Sion 10/01/14 (Wed) 20:29:03 No. 599774
Unnamed batpony left the server. Just Soil and Amber now.
Sion 10/01/14 (Wed) 20:29:38 No. 599775
Also, does Tela have a roll20 account?
Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 20:31:00 No. 599776
Untrained Notice GOGOGO! '1d20+1'Roll #1 13 + 1 = 14
Amber [paladin] 10/01/14 (Wed) 20:33:35 No. 599777
>>599773 perceptive shiny pony?
[1d20+4]
>>599775 I don't, are we going to be using that?
Roll #1 11 + 4 = 15 Sion 10/01/14 (Wed) 20:38:54 No. 599778
Notice: all of you have 3 1d4 action dies.
>>599776 >>599777 You both peer through the thick smog to see a small path before you.
It leads to a dark bridge!
>>599777 Not right now.
Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 20:40:04 No. 599779
>>599778 Wait, am I with Amber? Can I see her?
Sion 10/01/14 (Wed) 20:40:25 No. 599780
>>599779 Yes, you can see her as said in the OP
Amber [paladin] 10/01/14 (Wed) 20:40:41 No. 599781
>>599778 I scrunch.
"Silver! Where did you go?"
Approach the bridge!
Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 20:41:41 No. 599782
>>599780 Eh, I thought the notice check was to recognise the figures I saw.
Head across the bridge.
>>599781 "We are just dreaming, you know."
Amber [paladin] 10/01/14 (Wed) 20:43:37 No. 599783
>>599782 "This isn't a dream! Dreams don't work like this!"
Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 20:45:06 No. 599784
>>599783 "True, there's not even a field of wheat around!"
Amber [paladin] 10/01/14 (Wed) 20:46:26 No. 599785
>>599784 "And no beach either! Obviously not a dream!"
Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 20:47:09 No. 599786
>>599785 Nod and bring out the shield.
"Let's be careful here…"
Sion 10/01/14 (Wed) 20:50:09 No. 599787
>>599784 >>599783 You reach the old wooden bridge.
Underneath it a small clear stream of water flows.
On the bridge stands a pony in black armor, silently.
Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 20:51:19 No. 599788
>>599787 "Oh, somepony we can ask informations to!"
Trot closer.
"Excuse me, where is here?"
Amber [paladin] 10/01/14 (Wed) 20:53:13 No. 599789
>>599787 Wave at the stranger
"Hello! Where are we right now? Have you seen Silver anywhere?"
Sion 10/01/14 (Wed) 20:57:26 No. 599790
>>599788 >>599789 The black armored pony speaks. "You're in the Misty Gardens, one of the many dream realms of the Moon."
Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 20:58:26 No. 599791
>>599790 "AH!
I knew it was a dream!"
Grin proudly.
"But why is it so different?"
Amber [paladin] 10/01/14 (Wed) 20:59:05 No. 599792
>>599790 !
"This is a dream? Why is it so weird!"
Sion 10/01/14 (Wed) 21:02:33 No. 599793
>>599791 >>599792 "You are here because you are about to embark on a new path. Dreams can prepare us for new things….if you pass me, you'll learn even more. But to pass, you'll have to defeat me."
Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 21:03:14 No. 599794
>>599793 "Hey sounds fun!
How we gonna do this?"
Amber [paladin] 10/01/14 (Wed) 21:04:53 No. 599795
>>599793 "A new path?"
I grin.
"Sounds exciting! Do we just battle or… like play a game or something? It better not be hide and seek, I'm terrible at that!"
Sion 10/01/14 (Wed) 21:07:59 No. 599796
>>599794 >>599795 He unsheates his sword.
"Hit me, if you can."
Sion 10/01/14 (Wed) 21:08:20 No. 599797
>>599794 >>599795 Roll initiative
'1d20+1'
Roll #1 18 + 1 = 19 Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 21:08:54 No. 599798
>>599797 Shrug.
"Alright."
