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/v/ - Vidya Games

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File: 1359312300284.jpg (228.79 KB, 1350x700, MLPG Guild After a 6 hour ….jpg) Google

 No.47[Reply][Last 50 Posts]

I guess we can start somewhere. Talk about the game, post screenie, and if you want to join in the MLPG guild, mail me your name and mention that you are from here (the name to mail to is in the email field). I hope to see you there!

>GW2 Wiki (also type /wiki articlename ingame to open in a browser)

http://wiki.guildwars2.com/wiki/Main_Page
>farming maps:
http://www.littlethings2.com/GuildWars2/map.php?w=1200&h=600
http://gw2cartographers.com/
http://www.orrmaps.com/
>Market data:
http://www.gw2spidy.com/
>Party finder:
http://www.gw2lfg.com/
>Best armor gallery:
http://www.gw2armorgallery.com/index.html
>Character planner:
Post too long. Click here to view the full text.
436 posts and 212 image replies omitted. Click reply to view.

 No.1986

>>1985

>wants 1v1

>standards
>pu mesmer

hahahahahahahaa

 No.1989

File: 1401659183965.png (990.38 KB, 820x1024, Mousefaces.png) Google

Rate my Asuras

>>1985
Christ, how mad can a PvE hero get to type that much and reply to you three times?

 No.1993

File: 1402347844216.png (2.56 MB, 1920x1080, Milkdream.140608.033229.png) Google

I am sorry guys, my new wildstar waifu is taking all of my free time.

 No.1996

>>1993
I HOPE IT WAS WORTH IT

;_;

 No.2013

The trip has ended. RIBS to everyone involved.



File: 1377248886244.png (228.96 KB, 500x500, Skullgirls.png) Google

 No.1332[Reply]

So how about that Skullgirls?
pretty fun, huh?

 No.1335

Peacock best gurl.

 No.1336

>>1335
why else?

 No.1537

Cerebella here.
Too OP.

 No.1679

Squigly. Can't wait for Big Band and Eliza.

 No.2004

Fuck yeah skullgirls



File: 1360748863565.jpg (638.99 KB, 2978x2866, ZvjDj.jpg) Google

 No.160[Reply]

Anyone tried out this game yet?

I just started playing today and it's wonderful. All those passives… those glorious, glorious passives… all those character builds…

It's… beautiful…
1 post omitted. Click reply to view.

 No.169

>>168
Yeah, it's the passive skill tree. All characters share the tree, your class simply determines where you start in the tree.

Activated skills come from gems that you put into your equipment (and can be pulled out and put into other equipment when it's upgrade time at no cost).

 No.170

>>169
I played a witch for a few hours, not normally a big fan of these kinds of games where you both move and attack with your mouse but this is really fun

I'm gonna restart because I didn't think through the skill points and want a different name but that's no problem since the game is so item-centric, I can transfer most of my progress over

IT'S NICE

 No.218

File: 1361725039819.png (273.94 KB, 714x436, poe.PNG) Google

>>160
It takes forever.

 No.221

>>160
Huh, what is it about?

 No.2003

Joined in the last two weeks of Ambush and am now in Standard. I like dual wielding but it seems kind of hard to build for, or I'm just not understanding some mechanics. Otherwise, I like this game because it scratches the old D2 itch. I've yet to complete Normal.



File: 1400302730138.jpg (438.11 KB, 2560x1440, 400 lbs of rape.jpg) Google

 No.1964[Reply]

One in each hand.

Share your Steam handles, tips, tricks, and perk levels.
9 posts and 2 image replies omitted. Click reply to view.

 No.1974

>>1972
but wouldnt that make the FP angry and go batshit?

 No.1984

>>1974
After he panicks, he doesn't seem to autorage. Most times he's set n fire, it's done with the flamethrower, which doesn't count as small arms, so I guess that doesn't set off his ticker. I can't guarantee you won't piss him off if you use the MAC-10 or flare guns.

Plus, everyone needs to really pile on him when he panicks. If there's still gunshots going off after he leaves that mode he can go right into rage mode.

