/q/ - Quest

ADVENTURE!

[To Bottom]

File: 1381516558410.jpg (188.76 KB, 1280x960, WoodenStairs.jpg) ImgOps Exif Google

 No.493031

Last time on GS: our brave heroes fought a young wyvern, took out one of its eyes and fled. Their escape however was halted as soon as they descended down the stairs that left the room where the banana bird queen is held. At the end of the staircase a buffalo was waiting for them.
The bound and unconscious pony that Barque was carrying with her is starting to gain consciousness after the buffalo managed to cast some kind of spell on the pony. The buffalo rises his axe towards the ceiling and begins to hymn something.

 No.493032

>>493031
Errr I… Oh no thats not good.
Throw a rock using my wings at the Buffalo's head to distract him!
Marksman shot!
'1d10'

Roll #1 2 = 2

 No.493033

>>493031
"Someone keep that pony unconscious!"
I go for the buffalo's throat.
[1d10]

Roll #1 5 = 5

 No.493034

>>493032
A complete miss is the word to describe your accuracy here. The rock misses the huge buffalo by several meters and hits a wall.

>>493032
You leap at the buffalo and test your sharp teeth. They are sharp enough and the buffalo loses concentration as your teeth penetrate his skin.

"Agh!" he grunts and moves back in pain.

 No.493035

>>493034
>>493033
Dang
"Right!" I nod at Barque and hit the pony captive we have in the head to keep him from waking up.
'1d10'

Roll #1 5 = 5

 No.493036

>>493034
I keep biting his neck.
[1d10]

Roll #1 2 = 2

 No.493037

>>493035
The bound pony has been hit in the head many times today so it almost looks like he sighs before knock him out.
You also got a +1 to your roll since Barque has Slavedriver.
>>493036
The buffalo slaps you in the face with his free foreleg and you lose your grip and fall to the floor.

 No.493038

>>493037
"Barque!"
Marksman shot at the Buffalo
'1d10'

Roll #1 2 = 2

 No.493039

>>493037
"RAAARGH!"
I hit him with Wrath.
[1d10]

Roll #1 7 = 7

 No.493040

>>493038
Another brilliant miss. "Swatting flies?" asks the buffalo.
>>493039
The spell leaves your paws a field magical energy hits the buffalo. He's Wrathed successfully.

 No.493042

>>493040
"Pony, attack the buffalo!"
I sink my teeth into his throat again.
[1d10]

Roll #1 9 = 9

 No.493043

>>493042
"Yes!" I nod

>>493040
"Could you just step out of our way!!" I cried at the buffalo as I reveal a dagger and charge!
'1d10'

Roll #1 1 = 1

 No.493044

>>493042
With an impressive leap your close your jaws around the buffalo's neck. His attempt at dodging is laughable.
So far the buffalo has lost 3 Hits.

>>493043
Your charge is short-lived as you trip on your own feet and cut yourself accidentally on your own dagger.

2 Hits lost.

 No.493046

>>493044
I keep biting him.
[1d10]

Roll #1 3 = 3

 No.493048

>>493044
"Arrrgghh! Stupid stupid!"
I roll over and try to stand up.
'1d10'

Roll #1 10 = 10

 No.493050

>>493046
He slaps you again, and you lose your grip. "Get off me, hound dog!"

>>493048
Woah, you rise like an excited stallion's… well, kids aren't supposed to know such things. Your inspirational recovery resets both of your cooldowns.

 No.493052

>>493050
"Pony, I said attack!"
I heal myself.
[1d10]

Roll #1 7 = 7

 No.493055

>>493050
Alright! Fire an arrow at the buffalo as I cover Barque
'1d10'

Roll #1 2 = 2

 No.493059

>>493052
Your heal improves your constitution temporarily. +1 to max Wounds.
I decided this Heal to grant overhealing.
>>493055
Today's word is 'miss'. The arrow hits the wooden wall and keeps company to the nails.