'1d20+8'
Roll #1 17 + 8 = 25 Amber [paladin] 10/01/14 (Wed) 21:09:47 No. 599799
>>599796 >>599797 "Okay!"
[1d20+3]
Roll #1 14 + 3 = 17 Sion 10/01/14 (Wed) 21:10:27 No. 599800
For this battle all attacks will be considered within Range of melee. Initiative Order 1. Soil 2. Unnamed Knight 3. Amber Soil may go first.
Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 21:12:23 No. 599801
>>599800 Let's throw finesse outta the window.
Jump on him, grapple!
'1d20+11'
Roll #1 18 + 11 = 29 Sion 10/01/14 (Wed) 21:15:08 No. 599802
>>599801 (unnecessary) Opposing Athletics roll to dodge '1d20+2'
Roll #1 7 + 2 = 9 Sion 10/01/14 (Wed) 21:15:24 No. 599803
>>599801 >>599802 Unnamed Knight has become
held Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 21:15:42 No. 599804
>>599803 "ALL YOURS AMBER!"
Sion 10/01/14 (Wed) 21:16:18 No. 599805
>>599803 Unnamed Knight rolls to escape the held.
'1d20+2'
Roll #1 13 + 2 = 15 Sion 10/01/14 (Wed) 21:18:02 No. 599806
>>599804 Soil you'll have to roll to keep him held.
Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 21:18:52 No. 599807
>>599806 Athletic it be!
'1d20+11'
Roll #1 5 + 11 = 16 Sion 10/01/14 (Wed) 21:19:28 No. 599808
>>599807 Unnamed Knight cannot escape the lock.
Amber may attack.
Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 21:20:16 No. 599809
>>599808 Waaaait.
After winning that check I choose to pin him.
Now Amber can go!
Amber [paladin] 10/01/14 (Wed) 21:22:23 No. 599810
>>599804 >>599803 "Thanks!"
Use my warhammer to make a standard attack on the knight [1d20+13]
Roll #1 17 + 13 = 30 Sion 10/01/14 (Wed) 21:26:20 No. 599811
>>599810 Where does the +13 come from?
Sion 10/01/14 (Wed) 21:31:44 No. 599813
>>599810 Your attack hits!
Roll for damage!
Amber [paladin] 10/01/14 (Wed) 21:32:50 No. 599814
>>599813 [1d12+1]
subdual with AP4 and bleed
Roll #1 8 + 1 = 9 Sion 10/01/14 (Wed) 21:44:11 No. 599815
>>599814 You stab the Unnamed Knight in the gut and he bleeds, yet "Continue, my life is not yet at an end." He murmurs undisturbed.
Soil
Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 21:47:58 No. 599816
>>599815 "Sure you don't just want to give up, pal?"
Keep the grapple, disarm him.
'1d20+11'
Roll #1 6 + 11 = 17 Sion 10/01/14 (Wed) 21:49:53 No. 599817
>>599816 Opposed athletics check
'1d20+2'
Roll #1 9 + 2 = 11 Sion 10/01/14 (Wed) 21:50:31 No. 599818
>>599817 >>599816 You disarm his sword and drop it on the floor.
Unnamed Knight
The Knight tries to escape again '1d20+2'
Roll #1 10 + 2 = 12 Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 21:50:59 No. 599819
>>599818 And again I oppose the attempt!
'1d20+11'
Roll #1 9 + 11 = 20 Sion 10/01/14 (Wed) 21:51:47 No. 599820
>>599819 You do so.
It's almost sad really.
Amber!
Amber [paladin] 10/01/14 (Wed) 21:53:01 No. 599821
>>599820 I smash him again with my hammer. [1d12+1]
Because he's bleeding, I can use Salt the wound for another d6 worth of damage, right? [1d6]
Roll #1 6 + 1 = 7 /
Roll #2 1 = 1 Amber [paladin] 10/01/14 (Wed) 21:53:43 No. 599822
>>599821 Oh wait, forgot my attack roll [1d20+12]
Roll #1 7 + 12 = 19 Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 21:57:23 No. 599823
>>599818 >>599819 And this time use the grapple advantage to injure him.
