MH #4: Lokrivund Sion 12/07/15 (Mon) 20:25:42 No. 650595
Quicksheets:
http://1drv.ms/1XQ4idD LOADING…
A critical hit has the following effects:
Special Character: The attacker may spend 1 action die to apply the damage directly to the target’s wounds, ignoring any remaining vitality. Alternately, if the damage exceeds the target’s Constitution score, the attacker may spend 2 action dice to inflict a critical injury, as shown on Table 5.1: The Table of Ouch.
Standard Character or Object:The attacker may spend 1 to 4 action dice to cause the target to automatically fail the same number of Damage saves. In the case of most standard targets, 1 action die is enough to knock them out of the fight (see Injury and Death, page 206).
Poor Soil [Dragonkeeper] 12/07/15 (Mon) 20:31:52 No. 650597
>>650596 "Think the masked horse left it there?"
Soothing Mist 12/07/15 (Mon) 20:33:31 No. 650598
>>650596 "Don't touch that."
I eye the staff and detect magic on it.
'1d20+17'
>>650597 "Maybe."
Roll #1 13 + 17 = 30 Mabel [Jenny] 12/07/15 (Mon) 20:34:40 No. 650599
>>650596 >>650597 "I'm not sure if we can trust it."
Sion 12/07/15 (Mon) 20:36:03 No. 650600
>>650598 You detect
several magical energies on it.
Identifying its specific properties would require an Identify check + possibly several hours of time.
Holly scrunches and lowers her ears, but doesn't touch the staff.
Soothing Mist 12/07/15 (Mon) 20:38:31 No. 650601
>>650600 >>650599 "Determining exactly what this thing is capable of will take some time. I don't think we have the hours to spare right now at all."
Mabel [Jenny] 12/07/15 (Mon) 20:40:37 No. 650602
>>650601 "Do you think we should leave it, or come back for it?"
Sion 12/07/15 (Mon) 20:41:25 No. 650603
>>650602 >>650601 "We could wrap it in a cloth and take it with us…" offers Holly.
Soothing Mist 12/07/15 (Mon) 20:42:59 No. 650604
>>650602 "This whole place could collapse thanks to our good friends playing around with explosives. We'll have to package it and take it, as Holly suggests."
>>650603 I nod. Let's do that.
Mabel [Jenny] 12/07/15 (Mon) 20:43:56 No. 650605
>>650604 >>650603 "If you think that's safe enough."
Amber [paladin] 12/07/15 (Mon) 20:44:26 No. 650606
>>650601 >>650604 I cock my head but stay silent for now. I'm ready for anything though! I'll smash that staff if it does anything fishy!
Sion 12/07/15 (Mon) 20:44:57 No. 650607
>>650604 >>650606 >>650605 >>650597 As if to underline your statement, the building shakes again and you hear an explosion in the distance,
dust and small rocks drop from the ceiling.
Soothing Mist 12/07/15 (Mon) 20:45:39 No. 650608
>>650605 "If it's safety I wanted, this temple was not the place to look for it."
>>650607 "We should hurry."
Poor Soil [Dragonkeeper] 12/07/15 (Mon) 20:48:54 No. 650609
>>650608 >>650607 "But we haven't reached the bottom of this place yet!"
Mabel [Jenny] 12/07/15 (Mon) 20:50:22 No. 650610
>>650608 >>650609 "We should hurry there, then."
Sion 12/07/15 (Mon) 20:50:23 No. 650611
You've all had some time to regain your bearings and recover some Vitality….
Soothing Mist 12/07/15 (Mon) 20:53:37 No. 650612
>>650610 I nod.
"I'm
really curious to see what they're after now. And I'd love to shit on their parade in the process."
>>650611 Let's see… where haven't we gone to?
Mabel [Jenny] 12/07/15 (Mon) 20:54:20 No. 650613
>>650612 "I will have to lecure them on why trying to blow jennies up is a bad idea!"
Sion 12/07/15 (Mon) 20:54:41 No. 650614
>>650612 The Northern passage leads to somewhere you haven't gone to yet. It leads into some kind of cave.
There was also a small passage in the earlier room, to the east.
Soothing Mist 12/07/15 (Mon) 20:55:08 No. 650615
>>650614 Might be worth investigating. Let's head north.
Amber [paladin] 12/07/15 (Mon) 20:56:31 No. 650616
>>650612 "I have a really bad feeling about them! And not in the same way like those unicorns from earlier were bad!"
Sion 12/07/15 (Mon) 21:02:59 No. 650618
>>650615 >>650616 >>650617 You go northwards, the crumbled wall leads into a cave system outside of Lokrivund.
On the other side of the cave hall, you see griffon made walls above a small pond, indicating the temple continues there.
What greets you inbetween however is a most unwelcome sight.
From crevices in the ground, large lumbering monsters crawl out. Misshapen demonic mutants with limbs in unnatural places and more mouths than you dare to count.
From the opposite halls of Lokrivund a glowing ghostly figure flies to confront them. It looks like a griffon in full ornate armor, but he's transparent like a ghost. He screams something in a language you don't know and engages two of the monsters, but more crawl out…
The Demonic Spawns haven't seen you yet.
For Amber: these beasts have an opposing Alignment towards yours.
Amber [paladin] 12/07/15 (Mon) 21:06:00 No. 650619
>>650618 !!!
I look at Silver with an alarmed expression!
We have to smite these demons if we are to complete our mission!
Mabel [Jenny] 12/07/15 (Mon) 21:06:38 No. 650620
>>650618 Time to blend into the shadows!
'1d20+22'
Roll #1 19 + 22 = 41 Poor Soil [Dragonkeeper] 12/07/15 (Mon) 21:11:13 No. 650621
>>650618 "Oh boy! Time for
FUN! "
Bull Rush the closest monstrosity, and try to squish it against a wall!
'1d20+16'
Roll #1 17 + 16 = 33 Soothing Mist 12/07/15 (Mon) 21:11:20 No. 650622
>>650618 Not exactly what I was hoping to find, but I doubt my brave friends will pass up the opportunity to fight some of these nightmarish mutants.
Poor Soil [Dragonkeeper] 12/07/15 (Mon) 21:12:09 No. 650623
>>650621 And I guess actually Initiative is in order.
Me - '1d20+10'
Indy - '1d20+3'
Roll #1 10 + 10 = 20 /
Roll #2 8 + 3 = 11 Soothing Mist 12/07/15 (Mon) 21:12:19 No. 650624
>>650619 >>650620 >>650621 Of course.
Rolling for initiative.
Roll #1 18 + 5 = 23 Sion 12/07/15 (Mon) 21:13:12 No. 650625
>>650619 Silver unsheates his sword and nods wordlessly to you.
Seems it's go time.
>>650620 >>650619 You can also roll for initiative now!
Amber [paladin] 12/07/15 (Mon) 21:13:53 No. 650626
>>650623 >>650624 Oh yes! [1d20+5]
[1d20+7]
Roll #1 19 + 5 = 24 /
Roll #2 14 + 7 = 21 Mabel [Jenny] 12/07/15 (Mon) 21:14:22 No. 650627
>>650625 '1d20+8'
'1d20+8'
Roll #1 19 + 8 = 27 /
Roll #2 9 + 8 = 17 Mabel [Jenny] 12/07/15 (Mon) 21:14:34 No. 650628
>>650627 Choosing the first.
Sion 12/07/15 (Mon) 21:21:56 No. 650629
SURPRISE ROUND You storm in, swords blazing!
You get one surprise round!
http://pyromancers.com/media/view/main.swf?round_id=152726 MABEL'S TURN Sion 12/07/15 (Mon) 21:29:30 No. 650631
>>650630 The Demonic Spawn has caught sight of you…somehow, it doesn't seem to have eyes, or maybe its mouths double as eyes?
AMBER'S TURN Sion 12/07/15 (Mon) 21:35:22 No. 650633
>>650632 You're pretty tired from running, hopefully you get your bearings back before this giant decides to tear you apart.
SOOTHING'S TURN Soothing Mist 12/07/15 (Mon) 21:39:27 No. 650634
>>650633 I'm taking a step to the right to get out of Indy's way, then I'll engage the demonic spawn our little paladin is facing.
Three rays, each dealing '3d4' fire damage with AP5.
Roll #1 5 + 17 = 22 /
Roll #2 2, 2, 4 = 8 Sion 12/07/15 (Mon) 21:43:14 No. 650636
>>650635 >>650634 Roll the other 2 rays!
Soothing Mist 12/07/15 (Mon) 21:45:07 No. 650637
>>650636 I'm pretty sure this is the correct way to use the spell! Otherwise we'd end up having to roll 20+ dice at some point!
Sion 12/07/15 (Mon) 21:47:44 No. 650638
>>650637 >>650634 You fire 3 rays of fire. They swirl around in the ear, passing past Amber and burning the creature.
SILVERS TURN Sion 12/07/15 (Mon) 21:51:25 No. 650640
>>650639 And he catches up with you!
Standing a bit away from you might prove to be a wise decision!
