>> Anonymous 10/15/11(Sat)05:31 No.30583422
>>30583388
Stay quiet, and hope for the best...
>> Leth !Leth/HQgHY 10/15/11(Sat)05:32 No.30583425
>>30583415
Huzzah!
>> Anonymous 10/15/11(Sat)05:32 No.30583427
>>30583415
Victory! Party gains EXP.
Now, to find out what the rope was snagged on.
>> Anonymous 10/15/11(Sat)05:32 No.30583429
>>30583417

Obviously 80s music causes it great pain. Change the plan.
>> Anonymous 10/15/11(Sat)05:32 No.30583432
>>30583415
Cute Mark Crusader Cockatrice Crushers! Yayyyyy!

Let's retreat back to the fork in the path and see about relighting our lantern.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)05:32 No.30583434
>>30583415
Stand still for a moment and tell Scootaloo to hush. Remember, the Ursa still lurks back there.
>> Anonymous 10/15/11(Sat)05:32 No.30583435
>>30583415
WOOHOO
>> Leth !Leth/HQgHY 10/15/11(Sat)05:32 No.30583439
>>30583427
Did we make it to level two?

Did we get some pants to equip?
>> Zharkaer 10/15/11(Sat)05:33 No.30583447
>>30583415
VICTOLY
>> Anonymous 10/15/11(Sat)05:33 No.30583448
>>30583439
No, but we can wear hats
At level 3
>> Anonymous 10/15/11(Sat)05:33 No.30583452
>>30583415

Did we gain a level?

Also, I guess we search around for other paths across the river, testing the water with our crystal.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:34 No.30583457
>>30583439
(You need 35 more experience points until you level up. At level up: Sweetie Belle will learn TELEPORT)
>> Anonymous 10/15/11(Sat)05:35 No.30583464
>>30583457
You're a dirty liar. Sweetie can't use magic.
>> Anonymous 10/15/11(Sat)05:35 No.30583475
>>30583457
Do we get roleplaying XP?
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:36 No.30583482
>>30583464
(Awww... ya got me.)
(Do you guys have a plan for how to advance? I see relight lantern in previous room, keep testing floor...)
>> Anonymous 10/15/11(Sat)05:36 No.30583485
So, what's next? What's our surrounding?
>> Leth !Leth/HQgHY 10/15/11(Sat)05:37 No.30583493
>>30583482
Tell scoots to examine the door carefully.
>> Anonymous 10/15/11(Sat)05:38 No.30583499
>>30583482
Find where the rope got caught. It could be the other half of the pathway.
>> Anonymous 10/15/11(Sat)05:38 No.30583500
>>30583482
I'm really thinking we should get a source of light and SAVE.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:38 No.30583501
>>30583485
Your immediate surroundings are nearly pitch black. You can hear and feel the roar of the mighty river flowing to your side and see the faint glow of a pony constructed doorway across the mist.
>> Anonymous 10/15/11(Sat)05:38 No.30583503
Lets get that lantern back and lit, and give it to Scoot
>> Anonymous 10/15/11(Sat)05:39 No.30583513
>>30583482

Yep, relight.

Be sure Scoots comes with us though. Don't want her to get grabbed by a ghoulie.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:40 No.30583517
>>30583493
You ask Scoots to go and look at the door. She agrees and starts prodding around the edges. She says that she feels several different buttons around the outside edge of the door... but can't see what they say or what they do.

...should she press one?
>> Anonymous 10/15/11(Sat)05:41 No.30583528
No, tell her to examine the buttons, how many are there and do they say something?
>> Anonymous 10/15/11(Sat)05:41 No.30583531
>>30583517
No, we need to be able to see what we are doing. Why am I the only person that wants to relight the lantern?
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:41 No.30583532
>>30583503
>>30583513
You tell everyone that you should all go back a room, out of the mist, and relight the lantern. The CMC agrees, seeing as the room is currently pitch black and unnavigable.

As you exit the room, soaking wet from the mist, you pull out your stompstarter. It's dripping wet.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)05:41 No.30583535
>>30583517
Nope.
Not without a light source so we can examine them first.

Maybe you could cover or wall off the stompstarter from the mist to get it to light. Then light the candle.

I don't recommend going back.
>> Anonymous 10/15/11(Sat)05:41 No.30583536
>>30583517

FUCK NO

RELIGHT LAMP

NOW.
>> Leth !Leth/HQgHY 10/15/11(Sat)05:42 No.30583540
>>30583517
Tell her to try and feel if there's any markings on them.

>>30583531
It'll just go out again when you come back to the room.
>> Anonymous 10/15/11(Sat)05:43 No.30583552
>>30583532
FUUUUUUUUUUUUUUUUUUUUUUUU

Can we dry it off?
>> Gray Blob !1fuckupmdM 10/15/11(Sat)05:43 No.30583553
>>30583540
I assume the lantern has a door to protect it from wind and mist. The last candle lasted until it had completely melted.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:43 No.30583560
>>30583535
>>30583536
>>30583540
>Implying Sweetie's light potion would have come in REALLY handy right now
>trollfaceGameMaster.png.tiff
>> Leth !Leth/HQgHY 10/15/11(Sat)05:44 No.30583569
>>30583553
If that's the case, then yeah, go relight I suppose.

>>30583560
Well we didn't say CHUCK IT at the 'eyes'...
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:45 No.30583581
>>30583552
You shake the stompstarter off to try and dry it. You don't have anything dry to wipe it off on and the stony floor doesn't seem to remove much water at all.
>> Anonymous 10/15/11(Sat)05:46 No.30583589
>>30583560
>>30583532

Yeah, well fuck you too.

Pressing that button is almost guaranteed to lead to certain death. It's probably some sort of code or something. As much as I hate to say it, I think we may have to go the other way, if only to look for another light source.
>> Anonymous 10/15/11(Sat)05:46 No.30583593
>>30583560
Leth has a point, you're the one that broke it.

>>30583581
Our none of our coats dry?
>> Anonymous 10/15/11(Sat)05:46 No.30583600
>>30583581
Wipe it off on the Ursa Minor. It's dry, right?
>> Anonymous 10/15/11(Sat)05:47 No.30583607
>>30583593
*Are

Aren't pulling all-nighters fun?
>> Anonymous 10/15/11(Sat)05:48 No.30583619
>>30583593

He's trolling, he would have altered the game so that we wouldn't have a light source anyways. OP is going full Sierra on us and now I'm remembering why the games were so rage-inducing.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)05:48 No.30583620
>>30583607
tell me about it
>>30583581
Wipe it on your saddlebag.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:48 No.30583621
>>30583593
(Yeah, I was kind of a prick about that. Honestly, though; why wouldn't you have just kicked on a lantern instead of depending on the weak light of Sweetie's little potion, especially when you were trying to get a better look at something in the complete darkness?)

(I'm still a prick, I know.)
>> Leth !Leth/HQgHY 10/15/11(Sat)05:48 No.30583626
>>30583607
I've still got 75% of my caffeine store left. My second wind should be kicking in soon.
>> Anonymous 10/15/11(Sat)05:48 No.30583631
>>30583607
but jumping off chasms in a heroic way is too fun to pass by
>> Anonymous 10/15/11(Sat)05:49 No.30583638
>>30583621

Yeah, okay, we fucked up. Can we just continue now?

I say we take our chances with the left path because one of those door buttons might fry Scoots before our very eyes.
>> Anonymous 10/15/11(Sat)05:50 No.30583647
Ok, so we need a new light source. Lets go back to the fork and go left
>> Leth !Leth/HQgHY 10/15/11(Sat)05:50 No.30583654
I vote we head back, light the lantern with our other candle, head back, and have scoots look at the door closer.