Unarmed subdual damage.
'1d3+3'
Roll #1 1 + 3 = 4 Sion 10/01/14 (Wed) 22:03:59 No. 599824
>>599821 >>599822 >>599823 With another pummeling and a stab from Amber, the knight disintegrates and vanishes in a cloud of smoke.
"Go further, I'll see you ahead…"
The path is open into a dark forest…
Poor Soil [Dragonless Dragon Rider] 10/01/14 (Wed) 22:05:43 No. 599825
>>599824 >>599821 Quite baffled, try to understand why I'm not holding anything anymore.
"This was strange. Hope we didn't go too hard on him."
Amber [paladin] 10/01/14 (Wed) 22:06:32 No. 599826
>>599824 !
"He disappeared!"
>>599825 "Yeah…"
Sion 10/01/14 (Wed) 22:07:00 No. 599827
>>599826 >>599825 Pausing for now…
PAUSE Sion 10/08/14 (Wed) 19:50:01 No. 600395
Alright, in this attemp I intend to try and see if my system makes the whole combat experience doable here while still squeezing as much as much of the combat system into it as possible. Bear with me, this is gonna be scary. And tell me what you think afterwards. You follow the misty road past dark trees. An eerie silence falls over the forest. Suddenly the trees give way to a rock filled plain. On the road you see the armored knight again, standing watch. "Hello again."
Poor Soil [Dragonless Dragon Rider] 10/08/14 (Wed) 19:51:50 No. 600396
>>600395 Smile cheerfully and wave at him, approaching.
"Hey there!
Hope you are not too beat up about earlier!"
Amber [paladin] 10/09/14 (Thu) 13:47:58 No. 600397
test
Sion 10/09/14 (Thu) 19:15:03 No. 600398
>>600396 "Hilarious. Meet your new friend."
He points to a confused looking Neighponese ponoe nearby.
Amber [paladin] 10/09/14 (Thu) 19:16:42 No. 600399
>>600395 Wave at him with a hoof
"Hi there!"
Sylt 10/09/14 (Thu) 19:19:47 No. 600400
>>600398 "Hi new friend! I'm Soil!"
Soothing Mist [Magi] 10/09/14 (Thu) 19:22:51 No. 600401
>>600398 Rolling perception here, where am I? This place feels magical. A vivid dream? Too much sake before bed?
>>600399 >>600400 Nod at them both.
"I'm Soothing Mist. I'm not sure if you're real or not."
Roll #1 4 + 11 = 15 Poor Soil [Dragonless Dragon Rider] 10/09/14 (Thu) 19:24:04 No. 600402
>>600401 "Neither am I!"
Smile exited!
Amber [paladin] 10/09/14 (Thu) 19:26:45 No. 600403
>>600401 "I'm real! Soil is too! I talked to him before! I'm Amber!"
Sion 10/09/14 (Thu) 19:27:46 No. 600404
>>600401 You see you are in a flat landscape filled with rocks and a small river and bridge in the distance. There's also a black knight here and one earth pony and one crystal pony.
If you want to know if you know where you are, you should roll a Knowledge check.
Soothing Mist [Magi] 10/09/14 (Thu) 19:29:08 No. 600405
>>600402 >>600403 "I guess it doesn't really matter as long as you're not here to ice me."
>>600404 Rolling that.
'1d20+6'
Roll #1 4 + 6 = 10 Poor Soil [Dragonless Dragon Rider] 10/09/14 (Thu) 19:29:49 No. 600406
>>600405 "Nah, I can't find Indy, I'd need him for making ice!"
Amber [paladin] 10/09/14 (Thu) 19:32:01 No. 600407
>>600405 "I'm not even sure what that means!"
Sion 10/09/14 (Thu) 19:32:06 No. 600408
The black knight nods.
"You have entered the Arena for your next trial."
>>600405 You're unsure. You would venture a guess that you're in one of the many realms of the dreamscape but which one exactly? They are beyond count.