SOIL'S TURN Poor Soil [Dragonkeeper] 12/07/15 (Mon) 21:53:39 No. 650641
>>650640 http://pyromancers.com/media/view/main.swf?round_id=152758 That bull rush from above?
If I have to reroll, use this one.
'1d20+16'
Roll #1 16 + 16 = 32 Sion 12/07/15 (Mon) 21:56:48 No. 650642
>>650641 I didn't forget the roll, just where you wanted it!
I'm gonna roll an opposed Athletics check and if you succeed on the 33 up above, move the guy as far as you want.
'1d20+14'
Roll #1 17 + 14 = 31 Sion 12/07/15 (Mon) 22:02:09 No. 650645
>>650644 >>650644 If the bullrusher loses this opposed check, he moves back
5 ft. and becomes sprawled;
otherwise, his opponent is pushed directly back 5 ft. + an additional 5 ft. per 4 points of difference between the results, after which he becomes sprawled. If this
path is obstructed, the following occurs.
Sion 12/07/15 (Mon) 22:06:19 No. 650647
Repositioned to conform with the rules:
http://pyromancers.com/media/view/main.swf?round_id=152771 You bull rush the monster, pushing him back ever so slightly.
INDY'S TURN Mabel [Jenny] 12/07/15 (Mon) 22:16:43 No. 650651
>>650649 Let's start with two simple attacks with my main weapon first!
'1d20+6'
'1d20+6'
'1d8+3'
'1d8+3'
Roll #1 11 + 6 = 17 /
Roll #2 20 + 6 = 26 /
Roll #3 1 + 3 = 4 /
Roll #4 3 + 3 = 6 Mabel [Jenny] 12/07/15 (Mon) 22:16:53 No. 650652
>>650651 Activate that crit!
Sion 12/07/15 (Mon) 22:24:01 No. 650653
>>650651 >>650652 Your first slash into the creature's stomach ends up doing nothing but turning the creature's attention and mouth towards you. It's hollow eye sockets make you shudder.
But at lightning speed you grab your Main Gauche and stab the creature in the mouth, causing a cry of anguish.
MY TURN The red monster lumbers forward towards Indy.
With a gulp it barfs up a green corrosive goo from two mouths right on Indy!
'1d20+11' to hit
'5d6' DMG
Roll #1 2 + 11 = 13 /
Roll #2 1, 3, 3, 5, 1 = 13 Sion 12/07/15 (Mon) 22:26:40 No. 650654
>>650653 That's bs, AD that to hit! '1d8'
The corrosive goo sticks to Indy and starts smoking. Trying to bite through his scales.
The creature than opens its mouth and bites Indy with a hooked tongue.
'1d20+11' to hit
'1d10' DMG
Roll #1 2 = 2 /
Roll #2 18 + 11 = 29 /
Roll #3 3 = 3 Amber [paladin] 12/07/15 (Mon) 22:31:25 No. 650656
>>650655 Recklessly attack the spawn in front of me!
[2d20]
[2d12+7]
[2d12+7]
Roll #1 9, 11 = 20 /
Roll #2 2, 7 + 7 = 16 /
Roll #3 1, 7 + 7 = 15 Amber [paladin] 12/07/15 (Mon) 22:32:19 No. 650657
>>650656 Taking the second damage rolls!
Sion 12/07/15 (Mon) 22:37:07 No. 650658
>>650656 You recklessly swing your hammer around, slamming the beast twice on the head and making it grunt in pain, but opening yourself up to counterattacks in the process!
http://pyromancers.com/media/view/main.swf?round_id=152794 SOOTHING'S TURN Soothing Mist 12/07/15 (Mon) 22:38:10 No. 650659
>>650658 I'm going to start trotting further into the room while also firing off another volley of rays.
Three rays of '3d4' AP5 fire damage directed at the demon Soil is fighting. 1 SP.
http://pyromancers.com/media/view/main.swf?round_id=152797 Roll #1 16 + 17 = 33 /
Roll #2 1, 4, 3 = 8 Sion 12/07/15 (Mon) 22:40:30 No. 650660
>>650659 Your fiery rays scorch through the room until they hit their target!
SILVER'S TURN Amber [paladin] 12/07/15 (Mon) 22:44:42 No. 650661
>>650660 Silver casts brawn on himself and then hits the spawn as well! [1d20+11] [1d12+6]
Roll #1 17 + 11 = 28 /
Roll #2 2 + 6 = 8 Sion 12/07/15 (Mon) 22:49:19 No. 650662
>>650661 Silver buffs the fuck out and manages to slice of one of the beasts many tendrils!
MY TURN The green beast in front of Amber burps and pukes a corrosive acid right over her!
'1d20+11' to hit
DMG '5d6'
Roll #1 14 + 11 = 25 /
Roll #2 3, 4, 1, 6, 2 = 16 Sion 12/07/15 (Mon) 22:49:36 No. 650663
>>650662 Let's add an AD to that DMG '1d8'
Roll #1 4 = 4 Sion 12/07/15 (Mon) 22:51:57 No. 650664
>>650662 >>650663 The acid covers Amber completely, biting both her skin and her armor!
Her armor is holding, for now.
SOIL'S TURN Sion 12/07/15 (Mon) 22:53:19 No. 650665
>>650664 Wait I'm sorry! forgot another roll to bite Silver '1d20+11'
'1d10+2'
Roll #1 13 + 11 = 24 /
Roll #2 8 + 2 = 10 Poor Soil [Dragonkeeper] 12/07/15 (Mon) 22:57:04 No. 650667
>>650664 Rage. Then try and Shove the abomination I'm fighting against in this position.
http://pyromancers.com/media/view/main.swf?round_id=152803 '1d20+13'
'1d12+5' dmg.
Roll #1 8 + 13 = 21 /
Roll #2 5 + 5 = 10 Sion 12/07/15 (Mon) 22:58:19 No. 650668
>>650667 Athletics counter '1d20+14'
Roll #1 19 + 14 = 33 Sion 12/07/15 (Mon) 23:00:03 No. 650669
>>650667 Oh wait, shove!
Lemme check…
Yup, you successfully shoved him back!
Sion 12/07/15 (Mon) 23:02:59 No. 650670
>>650667 >>650669 MY TURN The Purple monster is annoyed…or is he? It's hard to tell through all the tendrils.
He barfs a torrent of acid all over Soil
'1d20+14'
'5d6'
Roll #1 17 + 14 = 31 /
Roll #2 2, 4, 2, 4, 1 = 13 Sion 12/07/15 (Mon) 23:03:16 No. 650671
>>650670 + AD to dmg '1d8'
Roll #1 7 = 7 Sion 12/07/15 (Mon) 23:05:24 No. 650672
>>650671 >>650670 The acid burns Soil and his armor starts smoking.
The armor holds, for now.
One of the mouths of the creature screams, chilling everyone to the bone.
Everyone in the party must make a Will save (DC20) or become frightened! Sion 12/07/15 (Mon) 23:05:44 No. 650673
Also some stress dmg '1d6'Roll #1 4 = 4
Soothing Mist 12/07/15 (Mon) 23:07:05 No. 650674
>>650672 Hmmm…
This mage pony is not so easily impressed. Adding an AD boost '1d6+2'
Roll #1 4 + 4 = 8 /
Roll #2 6 + 2 = 8 Poor Soil [Dragonkeeper] 12/07/15 (Mon) 23:07:21 No. 650675
>>650672 Willfull.
'1d20+2'
Not.
Roll #1 7 + 2 = 9 Soothing Mist 12/07/15 (Mon) 23:07:26 No. 650676
>>650674 Boom. '1d6'
Roll #1 1 = 1 Amber [paladin] 12/07/15 (Mon) 23:09:19 No. 650677
>>650672 !
[1d20+7]
"Stand strong Silver! The savior watches over us!" Encouragement!
[1d20+8]
Roll #1 1 + 7 = 8 /
Roll #2 19 + 8 = 27 Sion 12/07/15 (Mon) 23:16:14 No. 650678
>>650675 Roll for Indy too!
Poor Soil [Dragonkeeper] 12/07/15 (Mon) 23:19:18 No. 650679
>>650678 '1d20+2'
Roll #1 19 + 2 = 21 Sion 12/07/15 (Mon) 23:24:25 No. 650680
ROLLING FOR MABEL '1d20+7'Roll #1 17 + 7 = 24
Sion 12/07/15 (Mon) 23:25:38 No. 650681
FRIGHTENED The character may not attack or make skill checks and must take at least 1 Standard Move action per round away from the source of his fear. Once per round, the character may make a Resolve check (DC 20) to regain composure and lose this condition; otherwise it fades at the end of the current scene.
Houserule: the DC lessens per round.
>>650674 >>650675 >>650677 Failure!
Perhaps not so much out of pure fear, but out of pure instinct you all move back from the source of the scream (next turn!)
>>650677 Silver grins. "I can handle it, this beast is going down!"
?
"AMBER?!?" he shouts as you move away.
>>650680 >>650679 >>650677 Silver, Indy and Mabel hold their ground!