Then push a button.
>> Anonymous 10/15/11(Sat)05:51 No.30583659
>>30583638
And if we can't make it very far in that direction, then maybe our gear will have dried off by then.
>> Anonymous 10/15/11(Sat)05:51 No.30583665
>>30583654
We have no other candle, our first one melted and our firestarter is soaking wet.
>> Anonymous 10/15/11(Sat)05:52 No.30583675
>>30583659
(*wink* *wink*)
(Btw, anyone keeping track on what page were on?)
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:52 No.30583677
>>30583620
Your saddlebag is completely soaked, just like you. You can feel that your normally bouncy hair is stuck to your forehead and ears. The other girls look around for something dry, but can't seem to find anything to dry the little device off on.

>>30583600
That's actually a pretty funny suggestion there, buddySweetie Belle suggests that the Ursa Minor's coat is dry. If you're extremely careful, you might be able to get away with drying it off on the massive, scary bear.

Scootaloo thinks it's ballsy, but agrees. Anything is better than complete darkness. Applebloom is aversive to the idea, thinking it to be far too dangerous.
>> Leth !Leth/HQgHY 10/15/11(Sat)05:52 No.30583679
>>30583675
Last thread hasn't died yet.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)05:53 No.30583690
>>30583677
Shall we chance one of the buttons then?
>> Anonymous 10/15/11(Sat)05:54 No.30583695
>>30583677

NOTE: Always do the opposite of what Sweetie Belle says.

Head left, while still keeping an eye out for nasty beasties.
>> Anonymous 10/15/11(Sat)05:55 No.30583704
>>30583677
I thought we were in a position where we wouldn't be able to make it back to the Ursa Minor without crossing that chasm again.

But if we can make it back, then why the hell not.

>>30583690
Let's not.
>> Anonymous 10/15/11(Sat)05:55 No.30583705
>>30583695
lol
This, with each other holding each others tail, to keep from getting lost
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:55 No.30583710
>>30583638
>>30583647
>>30583659
You decide to go a little further back to the fork in the path. You still hear the echo of the river filling the cave with it's eerie voice. Soaking wet, the 4 of you are shivering cold as you head down this other path, completely surrounded by darkness. You cannot see your hoof in front of your face.
>> Anonymous 10/15/11(Sat)05:55 No.30583712
>>30583690
>>30583690

Scoot's blood is on your hands then.

I wonder if FacelessJr could write in psychological repercussions of seeing one of your closest friends getting fried right before your eyes.
>> Anonymous 10/15/11(Sat)05:56 No.30583720
>>30583710
I don't suppose we can get Sweetie to make her horn glow?
>> Leth !Leth/HQgHY 10/15/11(Sat)05:57 No.30583727
>>30583710
Can we see the goop on the other end of the chasm near the bear?
>> Anonymous 10/15/11(Sat)05:57 No.30583731
>>30583710

Move forward. It's our only option. Better than chancing the buttons. Besides, the major will have a starry glow, so there's no risk of bumping into her accidentally.

Be sure to feel the ground in front of you for chasms.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)05:57 No.30583735
>>30583710
Slow, calculated steps.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)05:58 No.30583746
>>30583704
The bear is actually sitting right in between the only normally navigable path and the chasm. You'd probably be able to wipe the stompstarter off on it's hind legs quick.... REALLY quick...

>>30583705
You continue into the darkness, unable to see anything. Each filly nibbles on the other's tail in order to keep themselves from getting lost.
>> Anonymous 10/15/11(Sat)06:00 No.30583763
>>30583746
>The bear is actually sitting right in between the only normally navigable path and the chasm. You'd probably be able to wipe the stompstarter off on it's hind legs quick.... REALLY quick...

It's either this or run into who knows what in the dark. I say we chance it. Just be ready to run.
>> Anonymous 10/15/11(Sat)06:00 No.30583767
>>30583763
...We have no option, we're dead without light.
>> Anonymous 10/15/11(Sat)06:01 No.30583771
>>30583746

Fuck you OP, I know you're trying to trick us. That thing would tear us to shreds in seconds.

We head left. So far it's our best chance for survival.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:01 No.30583774
>>30583746
should you choose to take a shot at the Ursa, do it slowly and very, VERY softly
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:01 No.30583776
>>30583720
You ask if, since Sweetie's a unicorn, if she can make her horn glow. She shakes her head; you can feel your tail pulled side to side as you lead on very carefully.

>>30583731
>>30583735
You take very careful steps, but can feel the CMC pushing behind you ever so gently. The darkness seems to be scaring them a bit.

You step on something mushy.
>> Leth !Leth/HQgHY 10/15/11(Sat)06:01 No.30583777
I was thinking we can get scoots, the agile one, to head over and get some of that goop on a stick or something for a really shitty torch.
>> Anonymous 10/15/11(Sat)06:01 No.30583779
>>30583774
God damn it you're going to kill us...
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:02 No.30583789
>>30583779
there's only danger if it wakes.
>> Anonymous 10/15/11(Sat)06:02 No.30583790
>>30583776
Let's back up, I don't want to get eaten by some sort of ooze.
>> Anonymous 10/15/11(Sat)06:03 No.30583796
>>30583789
Fine, we give. Lets dry the flamething on the bear
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:04 No.30583804
>>30583777
(What would you use for a stick? Since the Cockatrice is gone, this COULD be a viable option... if she can navigate across the chasm path without light.)

(Also, do you guys really want to chance the ursa? You still could...)
>> Leth !Leth/HQgHY 10/15/11(Sat)06:04 No.30583808
>>30583776
Pick hoof up to nose

Smell hoof
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:04 No.30583811
>>30583776
What kind of mushy?
Like, rotten fruit mushy or thick syrup mushy?
>> Leth !Leth/HQgHY 10/15/11(Sat)06:05 No.30583814
>>30583804
A stalactite/mite
>> Anonymous 10/15/11(Sat)06:05 No.30583815
>>30583776
>>30583776

You really want us to risk drying our shit off with the ursa huh? Fine, but I demand that we get a free reload if it doesn't work.

Also, what did we step in? Bear shit? If it's a monster slime, then I think I might have to take a bad end to hear how the fillies are enveloped, in rich detail if you don't mind
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:06 No.30583826
>>30583815
you are holding your penis right now, aren't you
>> Anonymous 10/15/11(Sat)06:08 No.30583846
>>30583826

No.

but my cooch is getting hot. I might have to take a break. I usually don't stay up this late; it's having some weird effects on my psyche
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:09 No.30583867
>>30583808
An extremely vulgar smell permeates your nostrils. You're on the verge of gagging, but definitely feel sick. You think you might have stepped on a rotten mushroom of some sort, but cannot see exactly what it is. You immediately start feeling ill.

>>30583790
After nearly puking, you back up the filly train to where you think the fork in the path is. You can see the starry glow of the ursa off in the distance as you reconsider Sweetie Belle's plan.

You hand Scootaloo the stompstarter, asking her to quickly dry it off on the massive bear. You try to control your urge to throw up.

She runs up to the massive bear, carefully wiping the device against the bears coat. It doesn't seem to notice her at all. Scootaloo whispers through the darkness that she thinks she's got it dried off.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:10 No.30583880
>>30583867
Welp, time to light that candle.
>> Anonymous 10/15/11(Sat)06:10 No.30583882
>>30583867
Get her back here fast and light up our lantern. We might need to double time it to the water in order to wash off our hoof.
>> Anonymous 10/15/11(Sat)06:11 No.30583889
>>30583867

Put some distance between you and the bear so the firestarter doesn't wake it. Also, take note of your health. We're probably fucked and inhaled some sort of lethal spore though.
>> Leth !Leth/HQgHY 10/15/11(Sat)06:11 No.30583890
>>30583867
If she's already over there, ask her to get a rock and cover it in the good that's still on the ground.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:13 No.30583912
>>30583880
>>30583882
Scootaloo rushes over to the group. She throws the starter down and gives it a smash, kicking up a small flame. It lights the candle with ease as you put it back in the lantern.