 No.1987

File: 1401338867273.gif (416.98 KB, 1024x425, lodsapone.gif) Google

WHO'S READY FOR SOME WEDNESDAY NIGHT VIDYA GAMES

/id/enternet

 No.1988

Some general tactics and behaviors that I've learned by rote and committed to instinct:

1. WATCH YOUR BACK. And your squad's too. Don't get split up, try to at least pair off if you must. Cover each other! If one guy is looking/shooting one way, then turn and look/shoot in another direction. Maps are filled with corners and spawn paths, and the game will not hesitate to drop a bunch of Clots into an empty hallway less than five meters away from you.

2. SHOOT STRAIGHT. Learn to love, use, and abuse iron sights. With the lack of crosshairs and the massive muzzle climb on heavier weapons, you have to make every bit of ammo count. If you have problems using ironsights, go into the controls and assign a key to Toggle Ironsights instead of holding for Ironsights.

3. CONSERVE AMMO. Switch to the 9mm to take down slow-moving Clots and Gorefasts, sometimes Crawlers and Stalkers. These are enemies you can reliably headshot with some careful aiming. Save your big deadly guns for the targets that warrant more firepower.

4. LEARN TO NEW YORK RELOAD. It's faster to switch weapons than to reload a weapon. Buy multiple weapons so you always have a sidearm other than your 9mm to fall back on when you're empty. A majority of deaths are the result of getting caught reloading in a crowd.

 No.2001

File: 1403403558686.jpg (760.94 KB, 1920x1080, 2012-01-07_00001.jpg) Google

tryhard Hell on Earth squad when
700 hours sharp/supp/demo/medic

/id/torrenz



File: 1402289514727.png (531.3 KB, 3551x2823, friendship is magicka.png) Google

 No.1990[Reply]

Magicka: Wizard Wars is now in open beta

It's free, it's fun, it's fast-paced and it's fairly easy to pick up, even if you never played the original Magicka

Check it out
https://www.wizardwars.com/
http://store.steampowered.com/app/202090/

Fair warning: it's not technically pay2win because every item that buffs you has an "equally balanced" downside, but it is extremely grindy if you want the nicer stuff

 No.1992

>MOBA
At least it kind of makes sense and isn't just a RTS reskin.

The original game was so poorly optimized, were they able to put more work into the engine for this one? It's a PvP game, so there's more impetus for scalability.

 No.1994

File: 1402375891331.jpg (36.57 KB, 700x242, assfaggots.jpg) Google

>>1992
Occasionally you'll graze someone with a rock and you'll see the damage on your side but they don't actually get hit, and from time to time you get a really laggy match but I haven't noticed anything too glaring on the netcode front

Reducing the slots per spell from 5 to 3 has done a ton for bringing together on the balance front.

And yes, it's a >MOBA
I like to think it's not full-ASSFAGGOTS tier because it's not really a fortress assault and games are fast enough that getting matched with someone afk doesn't totally ruin your day

Plus, basically no one uses in-game chat so you don't get a bunch of toxic douchebags



File: 1374587004961.png (54.68 KB, 413x531, tacticool dash.png) Google

 No.1184[Reply]

Anyone play Counter-Strike?

I can't stand playing hats but I love me some CS

 No.1198

Reporting in, CS is fun.

/id/mayonesanuclear

 No.1539

I play competitively, NA East. Soloing in comp is difficult, I need a team.

/id/vulapa

 No.1941

Master Guardian II here. I play with a few people every now and then. Almost always try to be 4-5 when we queue.

 No.1942

US West here
/id/enternet

>>1941
Nice

I'm trying to work my way out of nova but it's tough solo queuing



File: 1393090716878.png (225.17 KB, 910x1024, fluttershy white mage.png) Google

 No.1871[Reply]

1633-4374-3552

Post your friend codes bitch niggas.

 No.1872

File: 1393090930616.gif (1011.15 KB, 276x250, 1389486227077.gif) Google

0087-3164-1403

pls update your heroes and not send your level 2 tiz wasting my turn in the process.

 No.1901

I need villagers.
5301-0153-5795
I wouldn't advise summoning me just yet, though, as I've only barely started and haven't cracked level 10 yet.



File: 1379094230458.jpg (602.01 KB, 1280x720, GTA-V-big.jpg) Google

 No.1451[Reply]

GTA V is coming out soon, so how about a GTA thread? Previous games welcome of course.