 No.493061

>>493059
Alright.
"Shoot him!"
I go for his throat again.
[1d10]

Roll #1 1 = 1

 No.493062

>>493059
Eehhh.. I just look dumbfounded at the arrow on the wall.
Anyway reload and fire again.
'1d10'

Roll #1 9 = 9

 No.493063

>>493061
The buffalo blocks your attack with his horn. "Hah, not this time!"

-1 to Hits and helplessness.
>>493062
The buffalo's focus was on Barque so you manage to line up almost a perfect shot. You release the arrow and it hits the buffalo between the ribs.

"Aarghh, you little…!"

 No.493065

>>493063
"Rghh! Keep attacking him! Kill him!"
I try to stand up.
[1d10]

Roll #1 9 = 9

 No.493067

>>493063
"Barque!"
Step back as I cover him while firing.
'1d10'

Roll #1 10 = 10

 No.493070

>>493065
You're back up on two legs again.
>>493067
You leap back as the buffalo is turning towards you, unfortunately for him, you have a bow readied for him. Your shot hits his axe leg and the axe drops on the floor with a heavy clang.

He has been disarmed.

 No.493071

>>493070
Kill him.
[1d10]

Roll #1 3 = 3

 No.493074

>>493070
Put him down!
Marksman shot
'1d10'

Roll #1 6 = 6

 No.493075

File: 1381522238370.png (561.93 KB, 1024x1024, 318017__safe_buffalo_artis….png) ImgOps Google

>>493071
Despite his injured leg, the buffalo still manages to defend against your attack. "Curses… Wyvern! Aid me!" A roar can be heard coming from the stairs behind you.
>>493074
Your shot breaks one of his horns. "Argh!" he grunts in pain.

 No.493077

>>493075
Go for throat.
[1d10]

Roll #1 6 = 6

 No.493079

>>493075
"Ahhh! Its coming back!" I yelp.
Go and fire again at the buffalo
'1d10'

Roll #1 3 = 3

 No.493082

>>493077
In his weakened state he is easy prey and you have no trouble going for his throat.
>>493079
Unfortunately you miss. Fortunately you miss Barque too, as she was near the area where you were aiming at.

 No.493083

>>493082
Keep biting.
[1d10]

Roll #1 9 = 9

 No.493087

>>493083
"Gaaggh!" the buffalo attempts to push you off to no avail. You can feel your fangs breaking his thick skin. The buffalo wounds himself on your collar as he lashes about.

He has two Hits remaining.

 No.493089

>>493087
I keep biting.
[1d10]

Roll #1 8 = 8

 No.493092

>>493087
Shoot the buffalo down!
'1d10'

Roll #1 6 = 6

 No.493097

>>493089
You taste the iron as the buffalo's blood starts flowing from the wounds you've caused. The buffalo is now affected by Blood Loss.
>>493092
Your arrow hits the buffalo's side and he collapses.

The buffalo has no more Hits remaining and is down to 15 Wounds.

Both of you start hearing steps coming from the stairs.

 No.493099

>>493097
I press my foot into his wounded throat.
"Call it off or I will kill you."
[1d10]

Roll #1 8 = 8

 No.493101

>>493097
>>493099
I look at the stairs a bit scared
"Run or shoot?

 No.493106

>>493099
"Gaarh, I will be one with the nature if you kill me, so threats will do you no good."

 No.493111

>>493106
I flip my staff around and use the metal tip of it to not so gently nudge between his back legs.
"If you don't fear loss of life, maybe you fear loss of something else."
[1d10]

Roll #1 9 = 9

 No.493115

>>493111
>>493106
Seeing Barque is doing what has to be done. I also pointed my arrow at the buffalo to intimidate him.
'1d10'

Roll #1 1 = 1

 No.493120

>>493111
"Owch, damn that hUrTS!" He clenches his teeth together. "You'd… go that low?"
>>493115
"Please filly, your bowtoy wouldn't intimidate the smallest of butterflies."

 No.493121

>>493120
"My life is on the line, dipshit. I'd do anything to save myself, especially if it lets me get back at you for getting in my way."