You see what you've stepped in. A fungus looking mold is rapidly spreading up your leg. Applebloom panics, saying that it's Moldrot; you need to wash it off immediately.
>> Leth !Leth/HQgHY 10/15/11(Sat)06:14 No.30583926
>>30583912
Run to river

Dip arm in rover
>> Anonymous 10/15/11(Sat)06:14 No.30583932
>>30583912

Fuck, run back to the river. Wash it off, but tell someone else to hold onto our tail so the current doesn't carry us away.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:14 No.30583933
>>30583912
Make sure the lantern door is shut and head for the river, quickly.
>> Leth !Leth/HQgHY 10/15/11(Sat)06:15 No.30583936
>>30583926
River, I don't think Rover is around at the moment.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:16 No.30583951
>>30583926
The crusaders carry the light and get you to the river immediately. You can now see the raging rapids down below through the light of the covered lantern; they look far more treacherous than you imagined. There's a group of pointy rocks sticking up in the water. You see feathers stuck to the wall down stream; the water seems to be flushing out of a very small hole.

You can't reach the water, but the spray is able to get some of the spore off.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:17 No.30583971
>>30583951
Get Scootaloo to manipulate that mist a little bit. She's a pegasus; she should be able to do this sort of thing. Make it work a bit harder to get the rest of the mold off.
>> Leth !Leth/HQgHY 10/15/11(Sat)06:18 No.30583974
>>30583951
Look for small pools around, there has to be some.

Splash arm with water.
>> Anonymous 10/15/11(Sat)06:18 No.30583978
>>30583951

Tell someone to grab our tail and lower us so we can fully wash it off.

That thing sounds like a death sentence. Afterwards we can look at the door again.
>> Anonymous 10/15/11(Sat)06:19 No.30583981
>>30583971
If this doesn't work, then tie the rope around us like a harness and have the rest of them dunk us in the water.
>> Anonymous 10/15/11(Sat)06:20 No.30584000
>>30583974
>suddenly realize mold has mutated us and caused us to grow arms
>Lyra suddenly our best friend.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:20 No.30584003
>>30583974
You search the floor for a small pool of water. You're lucky enough to see one small basin by the river's edge.

Quickly, you scrub the remaining mushroom spores from your hoof. Though you still feel ill, the crawling mold is no longer scaling your leg.

The room looks a lot more brilliant now that it is lit. you can see that the chasm has no safe connection point, but a pillar stands up across the room. It looks like it could fall at any moment.
>> Leth !Leth/HQgHY 10/15/11(Sat)06:21 No.30584011
>>30584003
Shove pillar over to create a bridge.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:22 No.30584013
>>30584003
Check out the buttons on that door before you do anything else.
>> Anonymous 10/15/11(Sat)06:23 No.30584030
>>30584003

Team up with Applebloom and use your earth pony retard strength to knock it down and make a bridge.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:24 No.30584040
>>30584013
You ask Scootaloo to wander up to the buttons and see what they say. With torch in mouth, she looks at a series of seven different buttons arranged in the shape of the Orion constellation. Each one has an odd symbol on it, something that she can't describe.

She asks you if you want her to try and press any of them or if she should wait until you can come over for a better look.

>>30584030
>>30584011
(It's on the other side of the chasm)
>> Anonymous 10/15/11(Sat)06:25 No.30584046
>>30584003
See if there is another pool where we can wash our face off/wash out our nose.

We inhaled that stuff and now it's growing inside us.
>> Leth !Leth/HQgHY 10/15/11(Sat)06:25 No.30584049
>>30584040
Toss scoots rope, tell her to tie it to the pillar

Toss rope back

Pull down pillar
>> Anonymous 10/15/11(Sat)06:26 No.30584061
>>30584040

...Ask Scootaloo to knock it over with her pegasus pony retard strength?
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:26 No.30584062
>>30584040
Get Scootaloo to walk the mists over to the other side of the chasm and rig the rope around the pillar. Then pull it down.
>> Anonymous 10/15/11(Sat)06:28 No.30584080
>>30584046

Oh fuck, you're right.

Shit, might as well reload. Better to do it now than to die suddenly when we're almost done with the quest.

Tell Applebloom we're concerned, she seems to know a lot about it.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:29 No.30584090
>>30584049
>>30584062
Scootaloo nods, walking away from the buttons. You toss her a loop of the rope. In a flash, she ties a hokey knot around the pillar.

She looks up to the ceiling, noticing that cracks run around the pillar's top. She lets you know about them before cinching the knot tight.

>>30584046
(God, wouldn't that just be TERRIBLE if I were that cruel? How would you clean out your lungs?)
>> Anonymous 10/15/11(Sat)06:29 No.30584092
>>30584080
Maybe time for Cutie Mark Crusader Zecora Botherers?
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:29 No.30584096
>>30584090
Go ahead and pull the pillar. We are not worried.
>> Leth !Leth/HQgHY 10/15/11(Sat)06:30 No.30584099
>>30584090
Grab rope with applebloom, commence pulling.
>> Anonymous 10/15/11(Sat)06:30 No.30584101
>>30584090
I am wanting to believe you aren't this big an asshole, but I just can't.

Let's pull that pillar down.
>> Anonymous 10/15/11(Sat)06:30 No.30584108
>>30584092

That would take far too much time. Besides, who knows if it's even curable. Zecora might just give us a sleeping draught so we don't feel the agonizing pain of being eaten from the inside out.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:33 No.30584126
>>30584096
>>30584099
With the help of Applebloom and Sweetie Belle, the three of you are able to loose the pillar from its base and send it crashing down over the chasm. The ceiling above the pillar leaks profusely, dripping a thick, bluish goop. Scootaloo comments about how weird it is, but doesn't question it any further.

Seeing a path, you instinctively follow it on over to get a good look at the door. The symbols look like nothing you've ever seen before... the each have different colored horseshoes upon them.
>> Leth !Leth/HQgHY 10/15/11(Sat)06:34 No.30584138
>>30584126
Push the green one.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:35 No.30584147
>>30584126
Does the bluish goop appear harmless?
>> Anonymous 10/15/11(Sat)06:36 No.30584152
>>30584126
What colors are shown?
>> Anonymous 10/15/11(Sat)06:36 No.30584153
>>30584126

Fuck that, check out the blue goop and see if it forms into a predatory blob.

Other than that, I say to push the horseshoes in order from longest wavelength to shortest, like a rainbow.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:38 No.30584169
>>30584147
It pools up in the remainder of the pillar base. It doesn't glow, but you notice that it is turning the exposed pillar a yellowish color (from an off-white).

>>30584152
There are seven colors; violet, orange, red, blue, yellow, and green.

>>30584138
(This?)
>>30584153
(Or this?)
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:40 No.30584183
>>30584169
(The seventh color is one that cannot be seen; oxygen)
It is purple/indigo.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:40 No.30584184
>>30584169
Don't touch the liquid. Could be corrosive.

>>30584153
thiiiiis
>> Anonymous 10/15/11(Sat)06:40 No.30584187
>>30584169
Great, so it's caustic.
Let's push some buttons!
>> Anonymous 10/15/11(Sat)06:40 No.30584188
>>30584153
Let's try this.
>> Anonymous 10/15/11(Sat)06:41 No.30584191
>>30584169

Assuming that pillar is some sort of marble, a yellow color would indicate high alkalinity. Stay the fuck away, that shit will fuck you up.