Sion 10/09/14 (Thu) 19:33:10 No. 600409
Also something I should have said before: I have 13 Action dice presently
Soothing Mist [Magi] 10/09/14 (Thu) 19:34:23 No. 600410
>>600408 Ah well.
"What trial awaits us?"
>>600406 >>600407 "Indy? … Nevermind, looks like we're here for a reason."
Poor Soil [Dragonless Dragon Rider] 10/09/14 (Thu) 19:35:51 No. 600411
>>600408 "Arenas are fun!
But this looks like a forest!"
>>600410 "I hope it's trial by combat!"
Look excitedly around.
Amber [paladin] 10/09/14 (Thu) 19:35:59 No. 600412
>>600408 !
"Arena? I like those! I went to the arena in Tall Tale and it was a lot of fun! I met a new friend there!"
Sion 10/09/14 (Thu) 19:39:18 No. 600413
>>600410 You could have used an action die to boost your roll!
>>600410 >>600411 >>600412 "It is another trial by combat. Let us see how you fare against multiple opponents.
2 other similar knights pop up further ahead. One behind cover, another behind the river.
Roll for initiative while I write up the rules.
Knights
'1d20+4'
'1d20+4'
'1d20+4'
Roll #1 5 + 4 = 9 /
Roll #2 19 + 4 = 23 /
Roll #3 6 + 4 = 10 Soothing Mist [Magi] 10/09/14 (Thu) 19:41:25 No. 600415
>>600413 '1d20+4'
Roll #1 12 + 4 = 16 Amber [paladin] 10/09/14 (Thu) 19:42:36 No. 600416
>>600413 Go!
[1d20+3]
Roll #1 13 + 3 = 16 Sion 10/09/14 (Thu) 19:57:01 No. 600417
Alright, I'm gonna try to make these kinds of maps less obstructed but I wanted to make sure the point was clear for these test quests. I'll pause after this fight to get some feedback. Here we have a map. The yellow ball is Amber, brown is Soil, green is Soothing. The 3 red balls are your knight enemies. The black lines are Zones. If you're in a zone, you're considered within melee range of an enemy, just like you're considered next to your teammates for flanking and such. A character may take a half action to cross to another Zone adjacent to him. Characters with a speed of 60 or more can even cross 2. So for example, Amber could decide to use half an action to cross from zone 4 to Zone 1 to attack the enemy there. Someone in an adjacent zone is considered in close range (in range of ranged weapons) Someone further in long range. Furthermore, notice the green, red, yellow lines. If there's a green line on your side of the zone border, that means you can cross that way without issue. If there's a yellow line, it means you can cross, but the enemy has cover from that angle, so ranged might be more difficult Red line means you can't cross. For example, you can't climb from the river directly up the bridge. Alright, let's give this a try and see what we get. Turn Order>Knight 2 Amber Soothing Knight 3 Knight 1 Soil >Knight 2 Knight 2 stays in cover and attempts to fire a crossbow at Amber. Rolling to hit '1d20+5' succeeds on 11Roll #1 8 + 5 = 13
Sion 10/09/14 (Thu) 19:58:34 No. 600418
>>600417 It's gonna look more fancy once I made some tokens and stuff.
Rolling for damage 1d6
Sion 10/09/14 (Thu) 19:58:45 No. 600419
>>600418 '1d6'
Roll #1 5 = 5 Sion 10/09/14 (Thu) 20:00:16 No. 600420
>>600417 The knight fires a bolt at Amber from his defensive position, hitting her right in the flank!
Turn Order
Knight 2
>Amber Soothing
Knight 3
Knight 1
Soil
Ambers turn.
No new map since positions haven't changed
Amber [paladin] 10/09/14 (Thu) 20:03:02 No. 600421
>>600418 >>600420 Ow!
Charge at the knight guy in front of Soil and Grapple him! I'll deal with the bolter later!