INDY'S TURN http://pyromancers.com/media/view/main.swf?round_id=152805 Poor Soil [Dragonkeeper] 12/07/15 (Mon) 23:28:04 No. 650682
>>650681 He goes FLAMES ON right in the face of that abomination above him.
'1d20+4'
'2d10'
And then bites what's left.
'1d20+5'
'1d10+2'
Roll #1 10 + 4 = 14 /
Roll #2 1, 9 = 10 /
Roll #3 13 + 5 = 18 /
Roll #4 10 + 2 = 12 Sion 12/07/15 (Mon) 23:33:25 No. 650683
>>650682 Indy burns the creature and bites one of its tendrils but despite all this, the creature seems ready to fight on!
The acid further burns Indy! MY TURN The Spawn crawls forward and attempts to bite Indy
'1d20+11'
'1d10+2'
Roll #1 8 + 11 = 19 /
Roll #2 1 + 2 = 3 Sion 12/07/15 (Mon) 23:35:29 No. 650684
>>650683 Mabel and the ghostly figure are battling in the distance!
The red spawn attacks with its tendrils, then bites.
'1d20+11'
'4d4' tendrils
'1d20+11'
'1d10+2' bite
Roll #1 17 + 11 = 28 /
Roll #2 2, 4, 3, 4 = 13 /
Roll #3 20 + 11 = 31 /
Roll #4 9 + 2 = 11 Sion 12/07/15 (Mon) 23:38:11 No. 650685
>>650684 Activating CRIT The acid has done its foul work, weakening Indy's scales.
The Spawn bites and Indy roars in pain as it tears away part of his flesh.
AMBER'S TURN http://pyromancers.com/media/view/main.swf?round_id=152812 Sion 12/07/15 (Mon) 23:39:39 No. 650686
>>650685 YOU HAVE TO RUN 6 squares away from the purple monster.
Then you may roll Resolve DC20
Poor Soil [Dragonkeeper] 12/07/15 (Mon) 23:40:06 No. 650687
>>650685 "INDY!"
What if I STEP IN right now?
Amber [paladin] 12/07/15 (Mon) 23:40:20 No. 650688
>>650685 >>650681 http://pyromancers.com/media/view/main.swf?round_id=152813 Running! I also try to get a hold of myself! [1d20+12]
Roll #1 19 + 12 = 31 Sion 12/07/15 (Mon) 23:43:56 No. 650689
>>650687 The character you have to STEP IN for, must be an adjacent character, you can't step in!
I will give you an extra AD though for RP!
>>650688 You instinctively crawl back. But when you look back, you hear Silver shouting at you!
You shake yourself out of it.
You have to keep your courage!
SOOTHINGS TURN You have to take 6 squares move away from the beast, then you may roll Resolve DC20 if you like.
Soothing Mist 12/07/15 (Mon) 23:48:32 No. 650690
>>650689 Perhaps… the entrance is a more suitable spot to fire from. Yes, that makes sense.
http://pyromancers.com/media/view/main.swf?round_id=152815 '1d20+11'
Roll #1 12 + 11 = 23 Sion 12/07/15 (Mon) 23:49:25 No. 650691
>>650690 Yes, this is a lot better spot! You get your confidence back!
SILVER'S TURN Amber [paladin] 12/07/15 (Mon) 23:51:59 No. 650692
>>650691 Silver doesn't waver and keeps pressuring! [2d20+11] [2d12+6]
Roll #1 15, 16 + 11 = 42 /
Roll #2 11, 5 + 6 = 22 Sion 12/07/15 (Mon) 23:55:39 No. 650693
>>650692 Silver goes on a rampage with his increased strength.
Slashing off tendril after tendril until the beast gives up and collapses to the ground.
SOIL'S TURN http://pyromancers.com/media/view/main.swf?round_id=152821 You have to move 6 squares away from the purple monster.
You're just worried about Indy right?
Roll Resolve DC20 after moving.
Poor Soil [Dragonkeeper] 12/08/15 (Tue) 00:04:04 No. 650694
>>650693 http://pyromancers.com/media/view/main.swf?round_id=152822 Incredibly worried.
But my max movement in half an action is 5 squares, not 6.
And I might RESOLVE this right now.
'1d20+18'
Roll #1 20 + 18 = 38 Poor Soil [Dragonkeeper] 12/08/15 (Tue) 00:04:17 No. 650695
>>650694 Uh…. Activate the crit?
Sion 12/08/15 (Tue) 00:06:37 No. 650696
>>650695 >>650694 When you see Indy's wound you become filled with a grim determination! You're immune to being frightened for the rest of the scene!
The acid keeps burning away and your armor becomes unstable.
You failed a Damage Save Roll, meaning that your armor only has 2/3 damage saves left before it breaks.
But I give you the option to roll an AD to succeed the dmg save if you want. The roll is 20 and you need to pass 25.
Sion 12/08/15 (Tue) 00:11:28 No. 650697
While you think about that, I'll move onMY TURN The purple Spawn runs towards Silver and barfs green acid all over him '1d20+11' '5d6'Roll #1 3 + 11 = 14 / Roll #2 1, 3, 2, 5, 1 = 12
Sion 12/08/15 (Tue) 00:11:55 No. 650698
>>650697 boost that roll to hit with an AD '1d8'
Roll #1 2 = 2 Sion 12/08/15 (Tue) 00:12:54 No. 650699
>>650698 >>650697 Silver, in a feat of speed, manages to avoid the acid!
INDY'S TURN Poor Soil [Dragonkeeper] 12/08/15 (Tue) 00:18:08 No. 650700
>>650696 Sure.
'1d6'
>>650699 Can't really do much to help myself with this acid though…
'1d20+7' to bite. Twice.
'1d10+2'
'1d20+7'
'1d10+2'
Roll #1 6 = 6 /
Roll #2 18 + 7 = 25 /
Roll #3 3 + 2 = 5 /
Roll #4 20 + 7 = 27 /
Roll #5 3 + 2 = 5 Poor Soil [Dragonkeeper] 12/08/15 (Tue) 00:18:27 No. 650701
>>650700 Explode the damage save AD.
'1d6'
and Activate the crit!
Roll #1 3 = 3 Sion 12/08/15 (Tue) 00:23:23 No. 650702
>>650700 >>650701 Indy in a moment of rage bites the red spawn multiple times, doing great damage to the spawn and making him bleed black blood.
MY TURN The orange spawn moves back and Bites Soil
'1d20+11'
'1d10'
PAUSE http://pyromancers.com/media/view/main.swf?round_id=152830 Roll #1 3 + 11 = 14 /
Roll #2 1 = 1 Sion 01/13/16 (Wed) 19:35:33 No. 653090
If you remember, you were in Lokrivund, an ancient temple infested with demonic monsters and other nefarious creatures. You were sent here by a mysterious note alluding to a wedding between Infinite Justice and something else. While in here, you met a Watcher, an angelic being that asked you to go down the darkest deepest pit of Lokrivund and slay a being called the Lord of Lamentation. You crossed down here, meeting a gang of ponies, using explosives to make their way down. You have no idea about their purposes yet. You entered the Labyrinth and gained a mysterious staff. Now you entered a cavern and are in combat with a group of acid spewing demons!MABEL'S TURN
Mabel [Jenny] 01/13/16 (Wed) 19:43:44 No. 653091
>>653090 Simple attacks against the big spooky demon.
'1d20+6'
'1d20+6'
'1d8+3'
'1d8+3'
Roll #1 17 + 6 = 23 /
Roll #2 8 + 6 = 14 /
Roll #3 1 + 3 = 4 /
Roll #4 6 + 3 = 9 Sion 01/13/16 (Wed) 19:45:47 No. 653092
Dont forget!
Quicksheets:
http://1drv.ms/1XQ4idD Sion 01/13/16 (Wed) 19:52:28 No. 653093
>>653091 You strike the chaotic spawn in the back with your rapier.
The ghostly Griffon cuts off the head of the other demon and it turns to dust.
MY TURN The red
Chaotic Spawn turns around to attack
Soil . One of his arms turns into a mouth and he bites Soil with both heads.
'1d20+11'
'1d20+11'
'1d10'
'1d10'
http://pyromancers.com/media/view/main.swf?round_id=158432 Roll #1 20 + 11 = 31 /
Roll #2 9 + 11 = 20 /
Roll #3 4 = 4 /
Roll #4 1 = 1 Poor Soil 01/13/16 (Wed) 19:53:30 No. 653094
>>653093 All smoke, no
bite .
I'm not gonna try blocking those.
Sion 01/13/16 (Wed) 19:57:12 No. 653095
>>653093 Rolling AD to up the 4 DMG '1d8'
Roll #1 2 = 2 Sion 01/13/16 (Wed) 19:58:13 No. 653096
>>653094 Alright, you must roll a fortitude save!
You must break 31!
Poor Soil 01/13/16 (Wed) 20:01:21 No. 653097
>>653096 '1d20+10'
I'll see if I want to AD once I get the result of that.
Roll #1 16 + 10 = 26 Poor Soil 01/13/16 (Wed) 20:02:02 No. 653098
>>653097 Here goes nothing.