Push red, then orange, yellow, green, blue, violet. What other pattern could it be?
>> Anonymous 10/15/11(Sat)06:41 No.30584196
Meanwhile, in the Tomb of Horrors.
>> Leth !Leth/HQgHY 10/15/11(Sat)06:41 No.30584200
Push the buttons from red to purple, rainbow order.
>> Anonymous 10/15/11(Sat)06:41 No.30584203
>>30584191
Alphabetical?
>> Anonymous 10/15/11(Sat)06:42 No.30584210
>>30584196
At least it's not Undermountain, right? And there aren't any spheres of nullification floating around. Yet.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:42 No.30584213
>>30584191
could be reverse spectrum
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:43 No.30584222
>>30584184
>>30584188
You push the buttons in the order of the rainbow. With a great quaking noise, you watch the door in front of you ooze a brilliant blue liquid. Smoke arises from the door only inches from your face.
>> Anonymous 10/15/11(Sat)06:44 No.30584225
>>30584203

The spectrum doesn't care what you call it, a certain wavelength will always be a certain color.

I still say regular spectrum.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:44 No.30584227
>>30584191
(Very good; that was my implication exactly)
>> Anonymous 10/15/11(Sat)06:44 No.30584229
>>30584222
Let's back up, get out from in front of the door, and see what happens.
>> Anonymous 10/15/11(Sat)06:44 No.30584232
>>30584222

Stand the fuck back.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:44 No.30584235
>>30584222
oh god, it's a TRAP
back off onto the bridge
>> Leth !Leth/HQgHY 10/15/11(Sat)06:44 No.30584236
>>30584222
Uhh, back away and hope the door melts.
>> Anonymous 10/15/11(Sat)06:46 No.30584248
>>30584235

Bridge has probably melted by now.

If the blue liquid keeps coming at us, we'll have to take our chances with the rapids.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:47 No.30584254
>>30584229
>>30584232
>>30584235
>>30584236
You stand back from the door and watch it ooze. Overhead, you hear what sounds like gears turning. As they do, the spot above the pillar starts to leak the deeper blue hue of liquid through the cracks. It starts to rapidly melt away the ceiling, causing more of the ooze to dribble down.

The door seems to be melting, but so does everything else.
>> Anonymous 10/15/11(Sat)06:48 No.30584261
>>30584254
"WHO BUILDS THIS THINGS?"
>> Leth !Leth/HQgHY 10/15/11(Sat)06:48 No.30584264
>>30584254
Whelp, wait as long as possible before the ceiling collapses, then charge through the door before you get smothered in the stuff.

The bridge is fucked, and the river = death. So only way is forward.
>> Anonymous 10/15/11(Sat)06:49 No.30584265
>>30584254
As soon as enough of the door clears, jump through. Then, make a pony bridge across the doorway so that no one melts.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:49 No.30584272
>>30584265
second
>> Anonymous 10/15/11(Sat)06:50 No.30584274
>>30584265
This, I guess.
>> Anonymous 10/15/11(Sat)06:50 No.30584277
>>30584254

Fuck, bad end huh?

Wiggle the bridge to see if it won't crumble instantly. It it holds, try to run across, better to get blue shit on our hooves than be drenched in the stuff.

If the bridge crumbles, tell everyone to hold onto each other and pray that we're luckier than our friend the cockatrice.
>> Anonymous 10/15/11(Sat)06:52 No.30584293
>>30584277
It's not a bad end until we hit the Game Over screen. We fight to the bitter end.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:53 No.30584306
>>30584261
You let out a common sentiment among the CMC as you all seem to say this phrase at the exact same time.

>>30584264
>>30584265
>>30584272
>>30584274
You watch the door sink into the ground, but a curtain of blue goop moves toward the doors rapidly. Scootaloo looks around and offers a way back; seeing that the bridge has fallen into the rapids, she stretches herself over the chasm, laying on the mist.

She tells you all to run across her quick to safety. The water should keep the goo from getting you guys. Sorry, I had to help a little...
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:54 No.30584312
>>30584306
It's our only hope.
Retreat across the chasm.
>> Anonymous 10/15/11(Sat)06:54 No.30584316
>>30584306
Let's do this.
>> Anonymous 10/15/11(Sat)06:54 No.30584318
>>30584306
So no way but back, then. Over the Scootabridge, I guess.
>> Leth !Leth/HQgHY 10/15/11(Sat)06:55 No.30584322
>>30584306
Run over that flightless filly
>> Anonymous 10/15/11(Sat)06:56 No.30584333
>>30584306

I guess we do that.

Gently though.

She's gonna sacrifice herself, huh? If she dies I demand a reload. No man left behind
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:57 No.30584339
>>30584312
>>30584316
>>30584318
You use Scootaloo as a bridge back across. One by one, you, Applebloom, and Sweetie Belle high tail it across Scoot's back and onto the safe side of the chasm. The ceiling finally fails, drenching the floor in the sticky, burning gel.

Most of it washes into the river, splashing up into the mist. Ahead, through the melted door, you see an orb sitting on an altar.
>> Leth !Leth/HQgHY 10/15/11(Sat)06:58 No.30584344
>>30584339
Head back over scootaloser to get the orb, since the goop is gone.

Thank her for her assistance.
>> Anonymous 10/15/11(Sat)06:58 No.30584349
>>30584339
Pull her up and wait for the goop to disperse, then head back across.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)06:58 No.30584350
>>30584339
Time to collect your prize!

BUT WAIT
THERE MAY STILL BE TRAPS AHEAD
so go slowly
>> Anonymous 10/15/11(Sat)06:59 No.30584354
>>30584339

I bet it's still booby trapped. do we have anything to check to see if it is?
>> Anonymous 10/15/11(Sat)06:59 No.30584356
>>30584349
This is most respectful towards the Scootabridge.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)06:59 No.30584357
>>30584349
>>30584344
The floor is still drenched in the goop. The mist has taken on a glimmering blue shine as well... it hasn't reached you yet, but it is spreading.
>> Leth !Leth/HQgHY 10/15/11(Sat)07:00 No.30584368
>>30584357
Have Applebloom made a lasso, and ask if she can reach if from where you are.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)07:00 No.30584371
>>30584354
we still have the rope and crystal, I think

>>30584357
We're probably going to have to risk our hooves and push ahead if the goop doesn't hurry up and dribble off.
>> Anonymous 10/15/11(Sat)07:01 No.30584374
>>30584357
Aww damn it, I don't suppose we can retreat and wait this out?
>> Anonymous 10/15/11(Sat)07:02 No.30584390
>>30584357

You know what, fuck this. That orb probably has some sort of dark magic curse on it. It was hidden away and trapped beyond gallons of instant-dissolve gel. I hate to say it, but some things are best left forgotten. We found it, but there's a limit to how much we can risk.
>> Anonymous 10/15/11(Sat)07:02 No.30584391
>>30584357
What items do we have? Is there anything we can throw at the goop to kill it?
>> Gray Blob !1fuckupmdM 10/15/11(Sat)07:03 No.30584397
>>30584391
>kill
>implying it's alive

captcha: Fctory 13
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:04 No.30584402
>>30584374
>>30584390

You almost died 4-5 times just trying to prove yourself to the crusaders. Are you really going to just go home now?
>> Anonymous 10/15/11(Sat)07:04 No.30584404
>>30584390
Bring this up with the CMC, maybe we have done enough to earn our place in the group.

>>30584397
>implying it's not
>> Anonymous 10/15/11(Sat)07:05 No.30584414
>>30584402
I don't see why not. We killed a cockatrice, snuck past a bear, SAVED THEIR LIVES... I think that's enough adventure for one day.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:05 No.30584417
>>30584391
(Applebloom still has apples and her bat)
(Sweetie Belle doesn't have anything left on her)
(Scootaloo has her smokebomb and cape)
(Raisin, you, have your rope and crystal, a lantern, and your firestarter)
>> Anonymous 10/15/11(Sat)07:06 No.30584419
>>30584414
Don't pussy out, if we can survive that, goop should be no problem
>> Leth !Leth/HQgHY 10/15/11(Sat)07:06 No.30584422
>>30584417
How far away is that orb? Is it too far to lasso?
>> Gray Blob !1fuckupmdM 10/15/11(Sat)07:07 No.30584425
>>30584417
You know what, try lighting the goop on fire.
>> Anonymous 10/15/11(Sat)07:07 No.30584426
>>30584402

I suppose we have one more reload huh?