Roll #1 15 + 17 = 32 Sion 10/09/14 (Thu) 20:08:21 No. 600422
>>600421 Opposing Athletics check is useless since it's a 1d20+4
Amber charges forward with a bolt in her butt. She knocks the close knight on the head and grapples him!
Knight 1 is
held by Amber!
Turn Order
Knight 2
Amber
>Soothing Knight 3
Knight 1
Soil
Soothings Turn No map change
Soothing Mist [Mage] 10/09/14 (Thu) 20:13:36 No. 600423
>>600422 Move to Tile 5 and cast Magic Missile at the guy on Tile 9. That's three shots.
Roll #1 17 + 15 = 32 Soothing Mist [Mage] 10/09/14 (Thu) 20:14:18 No. 600424
>>600423 Force Damage rolls '3d6'
Roll #1 1, 1, 6 = 8 Sion 10/09/14 (Thu) 20:30:09 No. 600425
>>600424 >>600423 You say a spell and fire an arcane missile at the knight.
It hits, scorching him, but not enough to kill him!
Turn Order
Knight 2
Amber
Soothing
>Knight 3 >Knight 1 Soil
Knight 3 sees his mate is in trouble and starts to storm the bridge!
Knight 3 has moved to zone 6!
Knight 1 attempts to free himself from Ambers grip!
Athletics check! '1d20+4'
Amber must make an opposing athletics check!
Roll #1 3 + 4 = 7 Amber [paladin] 10/09/14 (Thu) 20:31:20 No. 600426
>>600425 No way!
"Stay still!"
Roll #1 18 + 17 = 35 Sion 10/09/14 (Thu) 20:33:47 No. 600427
>>600426 You headbutt him and pin him to the ground.
Knight 1 is pinned!
Turn Order
Knight 2
Amber
Soothing
Knight 3
Knight 1
>Soil Soils turn Poor Soil [Dragonless Dragon Rider] 10/09/14 (Thu) 20:35:37 No. 600428
>>600427 First of all spend half an action to ready my shield! Phalanx Stance!
Now, kiss the stallion pinned by Amber goodnight.
Slap his shit in with my shield!
Roll #1 11 + 9 = 20 Poor Soil [Dragonless Dragon Rider] 10/09/14 (Thu) 20:36:05 No. 600429
>>600428 +4 more for pinned.
'1d10+3' damage.
Roll #1 8 + 3 = 11 Sion 10/09/14 (Thu) 20:41:57 No. 600430
>>600428 >>600429 Normally you have to wait until I say you passed the Def!
But you are correct in guessing that you did.
You smack him up good with your shield.
The knight is hurt but he doesn't give up yet!
Turn Order
>Knight 2 Amber
Soothing
Knight 3
Knight 1
Soil
Knight 2 shoots again at Amber, taking advantage of her pinning down the Knight!
'1d20+5'
Roll #1 4 + 5 = 9 Sion 10/09/14 (Thu) 20:43:04 No. 600431
>>600430 But he misses!
Turn Order
Knight 2
>Amber Soothing
Knight 3
Knight 1
Soil
Ambers turn You have one opponent grappled, check the grapple manual for nasty things you can do to him
Amber [paladin] 10/09/14 (Thu) 20:48:57 No. 600432
>>600431 I give him a noogie! Injure him! Finish this guy again!
Roll #1 2 + 17 = 19 Sion 10/09/14 (Thu) 20:49:40 No. 600433
>>600432 Opposing athletics!
'1d20+4'
Roll #1 16 + 4 = 20 Sion 10/09/14 (Thu) 20:50:57 No. 600434
>>600432 >>600433 You attempt to injure the knight but he struggles and manages almost to get loose!
Knight 1 is
held !
Turn Order
Knight 2
Amber
>Soothing Knight 3
Knight 1
Soil
Soothings Turn Soothing Mist [Mage] 10/09/14 (Thu) 20:52:52 No. 600435
>>600434 Move up to Tile 6, right up to the guy standing there. Then I can blow a Polar Ray at him.