'1d6'
Roll #1 4 = 4 Sion 01/13/16 (Wed) 20:08:15 No. 653099
>>653098 >>653097 http://pyromancers.com/media/view/main.swf?round_id=158432 You're surprised by the first hit but manage to block the second! Luckily your armor manages to block the worst!
The acid damage you incurred earlier keeps burning your armor. Rolling Armor dmg Save '1d20+10' (
must be lower than 29! )
Roll #1 12 + 10 = 22 Poor Soil 01/13/16 (Wed) 20:14:04 No. 653100
>>653099 Boosting it.
'1d6'
Roll #1 3 = 3 Sion 01/13/16 (Wed) 20:14:25 No. 653101
>>653099 Your armor is damaged, but holds for now!
AMBER'S TURN Sion 01/13/16 (Wed) 20:20:58 No. 653103
>>653102 You gallop across the room to help out Mabel!
Your armor continues to suffer acid damage! Rolling Armor dmg save '1d20+14'
(
Must be higher than 29!!! )
Roll #1 16 + 14 = 30 Sion 01/13/16 (Wed) 20:21:25 No. 653104
>>653103 Your armor holds!
SOOTHING'S TURN Soothing Mist 01/13/16 (Wed) 20:25:25 No. 653105
>>653104 Now that I've tactically retreated to this position, I will fire three rays of '3d4' AP5 fire damage directed at the demon ahead of me. 1 SP.
After that I'll move up a little bit again to get a better view of things.
http://pyromancers.com/media/view/main.swf?round_id=158455 Roll #1 13 + 16 = 29 /
Roll #2 4, 4, 4 = 12 Sion 01/13/16 (Wed) 20:27:27 No. 653106
>>653105 Your 3 rays of fire all hit their target!
You get a good view of the demons from here!
SILVER'S TURN Amber [paladin] 01/13/16 (Wed) 20:30:21 No. 653107
>>653106 Silver can continue fighting his own demon! [2d20+11] [2d12+6]
Roll #1 18, 15 + 11 = 44 /
Roll #2 3, 2 + 6 = 11 Sion 01/13/16 (Wed) 20:35:32 No. 653108
>>653107 Silver continues to hack away at the creature without any major damage so far.
MY TURN The purple creature turns it's attention towards Soothing and spits acid at her!
'1d20+11'
DMG: '5d6'
Roll #1 11 + 11 = 22 /
Roll #2 2, 2, 3, 4, 5 = 16 Sion 01/13/16 (Wed) 20:37:43 No. 653109
>>653108 Soothing may roll a Reflex save DC 15 to half dmg.
Sion 01/13/16 (Wed) 20:43:29 No. 653111
>>653110 You jump aside at the last moment and only get a glancing hit!
SOIL'S TURN Poor Soil 01/13/16 (Wed) 20:45:02 No. 653112
>>653111 If the map is exactly what it looks like above,
'1d20+15' to hit the orange horror, twice.
'1d20+15'
'1d12+5'
'1d12+5'
Roll #1 5 + 15 = 20 /
Roll #2 12 + 15 = 27 /
Roll #3 12 + 5 = 17 /
Roll #4 9 + 5 = 14 Sion 01/13/16 (Wed) 20:46:29 No. 653113
>>653112 You smash repeatedly against the demonic attacker, but not hurting him vitally.
INDY's TURN Poor Soil 01/13/16 (Wed) 20:47:35 No. 653114
>>653113 '1d20+7'
'1d20+7'
'1d10+2'
'1d10+2'
Double bite on orange.
Roll #1 20 + 7 = 27 /
Roll #2 13 + 7 = 20 /
Roll #3 4 + 2 = 6 /
Roll #4 6 + 2 = 8 Sion 01/13/16 (Wed) 20:52:06 No. 653116
>>653115 >>653114 Indy roars and bites the demonic spawn, tearing it in 2.
One part of it gets upright again, ready to fight. The other part turns to dust.
MY TURN The Orange Spawn spits another round of acid at Soil!
'1d20+11' '5d6'
And then finishes with a bite!
'1d20+11' '1d10'
Roll #1 7 + 11 = 18 /
Roll #2 1, 1, 1, 1, 2 = 6 /
Roll #3 8 + 11 = 19 /
Roll #4 1 = 1 Sion 01/13/16 (Wed) 20:53:39 No. 653117
>>653116 But
Soil blocks and evades both!
The
Green Chaotic Spawn spits acid at Mabel
'1d20+11' '5d6'
Then turns and attacks Amber with a bite
'1d20+11' '1d10'
Roll #1 4 + 11 = 15 /
Roll #2 1, 5, 2, 5, 6 = 19 /
Roll #3 3 + 11 = 14 /
Roll #4 9 = 9 Sion 01/13/16 (Wed) 20:54:23 No. 653118
>>653117 AD to boost that 15 '1d8'
Roll #1 4 = 4 Mabel [Jenny] 01/13/16 (Wed) 20:57:53 No. 653120
>>653119 Let's go with what works!
Keep stabbing and slicing the demon!
'1d20+6'
'1d20+6'
'1d8+3'
'1d8+3'
Roll #1 17 + 6 = 23 /
Roll #2 18 + 6 = 24 /
Roll #3 7 + 3 = 10 /
Roll #4 6 + 3 = 9 Sion 01/13/16 (Wed) 21:01:10 No. 653121
>>653120 You manage to get a few hits in, but no vital damage!
MY TURN The
Red Chaotic Spaws spits acid at Soil
'1d20+11' '5d6'
Then finishes with a bite
'1d20+11' '1d10'
Roll #1 9 + 11 = 20 /
Roll #2 5, 2, 4, 1, 1 = 13 /
Roll #3 20 + 11 = 31 /
Roll #4 2 = 2 Sion 01/13/16 (Wed) 21:01:23 No. 653122
>>653121 '1d8'
Roll #1 4 = 4 Amber [paladin] 01/13/16 (Wed) 21:10:20 No. 653124
>>653123 I'm recklessly attacking the demon I charged towards!
[2d20+11]
[2d12+7]
[2d12+7]
Roll #1 3, 13 + 11 = 27 /
Roll #2 7, 9 + 7 = 23 /
Roll #3 10, 9 + 7 = 26 Sion 01/13/16 (Wed) 21:13:15 No. 653125
>>653124 You recklessly swing your hammer, slamming the 5 heads of the demon repeatedly and doing significant damage! The demon has been slain!
http://pyromancers.com/media/view/main.swf?round_id=158470 SOOTHING'S TURN Soothing Mist 01/13/16 (Wed) 21:17:52 No. 653126
>>653125 Last time I tried this I got positive results so… firing three rays of '3d4' AP5 fire damage directed at the demon ahead of me again. 1 SP.
After that I'm moving again.
http://pyromancers.com/media/view/main.swf?round_id=158471 Roll #1 19 + 17 = 36 /
Roll #2 4, 1, 2 = 7 Sion 01/13/16 (Wed) 21:22:30 No. 653127
>>653126 You fire a series of fiery rays at the creature, burning it severely!
It turns to dust in a roar of smoke.
http://pyromancers.com/media/view/main.swf?round_id=158473 SILVER'S TURN Amber [paladin] 01/13/16 (Wed) 21:26:34 No. 653128
>>653127 "Come on Silver, what's taking you so long!? Take it down!"
GET HIM [2d20+11] [2d12+6]
Roll #1 4, 8 + 11 = 23 /
Roll #2 7, 2 + 6 = 15 Sion 01/13/16 (Wed) 21:27:57 No. 653129
>>653128 !!!
Check the map, Soothing took down that demon!
Poor Soil 01/13/16 (Wed) 21:34:53 No. 653132
>>653131 Finish the job on the orange horror.
'1d20+15'
'1d12+5'
'1d20+15'
'1d12+5'
Roll #1 17 + 15 = 32 /
Roll #2 1 + 5 = 6 /
Roll #3 3 + 15 = 18 /
Roll #4 6 + 5 = 11 Sion 01/13/16 (Wed) 21:35:39 No. 653133
>>653132 You smash the orange horror to pulp!
INDY'S TURN!!! Poor Soil 01/13/16 (Wed) 21:38:07 No. 653134
>>653133 Red one.
'1d20+7'
'1d10+2'
'1d20+7'
'1d10+2'
Roll #1 6 + 7 = 13 /
Roll #2 6 + 2 = 8 /
Roll #3 11 + 7 = 18 /
Roll #4 10 + 2 = 12 Sion 01/13/16 (Wed) 21:40:27 No. 653135
>>653134 Indy bites and finishes the last demonic spawn to pieces!
YOU'VE WON!!! All the demons turn to ash as another tremor echoes through the temple.
The ghostly Griffon looks up, worriedly.
http://i.imgur.com/t2Ppq6w.jpg Mabel [Jenny] 01/13/16 (Wed) 21:45:00 No. 653136
>>653135 "Don't worry, we're the good guys."
Sion 01/13/16 (Wed) 21:46:11 No. 653137
>>653136 He speaks Griffic.