I guess we ask Applebloom to try to lasso it. If she misses, the rope will probably be dissolved, so she only has one shot.
>> Leth !Leth/HQgHY 10/15/11(Sat)07:08 No.30584429
Other option is to take the crystal and see how it reacts to the goo.
>> Anonymous 10/15/11(Sat)07:09 No.30584436
>>30584419

I don't think you realize how deadly high-alkaline substances are. They dissolve you, fast and painfully. They leave permanent scars if they're not washed off immediately. One false move here and we'll be crusader soup.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:09 No.30584443
>>30584422
Unfortunately, as you look at the rope and the crystal orb, even if you could lasso it, you'd pull it through the goop and possibly destroy it.

>>30584428
(You still have your lantern... if it IS flammable... well, you could find out by opening the guard on your flame)
>> Anonymous 10/15/11(Sat)07:10 No.30584450
>>30584436
But they reactive to a base, right? basic science.
Maybe we can dissolve the stuff away
>> Gray Blob !1fuckupmdM 10/15/11(Sat)07:10 No.30584456
>>30584443
It'd have to be close-contact though in order to keep the candle lit... I'd rather not try
>> Leth !Leth/HQgHY 10/15/11(Sat)07:11 No.30584462
>>30584443
Is the goop still coming from the ceiling?

I still suggest seeing what the crystal does in contact with the goo.
>> Anonymous 10/15/11(Sat)07:11 No.30584464
>>30584436

high-alkaline IS basic. You need strong acids to neutralize it. Besides, it's probably magic anyway.
>> Anonymous 10/15/11(Sat)07:12 No.30584473
>>30584464
>I hated chemistry
Also, we didnt check out the left path, maybe somethign there will help us
>> Anonymous 10/15/11(Sat)07:12 No.30584480
Now that we have a source of light we could always go check out that other room. We would keep a safe distance, of course.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:13 No.30584483
>>30584462
(The goop isn't coming from the ceiling anymore, but you still can't access the orb. There's too much of this odd goop in the way).

(I know I'm being a cock right now... try throwing apples at it
>> Gray Blob !1fuckupmdM 10/15/11(Sat)07:13 No.30584489
>>30584473
Hey, that's right.
We should hurry before the candle goes out.

>>30584483
Apples are acidic. I was just about to suggest this.
>> Anonymous 10/15/11(Sat)07:14 No.30584495
>>30584483
Throw Applebloom into the goop
>> Anonymous 10/15/11(Sat)07:14 No.30584497
>>30584483

Let's not throw apples at it.
>> Anonymous 10/15/11(Sat)07:15 No.30584513
>>30584489
>>30584483

Apples aren't THAT acidic. Lemons have a pH of around 3-4.

This shit seems like pH 14. We'd need gallons of hydrochloric acid to do anything.,

But hey, let's listen to the DM. Chuck apples at it.
>> Anonymous 10/15/11(Sat)07:17 No.30584523
>>30584483
I am liking how your quest requires that we take ranks in Knowledge: Geology and Knowledge: Chemistry. This is a nice change of pace from Pony Quest and Spaghetti Quest, or whatever the hell that other one was called.
>> Anonymous 10/15/11(Sat)07:18 No.30584537
>>30584523

FacelessJr runs educated games for educated people.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:19 No.30584545
I know you guys are curious about that other path, but I don't want to throw you for a loop. The next pony episode is going to be starting in 2 hours
>>30584489
>>30584513
In a fit of desperation, you take some of Applebloom's apples and start throwing them at the goop. Scootaloo and Sweetie Belle are confused while Applebloom is legitimately upset about it. As the delicious food gets absorbed into the goop, the stuff appears to turn into water and run off into the river channel.

Your throwing has created a straight path to the orb chamber.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)07:20 No.30584562
>>30584545
Go on then! Go on!
>> Anonymous 10/15/11(Sat)07:21 No.30584570
>>30584545
Apples are magic bitch, Lets get the orb
Check for traps, first
>> Leth !Leth/HQgHY 10/15/11(Sat)07:21 No.30584571
>>30584545
Head into the room with the orb, using Scootaloo as a bridge again.
>> Anonymous 10/15/11(Sat)07:21 No.30584574
>>30584545

It's okay, I'm balls tired anyways. I don't usually stay up so late. Maybe we can save the second path for another time or just give us a quick summary after we finish. I am curious if it led to more than just instant death.

Anyways, walk cautiously down the center and claim thy prize!
>> Anonymous 10/15/11(Sat)07:21 No.30584577
>>30584562
But be careful.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:22 No.30584579
>>30584523
(Yeah, I noticed those guys didn't have a very contained structure for their stories, either. They weren't control freak sadists like I tend to be.

I like jumping into the other quests, though. I tend to inject a whole bunch of retarded ideas into them that get the story going a bit.)
>> Anonymous 10/15/11(Sat)07:25 No.30584613
>>30584579
P.Q. had more of a "do whatever you want as long as there isn't any outright or implied fucking" and the other guy was able to take every suggestion without screwing up the story too badly. He was a true master GM.
>> Anonymous 10/15/11(Sat)07:25 No.30584619
>>30584579

Nah, I mean, a serious risky death adventure kind of contrasts with the lighthearted happiness that is ponies.

It's just refreshing to have an element of danger injected into things. That, or I've been playing too much Dark Souls lately.
>> Anonymous 10/15/11(Sat)07:26 No.30584624
>>30584619
It's likely both.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:26 No.30584625
>>30584562
>>30584571
>>30584574
>>30584577
You use Scootaloo as a makeshift bridge again. You accidentally step on her head; she bops you for it when you're all on the other side of the chasm. You take care not to touch any of the extremely caustic jelly; you roll a few apples into the doorway to clear it up.

Finally, after all of your questing, you've successfully found the mystic orb, the Orion Crystal, that Cheerilee was teaching about in class. The CMC marvel at the stormy sphere; it appears to contain a hurricane within it. All around on the floor are star patterns with Orion marked out in red.

You keep your distance, all of you mesmerized by the intense crystal.
>> Anonymous 10/15/11(Sat)07:27 No.30584640
>>30584625
Let's check for traps, tell the others to be careful because there might be more goop waiting to fall on our heads.
>> Anonymous 10/15/11(Sat)07:28 No.30584648
>>30584625

Stare into crystal.

Obtain dark knowledge.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)07:28 No.30584651
>>30584625
Look up. Look down. Look left. Look right.

Turn the world magenta
>> Anonymous 10/15/11(Sat)07:28 No.30584656
>>30584625
...This is where that box of gems at the beginning would have come in handy, wouldn't it? I can almost bet that the sphere is sitting on a pressure plate trap.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)07:29 No.30584670
>>30584656
We still have the crystal.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:29 No.30584671
>>30584640
As you mention that you should keep your heads up, you see a clear floor above containing a mass amount of the goop overhead. There seems to be a small, pointy ended hammer connected by wires to the floor positioned right above the orb.
>> Anonymous 10/15/11(Sat)07:30 No.30584686
>>30584656
http://www.youtube.com/watch?v=5pNlMgH2p-Y
Lets end this with style
>> Anonymous 10/15/11(Sat)07:30 No.30584687
>>30584671
Investigate for triggers. Alternately, lasso the orb and drag it the fuck outta dodge.
>> Leth !Leth/HQgHY 10/15/11(Sat)07:31 No.30584688
>>30584671
I suppose just taking the crystal would be a bad idea then
>> Anonymous 10/15/11(Sat)07:31 No.30584689
>>30584671
Examine the hammer more closely.
>> Anonymous 10/15/11(Sat)07:31 No.30584697
>>30584671

Pull and Indy with our crystal. If not, then just see if you can activate the orb while on its pedestal.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:33 No.30584722
>>30584687
You get Applebloom to tie a lasso into the free end of your rope, but it doesn't look like it'll be of much help. The Orb is caged and secured to the altar; if you were standing right next to it, it's highly unlikely you'd be able to even physically touch it.