 No.493129

>>493120
>>493121
"So is mine!!" I shot an arrow next his arm.

 No.493139

>>493121
"Yes, attempting to saving one's life can drive them to do many things… I'm not one of those!" He attempts to rise. "The alarm's rang, the doors leading out are locked and Sharp Leaf's heading here."
>>493129
"I'll make you pay for those painful arrows, little filly."

 No.493144

>>493139
I press my foot into his neck and growl.
"Who is sharp Leaf?"
[1d10]

Roll #1 1 = 1

 No.493155

>>493144
You lose your balance and tumble over. Seeing the opportunity the buffalo goes for a small glass bottle he had stored on his belt with his working leg. He pulls off the cap with his mouth and gulps down the bottle's contents.

"Our leader, and a druid… of some power I might add."

 No.493159

>>493139
"Really now?"

>>493155
Oh no you dont!
Marksman shot.
'1d10'

Roll #1 6 = 6

 No.493165

>>493155
I try to stand up.
"Why are you holding the fruity chicken?"

 No.493171

>>493165
[1d10]

Roll #1 9 = 9

 No.493181

PAUSED. Hopefully not for two months this time.

 No.506427

The sun's shining brightly from the nearly cloudless sky and dirt road beneath Candlelight's legs looks worn but is surprisingly pleasant to walk. You've been traveling for some time and now and decide to look around you. You are apparently next a corn farm, and it looks quiet and there are wolf corpses lying on the yard.

>>493159
Your Marksmanned bolt pierces the leg buffalo used to drink the bottle's contents.

He has 10 Wounds remaining.

>>493165
>>493171
He's about to say something but is interrupted by Dewberry's bolt. His pain scream "Arghgh!" is all he can manage.

 No.506428

>>493159
"Hold fire, pony."

>>506427
"Speak. Tell us why you have here and how to free her and we will leave you be. Don't tell us, and I'll find out who wants to buy a buffalo without any teeth."

 No.506433


 No.506437

>>506427
>>506428
"Ooops!"
I hold my fire.

 No.506438

>>506427
w-What!?

Look around is anyone here? '1d10'

Roll #1 8 = 8

 No.506441

>>506428
"Look around you. What do you see? Buildings, fences… We wish them gone. And the bird is our chance at that."
>>506437
You sheath your crossbow.
>>506438
Other than the wolf corpses, there are no ponies around. Only sheep. Very suspicious looking sheep.

 No.506442

>>506441
"Yeah, that won't happen."

 No.506444

>>506441
Suspicious…

Anyways, try not to make myself seen and use Commune on one of the wolves '1d10'

Roll #1 1 = 1

 No.506446

>>506442
"Why does a diamond dog care anyway? I would think your fellow dogs would love a tree to piss on."
>>506444
You enter the yard, inspect the wolf corpses and try Commune. With bad results as you mess up the spell, some small negative energy escape from your horn and hit the corpses. The largest of the wolves begins to twitch and move.

 No.506447

>>506441
>>506442
I lean next to Barque.
"So what shall we do? Put him down?"

 No.506448

>>506446
"Because cities have ponies that can buy things. You take way the cities and you take away my money."

>>506447
"Might as well. He isn't telling us what we want to hear."

 No.506451

>>506446
Oh shit!

Get out my book and bash it on the head! '1d10'

Roll #1 3 = 3

 No.506452

>>506451
Clearly you don't lift and the book is too heavy for you. You stagger and miss. The beaten wolf is on its feet. It has no head, but if it had, it'd snarl at you. Instead, some you hear only some gurgling from its windpipe.

 No.506454

>>506452
"Uh-oh"

RAISE DEAD ANOTHER OF THE WOLVES '1d10'

Roll #1 6 = 6

 No.506455

>>506448
I then aim my bow a bit hesitant.
"Should I really? I mean shooting someone who intends to kill us, sure. But now?"

 No.506457

>>506455
>>506452
"This is his last chance to give us a reason not to kill him. Give him and few seconds then stick an arrow through his eye if he won't talk."