Roll #1 12 + 15 = 27 Sion 10/09/14 (Thu) 20:55:43 No. 600436
>>600435 Opposing roll unnecessary since reflex is +6
Roll dmg
Soothing Mist [Mage] 10/09/14 (Thu) 20:56:30 No. 600437
>>600436 '1d6'
Roll #1 2 = 2 Sion 10/09/14 (Thu) 21:01:28 No. 600438
>>600437 You spray a deadly spray of freezing air over your opponent. He freezes solid before shattering to pieces!
Knight 3 is defeated!
Turn Order
Knight 2
Amber
Soothing
>Knight 1 Soil
Encouraged by almost getting loose, the Knight attempts to get loose
Athletics check BOOSTED BY GM ACTION DIE
'1d20+4'
'1d6'
Roll #1 6 + 4 = 10 /
Roll #2 4 = 4 Amber [paladin] 10/09/14 (Thu) 21:02:52 No. 600439
>>600438 Opposed check!
Roll #1 1 + 17 = 18 Sion 10/09/14 (Thu) 21:13:31 No. 600440
>>600438 >>600439 But you kick him right in the head and pin him again!
Knight 1 is
pinned Turn Order Knight 2
Amber
Soothing
Knight 1
>Soil Soils Turn Poor Soil [Dragonless Dragon Rider] 10/09/14 (Thu) 21:16:08 No. 600441
>>600440 Time to put him to sleep once and for all.
'1d20+13' to HIT HIM WITH MY SHIELD!
Roll #1 1 + 13 = 14 Poor Soil [Dragonless Dragon Rider] 10/09/14 (Thu) 21:21:20 No. 600443
>>600442 '1d10+3'
This oughta do it!
Roll #1 9 + 3 = 12 Sion 10/09/14 (Thu) 21:26:36 No. 600444
>>600443 You pick up your shield and slam all his teeth out. He disappears in a puff of smoke!
Knight 1 defeated!
Turn Order
>Knight 2 Amber
Soothing
Knight 1
Soil
Knight 2 looks to his slain companions and grabs his sword.
"TO THE DEATH" he charges into Zone 4 and attacks Soil '1d20+7'
Roll #1 12 + 7 = 19 Sion 10/09/14 (Thu) 21:31:40 No. 600445
>>600444 But his sword bashes against the wall that is Soils shield!
Turn Order
Knight 2
>Amber Soothing
Knight 1
Soil
Ambers Turn >inb4 Grapple Amber [paladin] 10/09/14 (Thu) 21:33:40 No. 600446
>>600445 No grapple! just gonna attack him! Hammer time!
Roll #1 6 + 9 = 15 Sion 10/09/14 (Thu) 21:34:02 No. 600447
>>600446 You hit!
Roll for dmg
Amber [paladin] 10/09/14 (Thu) 21:35:57 No. 600448
>>600447 '1d12+1'!
Roll #1 8 + 1 = 9 Sion 10/09/14 (Thu) 21:37:54 No. 600449
>>600448 You smash him over the head!
But he's not dead yet!
Turn Order
Knight 2
Amber
>Soothing Knight 1
Soil
Soothings Turn Soothing Mist [Mage] 10/09/14 (Thu) 21:39:02 No. 600450
>>600449 Move into the crowded Tile 4 and cast Polar Ray again '1d20+15'
Roll #1 6 + 15 = 21 Soothing Mist [Mage] 10/09/14 (Thu) 21:40:13 No. 600452
>>600451 '1d6'
Roll #1 2 = 2 Sion 10/09/14 (Thu) 21:43:03 No. 600453
>>600452 The air in his lungs freezes and he vanishes in a puff of smoke!
The way forwards is clear!
But first LOOT
You all get 204XP
Don't note it down, it doesn't count for MH2, this is just to do the process.
Now the loot!
1 Coin Roll '1d20'
Roll #1 11 = 11 Sion 10/09/14 (Thu) 21:43:33 No. 600454
>>600453 There's 204 silver in there!
Not really, once again, not for MH2
PAUSE