>>30584689
The hammer has a spiky tip and seems to be pulled up toward the ceiling when triggered. Something must release a weight behind the wall and pull the hammer through the ceiling above, causing the alkaline goop to drip on down.
>> Anonymous 10/15/11(Sat)07:33 No.30584726
>>30584689
Let's also examine the floor, do we see anything that looks like pressure plates?
>> Anonymous 10/15/11(Sat)07:34 No.30584736
>>30584722
Does it look like we would be able to remove the hammer?
>> Anonymous 10/15/11(Sat)07:34 No.30584739
>>30584722
How sturdy does that hammer hinge look? It's been up there for a long time, hasn't it?
>> Leth !Leth/HQgHY 10/15/11(Sat)07:35 No.30584750
>>30584722
How is the hammer affixed to the supports?
>> Gray Blob !1fuckupmdM 10/15/11(Sat)07:36 No.30584758
>>30584722
Lasso down the hammer.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:37 No.30584764
>>30584726
The floor seems to be made entirely of pressure plates covered with constellations.

>>30584736
>>30584739
The hammer doesn't look like it's held in by much, but dicking with it might cause it to activate. You mull over the thought of destroying it when you see Scootaloo reaching a hoof out towards one of the floor plates. She says that they might as well try to get to the orb.
>> Anonymous 10/15/11(Sat)07:37 No.30584770
>>30584758

Bad idea, it probably has a failsafe.
>> Leth !Leth/HQgHY 10/15/11(Sat)07:38 No.30584776
>>30584764
STOP HER

Check for an Orion constellation plate

Push that one
>> Anonymous 10/15/11(Sat)07:38 No.30584778
>>30584764
STOP HER. Tailbite like Applejack.
>> Anonymous 10/15/11(Sat)07:39 No.30584790
>>30584764
Stop that suicidal filly.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)07:39 No.30584801
>>30584764
Is she slow in the head or something? Stop her!
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:40 No.30584803
>>30584778
>>30584776
You give Scootaloo an ol' fashion AJ tailbite and pull her back to safety. You mention that it's called Orion's Crystal, so keeping to Orion constellation plates would probably be safest.

You reach out and push one. You watch the hammer up above wiggle a little bit and hear a click, but nothing happens.
>> Leth !Leth/HQgHY 10/15/11(Sat)07:40 No.30584810
>>30584803
Push ALL the Orion buttons

Like a Twister game

Only easier
>> Gray Blob !1fuckupmdM 10/15/11(Sat)07:41 No.30584818
>>30584803
Continue following the Orion tiles.
In sequence. Don't skip any.
>> Anonymous 10/15/11(Sat)07:41 No.30584819
>>30584764

OOOH NO YOU DON'T

We aren't wasting a reload.

Fuck, I wish we had Twilight with us, there's probably some pattern to it all.

Orion is our best bet, but then again, he is the Hunter. What did he hunt? Pegasus?

I'm also tempted to suggest ursa major and ursa minor, but hey probably moved into this cave long after it was abandoned. Gently press on an orion plate I guess, but be ready to bolt.
>> Anonymous 10/15/11(Sat)07:41 No.30584823
>>30584803
Have the others tie the rope around you. If something goes wrong, have them yank you like a fisherpony netting a fish. Continue along the Orion plates.
>> Anonymous 10/15/11(Sat)07:41 No.30584826
>>30584803
Let's SAVE and press the Orion plates.
>> Anonymous 10/15/11(Sat)07:42 No.30584838
>>30584803

Orion plates it is.

Tell Scoots to reach the ones that are far from each other. Otherwise, step on each one.

Don't step on the same one twice though, it might be a puzzle.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:44 No.30584859
>>30584818
>>30584810
>>30584826
As you creep along each Orion plate, Sweetie Belle follows close behind, mirroring your steps. She says that she can probably help with getting the orb off the altar.

Each Orion plate causes a slightly more violent reaction with the hammer, followed by a click.
>> Anonymous 10/15/11(Sat)07:45 No.30584865
>>30584859
...How many apples do we have left?
>> Leth !Leth/HQgHY 10/15/11(Sat)07:45 No.30584866
>>30584859
Worrisome, but this is our best course of action. Continue.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)07:45 No.30584870
>>30584859
Keep going.
>> Anonymous 10/15/11(Sat)07:46 No.30584880
>>30584859

Tell Sweetie that it is your trial, she can help when you're finished. Besides, she'll probably think mistake Gemini for Orion and fuck everything up anyways.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:46 No.30584889
>>30584819
(Damn, that actually sounds pretty cool. Had I have been planning a story, that would have been downright awesome to include. If I ever make a text adventure game, I'm going to include hardass puzzles like that... with a punishment of death)
>> Anonymous 10/15/11(Sat)07:47 No.30584902
>>30584859
I'm getting a bad feeling, but let's continue.
>> Anonymous 10/15/11(Sat)07:50 No.30584922
>>30584889

Incorporate something like that into a future adventure.

And you will be writing more adventures. You're having too much fun, huh? I know I am. You're probably the only DM outside of /tg/ who's willing to let his players fail, and it's fucking awesome.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:50 No.30584930
>>30584866
>>30584870
You continue along the Orion tiles, letting them lead you closer to the intricate orb altar. As you tap the last Orion tile, you see the hammer stress all the way back and start to hear a ticking noise. It continues as you step off the final tile. Sweetie follows you up the non-booby trapped ground to the altar face.

You see a set of small holes evenly spaced and close together. Sweetie Belle scratches her chin, unsure of what could possibly go in any of these tiny holes.

>>30584865
You have just a few apples left, but Applebloom is cheering you on from the doorway.
>> Leth !Leth/HQgHY 10/15/11(Sat)07:51 No.30584935
>>30584889
Don't do complicated stuff late at night mang

I can't think straight right now.
>> Leth !Leth/HQgHY 10/15/11(Sat)07:52 No.30584949
>>30584930
What are the holes shaped like? Pins? Spheres? Squares?
>> Anonymous 10/15/11(Sat)07:53 No.30584957
>>30584930
FUCK FUCK FUCK FUCK.
The GEMSTONES FROM THAT GODDAMN JEWELRY BOX! I FUCKING KNEW IT.
>> Anonymous 10/15/11(Sat)07:53 No.30584961
>>30584930
Aww crud we are on a timer now. I bet we needed those gems from the start, didn't we?
>> Gray Blob !1fuckupmdM 10/15/11(Sat)07:53 No.30584962
>>30584930
...the gems
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:53 No.30584969
>>30584949
You examine the holes closer. They appear to be long, empty cylinders, circular in shape. None of your current items look like a good match...
>> Anonymous 10/15/11(Sat)07:54 No.30584970
>>30584930

It's there fucking gems from the beginning isn't it?

Well shit. Fuck me in the ass and call me a bitch.

Try inserting our crystal in one? There's no way it can be salvageable unless we're going down the left path. I bet Spike already found and ate them, the fat fuck.
>> Leth !Leth/HQgHY 10/15/11(Sat)07:55 No.30584985
>>30584969
Well the hammer up there is ticking, right?

I think maybe it's time to just make a break for it.

Uhh, kick the pedestal?
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:55 No.30584988
>>30584970
>I bet Spike already found and ate them, the fat fuck.
(Laughed so fucking hard)
>> Anonymous 10/15/11(Sat)07:55 No.30584992
>>30584969
Can we tie down the hammer?
>> Gray Blob !1fuckupmdM 10/15/11(Sat)07:56 No.30584994
>>30584969
um... try sticking the stems of the remaining apples in the holes
>> Anonymous 10/15/11(Sat)07:56 No.30584998
Welp, game over folks! Because we failed to be pack-ratty enough, all our trials and tribulations were for naught! And once we bail, the hammer is gonna crack the ceiling, melting the orb and robbing us of our dark prophecies.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)07:58 No.30585028
>>30584994
In a last ditch effort, you take the apples you had remaining and try jamming the stems in the holes. Only one stem seems long enough to hit the switch in the bottom of one hole.