 No.506458

File: 1385238060749.jpg (63.39 KB, 400x447, sketch1.jpg) ImgOps Exif Google

>>506454
On of the smaller wolves begins to rise. It has several bolts sticking from its sides and there's dried blood in its fur. The big wolf will attack next turn.
>>506457
The buffalo nods at the bound pony. "He didn't tell you how the bird's cage lock works then before ringing the alarm?"

 No.506459

>>506458
Did he? it's been a long time.

 No.506460

>>506458
Good

"P-protect me Wolfy!" The newly risen wolf attacks the headless one! '1d10'

And I ask another(?) to rise to my aid '1d10'

Roll #1 8 = 8 / Roll #2 2 = 2

 No.506462

>>506459
Yes. There's a magical orb that lowers the wall that's keeping the queen inside.
>>506460
Your ragged wolf charges at his larger cousin and manages to hit him quite nicely. You beef your raise dead spell and instead, give the big wolf extra Hits.

It has 12W/15H.

 No.506464

>>506462
Did he tell us where it is?

 No.506465

>>506462
"AAAAAAAAAAAHHHHHHHHH!"

Attack it with my heavy book too! '1d10'
The wolf keeps fighting it! '1d10'

Roll #1 3 = 3 / Roll #2 7 = 7

 No.506466

>>506464
He didn't say it directly but Sharp Leaf has it.
>>506465
Learn to lift already. You miss and fall on your nose. No need to roll for getting up, though! Your 'pet' wolf slaps the big one again.

 No.506468

>>506466
"Ah, yes, a magic orb. Do you have it with you?"

 No.506469

>>506468
"Magic orb?" I tilt my head.

 No.506470

>>506468
"So he DID tell you. I excepted more from him. And no, I do not have the orb. It is from an arcane source, and it makes me uncomfortable."

 No.506472

>>506466
Ok.. ok.. ok ok ok Ask one of the ancient dead to help! '1d10'

"And keep attacking wolfy!" '1d10'

Roll #1 2 = 2 / Roll #2 5 = 5

 No.506473

>>506470
"Where is it?"

 No.506475

>>506472
The ancient dead will not help you today and the spell releases its energy prematurely and you're flown backwards, away from the wolves. You are Helpless.
>>506473
"I do not know where it _is_, but Sharp Leaf carries the orb with him."

 No.506476

>>506475
Uh, and your wolf scores another hit.

The big one has lost 3 Hits.

 No.506478

>>506475
"Where can we find this Sharp leaf fellow? Any idea's?" I point my crossbow.
"Speak!"

 No.506479

>>506475
"Thank you."
I rummage through Sharp Leaf's belongings and find the orb.

 No.506480

>>506475
Up! '1d10'

My wolf keeps fighting the other! '1d10'

Roll #1 6 = 6 / Roll #2 7 = 7

 No.506483

>>506478
You hear a voice behind you. "I am right here." A pony with a forest-themed cloak eyes the situation. "You seek the orb, yes?"
>>506479
The pony you beat up isn't Sharp Leaf!
>>506480
You're back up on your legs. Your… loyal hound is keeping the big one busy and hits again!

 No.506484

>>506483
"Sure do. Now are you going to give it to me or do we have to take it?"

 No.506487

>>506483
ISC: Rip off one of the headless wolf's legs! '1d10'
Wolfy keep attacking! '1d10'

Roll #1 4 = 4 / Roll #2 10 = 10

 No.506490

>>506484
"Oh, if you want it, then you'll have to come and get it. But I don't want to mess up my residence. I truly loathe arcane magic, but it has its uses. The mage who crafted the orb taught me how to use it in creative ways."

He picks the orb from his saddles and says something.

>>506487
You don't quite manage to remove its leg, but you do remove its tail. Your wolf does the limb removal for you and the headless wolf loses temporary its balance and 5 Hits.

 No.506491

>>506490
Resilient beasts they are

"I need to get this over with quickly! AAAAGGHH!!"