"
Who are you? Are you with the other ponies? You seem different? "
Soothing Mist 01/13/16 (Wed) 21:46:39 No. 653138
>>653135 "Yes hello, we're the knights in shining armor now."
Poor Soil 01/13/16 (Wed) 21:46:46 No. 653139
>>653135 >>653136 "I don't think he's worried for us…"
I bought a shitload of healing items and foods.
Maybe it's time to pass them around.
Amber [paladin] 01/13/16 (Wed) 21:47:48 No. 653140
>>653135 >>653136 >>653137 "Uh… does anybody speak this?"
Sion 01/13/16 (Wed) 21:48:41 No. 653141
>>653139 Sure, just say what you're passing around.
>>653140 Soil learned a bit of Griffic.
>>653140 >>653139 >>653138 >>653136 The Griffon cocks his head sideways.
Soothing Mist 01/13/16 (Wed) 21:49:42 No. 653142
>>653140 "I have a spell… but that fight already cost me a fair bit of my power."
Sion 01/13/16 (Wed) 21:56:37 No. 653143
>>653142 >>653141 Silver waves at the Griffon.
"You…paladin…too?" he says very slowly.
"
I do not understand what you mean " he answers in Griffic.
Silver sighs. "I wish I learned Birdspeak!"
Mabel [Jenny] 01/13/16 (Wed) 21:56:54 No. 653144
>>653137 >>653139 >>653140 Shrug.
"Uh, don't speak that, I'm afraid."
Poor Soil 01/13/16 (Wed) 21:57:05 No. 653145
>>653141 I don't have the list.
Also, hadn't I learned old unicornian?
Sion 01/13/16 (Wed) 21:59:34 No. 653146
>>653145 Noted that wrong >>653145 >>653144 >>653142 >>653140 Holly speaks up.
"I'm not sure, it's a dialect of Griffic I've never heard before…
I think he asks who we are and if we're with the other pony group!"
Soothing Mist 01/13/16 (Wed) 22:00:35 No. 653147
>>653146 "Tell him we aren't. Rather, we're looking for them. Hunting them down even."
Sion 01/13/16 (Wed) 22:01:48 No. 653148
>>653147 Holly speaks Griffic.
He nods and barks something at Holly before running northwards through a wall.
"Uhm…he said he's going on ahead?…or something like that…"
Soothing Mist 01/13/16 (Wed) 22:02:58 No. 653149
>>653148 "Well great. Could have maybe reminded him that we're meatbags unlike him."
Poor Soil 01/13/16 (Wed) 22:03:02 No. 653150
>>653146 Okay, everyone, quick question.
Anyone has medicine as a skill? Because I have bandages.
>>653148 "Because that works well every time."
Amber [paladin] 01/13/16 (Wed) 22:05:06 No. 653151
>>653148 "That doesn't sound like a good idea at all! What if he runs into more demons? I guess he can't really be hurt anymore but still!"
>>653150 I do!
Mabel [Jenny] 01/13/16 (Wed) 22:07:49 No. 653152
>>653148 "Well, we can't really follow him through a wall."
Poor Soil 01/13/16 (Wed) 22:08:37 No. 653153
>>653151 Shove the bandages and medical supplies in her hooves.
"Bought these. But I don't know how to use them."
Sion 01/13/16 (Wed) 22:10:14 No. 653154
The wall he went through is in the north, there's a small pool of water next to it.
>>653153 >>653151 ! Giving ALL your medical supplies to Amber would overburden her!
>>653152 "Maybe we break it down?" offers Silver.
Poor Soil 01/13/16 (Wed) 22:12:05 No. 653155
>>653154 >unload a wagon-full of medical supplies on top of her >completely cover her up Whoops.
>>653154 "Did I hear the magic word?"
Amber [paladin] 01/13/16 (Wed) 22:12:08 No. 653156
>>653153 >>653154 Who needs healing? "I could break that wall!"
Mabel [Jenny] 01/13/16 (Wed) 22:12:39 No. 653157
>>653154 "Think you can do it?"
Sion 01/13/16 (Wed) 22:13:39 No. 653158
>>653157 >>653156 >>653155 Holly lifts her hoof!
"OR!!! Maybe we could look in that pool of water? That water must come from somewhere!"
Mabel [Jenny] 01/13/16 (Wed) 22:14:29 No. 653159
>>653158 Smirk.
"Clever thinking."
Amber [paladin] 01/13/16 (Wed) 22:16:28 No. 653160
>>653158 I scrunch "I guess that would work too!"
Can I take 10 to use these bandages on each of us to restore some vitality?
Poor Soil 01/13/16 (Wed) 22:17:32 No. 653161
>>653158 >>653159 "Ahw…" Look a bit sad.
Also, point at Indy. He's pretty banged up. Go comfort him.
"How you doing, lil champ?"
Sion 01/13/16 (Wed) 22:21:16 No. 653162
>>653161 He has numerous acid wounds and cuts.
He doesn't look as cheery as he usually does.
"…I'm okay, Pa." he says with a low voice.
>>653160 Yes!
This will take about 14 minutes to do for all of the team.
They all require Mend checks, considering your bandage feat, this means you'll be able to do only one more medicine check today after this.
Continue?
Sion 01/13/16 (Wed) 22:21:55 No. 653163
>>653159 "T-thanks!"
She sticks out her tongue to Silver.
"You stallions always wanna break things down!"
Sion 01/13/16 (Wed) 22:22:22 No. 653164
>>653162 Of course, those mend checks will all be 10.
Poor Soil 01/13/16 (Wed) 22:24:00 No. 653165
>>653162 What's the food which removes fatigue?
Mabel [Jenny] 01/13/16 (Wed) 22:24:19 No. 653166
>>653163 Snicker.
"Can you fault them?"
Amber [paladin] 01/13/16 (Wed) 22:25:08 No. 653167
>>653163 "Hey! I wanted to break it down too!"
>>653162 Yes
Soothing Mist 01/13/16 (Wed) 22:25:53 No. 653168
>>653162 >>653158 Well then, let's investigate this pool and look for the source.
Sion 01/13/16 (Wed) 22:28:09 No. 653169
>>653165 Hearty food.
You have a hearty cabbage stew with you.
>>653167 You begin mending.
Soothing… '2d6'
>>653167 "Are you a stallion too?"
>>653166 She smirks at Silver.
"I guess not."
Silver perks his ears.
>>653168 You look into the water.
Roll a Search.
Roll #1 1, 6 = 7 Sion 01/13/16 (Wed) 22:28:58 No. 653170
>>653168 >>653167 Amber healed part of your wounds with some bandages.
Mabel '2d6'
Roll #1 5, 4 = 9 Poor Soil 01/13/16 (Wed) 22:30:08 No. 653171
>>653169 "That's the talk of a dragon who's not had his stew yet~"
Pull the stew out of whatever extra-dimensional pocket allowed it to be safe through all this, and sway it under his nose.
Mabel [Jenny] 01/13/16 (Wed) 22:31:04 No. 653172
>>653167 >>653170 "Thanks, Amber!"
>>653169 "Must be their instinct to show others they can smash stuff better than other stallions."
Giggle.
Soothing Mist 01/13/16 (Wed) 22:33:21 No. 653173
>>653169 '1d20+7'
>>653167 "You have my thanks."
Roll #1 10 + 7 = 17 Sion 01/13/16 (Wed) 22:36:08 No. 653174
>>653172 >>653170 Silver '2d6'
Soil '2d6'
>>653172 >>653169 >>653167 Silver grins.
"That's because I'm very good at smashing things! The best, I've smashed tons of monsters!"
Holly grins "Is that so?"
"Yeah, isn't that right, Amber?"
>>653173 You see that the water comes from a small tunnel underneath the wall. It is conceivable you could simply swim underneath the wall
Roll #1 2, 2 = 4 /
Roll #2 6, 4 = 10 Mabel [Jenny] 01/13/16 (Wed) 22:36:58 No. 653175
>>653174 "I
think Soil is better at smashing… from what I've heard."
Grin.
Poor Soil 01/13/16 (Wed) 22:39:17 No. 653176
>>653175 >>653174 Jump up, shield in my hooves.
"I LOVE SMASHING!"
Mabel [Jenny] 01/13/16 (Wed) 22:40:22 No. 653177
>>653176 "So Iris would say!"
Soothing Mist 01/13/16 (Wed) 22:40:27 No. 653178
>>653174 >>653175 >>653176 >>653167 Brilliant. Can't wait to have these guys march around the north pole in wet clothing.
"Anypony want to join me for a swim?"
Amber [paladin] 01/13/16 (Wed) 22:41:07 No. 653179
>>653174 "Well yes but… Soil has a shield to smash things…"
Sion 01/13/16 (Wed) 22:43:16 No. 653180
>>653175 >>653176 >>653179 Silver grins.
"I smash them up with my long sword!"
He makes a few stabbing motions with his hooves towards Holly.
"BAM! BAM! Like that!"
"My, my, Amber, you're lucky to have such a strong…paladin partner was it?"
Amber continues healing!
Note, Indy is heavily wounded, you might wanna AD the next roll
'2d6'
>>653178 >>653179 Silver perks his ears
"I want to!"