Sweetie takes another look over the holes.

"You know, a comb would fit perfectly in there, I bet."
>> Anonymous 10/15/11(Sat)07:58 No.30585030
>>30584969
Can Sweetie Bell fit her horn through any of the holes?
>> Anonymous 10/15/11(Sat)07:58 No.30585039
>>30584970
>>30584969
>>30584957
>>30584930

Now I remember why I HATED King's Quest.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)07:58 No.30585040
>>30585028
ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
>> Anonymous 10/15/11(Sat)07:59 No.30585045
>>30585028
Let's hit that switch!
>> Leth !Leth/HQgHY 10/15/11(Sat)07:59 No.30585046
>>30585028
See if Sweetie's horn fits
>> Anonymous 10/15/11(Sat)08:00 No.30585050
>>30585028

Gee, that would have been good to know at the fucking beginning. Honestly who the hell picks a comb over useful utilities?

Maybe Rarity, but still.
>> Anonymous 10/15/11(Sat)08:00 No.30585052
>>30585028
We ain't got a comb!
Let's get outta here before the ceiling comes down on us.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)08:00 No.30585056
>>30584998
(Well, not necessarily for naught. It's the journey, not the destination, that's important. You went through life endangering tribulations and proved yourself to the CMC. You're guaranteed to be an official member now; you made some awesome friends.

Although, you may never be able to see your future...)
>> Anonymous 10/15/11(Sat)08:01 No.30585073
>>30585056

We still have to escape the blue shit and sneak back past the ursa.
>> Anonymous 10/15/11(Sat)08:01 No.30585074
>>30585056
Outside of normal methods, anyway. One minute, hour, and day at a time.
>> Leth !Leth/HQgHY 10/15/11(Sat)08:02 No.30585084
>>30585056
And we got some XP from the cockatrice.
>> Anonymous 10/15/11(Sat)08:03 No.30585097
>>30585056
Well if we have proved ourselfs to them and can't use that stem to hit the switch, then let's GTFO.
>> Anonymous 10/15/11(Sat)08:03 No.30585105
>>30585056

Damn OP, you just went full Sierra.

Thank you, and fuck you.

I'd still like to know what's down the Moldrot path.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)08:05 No.30585118
>>30585052
Realizing that there's no way to unlock the altar because you don't have a comb to use as the key, you jump down from the altar and shout 'RUN!!' The ticking just concludes; the hammer smashes into the ceiling up above. Sweetie runs through the door and follows you across the Scootabridge.

You race towards the entrance of the cave, lantern in Scootaloo's mouth. As you run, you notice that the Ursa is gone; the path is open.

As you round the corner to the entrance, a pair of crystal red eyes glimmer on the left wall. You ignore them, booking it toward the sunlight.

I'll probably be wrapping up this quest really quick here; if there's any questions or comments, I'd love to hear/answer them
>> Gray Blob !1fuckupmdM 10/15/11(Sat)08:05 No.30585119
>>30585056
Feh.
I think I'll duck out here. Gotta get prepped for the upcoming stream in 50 minutes.
>> Gray Blob !1fuckupmdM 10/15/11(Sat)08:06 No.30585133
>>30585118
Well, excellent then. Raisin proves her worth, CMC's impressed, everyone's happy, good end. I feel accomplished.

'Twas fun.
>> Leth !Leth/HQgHY 10/15/11(Sat)08:07 No.30585141
>>30585118
How did we run over the partially destroyed ledge?
>> Anonymous 10/15/11(Sat)08:07 No.30585146
>>30585133
>And then they got eaten by a drop bear
>> Anonymous 10/15/11(Sat)08:07 No.30585150
>>30585118
>>30585118

What was down the other path, just curious.

Otherwise, this was some good shit. I'd really like to do it again in the future. The Crusaders are awesome for choose your own adventures, especially since they have a penchant for foolishly diving into dangerous situations.
>> Anonymous 10/15/11(Sat)08:07 No.30585155
>>30585118
That was fun, I need to join in the next time you do this
>> Anonymous 10/15/11(Sat)08:07 No.30585156
>>30585141
We used our Scootabridge.
>> Anonymous 10/15/11(Sat)08:08 No.30585157
>>30585141
Ursa decided to move. The way was clear.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)08:08 No.30585158
>>30585133
(Glad you enjoyed it! I can't believe we just quested for nearly 8 hours...

holy god... But.. I had GREAT fun! Everything turned out good and you guys got a [GOOD END]. Not [BEST END], but then again... I mean, I was being Sierra from square 1, so I don't blame you guys. You didn't have the guide)
>> Leth !Leth/HQgHY 10/15/11(Sat)08:08 No.30585166
>>30585150
And they can't just 'lolmagic' out of things.

>>30585157
Oh right. I was picturing the room laid out differently.
>> Anonymous 10/15/11(Sat)08:08 No.30585170
>>30585118
I have a question about your first quest, the one with the giant scorpion and the murdered Diamond Dog. Were we playing as a human or a pony?
>> Leth !Leth/HQgHY 10/15/11(Sat)08:09 No.30585176
>>30585158
So, we need an epilogue.

We make it outside the cave. What do we see?
>> Anonymous 10/15/11(Sat)08:09 No.30585179
>>30585170
Human. Thus the distrust that allowed us to be taken captive by the diamond dogs in the first place.
>> Anonymous 10/15/11(Sat)08:10 No.30585189
>>30585170

Human who almost went berserk when we found out we were going to be sold to a Medusa and Twilight would be slaved to death.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)08:11 No.30585196
     File1318680679.png-(6 KB, 244x235, raisin.png)
6 KB
>>30585150
The other path contained a poison mushroom grove and an Ursa Major at the end. She had some interesting treasure in her den, but nothing that would have been considered helpful

>Raisin, after proving her worth and helping the CMC through one of their most dangerous quests ever, became an official member. Here's a pic of her as a beta design just for kicks.
>> Anonymous 10/15/11(Sat)08:11 No.30585205
>>30585176

Sunlight. Everyone's worried sick about where we are. We get grounded for 6 months.
>> Anonymous 10/15/11(Sat)08:12 No.30585211
>>30585179
>>30585189
He should rerun that quest for us if he ever gets the chance. There aren't enough hack'n'slash quests set in Equestria.
>> Anonymous 10/15/11(Sat)08:13 No.30585223
>>30585196

Sweet, I'll be looking forward to the next one. Hopefully with the same character.
>> Leth !Leth/HQgHY 10/15/11(Sat)08:14 No.30585236
>>30585196
Can the next one still be with Raisin?

I think we can keep developing this character.

Plus a running addition would be awesome. Great success being useful in the next quest?

Hell yeah.
>> Anonymous 10/15/11(Sat)08:14 No.30585244
>>30585211

Well, it would have been, but killing would have only given us an auto bad end.

Besides, this was before OP went full Sierra on us.
>> Anonymous 10/15/11(Sat)08:14 No.30585247
>>30585196
Now you're imagining her other ending
>>30581803
CMC have bad day too...
>> Anonymous 10/15/11(Sat)08:15 No.30585255
>>30585244
How would killing have given us an auto bad end?
>> FacelessJr !derpv/fTOE 10/15/11(Sat)08:15 No.30585261
>>30585170
>>30585179
>>30585189
Human, as these guys said. That one got kinda... yeah. I was a little drunk when I started that one. It was getting pretty decent, but... well, you know.
Shit happened and shit.