 No.1562


 No.1565

>>1562
I'm joining this for xbox and there's nothing you can do to stop me

 No.1577

>>1562
>>1565
I also joined for xbox

Fuck the police

 No.1765

I also have the xbox version

 No.1816

File: 1390660282633.png (2.9 MB, 4114x4562, MLP GTA.png) Google




File: 1386322855408.jpg (187.93 KB, 1858x1058, 2013-12-06_00002.jpg) Google

 No.1738[Reply]

Starbound General

 No.1739

Set up a server if anyone is interested.
213.114.86.223
pass: bonbon

 No.1754

>tfw planet wipes
I had such a nice castle started, too…

 No.1780

File: 1389177455785.png (1.31 MB, 2552x1350, A Glitch's castle is his h….png) Google

>>1754
Ah well. When life clears the board, you just start over and build it better.



File: 1363959917360.png (357.13 KB, 1200x800, pinkie_the_terran_pony_by_….png) Google

 No.265[Reply]

"What is Planetside 2?"

Planetside 2 is the long-awaited sequel to/remake of the original PlanetSide, published in [FIND DATE] by Sony Online Entertainment.

"That didn't answer my question!"

Okay, okay. Planetside 2 is a massively-multiplayer online first-person shooter. There are only three maps, but don't fret! Each map is multiple square kilometers in size, and instead of the 64-player cap on most shooters? Up to six thousand players can be on the same map, at the same time, potentially even in the same general area.

"Holy shit! How does it work?"

The basic game is "Point bangstick at other players, pull trigger", with what I've been told are heavy shades of Battlefield 2/3. The bigger picture, though, is territory control and resource management. Each continent has several bases of varying degrees of importance - from clusters of prefab buildings with a name attached to them, to full-fledged bases that are roughly the size of your average Battlefield 2/3 map - that can be captured by each faction. Capturing a facility, be it a trailer park or a tech plant, gives that faction an increase in the amount of resources it gains.

"Wait, resources? This sounds like a trap."

I was hesitant about them too, but it's okay, they got this bit right. See, each faction has the ability to spawn vehicles. There is no limit, aside from raw player count, on how many of a vehicle a particular faction can have in play at any given time. Vehicles are therefore limited by two things: resource cost and a re-purchase timer. If you want to drive a tank, you spend ~200 Mechanized resources to spawn a tank and a countdown is started. If you try to buy another tank before the countdown ends, or you don't have the resources to buy another tank, you simply can't buy another. Don't worry, resources regenerate fast enough to keep competent drivers and pilots in their vehicle of choice. Infantry resources, on the other hand, are spent on things like grenades, C4, mines, and MAX armor. I'll get to that.
25 posts and 14 image replies omitted. Click reply to view.

 No.879

File: 1370846624747.png (191.3 KB, 332x284, vanu bait shop.png) Google


 No.977

File: 1371918815589.jpg (68.63 KB, 256x256, booping intensifies.jpg) Google

GU11 trip report: Lasher owns, Jackhammer owns, being able to see which direction your gunner is facing owns, hit detection fix owns.

Verdict: I don't know how SOE did it, but GU11 owns.

 No.1249

File: 1376234249551.gif (306.13 KB, 346x327, too happy.gif) Google

GU13 trip report: New Esamir owns bones.

NS-7 PDW trip report: http://youtu.be/P3ALwKeSEYs

 No.1368

File: 1377498537129.jpg (33.81 KB, 450x496, obabo.jpg) Google

Oh hey, I didn't realize we had a PS2 thread.
If anyone wants to add me, I'm on Mattherson TR as BarrabObabo, and Connery NC as Galatamon.

I'm on sporadically, in need of a Prowler/Harasser gunner.

 No.1744

Game has been updated so it doesn't run like fucking shit all of the time, and ZOE glowcrabs are getting nerfed, so I've come back to the game.

I'm going to shamelessly plug my recruitment link. If you haven't played in six months or if you're new you can get some free shit from it.

https://recruit.soe.com/recruit/smlanding.action?iId=YYUY5DE2GHAXQYQQ82GZ&gamecode=PS2



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