He starts taking off his armor.
Roll #1 6, 4 = 10 Mabel [Jenny] 01/13/16 (Wed) 22:44:08 No. 653181
>>653178 "Uh… you go ahead and tell me if you find anything."
>>653180 "Mhhhm, how brave of you."
Poor Soil 01/13/16 (Wed) 22:44:26 No. 653182
>>653180 >>653179 "Have you
seen how wide this thing is?
One well placed hit and ponies won't walk for a week!"
Soothing Mist 01/13/16 (Wed) 22:46:17 No. 653183
>>653180 >>653181 I smirk and motion a hoof towards our paladins.
"We have a volunteer."
Amber [paladin] 01/13/16 (Wed) 22:52:02 No. 653184
>>653180 I will! [1d6]
>>653182 >>653180 "Yeah but Silver's is longer!"
Roll #1 6 = 6 Sion 01/13/16 (Wed) 22:55:35 No. 653185
>>653184 >>653183 Silver jumps out of his armor and runs naked and jumps into the pool.
"
HOLY CADANCE'S HORN THIS IS COLD! "
>>653184 As you work, healing Indy's wounds, Holly comes stand next to you.
"Hey Amber, I don't know much about Cadance, can you answer me a few questions?"
(rolling max on an AD makes it explode)
Soothing Mist 01/13/16 (Wed) 22:57:16 No. 653186
>>653185 Wonderful.
Cast Endure Elements on him, it's the least I can do.
Roll #1 14 + 17 = 31 Mabel [Jenny] 01/13/16 (Wed) 22:57:50 No. 653187
>>653185 >>653184 Snicker.
"Not so long now, I bet."
Amber [paladin] 01/13/16 (Wed) 22:58:44 No. 653188
>>653185 "I'm coming in a moment as well, hang on!" [1d6]
"Right now? Okay!"
>>653187 "Huh?"
Roll #1 3 = 3 Sion 01/13/16 (Wed) 23:00:53 No. 653189
>>653188 "Like, you're paladin partners right? Does that mean you're married or is he your special somepony or is it just good friends?"
Your healing goes exceedingly well and you manage to stitch all of Indy's wounds.
"Thanks, Amber, you're a lifesaver!" says a tired Indy.
>>653186 "
WAIT I'M FINE NOW. "
He takes a dive.
Amber [paladin] 01/13/16 (Wed) 23:04:24 No. 653190
>>653189 !
"I should go join Silver!"
Take off my armor and run into the icy water after Silver!
Sion 01/13/16 (Wed) 23:07:56 No. 653191
>>653190 You jump into the water.
It's freezing cold!
Doesn't Soothing have antifreeze spells? Your hoofsies might freeze.
Sion 01/13/16 (Wed) 23:08:36 No. 653192
>>653181 Holly walks back with a big smirk as you see Amber running to the water.
Amber [paladin] 01/13/16 (Wed) 23:08:53 No. 653193
>>653191 This is a worthy endurance test for a paladin!
Mabel [Jenny] 01/13/16 (Wed) 23:09:51 No. 653194
>>653192 "I'm sure they'll warm each other up all shiny afterwards."
Sion 01/13/16 (Wed) 23:10:30 No. 653195
>>653193 It's your hooves!
Going after Silver will require you to dive.
Roll a Resolve to go for it!
>>653194 "You think so? Amber seems a little shy."
Amber [paladin] 01/13/16 (Wed) 23:11:10 No. 653196
>>653195 [1d20+11]
Roll #1 5 + 11 = 16 Soothing Mist 01/13/16 (Wed) 23:12:44 No. 653197
>>653195 I'm giving Amber the same treatment as her horsebando.
Once she's gone, I'll turn to Holly.
"A little oblivious is the wording I would use here."
Roll #1 17 + 17 = 34 Mabel [Jenny] 01/13/16 (Wed) 23:13:29 No. 653198
>>653195 "I'm sure. They look adorable when they hug each other!"
Sion 01/13/16 (Wed) 23:13:30 No. 653199
>>653196 It is freaking cold, but you will yourself to dive underwater into the tunnel.
In the middle of your dive, the cold disappears.
It's not far and you see light on the other end.
And you see Silver's bottom and his back legs swimming at the surface there, dark against the light above the surface.
>>653176 Indy gets up again.
His wings and body is bandaged and his wounds are stitched.
>>653197 "Nopony is
that oblivious!"
Amber [paladin] 01/13/16 (Wed) 23:16:47 No. 653200
>>653199 Go for the surface!
Sion 01/13/16 (Wed) 23:18:16 No. 653202
>>653200 You surface, facing Silver.
"You came."
>>653198 Holly shrugs.
"I guess…"
>>653201 "Is she a bit…simple?"
Amber [paladin] 01/13/16 (Wed) 23:19:34 No. 653203
>>653202 "I did!"
Look around! where are we now?
Mabel [Jenny] 01/13/16 (Wed) 23:20:47 No. 653204
>>653202 "You never saw them? They shine so bright! So adorable!"
Soothing Mist 01/13/16 (Wed) 23:22:30 No. 653205
>>653202 "No, not really. Naive more like."
Sion 01/13/16 (Wed) 23:22:46 No. 653206
>>653203 "Watch out!"
He points to something behind you.
You were facing the other side of the wall, but when you look where Silver is look, you see another temple room.
It has been overgrown with plants and strange gelitanous blob monsters roll around in it. There's numbers of them, in different colors.
They seem to ignore you both though.
Some of them have items in their gelitanous translucent body.
"…have you ever seen something like that before?"
There's an exit to the west and one to the east.
Sion 01/13/16 (Wed) 23:24:06 No. 653207
>>653204 "I can imagine…"
>>653205 "Huh, but are they together or not? I can't figure it out.
They don't seem like stallionfriend and marefriend."
Mabel [Jenny] 01/13/16 (Wed) 23:25:27 No. 653208
>>653207 "They… sort of are and aren't? I mean, I saw them kiss once, but I think they are still tiphoofing around the issue."
Soothing Mist 01/13/16 (Wed) 23:28:34 No. 653209
>>653207 "I don't know, it's not exactly any of my business."
Amber [paladin] 01/13/16 (Wed) 23:30:13 No. 653210
>>653206 "Um…. no. I hope these plant things aren't aggressive!"
Sion 01/13/16 (Wed) 23:30:50 No. 653211
>>653210 "Let's go back, Soil knows a lot about monsters, maybe he knows!"
Sion 01/13/16 (Wed) 23:33:29 No. 653212
>>653209 >>653208 She shrugs.
"Eh…yeah likes you said, it's not my business…"
Amber [paladin] 01/13/16 (Wed) 23:35:29 No. 653213
>>653211 "Let's hope so!"
Let's dive!
Mabel [Jenny] 01/13/16 (Wed) 23:35:38 No. 653214
>>653212 Lean closer and whisper.
"Not jealous, are you?" Sion 01/13/16 (Wed) 23:36:10 No. 653215
>>653213 You're back in the cavernous room.
MORE LATER…
PAUSE Soothing Mist 01/13/16 (Wed) 23:36:29 No. 653216
>>653212 "Paladin relationship mechanics are just not my area of interest as a mage."
Sion 01/13/16 (Wed) 23:38:22 No. 653217
>>653214 She answers "Hmmm, if she's not doing anything with him, wh-"
She shuts up when Amber resurfaces.
>>653216 "It's fun though!"
Mabel [Jenny] 01/13/16 (Wed) 23:39:05 No. 653218
>>653217 Whisper again.
"I'm sure they will. Don't ruin this for them." Sion 02/04/16 (Thu) 19:23:54 No. 655209
"Holly's log Magic date 2348.008 After our encounter with the Demonic Spawns, the incorporeal griffon-shaped entity disappeared into a wall to the north. Amber and Silver have gone swimming in the nearby pool to see where it leads. Amber and Silver resurface again out of the pool.
Mabel [Jenny] 02/04/16 (Thu) 19:27:36 No. 655212
>>655209 "Found anything?"
Amber [shiny!] 02/04/16 (Thu) 19:27:54 No. 655213
>>655209 "We found some stuff on the other side! We can go further, but there's jelly things living in there as well!"
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 19:28:21 No. 655215
>>655213 "Let's just ask it to let us pass!"
Sion 02/04/16 (Thu) 19:29:13 No. 655216
>>655212 >>655213 Silver nods.
"There's like small jelly creatures there. About as big as a pony.
Do you know what those could be, Soil? You know a lot about monsters…"
Amber [shiny!] 02/04/16 (Thu) 19:29:36 No. 655217
>>655215 "I'm not sure it's able to understand a request like that!"
Mabel [Jenny] 02/04/16 (Thu) 19:30:07 No. 655218
>>655216 >>655213 Scrunch.
"We'll have to swim past those, huh."
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 19:32:32 No. 655220
>>655216 Scrunch and try to recall all the books I've read.
'1d20+4'
Roll #1 9 + 4 = 13 Sion 02/04/16 (Thu) 19:35:11 No. 655222
>>655220 You remember there's a whole range of jelly creatures that live underground called Ooze's.