>>30585176
You escape the dark, muggy Ursa cave. You're greeted by the creepy Everfree forest, though the rising sun lights your way back to Ponyville easily. The CMC laugh together with you as you tear off to Fluttershy's cottage, not believing the horrifically dangerous quest you just went on and barely survived.

They formally invite you to be a CMC; for a little kid, you're a badass. To not be in their secret club would be an absolute shame.

Raisin ended up making 3 new friends she held on to for life... though she always wonders, from that moment on...

What would she have seen in that sphere?
>> Leth !Leth/HQgHY 10/15/11(Sat)08:17 No.30585274
>>30585261
Wouldn't be much of cutie mark crusader if you knew what your future held, now would ya?
>> Anonymous 10/15/11(Sat)08:17 No.30585280
>>30585261
From the sounds of it, you need to get drunk and rerun it. I would play.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)08:18 No.30585291
>>30585236
>>30585223
Sure, we can develop her further if you guys want to. That's actually be pretty fun.

Another Sierra scenario, or should I be nicer next time?
>> Leth !Leth/HQgHY 10/15/11(Sat)08:19 No.30585298
>>30585291
Up to you

missing stuff bothers me, but it just makes is think harder for next time
>> FacelessJr !derpv/fTOE 10/15/11(Sat)08:20 No.30585311
>>30585280
Hell, if you guys really want to, I could try and actually flesh out a real scenario instead of just aimlessly wandering through a narrative. I'm pretty damn decent at writing stories... given time.

Just gonna say this; you guys are awesome. This is the most fun I've had all week besides making a fuck ton of money. God DAMN that felt good.
>> Anonymous 10/15/11(Sat)08:21 No.30585329
>>30585179
>>30585189
There isn't anywhere I could go to read this, is there? Or would I just have to dig through the archives?
>> FacelessJr !derpv/fTOE 10/15/11(Sat)08:23 No.30585345
>>30585329
Not at the moment, unfortunately. I didn't compile it into anything at all yet, much like this story.

For the most part, you're probably gonna have to archive dive.
>> Anonymous 10/15/11(Sat)08:24 No.30585367
>>30585345
What date did this happen on? And do I go through the 4chan archive, or is there a separate archive for pony threads?
>> Leth !Leth/HQgHY 10/15/11(Sat)08:25 No.30585381
Well still

This was awesome Jr

Can we dick around a bit more? We've got 30 mins till pony

Can we head home after saying goodbye to the CMC and try to sneak back into our room without being noticed?
>> Anonymous 10/15/11(Sat)08:27 No.30585405
>>30585381
>Step on pressure plat under welcome mat
>Caustic goop everywhere
>> FacelessJr !derpv/fTOE 10/15/11(Sat)08:27 No.30585418
>>30585367
I'm actually not sure what the archive diving will entail; I've never ventured into that satanic territory. There is a separate pony archive, though. That I know.

You'll probably have to look to last week, Monday. I think that's when I did the second human one. Alternatively, I could just actually write the stories up as I remember them sometime... but, more than likely, your best bet is the archives.

Happy hunting; search my name to make it easier.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)08:29 No.30585441
>>30585381
I've gotta find a stream, but sure, I could keep running our story with Raisin. After all, she does have to try and sneak back in before her parents notice that she's missing...
>> Leth !Leth/HQgHY 10/15/11(Sat)08:30 No.30585455
>>30585441
You can try squeezing into
http://www.livestream.com/coponytime

You'll have to try a few times, I imagine, it's rather full
>> Anonymous 10/15/11(Sat)08:33 No.30585495
>>30585418
Would that separate pony archive be at the same place as the general thread locator?
>> FacelessJr !derpv/fTOE 10/15/11(Sat)08:35 No.30585536
>>30585455
(Ah, I think I found a Ponychan stream... guh, I'll just suffer the bronies for a few minutes.)

You leave the small group at Fluttershy's cottage, amazed that you're still alive. As you trot back into Ponyville, you notice a lot of the adults are already up and about. Surely, you reckon, if they see you, everyone's gonna know that you were out the night previous.

How will you proceed through town? Are you going to attempt to be sneaky, or just act casual?
>> Leth !Leth/HQgHY 10/15/11(Sat)08:37 No.30585552
>>30585536
Casual.

You're totally are just getting your exercise before watching My Little Humans.
>> Anonymous 10/15/11(Sat)08:37 No.30585558
>>30585536
Act casual. Nothing is more suspicious than acting like you've got something to hide.
>> Anonymous 10/15/11(Sat)08:39 No.30585584
>>30585536
Casual
>> FacelessJr !derpv/fTOE 10/15/11(Sat)08:40 No.30585594
>>30585552
>>30585558
You decide to play it cool; though you're dirty as a frog from the swamp, you're pretty sure you can play it off as a morning jog gone wrong.

You pass your first adult. They don't so much as notice you, what with you being all super casual and all. As you pass the next adult... Berry...

She looks you over closely, noticing that you're absolutely filthy. She stops you in your tracks, wondering why.
>> Anonymous 10/15/11(Sat)08:41 No.30585607
>>30585594
Went for a run, fell in some mud.
>> Leth !Leth/HQgHY 10/15/11(Sat)08:42 No.30585611
>>30585594
I slipped in a puddle.

Say hi to Ruby for me! (while walking quickly away)
>> FacelessJr !derpv/fTOE 10/15/11(Sat)08:45 No.30585655
>>30585607
>>30585611
She stops you from power-trotting away.

"Fell in some mud? And what, rolled in it too? You're absolutely filthy, Raisin! Does your mother know you've been out this morning? I thought you watched My Little Human on Saturday..." She goes on and on, chastising you for, apparently, being filthy. It eventually ends with her offering to give you a bath before you get home.
>> Leth !Leth/HQgHY 10/15/11(Sat)08:46 No.30585680
>>30585655
It's okay Berry, really, I can make it back. My house is just a few blocks away.

Thanks anyway!
>> Anonymous 10/15/11(Sat)08:47 No.30585690
>>30585655
Thanks but no thanks, don't want to miss the show.
>> FacelessJr !derpv/fTOE 10/15/11(Sat)08:51 No.30585761
>>30585680
>>30585690
She gives you a peculiar look and turns you loose.

"Tell your grandma Prune that her punch is ready for pickup."

You trot away, barely evading her motherly hospitality. You start to feel kind of bad for Ruby; she must always get babied like this.

You make a break for the back door of your house... though you immediately notice a problem. The back door seems to have been either recently opened or left opened from the night previous. Your parents could already be in the kitchen, getting their coffee. Seeing as they always wake up before you and not seeing you leave your room, this could be a problem.

Take your chances or explore around the house a bit?
>> Anonymous 10/15/11(Sat)08:55 No.30585825
>>30585761
The longer you delay, the more likely they are to be awake. Peek in, and if it's clear, make a break for it.
>> Leth !Leth/HQgHY 10/15/11(Sat)08:56 No.30585853
>>30585761
Break for it.

Also

>pony time
>> FacelessJr !derpv/fTOE 10/15/11(Sat)09:00 No.30585930
>>30585825
You peek in through the crack in the door. You don't immediately notice either parent; by a stroke of chance, it turns out you must have just left the door open from the night previous.

You zip on in, but immediately hear the calm, collected voice of your dad. "Raisin... there you are. When did you go outside?"

You keep sneaking by, pretending like he didn't see you. He just shakes his head. "Fillies..."

You sneak into bed before your mom figures out you were gone; though you feel like sleeping, you're eyes can't stay shut. The thrill of new friends and adventure is overwhelming. You lay awake, wondering what the new day will bring.
>> Anonymous 10/15/11(Sat)09:03 No.30586018
>>30585930
Go watch the episode of My Little Human. Take a bath. Mission complete.
>> Leth !Leth/HQgHY 10/15/11(Sat)09:04 No.30586033
>>30585930
>>30586018
Seconded.


HAHA TIME FOR HUMANS