LIFT UP MY BOOK AND CHARGE THE BIG WOLF '1d10'

WOLFY KEEPS ATTACKING IT '1d10'

Roll #1 9 = 9 / Roll #2 1 = 1

 No.506492

>>506478
"Dewberry, try to take him alive. Two ponies will sell better than one. Shoot him in the leg."

>>506490
I use Wrath against him.
[1d10]

Roll #1 2 = 2

 No.506493

>>506490
Cant have that!
Tackle him if I can!
'1d10'

Roll #1 3 = 3

 No.506497

>>506491
The balanceless big wolf is easy target and you bonk it on the nogger. Unfortunately you dive in with your book, and your wolf with no brain activity takes a bite off you as you got in the way accidentally. Lost two Hits.
>>506492
>>506493
Too late as you are blinded by a bright flash emanating from the orb. There's smoke everywhere and you cough but it's very bright.

 No.506498

>>506497
"Arrggh!"
Rub my eyes and try to see again! Where did they go?
'1d10'

Roll #1 7 = 7

 No.506500

>>506497
Ouch… Keep attacking it! '1d10'
As does wolfy! '1d10'

Roll #1 3 = 3 / Roll #2 2 = 2

 No.506501

>>506497
But I can still smell, right? I find him and hit him!
[1d10]

Roll #1 7 = 7

 No.506508

>>506498
>>506501
The smoke disperses and you can see clearly again. The buffalo, the bound pony and Sharp Leaf stand about 30 feet away from you. You're out from the bird cage again, in front of the corn farm's main building. Barque begins charging towards the trio of enemies.

You both also see a unicorn and two… wolves fighting about 60 feet away from you.
>>506500
You miss but the headless wolf is too confused to counter attack. Your pet wolf fails again and bites you. 2 Hits lost.

 No.506509

>>506508
"Kill the buffalo! Take the ponies alive!"
I attack the buffalo.
[1d10]

Roll #1 5 = 5

 No.506512

>>506508
I grit my teeth and fire a shot!
Marksman shot
'1d10'

Roll #1 1 = 1

 No.506514

>>506508
ISC:Raise Ancient! '1d10'
"Not me! Not me! Attack that!" '1d10'

Roll #1 8 = 8 / Roll #2 3 = 3

 No.506521

File: 1385241834682.jpg (130.44 KB, 700x657, Goat_Skull_by_Wikidtron.jpg) ImgOps Exif Google

>>506509
You chaarge! at the buffalo, but >>506512
Dewberry messes something up and the bolt she fires, sinks in your doggy buttocks. 2 Hits lost.
>>506514
A goat's skeletal hoof kicks appear from the dirt below you. The goaliton is armed with an iron sword and gets a +1 to its attacks. Your wolf decides to chew the skeleton's bones. Skeleton loses one Hit.

The skeleton's stats are 6W/5H now.

 No.506522

>>506521
I growl and go for the buffalo's throat.
[1d10]

Roll #1 2 = 2

 No.506525

>>506521
"Thank you! Sir, attack!" Goat attack! '1d10+1'
The wolfy attacks '1d10'
And I try to lift my book and attack! '1d10'

Roll #1 1 + 1 = 2 / Roll #2 5 = 5 / Roll #3 6 = 6

 No.506529

>>506521
"Eep! Sorry!"
I reload my bow and fire again!
'1d10'

Roll #1 10 = 10

 No.506532

>>506522
The bolt in your butt makes moving difficult and you slowly stutter-step towards the buffalo. The buffalo's wounds are healing. Must've been that mixture he drank. Sharp Leaf's attempting to unbind the bound pony. Good thing he's tied up extremely well and he's unconscious.
>>506525
The goat simply strikes its sword on the ground and its stuck there. Your goatelton is useless as it tries to dislodge its sword. You and 'Wolfy' hit the big wolf and it loses two Hits.
>>506529
Bullseye. Your shot hits the buffalo and halts the healing process for a few turns. 12 Wounds remaining.