Depending on their color, they can be a pest or benign.
Green ones are fairly docile.
Reds are aggressive.
There's other ones, but you can't remember!
All you remember is that the small ones aren't much of a problem, but bigger ones can try to eat you. The biggest Ooze recorded was as big as a house.
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 19:36:31 No. 655224
>>655222 "So which color was it? Did it look like strawberry jelly or lime jelly?"
Sion 02/04/16 (Thu) 19:37:20 No. 655226
>>655224 "They looked greenish."
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 19:37:59 No. 655227
>>655226 "Then we good! They are friendly! Just don't try to scoop'em with a spoon!"
Sion 02/04/16 (Thu) 19:41:31 No. 655231
You guys wanna make the swim?
Amber [shiny!] 02/04/16 (Thu) 19:41:42 No. 655232
>>655227 "I don't even have a spoon that big!"
>>655231 Yes!
Mabel [Jenny] 02/04/16 (Thu) 19:42:12 No. 655233
>>655231 Since there's no better alternative.
Sion 02/04/16 (Thu) 19:44:11 No. 655235
Amber, Silver and Soothing are protected from the cold with a spell. The others will need to get warm some other way. Swimming is an automatic action. Except for Indy who needs an athletics roll. Just say swim and we'll skip to the next room.
Mabel [Jenny] 02/04/16 (Thu) 19:45:31 No. 655236
>>655235 I'll warm up on the other side.
I say swim.
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 19:46:01 No. 655238
>>655235 I need a look around the room, is there no other way to get there?
All of us could use the protection spell!
Sion 02/04/16 (Thu) 19:47:14 No. 655239
>>655238 The wall here is clearly visible.
Indy could easily tear through it.
But it might disturb the Oozes beyond if the rocks fall on them.
The protection spell is Soothings department.
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 19:50:07 No. 655242
>>655239 Poke Soothing
even though he hasn't posted once in this thread. "Indy's real sensitive to cold, can you do anything about that?"
Sion 02/04/16 (Thu) 19:50:39 No. 655244
>>655242 I'll assume Groves would want to put a spell on Indy.
He's protected!
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 19:52:30 No. 655245
>>655244 Then I'll swim, and here's the athletics roll for Indy.
'1d20+3'
Roll #1 14 + 3 = 17 Sion 02/04/16 (Thu) 19:55:17 No. 655247
>>655245 >>655244 >>655240 See
>>653206 for the room layout.
There's about 8 green Oozes here, some jumping around, some eating some leaves.
They generally don't seem to pay attention to you.
Those of you without protection might need some fire soon to heat up.
There's three exits.
To the west near the plants, to the east on the floor, or to the east in the water.
Mabel [Jenny] 02/04/16 (Thu) 19:55:57 No. 655248
>>655247 Start up a fire ASAP!
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 19:56:38 No. 655249
>>655248 HOL UP!
Stop her.
"Let's leave the room with oozes first.
Never know how they might react."
Amber [shiny!] 02/04/16 (Thu) 19:58:29 No. 655250
>>655247 >>655249 "Soil! What are these jelly things called? They look so bouncy to jump on! Is it legal to keep one as a pet, like a dog?"
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:00:01 No. 655251
>>655250 "They are slimes, and some can eat all armor off ponies!"
Mabel [Jenny] 02/04/16 (Thu) 20:00:29 No. 655252
>>655249 Glance at you.
"What if there's something worse in the next room? I'm fine with some slimes wanting to join the fire."
Amber [shiny!] 02/04/16 (Thu) 20:01:39 No. 655254
>>655251 "… Oh. Well I don't want that to happen!"
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:02:07 No. 655255
>>655252 "Oh fine, but if you end up butt naked and covered in goo it's not my fault!"
>>655253 !!
What are the rules to do that? Page? Mabel [Jenny] 02/04/16 (Thu) 20:04:20 No. 655258
>>655255 "Wouldn't be the first time it happened!"
>>655257 Light it up!
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:06:42 No. 655259
>>655258 "Oh I get it. You are one of those, how they call'em, Germane Goo Jenny?"
Mabel [Jenny] 02/04/16 (Thu) 20:08:49 No. 655261
>>655259 Shake my head with a smirk.
"I'm sure Iris could explain it a lot better than I could."
Sion 02/04/16 (Thu) 20:09:06 No. 655262
>>655250 As you talk one of them bounces closer and touches your armor with one of its tentacles curiously.
But it bounces back away again once Mabel lights up.
>>655258 You light up a fire. The closest Oozes bounce away towards the darker walls.
>>655255 Training a Green Ooze would be possible, if you can catch one, and contain it. Training isn't hard. Hardest part would be that they don't like the Sun too much though they wouldn't die from it.
You're too inexperienced to train Red Oozes or other colored oozes.
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:10:33 No. 655263
>>655262 >>655254 Point out the ooze's reaction to Amber.
"See that? They like dark the best. Really dislike sun, too. It'd be hard to bring one around on adventures.
Not impossible.
Hard."
Mabel [Jenny] 02/04/16 (Thu) 20:11:50 No. 655264
>>655262 "Sorry, my babies, but mommy needs her beauty fire."
Warm up beside it!
Amber [shiny!] 02/04/16 (Thu) 20:12:02 No. 655265
>>655263 "Well alright then!"
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:13:11 No. 655266
>>655264 Sit by the fire too.
>>655261 "Iris always ends up showing me, when I ask her something!"
Sion 02/04/16 (Thu) 20:13:53 No. 655268
>>655263 >>655265 Silver shakes his coat clean.
"They look adorable though."
>>655266 >>655264 You've lost your skill penalty for being frozen. You're nice and warm again!
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:14:35 No. 655269
>>655268 "The neighponese sure think so, half their books have oozes in them!"
Mabel [Jenny] 02/04/16 (Thu) 20:14:38 No. 655270
>>655266 Snicker.
"I'm sure you wouldn't mind it if she showed you then. She would be mad at me if I did though."
>>655268 Play with the fire with a hoof before putting it out.
"Now that's done, we should get a move on."
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:15:21 No. 655271
>>655270 "You mean I will have to wait 'till we get out of here?
But I need it now!"
Amber [shiny!] 02/04/16 (Thu) 20:15:27 No. 655272
>>655269 "Wow, they must really like them! You think Soothing likes them too?"
Sion 02/04/16 (Thu) 20:15:31 No. 655273
>>655269 "Oh…uh…really? I w-wouldn't know anything about that…"
Mabel [Jenny] 02/04/16 (Thu) 20:16:31 No. 655275
>>655271 "We all have those urges sometimes, but you really have to contain yourself until we are done here!"
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:17:16 No. 655276
>>655272 "We should dump one in her tent at night and find out!"
Grin.
>>655275 Grumble a bit. I wanted to know it now!
Amber [shiny!] 02/04/16 (Thu) 20:19:35 No. 655278
>>655276 "But Silver and I sleep in her tent as well!"
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:19:59 No. 655280
>>655278 "That's gonna make it easier to sneak the slime in!"
Amber [shiny!] 02/04/16 (Thu) 20:22:04 No. 655285
>>655280 "But what if it slimes all over our stuff!"
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:23:04 No. 655287
>>655285 "It's just some ooze, it ain't gonna kill you!
Some ponies use it as lotion!"
Sion 02/04/16 (Thu) 20:23:34 No. 655288
>>655285 Silver chimes in conspiratorially.
"We'll just get our stuff out first.
Soothing always sleeps like a rose."
Amber [shiny!] 02/04/16 (Thu) 20:25:02 No. 655291
>>655287 >>655288 "Well… maybe then!"
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:25:32 No. 655292
>>655288 Let's start luring a slime this way then.
Sion 02/04/16 (Thu) 20:27:08 No. 655294
>>655291 >>655292 "Uh…what will you put him in?"
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:29:26 No. 655300
>>655294 "Great question!"
Used bottle of spirits we drank last session!
Sion 02/04/16 (Thu) 20:30:23 No. 655301
>>655300 "…way too small…"
You could try to push him into one of Indy's saddlebags, though he might chew up some of your supplies if you're unlucky.
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:31:12 No. 655302
>>655301 Nuh uh! It's not my slime after all.
Ask Silver and Amber!
"Got nothing that could hold one?"
Sion 02/04/16 (Thu) 20:33:37 No. 655304
>>655302 Neither of them have anything.
"Hey, maybe we'll find something down the dungeon..it's not like these fellas are going anywhere right?"
He looks at the green oozes.
"All…being slimy and sliming around…"
Amber [shiny!] 02/04/16 (Thu) 20:33:41 No. 655305
>>655302 "Um… I don't know! Probably not…"
Mabel [Jenny] 02/04/16 (Thu) 20:37:16 No. 655309
>>655304 Nod.
"We can spend time figuring out once we made sure those ponies who almost blew us up once already don't try anything stupid while we dilly-dally here."
Sion 02/04/16 (Thu) 20:38:02 No. 655311
>>655309 >>655305 There's to the west or to the east?
You could also jump in the water and go east?
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:40:28 No. 655314
>>655304 >>655305 "Right, let's do this on the way back."
