>>468005"Yes, master!"
They all bow and run out of your room and the the forges.
[3d10]
>>468006She taps it with her horn, which is hardly glowing, and the foot heals instantly. The dog scratches her ears, thanks her, then leaves.
>>468007This time you all manage to drop eight deer. The lot of you have had a very successful hunt, but have killed more deer than there are dogs. How are the eight of you going to get these twelve deer back to the fortress?
>>468008You make four average quality sterling silver steins fit for nights of hard drinking with friends. These are what he asked for.
>>468009There are a few goats and donkeys lying around, probably grateful that there isn't quite as much stone to carry now that most of the digging is done.
>>468010"Alright. I will go get my squad."
Before long you and nineteen dogs are standing out in a foresty patch of land near the fortress. The recruits are given pieces of copper armor and copper or wooden weapons of their choosing. your second asks for your instructions.
"Do we have them wail on trees and see what they have, or do we fight them, or do we have them watch us fight? Those are the only three things I can think of, boss."
>>468012You and your slave get it set up in front of one of the five cells then attach it to the trap. You can probably set up a lever system to disarm the bells, but waiting until all the doors are installed before setting up the levers would make things easier. For now, the door will ring bells every time it is opened.
Roll #1 7, 6, 5 = 18