 No.506535

>>506532
I pull the bolt out and heal myself.
[1d10+2]

>>506529
'Pony, shoot Sharp leaf!"

Roll #1 7 + 2 = 9

 No.506540

>>506532
Rush over and help the goat get its sword out! '2d10'
Wolfy keeps fighting for my life! '1d10'

Roll #1 6, 4 = 10 / Roll #2 10 = 10

 No.506541

>>506532
>>506535
I nod and reload then shot!
Marksman shot !
'1d10'

Roll #1 8 = 8

 No.506549

>>506535
You remove the bolt and heal your wounds.
>>506540
You dislodge the goat's sword, it's not very good sword, but it'll do. Wolfy breaks one of the big wolf's legs and it can't stay up anymore. It has lost all of its Hits.
>>506541
Sharp Leaf's too busy trying to untangle the bound pony's ropes to notice you aiming at him and your bolt hits him where it hurts. He groans in pain and waves his hooves around. He loses 5 Hits.

30W/25H remaining.

 No.506550

>>506549
I hit him and the buffalo with Wrath.
[1d10]

Roll #1 3 = 3

 No.506552

>>506549
Well I attack with my heavy book! '1d10'
Then so does the goat! '1d10'
And wolfy! '1d10'

Roll #1 2 = 2 / Roll #2 4 = 4 / Roll #3 7 = 7

 No.506554

>>506549
Aim again and fire!
'1d10'

Roll #1 3 = 3

 No.506559

>>506550
Your Wrath spell is fired. It misses your intended target and his some scarecrow guarding the fields.
>>506552
Again, you fall on your nose. You can taste some iron. You touch your muzzle and notice your nose is bleeding.
>>506554
You hit the already Wrathed scarecrow.

 No.506560

>>506559
Well then I'll just heal this new pony.

Roll #1 4 + 2 = 6

 No.506562

>>506559
Oh crap oh crap oh crap! Motion for the two to keep attacking the undead headless wolf!
Wolfy '1d10'
Goat '1d10'

Roll #1 4 = 4 / Roll #2 1 = 1

 No.506566

>>506559
Eh?
I mised?
Oh!
Reload again and aim steady!
'1d10'

Roll #1 7 = 7

 No.506567

File: 1385244717980.png (77.94 KB, 481x445, Undead Goat.png) ImgOps Google

>>506560
A beam of healing energy leaves your paws and hits the unicorn
>>506562
You feel better, warmer as you're hit by *something* and your nosebleed stops. Wolfy chomps on the headless wolf but >>506562 you goateleton hits Wolfy instead with its sword. Dropping it Helpless.
>>506566
This time you hit the buffalo. It's not deadly, but it still hits the recovering shaman.

 No.506569

>>506567
I go for the buffalo's throat again.

Roll #1 10 = 10

 No.506573

>>506567
"Wow… uh- Gah!"

Pick up Wolfy! '2d10'
As the goat tries fighting the headless dog! '1d10'

Roll #1 8, 5 = 13 / Roll #2 9 = 9

 No.506578

>>506569
Assisted by an amazing leap, your reach the buffalo, open your jaws wide and get to choking. The buffalo attempts to trash but is too weak. Sharp Leaf attempts to pry you off but you kick him away.
>>506573
You help Wolfy's cold corpse back up, and if the creature was capable of thinking, it'd thank you. Goateleton hits the big wolf several times and it loses some Wounds.

 No.506580

>>506578
I keep going.

Roll #1 2 = 2

 No.506583

>>506578
"Fight wolfy! Fight!" Wolfy Attacks the headless '1d10'
As does the goat '1d10'
And so do I '1d10'

Roll #1 7 = 7 / Roll #2 7 = 7 / Roll #3 8 = 8

 No.506585

>>506580
You lose you grip, but as you back away from the trashing buffalo you notice your collar wounded Sharp Leaf as he tried to pull you off earlier. SL loses one Hit.
>>506583
You three stomp, chop and slice. And the big wolf loses several Wounds. It has 3 remaining.

PAUSED.



[To Top]