>>655311 Spin a bottle and see where it stops.
Take that direction.
'1d2'
West-East
No water.
Roll #1 1 = 1 Mabel [Jenny] 02/04/16 (Thu) 20:42:23 No. 655316
>>655311 Enough water for just now.
Go east without water.
Sion 02/04/16 (Thu) 20:43:52 No. 655317
>>655314 You take the western opening.
It's a lot more dry and warmer here.
As you step into the room, you freeze.
There's a Giant Ooze here. At least about 60 ponies could fit in that one. It's far bigger than you and shiny red.
It seems to mellow along not having noticed you yet, or did it? You can't be sure!
>>655316 You enter the eastern route while Soil goes West.
This room is completely flooded. You see recent breaks in the wall with water coming through. There's scorch marks on the other side, apparently you must be getting close to the place Indy blasted with fire earlier.
Amber [shiny!] 02/04/16 (Thu) 20:43:55 No. 655318
>>655314 >>655316 "Guys! Don't split up!"
Sion 02/04/16 (Thu) 20:44:34 No. 655320
>>655318 Too late!
You're now all alone with Silver and Holly in a dark room with a few oozes!
Mabel [Jenny] 02/04/16 (Thu) 20:44:58 No. 655322
>>655317 >>655318 Go back to Soil.
"Just checked. That room is flooded, it's probably where the bandits passed through. They must have proceeded to go to the west."
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:45:02 No. 655323
>>655317 Slowly, very slowly walk back.
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:45:17 No. 655324
>>655322 Shut her up before she can even complete a sentence!
'1d10'
Roll #1 3 = 3 Sion 02/04/16 (Thu) 20:46:03 No. 655325
>>655323 You safely manage to get back to the jenny and the shiny.
The doorway is way too small for it to go through…or is it?
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:47:03 No. 655327
>>655325 You can push jelly through the teeth of a fork!
>>655322 >>655318 "Okay so, bad news. Big red jelly in there. Red means bad!"
Amber [shiny!] 02/04/16 (Thu) 20:47:06 No. 655328
>>655320 EEEEEEEEE-
>>655322 "Oh… could be that we can dive in again though!"
Mabel [Jenny] 02/04/16 (Thu) 20:48:04 No. 655329
>>655328 "I think we would end up in the collapsed tunnel where we would have come from… but I'm not sure."
>>655327 "Should I try sneaking past it to see if there's anything there? Give you some sort of sign if there is and you need to pass it too."
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:50:04 No. 655333
>>655329 "Big red jelly is just too big!
What about the other room?"
Mabel [Jenny] 02/04/16 (Thu) 20:50:54 No. 655335
>>655333 "Mostly flooded. If the scorch marks are anything to go by, it might just lead to the hallway that Indy blasted."
Tilt my head.
"Are you sure I couldn't sneak past it? Or we could just try to scare it out of the way with some fire and light."
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 20:51:44 No. 655337
>>655335 "Go see for yourself how big that thing is!"
Mabel [Jenny] 02/04/16 (Thu) 20:52:54 No. 655338
>>655337 Activate Sneaky Jenny Protocoll and go in!
'1d20+22'
Roll #1 1 + 22 = 23 Amber [shiny!] 02/04/16 (Thu) 20:54:35 No. 655339
>>655334 [1d20+6]
Roll #1 6 + 6 = 12 Amber [shiny!] 02/04/16 (Thu) 20:54:49 No. 655340
>>655339 action dice boost! [1d6]
Roll #1 2 = 2 Sion 02/04/16 (Thu) 20:58:36 No. 655342
>>655339 >>655340 As you discuss the plans, you seem to be the only one noticing how the Oozes are starting to bounce away fast from all of you towards the east or towards the water. Some climb way up.
>>655338 You go into super stealthy jenny mode.
You tip hoof your way to the western door, as you round the way you're greeted by a red wall. It's like somethings moving in the wall. You see a horse skull floating in the wall.
Wait…that's not a wall!
Before you can react, one of the red tentacles grabs you around the waist!
You're grappled!
Seems like the Red Ooze was already moving towards the door.
Amber [shiny!] 02/04/16 (Thu) 21:01:33 No. 655344
>>655342 !
"… Why are the slimes going away..?"
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 21:01:55 No. 655345
So yeah.
Just because. K-check, how do you fight oozes?
'1d20+4'
>>655344 "Maybe it's the fire…"
Roll #1 9 + 4 = 13 Mabel [Jenny] 02/04/16 (Thu) 21:02:37 No. 655347
>>655342 "You don't like light, huh?" Raise my hoof and cast Flare!
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 21:03:25 No. 655349
>>655347 We saw that, right?
Amber [shiny!] 02/04/16 (Thu) 21:06:18 No. 655350
>>655345 "But why only now…?"
Sion 02/04/16 (Thu) 21:08:02 No. 655351
>>655345 All you remember from the books is that their membranes are quite frail but their attacks can be horrendous.
>>655345 The Ooze shakes a bit in discomfort at the flash. But doesn't let go.
Instead it angrily squeezes harder.
Roll an opposed Athletics check!
'1d20+19'
>>655349 >>655350 There's a flash of light coming from the western room!
Roll #1 19 + 19 = 38 Amber [shiny!] 02/04/16 (Thu) 21:08:49 No. 655352
>>655351 !
"Mabel!"
I rush to that room!
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 21:09:21 No. 655353
>>655351 Uh-oh.
"Indy! Let's rush in!"
They dislike fire, no?
Mabel [Jenny] 02/04/16 (Thu) 21:09:49 No. 655354
>>655351 I will have to activate Glow too then!
And rolling!
'1d20+8'
And an AD
'2d6'
Roll #1 8 + 8 = 16 /
Roll #2 2, 3 = 5 Sion 02/04/16 (Thu) 21:14:47 No. 655356
>>655353 Yup, dislike.
It's not a one-hit killer though.
Keep in mind that Mabel's still in there.
>>655352 >>655353 >>655354 You're a very glowy jenny!
But the Ooze squeezes and you feel your bones hurt.
'1d10+7' DMG
>>655354 >>655353 >>655352 You rush into the room and nearly bump into the King Ooze.
It's got Mabel and is trying to drag her with it to his lair!
I'm not initiating combat yet if you just wanna try to free her, in which case you may roll a 1d20+STR mod, this roll will add to Mabel's Athletics to escape.
If you attack the Ooze itself, combat will be initiated
and you're in a very bad position to start here, squeezed between it and the wall. Roll #1 1 + 7 = 8 Poor Soil [Dragonkeeper] 02/04/16 (Thu) 21:17:23 No. 655358
>>655356 Totally help Mabel!
Rage, and then help.
'1d20+5'
Roll #1 14 + 5 = 19 Mabel [Jenny] 02/04/16 (Thu) 21:17:54 No. 655359
>>655356 Wiggle out of the way!
'1d20+8'
Roll #1 6 + 8 = 14 Amber [shiny!] 02/04/16 (Thu) 21:20:25 No. 655362
>>655356 Can I move to a different spot before attacking?
Sion 02/04/16 (Thu) 21:23:35 No. 655364
>>655362 You may if you can roll an Acrobatics check DC20 to slip by the creature and be in a better position.
I'll treat a fail as an attack too however! And start combat!
Amber [shiny!] 02/04/16 (Thu) 21:26:16 No. 655365
>>655364 [1d20+5]
Roll #1 4 + 5 = 9 Sion 02/04/16 (Thu) 21:27:06 No. 655367
>>655359 >>655358 Opposing Athletics check
'1d20+19'
Roll #1 8 + 19 = 27 Sion 02/04/16 (Thu) 21:30:15 No. 655370
>>655358 >>655359 >>655365 Soil manages to get Mabel free!
However now the creature is truly enraged and menacingly slides towards you all.
Roll Initiative!
Poor Soil [Dragonkeeper] 02/04/16 (Thu) 21:31:48 No. 655372
>>655370 '1d20+10' me
'1d20+3' Indy
"Don't be fooled, it hits like a boulder!"
Roll #1 9 + 10 = 19 /
Roll #2 18 + 3 = 21 Mabel [Jenny] 02/04/16 (Thu) 21:31:55 No. 655373
>>655370 Ooops.
'1d20+8'
'1d20+8'
Roll #1 3 + 8 = 11 /
Roll #2 16 + 8 = 24 Mabel [Jenny] 02/04/16 (Thu) 21:32:08 No. 655374
>>655373 I'll take the latter.
Amber [shiny!] 02/04/16 (Thu) 21:32:24 No. 655375
>>655370 EEEEEEEEEEEEE
[1d20+5] [1d20+7]
Roll #1 4 + 5 = 9 /
Roll #2 18 + 7 = 25 Sion 02/04/16 (Thu) 21:41:29 No. 655377
PAUSE
Sion 02/24/16 (Wed) 20:31:24 No. 656902
http://pyromancers.com/media/view/main.swf?round_id=164661 BOSS: KING OOZE The Ooze has you trapped between a squishy red place and a hard wall! It's threatening to simple squash you all against the wall!