Rewind the clock a day…. You've been trotting through the mountains for days. Officially they're called the Winterpeaks, but you've heard the locals refer to them as the Cursed Mountains. So shining and white they look from afar, but as the days pass in coldness, snow and ice, none but the strongest would say that these mountains don't have an edge of maliciousness to them.
It is getting darker. Holly, Iris, Soothing and the others are setting up camp. Today it's your turn to look for some good old dry firewood. Not an easy task given that everything here's covered in snow. But in team, you can all get things done quicker!
As you're gathering wood in shouting distance from each other, Amber stumbles across large pawprints in the snow. Like a wolf, but way bigger.
>>654670 Grin, looking at Indy. "Ain't this something. Send out a flare, kid." By which I mean, fly up and breath fire into the air so the others know to rally on us!
>>654674 So comfy and roasty. Now, have a Survival check to identify where these tracks come from. I should have a map of the surroundings too if I'm not mistaken. '1d20+6'
>>654676 You're with Soil now, who's checking out some large oversized wolf tracks.
>>654679 Very comfy. The tracks originate from further down the valley, it would be a serious climb down to find their source. Perhaps the animal was going for a drink or hunting?
>>654688 Up the hill, you see them disappearing over the top. It doesn't look too far up. And the tracks look fresh, perhaps you can see up there what the creature looks like.
>>654687 Indy cocks his head. "You never told me about that!"
>>654689 "Warren gave me wings, wanted to teach me how to fly, some Wind lords got pissy at me and tried to kill us, we got caught in a blizzard and stuck in a cave with some weird bones, jury-rigged a sleigh to work and rode all the way back to Ponyville!"
>>654687 >>654689 "Never mind that, wolves hunt uphill, Mabel!" Start trotting through the snow, following the tracks. >>654690 Snicker as we run. "Ooooh, that's cutesy!"
>>654695 >>654696 The snow is up to your knees and some of you get up to the top of the hill easier than others. Indy, having waited for you both to almost be on top, simply spreads his wings and lands down way ahead of you with a twinkle in his eyes.
Up here, you can see the large wolf prints lead to a cave in the distance…
>>654700 >>654703 You get closer to the cave and find multiple wolf tracks, some smaller, others 10 times as big as your hoof. There's also a disturbing amount of bleak bones laying scattered around the entrance.
>>654735 "Not a bad idea. You do that, I will search around." You can handle the spot roll for Indy, while I take a minute to plan out some Tactics in case wolves came out of the came. '1d20'
>>654736 He goes back towards the entrance and then goes into a different tunnel. The tunnel here gives way too carved smooth walls, clearly griffon made. The wolf jumps into some pit, but you can't see from here what's in there.
>>654739 You climb the rocks and get ready for a dive attack if one comes out! Notice while you're here…
>>654746 You leave the one wolf to his destiny and take a tour back, as you follow further, the cave suddenly goes steep down. It seems to be an old steep stairway, but the stairs are slippery and have mostly worn away through age and water. It would require an acrobatics check to make it down without slipping, not to mention possibly breaking your neck.
>>654745 As you sit down ready, you notice Griffon runes on the wall. It pictures a nest encircled in a circle, next to the circle is a sun and a moon. What could that mean?
>>654750 If only I'd studied griffon rather than old unicornian! I know what I'll do. Make a chalk of this with a slip of paper and a stick of charcoal. Then rush to the base camp, flying atop Indy. Time to cross-reference the books!
>>654755 Something to think about next time! The others are too busy setting up camp and you don't think about making a ruckus for a few wolves. Roll an Investigate roll.
>>654754 You not only manage to creep down, but you do it so stealthily no one heard anything. It's warm here, you see a tunnel with a light at the end of it.
>>654759 > You enter an enormous cave that stretches as far as the eye can see. You look back and see that this entrance is an old worn pillar with stairs inside and even behind you the cave stretches endlessly. The ceiling is dotted with numerous gems glistening by the light of the glowing mushrooms. As you step a hoof forward, you hear something crack beneath it, you then realize the floor all around you is covered with bones of griffons, ponies and other animals, only further up ahead it seems to end. There's 4 wolves, slightly glowing, of different sizes roaming inbetween, sometimes gnawing on one of the bones.
'3d20' +13
>>654760 It takes a while but then you find a book of old Griffic legends, it seems to refer to Hell. Read on?
>>654767 You slowly circle the three wolves to hide behind a large rock wall a bit further. Wait..the rock wall has hair. You look up and realize you're right next to a huge wolf, as big as a house. He seems to be sleeping luckily…
>>654764 In Griffic mythology the idea of Valhalla and the Hall of the Ancients is central. But the concept of the Underworld itself is shrouded in mystery. Some of the Griffic myths have heroes committing suicide in order to enter the Underworld and save someone from demonic forces, suggesting the Underworld to be a spiritual place, rather than a physical one. However, one, the legend of Silkbeak, sharply contrasts the other myths in the Eadda.
In it, Silkbeak, a bard of unmatched prowess travels to Mt. Grifjell in pilgrimage. While he thrudges through the heat, smoke and fire of the lava caves, he gets a vision, the Warlord Sun and his wife Vreyya appear before him… Continue?
The Sun praises Goldbeak for his intelligence and wordplay before telling him of the purpose of this vision. He tells him that their daughter [note: this is the only place in all of the Eadda that mentions the Sun having a daughter. In some pony mythology the Sun and Moon are said to have a daughter called Mother Nature. The Eadda makes no mention of her name however.] Their daughter was tricked by the evil Moon spirit to descend into Hel, a place underneath the Earth ruled by demonic forces. [note: The Griffic Eadda does have the concept of Tartarus so it is unclear if this means Tartarus or some other place] Neither the Sun nor Vreyya can enter this place without light so they ask Silkbeak to intervene on their behalf and arrange for their daughters release.
You hear a thunder and see a lightning strike the hill in the distance.
>>654773 It glows for a second and fades, she must be on her way.
>>654799 "I'm just an adventurer visiting! My name's Soil the Poor, and this is Indy the Dragon, my son!" Pat on his head and step forth, sitting down before her. "Say, have you seen my friend Mabel around?"